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- Project Zomboid
Mods et plugins pour Project Zomboid
Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
Nuclear Protocol B42.19
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Nuclear Protocol Nuclear Protocol introduces a dangerous end-game objective for players who have already conquered the apocalypse. You may have a fortified base, enough supplies to last for years, powerful weapons, and a secure territory. However, one final objective is still waiting to be completed. Find the military credentials, protective equipment, and sealed launch codes required to access the nuclear command terminal. Choose your target carefully, authorize the launch, and face the consequences of changing the world forever. End-Game Objective A nuclear strike is not something you can carry out immediately after starting a new world. The equipment and authorization documents required for the launch are extremely rare. You will need to search dangerous military locations to find them. You will need: - Military Access Card - Nuclear Authorization Card - Sealed Nuclear Launch Codes - Nuclear Command Terminal Once all requirements have been met, you can use the terminal to enter the target coordinates and authorize the nuclear strike. Nuclear Strike A nuclear strike is much more than a large explosion. The targeted area will be permanently devastated within a massive 500-tile radius. - Buildings will burn, collapse, and suffer permanent structural damage. - Vehicles inside the blast zone may be heavily damaged, destroyed, or completely burned out. - Trees, fences, roads, and other parts of the environment will be scorched. - Zombies caught inside the affected area will be destroyed. - Fires will spread throughout the ruins. - Ash, smoke, and fog will cover the devastated region. The destruction becomes a permanent part of the world. The city you target may never return to its former state. The Aftermath The explosion is only the beginning. Radiation spreads far beyond the physical destruction zone and becomes weaker as you move farther away from the impact point. Powerful post-blast winds, abnormal temperatures, heavy clouds, reduced visibility, ashfall, and dangerous weather conditions can continue for days. Entering the affected area without proper preparation can be fatal. Surviving Radiation Radiation cannot be seen. Survivors must therefore rely on proper equipment and careful preparation. A Geiger Counter can be used to measure nearby radiation levels and determine whether an area is safe to enter. Protective equipment includes: - Nuclear Hazard Suits - Gas Masks - Replaceable Gas-Mask Filters - Geiger Counters - Potassium Iodide Tablets An undamaged nuclear hazard suit combined with a working gas mask provides the highest level of protection. Damaged protective clothing becomes less effective, while gas-mask filters gradually lose their protective ability through use. Always inspect your equipment before entering a radioactive area. Potassium iodide can help reduce accumulated radiation in the body, but it cannot replace proper protective equipment. Preparation Matters Before authorizing a nuclear strike, consider preparing: - A secure shelter outside the radiation zone - Enough food and clean water for several days - Medical supplies and potassium iodide - Spare gas-mask filters - An undamaged nuclear hazard suit - A Geiger Counter - A safe evacuation route Singleplayer and Multiplayer Nuclear Protocol works in both singleplayer and multiplayer. In singleplayer, the nuclear launch can serve as the final objective of a long-term survival world. In multiplayer, survivors can work together to recover the required credentials, prepare shelters, organize an evacuation, and decide where—or whether—the strike should be launched. The consequences affect everyone in the world, turning the launch into a major server-wide event. Localization Supported languages: - English - Turkish - Spanish - Russian - German - Simplified Chinese Important Warning A nuclear strike permanently changes the affected part of the map. Do not launch a strike near an area you wish to preserve. Creating a backup of important worlds before using the terminal is strongly recommended. Since many new tiles were added in the latest update, the mod will still work with the current version, but the newly added tiles will not appear burned or destroyed after the nuclear explosion. I won’t be updating the mod, but you’re free to update it and publish your own version. Workshop ID: 3764265933 Mod ID: NuclearProtocolB42
The Butcher's Table 42.20
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🥩 The Butcher's Table The power grid is dead, but your survivor doesn't have to starve. Take your hunting and butchering to the next level in Build 42! This mod introduces a true "nose-to-tail" food chain. Bleed your game, harvest the guts, build a drying rack, and preserve your hard-earned meat for the long winter—all without relying on a generator. ✨ Key Features - Zero-Power Preservation: Build a Meat Drying Rack (Farming category). Hang up to 20 pieces of meat or fish to dry and secure your food supply for the apocalypse. - Nose-to-Tail Butchery: Don't waste a single calorie! Harvesting livestock and game (cows, pigs, sheep, deer) now yields Animal Intestines. - Blood Sausage (Kishka): Use the vanilla butcher hook to drain animal blood into a bucket. Combine it with guts and grain to craft raw blood sausage, then fry it up for a massive, hearty meal. - Jerky & Cured Meats: Turn pork, beef, venison, chicken, turkey, mutton, and rabbit into long-lasting jerky. Got a pork loin? Salt it, dry-cure it on the rack, and slice it into gourmet Polendwica. - Dried Fish: Preserve your catch! Dry whole small fish or fillets. The bigger the catch, the better the yield. - Hearty Comfort Food: Whip up Fried Potatoes with Cracklings for a solid morale boost, or cook Buckwheat — a fully integrated new grain that spawns in the world. Boil it in a pot, serve it in bowls, or add it to your favorite stews and soups! 🌍 Languages Available in English and Russian (Русский). 🥩 The Butcher's Table — Мясная кухня Электричество давно отключили, но это не повод голодать. Выведи охоту и разделку в Build 42 на совершенно новый уровень! Мод добавляет полноценную безотходную пищевую цепочку. Спускай кровь, используй субпродукты, строй сушилку и заготавливай мясо на долгую зиму — и всё это без единой капли бензина для генератора. ✨ Главные особенности - Заготовка без электричества: Построй Сушилку для мяса (категория «Сельское хозяйство»). Вяль до 20 кусков мяса или рыбы одновременно, создавая надежные запасы на случай зомби-апокалипсиса. - Безотходная разделка: Никакого перевода ценных продуктов! При разделке скота и дичи (коров, свиней, овец, оленей) теперь выпадают кишки. - Кровянка: Слей кровь с туши на ванильном крюке мясника в ведро. Смешай кишки, крупу и кровь, чтобы сделать сырую колбасу, а затем поджарь её для мощного заряда калорий. - Джерки и деликатесы: Суши свинину, говядину, оленину, птицу, баранину и крольчатину, нарезая их на питательные джерки. Нашел свиную вырезку? Посоли, завяль на сушилке и нарежь на настоящую полендвицу. - Сушёная рыба: Сохрани свой улов. Суши мелкую рыбу целиком или делай филе из крупной — чем больше рыба, тем сытнее запасы. - Домашняя кухня: Приготовь жареную картошечку со шкварками (отлично поднимает настроение!) или свари гречку. Это полноценная новая крупа: спавнится в мире, варится в котелке или кастрюле, раскладывается по мискам и идеально вписывается в супы и рагу. 🌍 Языки Встроенный перевод на русский и английский. Workshop ID: 3736576212 Mod ID: TheButchersTable
[B41] Mini Health Panel - Replace Bandage FIXED!
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no one has fixed this mod so after numerous fights with goblins and zombies I managed to figure out the magic recipe on how to fix this mod Just edited some code and it works :D Workshop ID: 3398990540 Mod ID: MiniHealthPanelReplaceBandagePatch
Bushmaster Modification
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Changes characteristics of '97 ADI Bushmaster by adding more engine power and able to take more damage before engine dies. Im not the best modder (cant find much head and tails in how vehicle health works overall). But atleast its a improvement. This mod must be loaded AFTER KI5's bushmaster mod. All credit goes to KI5, im just a mere enthusiast of his/her hard work. Workshop ID: 3097857964 Mod ID: Bushmod
US Military Bandits Integration
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Jusblazm's US Military Bandits This mod provides Bandits wearing modded clothing from US Military Pack. Updates I plan to release a new update on the 2nd of each month. This update will replace the current batch of bandits with a brand new batch. This will not harm your saves, nor will it affect currently spawned bandits. Freshly spawned bandits will be wearing gear according to the new list. This will provide some, hopefully noticeable change to extended saves. Compatibility Absolutely no mod conflicts with two caveats: - someone uses my naming convention for their own integration. - A unique ID generates a dupe (Wikipedia: the probability to find a duplicate within 103 trillion version-4 UUIDs is one in a billion) Known Issues - Errors appear when opening the clan in Bandits Creator. These errors are harmless, it happens because the bandits are wearing clothing that cannot be displayed in Creator, like custom locations. Do not edit them or you will delete the clothing not being displayed. GitHub Archive I will be keeping an archive of each update's bandits.txt and clans.txt files, so that if there is a set you really like, you can continue to use them even after the mod updates and moves away from them. GitHub Archive Permissions I created a simple extension for Bandits NPC that allows bandits to wear the custom equipment slots provided by KATTAJ1 Clothes Core and I corrected a texture issue in US Military Pack. The item IDs and clothing ID belong to Wayne's US Military Pack, the BodyLocation's belong to TTAJ1bl4's KATTAJ1 Clothes Core and Slayer's Bandits NPC reads the text files. US Military Pack and Bandits NPC have the default permissions of Credit where it's due, and KATTAJ1 Clothes Core has On Lockdown permissions, but explicitly permits references. Be sure to credit everyone for their hard work. Credits The Indie Stone for Project Zomboid Slayer for Bandits NPC and Bandits Creator TTAJ1bl4 for KATTAJ1 Clothes Core Wayne for US Military Pack Workshop ID: 3479572125 Mod ID: JusBanditsUSMilRANDOM
The 1993 Furry Convention
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When Central Kentucky hosted the annual Fur Convention, the world went topsy-turvy. Replaces majority of zombies into your favorite furry friends. - Compatible with the fashion montage mod - I wouldn't recommend running this mod along with mods like AuthenticZ as this mod changes ALL zombies to spiffo zombies. Both are compatible, but Furry Convention overwrites all the zombie outfit spawns. Note: This mod is meant to be 100% fun and no hatred or disdain is pointed at any group. Have fun! - Peach Workshop ID: 2181923323 Mod ID: FurryConvention
The prepper starter kit! (41 IWBUMS)
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IWBUMS "update" was made with permission from Janusridderanus, the original mod author. A prepper knows what you need in a zombie apocalypse. A tent, an axe, a saw, and a hammer! I was frusterated that you couldn't build straight from the start and had to search a long time to find these items. So I created this starter kit for more creative play. Don't forget to set starter kit to enabled. Enjoy! picture by Kun Fotografi. Current stable release for Zomboid 40 is available here: https://steamcommunity.com/sharedfiles/filedetails/?id=1886809969 Note: As IWBUMS is always in flux, this mod may break with new IWBUMS builds! Please let me know if you come across any issues, and I'll do my best to fix. Workshop ID: 1905915887 Mod ID: prepper
[B41] Propane Torch and Tank Fix
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This mod is a merge of Drazion's 41.78+ Propane Torch Fix and TeregX's Propane Tank Fix. ⚠️ This item is not authorized for posting on Steam, except under the Steam account named Voguh. Workshop ID: 3396131066 Mod ID: PropaneTorchAndTankFix
Show Skill Xp Gain Percentage
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Replaces the skill xp gained display with a percentage of how close the player is to the next level. Note on Permissions You don't have to ask me for permission to fork, patch, or repost my mods! Do whatever you want with it My Mods Workshop ID: 3352381257 Mod ID: ShowSkillXpGainPercentage
Emergency Lights Controller Build 41+
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Cycle the Lights in an Emergency Vehicle using the TAB key. Cycle the Siren using the CAPS LOCK key. B41.68 Multiplayer Compatible Workshop ID: 2414050907 Mod ID: EmergencyLightsController
Custom Upgraded Generator
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Mod created for the Sunday Drivers and PARP communities. Upgrade your existing generators into a custom generator! Sandbox options to select Maximum Fuel, Maximum Condition, and CUSTOM GENERATOR SPRITES! ROTATE YOUR NEW GENERATOR IN PLACE! B41 mod. Compatible with Multiplayer. Workshop ID: 3562211086 Mod ID: CustomUpgradedGenerator
Minimal Display Bars PZHydro
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This mod is a fork of Minimal Display Bars by ATPHHe This version includes changes by SenorSmartyPants and have bars disabled by default on Gromclad's request. This forks github link. Workshop ID: 2869312082 Mod ID: MinimalDisplayBarsPZHydro
Pinoy Foods
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Work in progress! Filipino Flavors: Bring Home the Taste of the Philippines! Thank you for the amazing feedback and support so far. I'm thrilled to announce some new additions that will further enrich your survival experience with a taste of home. Mod Features: Lucky Me Pancit Canton Original Lucky Me Pancit Canton Kalamansi Lucky Me Pancit Canton Chilimansi Lucky Me Pancit Canton Sweet and Spicy Lucky Me Pancit Canton Extra Hot Lucky Me Mi Goreng ============================ Not Yet Updated: Pure Foods Corned Beef 555 Sardines with Tomato Sauce Century Tuna Mega Sardines San Marino Corned Tuna Argentina Corned Beef Pure Foods Vienna Sausage Pure Foods Luncheon Meat Del Monte Fruit Cocktail Hunts Pork & Beans Eden Cheese San Miguel Pale Pilsen Bottle San Miguel Pale Pilsen Can Red Horse Bottle Red Horse Can ============================ How To Install: Subscribe to the mod. Make sure to enable it in the mod list before launching the game. As time permits, I'll be adding: More Filipino foods. 3D models for the new items. Recipes involving these new ingredients. Special Thanks: Project Zomboid community: For the incredible support and resources that helped make this mod possible. Open-source LUA libraries: These tools have been invaluable in learning the ropes of modding. Note: This mod is a work in progress. I'm open to feedback, suggestions, and bug reports. Please leave your comments, and let's make this mod better together! Don't forget to share and like! Workshop ID: 3035260198 Mod ID: pinoy_foods_42
[B42]Backpack expansion tool
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42.13+ fixes were made to the mod for "喵了个球". Kill zombies (default 1%, sandbox setting) to get the Backpack Expansion tool. The tools are as follows: Items that increase the capacity of the backpack by 10 squares. A item that gives a 5% weight reduction bonus to the backpack. Workshop ID: 3655303949 Mod ID: Bagexpand
[COS] BlackWatch
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How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission
Alabama Specials
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This mod adds 3 rare & unique vehicles into Project Zomboid. Prior to entering Alabama, the presenters stopped at the village of Bagdad and were instructed to paint each other's cars with slogans that could lead to them getting shot by the locals. Having fled from Alabama, the three presenters of a British TV show found themselves in Kentucky during a zomboid apocalypse. Their cars were dumped by the side of the road and their owners.... perhaps no more. Please Read- - The cars are simple retextures of vanilla vehicles. Their stats are the same as their vanilla counterparts. - They are intended to be rare, so let me know if they are too rare or too common. - This mod is meant in good humour, I know the inspiration for this mod didn't occur in the 90's. - Good luck collecting them! - To those who are offended and downvoting this mod.... watch the episode and you'll understand Workshop ID: 2959648724 Mod ID: AlabamaSpecialsTopGear
Neco Arc!
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La creatura (neco arc) in the knox country What will she do? Check your mail box to find out today! <3 This mod adds custom Neco Arc to project zomboid, she works both as pipebomb and as rare figure. Now you can enjoy company of neco arc in project zomboid, and definitely you can troll a bit. Findable in houses, mailboxes and in shops (Neco arc overwrites vanilla pipebomb), acts as its own item too. Dori dori dori You can support me on kofi: Please inform about bugs, so i can fix them Future features: - better explosion sounds - sound emiter playing melty blood theme If you want to tinker with my mod please write to me first for my permission Neco arc is owned by French-Bread, Melty Blood Act (メルティブラッドアクト, Meruti Buraddo Akuto) Workshop ID: 2924346212 Mod ID: NECO
UDWAP Raven Creek Apartments
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Nice apartment building deep in Raven Creek with full power and water setup. Loot the fallout shelter in the basement, or find a pillow and make yourself at home. Optional tunnel to next door building provides a quick, quiet extra entrance or emergency exit. Use the optional solar panels on the roof and careful management of power usage to keep this base powered forever. Workshop ID: 3562755664 Mod ID: DWAP_RavenCreek_Apts Map Folder: DWAP_RavenCreek_Apts
Error View [B41 - B42]
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PT BR Oi galera sou Brasileiro e este é meu primeiro mod para Project Zomboid... Deixe seu feed back - Qualquer problema por favor reportar. O Intuito do Error View é adiciona uma tela no menu principal do Project Zomboid para analisar mods instalados e ajudar a identificar problemas antes e depois de carregar o jogo. Ele verifica compatibilidade com a build atual, dependencias ausentes, conflitos declarados, ordem de carregamento recomendada, estado da Oficina, scripts Lua com require(...) faltando, erros de sintaxe e falhas reais registradas nos logs da sessao. Tambem organiza os mods por status, destaca os que estao incompativeis ou com aviso, mostra os motivos no painel de detalhes e ajuda a encontrar qual mod causou erro durante o carregamento do jogo. O item foi preparado para funcionar tanto no Build 41 quanto no Build 42, usando a versao correta do mod para cada build do jogo. Meu canal do youtube onde mostro minha vida trabalhando em navio de cruzeiros: Inscreva-se EN Hi everyone, I'm Brazilian and this is my first mod for Project Zomboid... Please leave your feedback—if you encounter any issues, please report them. The purpose of Error View is to add a screen to the Project Zomboid main menu to analyze installed mods and help identify problems before and after loading the game. It checks for compatibility with the current build, missing dependencies, reported conflicts, recommended loading order, Workshop status, Lua scripts missing require(...), syntax errors, and actual crashes logged in the session logs. It also organizes mods by status, highlights those that are incompatible or have warnings, displays the reasons in the details panel, and helps you find which mod caused an error while loading the game. The mod has been designed to work on both Build 41 and Build 42, using the correct version of the mod for each game build. My YouTube channel, where I share my life working on a cruise ship: PT BR: Subscribe Workshop ID: 3733134439 Mod ID: ErrorView Workshop ID: 3733134439 Mod ID: ErrorView
Dirt Bike
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Adds 7 dirtbikes to the game! UPDATED TO HAVE CUSTOM ENGINE SOUNDS! UPDATED TO INCLUDE MORE COLORS AS PER REQUEST! The dirtbikes comes in 7 colors: Red, Green, Purple, Orange, Blue, OliveGreen, and Camo! Currently for Build41 only Spawns in the world and is also manually spawnable in debug or admin mode ***Requires Tsar's Common Library (will automatically download when subscribing) ***THIS MOD WILL CONFLICT WITH AUTOSAR MOTORCLUB ***CANNOT BE RUN ALONGSIDE AUTOSAR MOTORCLUB This mod uses files and similar structure to the Autosar Motorclub mod created by iBrRus. They get ALL of the credit for the hard work. This is simply a remodel and retexture to add dirtbikes. Workshop ID: 3421406080 Mod ID: Dirt Bike
[NPDM] Black Mirror
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Black Mirror Even MOAR Cute tactical Gear for Females ( mainly Ava ) adds the R6 Black Mirror outfit, to PD lockers Oh boy more 512x512 optimised textures PERMISSIONS. ASK FOR ALL MOD INQUIRIES RELATED TO PERMISSIONS: IE: do not re-upload this Mod under ANY circumstances. Not On the Workshop, or Anywhere. Support the 'Official' Release. Workshop ID: 3514489832 Mod ID: NPDM_BlackMirror_B42 B41: Mod ID: NPDM_BlackMirror
Ammo Loot Drop · Gunrunner's Weapon Pack · Zombies Drop Ammo & Ammo Box
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Once activated, every zombie you eliminate has a chance to drop ammo, ensuring you're always locked and loaded for the next wave of zeds. No more scrounging for bullets in desperate times This mod only adds ammo to the zombie loot tables. The ammo itself comes from the weapon pack. Build 41 and Build 42 One item, both builds. The game loads whichever matches. - Build 41 · requires Gunrunner's Weapon Pack - Build 42 · requires Gunrunner's Weapon Pack B42 VFE Port and Vanilla Firearms Expansion Gunrunner's Weapon Pack has no official Build 42 release. The community port is the one to subscribe to on 42, and it needs Vanilla Firearms Expansion alongside it. The sandbox switches below are on the Build 42 side; Build 41 keeps one drop rate per mod and nothing else. Two mods in one, enable only the ones you want - Ammo Loot Drop Gunrunners · loose rounds · default rate 3.5 - Ammo Loot Drop Gunrunners Box · boxes of ammo · default rate 0.35 Zombies may drop a loose round and a box of each: - .223 - .308 - .38 Special - .44 Magnum - .45 Auto - 5.56mm - 9mm - 7.62 - .22 - .357 - Shotgun Shells - M60 Ammo Links Box (box only) Drop rate Each mod has its own drop rate in the sandbox settings, so you can tune them to your playstyle. Choosing which ammo drops Every round type has an on/off switch of its own next to the drop rate, all on by default. Turn one off and zombies stop carrying it, handy when you have already disabled that caliber in your weapon mod. Choosing which zombies drop Only Armed Zombies Drop Ammo sits next to the drop rate and starts off, so nothing changes until you turn it on. Left off, every zombie carries ammo, uniforms and all. Servers and hosted games The server rolls corpse loot, so these must be active on the server, not just in your own list; a hosted game counts as a server. Mods are matched by id, never by folder name, and one with a missing requirement is dropped at startup with only a line in the server log. The Gunrunners Weapon Pack installs into a folder called Gunrunners Weapon Pack B42 Port, but its id is GunrunnersWeaponPackB42Port, and it requires VFExpansion1 in turn. Mods=VFExpansion1;GunrunnersWeaponPackB42Port;AmmoLootDropGunrunners;AmmoLootDropGunrunnersBox WorkshopItems=3761077099;3782527930;3261826451 Never run out of ammo again (= ^_^ =) If you like this mod, please consider giving it an upvote so that other players can discover and enjoy it as well. Workshop ID: 3261826451 Mod ID: AmmoLootDropGunrunners Mod ID: AmmoLootDropGunrunnersBox
NSZ Rules Book
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Adds a NSZ Rule Book Workshop ID: 2809356064 Mod ID: NSZR
Rick Grimes - Commonwealth of Virginia Law Enforcement Uniform
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The iconic constable uniform that Rick and Michonne wear in Alexandria in the fifth season of The Walking Dead is now available in Project Zomboid! The perfect piece for roleplaying Constable Simp Rick! What does it include? The mod includes the jacket, shirt and pants. Where can I find the clothes? They can be found inside wardrobes, clothing shops and lockers. If you want you can wear it from the start by using the mod "Fashion Montage - Begin with any outfit". You can find them in character creation by the names "Commonwealth of Virginia Law Enforcement Jacket/Pants/T-Shirt! Is it possible to open the jacket? Yes, the jacket can be worn in two different ways, open jacket or closed jacket! My other The Walking Dead Mods! Rick Grimes King County Sheriff Uniform - https://steamcommunity.com/sharedfiles/filedetails/?id=3245827102 Rick Grimes Murder Jacket - https://steamcommunity.com/sharedfiles/filedetails/?id=3185544130 Rick Grimes CRM Consignee Jacket - https://steamcommunity.com/sharedfiles/filedetails/?id=3181258786 Rick Grimes Season 2 Jacket - https://steamcommunity.com/sharedfiles/filedetails/?id=3195231754 Carl Grimes Atomic Paw T-Shirt - https://steamcommunity.com/sharedfiles/filedetails/?id=3173845020 Glenn S2 Yellow T-Shirt - https://steamcommunity.com/sharedfiles/filedetails/?id=3179757406 Glenn S2 Jacket - https://steamcommunity.com/sharedfiles/filedetails/?id=3179623177 Glenn S2 Blue T-Shirt + Cap - https://steamcommunity.com/sharedfiles/filedetails/?id=3176638382 Shane Walsh Police Cap - https://steamcommunity.com/sharedfiles/filedetails/?id=3177687013 Shane Walsh Sheriff T-Shirt - https://steamcommunity.com/sharedfiles/filedetails/?id=3175257570 Sophia Peletier Rainbow T-Shirt - https://steamcommunity.com/sharedfiles/filedetails/?id=3174943761 Carl Grimes TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3143511778 Rick Grimes TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3143510398 Daryl Dixon TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3143513805 Shane Walsh TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3148577212 Michonne TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3165045380 Eugene Porter TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3164314300 The Walking Dead 30 Songs Pack - https://steamcommunity.com/sharedfiles/filedetails/?id=2934759628 The Walking Dead Comics - https://steamcommunity.com/sharedfiles/filedetails/?id=3174374087 Workshop ID: 3247341641 Mod ID: Rick Grimes - Commonwealth of Virginia Law Enforcement Uniform
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
Louer un serveur Project Zomboid – guide multijoueur
Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
Serveur Project Zomboid avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Project Zomboid