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Mods y plugins para Project Zomboid
Este catálogo incluye 60.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.
[RU] Alcohol Variations
por 76561199013426484
Перевод модификации Alcohol Variations на русский язык. Оригинальный мод от автора (без оригинального мода локализация работать не будет) : https://steamcommunity.com/sharedfiles/filedetails/?id=2946976137 Original author mod (needed for working) : https://steamcommunity.com/sharedfiles/filedetails/?id=2946976137 Workshop ID: 3016102886 Mod ID: AHVS RU
Outdated, not worked on anymore, Handloading Mod V.0.1.1
por 76561198045244520
Handload your own ammunition! Pick up used cases from your gun, mold down old lead to new bullets, and use a reloading press to load the cases! More information in the PZ forums. Changelog: V.0.1.1 -You now need to set up the Reloadingpress with a die set -Debug button disabled by default. Can be reenabled in the lua files. Workshop ID: 838799167 Mod ID: handloading
Project Zomboid B42.20.4 - Türkçe Çeviri
por 76561198000561421
Project Zomboid Build 42.20.4 sürümü için hazırlanmış kapsamlı Türkçe Dil çevirisidir. Yeni sürüm ile birlikte gelen mekanikleri, eşyaları ve arayüz metinlerini hayatta kalma mücadelenize uygun hale getirir. ÖZELLİKLER • Build 42.20.4 ile tam uyumlu Türkçe çeviri. • Arayüz (UI), eşyalar, Radyo/TV yayınları ve hayatta kalanların hikâyeleri dahil edildi. • Doğrudan çeviri yerine, oyunun karanlık atmosferine ve özgün jargona sadık kalmaya özen gösterdim. KURULUM 1. Moda abone olun. 2. Oyunu başlatıp ana menüden MODS / MODLAR sekmesine girin. 3. "Project Zomboid B42.XX - Türkçe Çeviri" modunu aktif edin. 4. Ayarlar (Settings) > Kullanıcı Arayüzü (User Interface - UI) > Dil (Language) kısmından Türkçe'nin seçili olduğundan emin olun. TEKNİK KISITLAMALAR VE NOTLAR • Gözden kaçan ufak tefek anlam kaymaları olabilir. Gözüme takılan hataları vakit buldukça güncellemeye çalışıyorum. • Bazı eşya isimlerini (Dome Kiln, Plank Barricades vb.) Türkçe'ye çevirmiş olsam bile oyun içerisinde İngilizce olarak görünmeye devam etmektedir. Bu sorun direkt olarak ile alakalı bir durum olarak durmaktadır. • Sunucu kurulum menüsü ayarları İngilizce görünmektedir. Bu sorun direkt olarak ile alakalı bir durum olarak durmaktadır. • B42.20 öncesindeki (B42.12 - B42.19) çeviriler kaldırılmıştır. İyi oyunlar, hayatta kalan! Workshop ID: 3660577367 Mod ID: B42TR
True Music Addon: Jafar's More True Music
por 76561198067035187
Jafar's More True Music Workshop ID: 2835054664 Mod ID: jafar_more_true_music
Respawn Timer 1 minute
por 76561198026247009
Made available for server death match Respawn timer of 1 minute Workshop ID: 3241853124 Mod ID: 1MinRespawn
망보이드 무전기
por 76561199002789447
내가 쓰려고 수정한 모드 Workshop ID: 2910958416 Mod ID: 3215648132456
MLP Animals
por 76561198020323793
Allows you to find and take care of mlp animals. They will spawn in zones where sheep spawn and use the same mechanics as sheep so they can be used in crafting. Workshop ID: 3469600194 Mod ID: MLP FIM Animals
Companion Dogs: Chinese Native Chow
por 76561198213023155
Tu Song · Chinese Native Chow — China’s Country Watchdog What It Is The Tu Song is a native Chinese dog breed, the very animal known to rural southern China as the “local village dog” or “fluffy farm dog”. It is not a foreign‑bred breed, nor was it bred for dog shows. For thousands of years, it has guarded courtyards across Chinese villages: watching over homes, chasing off wild animals, and protecting poultry and grain stores. Now it steps into the post‑apocalyptic Kentucky of Project Zomboid. Temperament & Underlying Traits These stats are not arbitrary; they are shaped by thousands of years of real‑world survival: Best‑in‑family disease resistance — Naturally selected out in farmland and countryside. It thrives without frequent veterinary care or pampering. In the apocalypse, this is its greatest strength. Independent, difficult to train (low obedience) — A watchdog does not exist to follow orders. It judges intruders and threats on its own. You cannot tame it the same way you would a herding dog. Yet once it bonds with you, its loyalty is unwavering. A mediocre fighter away from home — It was never bred for big‑game hunting or dog‑fighting. One‑on‑one combat is not its specialty. Unleashes its true ferocity when defending its home — Home‑guarding is ingrained in its nature. When within what it recognizes as its home territory, its bite becomes far deadlier. This is where it truly shines. Homestead Guardian Mechanic When a well‑fed, loyal, healthy Tu Song stays near your safe‑house (default radius 25 tiles measured from safe‑house boundary; sandbox configurable): []All eight weapon skills gain accelerated learning speed (default ×1.2; sandbox configurable). []Its bite damage receives a major boost: ×2.8 without chickens present / ×3.0 with chickens present. (Multipliers reference baseline bite power of level‑10 Companion Dogs Canine Combat. For comparison: German Shepherd base ×2.6, Rottweiler base ×2.6) The Chicken Dilemma This mechanic captures the authentic spirit of the Tu Song. Rural watchdogs are tasked with looking after farm poultry, yet their innate predatory instinct still views these birds as prey. []With chickens on the premises, territorial instinct surges to its peak, raising bite multiplier to ×3.0. []Trade‑off: Each in‑game day there is a 15 % chance it kills one of your chickens, leaving behind a butch‑able corpse. Additional possible outcomes: []15 % chance: +50 stress to a single chicken []20 % chance: +40 stress to a single chicken []25 % chance: +35 stress to a single chicken []10 % chance: +10 stress applied to every chicken in the coop - 15 % chance: No incident, if the dog is worn out from activity You must weigh keeping egg‑laying poultry against unlocking its full combat potential. Do you keep your flock, or feed this fierce guardian? This mirrors the real‑life compromise between Chinese country folk and their village dogs. Notes []Spawns as stray dogs near farmlands and rural buildings. []Requires the Companion Dogs mod. - Do not remove this mod from save files with existing Tu Song dogs. Tu Song & Meat‑Depletion Weakness Mechanic (aligned with CD Update CD20260819) For thousands of years, the Tu Song has lived alongside Chinese agrarian communities, surviving on grains, table scraps and leftovers. It is an omnivorous landrace. Its dependency on raw meat and high‑protein food is far lower than purpose‑bred working breeds such as Border Collies or Golden Retrievers. Therefore the Companion Dogs rule that “pure carbohydrates cannot satisfy canine nutritional needs” works differently for the Tu Song. For this breed the mechanic is adjusted to match its real‑world biology: []Resistant to meat‑depletion weakness: Even going one or two in‑game days without meat, fish, eggs, sausages or dog food, its bite power will not drop by half like other breeds. It only suffers a minor reduction, retaining three‑quarters of its original bite strength. []Never ignores commands: A mature Tu Song is protective and devoted. It will still obey its master even when hungry, and will not refuse orders due to lack of meat. Workshop ID: 3785198633 Mod ID: CompanionDogsNativeChow
[SAVIORS-7] - Cities 2
por 76561198053396816
. Workshop ID: 3492968745 Mod ID: AliceSPack Mod ID: AmmoMaker Mod ID: AuthenticZBackpacks+ Mod ID: Authentic Z - Current Mod ID: AuthenticZLite Mod ID: Barco Abandonado Mod ID: BatesMetalicosRevived Mod ID: BedfordFalls Mod ID: BeerCapsRewardMachine Mod ID: Breakpoint Mod ID: BuildingMenuDaddyDirkieAddon Mod ID: BuildingMenuDylanAddon Mod ID: BuildingMenuExtraNoisesNewburbsAddon Mod ID: BuildingMenuMelosTilesAddon Mod ID: BuildingMenuOujinjinsAddon Mod ID: BuildingMenuPertsPartyTilesAddon Mod ID: BuildingMenuSimonMDsAddon Mod ID: BuildingMenuThrottlekittyAddon Mod ID: BuildingMenuTryHonestysAddon Mod ID: CigaroHouse Mod ID: CorOTRroad Mod ID: Crowlake Mod ID: CustomMapBridge Mod ID: Elliot Pond Mod ID: Elysium_Island Mod ID: EVAC_Muldraugh Mod ID: Factory Mod ID: Fort Rock Ridge Mod ID: Fort Waterfront Mod ID: FORTREDSTONE Mod ID: FuelTanksMod Mod ID: Greenleaf Mod ID: Greenport Mod ID: Heavens Hill Mod ID: hopewell_eng_orig Mod ID: hopewell_eng_zombies Mod ID: KillianCountryCenter Mod ID: Leavenburg Mod ID: LeavenburgRiversideBridge Mod ID: LeGourmetRevolution Mod ID: LittleTownship Mod ID: LootZetaEnhancedEdition Mod ID: SimonMDLVInternationalAirport Mod ID: MRE Mod ID: MilitaryCheckpointWestPointAbisi Mod ID: MilitaryComplex Mod ID: MuldraughCheckpoint Mod ID: MuldraughCheckpoint Mod ID: NewAlbany Mod ID: NorthKillian Mod ID: NumarkComplex Mod ID: Otr Mod ID: OtrSR Mod ID: TWDprison Mod ID: railroadhouse Mod ID: RPropaneTank Mod ID: rbr Mod ID: rbrA2 Mod ID: rbrA Mod ID: Riverside Gunstore Mod ID: RfMCtBF_addon Mod ID: RosewoodVHSGunStores Mod ID: SantuarioMapMod Mod ID: Shortrest_City Mod ID: SkillsMag Mod ID: SnakeUtilsPack Mod ID: SnakeClothingMod Mod ID: SnakeMansion Mod ID: TableSaw Mod ID: TallerMecanico Mod ID: TWDterminus Mod ID: The Frigate Mod ID: TheMuseumID Mod ID: TrimbleCountyPowerStation Mod ID: Tugaland Mod ID: UncleRedsBunker Mod ID: UncleRedsBunkerRedux Mod ID: Utopia Mod ID: Wellsburg Mod ID: WestPointTrailerParkAndVhsStore Mod ID: WestPointExpansion Mod ID: WeyhausenByCallnmx Mod ID: WPA Mod ID: ZombiesAtWorkEvo41 Map Folder: AZSpawn Map Folder: AZSpawn Map Folder: BarcoAbandonado Map Folder: BedfordFalls Map Folder: North Map Folder: South Map Folder: West Map Folder: Breakpoint Map Folder: CigaroHouse Map Folder: CorOTRroad Map Folder: Crowlake Map Folder: elliotpondec Map Folder: Elysium_Island Map Folder: EVAC_Muldraugh Map Folder: Factory Map Folder: Fort Rock Ridge Map Folder: Fort Waterfront Map Folder: FortRedstone Map Folder: Greenleaf Map Folder: Greenport Map Folder: Heavens Hill Map Folder: Hopewell, KY Map Folder: Hopewell, KY Map Folder: Killian Country Map Folder: Leavenburg Map Folder: RiversideMapFix Map Folder: LittleTownship Map Folder: lvinternationalairport Map Folder: MREX Map Folder: Military Checkpoint West Pointmod Map Folder: MilitaryComplex Map Folder: MuldraughCheckpoint Map Folder: MuldraughCheckpoint Map Folder: NewAlbany Map Folder: North Of Killian Country Map Folder: NumarkComplex Map Folder: Otr Map Folder: Over the River - Secondary Route Map Folder: PrisonTWD Map Folder: railroadhouse Map Folder: researchbase Map Folder: researchbaseroad Map Folder: rbr_road Map Folder: Riverside Gunstore Map Folder: Road from Monmouth County to Bedford Falls Map Folder: Rosewood VHS Store Map Folder: Santuario Map Folder: Shortrest City Map Folder: Mansion Map Folder: mechanicsplaces Map Folder: tluisville Map Folder: tmarch Map Folder: tvalley Map Folder: TerminusTWD Map Folder: The Frigate Map Folder: The Museum Map Folder: TrimbleCountyPowerStation Map Folder: Tugaland Map Folder: UncleRedsBunker Map Folder: UncleRedsBunkerRedux Map Folder: Utopia Map Folder: Wellsburg Lake Map Folder: WestPointTrailerParkAndVhsStore Map Folder: west_point_expansion Map Folder: weyhausen
Unmaintained Vehicles
por 76561198374501078
This mod changes vehicle part spawning to make Project Zomboid experience much harder. Getting vehicle up and running fells like a genuine achievement in comparison with getting vehicle running in Vanilla. What does this mod do? When vehicle part spawns, the mod rolls a die to determine whether each part should be skipped. For some parts however it does not end there -- they can be "Hard-ified" further: - Engine and Brakes can spawn damaged new_condition = 2^ln(old_condition) - Battery can be discharged and Gas-tank can be Emptied - Tires can be flat (their pressure will be almost empty) All settings can be configured via Sandbox-Options when starting custom game. Each setting uses a "1 in N" chance system. Setting a value of 0 disables de-spawning for that part. FAQ: Q: Does this mod work with modded vehicles? It should! I tested it with KI5's vehicles and several other mods. Q: Does it work in Multiplayer? Works for B42 MP (tested at version: 42.13.1) This mod is a spiritual successor to Worse Vehicle Condition, originally made by planetalgol, later re-uploaded by JennsyVonnar. However, I rewrote the mod from scratch, added plenty of Quality of Life features as well as expanded and improved some sub-optimal systems. Workshop ID: 3490864571 Mod ID: UnmaintainedVehicles Mod ID: UnmaintainedVehiclesProgressive
[B42/B41]打击者
por 76561199002972298
格洛克 打击者霰弹枪+气锤霰弹枪+AA12霰弹枪+WD40工业润滑油+枪械清洁包 Workshop ID: 3288329168 Mod ID: MultipleGun
【先看描述】主界面背景乐替换为碧蓝档案bgm,Blue Archive replace menu music
por 76561199152824118
此mod不需要在游戏中启用,按步骤食用,替换完毕即可取消订阅,记得自行备份原文件。 主界面背景乐替换碧蓝档案音乐,Blue Archive replace menu music 创意工坊没找到类似mod,即手动制作了一个分享下。 用BA的Shooting Stars,Connected Sky,Constant Moderato,party time替换了主页面背景音乐,兔子小队主题曲替换了进入游戏时的bgm,闪电声音替换为爱丽丝的邦邦卡邦,游戏设置里设置背景乐为旧版即可。 (为了对轴,自己改了些音频,改的有点丑陋( 进这个路径\SteamLibrary\steamapps\workshop\content\108600\3177546212\mods\BlueArchiveBgm 替换掉\SteamLibrary\steamapps\common\ProjectZomboid里的media文件夹即可 建议搭配创意工坊里的替换主页面为碧蓝档案mod一起食用。 https://steamcommunity.com/sharedfiles/filedetails/?id=3088605185 Replace menu music with the BGM of Blue Archive read me Locate this mod in ..\SteamLibrary\steamapps\workshop\content\108600\3177546212\mods\BlueArchiveBgm put media folder inside of ..\SteamLibrary\steamapps\common\ProjectZomboid Workshop ID: 3177546212 Mod ID: BlueArchiveBgm
New Dawn RP Pack
por 76561198069453604
Created exclusively for our white-list Role Play server New Dawn found at www.aggressivegaming.org/newdawn We were looking to add some spice to our server while staying within the boundaries of realism as much as we can while avoiding 30 updates a week from individual mods. Hydorcraft - Unedited - You either have a love or hate relationship with this one Credits To Hydromancer for creating and his permission to pack it. ORGM**** - removed all the auto matic weapons, semi automatic weapons and over powered shotguns, removes the ammunition for removed weapons, distribution rate lowered as well as zombie dropping weapons. Credits to ORMtnMan for creating and steel for editing it and both for their permission for use. ORGM Exploit Fix - Fixes an exploit in ORGM. Credits for EnigmaGrey and BaphClass for creating and permission to pack. Blind Trait - Allows you to play as someone legally blind. Almost no vision possible excellent hearing. Credits to Vega for creating. More Buildings - Adds literally hundreds of new buildings options such as rugs, furniture, doors and walls! ??????? Credits to Dream of Night for creating and permissions to pack. Littering Mod - Items leave over trash from being used. Adds a few more functions for trash on the server. Credits To Svarog for creating and his permission to pack it. Cremation Mod - Allows for burning of corpses on the server. Also can be used as fuel. However they leave a horrible scent when you do burn them!) Credits to Mose for creating and his permission to pack it! Do i Have a Key for this - Allows you to easily check if you have a key for a certain doorknob Credits to Blindcoder for making this mod and his permission for packing. Remove Lucky and Unlucky Traits - Self explanatory, there is no need for these traits. Credits To Svarog for creating and his permission to pack it also Steel for requesting it to be made. Crowbar Mod - Tired of looking at a bat when you have a crowbar? Here you go!! Credits To JabJabJab and WolfeClaw for creating and allowing us to pack. Jab's Model Loader - This will import all new models from the mods into your game. Download and instructions are found here. The video is outdated but the process is the same. http://theindiestone.com/forums/index.php/topic/14845-java-modelloader-v115-3320/?hl= modelloader Thanks to JabJabJab for creating this. Weapons Nerf Mod - Removes the ability to attack multiple dead at one. Currently only works with Vanilla items. Will be working on getting it to work with all weapons and items. Credits To Svarog for creating and his permission to pack it. Workshop ID: 635800042 Mod ID: NewDawnRP
New Music - Garage Inc. - Metallica (1998)
por 76561198824087521
New Music - Garage Inc. - Metallica (1998) Check out The Spindoctor's New Music Mixes! MADE FOR: NEW MUSIC GENERATED BY: NEW MUSIC BUILDER Garage Inc. Vol I - Metallica Side A 01 Free Speech For The Dumb 02 It's Electric 03 Sabbra Cadabra 04 Turn The Page 05 Die, Die My Darling 06 Loverman 07 Mercyful Fate Garage Inc. Vol I - Metallica Side B 01 Astronomy 02 Whiskey In The Jar 03 Tuesday's Gone 04 The More I See 05 Helpless 06 The Small Hours Garage Inc. Vol II - Metallica Side A 01 The Wait 02 Crash Course In Brain Surgery 03 Last Caress Green Hell 04 Am I Evil 05 Blitzkrieg 06 Breadfan 07 The Prince Garage Inc. Vol II - Metallica Side B 01 Stone Cold Crazy 02 So What 03 Killing Time 04 Overkill 05 Damage Case 06 Stone Dead Forever 07 Too Late Too Late Workshop ID: 3760162798 Mod ID: NewMusic_GarageInc
keks skin B42+MP! UNOFFICIALLY!
por 76561199036052215
INOFFICIALLY MOD BY KEKS This mod is Unofficial! Original mod author: @Kekskruemelkittey I decided to port this mod to a 42+ MP build, for my server with friends! I hope someone finds this mod useful.
Walstone Cup Series
por 76561198082505898
NOTE: This mod more than likely overwrites the spawns of the new race car in 42.12. I plan on revisiting this eventually and updating/remaking it, so do keep that in mind. (Actually Good Images later) On July 11th, 1993, the stars of the Walstone Cup Series planned on holding a tire test at Irvington Speedway. We all know what happened next. TLDR: Turn Left, Go Fast, Kill Zombies. Contains 3 models of stock cars circa 1993, and 18 schemes. These cars spawn at Irvington Speedway. (You can also find them in Junkyards too, should the RNG gods fail you and you not get your preferred car.) Workshop ID: 3495607435 Mod ID: WalstoneCup
Card to Money
por 76561199221957821
将信用卡取现为钞票,汇率 1:50 Workshop ID: 3459887206 Mod ID: Money_to_credit_card
[OBSOLETE] True Music Fixes (41.71)
por 76561198027445715
This fixes True Music to work with 41.71. That's all. IMPORTANT NOTES: 1. It will most likely NOT work with already-spawned items, you'll have to spawn in new ones. 2. It attempts to execute the original mod's code, falling back to the patches in this mod only if something fails. This means you WILL continue to see error messages (and breakpoints in debug mode) but everything will still work. When you no longer see the error popups, you probably don't need this mod any more. Workshop ID: 2809787779 Mod ID: truemusicfix
Extra BagCapacity
por 76561198104871365
Container Workshop ID: 2752047087 Mod ID: IncreasingBagCapacity
Reduce Material Weight 50%
por 76561199493020207
Reduces the weight of 96 material-related items by 50%. Works with Build 41 and Build 42. Includes: - Screws, nails, boxes, and cartons - Logs, planks, branches, sticks, firewood - Ripped sheets, leather strips, denim strips - Sheet metal, metal bars, pipes, rods, ingots - Sandbags, dirt bags, gravel bags, clay bags - Stones, bones, tarp, rope, barbed wire - Walkie-talkies, bolt cutters, keys, paper, and more Fire fuel values are kept unchanged, so burn behavior should still work normally. Safe to add mid-save. Safe to remove; items should return to vanilla weight after removal. Compatibility: This mod changes item weight values. It may conflict with other mods that change the same item weights. The last loaded mod usually wins. Known conflict: - Material Weight Reducer Workshop ID: 3713801619 Mod ID: ReduceMaterialWeight50
-50% Weight reduction for Car Battery
por 76561198874558693
Mod simple y sencillo que va a reducir el 50% del peso de las baterías de coches del juego base y el de las baterías de algunos mods. Simple and simple mod that will reduce 50% of the weight of the car batteries in the base game and the batteries of some mods. Mods soportados: -/- Supported mods: - Immersive Solar Arrays (v41, GitHub reupload) - Immersive Solar Arrays (Legacy 23.01.1) Nota: No pasa nada si no tiene activo algunos de los mods soportados, si activa este mod el juego de igual manera aplicará la reducción de peso a las baterías del juego base y el resto lo ignorará hasta que active uno de ellos y se le aplicara la reducción de peso al mod que sea compatible. Note: It's okay if you don't have some of the supported mods active, if you activate this mod the game will still apply the weight reduction to the base game batteries and the rest will ignore it until you activate one of them and the reduction will be applied of weight to the mod that is compatible. Todo el agradecimiento es para sus creadores. Gracias por sus maravillosos trabajos y gran esfuerzo. All thanks go to its creators. Thank you for your wonderful work and great effort. Workshop ID: 2987346384 Mod ID: 50WRCarBattery
Addon [M&S] - Friday the 13th VHS & Poster
por 76561198136790280
🟢 Addon - Friday the 13th (1980) VHS & Poster An addition to a collection designed to bring functional lore-friendly horror VHS movies to the Project Zomboid universe! 📦 What's included? 📼 Playable VHS Tape: A "Friday the 13th" tape that you can find in the world, insert into televisions, and actually watch! 🖼️ Decorative Poster: A movie-themed poster (also found as loot) to hang on your wall and decorate your base. ⚠️ IMPORTANT WARNING ⚠️ For those who might miss it: THIS MOD DOES NOT WORK ON ITS OWN! This is strictly a media pack. You ABSOLUTELY MUST be subscribed to and enable the base framework mod Movies & Series (listed in the requirements section) for the tape to work on the TV. Workshop ID: 3688928334 Mod ID: fridaythe13thvhs
[outdate]Mumu Half Auto Fishing 半自动钓鱼
por 76561198144212868
This MOD has expired; check out the new version here. https://steamcommunity.com/sharedfiles/filedetails/?id=3778457904 半自动钓鱼 用了这个MOD,在钓鱼中你唯一要做的事情就是抛竿。 该MOD有以下功能: 1、中鱼后立刻捕获!不需要再跟各种各样的鱼、鞋子和袜子来回拉扯!梦回B41版本! 2、抛竿后加速,减少无趣的等待时间。 3、中鱼后恢复正常时间速度。 Half Auto Fishing With this mod, the only thing you need to do while fishing is cast your line. Features of this mod: 1、Instant catch upon biting! No more struggling with various fish, shoes, or socks — brings back the B41 experience! 2、Accelerated time after casting to reduce tedious waiting. 3、Normal time speed resumes when a fish bites. Workshop ID: 3511628961 Mod ID: Mumu Half Auto Fishing
Motorcockle
por 76561198186790309
Its time to stradle the motorcockle and set out on a supply run! This is a ridiculous motorcycle mod where you fly on a good ol' johnson like a wizard. Its amazingly ridiculous, but is unironically actually a decent means of transportation. The motorcockle spawns in the world and is also able to be spawned in admin or debug mode. Workshop ID: 3424941554 Mod ID: Motorcockle
Project Zomboid Guides
Instalar mods de Project Zomboid - guía del Workshop
Instala mods de Project Zomboid de forma limpia mediante Steam Workshop: introducir IDs, comprobar el orden, reiniciar el servidor y solucionar errores típicos.
Alquilar un servidor de Project Zomboid – guía multijugador
Configura un servidor de Project Zomboid: RAM, ajustes sandbox, mods de Workshop, permisos de admin y errores típicos bien revisados.
Servidor Project Zomboid con soporte de mods
Instala mods compatibles y admitidos desde el panel del servidor.
Alquilar un servidor Project Zomboid