- Mods
- /
- Project Zomboid
Mods et plugins pour Project Zomboid
Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
Rip Notebooks and Journals
par 76561198046681680
Adds two simple recipes to rip Notebooks and Journals into sheets of paper. Workshop ID: 2956490606 Mod ID: Rip Notebooks and Journals
[COS] Sherry birkin
par 76561199178116693
How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission
[B42.20]Walker Shamblers TWD
par 76561198217396863
Walkers Shamblers TWD This mod aims to replace the traditional zombies in the game, changing their pursuit animation to a walking one and reducing their speed. This way, they resemble the personality of the zombies from the series more closely. With a high population configuration, you'll feel like you're in The Walking Dead universe. It also comes with a 'WINTER IS COMING' version (even slower) that's an excellent complement to activate during the winter season, as it reduces the walkers' speed, simulating a slight freezing effect that slows them down. (Only tested with Shambler zombies) A new 'WINTER IS COMING' version has been added, making walkers even slower than the original version. (CHOOSE ONLY ONE VERSION) (It's no longer necessary for SubZero Zombies TWD mod. A native function has been added that adapts better) Enjoy! ✅ Don’t forget to rate my mod ⭐⭐⭐⭐⭐ 💬 Leave me a comment, review, or suggestion! All feedback is welcome! ________________________________________________ Caminantes Tambaleantes TWD Esta modificación pretende reemplazar los zombies como los conocemos en el juego, cambia la animación de persecución por una de caminante y se reduce la velocidad. De esta manera se asemeja más a la personalidad de los zombies de la serie, con una configuración alta en población, te sentirás en el universo de TWD y cuenta con una version WINTER IS COMING (mas lentos) que es un excelente complemento para activarlo en la estacion de invierno, ya que reduce la velocidad de los caminantes simulando una leve congelación que reduce su velocidad. (Solo fue probado con zombies Tambaleantes) Se añadio nueva version "WINTER IS COMING" que hace a los walker mas lentos que la version original. (ELEGIR SOLO UNA VERSION) (Ya no es necesario para mod SubZero Zombies TWD. Fue añadida una funcion propia en el que se adapta mejor) Disfruten! ✅ No olvides calificar mi mod ⭐⭐⭐⭐⭐ 💬 Déjame un comentario, crítica o sugerencia ¡Toda opinión es bienvenida! If you want to support me, give me a coffee Si quieres apoyarme, cómprame un café Otros Mods: Workshop ID: 3430790215 Mod ID: WalkerShamblersTWD Mod ID: WalkerShamblersTWD-WINTERISCOMING
Kaputt, PA
par 76561198032122922
First time mapping. Started the project 5/4/16 and plan on working on it during my free time for some fun. I hope to have the map come to fruition in time and it would certainly help to get any kind of feedback concerning the map (bugs, opinions, etc). The map is not based on a real location, it is entirely imagined though some ideas are loosely based on a town near me. I named it Kaputt because Kaputt is German for broken; it felt fitting for an apocalyptic world. It is 'based' in Pennsylvania because that is where I am from. I am hoping to build this map with the community so any ideas for buildings/locations are welcome and I will try to incorporate them! Thanks for all the helpe and feedback! Current Testers: Buildings largely copied from or inspired by: Jela331 (Drayton Map Maker) Sieben Some of the original buildings from Muldraugh/West Point Workshop ID: 678778880 Mod ID: Kaputt, PA Map Folder: Kaputt
Ammo Loot Drop · Firearms B41 Revamped · Zombies Drop Ammo & Ammo Box
par 76561198047485926
Once activated, every zombie you eliminate has a chance to drop ammo, ensuring you're always locked and loaded for the next wave of zeds. No more scrounging for bullets in desperate times! You can use both "Ammo" and "Ammo Box" at the same time. Want more (or less) ammo from zombies? Now you can adjust the drop rate in the sandbox settings to perfectly match your playstyle. Never run out of ammo again (= ^_^ =) UPDATE - 5 June 2024 Fixed an issue where the sandbox setting reverted to its default value upon loading a saved game If you like this mod, please consider giving it an upvote so that other players can discover and enjoy it as well. Workshop ID: 3249314595 Mod ID: AmmoLootDropFirearmsB41Revamped Mod ID: AmmoLootDropFirearmsB41RevampedBox
Improved fire axe
par 76561198852015246
Description Lets face it, the vanilla fire axe model sucks. That's why I never really like using it. All the other mod that add a new fire axe model all just don't feel right for me, like they are out of place. So I made my own version. Made by taking the hilt of the wood splitting axe and mashed it together with the head of the vanilla fire axe. This mod replaces the original fire axe model with custom made. I basically changed nothing other then the model. Bonus It works with reskins. What that means is: you can use any mods that change the texture (for exapmle this one https://steamcommunity.com/sharedfiles/filedetails/?id=2888207760) of the vanilla fire axe along side this mod So yeah thats it, hope everyone enjoys :D Huge shoutout to - yeah5 for helping me out with the mod Workshop ID: 3027780282 Mod ID: Improved_fire_axe
True Music Addon: 1909 To 1993 Music Collection Mod [90's Music Expansion 1994 To 1999] [B41, Does not work on B42]
par 76561198062270199
This is an expansion of my original music mod https://steamcommunity.com/sharedfiles/filedetails/?id=2939590929&tscn=1699619032 with more music from the 90's that go past 1993, it is a separate and an optional mod in case people wanted extra tunes. This expanded mod consists of 2563 total songs. For the full list of songs for this expanded mod here's a link to the google sheets document: https://docs.google.com/spreadsheets/d/1GqltyR5oIJZdIAG6J1ItnW4f7-hYwS0Ny3Z4w17gAbA As of now I am no longer taking in requests. SINGLEPLAYER SPAWN RATE FIX: 50% Spawn Removal: https://steamcommunity.com/sharedfiles/filedetails/?id=3290350694 60% Spawn Removal: https://steamcommunity.com/sharedfiles/filedetails/?id=3290350560 70% Spawn Removal: https://steamcommunity.com/sharedfiles/filedetails/?id=3290350384 80% Spawn Removal: https://steamcommunity.com/sharedfiles/filedetails/?id=3290350114 90% Spawn Removal: https://steamcommunity.com/sharedfiles/filedetails/?id=2956246030 For those of you who have problems with too many cassettes and vinyls spawning I highly recommend using Goodie Remover with this mod, it will solve the main issue this mod has for Solo play, just note that this is made for solo play and not multiplayer servers. IMPORTANT NOTES: - Do not use any other music mods with this mod, even my original mod, i tried and it only deleted the other mods songs and used this one instead. It would also mess with the spawn rates. - Mod load order should be in this order: Every single other mod first (Cars, Weapons, Clothing, QoL stuff etc etc) and then True Music, This Mod And lastly Tsar's Music Library in that exact order. - This mod is extremely large so expect longer load times. Workshop ID: 3082559865 Mod ID: 1994_to_1999_music_expansion
New Music - Graves 60's Mixtape
par 76561199111946290
New Music - Graves 60's Mixtape MADE FOR: NEW MUSIC GENERATED BY: NEW MUSIC BUILDER Graves 60's Mixtape 1/8 Side A 01 The Marcels - Blue Moon 02 Kay Kyser - Praise The Lord And Pass The Ammunition 03 Johnny Cash – Ring of Fire 04 Tennessee Ernir Ford - Shenandoah 05 John Denver - Take Me Home, Country Roads 06 The Righteous Brothers – Unchained Melody Graves 60's Mixtape 1/8 Side B 01 Skeeter Davis - The End of the World 02 Dion - The Wanderer 03 The Beach Boys – Wouldn't It Be Nice 04 The Beatles – Hey Jude 05 The Beatles – Yesterday Graves 60's Mixtape 2/8 Side A 01 The Beatles – Come Together 02 The Beatles – A Day in the Life 03 The Rolling Stones – (I Can't Get No) Satisfaction 04 The Rolling Stones – Paint It, Black 05 The Beach Boys – Good Vibrations 06 Harry Nilsson – Everybody's Talkin' Graves 60's Mixtape 2/8 Side B 01 The Who – My Generation 02 The Kinks – You Really Got Me 03 The Animals – The House of the Rising Sun 04 The Doors – Light My Fire 05 The Doors – Break On Through (To the Other Side) Graves 60's Mixtape 3/8 Side A 01 Jimi Hendrix – Purple Haze 02 Jimi Hendrix – All Along the Watchtower 03 Cream – Sunshine of Your Love 04 Cream – White Room 05 Jefferson Airplane – White Rabbit 06 Sly & The Family Stone – Everyday PeopleSly & The Family Stone – Everyday People Graves 60's Mixtape 3/8 Side B 01 Buffalo Springfield – For What It's Worth 02 Creedence Clearwater Revival – Fortunate Son 03 Creedence Clearwater Revival – Bad Moon Rising 04 Bob Dylan – Like a Rolling Stone 05 Bob Dylan – Blowin' in the Wind Graves 60's Mixtape 4/8 Side A 01 Simon & Garfunkel – The Sound of Silence 02 Simon & Garfunkel – Mrs. Robinson 03 The Byrds – Mr. Tambourine Man 04 The Mamas & the Papas – California Dreamin' 05 Procol Harum – A Whiter Shade of Pale 06 The Box Tops – The Letter Graves 60's Mixtape 4/8 Side B 01 The Moody Blues – Nights in White Satin 02 Steppenwolf – Born to Be Wild 03 Led Zeppelin – Whole Lotta Love 04 Janis Joplin – Piece of My Heart 05 The Zombies – Time of the Season Graves 60's Mixtape 5/8 Side A 01 The Troggs – Wild Thing 02 The Foundations – Build Me Up Buttercup 03 The Monkees – I'm a Believer 04 Tommy James & The Shondells – Crimson and Clover 05 Tommy James & The Shondells – Mony Mony 06 Scott McKenzie – San Francisco (Be Sure to Wear Flowers in Your Hair) Graves 60's Mixtape 5/8 Side B 01 The Spencer Davis Group – Gimme Some Lovin' 02 Donovan – Sunshine Superman 03 Aretha Franklin – Respect 04 Marvin Gaye – I Heard It Through the Grapevine 05 Otis Redding – (Sittin' On) The Dock of the Bay Graves 60's Mixtape 6/8 Side A 01 The Temptations – My Girl 02 Four Tops – Reach Out I'll Be There 03 The Supremes – You Can't Hurry Love 04 Stevie Wonder – My Cherie Amour 05 Sam & Dave – Soul Man Graves 60's Mixtape 6/8 Side B 01 Wilson Pickett – Mustang Sally 02 Dusty Springfield – Son of a Preacher Man 03 Johnny Hallyday – L'Idole des jeunes 04 Johnny Hallyday – Noir c'est noir 05 Claude François – Belles ! Belles ! Belles ! Graves 60's Mixtape 7/8 Side A 01 Claude François – Comme d'habitude 02 Claude François – Le Téléphone pleure 03 Jacques Brel – Ne me quitte pas 04 Jacques Brel – Amsterdam 05 Charles Aznavour – La Bohème Graves 60's Mixtape 7/8 Side B 01 Charles Aznavour – Emmenez-moi 02 Françoise Hardy – Tous les garçons et les filles 03 France Gall – Poupée de cire, poupée de son 04 Serge Gainsbourg – Bonnie and Clyde (avec Brigitte Bardot) 05 Serge Gainsbourg – Initials B.B. Graves 60's Mixtape 8/8 Side A 01 Michel Polnareff – La Poupée qui fait non 02 Michel Polnareff – Love Me, Please Love Me 03 Nino Ferrer – Mirza 04 Nino Ferrer – Les Cornichons 05 Hervé Vilard – Capri c'est fini Graves 60's Mixtape 8/8 Side B 01 Richard Anthony – J'entends siffler le train 02 Elvis Presley – Can't Help Falling in Love 03 Roy Orbison – Oh, Pretty Woman 04 Nancy Sinatra – These Boots Are Made for Walkin' 05 Sonny & Cher – I Got You Babe Workshop ID: 3765075128 Mod ID: NewMusicG60s
No Food Expiration (B41)
par 76561198025379813
Removes the "DaysTotallyRotten" and "DaysFresh" parameters from food items to prevent them from becoming rotten. This version of the mod is for the stable Zomboid release, currently B41. Workshop ID: 2695935241 Mod ID: NoFoodExpiry If you find something broken, you can DM me on Discord (I'm "sheff"), or, you can join my Discord server with this link: https://discord.gg/VGZmayatM7 Caveat: This mod will not work if you add it to a multiplayer server that's already running. It requires a complete deletion and remake of the server in order to work in multiplayer. This isn't the case in singleplayer, and I'm not sure why it is in multiplayer, but there you go.
[B42] Week One NPC [PT-BR]
par 76561198387250714
Este mod adiciona suporte completo ao idioma Português do Brasil para o mod: Week One NPC 📌 O que este mod faz: - ⚠️Agora Traduzido completamente o CHAT para conversar com NPC⚠️ - Traduzido completamente para idioma português do Brasileiro - Adaptação cultural mantendo o tom original - Compatível com atualizações (Verifique a nota de atualização para saber se foi atualizado) - Compatível no meio do save - Ele não altera a mecânica nem adiciona novos conteúdos. - Apenas tradução, Precisa do mod original 🫡 Créditos para criador original do mod: - Slayer 😄 Deixando claro que meus interesses não são de roubar os créditos do(a) criador(a) original. Minha ideia é apenas trazer o Mod para o nosso idioma ⚠️ Como instalar o mod - Inscreva-se na tradução e no mod original - Ative primeiramente o mod original e logo abaixo a tradução - Link para saber todas falas com NPC - Se divirta 😄 💚 Vamos fazer crescer nossa comunidade BR! Se você gostou do mod, deixe seu joinha para que mais pessoas possam encontrá-lo. E foi assim que você morreu Workshop ID: 3452377334 Mod ID: BanditsWeekOnePT-BR
ks_somtana
par 76561198414086191
somtana https://steamcommunity.com/sharedfiles/filedetails/?id=2781054058 占쏙옙占쏙옙 占쏙옙크 Workshop ID: 3169390053 Mod ID: somtana
The Girl In The Rope Descent
par 76561198401026277
Replace the main menu with anime wallpaper Enable this mod in both the main menu mod and the saved mod (if not enabled in the saved mod, BGM will not stop after entering the game), and be aware that this is not the only main menu wallpaper mod you have enabled. Do not enable more than one wallpaper mod at the same time After enabling this module, reopen the game to display it. If you encounter a mosaic, please check the texture compression option in the settings and restart the game Currently supports the following resolutions: 1920x1080 Currently supports a resolution of 1920X1080 Image source: https://www.pixiv.net/artworks/106047489 Workshop ID: 3227877325 Mod ID: The girl in the rope descent Main Menu mod 1920x1080
Computer - Game Pack Vol 1
par 76561198127814021
!!!ONLY A SMALL EXPANSION FOR ORIGINAL MOD!!! Original mod is created by KONIJIMA and - Yuhiko. Computer mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2635550102&searchtext=computer Credits for original mod: KONIJIMA, - Yuhiko 10 games are added (+1 my own game Nightzoid, you can search on Steam if you are curious :3 ). So in total 11 games (Soundtrack + Audio): -Minecraft -Terraria -Call of Duty -Call of Duty 2 -Call of Duty 3 -Diablo -Far Cry -Far Cry 2 -Age of Empires -Age of Empires: Definitive Edition -Nightzoid . . . . . This small expansion for original mod Computer is created by me, edybtt. Computer - Game Pack Vol 1, 2023, 2 Nov Workshop ID: 3070054598 Mod ID: ComputerGamePackVol1
The Doobie Brothers Bikini Economy
par 76561198049006419
Build 41 and Build 42.20 configuration for Bikini Tools Server Edition using the BTSE_Economy submod. Includes ATM exchange values and a large item and vehicle Shop Terminal catalog. Prices use Base.Money as a value of 1 and include jewelry, crops, fish, vehicles, furnishings, and supported third-party mod items. All the "required" workshop items are not necessarily required. But adding those mods will make some items from those mods available for sale/purchase. Car shop is configured, various car mods not added to required list. Workshop ID: 3395195376 Mod ID: TDB_Bikini_Economy
Faster Hit Reactions
par 76561198315588136
Much faster hit reactions when the player character is defending or getting a bite Workshop ID: 2899956996 Mod ID: FastHits
[B42.13] eris food expiry
par 76561198110022711
Displays expiration date of food as inventory bar + tooltip. Not requires Nutritionist trait Features Exact food expiry time for packaged foods. Displays fresh-bar in inventory when the item list is expanded. old mod is here : https://steamcommunity.com/sharedfiles/filedetails/?id=3392259028 This is not my mod. I only updated it for compatibility with v42.13 single player. and it hasn't been tested for very long,cannot guarantee it is bug-free I don't really know how to mod, so I might not be able to help with any bugs or further issues. Workshop ID: 3629527156 Mod ID: eris_food_expiry
Immersive Cars: Parts Picked
par 76561197986141099
Sick of all the cars in Project Zomboid being in near perfect condition despite the game taking place during an apocalypse? Sure it makes sense to have cars be still running if you start your game day one of the outbreak but for all the players out there running mods that are designed to simulate 10, 25 or 50 years passed the initial outbreak it makes no sense that cars 1. Have gas and 2. Be working perfectly as if they have not been sitting around for many many years Even with all the vanilla setting set to the very worst condition possible you can still find cars that are in near perfect shape so I created this addon for not only a more realistic experience with cars but a more rewarding one since getting a car to run now can be made to be much much harder. The following parts have a chance of not spawning on cars: Battery Doors Windows Brakes Suspension Tires (Tires will also most likely be quite deflated and need to be pumped once found) Trunk Doors Hoods Seats The engine also has a chance of it's condition being reduced to 0 to simulate it being "missing" Settings can be placed to ensure that batteries in the car are dead and will need to be charged with a car battery charger before they will be able to be used. In addition, All gas can be removed from gas tanks requiring players to find an alternative source of gas (for best effect I recommend downloading an addon that allows players to craft biofuel of some kind) =========== Known issues: Trunk doors with lights on them can be removed by the mod without removing or destroying the lights =========== Future features: Allow all parts to be installed on all cars at a performance or condition degradation penalty Fix the afformentioned issues above =========== F.A.Q I do not know of any incompatible mods. Please comment if you find one. Yes it works in Multiplayer. =========== You can add this mod to collections if you want to with my blessing. Tell your friends about me Like the mod if you like Fave if you love :D Workshop ID: 2945424264 Mod ID: PickedCars Workshop ID: 2945424264 Mod ID: ImmersiveCarsPicking
瑰拉城堡 (Quella's Castle)
par 76561199190885540
河畔西边的超级豪华城堡别墅,双层围墙+双层护城河,中心别墅地上三层,地下三层,地下室藏品厅包含五十多张高质量英雄联盟瑟瑟画作。 一座为末日而建的奢华堡垒。双层城墙、密布的瞭望塔和护城河环绕四周,将奢华转化为层层防御。堡垒的核心是一座现代化的U型别墅——地上三层气派非凡,地下三层掩体则用于应对真正的危机。视线、杀伤区和之字形通道有效地减缓了丧尸群的推进速度,让你(几乎)过上了如同明星幸存者般的生活。 特色 双重防御:内外两道城墙,设有高架巡逻道和相互连接的塔楼火力。 护城河环绕,引导丧尸群,保护主入口。 中央别墅:上层三层时尚优雅;下层三层功能齐全的掩体(储藏室、医疗室、工作间、指挥部)。 专为炮塔和近战控制而设计的咽喉要道和杀伤走廊。 直升机停机坪/停车坪及服务区,用于物流和车辆集结(地图区域已准备就绪,可进行调整)。 自带电源,安装照明设备,然后决定这座宫殿是沦为门面,还是成为诺克斯县最后的文明地标。 A decadent stronghold built for the end of the world. Encircled by a double curtain wall, studded guard towers, and a full moat, this compound turns luxury into layered defense. At its heart sits a modern U-shaped villa—3 floors above ground for show, and 3 bunker levels below for when things get real. Sightlines, kill-zones, and zig-zag approaches slow hordes to a crawl while you live (almost) like a celebrity survivor.basement with nsfw painting. Features Two defensive perimeters: outer and inner walls with elevated patrol walks and interlocking tower fire. Moat ring to funnel the undead and protect the main gate approach. Central villa: 3 stylish floors up top; 3 functional bunker tiers beneath (storage, medical, workshop, command). Chokepoints & kill-corridors designed for turret analogs and melee control. Helipad/parking apron & service courtyards for logistics and vehicle staging (map zones ready to tweak). Bring your own power, wire the lights, and decide whether this palace stays a fa?ade—or becomes the last civilized address in Knox County. Workshop ID: 3609837689 Mod ID: Quella's Castle Mod ID: Quella's Castle Map Folder: Quella's Castle
(Waiting for Build 42 Stable) Konnor's - Project Nemesis [B42]
par 76561198110276283
This is a mod for Project Zomboid that is still in development. This version of the mod is operational, but it doesn't have all the features yet. It's just a first version for the Steam Workshop. Project Nemesis Project Nemesis is a mod for Project Zomboid that adds the iconic enemy from Resident Evil 3 to the game. How does it work? Project Nemesis acts as another enemy, or could be called a boss within the game. After a predetermined number of days (obviously, they can be modified), a warning message will arrive on the emergency radios in the game, alerting about a terrifying presence that is ravaging several survivor locations. It advises you to be cautious when venturing outside, as this creature is roaming around Knox County. Customization This mod aims to be completely customizable so that the player can have a more enjoyable experience tailored to their playstyle. For example: the visibility range of Nemesis, among other things, can be customized. Is the mod compatible with ? This mod shouldn't have any incompatibility with other mods. You are free to use the mod for personal use and on multiplayer servers, but not in Mod Packs! Do not redistribute or reuse files from this mod anywhere else without permission. Credits Developed by ImNotKonnor. And without further ado, thank you for your support! Workshop ID: 3087654225 Mod ID: KNL_Nemesis
Distant Memory - Main Menu Mod (21:9)
par 76561198014147486
Custom Main Menu Mod (Ultrawide 21:9) Your current character meets their distant past. Artist Twitter: @Ongoo18 Instructions / Info - Enable mod. Quit game and re-enter. - Will conflict with other main menu mods. - Two options included on the thunder flash. Enable one only. Not BOTH. 16:9 Version Here https://steamcommunity.com/sharedfiles/filedetails/?id=2950004488 Workshop ID: 2949605665 Mod ID: NIMP001CustomMenu Mod ID: NIMP001CustomMenuB
Replace Bandage 42.13+ compatibility patch
par 76561199681438308
ALPHA TESTERS wanted! A new sorting mod, successor of Better Sorting and Core Categories is under development. if you would like to take part in the testing phase, please register at this form, Testing starts 7th January. Announcement of suspension of support for the patches 42.12 -> 42.13. Due to the ongoing development of my new project (as stated above) I cannot address issues in regard to the patch mods. I therefor grant permission to pick up where I left and rework the patch creations of mine, so long as I get the credit if you publish these reworks. THIS MOD WAS CREATED BY Sioyth The following patch is only a temporary fix. It will not run without the original mod enabled. The patch will be deleted once the author uploads a working version. FAQ Do I need the original mod? Yes. This is only a patch. I fixed the parts of the code that were causing errors after the 42.13 update - that is the only thing I did. You must have the original mod installed. My patch simply makes it work again. Is it multiplayer compatible? I did not focus on MP. It works 100% fine in singleplayer, but I cannot guarantee MP compatibility. If you want MP support, please contact the original author of the mod. Does it work with 42.13.1? Yes. Did it take a lot of work to make this patch? Definitely less than the combined time and effort of everyone who left comments like: "Pls update", "Not working in 42.13", etc. ;D Did you make any changes beyond fixing errors? Yes. In some cases I included small personal tweaks that I had already been using for my own playthroughs. These tweaks are minor, do not alter the core design or intent of the original mod, and do not turn it into a new or derivative work. They exist only where I considered them safe, reasonable, and non-invasive. The original mod remains the original mod. Can you add features or change things in the mod? No. Unless something is clearly broken and must be fixed to preserve basic functionality. This mod is a patch, not my original work. I do not intend to expand, redesign, or creatively reinterpret someone else's creation. I respect original authors and their work. My original mods Mods - patches modID: ReplaceBandage42.13patch, workshopID: 3631612624 Workshop ID: 3631612624 Mod ID: ReplaceBandage42.13patch
Simple Suppressors | Build 42
par 76561198274775981
Simple Suppressors Build, scavenge, and use practical firearm suppressors in Project Zomboid Build 42. Add working suppressors without adding new firearms or dependencies. Suppressors use a dedicated muzzle slot, match ammunition calibers at runtime, and reduce shot range and volume through configurable sandbox settings. At a glance - 14 suppressors across seven calibers, with machined and oil-filter tiers - Runtime caliber matching for vanilla and modded firearms - Dedicated muzzle slot that coexists with weapon lights - Craftable components, finished suppressors, and configurable loot - Server-safe solo and multiplayer support Version 1.2.1 highlights - Corrected the oil-filter FBX origin so the threaded base sits on the weapon muzzle. - Matched the oil-filter weapon attachment transform to the working suppressor. - Kept the oil-filter model scale matched to the working suppressor scale. Suppressors Two tiers cover seven calibers each - fourteen suppressors in total. TierBuilt fromTrade-off MachinedWelded baffle stackQuietest option Oil-filterScavenged vehicle oil filterCheaper and faster, but louder and heavier Covered calibers CaliberGuns it fits 12 GaugePump and sawn-off shotguns (not double-barrel) 5.56Assault rifle, varmint rifle 9mmPistols .45.45 pistol, trapper carbine .308Hunting rifle, battle rifle .357Lever-action carbine .44Desert Eagle and .44 Magnum revolver (Base.Revolver_Long) Suppressors for popular weapon mods' guns are covered too - see Compatibility below. Crafting Everything is built at a welding setup (blowtorch + welding mask): ComponentRecipeSkill BafflesCut from small sheet metal with a hacksaw or blowtorchAlways known Baffle stackWeld six baffles around an iron pipeMetalworking 3 Caliber adapterThread a caliber mount from an iron pipeMetalworking 1 Machined suppressorBaffle stack + iron pipe + caliber adapterMetalworking 2 Oil-filter suppressorScavenged oil filter + hand drill + caliber adapterMetalworking 1 Suppressor and adapter recipes are learned from the Improvised Suppressors Manual, found on bookshelves and in libraries, garages, gun stores, and mechanic workshops. Baffle-cutting is known from the start. Caliber adapters can still be scavenged ready-made too - from gun stores, police and military caches, and metal workshops. Compatibility - Dedicated muzzle slot - suppressors use their own attachment point, so they coexist with weapon lights and other muzzle-independent attachments. - Automatic caliber matching - a suppressor attaches only to a gun whose ammunition matches its caliber. This is resolved at runtime from the weapon's actual ammo, so it works on modded firearms without a patch. - Modded ammo support - firearms whose ammo names are not recognizable can be integrated through the public ammo or weapon override API. Visual suppressor models on custom weapons require that weapon mod to declare a static model attachment. - No new weapons - pairs cleanly with weapon-pack mods; their guns become suppressible automatically. Sound A suppressed shot is quieter in two independent ways, each configurable: SettingDefaultWhat it controls Hearing radius20%How far zombies hear the shot Volume55%How loud the shot sounds Oil-filter suppressors are deliberately less effective than machined ones. Set either value to 100 to disable that part of the effect. Vehicle oil filters Remove a vehicle's oil filter at the engine to salvage a Scavenged Oil Filter for crafting. Driving with the filter removed slowly wears the engine down, so pull filters from wrecks you are not using - or reinstall one to stop the damage. Removal time and engine wear are configurable. Configuration Tune everything from the Simple Suppressors sandbox-options page: OptionDefault Suppressed sound radius20% Suppressed sound volume55% Missing-oil-filter wear interval10 in-game minutes Missing-oil-filter engine damage per tick1 (range 1-10) Loot rarity multiplier100% (range 0-500%) Find suppressors naturallyOn (off = craft-only) Oil-filter removal time10 seconds Dev starting kitOff (testing only) Debug loggingOff Multiplayer Built for solo and multiplayer. Suppressor effects, crafting, and the vehicle oil-filter mechanic are all server-safe. Support the mod If Simple Suppressors adds to your run, a tip keeps the updates coming. Every bit is genuinely appreciated - thank you! Version 1.2.1 Author Kiidxatlas Requires Project Zomboid Build 42 Workshop ID: 3782565181 Mod ID: SimpleSuppressors
Nowhere (connects Shepherdsville and St. Bernard's Hill)
par 76561198127843659
Just a road connecting Shepherdsville and St. Bernard's Hill... for now. No tile packs required and feel free to include in mod packs. North road replaces cells 49,28-49,36 West road replaces cells 46,37-49,37 Workshop ID: 3400079842 Mod ID: Nowhere Map Folder: Nowhere North Map Folder: Nowhere West
[B42] - BOB Training Dummy
par 76561198034043894
🥊 Training Dummy - Master Your Combat Skills! 🥊 A craftable training dummy that lets you practice combat skills and gain XP based on your equipped weapon! CARREFUL : Do not use this mod with any mod that modify the base game ISTimedActions ✅ UPDATE: Multiplayer XP synchronization bug is now FIXED! The mod works perfectly in both single-player and multiplayer! ✨ Features - 🥊 Weapon-Based XP - Gain XP in the combat skill matching your equipped weapon (Axe, Blunt, Small Blunt, Long Blade, Small Blade, Spear) - ✊ Bare-Handed Training - Train without a weapon for reduced Small Blunt XP - ⏱️ Timed Training Sessions - Choose training durations: 5, 10, 15, 20, 25, or 30 minutes - 📈 Progressive XP Gain - Earn XP continuously throughout your training session - � Realistic Fatigue System - Experience endurance loss and muscle stiffness, influenced by your Fitness and Strength levels - 🛑 Auto-Stop on Exhaustion - Training automatically stops when you're too tired to continue - 🔨 Craftable - Build your own training dummy with carpentry skills - 🎨 Custom 3D Model - Unique training dummy design - ⚙️ Sandbox Options - Fully configurable XP and stiffness rates to match your playstyle ⚙️ Sandbox Options - Customize Your Experience! IMPORTANT: This mod includes sandbox options to let you adjust the training difficulty to your preferences! - 🎯 XP Multiplier (0.1x to 5.0x, default 1.0x) Adjust how much XP you gain from training. Lower values make progression slower and more realistic, higher values speed up skill development. - 💪 Stiffness Multiplier (0.0x to 3.0x, default 1.0x) Control how much muscle soreness you get from training. Set to 0 to disable stiffness completely, or increase for a more challenging experience. ⚠️ Why adjust these settings? Training on a dummy is safer than fighting zombies, so it's important to balance it for your game: - 🎮 Casual Play: Increase XP multiplier (2.0x-3.0x) and reduce stiffness (0.5x or 0) for faster, easier training - ⚖️ Balanced Play: Keep default values (1.0x) for a fair, vanilla-like experience - 💀 Hardcore Play: Reduce XP (0.5x-0.7x) and increase stiffness (1.5x-2.0x) to make training less efficient than real combat 💡 Tip: Configure these settings when creating a new game in the Sandbox Options menu under "BOB Training Dummy"! 🎮 How to Use - Craft a Training Dummy (requires Carpentry level 3, 10 planks, 5 nails, hammer, saw) - Place the dummy in your base or training area - Equip the weapon you want to train with - Right-click the dummy and select "Train on dummy" - Choose your training duration (5-30 minutes) - Watch your combat skills improve! ⚔️ Weapon Categories The training dummy recognizes all vanilla weapon categories: - 🪓 Axe - Train with axes and hatchets - 🔨 Blunt - Train with baseball bats, crowbars, sledgehammers - 🔧 Small Blunt - Train with hammers, wrenches, rolling pins - ⚔️ Long Blade - Train with machetes, katanas, long blades - � Small Blade - Train with knives, letter openers, scissors - 🗡️ Spear - Train with spears and garden forks 💪 Fatigue & Stiffness System Training is physically demanding, just like real combat: - 😮💨 Endurance Loss - Your endurance decreases during training (reduced by Fitness level) - 💪 Muscle Stiffness - Your arms become stiff from training (reduced by Strength level) - 🛑 Automatic Stop - Training stops when your endurance is too low (level > 2) - � Skill-Based - Higher Fitness and Strength = less fatigue and stiffness ⚙️ Technical Details - XP Rate: 0.09 XP per second (progressive gain) - Endurance Loss: 0.0015/sec base (reduced by Fitness: -0.0001 per level, min 0.0005) - Stiffness Gain: 0.002/sec base (reduced by Strength: -0.0001 per level, min 0.0008) - Crafting Requirements: Carpentry 3, 10 planks, 5 nails, hammer, saw - Weight: 15.0 units - Training Durations: 5, 10, 15, 20, 25, 30 minutes 🌟 Perfect For - � Safe House Training - Practice combat skills safely at home - � Skill Grinding - Level up combat skills without risking your life - � Roleplay - Perfect for martial artists, fighters, or disciplined survivors - � New Players - Learn combat mechanics in a safe environment - 💪 Fitness Training - Build endurance and strength alongside combat skills 🔧 Compatibility ✅ Fully compatible with vanilla Project Zomboid Build 42 ✅ No conflicts with other mods ✅ Multiplayer compatible ✅ Works with existing saves ✅ Compatible with all vanilla weapons 🌍 Languages Supported - 🇬🇧 English - 🇫🇷 Français - 🇮🇹 Italiano - 🇪🇸 Español - 🇨🇳 中文 📝 Notes - Training provides real XP gain, not just practice - Fatigue and stiffness are realistic - take breaks between sessions! - Higher Fitness and Strength make training more efficient - Bare-handed training gives 50% XP compared to weapons - Training automatically stops if you move or become too exhausted ❤️ Support the Mod If you enjoy this mod, please: - ⭐ Rate it 5 stars - 👍 Give it a thumbs up - 💬 Leave a comment - 🔔 Subscribe for updates Train hard, survive harder! 🥊� Workshop ID: 3643337169 Mod ID: BobTrainingDummy
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
Louer un serveur Project Zomboid – guide multijoueur
Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
Serveur Project Zomboid avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Project Zomboid