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Mods et plugins pour Project Zomboid
Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
Recondition Car Batteries
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Build 41 MP stable compatible! Note: Tested this on the stable Build 41 in solo mode with Immersive Solar Array to test all battery recipes. Works as expected. For MP servers, still need to test (ISA version will need to wait for testing until ISA is compatible with MP servers) ANNOUNCEMENT With the new build on the way and no way to guarantee updates, I just want to add on here that I open this mod up for anyone to take and do as they wish. You can add it to your mod, re-upload with any fixes, etc. I don't need any credit. ------------------------------------------------------------------ You can now recondition car batteries. To start, you need electrical perk to skill level 3. You already know the recipes, they are listed under the Electrical tab. Search for Repair to find it. This mod will let you repair car batteries, even when condition is 0. I had an issue with having all these broken batteries that I had lying around and wanted to fix them, but no mod existed. It's currently very basic in how this is implemented so bear with me. I also use the Immersive Solar Arrays mod, so I added an additional mod to include it. They are both self contained so if you want to repair vanilla car batteries, you enable Recondition Car Batteries. If you just want to repair Immersive Solar Array batteries, then enable Recondition Car Batteries - ISA. And if you want both, enable both. If you come across an issue caused by this mod, let me know. Or if you have your own suggestions on improving this to be more realistic, or balanced for the game, also let me know and I may implement it. When repairing, you start at level 3 Electrical. All the recipes to repair should be under that tab. From level 3 to level 8, you have a chance of failing and getting a battery back with 0-10 condition. When you successfully repair a battery, you get it back with full charge, and a condition roughly equal to... (Electrical level) * 10 + random(-15 to 15) At level 9 or 10, you get the battery back at the max condition of 75 out of 100 because these are reconditioned and wouldn't go back to new. (Will consider creating mod options if there is a want for different max outcomes) I would wait to repair a battery when condition is low or broke. If you repair at like 90 condition with a skill of Electrical 3, your battery will be condition 45 or below. Version: 1.0 Workshop ID: 2661880784 Mod ID: RCB Mod ID: RCB_ISA
[B42/41] Hide Welder Mask
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Works correctly in both single-player and multiplayer on 42.20 and 41.78.19 The welding mask is made invisible, and all of its stats and weight are removed. Additionally, a dedicated item slot is added for the welding mask, allowing it to be worn without interfering with any other items. (You can wear a hat + mask + welding mask at the same time.) Naturally, wearing the welding mask does not affect actions like eating or drinking. Workshop ID: 3519014029 Mod ID: HideWelderMask
Lost to Nature
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New map for B42 is out now! You can find it here: https://steamcommunity.com/sharedfiles/filedetails/?id=3695954780 Simon_MDs stand alone map - 10x11 cells. Be ready for a challenge versus nature on a map where your inner scout and forager is itching - Plays best with water and power turned off. There are plenty of POIs all over the map, a mine shaft, farms, small town and other remnants of society. It is possible to find all vanilla seeds and Soul Filcher's Flax seeds. You need at least Level 5 Foraging. Map was commissioned by MrAtomicDuck: https://www.youtube.com/@MrAtomicDuck Workshop ID: 3171148131 Mod ID: SimonMDLostToNature Map Folder: losttonature
They Jumpin Me Death Sound
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OH S**T! THEY JUMPIN ME! THEY JUMPIINNGG MMMEEEE!! SAVE YA BOY! Replaces the "BeingEatenDeath" sound, not the default "OnDeath" sound. This will only trigger if being eaten is your cause of death. It will NOT trigger if you die from: Bleeding out Drinking Bleach Gunslingers Redemption Works in SP and MP (those near when you die will hear it too) Add or remove whenever you want Workshop ID: 3163698657 Mod ID: TheyJumpinMeDeathSound
SUBARU 1982 BRAT EXTRANOICE ARMOR
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ExtraNoise's 1982 Brat is a vehicle useful for transporting objects and checking but there was something restless that the lights above from above the driver's cabin did not help much As far as lighting is concerned, that's over. because now they are not just for decoration Now it shines brightly from the front, and with more storage than it already had, now has 2 additional warehouses of tools and putting on a tire with little space but enough to put what is necessary just in case One tire explodes, the second has more extra storage space with enough room to make a small raid or if you don't want that, In exchange you can put a bed if you want. sleep comfortably anywhere without looking for a bed in a house, danger: don't look at the light of the front roof because "you could go blind. HAS NOT BEEN TESTED IN GAMES ALREADY STARTED I'm new to mods, I had my initiation. It's been 3 weeks since the first vehicle I added. armor thanks to a guide I saw, searching in the workshop I didn't want to do it but I learned without knowing shit. I think it will be the last one, I'll see if I can change something. textures, because they are actually quite ugly hahaha. thanks to the guide I saw, to the man who created "ATA" and to extranoice. please like and subscribe or wait this is not youtube hahaha Workshop ID: 3047041172 Mod ID: 87bratARMOR
Farm mod
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Zomboid Farm Mod Description: This mod greatly expands the farming options in the game. In the original version of the game, only 8 types of plant seeds are available. Our mod adds over 26 new types of seeds, allowing players to grow a variety of crops and enjoy a richer gameplay experience. And this is just the beginning—even more plant species are planned to be added in the future. Additionally, in this mod, trees do not disappear when harvested, allowing players to harvest fruits multiple times without having to replant the trees. This makes farming more realistic and convenient. Try our mod and discover new farming possibilities! Important! Most of the plants will be redrawn, so do not hesitate to give comments in the comments below. Your opinion is very important to me. At the moment, the Chekbox weather impact settings are not working. At the moment, the following plants have the final species, however, if they are not suitable for the color scheme, the game will be changed. Contacts and feedback: If you have suggestions, questions or find bugs, please contact me via Steam or leave a comment on the mod page. GitHUB: You can see the code on github. Thanks: Thanks to everyone who supported me in creating this mod. Special thanks to the Project Zomboid community for their inspiration and support. Dont forget! p.s. The Q button automatically makes your character invulnerable if there are more than 50 zombies nearby. Workshop ID: 3262945885 Mod ID: SHFR
WoodLake (B41)
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Welcome to WoodLake, Come and recharge yourself and ejoy the fresh air of WoodLake province, just a few miles from Muldraugh. Hiking, camping, fishing, hunting and even napping, enjoy a green landscape and devote yourself to your hobbies. Rendez-vous at "The Cursed Trout" (La Truite Maudite) and listen to the local fishermen's incredible stories. Known bug : - Fall between some walls - Wrong switches location - Some unattainable windows Due to a mistake I made, I no longer have the source files, so I can't edit the mod anymore. If you wish, i can start over a new map but it won't be exactly the same as this one. My other mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2648737648 Workshop ID: 1929378705 Mod ID: woodlake Map Folder: WoodLake
Blackshots Manhattan
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Manhattan, NY (standalone Map) Updates: Please read the change notes for more informations. Updated for B42.20; mod version 0.13.1 WIP / Early Version! Please give me Feedback in the comments. This is my first project. If you have any tips for me, please write me. Many thanks also to "Daddy Dirkie Dirks" for the "Mapping 101" video tutorials and the Zomboid discord community. The map of Manhattan differs from Louisville in its narrow streets and alleys and the houses that are close together. The apartments are often very small and only have the most basic furniture. However, there are numerous shops close together. It is my own, free version of Manhattan. For gameplay reasons, the map differs from reality. I must also admit that I have never been to Manhattan myself and use Google maps and partly blueprints/photos from the internet to create it. Hint: Deactivate this mod, if you want to play vanilla! Progress map: Mod support: Extra integrated mod support or mod recommendation. To use these mods, you need to subscribe to them. - Gun's Elevator mod by gunslinger > recommended if you want functional elevators (the button-tileset by gunslinger is integrated, but without mod not functional) - KI5's vehicle collection by KI5 > Spawn zones for special vehicles such as school buses, trucks, and limousines (long vehicles should not spawn in short parking spaces) - Ladders!? by co` > The ladder mod provides shortcuts or access to areas like rooftops that would otherwise be inaccessible. Support me: Credits: Thanks to all the modders who supported me with skins, scripts and buildings, as well as to all the modders who gave me permission to integrate their mods, in whole or in part, into my mod. To support these modders and to get the full scope of their mods, subscribe to them. - Stairs East&South by carlesturo > east and south stairs used in buildings - More Ramps by miikrr > thx miikrr for this mod - Simon MDs Tiles by Simon MD > Selected tiles, e.g. for airplanes and ships. - ExtraNoise's Flag Tiles by ExtraNoise > flags used mainly in embassies. - Some buildings by froham (A detailed list is included as a text file in the mod) - Some skins by --Coming in the next update-- (A detailed list is included as a text file in the mod) Known issues with vanilla B42: - Problems with large IngameMaps, so trails are currently missing in some cells in Manhattan - No vehicle spawn above or below ground floor - The lights in spawn rooms are sometimes turned off. Note on AI usage: Currently, I'm using an AI-generated image for the main menu background. As I'm not a graphic designer, this was the best way for me to create visuals for this free mod. If you're a talented artist interested in contributing custom images for the workshop logo and main menu, I'd be delighted to consider replacing the AI-generated assets with your work. Everything else is not AI-generated! Workshop ID: 3388972664 Mod ID: BlackshotsManhattan Map Folder: Central Park, NY Map Folder: Chelsea, NY Map Folder: Manhattan, NY Map Folder: Upper East Side, NY
Blackbeard's Weapons [Build 39]
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Currently this mod will not work will IWBMS build 41. Currently I have updated the guns mod to work with build 41, but am plagued with a crash to menu while using the mod. This is the last hurdle and have been trouble-shooting it for days. Once I get this fixed I'll upload the mod. Adds an M4, M40A3, M1014, MP5, MP5SD, M&P 9mm Silenced Pistol, M&P 9mm Pistol and a Repair Kit (cleaning kit) to the game. All weapons use custom ammo. Each ammo can be made into a box, can, case, and cache. Each with it's own model. I have done this for those who love to stockpile and organize their equipment. Silenced weapons will attract some zombies near you, not all. Hardcore reloading is not supported as I have not figured out how to implement it. Currently Items spawn at the gun stores and police stations. To add all items to your inventory, rename debug.txt to debug.lua. You may find the file in lua > client > Debug.txt. Once in-game press the END key to have the items spawn in your inventory. The full directory will be something like this (depending on where you installed the game) C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\1456969408\mods\Blackbeard's Weapons\media\lua\client Planned features: Create better 3D models for all weapons. Fine tune & balance spawn rates. Fine tune & balance each weapon individually. Attempt to look into weapon mods (if i can make it work I'll make a bunch of weapons mods for each weapon) More weapons. Gun stores to other various parts of the world. Workshop ID: 1456969408 Mod ID: BWM4 Check out my other mods Mod Info
Bone Scavenger[42.10]
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Extract valuable bones from zombie corpses using knives and other sharp tools. This mod adds a new context menu option that allows you to harvest various types of bones from dead zombies, including small animal bones, large animal bones, skull bones, and rib cages. Features: Right-click on zombie corpses to harvest bones Requires knives or sharp tools (kitchen knife, hunting knife, etc.) Bone yield depends on your Butchering skill level Tools take damage during the harvesting process Corpses are automatically removed after harvesting Compatible with Build 42 How to Use: Kill zombies and ensure you have a knife in your inventory Right-click on a zombie corpse Select "Harvest Bones" from the context menu Watch as your character extracts bones and the corpse disappears Workshop ID: 3399292171 Mod ID: BoneScavenger
(B41/B42) Sadako Hair
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!! B42 UPDATE !! My first ever mod, and first time using blender ever, so please note that the model isn't perfect and may have some clipping. Workshop ID: 3107196488 Mod ID: SadakoHair
Acid Weapon Pack
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Added: Katana Scalpel from Сyberpunk 2077 (Can be repaired and sharpened (changes the 3d model after the last repair)) Goedendag ( can be used as a blunt or spear ) Street knife Scythe Kizlyar Voron 3 knife Machete-Knife (Can be repaired and sharpened (changes the 3d model after the last repair and makes it possible to use it as a knife)) Red Machete (from TWD) Black Baseball Bat ( Сan be upgraded with nails and barbed wire) Grinding stone (can ''repair'' some blades) Super Spear This mod can only be edited and extended with my permission. If permission is not obtained, you may not modify the mod and post it anywhere. My other mod https://steamcommunity.com/sharedfiles/filedetails/?id=2929760773 Workshop ID: 2956972516 Mod ID: AWPWeapons
Tradução Português Brasileiro - Firearms Build 41.65 MP/SP
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--- PT-BR Aviso: Esta tradução precisa ter o mod Firearms B41 instalado no seu jogo! Firearms B41 : https://steamcommunity.com/sharedfiles/filedetails/?id=2256623447 Ative o mod e a tradução para trabalhar em conjunto! Tradução do mod "Firearms B41" para o idioma Português Brasileiro. Revisão geral de armas de fogo. Adicionar novas armas: Glock 17, Colt Single Action Army, MP5, UZI Carabina, Winchester 1873, Winchester 1894, FN FAL, M60, M24. Adiciona silenciadores a armas específicas de calibre. Excluídos dos silenciadores estão o rifle de caça, desert eagle e espingardas. Modelos 3D para acessórios como bandoleiras, redutor de recuo e bipés. Remove o requisito de ter uma chave de fenda para adicionar e remover os acessórios da arma. Mod criado por Hyzo, traduzido por MonsterK1llerBR. --- EN-US Warning: This translation needs to have the B41 Weapons mod installed in your game! Firearms B41 : https://steamcommunity.com/sharedfiles/filedetails/?id=2256623447 Activate the mod and translation to work together! Translation of the mod "Firearms B41" into the Brazilian Portuguese language. General review of firearms. Add new weapons: Glock 17, Colt Single Action Army, MP5, UZI Carbine, Winchester 1873, Winchester 1894, FN FAL, M60, M24. Adds silencers to caliber-specific weapons. Excluded from the silencers are the hunting rifle, desert eagle and shotguns. 3D models for accessories such as slings, recoil reducer and bipops. Removes the requirement to have a screwdriver to add and remove weapon attachments. Mod created by Hyzo, translated by MonsterK1llerBR. Workshop ID: 2727328490 Mod ID: Firearms_PTBR Workshop ID: 2727328490 Mod ID: Firearms_PTBR
Icons Inventory x Has Been Read compatibility
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Integrates Has Been Read into Icons inventory.
Gitland [End Game Island Map]
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A military Island where a failed evacuation took place. Perfect spot for end game bases. Perfect for being played in the Git Gud hardcore server. (https://discord.gg/N3epjCaH) active community/server IP: 185.107.195.6 Port: 16261 Works for multiplayer, its placed west of louisville's river COMPATIBLE with over the river map. Workshop ID: 2804054033 Mod ID: Gitland Map Folder: Gitland
Ammo Loot Drop · Guns of 93 B42 · Zombies Drop Ammo
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Once activated, every zombie you eliminate has a chance to drop ammo, ensuring you're always locked and loaded for the next wave of zeds. No more scrounging for bullets in desperate times Requires Guns of 93, which supplies the ammo itself. This mod only adds it to the zombie loot tables. Four mods in one, enable only the ones you want - Ammo Loot Drop Guns of 93 · loose rounds · default rate 2 - Ammo Loot Drop Guns of 93 Box · boxes · default rate 0.2 - Ammo Loot Drop Guns of 93 Carton · cartons · default rate 0.02 - Ammo Loot Drop Guns of 93 Weapons · the guns themselves · default rate 0.1 Zombies may drop a loose round, a box and a carton of each of twenty calibers: - .30-06 - 7.92x57 Mauser - .30 Carbine - 7.62x39 - .30-30 - .22 LR - .25 Auto - .380 Auto - .45 Colt - .357 Magnum - 10mm - Buckshot Shell - 12ga Slug - 9mm - .40 S&W - .45 Auto - .44 Magnum - .38 Special - .308 Win - .223 Rem A carton is 12 boxes, so its default rate is a hundredth of the loose round one. Belt ammo is deliberately left out. The belts and belt links only feed the M249 and the M60, both of which Guns of 93 tags as rare, so a belt off an ordinary corpse never made much sense. Drop rate Each mod has its own drop rate in the sandbox settings, so you can tune them to your playstyle. Choosing which ammo drops Every round type has an on/off switch of its own next to the drop rate, all on by default. Turn one off and zombies stop carrying it, handy when you have already disabled that caliber in your weapon mod. Choosing which zombies drop Only Armed Zombies Drop Ammo sits next to the drop rate and starts off, so nothing changes until you turn it on. Left off, every zombie carries ammo, uniforms and all. Guns Ammo Loot Drop Guns of 93 Weapons puts the 237 firearms Guns of 93 adds on those same corpses, across 20 calibers. Nothing here is a new item, so a gun off a zombie is the same gun you would have found in a gun store. The 20 vanilla firearms come off corpses here too, so nothing else from the family has to be installed for a zombie to drop an M9 or a JS-2000. 12g Shotgun (39) / 12ga Slug (39) / .223 Rem (27) / 9x19mm (26) / 7.62x51mm (18) / .45 ACP (17) / .30-06 (11) / .38 Special (10) / .22 LR (9) / .357 Magnum (8) / .44 Magnum (6) / .40 S&W (5) / 7.62x39 (5) / .30-30 (4) / .380 Auto (4) / 10mm (3) / .25 Auto (2) / .45 Colt (2) / .30 Carbine (1) / 8mm Mauser (1) Drop a Magazine With It starts on. Servers and hosted games The server rolls corpse loot, so these must be active on the server, not just in your own list; a hosted game counts as a server. Mods are matched by id, never by folder name, and one with a missing requirement is dropped at startup with only a line in the server log. Guns of '93 installs into a folder called Guns93Test, but its id is guns93. Mods=guns93;AmmoLootDropGuns93B42;AmmoLootDropGuns93B42Box;AmmoLootDropGuns93B42Carton;AmmoLootDropGuns93B42Weapon WorkshopItems=3183820077;3404184088 Never run out of ammo again (= ^_^ =) If you like this mod, please consider giving it an upvote so that other players can discover and enjoy it as well. Alternate Version Workshop ID: 3404184088 Mod ID: AmmoLootDropGuns93B42 Mod ID: AmmoLootDropGuns93B42Box Mod ID: AmmoLootDropGuns93B42Carton Mod ID: AmmoLootDropGuns93B42Weapon
Sell Jewelry For A Dollar
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Sell jewelry for a dollar each This mod enables you to sell jewelry that are typically obtained as loots from zombies Adding new objectives to the gameplay Can be used alongside cosplay mods Stack up dollar bills Aggregate the money into larger denominations of dollar bills $1 Bill < > $100 Bill < > $1000 Bill The larger bills can be converted into smaller bills, and vice versa Sell clothing and accessories version Workshop ID: 2933659174 Mod ID: SellJewelryForADollar
[B42.20.2] 南宫的商店
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南宫的商店B42.20.1版本 包含了我之前发布的米哈游角色/武器/背包/抱枕商店和鸣潮的角色/武器商店,当然还有我的兑换道具。 Author's QQ Group (Chinese chat group):659056289 Workshop ID: 3431009562 Mod ID: mihoyoCharacters Mod ID: mihoyoWeapons Mod ID: nangongyiyi
Extra Vehicle Definitions - NecroForge Plugin (LEGACY)
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NOTE: This mod has been categorized as legacy by the author. Use at your own risk. This is a plugin for NecroForge. It does nothing without that mod. Basically, this plugin adds over 80 new spawn and swap to commands for a variety of cars uploaded to the Workshop. This includes such examples as Filibuster Rhymes' Used Cars, the Tsar Trailers and Boats, and many others. The basic functions allow you to either spawn a new vehicle, or swap to a vehicle when standing near an existing one. If you don't have one of the following mods installed, you can still use the plugin. Said uninstalled vehicles simply won't spawn. The current list of mods that this plugin supports: Filibuster Rhymes' Used Cars: https://steamcommunity.com/sharedfiles/filedetails/?id=1896907770 Algol's Military Used Car Skins: https://steamcommunity.com/sharedfiles/filedetails/?id=2003212948 MrDanny's DeLorean DMC-12 https://steamcommunity.com/sharedfiles/filedetails/?id=1687801932 Vilespring's M113 APC: https://steamcommunity.com/sharedfiles/filedetails/?id=1983277711 Relih's Swat Pack (also applies to Redux): https://steamcommunity.com/sharedfiles/filedetails/?id=2352724959 blenderbush's Dune Buggy: https://steamcommunity.com/sharedfiles/filedetails/?id=2077061839 Hurley's F-150: https://steamcommunity.com/sharedfiles/filedetails/?id=2343635237 Harry's Tow Truck: https://steamcommunity.com/sharedfiles/filedetails/?id=2292487242 MrDanny's Ford Mustang: https://steamcommunity.com/sharedfiles/filedetails/?id=2273010892 Autotsar Trailers: https://steamcommunity.com/sharedfiles/filedetails/?id=2282429356 Aquatsar Yacht Club: https://steamcommunity.com/sharedfiles/filedetails/?id=2392987599 Built and tested on B41.50. C&C is always appreciated, and if you have a suggestion for the mod I would love to hear it. Tags:B41,Cars,Vehicles Workshop ID: 2431727806 Mod ID: EVDefs
Lego Yoda Death Sound
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This is how Yoda died (no longer actively updated, may not currently work in multiplayer) Workshop ID: 2690674952 Mod ID: LegoYodaDeathSound
Lifestyle: Hobbies-SWY
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自用音乐 吉他 海阔天空 卡农 龙猫 天空之城 枫叶城 Afternoon at Satie's 大鱼海棠 莫扎特小夜曲 十年 千与千寻 SunFlower 长笛 卡农 萨克斯管 Going Home Workshop ID: 3011693727 Mod ID: LifestyleSWY
ATM - Another Trading Mod
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New trading system based on ticket crafting. Tickets can be obtained in exchange for jewelry in the crafting menu. To do this, you will need a ticket receiver. There are several types of tickets that can be exchanged for various odds, ammo, and food. Support mods: - Brita's Weapon Pack - Brita's Armor Pack
Chinese han hua
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Chinese han hua 中国翻译汉化MOD 更新时间2018.2.19 Chinese han hua Mod 继续以前的zomboid MOD简体中文翻译. 包含本体38.30汉化和车辆汉化。 包含的MOD汉化文本有:Hydrocraft+幸存者+驾驶汽车+加油站供电+垃圾处理, 以上中文mod都在我的创意工坊中, 2018.2.19 Chinese Han Hua Mod update time to Chinese translation zomboid MOD simplified before. Including the body 38.30 finished and vehicles finished. MOD finished text contains: Hydrocraft+ + + power + survivors driving the car waste gas station, more than Chinese mod in my creative workshop, Workshop ID: 1281605496 Mod ID: Chinesehanhua
Brita's B42 Armor Pack
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Build 42 port of Brita's Armor Pack. Base mod is not my work, port is not my work, I don't claim any of it. Make sure to install separately in case the mod gets taken down. Will take down after official B42 version releases. I don't code nor make mods for the game. This is the same mod that was taken down a couple days ago, I simply reuploaded it. So if you have an issue, fix it yourself. Here is a weapons and armor port here If I find anything better I'll link it. Also I didn't disable comments. Workshop ID: 3782587904 Mod ID: BritasArmorPackB42
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
Louer un serveur Project Zomboid – guide multijoueur
Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
Serveur Project Zomboid avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Project Zomboid