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Mods y plugins para Project Zomboid

60.000+ mods disponibles Fuente: Steam Workshop ↗

Este catálogo incluye 60.000+ proyectos de Project Zomboid procedentes de Steam Workshop. Las entradas pueden ser para servidor, cliente o ambos, e incluir mapas u otro contenido generado por usuarios. Antes de instalar, comprueba la página de origen enlazada, la versión del juego y las dependencias.

LpB Container Signs – Project Zomboid Mod

LpB Container Signs

por 76561198085509956

A crate's name, written on the crate. Any base ends up with twenty identical crates and cabinets, and finding the one with the ammunition means opening them one at a time. Build 42 can already name a container, but that name only lives in the loot window title. This mod puts it out in the world: a sign nailed, taped or painted onto the object, readable from across the room. Single player and dedicated servers. Writing - Right-click the crate, "Write a name on this", and your character takes the time to write it - Three styles: a nailed board, a taped note, or painted straight onto the wood - Needs a pen or a pencil; a paintbrush and a can of paint for the painted style - The ink takes the colour of the tool: a red pen writes the same red it writes on a map, a can of blue paint paints the same blue as a wall - Carrying more than one pen, or more than one can? A drop-down in the writing window offers the inks you are actually carrying, and remembers the one you picked for the next crate - A four-colour pen counts as four: black, red, blue and green, each its own line in that list - A can of paint loses a use, a pen does not, exactly as vanilla treats a pen used to annotate a map - A name too long runs onto a second line, and a third, as soon as it outgrows the width of the furniture: the crate decides, not the sign - Erasing needs no tool at all - By default, only crates have a sign. A Sandbox option allows this to be extended to all containers, but the display on other types of containers has not been tested. Several containers on one tile Each one gets its own entry, top to bottom: the menu reads the way the stack looks. Two stacked crates sharing a name are told apart, "on top" and "at the bottom", and hovering an entry outlines that crate in the world. You never guess which one you are writing on. Choosing the side Right-click the crate, "Position" submenu: "Auto", "On the left", "On the right", with a tick against the one in force. On "Auto" the sign goes on the right-hand face and moves round on its own if a wall or another crate comes to block it. The other two nail it to the face you picked and there it stays, whatever happens around it. The choice is stored with the sign, so everyone sees the crate the same way in multiplayer. No tool needed, and the name does not change. Works with the vanilla rename A container already renamed from the loot window grows a sign on its own, with nothing to rewrite. The other way round, writing on the crate updates the loot window title. The two never disagree. A sign also survives a move: a wardrobe picked up and put back down keeps its name. Settings - Server (sandbox options): a master switch for writing, crates only or every container, whether a tool is required, whether it is spent, maximum length (28 at most), allowed styles, and a safehouse-members-only rule - Player (native B42 mod options): show signs or not, display radius, opacity, hide while looting - No key to hold: the sign is part of the scenery. It fades out over the last two tiles of the radius and comes back when you walk up again. Multiplayer The sign lives in the object's ModData, which is replicated, rather than in the vanilla container name, which is not. It shows up for other players without a reload. The server revalidates everything: distance, safehouse, tool, length. Mod languages English, French, German, Spanish, Italian, Portuguese If you’d like to help translate the mod, feel free to contact me. All contributions will be credited! Known limitations - Three lines are not always enough: a name at the maximum allowed length, all in capitals, asks for more than a crate face can carry. The sign then widens a little rather than lose letters. - In multiplayer, a vanilla rename is only visible to the client that made it, until someone writes on it with this mod. A game limitation, not a mod one: right-clicking the crate fixes it. Any reuse, modification, redistribution, or inclusion in a modpack without prior written permission is strictly prohibited. Workshop ID: 3787450672 Mod ID: LpBContainerSigns

1,624 descargas Detalles →
Vac & Pack – Project Zomboid Mod

Vac & Pack

por 76561198014153978

VAC & PACK Seal it. Never spoils. Adds a portable, rechargeable Vacuum Sealer and 16 recipes for meals that never spoil once sealed. Find one in Electronics Stores, or build your own from scavenged parts — every item uses fully custom, hand-finished artwork, right down to the Sealer's own 3D model. Sandbox options let you disable crafting entirely (loot-only), tune Sealer spawn rates, adjust the dark-crafting spill chance, and set how many uses the Sealer lasts before it needs maintenance. Got a suggestion? Drop it in the comments below! And yes, I became hungry while creating this mod. Workshop ID: 3755881065 Mod ID: VacPack

1,207 descargas Detalles →
[B42] Reduced Walkie Talkie Weight – Project Zomboid Mod

[B42] Reduced Walkie Talkie Weight

por 76561199088286216

Changes all of the walkie talkie's weight to 0.1 You are not allowed to repack this mod under any circumstances, ever. Workshop ID: 3387607298 Mod ID: ReducedRadioB42

323 descargas Detalles →
Monkey's Undead Survivor Prepper Vest Fix – Project Zomboid Mod

Monkey's Undead Survivor Prepper Vest Fix

por 76561198013042524

Makes Prepper Vest from Undead Survivor use the AmmoStrap slot instead of TorsoExtra Commissioned by Mitsurugi2424 Workshop ID: 3250891829 Mod ID: PrepperVestFix

564 descargas Detalles →
Frockin 系列服装 中文汉化 – Project Zomboid Mod

Frockin 系列服装 中文汉化

por 76561199157783277

📌 Frockin 系列服装 · 简体中文汉化 · Build 42 👗 Frockin 系列服装 简体中文汉化 🛑 【使用说明 · 请务必先看】 本模组为 GanydeBielovzki 创作的 Frockin 系列服装模组提供 简体中文 文本,不包含 原版服装资源与机制。 请 同时启用 你需要游玩的 对应原版 Frockin 模组 与本汉化(Frockin_clothing_CN),并将游戏语言设为 简体中文 🌏 若原版更新后物品 ID 或文案键发生变化,可能出现部分条目未翻译或显示异常,请先 关闭本汉化 待更新后再启用。🙏 🎮 模组描述 本模组为 Frockin 系列服装扩展在 Build 42 下提供 简体中文 界面与文本 ✨ 覆盖物品 DisplayName 与 Tooltip、右键 ContextMenu、相关 UI / IG_UI 等玩家可见字符串;在保留原版机制、数值与联机兼容的前提下,不改变 游戏逻辑与网络同步行为 🛡️ 💬 问题反馈欢迎在 Steam 创意工坊评论区 留言~ 📦 已覆盖原版模组 请按需订阅并启用对应原版,再启用本汉化: - GanydeBielovzki's Frockin Splendor! - GanydeBielovzki's Frockin Splendor! Vol.2 - GanydeBielovzki's Frockin Splendor! Vol.3 - GanydeBielovzki's Frockin Shirts n Ties - GanydeBielovzki's Frockin Splendor! Vol.4 - GanydeBielovzki's Frockin Wiseguys - GanydeBielovzki's Frockin Splendor! Vol.5 - GanydeBielovzki's Frockin Stompers! 🙏 致谢 额外感谢汉化模组 Frockin passer Translation CN 的参考与帮助。 感谢原作者 GanydeBielovzki! Workshop ID: 3741538649 Mod ID: Frockin_clothing_CN

983 descargas Detalles →
10YL - Grapeseed [B41 ReUpload] – Project Zomboid Mod

10YL - Grapeseed [B41 ReUpload]

por 76561198393866378

This is a reupload of the original 10 Years Later - Grapeseed map modification created by Dane based on the original Grapeseed map. Original map is not required! MAKE SURE TO DOWNLOAD THE ORIGINAL MAP'S DEPENDENCIES ONLY COMPATIBLE WITH B41! Credits to Dane for creating such amazing mods! Workshop ID: 3640628357 Mod ID: 10YL_Grapeseed Map Folder: 10YL_Grapeseed Map Folder: 10YL_Grapeseed_standalone

639 descargas Detalles →
Fair Spawns – Project Zomboid Mod

Fair Spawns

por 76561198068839161

This is a simple mod that rebalances the existing spawn points, adds balanced Louisville spawns, and adds some fixed spots, like that house in the walled community at south of Muldraugh, or the Rusty Rifle bar. I have created this mod because in most of my runs I either: Spawn near/inside a police/fire station or store, and have a huge arsenal, hundreds of bullets, and 3 axes by the end of the FIRST DAY. Which causes me to get bored and abandon the game. Or spawn in a terrible home with no loot and that can't be properly defended, forcing me to move to a new place, and usually dying in the first day if I'm playing with sprinters. Or have a 10% chance of spawning in an actually fair and balanced house and actually have fun. With this mod, unless you choose base Muldraugh, you will always spawn inside a 2-floor house that is worth staying inside and defending, but that is reasonably far from good resources. This keeps things more balanced and fair. This mod also adds some locations in Louisville too. They are in the outskirts of the city, you don't have to go through the trouble of traveling from your hometown to it, but you can't simply just walk into the Great Ohio Mall either. It's still going to take you days or weeks to accumulate the tools and combat skills for a trip downtown. And you are just close enough to the center for meta-events to bring large hordes to you. I'm tired of other Louisville spawn mods spawning me inside a huge empty apartment with food that can last forever. Some locations in random remote rural areas are avaiable too. Many players choose moving out of the spawn towns and going to these remote areas, and it sounds easy surviving there when they have full gear and a Pazuzu truck filled to the roof with canned food, seeds, and tools, but spawning on these shitholes with only the food they have in the fridge and maybe a tool or two in the shed is another level of challenge. Greatly recommended fun with mods like Horde Night and Please Don't Feed the Zombies. Want a new challenge? Tired of the same "Spawn in Muldraugh/Rosewood, move to West Point, and then Louisville" gameplay plan? Then choose The Roulette and spawn in any random place, make up a plan in the fly, you gotta make it do with whatever resources you can find. Why moving to some bleak warehouse? You were born in this house, your parents built it, you can't just abandon it. Stay and defend it! Workshop ID: 2945562661 Mod ID: fairspawns

689 descargas Detalles →
特质 TraitPoints 500 – Project Zomboid Mod

特质 TraitPoints 500

por 76561199096571792

可选特质肯塔基超人+500特质 Optional trait: Kentucky Superman 500 traits Can be used for other trait mod choices Workshop ID: 3780336488 Mod ID: MoreTraitPointsMod

1,450 descargas Detalles →
Ammocraft + Inventory Tetris – Project Zomboid Mod

Ammocraft + Inventory Tetris

por 76561198065522495

A simple mod that add compatibility between Inventory Tetris and Ammocraft B41 It also adds some sandbox options that allows customize some options Workshop ID: 3319001019 Mod ID: ThePub_AmmocraftInvTetrisFix

626 descargas Detalles →
True Music Addon: – Project Zomboid Mod

True Music Addon:

por 76561198883469520

Музыка для сервера Workshop ID: 3315144247 Mod ID: True Music

657 descargas Detalles →
TimeKeyPlus – Project Zomboid Mod

TimeKeyPlus

por 76561199017028476

I added 100x, 250x and 1000x speed. 100x : num04 250x : num05 500x : none 1000x : none There may be errors in games with 1000x errors, so be careful when using it. Workshop ID: 2776461232 Mod ID: time key plus Mod ID: time key plus

817 descargas Detalles →
[B42.20 SP/MP] Resize Minimap – Project Zomboid Mod

[B42.20 SP/MP] Resize Minimap

por 76561199015490932

Resize Minimap Allows you to resize the minimap as you wish, just like the inventory. Supports B42. Workshop ID: 3784840721 Mod ID: ResizeMinimap Removing Mid Game Might Break Your Minimap Sizing The mod updates the window size thats persisted in the save, when you remove the mod the window will be the custom size but the map won't use all space available. How to Use To see the minimap you need to have it enabled in your Sandbox Settings. It's under "Meta" > "In-game Map" > "Allow Mini-Map". It should be ticked. In game, if the minimap is not visible the map icon on the left reveals an option to toggle it. While hovering the cursor over the map, click the icon in the bottom right (in the new footer) and drag to the size you want. Bugs & Suggestions Bugs and suggestions can be submitted through this mod's Github Repository or by posting here on the workshop. License This project is licensed under the WTFPL.

1,463 descargas Detalles →
[42.20] Lethal Stealth Fix - LTSSync nil guards – Project Zomboid Mod

[42.20] Lethal Stealth Fix - LTSSync nil guards

por 76561197961242658

Lethal Stealth Fix - LTSSync nil guards Fixes the crash "Expected a table" at LTSSync.lua:66 (LTSSyncProneStatesFromServer) and prevents the same class of error in sibling network handlers when a server/client command delivers an empty/nil payload. What does it do? In Build 42, RET_LTS.LTSSyncProneStatesFromServer(args) calls pairs(args) without checking args, so an empty payload from the server throws "Expected a table" and breaks the prone-state sync. This fix monkey-patches the global RET_LTS network handlers to bail out early when args is not a table, and also hardens the sibling handlers LTSSyncProneStatesFromClient, LTSSyncSpeedFromClient/FromServer, OnSneakActionEvent and CrawlUnderVehicleClientAction. Requirements - Lethal Stealth (Mod ID RET_LethalStealth) - must be active Compatibility - Build 42.20 - Load this mod after Lethal Stealth in your mod list If the original author fixes their mod, use theirs instead. Workshop ID: 3755731521 Mod ID: LethalStealthB4219Fix

1,105 descargas Detalles →
Resident Evil 4 Remake Main Menu and Music [b41/b42] – Project Zomboid Mod

Resident Evil 4 Remake Main Menu and Music [b41/b42]

por 76561198025036026

If you like this mod, or have any suggestions, leave a comment or give it a thumbs up! This mod uses edited clips of music from RE4R and JJBA. When this mod is enabled it will change the menu background, loading screen, and death song when you die in game. In order to change the menu music you will need to follow the steps below 1. On your windows desktop, open the "Run" program. You can search for it by clicking on the windows start button in the bottom left corner of your screen. 2. Copy and paste the entire line of text below, and change the hard drive letter to the one where your Steam files are. A new window will open with a readme file and 2 .bank files. Keep this window open. E:\Steam\steamapps\workshop\content\108600\2974221035\mods\Enhanced Menu Theme\media\OPEN FOR README AND FILES 3. In the "Run" program, copy and paste the entire line of text below. This will open a new window and you should have 2 windows open now. Remember to change the letter of the hard drive again. E:\Steam\steamapps\common\ProjectZomboid\media\sound\banks\Desktop 4. You can create a backup of the 2 original files you're going to replace if you wish. In the first window you opened with the 2 .bank files, copy and paste them into the new window you just opened. 5. You can now close everything and start Project Zomboid. Enable the mod and restart your game for everything to take affect. Workshop ID: 2974221035 Mod ID: enhancedmenu

528 descargas Detalles →
Bushcraft Gear - Traduction FR – Project Zomboid Mod

Bushcraft Gear - Traduction FR

por 76561198128018359

Traduction Francaise des mods : - Bushcraft Gear - Tools - Bushcraft Gear - Rare Weapons Workshop ID: 3604570327 Mod ID: BushcraftTradFR

889 descargas Detalles →
AutoTsar Datsun SpawnSettings – Project Zomboid Mod

AutoTsar Datsun SpawnSettings

por 76561198072602765

This is a mod to change the vehicle spawn for the Tsar Datsun mod. Mod adds sandbox settings where you can easily change vehicle spawn chance For solo: 1) Activate Tsar's Common Library 2.0 https://steamcommunity.com/sharedfiles/filedetails/?id=2392709985 2) Activate Autotsar Tuning Atelier - Dadsun 240Z '69 https://steamcommunity.com/sharedfiles/filedetails/?id=2984487137 3) Then activate this mod https://steamcommunity.com/sharedfiles/filedetails/?id=3020665117 4) Launch a new game with sanbox and you will see "Tsar Van DeRumba SpawnList Customization" Tab 4.1) If you want to change spawn settings during the game- you need to have "Change Sandbox Options" mod https://steamcommunity.com/sharedfiles/filedetails/?id=2670674997 Spawn settings will be updated after restarting the game and will ONLY affect spawning in unexplored areas of the map 5) Have fun) For Host/MP: 1) Activate this mod in Main menu-Mods https://steamcommunity.com/sharedfiles/filedetails/?id=3020665117 That will show Spawn Settings in Server configuration menu 2) Add Tsar's Common Library 2.0 to your server https://steamcommunity.com/sharedfiles/filedetails/?id=2392709985 3) Add Autotsar Tuning Atelier - Dadsun 240Z '69 to your server https://steamcommunity.com/sharedfiles/filedetails/?id=2984487137 4) Add this mod to your server https://steamcommunity.com/sharedfiles/filedetails/?id=3020665117 5) Change Spawn Settings in Server Configuration tab before launching the server. 5.1) You can change Spawn Settings ingame from Sandbox Settings in Admin menu, but you need to restart the server 6) Have fun) Be aware, all spawn changes occur during the launch of the game. To change the spawn, change the settings and restart the save/server. Spawn will change only in unexplored parts of the map, nothing will change in already explored parts. If you encounter errors or incompatible mods (although there may be incompatibility only with the original car mod), please comment in the comments, I will try to respond promptly Thanks to IbrRus for great mods and inspiration Workshop ID: 3020665117 Mod ID: ATSS_Datsun

634 descargas Detalles →
Commandeer - Roleplay Commands – Project Zomboid Mod

Commandeer - Roleplay Commands

por 76561198082048419

This mod adds a number of roleplay-oriented commands, using the Commandeer framework. It also removes usernames from chat. The commands are as follows: /name, /act - Set your roleplay name. /say, /s - Speak in-character. /shout, /sh - Shout in-character. /all, /ooc, // - Speak out-of-character, to the entire server. /looc, /l - Speak out-of-character, to those around you. /me, /m - Emote/perform an action in-character, visible to those around you. The source is available at https://github.com/MarinaGryphon/Commandeer-Roleplay and is licensed under the Unlicense, making it under the public domain. This mod, and mods developed using Commandeer, shouldn't break due to updates as it doesn't overwrite any core game files. Workshop ID: 2697245018 Mod ID: CommandeerRP

528 descargas Detalles →
Shaun of the Dead - Addon [M&S] – Project Zomboid Mod

Shaun of the Dead - Addon [M&S]

por 76561198348762232

Take car, go to Mum's, kill Phil (sorry!), grab Liz, go to the Winchester, have a nice cold pint, and wait for all this to blow over. Workshop ID: 3690271981 Mod ID: msshaunofthedead

437 descargas Detalles →
True Smoking [B42] - Русификация – Project Zomboid Mod

True Smoking [B42] - Русификация

por 76561198414246143

Русификация True Smoking Мод предоставляет более реалистичный и иммерсивный опыт курения, превращая его из краткого действия в отслеживаемую механику с распределенными по времени эффектами и опциональной системой никотиновой зависимости. Что делает мод? • Динамическое курение: Курение как продолжительный процесс с отслеживанием прогресса • Гибкое управление: Ручные затяжки или пассивное курение при бездействии • Реалистичное горение: Сигареты быстрее горят при затяжках и движении • Сохранение: Можно тушить и докуривать позже с видимым остатком • Визуальные эффекты: Отображение сигареты на лице персонажа Ключевые особенности: Реалистичная механика курения, система зависимости, полная настраиваемость и поддержка контроллера. Dear foreign friends, this mod is only a localization of the main mod. If you came here because of the preview or text on it, you can safely go to the modification page itself. Хочу перевод Поддержать переводчика Workshop ID: 3631668028 Mod ID: TRUSMORUS

684 descargas Detalles →
[B41] Outdoor SafeZone – Project Zomboid Mod

[B41] Outdoor SafeZone

por 76561198874017305

Create a Safezone without the need for Builds or Admins 4 Zones sizes: • 5x5 • 10x10 • 15x15 • 20x20 Notes: • Safezone uses the Safehouse mechanics to set up a safe zone without the need to build or claim the entire environment. • Claims the location using the player as the center. • Restricts operation on tiles that are roads to prevent blocking. • Any location can be claimed as long as it doesn't have roads. This mod can be translated. Original Mod: Player Made Safe Zone by WhiskeyNights Workshop ID: 3441674649 Mod ID: OutdoorSafeZone

788 descargas Detalles →
Genetic Mutation – Project Zomboid Mod

Genetic Mutation

por 76561198009889146

Genetic Mutation Info - Characters that survive for at least 7 days will have a genetic mutation (time can be change in sandbox settings) - Each character can only mutate once - Gene mutations will result in 1 random positive gene, and have a rate of 0 to 2 random negative genes. - You can view information about mutated genes in trait info Genetic Mutation full list here: https://docs.google.com/spreadsheets/d/1PrCKSDExzw7f05AoSc_tzkro_cFlMCSx-TdrjeaQJ9Y/edit#gid=0 Multiplayer only Requirements MoodleFramework its safe to add or remove in existing saves Please like and favorite if you like it: Translation - If the language you want is not available, please help me translate if you want. - Ask me in the discord if you need any translation assistance: https://discord.gg/6V5wJR82bt Buy me a coffe? Copyright 2024 QDas This item is not authorized for posting on Steam, except under the Steam account named QDas. Don't add this mod to Server mod packs without my Permission Workshop ID: 3246387988 Mod ID: VLGeneticMutation

609 descargas Detalles →
Pillow's Random Spawns Russian Translation – Project Zomboid Mod

Pillow's Random Spawns Russian Translation

por 76561197972823934

!ОРИГИНАЛЬНЫЙ МОД НЕ ТРЕБУЕТСЯ! Русская версия прекрасного мода, созданного pillow Страница оригинального мода: https://steamcommunity.com/sharedfiles/filedetails/?id=1911132112 Страница на Git: https://github.com/dexd4mn/Pillow-s-Many-Spawns-Pack-RussianTranslation Если найдёте какие-то ошибки или неточности (а они вероятны), пишите - разберусь Все кредиты и респекты создателю оригинального мода - pillow ------------------------------- !NO ORIGINAL MOD REQUIRED! Russian version of a beautiful mod created by pillows Original mod page: https://steamcommunity.com/sharedfiles/filedetails/?id=1911132112. Git page: https://github.com/dexd4mn/Pillow-s-Many-Spawns-Pack-RussianTranslation If you find any errors or inaccuracies (and they are possible), write - I'll figure it out All credits and respects to the creator of original mod - pillow Workshop ID: 3024618849 Mod ID: ManySpawnsLouisville Mod ID: ManySpawnsLouisvilleByNeighborhood Mod ID: ManySpawns Mod ID: ManySpawnsAll Mod ID: ManySpawnsAnywhereBut Mod ID: ManySpawnsLocation Mod ID: ManySpawnsProfession Mod ID: ManySpawnsMP Mod ID: ManySpawnsVariations Map Folder: Many Spawns Louisville Map Folder: Audubon Map Folder: Central Louisville Map Folder: Evergreen Hill Map Folder: Old Louisville Map Folder: Phoenix Hill Map Folder: Many Spawns Casual Map Folder: Many Spawns root Map Folder: Many Spawns All Map Folder: Rosewood Map Folder: Valley Station Map Folder: Dixie Map Folder: Ekron Map Folder: Industrial Zone Map Folder: March Ridge Map Folder: McCoy Logging Map Folder: Muldraugh Map Folder: Riveside Map Folder: Rosewood Map Folder: Valley Station Map Folder: West Point Map Folder: By Profession Map Folder: Many Spawns All Reduced Map Folder: Many Spawns Knox Reduced Map Folder: Knox County Building Inspector Map Folder: Knox County Car Wrecks Map Folder: Knox County Hitchhikers Map Folder: Knox County Patients Map Folder: Knox County Prisoners Map Folder: Knox County Schools Map Folder: Knox County Visitors

611 descargas Detalles →
MandoDB  - CEDA Vehicles – Project Zomboid Mod

MandoDB - CEDA Vehicles

por 76561199158095080

This mod add unspawnable custom vehicle for CEDA Lore Workshop ID: 2997728512 Mod ID: 93townCar_CEDA Mod ID: CEDAVan

540 descargas Detalles →
Viet Hoa – Project Zomboid Mod

Viet Hoa

por 76561199185581268

This is an example mod with two worlds. You can use this as a template for your own map mods. The first world has a single 300x300-tile cell. The second world adds cells all around the first world. Workshop ID: 2973542676 Mod ID: ModTemplate Map Folder: ModTemplateWorld1 Map Folder: ModTemplateWorld2

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