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Mods et plugins pour Project Zomboid

52 000+ mods disponibles Source : Steam Workshop ↗

Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.

More Backpacks – Project Zomboid Mod

More Backpacks

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Simple mod that adds a few new textures to vanilla backpacks. Currently added the Hiking Bags, Big Hiking Bags, Schoolbags, Dufflebags, Large Backpacks and Fannypacks but I do plan to add more. No spawnrates or stats were changed. Compatable with Noirs Attachment mod. Leave Suggestions for more colors in the comments please. Workshop ID: 3249276839 Mod ID: Backpacks

4,374 téléchargements Détails →
[NPDM] Assault Cleric B42.20 – Project Zomboid Mod

[NPDM] Assault Cleric B42.20

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Assault Cleric The Assault Cleric Adds A Standalone Cleric Cloak! Found in gun stores, police area's & In Homes Fits Tomb / Desire Model types! Suggestion provided by my discord :) 512x512 Textures! Support Free & Open Modding! You can Grab ALL of my mods including ones steam hates or has nuked Etc From report spam On My Discord! The Mod Haven Discord Waow Workshop ID: 3563065200 Mod ID: NPDM_AssaultCleric

4,322 téléchargements Détails →
'92 AM General M998 + M101A3 Cargo trailer Spawn config – Project Zomboid Mod

'92 AM General M998 + M101A3 Cargo trailer Spawn config

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This mod adds sandbox spawn config for KI5 '92 AM General M998 + M101A3 Cargo trailer mod I do not own any rights on this mod, just added sandbox settings as an add-on All credits goes to author of original mod - https://steamcommunity.com/sharedfiles/filedetails/?id=2642541073 Workshop ID: 3497915555 Mod ID: 92amgeneralM998SpawnCFG

5,170 téléchargements Détails →
Standing Plungers – Project Zomboid Mod

Standing Plungers

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We all know what horrors the nasty end of a plunger has seen. This mod makes the plungers model stand up, so we dont have to stare at the abyss any longer. Works in Single- and Multiplayer, savegame compatible. Can also be removed from saves without any problems. Dont want to download multiple mods to make items stand up? Check the big mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3175484316 I spend a lot of time refining my mods for you - so if you want to send me a smile back, leave a comment or like :-) If you want to send me a big smile back: ko-fi.com/dergeissler Workshop ID: 3174685078 Mod ID: StaPlu

3,200 téléchargements Détails →
不在服装店低属性版 – Project Zomboid Mod

不在服装店低属性版

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This is an example mod with two worlds. You can use this as a template for your own map mods. The first world has a single 300x300-tile cell. The second world adds cells all around the first world. Workshop ID: 2834570209 Mod ID: Cosplaywa

3,346 téléchargements Détails →
Mexiox's - Prehispanic Armor Pack OBSOLOTE – Project Zomboid Mod

Mexiox's - Prehispanic Armor Pack OBSOLOTE

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En el México-Tenochtlitan, las civilizaciones prehispánicas tenían un fuerte militarismo bien estructurado y eran temidos por otras civilizaciones e incluso por los conquistadores. Este mod agrega a 6 tipos de guerreros del imperio Azteca que podrán encontrar en todo el mapa, solamente aparecen en zombis así que no será tan fácil de encontrarlas. Los guerreros son: - Guerrero Jaguar - Guerrero Aguila - Plebeyo Tlamani - Guerrero Cuextecatl - Guerrero Tlacochcalcatl - Guerrero Cuachicqueh En unas futuras actualizaciones agregaremos más guerreros de diferentes civilizaciones. Ademas, puedes alterar el porcentaje en que estos zombies spawnean en el mundo, siempre y cuando uses sandbox al crear tu mundo. Nota: sabemos que el guerreo Águila tiene unas líneas blancas raras, eso es un problema del modelado de la ropa de PZ y no lo podemos solucionarlo debido a eso. Si te gusta mucho este mod no olvides probar nuestros otros mods para completar mejor tu experiencia ❤ ¿Tienes alguna duda de nuestros mods? contactanos en nuestro server de discord y síguenos en nuestras redes sociales. Discord: https://discord.gg/Qy34fwSqCZ Instagram: mexioxstudios Tik Tok: mexiox_ Si te gusta nuestro mod, nos invitarias un taquito? :) --------------------------------------------------------------------------------------------------------------------------------------------------- In Mexico-Tenochtlitan, the prehispanic civilizations had a very strong military, very disciplined, they were feared by other tribes, civilizations and even conquerors. This mod adds 6 different warriors from the Aztec empire, they can be found anywhere around the map, they only appear in zombies so it wont be so easy to find them. The warriors added are: - Guerrero Jaguar - Guerrero Aguila - Plebeyo Tlamani - Guerrero Cuextecatl - Guerrero Tlacochcalcatl - Guerrero Cuachicqueh In future updates we will add more warriors from diferent tribes and prehispanic civilizations. Also, know that there is an option to change the spawn rate of this warriors if you start a world in sandbox mode! Note: We do notice that the Aguila (Eagle) Warrior has weird white lines in its armor, its a weird issue that we might solve later on, but for now, thats how PZ renders it. If you like this mod, please make sure to check out our other mods to better up your experience. Have any issue with our mods? make sure to contact us in our discord server and follow us on our social media: Discord: https://discord.gg/Qy34fwSqCZ Instagram: mexioxstudios Tik Tok: mexiox_ If you like this mod, would you kindly send a taquito in our way? :) Copyright 2022 Mexiox. This item is not authorized for posting on Steam, except under the Steam account named ESuances that includes copy, modify or redistribute files of code contained in this mod. This mod is compatible with multiplayer and dedicated servers. Workshop ID: 2903799110 Mod ID: prehispanicarmor

3,990 téléchargements Détails →
M81 improved - Spongie's Open Jackets Compatibility – Project Zomboid Mod

M81 improved - Spongie's Open Jackets Compatibility

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Replaces textures so that open camo shirts or rolled sleeves from Spongie's Open Jackets are visually consistent with BongoRaccoon32's M81 improved mod. Activate AFTER Spongie's Open Jackets. Workshop ID: 3122647750 Mod ID: M81_improved_spongie

3,111 téléchargements Détails →
Start In Doe Valley – Project Zomboid Mod

Start In Doe Valley

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This is a very simple Mod that allows the player to start in Doe Valley, KY. There are no dependencies or added objects on the ground. It simply makes spawning in the town an option. Doe Valley is a little township just north of Rosewood (Thank you, Geowindruf). It's a great spot for starting out. The town has a Police Station, Rural Supply Store, General Store, Gas Station, Medical clinic, and a couple restaurants. It also has a pretty nice neighborhood to raid. The spawn locations are set up to match the default jobs players can choose. There is roughly a 50% chance for a player to start in their place of employment. Other spawns include 7 houses in the neighborhood. Workshop ID: 2919255785 Mod ID: DoeValleyStart Map Folder: Doe Valley, KY

3,499 téléchargements Détails →
JetBrainsMono UI Fonts – Project Zomboid Mod

JetBrainsMono UI Fonts

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JetBrainsMono UI Fonts for Project Zomboid Larger fonts are available. You can change the font size in settings. Font Size Small Medium Large Default 14 16 18 x1 16 20 24 x2 20 24 28 x3 24 28 32 x4 28 32 38 Supports Latin and Cyrillic character sets 147 languages supported, including: English Español Ελληνικά Català Suomi Français Bahasa Indonesia Magyar Nederlands Norsk Polski Português Românește Русский Türkçe українська How to use this font on a multiplayer server that does not have this mod activated. Copy the files from steamapps\workshop\content\108600\2918910379\mods\JetBrainsMono\media\fonts\EN Paste the copied files into this folder steamapps\common\ProjectZomboid\media\fonts You can Verify Integrity of Game Files to revert back to vanilla fonts JetBrains Mono Designed by Philipp Nurullin, Konstantin Bulenkov, + the whole JetBrains Team Caveat — Handwriting font Designed by Impallari Type SIL Open Font License (OFL) From the OFL FAQ (OFL-FAQ.txt), copyright (c) 2005-2017 SIL International. Used by permission. OFL-FAQ web version (1.1-update6) Workshop ID: 2918910379 Mod ID: JetBrainsMono

4,012 téléchargements Détails →
Reasonable Abundance - Better Sandbox Settings for Foraged Items – Project Zomboid Mod

Reasonable Abundance - Better Sandbox Settings for Foraged Items

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Fixes "Nature's Abundance" Sandbox Setting In the vanilla game, scavenge zones refill ridiculously quickly (a few days) regardless of what setting you choose for "Nature's Abundance". The setting only adjusts how much you actually find per visit, but that hardly matters when zones refill so fast that you never need to walk further than a few hundred yards to find a fresh spot. How dreary! This mod makes the Nature's Abundance setting instead affect how long it takes for a zone to refill. Now you might have to actually leave your backyard to find greener pastures! Poster art created using assets from The Noun Project: - "Blueberry" by monkik - "Time" by Shmidt Sergey - "Slow Down" by Travis Avery Special Thanks to Sr. Grafo for the idea of this mod If you enjoy this mod please like and favorite Fake internet points are easy to give, totally free, and I enjoy them immensely! https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/jEczML7.png Tags:B41,B40,Food,Tweak,Hard,Harder,Realistic Workshop ID: 2223626084 Mod ID: LessAbundanceOGSN

2,327 téléchargements Détails →
Melee Weapon Upgrades - B42 – Project Zomboid Mod

Melee Weapon Upgrades - B42

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Ever wanted to beat a horde with a broken tree branch? No? Well, me neither, but now you can turn that junk into something terrifying anyway. This mod works in both SP and MP, have fun. This mod adds a tiered weapon upgrade system that lets you improve all existing melee weapons through crafting instead of constantly replacing them, Weapons can be upgraded through 6 tiers, increasing durability and effectiveness as you go. All except Hard Mode use Upgrade Kits crafted out of other weapons of the same type. Very Easy Mode: Upgrade by combining one upgraded weapon with the same weapon at base level, no level requirements. The least Grindy. Easy Mode: Upgrade by combining one upgraded weapon with the same weapon at base level. Lower Skill Requirements than Hard Mode. For Tier 6 weapons you will need Maintenance 3 and the Skill of the type of weapon also level 3. Less Grindy, but just enough. Normal Mode: Upgrade by combining two weapons of the same tier and weapon type. For example a Tier 6 Blunt Weaon will need 32 blunt weapons in total. Skill requirements for Tier 6 are Maintenance 6 and the Skill of the type of weapon also 6. Hard Mode: Upgrade by combining two weapons of the same tier and type. For example a Tier 6 Firefighter Axe will need 32 Firefighter Axes in total. Are you up for the challenge? Skill requirements for Tier 6 are Maintenance 6 and the Skill of the type of weapon also 6. Thanks to @Hx for the inspiration, be sure to check out the original mod: Melee Weapon Upgrade, which inspired me to do a version that works for the new version 42.20+. Workshop ID: 3649292581 Mod ID: CleanMeleeWeaponUpgrades_Easy Mod ID: CleanMeleeWeaponUpgrades_Hard Mod ID: CleanMeleeWeaponUpgrades_Normal Mod ID: CleanMeleeWeaponUpgrades_VeryEasy

5,451 téléchargements Détails →
Chilean Professions – Project Zomboid Mod

Chilean Professions

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New professions and traits based on characters, stereotypes and other entities of Chile and its surroundings. PROFESSIONS - Model - Student - Lawyer - Geographer - Baker - Street Sweeper - Barber - Drug Dealer - Indigenous - Political - Shoddy Workman - Footballer - Straw Weaver - "Flaite" - "Huaso" - Furry - Santa - Lovers - "Boludo" TRAITS - Street Walker(Positive Trait) - The Path of the Blade - Generator Expertise - Relax (Unique trait of the "Model" profession) - Student (Unique trait of the profession "Student" ) - Cartography (Unique feature of the "Geographer" profession) - Friend of the Ball (Unique trait of the "Soccer" profession) - Christmas Spirit (Unique trait of the "Santa" profession) - The Striking Iron of Happy Couples (Unique trait of the "Lovers" profession) - Sad Valentin (Unique trait of the "Lovers" profession) - Never pulled the trigger (Unique trait of the "Flaite" profession) - Conventional Lawyer (Unique trait of the "Lawyer" profession) - Mira pa' lante aweonao Cristian (Unique trait of the "Boludo" profession) - Andando en otra (Unique trait of the "Boludo" profession) Workshop ID: 2873858399 Mod ID: ChileanProfessions

5,056 téléchargements Détails →
LighterZ – Project Zomboid Mod

LighterZ

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LigtherZ: Features: - New fluid: Naphtha - Item "LighterFluid" is now a container and contains naphtha - More refill options - Naphtha, Gasoline, Alcohol, Cologne and Perfume - New item: Gold Lighter - Very rare chance for a lighter to spawn as a golden one Different fuels affect flame brightness and duration: - Naphtha: good brightness and longest duration - Gasoline: Shine twice as bright, burn half as long - Alcohol: Mediocre brightness but fair duration - Cologne: Mediocre brightness, radius and duration - Perfume: Very dim, very inefficient, very scented FULL MULTIPLAYER FUNCTIONALITY Known issues and limitation: - If installed on an existing world ALL vanilla lighter fluid (item) that has already spawned will disappear Workshop ID: 3502286969 Mod ID: PR_LighterZ

3,812 téléchargements Détails →
Day Trading – Project Zomboid Mod

Day Trading

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About Knox event preventing you from being on the grindset? Not anymore! With this mod, you can gamble your hard looted money away to see that line goes up. Obtaining a PDA Simple. PDA has a 1/10 chances dropping from a zombie, so whack em til you can find one! Use the PDA - Simply equip it either on your primary or secondary hand to access the trading UI - Stock market only works from 9AM to 4PM everyday! - Value change percentage currently only compare to the final closing value of the previous day - Each time you buy or sell, you will buy / sell one stock at the time. No fraction of stock is supported for now Frequently asked questions Does this work with B41 / B42? - Yes, Both B41 and B42 works Does this work with multiplayer? - Yes, it has been rewritten to work with both SP and MP Does this work with controller? - Currently, no, but it is planned Credits Massive thanks to: - All the contributor to the PZ wiki for providing with brand logos: PZ Wiki Like the mod? Buy me a coffee if you can :) Workshop ID: 3408326881 Mod ID: riskydaytrading

2,237 téléchargements Détails →
Yumi's Advanced Trapping Overhaul – Project Zomboid Mod

Yumi's Advanced Trapping Overhaul

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Advanced Trapping Overhaul (ノ◕ヮ◕)ノ*:・゚✧ This is the fourth mod I’ve created and uploaded recently, and out of all of them, this is the one I’m most proud of. This mod was heavily inspired by Trap Everything by RiversideHibbard. It’s an amazing concept, but it hasn’t been updated in quite some time. I completely understand that people have lives and can’t always maintain their mods, so instead of continuing to ask for updates, I decided to take on the challenge myself and build something similar from the ground up. (ง •̀_•́)ง This mod took a lot of time, patience, and trial and error, but I finally got it working properly for Build 42.18. One of the biggest changes compared to older trapping systems is that animals are now caught alive instead of dead. This allows you to actually bring animals back to your base or keep them nearby without needing to travel long distances to farms or specific locations. You can catch both male and female animals, though there are some limitations. Due to how the code behaves, the only baby animals currently supported are baby cows / cow calves. Adult cows presented some technical issues, so baby cows became the stable middle ground for now. All other animals can be caught normally without restriction. Another major difference from the original concept is that traps are no longer limited by time or location. You can catch animals anywhere and at any time of day. There’s no need to place traps in specific zones or wait for certain hours — just set them up and let them work. (。•̀ᴗ-)✧ The mod has also been updated so traps can work even when the player is nearby, making trapping much smoother and more flexible around your base. Nepenthe’s Nearby Traps is no longer required. That functionality has now been integrated directly into Advanced Trapping Overhaul. This means traps can still catch animals while you are near them, without needing a separate compatibility or support mod. (っ◔◡◔)っ I also want to point out that the bait system wasn’t chosen randomly. The foods each animal responds to are based on real-life diets and what those animals would naturally be attracted to or safely eat. I tried to match each species with fruits, vegetables, and foods that make sense in a realistic context, so the system feels grounded rather than arbitrary. Animals You Can Trap (´。• ᵕ •。`) - Rabbits - Cow calves - Deer - Sheep - Turkeys - Chickens - Pigs Bait Types (づ。◕‿‿◕。)づ - Rabbits = Wheat Sheaf, Lettuce, Carrots - Cow Calves = Barley Sheaf, Rye Sheaf - Deer = Acorn, Soybeans, Spinach - Sheep = Strawberry, BerryBlue, Watermelon, GrassTuft - Turkeys = Pumpkin, Worm, Cabbage - Chickens = Corn, SunflowerSeeds, Broccoli - Pigs = Potato, SweetPotato All bait options are set to work consistently, making trapping reliable while still requiring the correct setup. Compatibility & Feedback (ง •̀_•́)ง - Works properly for Build 42.120/b] - Nepenthe’s Nearby Traps is no longer needed - Nearby-trap functionality is now built directly into this mod - Most mods should be compatible If you run into any issues or conflicts, please let me know and I’ll do my best to fix them. I’m always open to feedback and improvements. (´• ω •`)ノ Notes (≧◡≦) This mod was a passion project, and I really hope you enjoy using it as much as I enjoyed making it. If you run into any bugs or glitches, please report them so I can continue improving it. Inspiration and credit go to the original creator of Trap Everything, RiversideHibbard. Final Notes I’m a mom to a two-year-old, I work full-time, I run a household, and I have a life that exists well beyond this game. So updates won’t always be instant—I fit this in when I can, and I appreciate your patience. If you run into a glitch or bug, please let me know with as much detail as possible (what happened, any error messages, steps to reproduce). That genuinely helps me fix things faster. And about the images: yes, I use AI to make them. I don’t draw, I’m not paying someone to create art for a hobby project, and I’ve got far bigger things to deal with than pixel-perfect illustrations. I like the images I generate—they bring my OC to life in a way that makes me happy. That’s the point. So if you’re here to drop “AI slop” comments, save it. I don’t care. Move on. I’m here to have fun, share something I love, and build a little community around it. If that’s not your vibe, the door’s right there. ✌️ -Yumi<3 Check Out My Other Mods! Feel free to check out my other Project Zomboid mods! Thank you so much for the support. <3 - Yumi's Fridge Expansion Deluxe w/ Storage Boost Add-On - Yumi's Moonlight Mayhem - Yumi's Superior Stews Reheated - Tactical Sling Reborn - Yumi's Faster Tree Chopping: A Lumberjack’s Dream - Eat Anything For Animals <3 - Open All Ammo Boxes - Animals Everywhere: A Hunter's Dream - Yumi's Endless Harvest-Regrowth Farming Overhaul - Yumi's Zombies Drop Ammo Boxes - Yumi's Fishing Expansion - Yumi's Meat Expansion - Run Faster, Die Later WARNING Any hateful or disrespectful comments towards me or my family will be deleted and reported. I don't care if you disagree with me using AI to make my images, that's my choice, and that does not mean you should harass me for it. Workshop ID: 3700831155 Mod ID: AdvancedTrapping ❤️ Taking a Mental Break from Modding ❤️ I’ve decided to take a mental break from modding for a little while. I truly love creating mods, but lately, updating them has started to feel more like a chore. I don’t want to burn myself out or lose my love for something I genuinely enjoy. Unless something is seriously breaking the game, I won’t be working on my mods for now. If you encounter a game-breaking issue, please feel free to send me a DM. I’ll also be creating a Discord server soon with information about all of my mods. Until then, I’ve temporarily turned off the comments. I’ll turn them back on when I’m ready to regularly check everything again. For now, I want to relax, enjoy other games, and spend more time with my daughter. Thank you all so much for your patience, understanding, and continued support. This isn’t goodbye—I just need some time to recharge. ❤️ — Yumi <3

7,171 téléchargements Détails →
Outfit Control [B42.15-42.20][MP] – Project Zomboid Mod

Outfit Control [B42.15-42.20][MP]

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Description Outfit Control is a preset-based quick outfit switching mod that expands the outfit system, letting you save, wear, and manage clothing sets on various objects. Features - Easy Laundry – throw all currently dirty/bloody or wet equipped clothes into the washing machine/dryer and put them back on with one click. - Save Your Current Outfit – instantly save exactly what your character is wearing for future use. - Multiple Outfit Slots – keep several different outfits saved and ready to wear. - Quick Outfit Switching – change your full outfit with minimal effort. - Outfit Switching from Bags – easily swap outfits directly from backpacks placed on the ground, perfect for a nomadic playstyle or when you're on the move. - Wardrobe Capacity Plus Addon – increases the capacity of all Wardrobes to 50 when activated. (Wardrobe capacity is now configurable via Sandbox Options.) - Safe to add or remove anytime – fully compatible with existing saves, no risk of breaking progress. - Controller Support - Multiplayer Support Note - You can save the exact same clothing items (e.g., watches, bags, belts) in multiple outfit sets. Compatibility - Compatible with CleanUI mod. (If CleanUI is installed, it uses its button style) - Compatible with Inventory Tetris. - Compatible with Tidy up Meister. - From what I can tell, any mods that alter the appearance of the inventory should be compatible with Outfit Control. Translations Available in: - Russian - English If you'd like to translate the mod, please create and maintain a separate translation mod. This allows translations to be updated independently and makes the main mod easier to maintain. Found a bug? Please report it in the Bugs/Errors discussion! Enjoying the mod? A thumbs-up would be much appreciated! You can support my work on Project Zomboid mods on Boosty Support is completely voluntary - you can reward me if you want, but the mods remain free for everyone. Ask for permission This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. Workshop ID: 3610760744 Mod ID: OutfitControl

4,969 téléchargements Détails →
True Music Addon: Walking Dead Soundtrack - Songs Pack – Project Zomboid Mod

True Music Addon: Walking Dead Soundtrack - Songs Pack

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A collection of 37 tracks that were played during the seasons of the tv show, The Walking Dead. It features both cassettes and vinyls with the album covers of: A.C. Newman - Be Not So Fearful Alison Mosshart & Eric Arjes - Bad Blood Bauhaus - All We Ever Wanted Was Everything Ben Howard - Oats In The Water Ben Nichols - The Last Pale Light In The West Ben Nichols - This Old Death Bob Dylan - Tomorrow Is A Long Time Bright Eyes - At The Bottom Of Everything Clutch - The Regulator Delta Spirit - Running Emily Kinney - Hold On Emily Kinney & Lauren Cohan - The Parting Glass Emma Russack - All My Dreaming Fink - Warm Shadow Half Moon - I Went To The Well Hozier - Arsonist's Lullabye Jamie N Commons - Lead Me Home Johnny Cash - It's All Over Kiev - Be Gone Dull Cage Lee DeWyze - Blackbird Song Living Colour - Cult of Personality Motörhead - Eat the Rich Nick Lucas - Tiptoe Through The Tulips Of Monsters and Men - Sinking Man Old 97's - If My Heart Was A Car Parsonsfield - Weeds Or Wildflowers Sharon Van Etten - Serpents The Collapsable Hearts Club - Easy Street The Ink Spots - Maybe The Jam - Town Called Malice The Mountain Goats - Up The Wolves The Stanley Brothers - Precious Memories Tom Waits - Hold On Voxhaul Broadcast - You Are The Wilderness Wang Chung - Space Junk Waxahatchee - Be Good Wye Oak - Civilian My other The Walking Dead Mods! The Walking Dead Comics - https://steamcommunity.com/sharedfiles/filedetails/?id=3174374087 Carl Grimes TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3143511778 Rick Grimes TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3143510398 Daryl Dixon TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3143513805 Shane Walsh TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3148577212 Michonne TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3165045380 Eugene Porter TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3164314300 Shane Walsh Police Cap - https://steamcommunity.com/sharedfiles/filedetails/?id=3177687013 Shane Walsh Sheriff T-Shirt - https://steamcommunity.com/sharedfiles/filedetails/?id=3175257570 Rick Grimes CRM Jacket - https://steamcommunity.com/sharedfiles/filedetails/?id=3181258786 Rick Grimes Commonwealth of Virginia Law Enforcement Uniform - https://steamcommunity.com/sharedfiles/filedetails/?id=3247341641 Rick Grimes Murder Jacket - https://steamcommunity.com/sharedfiles/filedetails/?id=3185544130 Rick Grimes Season 2 Jacket - https://steamcommunity.com/sharedfiles/filedetails/?id=3195231754 Rick Grimes King County Sheriff Uniform - https://steamcommunity.com/sharedfiles/filedetails/?id=3245827102 Glenn S2 Jacket - https://steamcommunity.com/sharedfiles/filedetails/?id=3179623177 Glenn S2 Yellow T-Shirt - https://steamcommunity.com/sharedfiles/filedetails/?id=3179757406 Glenn S2 Blue T-Shirt + Cap - https://steamcommunity.com/sharedfiles/filedetails/?id=3176638382 Sophia Peletier Rainbow T-Shirt - https://steamcommunity.com/sharedfiles/filedetails/?id=3174943761 Carl Grimes Atomic Paw T-Shirt - https://steamcommunity.com/sharedfiles/filedetails/?id=3173845020 Workshop ID: 2934759628 Mod ID: tm_twd_songspack

3,332 téléchargements Détails →
[REUPLOAD] Item Condition – Project Zomboid Mod

[REUPLOAD] Item Condition

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A reupload of the item condition mod.

5,695 téléchargements Détails →
Vanilla Vehicles - Real Names (B41/B42) – Project Zomboid Mod

Vanilla Vehicles - Real Names (B41/B42)

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Note: This mod only replaces the names of vanilla vehicles. If you are looking for a Vanilla Vehicle Enhancer version, click the link below. VVE Edition: https://steamcommunity.com/sharedfiles/filedetails/?id=3238709948 This mod replaces all of the vanilla vehicle names with their real names. All of the vanilla vehicles have been renamed, including their burnt and smashed variants. Standard: Chevalier Dart = "Chevrolet Sprint" Masterson Horizon = "Pontiac 6000" Chevalier Nyala = "Chevrolet Impala" Taxi = "Chevrolet Impala Taxi" Chevalier Cerise Wagon = "Chevrolet Caprice Wagon" Dash Rancher = "Jeep Wrangler YJ" Heavy-Duty: Chevalier D6 = "Chevrolet C10" Dash Bulldriver = "Dodge Ramcharger" Franklin All-Terrain = "Ford Explorer" Franklin Valuline = "Ford Econoline" Ambulance = "Ford Econoline Ambulance" Chevalier Step Van = "Chevrolet Step Van" Sports: Dash Elite = "Dodge Spirit" Chevalier Primani = "Chevrolet Cavalier" Chevalier Cossette = "Chevrolet Corvette" Mercia Lang 4000 = "Mercedes-Benz SL 600" Workshop ID: 3237202728 Mod ID: RealisticVehicleNames

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EtherHammerX – Project Zomboid Mod

EtherHammerX

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An advanced rewrite of the mod 'EtherHammer' that scans for and kicks players using cheats in Multiplayer Project Zomboid. NOTE: In order for this mod to work, the server needs to apply this code in ~Zomboid/Lua/ModLoader/mods/EtherHammerX: https://github.com/asledgehammer/EtherHammerX This mod uses ModLoader to serve content from the server-machine. this is for better security practices and allows the server to add their own anti-cheat checks to the template and further its security. Changing how keys are made or settings for periodic checks for cheats is highly recommended and encouraged!!! If the mod files are not installed on the server's machine, this mod will not work. TODO: Documentation soon. Workshop ID: 3367055125 Mod ID: etherhammerx

3,951 téléchargements Détails →
Tourette Syndrome – Project Zomboid Mod

Tourette Syndrome

par 76561199003921270

This mod adds tourette syndrom trait to the game. Your character will yell randomly attracting a lot of zombies so be prepared! This is my first mod so please tell me if you like and what kind of updates you would love to see. !!!!!!!!!!! MOD WORKS BEST IN SINGLE PLAYER AND MP BUGS ARE STILL NOT FIXED! IT WAS WRITTEN WHEN MULTIPLAYER WAS DISABLED SO PLEASE KEEP THAT IN MIND! !!!!!!!! Workshop ID: 2673748321 Mod ID: TouretteSyndr

3,409 téléchargements Détails →
Flip Vehicle [B42.20+] – Project Zomboid Mod

Flip Vehicle [B42.20+]

par 76561199079709559

How to use it? 1. In Vehicle If you are in a vehicle, press "V" to call the radial menu (In default key), and make sure you vehicle is already fliped, and then you see a loop icon, which means flipping vehicle, click it and the thing starts. This will detach your trailer if you have it attached to the vehicle. 2. Outside the vehicle Stand by the flipped vehicle, just like first case, press "V" to show the radial menu, click the loop icon and begin to flip, trailer does the same Workshop ID: 3764476627 Mod ID: Flip Vehicle

8,562 téléchargements Détails →
[B41] They Knew Fix SpawnChance – Project Zomboid Mod

[B41] They Knew Fix SpawnChance

par 76561198993860470

버전에선 필요 없습니다. 샌드박스에서 좀비 생성 확률 변경 안되는 문제 수정 Change Sandbox Options를 통해 싱글은 변경 후 재접속하면 적용 멀티는 변경 후 서버 재시작하면 적용 Workshop ID: 3075358477 Mod ID: They Knew Fix SpawnChance

5,292 téléchargements Détails →
Age Traits – Project Zomboid Mod

Age Traits

par 76561198092605730

This mod introduces 4 new traits Traits are - Age 30 - Age 40 - Age 50 - Age 60 When you start the game you will gain depending on the age you picked you will receive +1 or +2 or +3 or +4 to all your skills with a level above or equal to 1 And -1 or -2 or -3 or -4 fitness Workshop ID: 2796508003 Mod ID: MxAgeTrait

3,081 téléchargements Détails →

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