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Mods et plugins pour Project Zomboid

52 000+ mods disponibles Source : Steam Workshop ↗

Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.

RV Interior - KI5 Chevrolet Step-Van Patch (B41) – Project Zomboid Mod

RV Interior - KI5 Chevrolet Step-Van Patch (B41)

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Adds RV Interior functionality to KI5 Chevrolet Step-Van The RV Interior mod, and KI5 mods, are the intellectual property of their respective authors. This patch was written to provide RV Interior functionality support to the Chevrolet Step-Van set released by KI5. Given the nature of this mod as a simple bridge, support will only be offered to confirmed KI5 85 Chevrolet Step-Van models which do not have the radial menu option appearing. Should the radial menu not be appearing, subscribers are encouraged to both read through the RV Interiors installation steps, and test against any other model supported by RV Interiors before posting here. Workshop ID: 3615276756 Mod ID: RVIntKI5StepVan

4,832 téléchargements Détails →
BoomStick Guns – Project Zomboid Mod

BoomStick Guns

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============РУССКОЕ ОПИСАНИЕ============ Вам нравится ваш двуствольный дробовик, но хотелось бы носить с собой еще и любимую катану? Тогда позвольте представить вам Бум-Палки! Разрушительная мощь дробовиков в компактном размере! Этот мод обавляет в игру два новых ствола: Мини Бум-Палку и Двойную Бум-Палку - варианты дробовиков для ношения в кобуре. У них очень высокий урон и повышенное число доступных для поражения целей, но очень низкая дальность стрельбы. Найти их можно в тех же местах, где находятся обычные дробовики (за исключением оружейных магазинов и армейских складов). Однако шанс на их появление не слишком высок. Также вы можете создать их самостоятельно, из найденного оружия и подручных материалов. Мини Бум-Палка Количество патронов: 1 Дальность: 5 Число целей: 6 Урон: Высокий Громкость: 100 Тип размещения: Кобура Крафт: Любой Револьвер + 2 Гвоздя + 2 Болта + Стальная труба + Доска. А еще отвертка, и немного газосварки (ур. 2). Двойная Бум-Палка Количество патронов: 2 Дальность: 4 Число целей: 5 Урон: Высокий Громкость: 110 Тип размещения: Кобура Крафт: Двуствольное ружье или Обрез + 2 Гвоздя + 2 Болта + 2 Стальные трубы. А еще отвертка, и немного газосварки (ур. 2). ============ENGLISH DESCRIPTION============ Do you like your double-barreled shotgun, but would like to carry your favorite katana with you as well? Then let me introduce you to BoomSticks! The destructive power of shotguns in a compact size! This mod adds two new guns to the game: the Mini BoomStick and the Double BoomStick - variants of shotguns for carrying in a holster. They have very high damage and an increased hit count, but a very low firing range. You can find them in the same places where ordinary shotguns are spawned (with the exception of weapon stores and army warehouses). However, the chance of their appearance is pretty low. You can also create them yourself, from the found weapons and scrap materials. Mini BoomStick Ammo : 1 Range: 5 Targets: 6 Damage: High Sound Radius: 100 Placement Type: Holster Craft: Any Revolver + 2 Nails + 2 Screws + Metal Pipe + Plank. And also a screwdriver, and some metalwelding (level 2). Double BoomStick Ammo : 2 Range: 4 Targets: 5 Damage: High Sound Radius: 110 Placement Type: Holster Craft: Double-barreled shotgun or Sawed-off double-barreled shotgun + 2 Nails + 2 Screws + 2 Metal Pipes. And also a screwdriver, and some metalwelding (level 2). Workshop ID: 2651877846 Mod ID: BSG

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[OBSOLETE] CAN CAN Jerrycan (41) – Project Zomboid Mod

[OBSOLETE] CAN CAN Jerrycan (41)

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Can for storing and transporting liquids. Канистры для различных жидкостей. Tags:B41,Items,Multiplayer Workshop ID: 2558749083 Mod ID: 2558749083 New Version: https://steamcommunity.com/sharedfiles/filedetails/?id=2839607633

2,550 téléchargements Détails →
BROKEN START – Project Zomboid Mod

BROKEN START

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⠀⠀⠀⢀⣠⣤⣄⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣤⣤⣄ ⠀⠀ ⢸⡏⠉⠹⢷⣀⣰⣶⣶⣆⣀⡾⠉⠉⢹⠅ ⠀⠀⠀⢸⡇⠀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣤⠀⢸⡂ ⠀⠀⠀⠸⢷⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡾ ⠀⠀⠀⢀⣾⣿⡟⠛⠛⣿⣿⣿⣿⠛⠛⣿⣿⣷⡀ ⠀⠠⠤⣼⣿⣿⠀⣤⡄⢸⣿⣿⡇⣤⡄⠀⣿⣿⠷⠤⠄ ⠀⢀⠶⠾⢿⣿⣆⣉⣁⣾⠿⢿⣷⣉⣁⣶⣿⡿⠷⢆ ⠀⠀⠀⠀⠀⠛⢻⣿⣿⣿⣶⣶⣿⣿⣿⡟⠛⠁⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⣀⣶⣶⣶⣶⣶⣶⡀⠀⣾⡟⠿⡆⠀ ⠀⠀⠀⠀⠀⠀⢠⣿⣿⣿⣿⣿⣿⣿⣧⡄⣿⡇ This mod does one thing: give the player a backpack full of useful starting items. Note: - It works in single player, it has not been tested in multiplayer. - The mod can be found in-game labeled "Broken Start" - This mod assumes the user does not spawn w/ a backpack! - Only works on new characters! What's included? Organization: x1 Large Backpack (ALL items will be located here) x1 First Aid Kit (F.A.K.) (ALL medical items will be located here) Weapons: x1 Axe x2 Katana x1 Molotov x1 Sawnoff Shotgun Ammo: x24 Shotgun Shells Tools: x1 Lighter x1 Can Opener Drugs: x40 Cigarettes x1 Whiskey Bottle Food/Water: x3 Canned Corned Beef x1 Water Bottle F.A.K.: x1 Suture Needle x1 Tweezer x3 Alcohol Bandage x3 Disinfectant x3 Bandaid x3 Antibiotics x3 Painkillers If this mod breaks, feel free to mention it in the comment section. I may not respond, but I do read every comment. I originally made this mod awhile ago for a friend who just couldn't get the hang of this game and I wanted to help him out a bit. Workshop ID: 2566669803 Mod ID: BrokenStart

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猪圈音乐包4.0 – Project Zomboid Mod

猪圈音乐包4.0

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本音乐包为4.0版本,更新内容如下: 1、补上了音乐包2.0缺失序号为1-27的歌曲, 2、添加了2次元,PHONK,蒸汽波,梗曲,狗隼歌曲合集以及一部分喵服群友添加歌曲, 3、一共116首歌曲,主打一个量大管饱。 Workshop ID: 3055794629 Mod ID: 11451411

2,671 téléchargements Détails →
ZKMod Engine Repair – Project Zomboid Mod

ZKMod Engine Repair

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Lets you define how much a spare engine part repairs and whether to use only one spare engine part from your inventory per repair. Multiplier and inventory behaviour can be configured in sandbox settings. If you don't configure anything you get a 3% bonus per engine repair, and only one spare engine part from your inventory is used per engine repair. Click here for full documentation Tested and working on 41.78 SP and MP. Please leave a thumbs up if useful. Does NOT work with Build 42. Workshop ID: 2759637097 Mod ID: ZKModEngineRepair

3,291 téléchargements Détails →
[COS] Colphne – Project Zomboid Mod

[COS] Colphne

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How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission

3,512 téléchargements Détails →
Smart Watch B42 – Project Zomboid Mod

Smart Watch B42

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Add Smart Watch Clocks with Status and GPS. Workshop ID: 3415326807 Mod ID: SmartWatchMod

2,060 téléchargements Détails →
RAboi's'92 AM General M998 + M101A3 Cargo trailer SkinNV Balance Version – Project Zomboid Mod

RAboi's'92 AM General M998 + M101A3 Cargo trailer SkinNV Balance Version

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新车皮的属性过于OP, 考虑游戏平衡做了调整 playerDamageProtection 玩家所受伤害保护(原版数值) engineForce 引擎马力(原版数值1.5倍) maxSpeed 最高速度(原版数值) engineQuality 引擎最高品质(原版数值1.5倍) frontEndHealth 前方血量(原版数值1.5倍) rearEndHealth 后方血量(原版数值1.5倍) GasTank 油箱容量(车皮修改数值不变) GloveBox 手套箱容量(原版数值) Workshop ID: 3116310358 Mod ID: RAboi92amgeneralM998_balance Workshop ID: 3116310358 Mod ID: RAboi92amgeneralM998_balance

2,852 téléchargements Détails →
Too Heavy To Tow [B42.12 compatible, B42.13 unsure] – Project Zomboid Mod

Too Heavy To Tow [B42.12 compatible, B42.13 unsure]

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Prevents the player from towing certain vehicles Towed vehicles with a total weight over the set threshold will automatically detach after the specified amount of time. This is a utility mod created for Sunday Drivers server where overpowered vehicles (such as APC) are initially in a very bad condition, it ensures that players have to fix those in place instead of towing into safety Notes - Doesn't affect trailers - The rope is imaginary, we have to use imagination, it is Project Zomboid after all - Should work with everything (to use with Offroad Go Brrr either add Custom Entries or disable Towing in Sandbox Options) - Can be added/removed to/from existing saves A thumbs up helps with the mod's discoverability, thank you if you left one Check my other mods, maybe you'd like some of them Modpacking or reuploading is not allowed as long as the original version is present. PZ Modding Community Discord Workshop ID: 3473433218 Mod ID: TooHeavyToTow

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DefinitivePatch for Military Ponchos – Project Zomboid Mod

DefinitivePatch for Military Ponchos

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What is DefinitivePatch This standalone patch adds several features and fixes using Military Ponchos as the base mod. Don't use the original mod while using this one. Adds 25 new Camos, 1 new plain color Poncho, new Painting recipes, new Crafting recipes, balanced Bite and Scratch defense stats, lower Spawn rates, Neck protection fixes and more! Enjoy the Definitive way to play with Military Ponchos! Features & Fixes: Defense stats & Neck protection: Since the original mod was OP in terms of protection, all Ponchos are now balanced giving the same protection as the Denim Shirt. -Bite defense: 7 -Scratch defense: 15 Neck protection modifier was fixed. Before, it reduced your neck area's total protection by 20% even when using your hoodie up. Now it only reduces it by 10% if your hoodie is down. Having your hoodie up doesn't affect your total neck's protection in any way. Spawn rates: All Ponchos spawn rates were reduced to half or more in all its variants. Lore friendly Camos: Camos can't be crafted and will spawn as any other item inside the game. You can also get them by painting over plain color Ponchos (items that spawn around the world or can be crafted) -Woodland Precursor Telo Mimetico (1929): Developed by Italy, being the oldest mass-produced camouflage in the world. -Splittermuster (1931): Developed by Germany in the late 20s and put into service in 1931. -Flecktarn Platanenmuster (1937): Developed by Germany. -Frog Skin Spot (1942): Developed by USA in World War II. -Flecktarn Erbsenmuster (1944): Developed by Germany. -Woodland Leibermuster (1945): Developed by Germany, being the last German camouflage during World War II. -Lizard (1947): Developed by France until the late 80s. -Flecktarn Blumentarn (1956): Developed by Germany until 1967. -Jigsaw (1956): Developed by Belgium. -Flecktarn Erbsentarnmuster (1957): Developed by Austria until 1978. -Tigerstripe (1962): Developed by USA during the Vietnam War. -Strichtarn (1965): Developed by East Germany until 1990. -Brushstroke Rhodesian (1965): Developed by Rhodesia, an unrecognised African state known today as Zimbabwe since December of 1979. -Worm Moro (1969): Developed by Poland until 1989. -Woodland Desert (1980): Developed by USA until mid 90s. -Splinter M90 (1980): Developed by Sweden, being put into active service in late 80s. -Woodland M81 (1981): Developed by USA. -Woodland TAZ 83 (1983): Developed by Switzerland. -Flecktarn M84 (1984): Developed by Denmark. -Frog Skin (1986): Developed by Australia. -Reptile Puma (1989): Developed by Poland until 1993. -Woodland Desert Three Color (1991): Developed by USA, being almost identical to the Woodland Desert camo. -Flecktarn Tropentarn (1993): Developed by Germany. -Woodland Flora (1993): Developed by USA. -Woodland Pantera (1993): Developed by Poland. Crafting recipes: Needs Tailoring skill level 1. You can only craft plain color Ponchos, using them as a base for painting: Military Poncho (White) -Kitchen Knife, Hunting Knife, Scissors or Scalpel -Needle or Suture Needle -Paintbrush -White paint bucket -Tarp (1) -Thread (3) Military Poncho (Green) -Kitchen Knife, Hunting Knife, Scissors or Scalpel -Needle or Suture Needle -Paintbrush -Green paint bucket -Tarp (1) -Thread (3) Military Poncho (Black) -Kitchen Knife, Hunting Knife, Scissors or Scalpel -Needle or Suture Needle -Paintbrush -Black paint bucket -Tarp (1) -Thread (3) Military Poncho (Brown) -Kitchen Knife, Hunting Knife, Scissors or Scalpel -Needle or Suture Needle -Paintbrush -Brown paint bucket -Tarp (1) -Thread (3) Painting recipes: Doesn't need any skill level. You can only paint over plain color Ponchos. Once painted, the resulted skin can't be reverted or painted again to change its Camo. Woodland Precursor Telo Mimetico Camo: -Paintbrush -Light Brown paint bucket -Yellow paint bucket -White paint bucket Splittermuster Camo: -Paintbrush -Black paint bucket -Brown paint bucket -White paint bucket Flecktarn Platanenmuster Camo: -Paintbrush -Purple paint bucket -Pink paint bucket -Green paint bucket Frog Skin Spot Camo: -Paintbrush -Brown paint bucket -Green paint bucket Flecktarn Erbsenmuster Camo: -Paintbrush -Brown paint bucket -Orange paint bucket -Green paint bucket Woodland Leibermuster Camo: -Paintbrush -Orange paint bucket -Grey paint bucket -White paint bucket Lizard Camo: -Paintbrush -Light Brown paint bucket -Green paint bucket Flecktarn Blumentarn Camo: -Paintbrush -Turquoise paint bucket -Green paint bucket -White paint bucket Jigsaw Camo: -Paintbrush -Turquoise paint bucket -Light Brown paint bucket -Yellow paint bucket Flecktarn Erbsentarnmuster Camo: -Paintbrush -Light Brown paint bucket -Green paint bucket -Pink paint bucket Tigerstripe Camo: -Paintbrush -Purple paint bucket -Grey paint bucket -White paint bucket Strichtarn Camo: -Paintbrush -Brown paint bucket -Light Brown paint bucket -White paint bucket Brushstroke Rhodesian Camo: -Paintbrush -Light Brown paint bucket -Green paint bucket -White paint bucket Worm Moro Camo: -Paintbrush -Blue paint bucket -Grey paint bucket -White Brown paint bucket Woodland Desert Camo: -Paintbrush -Red paint bucket -Pink paint bucket -White paint bucket Splinter M90 Camo: -Paintbrush -Purple paint bucket -Green Brown paint bucket -White paint bucket Woodland M81 Camo: -Paintbrush -Light Brown paint bucket -Green paint bucket -White paint bucket Woodland TAZ 83 Camo: -Paintbrush -Orange paint bucket -Green paint bucket -Light Brown paint bucket Flecktarn M84 Camo: -Paintbrush -Black paint bucket -Green paint bucket Frog Skin Camo: -Paintbrush -Blue paint bucket -Orange paint bucket -White paint bucket Reptile Puma Camo: -Paintbrush -Grey paint bucket -Light Brown paint bucket -White paint bucket Woodland Desert Three Color Camo: -Paintbrush -Brown paint bucket -Grey paint bucket -White paint bucket Flecktarn Tropentarn Camo: -Paintbrush -Green paint bucket -Brown paint bucket -White paint bucket Woodland Flora Camo: -Paintbrush -Light Brown paint bucket -Turquoise paint bucket -White paint bucket Woodland Pantera Camo: -Paintbrush -Brown paint bucket -Green paint bucket Other fixes: -Blood was drawn over the Poncho's hoodie area even when not wearing it up. Now draws correctly. -Blood wasn't drawn over the Poncho's neck area. Now draws correctly. -Ponchos with down hoodies had different values for Insulation, Wind resistance and Water resistance. Now all variations share the same values. -Yellow Poncho was renamed to Brown Poncho to match its actual texture color. -Brown paint bucket wasn't needed when crafting or painting a Brown Poncho. Now it's needed. -Paint buckets were lost after crafting or painting Ponchos. Now you'll keep them, with the remaining paint. -Time required when crafting Ponchos was 3 seconds. Now it's 20 seconds. -Time required when painting Ponchos was 3 seconds. Now it's 5 seconds for plain colors and 15 seconds for Camo skins. Translations: Spanish/Español: 100% Workshop ID: 3210388169 Mod ID: DefinitivePatchMP

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Core for Sir Z PZ Chile Server – Project Zomboid Mod

Core for Sir Z PZ Chile Server

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Esta es una extensión creada con ayuda del mod Content Tweaker para el Servidor Sir Z - PZ Chile. Todos los derechos a su respectivo autor/colaborador. Credits to @Aristine. https://steamcommunity.com/sharedfiles/filedetails/?id=2731875387 No se dará soporte a este mod puesto que solo fue pensado para utilizarse en mi servidor... Workshop ID: 3111201582 Mod ID: SirZCore

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Even More Traits – Project Zomboid Mod

Even More Traits

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Tradução para PTBR o Mod Even More Traits. Este mod é independente. Deixando bem claro que não tenho nenhuma intensão de roubar os créditos dos criadores originais é apenas uma forma que encontrei para trazer para nosso idioma ou seja todos os direitos vão para os criadores originais dos mods: @Dr. lalaoz Workshop ID: 2980256567 Mod ID: LazoloTraitsPTBR

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Fix Double Water Consume for More Builds – Project Zomboid Mod

Fix Double Water Consume for More Builds

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Works on 41.78.16 SP/MP Safe to add to/remove from existing saves You may need this mod if you use More Builds or its variations. Fix the issue that taking water always consumes double amount of water. Workshop ID: 2965158268 Mod ID: FixDoubleWaterConsume Check out my other mods

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School Bag of Holding! – Project Zomboid Mod

School Bag of Holding!

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*Works in Single Player B41. Does not seem to work in Multiplayer B41 *Edit. There is a newer and bigger bag. I also added larger fanny packs if you'd like. Take a look under: School Bag of Holding 2 Electric Boogaloo School Bags with 100% Reduced Carry Weight and 4000 Capacity. Enjoy! *Edit. It looks like this mod will only work with Build 41 *Edit. Just as a heads up. If you are using this mod in a current game. This mod will only work on any NEW school bags you find. It will not fix any that you currently have. Just want to make sure everyone knows. Hey everyone I made this mod mostly for myself because I got tired of having to run back and forth for resources, I like to go one place, kill some Zed, loot, then come back home and do some building. So, I made it so that all School Bags in the game have 100% Reduced Carry Weight and 4000 capacity. The bag itself is cheating, no question, but the bags themselves (in my experience) are hard to find. If you can find some or if you can start with one, they will aid you tremendously. Play however you want and if you like this mod then enjoy it! 😊 Workshop ID: 2218023712 Mod ID: SchoolBagofHolding

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True Music Addon: My Pre-93 Music (Time-Period Accurate Music Addon) – Project Zomboid Mod

True Music Addon: My Pre-93 Music (Time-Period Accurate Music Addon)

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My addon for True Music, designed to be used alongside the mod Time-Period Accurate Music by east. Adds 275 tracks to the game by itself, formatted in the same way, all from early 1993 (I won't put anything released past April in) or earlier. I am likely done adding tracks for now but if you suggest music and I like it I might add it in the future. The choice of tracks is ultimately my personal taste, but I have attempted to paint as broad a stroke as possible in my choices. Time Period Accurate Music isn't required, but I specifically avoid overlap with that mod and have designed this list to be used in conjunction with it Tracklist is here: https://rentry.co/qsc98 Cassette only version: https://steamcommunity.com/sharedfiles/filedetails/?id=2746753995 Workshop ID: 2742536847 Mod ID: penis_music

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HydeCo. Unlimited Cars 42.16.3 – Project Zomboid Mod

HydeCo. Unlimited Cars 42.16.3

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✨ HydeCo. Unlimited Cars ✨ Default behavior: VANILLA If you never touch the mod's sandbox settings, it will not change your game. When you do want a different world, this mod gives you a clean preset system to reshape vehicle spawns across the map. What It Does - Adjusts vehicle spawn rules by zone definitions (the game's vehicle distribution tables). - Applies presets globally to every vehicle zone (including zones and vehicles added by other mods). - Optional variety setting: equalize vehicle-type chances inside each zone (more variety, same total count). - Optional trailer support: inject common trailers into most zones, and/or bias trailer odds (also affects modded trailers). Sandbox Presets (1–19) Set HydeCo Unlimited Cars → Preset to one of these: 1. Vanilla (no changes) 2. More Cars (x2 spawn rate) 3. Insane Cars (x6 spawn rate) 4. No Cars (disable zone spawns) 5. Burnt World (mostly burnt, damaged cars) 6. Pristine Cars (better condition, normal counts) 7. Custom (use Advanced tab) 8. Max Cars + Pristine (max spawns, perfect-ish parts) 9. Max Cars + Wrecks (max spawns, heavily damaged mix) 10. Rare Pristine (few cars, great condition) 11. Keyless Horde (max cars, almost no keys) 12. Jalopy World (normal counts, very damaged, not burnt) 13. Burnt Horde (max cars, mostly burnt + wrecked) 14. Showroom No Keys (pristine cars, no keys) 15. Trailer Town (normal-ish counts, trailers show up a lot) 16. Trailerpocalypse (max spawns, very trailer-heavy) 17. Van World (VANPOCALYPSE: max spawns, vans only) 18. Unique Fleet (max spawns, unique-only pool) 19. Emergency Only (max spawns, police/fire/ambulance only) Notes: - Preset 17 forces vans-only and disables special/emergency mixing. - Preset 19 preserves town/region-specific police pools (Rosewood/Louisville/etc) if a zone already has its own local emergency vehicles. Custom Preset (Advanced Tab) If you choose Preset 7 (Custom), you can fine-tune: - Spawn rate multiplier - Vehicle quality - Part damage chance - Burnt chance - Key chance - Trailer bias (multiply trailer odds inside zones) - Inject trailers (adds common trailers into most zones so they can actually spawn) - Emergency/special vehicle chance (police/fire/ambulance frequency via vanilla special-vehicle logic) - (Advanced emergency chance uses vanilla special-vehicle logic; it's not a strict whitelist like Preset 18) - Van bias (make vans more likely in every zone) - Unique bias (boost branded/service vehicles like Spiffo/Radio/Butchers/Mail etc) - Inject unique vehicles + percent (makes “unique” vans show up in common zones) - Optional: equalize vehicle-type chances per zone (variety mode) Important: Base Game “Vehicles” Sandbox Settings This mod edits zone spawn rules, but the vanilla sandbox settings under the Vehicles tab still apply on top of everything. If you want a specific “vision,” make sure your base settings match it too: - Global vehicle spawn settings can reduce/increase results even if you pick “Max Cars” presets. - Global condition/repair settings affect how “pristine” or “wrecked” things feel. - Global key/lock/alarm/gas settings can override the vibe you expect from a preset. Important: Crash Wrecks / “Story” Vehicles If you’re still seeing burnt wrecks, police roadblocks, or other “car crash / story” scenes even with Pristine-style presets, those usually come from the vanilla Randomized Road Stories system (not normal vehicle zones). To reduce/disable those, adjust base-game sandbox settings under the Meta tab: - Randomized Road Stories Chance (a.k.a. `VehicleStoryChance`) → set to the lowest/“Never” option - Optional: Zone Story Chance (a.k.a. `ZoneStoryChance`) → set to the lowest/“Never” option Note: changing these only affects newly-generated map chunks. Already-explored areas can keep existing story vehicles. Compatibility & Modded Vehicles - Works with vehicle mods: this mod edits zone spawn rules (not specific vehicle IDs), so vehicles added into zone tables by other mods are affected automatically. - Trailer compatibility: trailer bias detects any vehicle type containing “Trailer” (so many modded trailers get boosted too). - Stable with other spawn mods: changes are applied cleanly on top of the current zone tables (no repeated stacking every load). - Load order: load HydeCo Unlimited Cars after mods that add/modify vehicle zone distributions for best results. - Limit: if a vehicle mod spawns cars via its own custom system (not zone tables), this mod can't control those spawns. Build 42 Note This mod is updated for Build 42's vehicle zone definition changes. 💬 Feedback & Suggestions 💬 If you have ideas for new presets or spot a zone that isn't behaving, drop a comment. 🔗 Check Out My Other Mods! 🔗 - HydeCo Clay! https://steamcommunity.com/sharedfiles/filedetails/?id=3551124480 - HydeCo. Fillable Gas Tanks! https://steamcommunity.com/sharedfiles/filedetails/?id=3451542660 - HydeCo. Automatic Garage Doors + Gates! https://steamcommunity.com/sharedfiles/filedetails/?id=3594285774 - HydeCo. Bees! https://steamcommunity.com/sharedfiles/filedetails/?id=3430224478 💬 Discord - Join / Support / Updates: https://discord.com/widget?id=1465902362697928940&theme=dark If you enjoy this mod, please rate and favorite — it helps others find it. Workshop ID: 3438759949 Mod ID: hydecounlimitedcars

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Utils for Sir Z PZ Chile Server – Project Zomboid Mod

Utils for Sir Z PZ Chile Server

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No se dará soporte a este mod puesto que solo fue pensado para utilizarse en mi servidor... Workshop ID: 3128896665 Mod ID: SirZUtils

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Dark and Black Bags Retexture (Build 41) – Project Zomboid Mod

Dark and Black Bags Retexture (Build 41)

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This changes the bags to black and grayscale THIS DOES NOT CHANGE BAGS THAT CAN BE TINTED SUCH AS DUFFLE BAGS, THAT IS OUT OF MY CONTROL Works with all 41.x builds as this only modifies textures: "ProjectZomboid\media\textures" Workshop ID: 2105366959 Mod ID: BlackBag

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Sunset Tower – Project Zomboid Mod

Sunset Tower

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🟢 17-STORY RESIDENTIAL COMPLEX ──────────────────────────────────── 🟢 An imposing 17-story residential complex located near West Point. Known before the outbreak for its compact apartments, the building now stands as a silent vertical fortress—or a death trap. The interior reflects the panic of the last few days: every corridor is filled with overturned furniture, destroyed makeshift barricades, and bloodstains that tell stories of pure despair. Its dozens of units offer an abundance of supplies, but the original population density and obstructed pathways transform movement into a claustrophobic nightmare. 🟠 An extreme vertical challenge. ──────────────────────────────────── 🟢 CELL COORDINATES ──────────────────────────────────── 🟢 COMPATIBILITY Works perfectly in: 🟢 Solo Sandbox 🟢 Multiplayer Servers ──────────────────────────────────── 🔴 WARNING 🟠 High zombie population. ──────────────────────────────────── 🟢 Supplement for Energy and Water operation ──────────────────────────────────── ──────────────────────────────────── 🟢 Thank you to everyone who supported me in creating maps. 🟢 Obrigado a todos que me apoiaram a criar mapas. ──────────────────────────────────── Drink Coffee Workshop ID: 3748141823 Mod ID: SunsetTower Map Folder: Sunset Tower

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No Jam Gun – Project Zomboid Mod

No Jam Gun

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No Jam Gun Workshop ID: 3222050674 Mod ID: NoJamGun

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The prepper starter kit! – Project Zomboid Mod

The prepper starter kit!

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A prepper knows what you need in a zombie apocalypse. A tent, an axe, a saw, and a hammer! I was frusterated that you couldn't build straight from the start and had to search a long time to find these items. So I created this starter kit for more creative play. Don't forget to set starter kit to enabled. Enjoy! picture by Kun Fotografi. This version is meant for the stable release 40. If you need a IWBUMS version 41 please use this one made by Anonymous Prime: https://steamcommunity.com/sharedfiles/filedetails/?id=1905915887 Workshop ID: 1886809969 Mod ID: prepper

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自用特质大聪明与橘子联合王国 – Project Zomboid Mod

自用特质大聪明与橘子联合王国

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删除了能刷物资的特质、全身烧伤 修复了一些BUG 修改了古董特质的武器模型、增强了强度 Workshop ID: 2983860815 Mod ID: ToadTraits_C

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[B41] Clean Bandages with dirty water – Project Zomboid Mod

[B41] Clean Bandages with dirty water

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깨끗하지 않은 물로(옷도 씻는거 보면 2급수임ㄹㅇ..) 붕대 및 천 종류 세척하기 42버전에서는 바닐라에 이 기능이 포함 되었으므로 42버전으로 업데이트는 진행하지 않습니다. Workshop ID: 3046456711 Mod ID: Clean Bandages with dirty water

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