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Mods y plugins para Project Zomboid

60.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 60.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

P90 – Project Zomboid Mod

P90

por 76561198128971143

P90 Workshop ID: 3105700588 Mod ID: P90

880 descargas Detalles →
Uncle wong's house – Project Zomboid Mod

Uncle wong's house

por 76561198297144762

A well fence up. big rich house place. builded by a paranoid american born chinese uncle wong.he is not here. but his house is a big shiny place for survival.recommend new or leisure player unturned.exe this place containing : big house : suitable for 1-2 people .if want. can be extended to 4 if make more rooms. storage pool few ramdom small building and well fencing cover the big area. allow you to park something big . this place looks like still work in progress. i wonder where is the former owner go now...... attention! this place already have most of the stuff for your survival. it may effecting your experience . but if you like this place.you can give it a try~ the following information will impact the freshness of this place. if you really want to know . or worry about conflicts. see below location cell 23,18. next to riverside.over rich area. one farm house there the reason i build in here because here is conneting to 3 modded maps. Dirkerdam Alpha , Trelai and Fort Rock Ridge.other reason is make it subscribable and use it as one of the "mod".easy to play it in new pc or reinstall os pc it possible to move some files to overwrite cell in midgame files. but not sure it work. not much time to research it either. better start it with new save. it work in MP/SP . it work with most mods. currently not see any issue free to edit. as long u mention me in you edited version. Workshop ID: 2991110619 Mod ID: MapUnclewanghouse Map Folder: Unclewangshouse

583 descargas Detalles →
Driver - Cars: Minimal Spawn – Project Zomboid Mod

Driver - Cars: Minimal Spawn

por 76561198082682625

This mod sets a minimum chance of spawning all cars from the Driver Cars mod. You can create a similar mod yourself, and adjust the spawn chance for yourself. How to create own mod with spawn settings: - Download the mod template: https://disk.yandex.com/d/efRvW2BY5SnWLw - Extract the "Driver_Cars_SpawnSettings" folder from the archive and place it in the path: C:\Users\%USERPROFILE%\Zomboid\Workshop\ - Adjust the "spawnChance" parameter in the file: C:\Users\%USERPROFILE%\Zomboid\Workshop\Driver_Cars_SpawnSettings\Contents\mods\Driver_Cars_SS\media\lua\shared\Driver_Cars_SpawnList_Custom.lua - Open Project Zomboid. - Go to "Workshop" tab. - "Create and update items". - Choose "Driver_Cars_SpawnSettings". - Change the settings to whatever you want - Upload to Steam Workshop now Workshop ID: 2932614040 Mod ID: Driver_Cars_SS

529 descargas Detalles →
Rock Tour Buses – Project Zomboid Mod

Rock Tour Buses

por 76561198079081509

Take a ride in an 80's rock band tour bus! If you like this content, please feel free to support me on my Patreon @ patreon.com/SkullWorkshop Workshop ID: 2884967703 Mod ID: Rock_Tour_Buses

689 descargas Detalles →
Bad Common Sense – Project Zomboid Mod

Bad Common Sense

por 76561197993967337

Bad Common Sense Version 1.20.1 - Build 42.20 Stable Bad Common Sense is a quality-of-life survival logic mod for Project Zomboid Build 42.20. It adds practical interactions that feel like they should be possible with the right tools, time, risk, and consequences. The goal is not to make the game easy, but to reduce awkward friction in places where the survivor clearly has a sensible option. This mod was heavily inspired by the original Common Sense mod made by Braven. Bad Common Sense is a separate work-in-progress project and is not an official continuation of Common Sense. Main Features Lockpicking - Pick locked doors with lockpicks. - Craft makeshift and better makeshift lockpicks. - Find rare professional lockpicks as loot. - Success chance, break chance, action time, and loot rate can be tuned in sandbox settings. Crowbar Prying - Pry open locked doors with a crowbar. - Pry locked or stuck windows. - Pry vehicle doors and trunks, including locks that are already broken. - Use the V key vehicle radial menu to pry the nearby vehicle door or trunk. - Prying can make noise, drain endurance, grant Strength XP, and fail depending on settings. Door Hinge Removal - Remove hinges from open doors with a screwdriver. - Carpentry requirement and recovered hinge count can be configured. Propane Refills - Refill propane tanks at gas pumps. - Refill blowtorches / propane torches at gas pumps. - Fuel cost and refill time are configurable. Vehicle Salvaging - Salvage regular vehicles. - Supports normal cars and trailers. - Drops stored vehicle contents onto the ground before removal. - Skill requirements, noise, action time, and salvage yield are configurable. Repacking Supplies - Pack loose nails, screws, cigarettes, nuts, and bolts. - Add loose items to partial boxes or remove items from boxes. - Pack all loose matching supplies into boxes from the context menu. Bundling Materials - Bundle planks, logs, branches, metal pipes, lead pipes, metal bars, metal sheets, and small metal sheets. - Bundle from player inventory, nearby ground items, or nearby containers. - Use rope, sheet rope, twine, wire, sheets, or ripped sheets as binding material. - Bundle weight reduction can be tuned in sandbox settings. - Vanilla log bundles are not replaced; this mod adds separate bundle options. Rip/Cut All Clothing - Right-click rip-able clothing to batch rip/cut matching nearby clothing. - Checks player inventory, nearby ground items, and nearby corpses. - Skips worn clothing, favorite items, and inventory items marked unusable in recipes. - Uses vanilla eligibility checks and vanilla handcraft actions. - Cotton clothing currently groups by exact in-game item type. - Denim and leather group by fabric type and still require the vanilla cutting tool. Magazine Batch Actions - Load all compatible magazines of the selected type using available matching ammunition. - Unload all magazines of the selected type. - Uses vanilla magazine timed actions so normal timing, ammo handling, and Reloading behavior are preserved. How It Works Most actions are added through normal right-click context menus. Vehicle prying is also available through the vehicle radial menu when the target is close enough. The mod tries to respect vanilla rules wherever possible. Batch actions queue vanilla-style timed actions rather than instantly converting items, and clothing ripping/cutting relies on vanilla recipe eligibility. Nearby item features generally look in your inventory, on nearby ground tiles, and in nearby containers or corpses where that makes sense for the feature. Sandbox Settings Most major systems can be enabled, disabled, or tuned from sandbox settings. - Enable or disable lockpicking, crowbar prying, window prying, vehicle prying, hinge removal, propane refills, vehicle salvaging, repacking, and bundling. - Adjust success chances, break chances, action times, noise ranges, endurance drain, skill requirements, loot rates, salvage yield, XP, and bundle weight reduction. Multiplayer Status This mod has been tested on a multiplayer dedicated server. This version targets Project Zomboid Build 42.20 stable. Test before adding this to an important save or public server. Use At Your Own Risk Back up your saves, test carefully, and expect balance or compatibility changes over time. Workshop ID: 3736950356 Mod ID: BadCommonSense

1,210 descargas Detalles →
Weapons of the Orient - Eastern Martial Arsenal [B42] – Project Zomboid Mod

Weapons of the Orient - Eastern Martial Arsenal [B42]

por 76561197969035081

Weapons of the Orient (WotO) A weapon mod adding melee weapons from Japan and China to Project Zomboid Build 42. All models, textures and animations are custom-made for this mod. Update 1.1 - Added the Dadao, a heavy Chinese two-handed sabre - Added the manuscript "Silk and Steel", which teaches how to forge the Dadao's blade, guard and grip - Dadao is assembled from those three parts and can be dismantled back into them - Dadao spawns in the same loot pools as the Kanabō, with the same chances - Nihontō is no longer a hard requirement - it's now just an optional bonus (see below) Weapons Tetsubō A heavy, iron-studded war club. Works one-handed or two-handed depending on your strength. Decent speed and durability, good against smaller groups. Kanabō A massive two-handed oni club. Slow and heavy, but hits hard enough to crush skulls and knock zombies down in one swing. Dadao A heavy, single-edged Chinese sabre, wielded with both hands. High crit chance and can hit multiple enemies per swing, so it's solid against groups. Crafting Fully integrated into the normal Build 42 crafting system, no special workbench needed. - Find the book "Jade and Iron" to learn the Tetsubō and Kanabō recipes - both are crafted from planks, handles and scrap metal - Find the book "Silk and Steel" to learn the Dadao recipes - forge the blade, guard and grip separately, then assemble them into the finished weapon Loot Weapons and books spawn in fitting locations - gun stores, weapon crates, survivor caches - and rarely in a few more ordinary spots too. Nihontō integration (optional) If you also have my other mod Nihontō active, you get two bonuses: equipping the Kanabō or Dadao triggers a custom shoulder-carry animation instead of just holding it out in front of you (Dadao reuses the Odachi carry pose), and the Dadao's blade can be maintained through Nihontō's sharpening system. Nihontō is not required to use this mod - just a bonus if you happen to have both. Check out "Nihontō" here Compatibility - Safe to add to an existing save - weapons and books will show up in newly explored areas - Tested in multiplayer Credits Thanks to my Nihontō subscriber Talyn, who gave me the idea for the Kanabō and Tetsubō in the first place. And thanks to everyone who keeps supporting this project, especially: • Dirty Wizard • Vaiyne • Artica • 考试考试烤乳猪 What's next More Chinese weapons (Jian, polearms) and Japanese additions (Yari, Naginata) are planned. --- Mod ID: WeaponsOfTheOrient Item IDs: WotO.Tetsubo, WotO.Kanabo, WotO.JadeAndIron, WotO.Dadao, WotO.SilkAndSteel Workshop ID: 3735184824 Mod ID: WotO

1,191 descargas Detalles →
Dead world – Project Zomboid Mod

Dead world

por 76561199245740760

Workshop ID: 3161882878 Mod ID: deadworld Map Folder: Dead world

453 descargas Detalles →
FOOL's Map Editor – Project Zomboid Mod

FOOL's Map Editor

por 76561197976338694

Provides a bunch of sandbox options for editing the in-game map: Remove certain building types, restore the old lootable maps, remove the paper texture or player icon... *Keep in mind, this mod will likely conflict with any other mod that edits either ISMapDefinitions.lua or ISWorldMap.lua* Workshop ID: 2990697576 Mod ID: mapedit

561 descargas Detalles →
Special Cars – Project Zomboid Mod

Special Cars

por 76561198041979195

For my server. This is a pack of multiple car mods, so that we don't need to restart the server as often. Do not use if you don't know what it is. All content in this mod is credit to the maker of the cars. Thanks! Workshop ID: 2763929002 Mod ID: daysachbigpack

660 descargas Detalles →
Crows Realistic Calories – Project Zomboid Mod

Crows Realistic Calories

por 76561198067217781

This mod may not be compatible with other mods that tweak vanilla PZ foods. Most foods have had their caloric content changed either up or down to be more inline with how many calories these foods have IRL. For the most part, some meat/canned foods have had their calorie content reduced, and most vegetables have had their calorie content increased. Looking at the vanilla PZ values, it seems as though caloric content has been worked out from an incredibly small portion of food, such as 1 strawberry or 1 floret of broccoli. The tweaks I've made should now represent vegetables as being 1 cup of said vegetable/berry, or 1 fruit depending on the item. Basically, vegetables are more viable. Some other tweaks have been made (list may be incomplete): -Seeding broccoli from farming is now usable in meal recipes like normal broccoli -Milk can now be frozen -Number of portions in an item of Processed Cheese is larger, so that the item now represents a packet of cheese slices rather than just 1 slice Since I posted this item the devs have actually updated a lot of recipes like jam on pancakes etc so I have removed those features from the mod as they're no longer needed. If you want any other recipe tweaks please let me know and I'll try to add if the idea makes sense to me Workshop ID: 2751540773 Mod ID: CrowsRealCalories

712 descargas Detalles →
Chipped Stone Recipe – Project Zomboid Mod

Chipped Stone Recipe

por 76561197996591065

Chipped Stone Recipe in the Survivalist category. Requires: 1 Stone, 1 Stone Hammer Wanting to keep some form of realism and balance, the crafting time is a bit high. If the crafting time is too high or you'd like to use other tools to craft chipped stones, check out the following pack. https://steamcommunity.com/sharedfiles/filedetails/?id=2691571334 Workshop ID: 2691798179 Mod ID: chippedstone

764 descargas Detalles →
Inmersive Rosewood Expansion – Project Zomboid Mod

Inmersive Rosewood Expansion

por 76561199537844246

Gracias por interesarte en mis mods. Si te gustan y quieres apoyar mi trabajo, puedes hacer donativos voluntarios a través de PayPal o Binance en: [email protected] Esta es una version mejorada y que expande Rosewood, similar a otro mapa mio llamado Residental Lake y añade tiendas variadas, residencias, loot de armas, loot militar, hospital, centros de salud, farmacias, tiendas de pesca, departamento de bomberos, una zona militar dificil de acceder, zona industrial, una gasolinera mediana, y muchas cosas interesantes sin romper la experiencia del juego vanilla. Workshop ID: 3497352313 Mod ID: InRoEx Map Folder: Inmersive Rosewood Expansion

745 descargas Detalles →
AquatsarYachtClub – Project Zomboid Mod

AquatsarYachtClub

por 76561199128644017

ВНИМАНИЕ #Чтобы мод работал в мультиплеере отключение античит для 12 типа пакета: AntiCheatProtectionType12=false

755 descargas Detalles →
Anthro Survivor - Rivravs – Project Zomboid Mod

Anthro Survivor - Rivravs

por 76561198051998182

Adds Olaf the Polar fox to the game Workshop ID: 3273977086 Mod ID: RivRavs

654 descargas Detalles →
More Books (Lemon Icons) B41 – Project Zomboid Mod

More Books (Lemon Icons) B41

por 76561198082268785

Working with build 41.65 This mod adds new training books, 5 for Strength, 5 for Fitness and 5 for Maintenance. If u would want it with other Icons from An Exhilaratingly Organized Literature Mod i could do it. Let me know in the comment section. Info: Most of the code in this mod is from (Eliaz special feature is implemented in this mod too): https://steamcommunity.com/sharedfiles/filedetails/?id=2631394459 I modified the existing Lemon Icons from: https://steamcommunity.com/sharedfiles/filedetails/?id=2071347174 and i added new book for the Maintenance skill. Eliaz Special Feature: The character don't take off backpack and fanny pack during execises. Translations: - English - Polish Workshop ID: 2728588491 Mod ID: MoreBooksLemonIcons

735 descargas Detalles →
Engine Upgrade Kit & Extra Fluid Tank[SP/MP][42.20] – Project Zomboid Mod

Engine Upgrade Kit & Extra Fluid Tank[SP/MP][42.20]

por 76561198327185242

Found the perfect vehicle, but its quality isn't quite to your liking?​ Now you can completely transform it from multiple angles by crafting and installing 5 types of professional upgrade kits! 🔧 Upgrade Kits - Mechanical Upgrade Kit: Reinforces the engine's internal structure, directly boosting base horsepower. - Electrical Upgrade Kit: Optimizes the electronic control and ignition systems, delivering more efficient power output and quicker response. - Fuel Upgrade Kit: Upgrades the fuel delivery system, ensuring stable fuel supply even under heavy load. - Chassis Upgrade Kit: Enhances chassis rigidity, reducing durability wear on vehicle parts and significantly lowering vehicle noise. - Vehicle Cooler Kit: Make containers inside vehicle have the able to cooler food when engine is running - Single-use Ignition Device: With this device u can start any vehicle's engine with bad battery. Installing any of these kits grants your vehicle a positive bonus. ⚠️ Upgrade Mechanic & Risk Upgrades are not 100% successful. The success rate depends on your Mechanics​ skill level — the higher your skill, the greater your odds. If an upgrade fails, the engine won't be destroyed, but the vehicle will lose a small amount of durability. Make sure you're fully prepared before attempting an upgrade! Will you steadily level up your skills, or take a gamble? Your decision determines whether your beloved ride transforms into a beast… or needs to go back to school. Vehicle Cooler Kit cannot be crafted for now( cause I don't have any ideas for the crafting materials ), can be found in glove box with a chance Additional upgrade: Install an extra fluid tank in the trunk using a water dispenser bottle. This tank can hold either water or gasoline. MOD ID:​ vac_engine_upgrade_kit Workshop ID: 3729609290

1,218 descargas Detalles →
RV Interior Keybinding +QoL – Project Zomboid Mod

RV Interior Keybinding +QoL

por 76561198009251303

I hope you enjoy my first attempt at a mod. I added a enter/exit hotkey button option for binding for RV interiors. it is in the key-binding section of the options menu, it's unbound by default, so bind it if you want to use it. Also fixed some of the logic for exiting the vehicle when you entered from the trunk. please post any error codes in this discord channel: https://discord.gg/BDnmudVSB Change log: 5/27: added stability with other mods 06/04: Added support/fix for respawning in an RV with a character you are using my setspawnpointonbed mod. new characters were getting locked into the RV with no way to exit, but that problem no longer exists, new characters are safe now. Added an experimental corpse remover for when you kill a zombie inside of an RV. NOTE this function is still being tested, and a new update will be coming very soon to work out the kinks of it. Right now it should remove the zombie and place it outside for you via a context menu button. 6/8: Removed the "always on" context menu fro dump corpse, now it will attempt to try to just detect the corpse. if you want to force it to always show on the context menu (if the detection of corpse fails, you can go and change the line in ProjectRVInterior_DumpCorpse.lua to true like this: "Dump.SHOW_WHEN_EMPTY = true" Workshop ID: 3727101111 Mod ID: RVInterior42Hotkey

943 descargas Detalles →
Civil Unrest Archives: Echo Creek [B42.20] – Project Zomboid Mod

Civil Unrest Archives: Echo Creek [B42.20]

por 76561199415608832

Do you need just a bit of extra motivation to go explore the world? I know I did, so I made this. Civil Unrest Archives: Echo Creek Quest Mod The frantic scrambling of a full blown apocalypse gradually subsided, leaving space for a deafening silence. No more curfew orders over the radio, no more gunshots in the distance, no more extraction announcements. Dive into what remains of the Exclusion Zone and dig for answers in this lore-friendly narrative expansion. With this exploration focused quest mod, you will have the chance to piece together the events of the final days before the total collapse, told through environmental storytelling and military documentation. Highly suggested to spawn in Echo Creek. You can use these custom spawn mods: - Echo Creek's Spawn Points - Connie's Echo Creek Spawn Locations Features - Narrative Exploration: Uncover the fate of the local military blockade across 11 quest locations. - Environmental Storytelling: When stuff happens, it leaves its mark behind. Discover a total of 9 scattered lore pieces hiding in the world. - Interactive NPCs & Quests: Talk to the last survivors around! Engage in interactive quests requiring you to scavenge and deliver specific items, featuring different outcomes based on your choices. - Puzzles & Obstacles: Your path won't always be clear. Solve mechanics like the new electronic lock puzzle to find loot and progress your journey. - Extra Motivation: Now you do have a reason to leave your base and go out in the world. Staying in one city won't cut it. - Quest Markers: Open your map to check your next destination. Some quests will require a little bit of investigation, not every step has a direct quest marker. - Readable Quest Items: Find and read lore items to progress your quest. - Lore Images: Examine 4 viewable lore images to discover even more of what happened to the people living in the Exclusion Zone. Compatibility - Works with Build 42.16. - SP only as of now. - Compatible with Zomboid Storylines. - Suggested Mod: Starving Zombies - Adds a nice touch of ambiance. - Can be safely added and removed midsave. Highly recommended to start a new world. WIP: ToDo List - Migrate to updated framework DONE! - Implement SideQuest Merged into main questline! - Add more main questline content. - Add interactable objects for quest progress. Implemented! - Add static NPCs. DONE! - Add NPC quests. First one's implemented! - Expand NPC interactions and outcomes. - Implement MP compatibility. Stay Tuned! Languages - English - Italiano - Español - Português Looking for Testers!! If you feel like helping, discussing the mod and provide feedback, drop by the Credits All credits for the framework go to QDas, this would've been impossible without his work: Zomboid Storylines Created by Arturo Benelli. Leave a like if you enjoy. Workshop ID: 3685879226 Mod ID: CUA_EC

823 descargas Detalles →
[B42.20]Camiseta Argentina – Project Zomboid Mod

[B42.20]Camiseta Argentina

por 76561198217396863

This mod changes the yellow and blue American football jersey to Messi's number 10 jersey in Argentina Este mod cambia la camiseta de futbol americano amarilla y azul por la camiseta 10 de Messi en Argentina En Argentina naci! tierra de Diego y Lionel! proximamente la bandera... Enjoy! If you want to support me, give me a coffee Si quieres apoyarme, cómprame un café Otros Mods: Workshop ID: 3412468942 Mod ID: Camiseta Argentina Messi

838 descargas Detalles →
AutoAttack – Project Zomboid Mod

AutoAttack

por 76561198329871201

Toggle Auto Attack On & Off. How To - Activate the mod - Go to Main Menu > OPTIONS > Key Bindings > Combat > set a key for "Auto Attack Toggle" option (NONE by default) - Enter a game with this mod active (can be added / removed anytime) - Use the key to Toggle On / Off auto attack Tips & Tricks - With Aiming mod NOT activated your character cannot move while attacking. - While your target is on ground your character cannot move while attacking. - Works only with melee weapons. - Requires ModOptions Is this cheating ? Maybe but it's like keeping attack button down. Will this help you ? Maybe but it is more likely to kill you if you use it in combat. You're warned. Credits where it is due: original idea by Drizzt. Ask for permission This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod. Workshop ID: 2837527039 Mod ID: AutoAttack

669 descargas Detalles →
Orange汉化补充 – Project Zomboid Mod

Orange汉化补充

por 76561199074174826

Build 42.20 简体中文补充包。汉化原版动态料理、Vanilla Foods Expanded、Project Cook 与 KATTAJ1 Military Pack;修复烹饪后英文名和 VFX 内部 ID,并按 B42 新规则审计全部百分号格式。详细适配清单见包内说明。 Workshop ID: 3786852810 Mod ID: OrangeTranslationSupplement

1,372 descargas Detalles →
Unreal Kill Streaks – Project Zomboid Mod

Unreal Kill Streaks

por 76561197994478188

Unreal Kill Streaks for Project Zomboid Ever wanted to get your Kill Streak on? Relive the glory of Unreal Tournament with custom streak announcements, notifications, and a fully featured HUD. Mod Support and Twitch Any questions you can find me in any of the places below: Twitch Discord Features - Classic Streak Announcements � Custom recordings for Double Kill, Multi-Kill, Ultra-Kill, M-M-M-Monster Kill, GODLIKE, and more! - Custom Kill Streak HUD - Movable, resizable, anchored to screen edges - Optional auto-hide with hover reveal - Streak progress bar, cooldown indicator, and pop-up highlights - Persistent Streak Tracking - Per-character logs Zomboid/lua/killstreaks/_/streak.kv - Last streak, Active streak, and a persistent Global Best - Localized outputs for Current Session Records: - Zomboid/lua/killstreaks/_LocalizedOutputs/currentstreak.txt - Zomboid/lua/killstreaks/_LocalizedOutputs/activestreak.txt - Zomboid/lua/killstreaks/_LocalizedOutputs/laststreak.txt - Zomboid/lua/killstreaks/_LocalizedOutputs/globalstreak.txt - Configurable Mod Options - Toggle sounds and notifications - Adjust streak intervals & cooldowns - Enable/disable HUD features (auto-hide, pop-ups) - Fine-tune the GODLIKE trigger Workshop ID: 3559152415 Mod ID: EURY_KILLSTREAK

1,030 descargas Detalles →
ExtraMapSymbolsUI Rus – Project Zomboid Mod

ExtraMapSymbolsUI Rus

por 76561198184153909

Русификация ExtraMapSymbolsUI Workshop ID: 3053015450 Mod ID: ExtraMapSymbolsUI_Rus

916 descargas Detalles →
VladislavMoosic - KPOP – Project Zomboid Mod

VladislavMoosic - KPOP

por 76561198121547176

VladislavMoosic - KPOP music edition List of current tracks can be found here: https://pastebin.com/q0UA8uZC

681 descargas Detalles →

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