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Mods et plugins pour Project Zomboid

52 000+ mods disponibles Source : Steam Workshop ↗

Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.

Inventory Tetris MP FIX 42.20 (DISCONTINUED) – Project Zomboid Mod

Inventory Tetris MP FIX 42.20 (DISCONTINUED)

par 76561199108749146

Grid-based inventory for Build 42.20, repaired for single player and multiplayer. Version 2.09 - Fixes shotgun reload, rack, eject, insert-magazine, and unload actions after equipping firearms from equipped bags. - Stages held firearms safely for Build 42.20's root-inventory checks without requiring free pocket-grid space. - Fixes shotguns and other weapons failing to equip or open their interaction menus when stored in an equipped bag. - Equips carried weapons directly before relocating them for Build 42.20 ownership and multiplayer synchronization, without requiring free pocket-grid space. - Fixes trap placement from equipped bags by consuming the trap from its actual nested container on both client and server. - Removes the right-click developer grid/item/container editor from the release build, including when the game is launched with -debug. - Restores furniture/moveable placement and trap context menus when items are stored in equipped bags. - Prevents inventory hover events from leaving unrelated floor items outlined in blue. - Prevents early-load errors when Build 42.20 loads moveable and trap UI classes lazily. - Removes the remaining startup trap-menu warning by waiting for vanilla trap UI to load. - Lets carried bags go straight into their worn slot even when the pocket grid is full, with matching client and multiplayer-server validation. - Fixes the missing inventory/equipment UI caused by B42.20 compatibility changes. - Fixes the _sendModData crash that spammed errors while opening inventories or moving items. - Fixes ghost icons and duplicated stacks during MP transfers. - Fixes shelves, crates and other world containers losing or rejecting their saved grid data. - Fixes zombie inventories appearing only after selecting Move to Floor. - Removes the per-tick isNPC error loop and repairs MP inventory synchronization. How it works - Every container is a grid and every item has a footprint. Press R while dragging to rotate. - Modded items receive sensible sizes automatically from their weight and category. - Bags can go inside bags, and empty soft bags use less space. - Items that do not fit go into the overflow list. They are not deleted. - Grid space and weight limits work together. Both are configurable. - Organized and Disorganized change grid space instead of carry weight. Required setup - Requires Equipment UI: Workshop ID 2950902979. - Do not enable the original Inventory Tetris alongside this fork. - Dedicated servers: Mods=EQUIPMENT_UI;INVENTORY_TETRISP_MP - Dedicated servers: WorkshopItems=2950902979;3769773293 Settings Settings are available under Inventory Tetris, Inventory Tetris: Inventory Space, and Inventory Tetris: Search when creating a sandbox. - Clothing Pocket Size Bonus: 1 - Bag and Backpack Size Bonus: 1 - World Container Size Bonus: 3 - Organized Bonus: 1 - Disorganized Penalty: 1 - Item Weight Multiplier: 0.10 Grid bonuses are added to both width and height. A +1 bonus adds much more room to small containers than large ones. Setting all bonuses to 0 restores the original mod's grid sizes. Solo players can also edit TetrisMPConfig.lua. Dedicated servers should edit the nested InventoryTetris = { } section in their SandboxVars file while the server is stopped. See CONFIG_README.txt for details. What this fork includes - Inventory Space settings for pockets, bags, world containers and traits. - Item Weight Multiplier built in; no separate Feather Weight mod is needed. - MP Patch, Outlier Fixes and Load All Mags compatibility merged into one mod. - Stable item sizes between sessions and support for modded items. - Repairs for empty crates, partial Grab All transfers, worn clothing transfers, nested bags, hotbar transfers and animation lockups. - Correct Equipment UI labels in all bundled languages. Notes - Safe to add to an existing save. Do not remove it from a save after using it. - Shrinking a grid does not delete items; anything that no longer fits moves to overflow. - Grid scale, click actions and stack shadows are per-player options. - Support: https://discord.gg/kWqp33FsA8 Credits Inventory Tetris was created by Notloc. The B42.19 fix, MP patches and Easy Mag Container work are by Royadin. This fork combines and updates that work for Build 42.20. Original mod Workshop ID: 3769773293 Mod ID: INVENTORY_TETRISP_MP

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Mexiox's - Mexican Firearm Weapons – Project Zomboid Mod

Mexiox's - Mexican Firearm Weapons

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Descripcion en español Muy buenas supervivientes, este mod agrega 10 armas 100% hechas en México LISTAS PARA LA B42, agrega 2 calibres de munición, cargadores para las nuevas armas y un se agrega nuevo sistema de combate, ahora está la funcion de usar estas armas de fuego como armas melee, el cambio de arma puede hacerse presionando la tecla que decidan usar (por default es Z) Las armas agregadas son: - Mendoza HM3 - Mendoza PK-62 - Mendoza PK-62c - Mendoza Puma Rifle - Mondragon Rifle - Pistola Trejo 2GT - Sniper DGIM Morelos Bicentenario - Rifle FX-05 Xiuhcoatl - SAX-200 Xiuhcoatl - Mendoza RM2 Los nuevos calibres agregados son el .22 y 7.57 Los Xiuhcoatl usan el calibre 5.56 mm vanilla y el cargador es el 5.56 vanilla. Este mod es compatible con el Mod Pack de Snake y con cualquier mod de armas de fuego. Por ahora no tienen accesorios las armas pero próximamente habrán. ? ¿Tienes alguna duda de nuestros mods? contactanos en nuestro server de discord y síguenos en nuestras redes sociales. Discord Instagram English Description Whats up survivors, this mod adds 10 weapons made in Mexico NOW FOR B42, also adds two new ammunition calibers, magazines for the weapons that use them and a new combat system, in which you can now toggle between the firearm and melee use of a weapon while using them, to do this you can switch them by going on your inventory and switching it manually or just having the weapon equipped in primary and pressing the key you so chose to use (by default its Z) The weapons added are: - Mendoza HM3 - Mendoza PK-62 - Mendoza PK-62c - Mendoza Puma Rifle - Mondragon Rifle - Pistola Trejo 2GT - Sniper DGIM Morelos Bicentenario - FX05 Xiuhcoatl - SAX-200 Xiuhcoatl - Mendoza RM2 The added ammunition calibers are .22 & 7.57 The Xiuhcoatl family uses 5.56 mm from vanilla and the 5.56 vanilla magazine. This mod is compatible with Snake Mod Pack and all mods of weapons Currerntly we did not add mods for the weapons, that will come in the next update. ? Have any questions about this or other of our mods? Join our discord, we mainly speak Spanish in there but we do also reply and talk with English speakers, so don’t hesitate to join and ask, also, we have Instagram, we’re not very active there currently but we do plan to be more later. Discord Instagram Workshop ID: 2882852956 Mod ID: mexioxfirearms Workshop ID: 2882852956 Mod ID: mexioxfirearms

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Weapons Condition Indicator B42+ (Brazilian Portuguese) – Project Zomboid Mod

Weapons Condition Indicator B42+ (Brazilian Portuguese)

par 76561199131666750

Translation into Brazilian Portuguese of the Weapons Condition Indicator B42+ mod (This mod needs the original mod to work). Making it clear that I have no intention of stealing the credits of the original creator, it's just a way I found to bring it to our language, that is, all rights go to the original creator of the mod: @Luke42 Workshop ID: 3520707719 Mod ID: Indicador de Condicao da Arma B42+

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Medical Analyzer – Project Zomboid Mod

Medical Analyzer

par 76561198876908684

What is this mod about? The mod adds the ability to practice and examine the dead bodies of players or zombies, increasing the first aid skill, which is so necessary to reduce the time for treating wounds. The mod contains separate "modules" and settings in the sandbox, which can be configured as you like. Works in multiplayer. Module: Autopsy Adds a “full” examination of the corpse, namely, an autopsy. An autopsy gives a lot of experience in first aid, but also requires a lot of costs such as: time, tools, special protective clothing and the first necessary basic knowledge of anatomy. Don’t overdo it, the character gets tired too! Basic knowledge about anatomy can be learned through the magazine, which can easily be found even in a regular local library. Module: Practice On corpses it becomes possible to practice the skill of applying bandages, sutures and splints. Each of these types of practice is unique in its own way and it all depends on the level of difficulty: how much time will be spent, how much experience for first aid will be given and the things required for it. Don’t drag yourself into this for a couple of hours! Do you want to finish practicing? Then do not forget to remove the objects that you used for practice from the corpse, but keep in mind that it is not always possible to remove everything, because there is almost always a chance that something will remain on it always, but not among advanced doctors! Professions, their meaning in fashion Profession Description Medic You, as a physician who already has good experience, will know all the skills, and even be able to write the journals themselves. Gains more experience than usual Nurse A little worse than just a medic, but we still get good experience and have an advantage in practice, but we’ll have to study and find the rest ourselves.. Veteran Actions only make you feel less sick... - Having the hemophobe perk, you will OFTEN and CONSTANTLY experience stress and panic during practice or dissection, making it impossible! Of course this can be fixed! By getting beta blockers you can overcome this fear. Tags: training, practice, opening, bandages, bandages, first aid, doctor, skills, enhancement Workshop ID: 3116120899 Mod ID: MedicalAnalyzerA Mod ID: MedicalAnalyzerB

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Huge Hiking Bag – Project Zomboid Mod

Huge Hiking Bag

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Adds a new size (huge) hiking bag with 32 capacity and 85% weight-reduction to the game. The weight of the bag itself is a bit higher (0.8) than the weight of the Big Hiking Bag (0.5). Crafting Recipe: 1x any Knife (not consumed) (using a Butter Knife increases crafting time) 1x Needle (not consumed) 2x Big Hiking Bag 4x Thread (4 complete Rolls) I created this mode because most similar Mods did not fit my taste, mostly because of the balancing. Let me know what you think about this Mod down below in the comments! Workshop ID: 606927963 Mod ID: HugeHikingBag Download from external Site: https://drive.google.com/open?id=0B8kQ63xIKpifYXJaTmJCb0g3Nm8

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[Survivalist's Cloak] [B42.20] – Project Zomboid Mod

[Survivalist's Cloak] [B42.20]

par 76561198068788655

Survivalist's Cloak Survivalist's Cloak Adds A Standalone Survivalist Military Blanket Cloak! Now you can wander the wasteland in Style. Found in gun stores, police area's & In Homes 512x512 Textures! Support Free & Open Modding! You can Grab ALL of my mods including ones steam hates or has nuked Etc From report spam On My Discord! The Mod Haven Discord Much Waow Workshop ID: 3563071709 Mod ID: NPDM_SurvivalistCloak

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Armor Crafting UI Fixes – Project Zomboid Mod

Armor Crafting UI Fixes

par 76561198412045100

Change the items required for the crafting slot to 6 in a row to fix an issue where the crafting button would be pushed off-screen when browsing some items in the armor category. Workshop ID: 3412296635 Mod ID: ARMOR_CRAFTING_UI_FIXES Mod ID: ARMOR_CRAFTING_UI_FIXES_720P

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Zed's Better FPS - B42.20.2 Fix / 42.20.2 修复版 – Project Zomboid Mod

Zed's Better FPS - B42.20.2 Fix / 42.20.2 修复版

par 76561198258764906

Zed's Better FPS - B42.20.2 Fix / 42.20.2 修复版 Fix maintainer / 修复版作者:老余 Until the ZombieBuddy author adds me to the local author list, this mod will temporarily disable Java signature verification to ensure that users experiencing network issues or unable to properly access the Steam Workshop can still enable and use the mod normally. English This is an unofficial complete replacement for zed-0xff/ZBBetterFPS on Project Zomboid 42.20.2. Original mod and code by Zed, released under the included MIT License. - Original Workshop: 3622986450 - Original source: github.com/zed-0xff/ZBBetterFPS - Required framework: ZombieBuddy 2.3.2+ (3619862853) What this fixes The old Patch_IsoMovingObject directly accessed the removed IsoZombie.networkAi field and crashed on 42.20.2. This build uses the current getNetworkCharacterAI() API with a null guard. Streamlined Physics / Rewrite IsoMovingObject.separate is the code path fixed here. Installation and conflicts - Install and enable ZombieBuddy 2.3.2 or newer. - Disable or unsubscribe from the original ZBBetterFPS and BetterFPS_B42. This mod is a complete replacement, does not depend on the original, and cannot be enabled with either one. - Enable only this 42.20.2 Fix. - Approve the Java Mod when ZombieBuddy prompts you, then fully exit and restart Project Zomboid. Settings and risks Settings path: Options → Mods → Zed's Better FPS - B42.20.2 Fix / 42.20.2 修复版. All optimization checkboxes are disabled by default. Enable one at a time and test. - Render Distance: lower values reduce load but increase pop-in and may affect distant-entity mods; reload the save after changes. - Uncapped FPS: forcing uncapped increases load, heat and power use; forcing capped may affect frame pacing. - Optimize IndieGL State: skips redundant OpenGL state calls; unusual rendering mods may show artifacts. - Optimize Sprite Batching: reduces draw calls; custom rendering/batching mods may conflict. - Optimize RingBuffer: enlarges GPU buffers and batch pools, uses more memory, and requires a full restart after changing. - Optimize Chunk Shaders: caches shader state; custom terrain shaders may render incorrectly. - Optimize 3D Models: caches model shader data; custom model/shader mods may conflict. - Streamlined Physics / Rewrite IsoMovingObject.separate: rewrites collision/separation logic and is this fix's repaired code path; may alter pushing, bumping or collision behavior with gameplay mods. - Instant Zoom: removes zoom animation and changes visual transitions. - Lower CPU Use: yields CPU time; aggressive modes can reduce responsiveness or FPS. Scope, signature, and limitations Verified only on PZ 42.20.2 with ZombieBuddy 2.3.2. Use cautiously after future game updates. The JAR is signed by the uploader/user's Steam public author key. It is not Zed's official signature, is not an upstream release, and does not imply upstream endorsement. 中文 这是 zed-0xff/ZBBetterFPS 面向 Project Zomboid 42.20.2 的非官方完整替代修复版。原模组与代码作者为 Zed,按随附 MIT License 发布。 - 原 Workshop:3622986450 - 原始源码:github.com/zed-0xff/ZBBetterFPS - 硬依赖:ZombieBuddy 2.3.2+(3619862853) 修复内容 旧版 Patch_IsoMovingObject 直接访问已被删除的 IsoZombie.networkAi 字段,会在 42.20.2 崩溃。本版改用当前 getNetworkCharacterAI() API,并加入空值保护。Streamlined Physics / 重写 IsoMovingObject.separate 正是本次修复的代码路径。 安装与冲突 - 安装并启用 ZombieBuddy 2.3.2 或更高版本。 - 禁用或取消订阅原版 ZBBetterFPS 与 BetterFPS_B42。本模组是完整替代版,不依赖原版,也不能与二者同时启用。 - 只启用本 42.20.2 修复版。 - ZombieBuddy 首次提示时批准 Java Mod,然后完全退出并重新启动 Project Zomboid。 设置与风险 设置路径:选项 → 模组 → Zed's Better FPS - B42.20.2 Fix / 42.20.2 修复版。所有优化复选项默认关闭,建议逐项启用并测试。 - 渲染距离:降低数值可减少负载,但会增加物体突然出现,并可能影响远距离实体模组;修改后需重载存档。 - 无上限 FPS:强制解除上限会增加负载、温度和功耗;强制限制可能影响帧时间表现。 - IndieGL 状态优化:跳过重复 OpenGL 状态调用;特殊渲染模组可能出现画面异常。 - Sprite Batching 优化:减少绘制调用;自定义渲染或批处理模组可能冲突。 - RingBuffer 优化:扩大 GPU 缓冲区与批次池,增加内存占用,修改后必须完全重启游戏。 - 区块着色器优化:缓存着色器状态;自定义地形着色器可能显示异常。 - 3D 模型优化:缓存模型着色器数据;自定义模型或着色器模组可能冲突。 - Streamlined Physics / 重写 IsoMovingObject.separate:改写碰撞与分离逻辑,也是本次修复点;可能改变与其他玩法模组之间的推挤、碰撞或绊倒行为。 - 即时缩放:移除缩放动画,改变视觉过渡效果。 - 降低 CPU 使用:让出 CPU 时间;激进模式可能降低响应性或帧率。 适用范围、签名与限制 仅针对 PZ 42.20.2 与 ZombieBuddy 2.3.2 完成验证。游戏未来更新后请谨慎使用。JAR 使用上传者/用户自己的 Steam 公开作者密钥签名,不是 Zed 官方签名,不是上游正式发布,也不代表上游背书。 署名与许可 原作者:Zed / zed-0xff。完整 MIT License 与 Zed 版权已包含在模组 LICENSE 文件中。 Important / 重要: Steam Required Items cannot be set by workshop.txt. After the first upload, manually add ZombieBuddy item 3619862853 as a Required Item on this item's Workshop page. / workshop.txt 无法设置 Required Items;首次上传后必须在页面手动将 ZombieBuddy 3619862853 添加为 Required Item。 Workshop ID: 3782613536 Mod ID: ZBBetterFPSB4220Fix

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zRe Vaccine 2.0 ReMod by kERHUS 简中汉化 – Project Zomboid Mod

zRe Vaccine 2.0 ReMod by kERHUS 简中汉化

par 76561199103258790

有问题请指正。 放置在原mod下面。 感谢作者kERHUS的制作。 原模组地址:https://steamcommunity.com/sharedfiles/filedetails/?id=3215662377 Workshop ID: 3350516195 Mod ID: zReModVaccin20byk_CNJF

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Wear Bucket as Hat – Project Zomboid Mod

Wear Bucket as Hat

par 76561198043930701

For all you unhinged Zomboid players out there who are tired of wearing the same helmets over and over again, I present to you...THE BUCKET. "Well this seems useless" - RIP guy who didn't wear bucket on head "The most pedestrian mod I've ever seen" - Some asshat "Save a helmet, wear a bucket!" - A really coolguy Workshop ID: 3176316084 Mod ID: BucketHat

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Lite Pack Backpack [B42.20+] – Project Zomboid Mod

Lite Pack Backpack [B42.20+]

par 76561198005680750

Lite Pack Backpack The classic Lite Pack Backpack, restored as one standalone Build 42 mod. This mod restores the older Build 41 Lite Pack Backpack for Project Zomboid Build 42.20+. Features - Lite Pack Backpack in five colour variants - Capacity 22, weight reduction 70, weight 1.1 and run speed modifier 0.98 - Build 42 tailoring recipe for crafting the backpack - Natural loot spawns in bookstores, camping stores, school supplies, lockers, closets, camping crates and selected wardrobes - English, German, Japanese, Simplified Chinese, Spanish, French, and Russian translation - Singleplayer and multiplayer support - Dedicated server support - No required mods Crafting The backpack is crafted through the Build 42 crafting system and requires Tailoring 2. The recipe uses a needle, scissors, thread, duct tape, leather strips, ripped sheets and scrap metal. Multiplayer The backpack's natural loot distribution is handled by the server. The mod must be installed and activated on both the server and every client. All players and the server must use the same version of the mod. Backpack Settings Backpack capacity, weight, weight reduction and running speed can be changed in the sandbox settings. Existing backpacks in your character inventory are updated when loading a singleplayer save or joining a multiplayer server. New backpacks use the selected values automatically. After changing the settings, reload your save or reconnect to the server. The mod does not use recurring background scans. Mod Compatibility The mod is supported by: Bottles Backpack Bottom Important - Created and tested for Project Zomboid Build 42.20.2 - Do not activate the original Build 41 mod at the same time - Later Project Zomboid versions may require another compatibility update Credits and Original Mod This Build 42 version would not exist without the work of the original creator. Please visit and support the original Workshop page: - Lite Pack Backpack - original mod by Shini - Taiwendo - Build 42.20.2 conversion, repairs, updated crafting recipe, loot distribution, configuration, translations and multiplayer adaptation All rights to the original models, textures and concepts remain with their respective creator. This is a fan-made Build 42 compatibility update and not an official continuation of the original mod. If the original creator has questions or requests changes, please contact me. Workshop ID: 3782129003 Mod ID: LitePackBackpackB42

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Bring Radio Back to Life: Aftermath Radio [EN/RU/ZH] – Project Zomboid Mod

Bring Radio Back to Life: Aftermath Radio [EN/RU/ZH]

par 76561197964489304

Aftermath Radio: Louisville Relay When the power dies in Project Zomboid, the radio dies with it. Louisville Relay keeps talking. Tune a radio to 101.8 and you get a frequency that is still alive: survival lessons, last calls, coordinates, field tapes, prayers, and things on the night band you do not want answering back. For this release the whole script was rewritten by hand, in all three languages. On the air - Dispatcher Calloway, still working a job that no longer exists. - Bookman, a blunt teacher whose lessons earn your character real XP. - Mapmaker, with grids and routes. Some are gifts. Some are bait. - Pastor Hollman, and the Hollow Choir that wears his words. - Field tapes and survivor voices from the ruins of Knox Country. Features - Frequency 101.8 MHz (101800), fully configurable. - Fully written in English, Russian, and Simplified Chinese. - Seven ordered story arcs plus hundreds of standalone broadcasts. - Each voice airs in its own color (can be turned off in Sandbox). - Optional XP, panic, boredom, and mood effects while you listen. - Handheld, vehicle, and world radios. No dependencies. Tune in, leave it on, and listen. The worst of it comes at night. Everything is configurable in Sandbox. Support Jussy9375 on Ko-fi Author: Jussy9375 Русская версия Когда в Project Zomboid гаснет свет, радио гаснет вместе с ним. Louisville Relay продолжает говорить. Настройте рацию на 101.8, и вы поймаете частоту, которая всё ещё жива: уроки выживания, предсмертные вызовы, координаты, полевые записи, молитвы и кое-что на ночной волне, чему лучше не отвечать. Для этого обновления весь текст переписан вручную, на всех трёх языках. В эфире - Диспетчер Кэллоуэй, всё ещё на службе, которой больше нет. - Книжник, резкий учитель, чьи уроки дают персонажу реальный опыт. - Mapmaker, сетки и маршруты. Одни помогают. Другие заманивают. - Пастор Холлман и Hollow Choir, что носит его слова как маску. - Полевые записи и голоса выживших из руин Knox Country. Возможности - Частота 101.8 MHz (101800), полностью настраиваемая. - Полностью написано на английском, русском и упрощённом китайском. - Семь сюжетных арок плюс сотни отдельных эфиров. - Каждый голос идёт своим цветом (отключается в Sandbox). - Опциональные эффекты опыта, паники, скуки и настроения при прослушивании. - Переносные, автомобильные и мировые рации. Без зависимостей. Поймайте волну, оставьте включённой и слушайте. Самое скверное приходит ночью. Всё настраивается в Sandbox. Поддержать Jussy9375 на Ko-fi Автор: Jussy9375 中文版 电一断,《僵尸毁灭工程》里的收音机也跟着哑了。路易斯维尔中继站还在说话。把收音机调到 101.8,你会接到一条还活着的频率:生存课、最后的呼叫、坐标、现场录音,还有夜里那些你不想让它回话的东西。本次更新把全部文本三语手工重写。 频率上的人 - 调度员卡洛韦,仍守着一份不存在的职责。 - 书者,说话很冲的老师,听他的课能给角色长真经验。 - Mapmaker,给你网格和路线。有的是馈赠,有的是诱饵。 - 霍尔曼牧师,还有戴着他话语面具的虚空唱诗班。 - 现场录音带与诺克斯郡废墟里的幸存者之声。 特性 - 频率 101.8 MHz(101800),完全可调。 - 三语完整:英文、俄文、简体中文。 - 七条剧情弧,外加数百条独立广播。 - 每个声音各有颜色(可在 Sandbox 关闭)。 - 收听时可选经验、恐慌、无聊、心情效果。 - 手持、车载、世界收音机。无前置。 调到 101.8,开着听。最糟的都在夜里来。一切都可在 Sandbox 调整。 在 Ko-fi 上支持 Jussy9375 作者:Jussy9375 Workshop ID: 3728823512 Mod ID: AftermathRadio

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Everyone is Organized – Project Zomboid Mod

Everyone is Organized

par 76561198156174534

Everyone will have the Organized trait. No more neutral nancys dropping things on the floor. Also gives everyone the Nutrionist trait. (because knowledge) A little while after spawning in you will hear the Level Up sound and some text will appear above your character telling you the mod has activated. Note; In multiplayer worlds this mod disables the ability to take Organized, Disorganized, and Nutritionist in the character creator. Obviously because its a mod meant to give everyone organized and nutritionist for free. Does this mod work on existing characters and worlds? Yes. What happens if i already have Disorganized? This mod will remove it when it activates. What if i already have Organized/Nutritionist? If you only have one of them, you'll get the other. if you have both then nothing will happen. you'll still be notified that the mod has activated though. This mod was made for me and my friends world, and it needs to be uploaded to the workshop to do that. Workshop ID: 2992900814 Mod ID: EveryoneIsOrganized

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FBI Agent (Profession) v0.4c – Project Zomboid Mod

FBI Agent (Profession) v0.4c

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Workshop ID: 2964354154 Mod ID: swefpifh.fbiagentjob ⚠️This mod is not compatible with my other mod FBI Agent in civilian clothes (Profession) → See other available languages New profession available «FBI Agent». (Mod designed for the moderators and admins of my private server, but open to the community) Special agents bring their skills, compassion, and integrity to stay ahead of threats, uphold the law, defend civil rights, and protect innocent people. They seek out cybercrime, infiltrate organized crime rings, and investigate terrorists. ⚠️ Don't forget that it depends on another mod (FBI & Riot clothes & gear) to work properly. — You will be able to choose your new profession with this stats : - Marksman (Better accuracy and faster reloading) - Strength : 5 - Fitness : 6 - Aiming : 5 - Sprinting : 4 - Sneak : 2 - Malus for trait(s) : -2 — You will also be able to choose FBI clothing to match your character's appearance. — At the beginning of the game, you will start with : - M9 pistol - Empty 9mm magazine - Box of 9mm ammunition - Tactical Walkie Talkie ⋮ Recommended mods FBI Branch Office (by swefpifh) → https://steamcommunity.com/sharedfiles/filedetails/?id=2960995238 Fox's Extra Police (by Bill) → https://steamcommunity.com/sharedfiles/filedetails/?id=2930796403 Special Emergency Vehicles & FBI for Filibuster Rhymes' Used Cars! (by Asierus24) → https://steamcommunity.com/sharedfiles/filedetails/?id=2849455153 Handcuffs (Works with Prisonner Mod) (by Birget) → https://steamcommunity.com/sharedfiles/filedetails/?id=2944740659 Herses de Braven (by BitBraven) → https://steamcommunity.com/sharedfiles/filedetails/?id=2850563730 ⚠️Can cause slowdowns if your computer is not powerful enough Siren Variety - Compatibility Patches (by Panopticon) → https://steamcommunity.com/sharedfiles/filedetails/?id=2924762564 New Flashlight Animation (by Deep Sea) → https://steamcommunity.com/sharedfiles/filedetails/?id=2960474000 Emergency Lights Controller Build 41+ (by CountryHP) → https://steamcommunity.com/sharedfiles/filedetails/?id=2414050907

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Variable Skin 3 EDIT Fix – Project Zomboid Mod

Variable Skin 3 EDIT Fix

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This is an edit of variable skin 3, adding more skin colors than just one. Credit goes to 布偶旧猫 lesaber! (ONLY CHOOSE ONE VARIABLE SKIN MOD OF MINE, NOT BOTH!) Workshop ID: 3351882780 Mod ID: vs3

3,657 téléchargements Détails →
遊戲聯合公國【繁中模組】Mod補丁(UTF-8) – Project Zomboid Mod

遊戲聯合公國【繁中模組】Mod補丁(UTF-8)

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警告!本模組是遵照全語系的設定,是採用UTF-8編碼,我還沒翻譯的模組或是伺服器端強制安裝的模組,可能會有亂碼問題,請慎思! 如果還是想用: 單機模式 - 請安裝 Mod Manager 並繼續往下看完教學。 多人模式 - 也請繼續往下看完教學。 .安裝方法(非Steam版): 訂閱之後請到 「Steam\steamapps\workshop\content\108600\2782224414\mods\MidnightPops_TChinese_Mods」 這個目錄複製到 %Username%/Zomboid/mods 並在遊戲主選單「模組管理」啟用。 .安裝方法(Steam版): 請訂閱,並在遊戲主選單「模組管理」啟用。 大部分的模組都不是UTF-8,看到亂碼的解決步驟如下 .使用方式(單機模式,需要用到模組時才要用): .使用方式(多人模式,發現到有亂碼時才要用): 原理:因為這個模組本身有翻譯了,但是它讀取模組的順序,比我的翻譯模組還要前面,我的翻譯就沒辦法蓋過去,只能顯示它原本的編碼,就會看到亂碼。 注意:如果它的模組有更新,就必須再重新做一次這個動作。 .以下是有翻譯的模組: 模組管理:Mod Manager 地圖模組:紅石堡壘FortRedstone; 渡鴨港城RavenCreek; 常春藤湖鎮li_township; 貝德福德瀑布BedfordFalls; 地下室 Basements 介面模組:迷你顯示條MinimalDisplayBars; 衣服裝備圖像myclothinguimod; Bzouk的快捷欄模組Bzouk Hotbar Mod; 座標顯示模組Coordinate; 武器狀態介面模組Weapon Condition Indicator; 殭屍血條顯示CombatText; 簡單配置模組選單EasyConfigChucked ;看見保值期模組 eris_food_expiry ;更好的排序 BetterSortCC; PVE排行榜; 迷你健康面板 Mini Health Panel 物品模組:更多建築More Builds; 未知服裝店Unknown clothing shop; 大容量金屬箱冰箱MethylFurniture; 海卓工藝 Hydrocraft; 更多建築+ More Build Plus 服裝模組:Yaki湊合服裝 Yaki's Makeshift Clothing 武器模組: 載具模組:悍馬車+拖車 92amgeneralM998+M101A3; 軍用卡車'83 AM General M923; 86 奧什科甚P19A美國海軍陸戰軍卡+軍事拖車 86oshkoshP19A + Military Trailers; 巴士ATA_Bus; 機車Apocalypse Machines 2 WheelZ; 農具agrotsar; 拖車AutotsarTrailers; 跑車ATA_Mustang; 末日裝甲房車模組Doomsday MotorHome; 殭屍收割機Zombieharvester 系統模組:瓦爾哈拉:社區反悲傷,載具擁有權與管理工具 Valhalla Community anti-grief, vehicle ownership and admin tools; 函式庫tsarslib; 技能恢復手冊SkillRecoveryJournal; 雨清洗血RainWash; 簡單交易jiandanjiaoyi; 遠近武器同格交換模組SwapIt; 容器保護模組ContainerProtection; 進階殭屍模組2 A advanced zombie mod 2; 死後幽靈模組GhostAfterDead ;部落之夜模組Horde Night; 減少合成菜單的卡頓 Reduce lag of Crafting menu; Tsar's Lib Tsar的函式庫; 隨機僵屍 - 白天和黑夜 Random Zombies - Day and Night; 電燈開關檢修 Light-Switch Overhaul; 擴展直升機事件 Expanded Helicopter Events; 任務系統(TaskSystem)服務器版; 另一個車輛認領系統 Another Vehicle Claim System 動作模組:真實動作TMC_TrueActions 怪物模組:喪鐘日Death Knell Day <= 加入我們Discord 僵毀伺服器 遊戲聯合公國 Workshop ID: 2782224414 Mod ID: MidnightPops_TChinese_Mods

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KillBoard [B42] – Project Zomboid Mod

KillBoard [B42]

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Killboard Z / PVP / KM / D EN A compact server killboard variant designed to show the most useful player stats at a glance. Displays: Z: zombies killed. PVP: player kills. KM: kilometers travelled. D: days survived. Features: Compact ranking table. Build 42 compatible. Designed 4 multiplayer servers. English and Spanish translations included. Server-side kilometer tracking. Sandbox options for ranking thresholds. --------------- ES Variante compacta del Killboard pensada para servidores que quieren ver las estadisticas principales de cada jugador de un vistazo. Muestra: Z: zombies eliminados. PVP: jugadores eliminados. KM: kilometros recorridos. D: dias sobrevividos. Caracteristicas: Tabla compacta tipo ranking. Compatible con Build 42. Pensado para servidores multiplayer. Traduccion en ingles y español incluida. Registro de kilometros desde servidor. Opciones sandbox para minimos de ranking. Workshop ID: 3755747544 Mod ID: Killboard42_ASINSINA_ZPVP_KM_D

6,858 téléchargements Détails →
Ingame Customisable Starting Points – Project Zomboid Mod

Ingame Customisable Starting Points

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DESCRIPTION: A simple mod that adds negative traits with no effects for free starting points. Allows for any number of points ranging from 1 to 255. Should not conflict with any other mods. USAGE: Just add the traits and gain free starting points! The 8 traits can give you any number between 1 and 255. To get an exact number, just choose the biggest number that fits into what you want and repeat. ie. 87 = 64+16+4+2+1. Direct Download for DRM-Free users: https://drive.google.com/open?id=0B41GKjZw9UqZTFVqYm9vTHZTODA

3,006 téléchargements Détails →
[B42]Magic Canned Food – Project Zomboid Mod

[B42]Magic Canned Food

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Updated mode version to B42.20 On expeditions to explore cities, there is often no time to eat because of fighting or lack of food. This mode adds two kinds of magic food cans, the magic canned burger and the magic canned hot dog. Open the can to get bread, lettuce, meat patties, chicken, cheese, salt, ketchup and other ingredients, so you can cook fresh burgers to solve eating problems. Food cans are easy to carry, and bringing a few cans can save space for food in your backpack. v1.2 Updated two kinds of magic food cans, the magic canned fried food and the magic canned cake. When you open the can, you can get delicious fried foods or cakes. Updated magic canned cookies,magic canned fruits,magic canned vegetables,magic canned meats. Thanks!!! Workshop ID: 3444903629 Mod ID: MagicFoodCan

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Daryl's Hairstyle [STANDALONE] – Project Zomboid Mod

Daryl's Hairstyle [STANDALONE]

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Quick and dirty (Absolutely NOT, it took me an hour and I lost a lot of hair) update of Lordben's Daryl hairstyle I made for myself because I wanted to use it in B42 and decided on a whim to upload here https://steamcommunity.com/sharedfiles/filedetails/?id=2853833759 Tested real quick in my game, works on my machine with no issues but please for the love of god do not look in the folder it's a MESS, I'm no modder, I have ZERO past experience, if something breaks I cannot help you and I'm sorry in advance. 100% of the credit goes to Lordben obviously, all I did was edit two lines of code and made the 42 folder, if/when he updates I'll delete this, if anyone who knows what they're doing want to take it out of my hands, please do Disclaimer: I soft removed the Fluffy hair dependency, because it didn't want me to turn this mod on despite having FH, I suspect it's because the mod was made in 41, whatever I have 0 ideas, I will still recommend having FH on to avoid surprise issues, feel free to test Should still work in 41 ? I have no idea, good luck. Workshop ID: 3491346463 Mod ID: DRLStandalone

4,021 téléchargements Détails →
Achieve The Apocalypse – Project Zomboid Mod

Achieve The Apocalypse

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Another Update Released! Hey there everyone! It seems like someone was in Kentucky just before the apocalypse and left some quests for the survivors. Did this stranger have something to do with the outbreak or just go out on a limb. No matter the case, a challange has been left for the survivors. This mod will add Quest Cards that can be located in lots of different places, opening one of these will give you a random task to complete. If you manage you complete all 24 Quests maybe something will happen. Who can complete all 24 Quests and Achieve The Apocalypse. Also adds a Quest Journal to hold your quest cards so they don't spam your inventory. (3 colours) Also a less appealing one you can craft from a book. Community I'm not really the most talkative, really quite shy 0///0 But still feel free to leave any bugs you find. Credit to Choubidou Mod selection picture by DarioFish My little way of adding Achievements to the game. Okay, uhmm, bye everyone! Mod demo video: https://www.youtube.com/watch?v=ZynwFEQjP2w (Note this video was before sound effect update) ------------------------HUGE update---------------------------- Balanced spawns! Lower spawn chance! New Quest Journal! New end item! Zero mod errors! Compatable with RPItems! Added sound effect when completing quests! Cleaned Script so Crafting menu is less cluttered! Whew >.>" Check the above collection for more goodness :spiffo: Workshop ID: 564587783 Mod ID: AchieveApoc

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Pine Madness – Project Zomboid Mod

Pine Madness

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Ebola virus Arkansas Aggressor Variant (EBOV-AAR) or Pine Madness as the people of Arkansas called it. Spread through rural Arkansas for months before breaking through the border into Tennessee where it further spread to Louisiana, Mississippi, and Kentucky. The U.S government set up a massive quarantine line. Houston, Indianapolis, Montgomery, and New Orleans were established military defense fronts, evacuating survivors and collecting samples. The virus was determined to be a type of hemorrhagic virus a strain of Ebola that somehow made its way to America STAGE 1 Bruising of the skin in large patches Stomach Bleeding along with vomiting up blood High Fever STAGE 2 Weakness, fatigue Anemia Hemorrhaging of the blood vessels below the skin leading to parts of the skin dying and falling off Irritability Bloody stool Blood vessels in eyes rupture STAGE 3 Extreme confusion, and aggression. person may experience hallucination and delusion The person retains some level of intelligence however they can only say a handful of words often begging the doctors not to hurt them the infection causes issues with motor function but also causes a huge spike in adrenaline production, causing muscle strength to go unregulated. some of the people infected will run while others will walk and some will crawl across the ground at high speeds, they often hurt themselves while doing this. <wzzt> <bzzt> <bzzt> They just don't stop. Not when their blood is drained, body cold, muscles atrophied. Once their eyes were filled with pain, anger, and fear. now there is nothing. Just an empty home, with the lights off. Workshop ID: 3263151105 Mod ID: Pine Madness

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Literacy Skill – Project Zomboid Mod

Literacy Skill

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~~~Better Literacy~~~ Literacy Skill is a small overhaul of the Literature in project zomboid. It does this by introducing a passive skill called Literacy, reworked traits to interact with said skill, reworked the non-skill book literature, introduce skill books for all the skills, and a new profession. This is a refresh to my old mod: Better Literacy ~~~A Passive: Literacy~~~ The Literacy skill has the following characteristics - You get roughly 8 exp per page read in a book. - Designed so one can easily get from 5 to 10 by making sure to get the Literacy skill multiplier from it's skill book and reading every book (from vanilla and this mod) once - Higher than average Literacy increases your read speed, Lower decreases it - Higher than average Literacy increases the skill multiplier by up to 50% from understanding the material better - Lower than average Literacy decreases the skill multiplier by up to 50% from not really understanding the material - At level 9 and 10, you can walk and read ~~~A Book Rework~~~ - All Literature now has a page count - Page Count is based off the the amount of recipes a literature teaches you, or based off the stats healed - All skills now how a skill book, and is intergrated into the loot lists. - Renamed all skill books to allow for better organization - Nerfed newspapers, as in the new system they were the most efficiant - Sitting now reduces read time by 10%, ontop of the reading skill bonus - Seemless mod intergration. Works with recipe books from all mods! ~~~A Trait Rework~~~ - Illterate now sets your literacy to 0. You can now read with Illterate, but have fun leveling from 0. - Illterate ignores the exp multiplier penality from having lower than average reading when reading the Literacy skill books. - Slow reader is now -2 Literacy, since -2 Literacy is the same speed as slow reader without this mod. - Fast reader is now +2 Literacy, since +2 Literacy is the same speed as fast reader without this mod. - Illterate, Slow Reader, and Fast Reader all act like the "level up" traits from Strength and Fitness. I.E. you gain/loose them based on your Literacy level like Fit, Stout, Weak, and Strong. - Slow learner now has -1 literacy in addition to it's regular effect - Fast learner now has +1 literacy in addition to it's regular effect ~~~A New Profession~~~ - New Profession: The Librarian - Has custom spawns for vanilla spawn locations. Note: Some spawns are near buildings and not in them to make sure zombies spawn in the building - Can walk and read from the start, no matter the literacy level - Stats are: -1 Fitness, +1 Literacy, +1 Strength, and +1 Maintenance. ~~~Options~~~ - Sandbox option: to change exp rate that you gain per page of reading. - Sandbox option: to change what categories of books this mod adds. - Mod option: change the value of the exp multiplier. Requires mod options to change. ~~~Known Issues~~~ - None atm ~~~Special Thanks~~~ - Soul Finch for his extra skills framework and helping a lot in the discord channel - Mr_Anon from the discord channel for helping with the intergration of other mods into this - Chuck - yooks - rimean - VunderFiz for us basically talking in the discord and leading to this Workshop ID: 3149853052 Mod ID: moonSlimeReadingSkill_refresh Workshop ID: 3149853052 Mod ID: moonSlimeReadingSkill_refresh

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Lifestyle Boteco BR – Project Zomboid Mod

Lifestyle Boteco BR

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Finalmente o apocalipse zumbi ganhou aquilo que realmente estava faltando: modão, sofrência e uma jukebox tocando música de corno enquanto você bebe para esquecer que sua esposa virou zumbi. Este addon adiciona uma seleção de clássicos brasileiros ao sistema de Jukebox do Lifestyle: Hobbies, trazendo sertanejo raiz, modão, sofrência e algumas das músicas obrigatórias de qualquer boteco brasileiro digno desse nome. 🎵 FAIXAS • A Carta — Milionário & José Rico • Ainda Ontem Chorei de Saudade — João Mineiro & Marciano • Boate Azul — Joaquim & Manuel • Decida — Milionário & José Rico • É o Amor — Zezé Di Camargo & Luciano • Estrada da Vida — Milionário & José Rico • Eu Juro — Leandro & Leonardo • Evidências — Chitãozinho & Xororó • Galopeira — Chitãozinho & Xororó • Mercedita • Não Olhe Assim — Leandro & Leonardo • Pense em Mim — Leandro & Leonardo • Tocando em Frente — Almir Sater & Renato Teixeira • Chalana — Almir Sater • Moreninha Linda — Tonico & Tinoco • As Andorinhas — Trio Parada Dura • Fio de Cabelo — Chitãozinho & Xororó • Telefone Mudo — Trio Parada Dura • Chico Mineiro — Tonico & Tinoco • Por Você Que Canto — Leandro & Leonardo • Não Aprendi a Dizer Adeus — Leandro & Leonardo • Tentei Te Esquecer — Matogrosso & Mathias • Sublime Renúncia — Leandro & Leonardo • Sinônimos — Chitãozinho & Xororó • Garçom — Reginaldo Rossi 🍻 Beba com responsabilidade. Sofra sem moderação. Compatibilidade: ✔ Build 41 ✔ Build 42.20 ⚠ Requer Lifestyle: Hobbies Workshop ID: 3048540008 Mod ID: LifestyleBotecoBRSS13

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