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Mods et plugins pour Project Zomboid

52 000+ mods disponibles Source : Steam Workshop ↗

Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.

Light Switch Plus-CN – Project Zomboid Mod

Light Switch Plus-CN

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建造系统灯的mod汉化,需订阅原模组一起启用 Workshop ID: 3371857849 Mod ID: Light Switch Plus Test-CN

3,993 téléchargements Détails →
Fedi's FannyPack Mod V2 – Project Zomboid Mod

Fedi's FannyPack Mod V2

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Hi! First of all I would like to thank Wayne (from the Zomboid project FR on discord) who was a great help to me in making my 3D models work. I also thank the creator of the "ChildishCape" mode: MalikChildish who thanks to his youtube video was able to remotivate me and from whom I borrowed the code for adding a trait when a particular item of clothing is worn. This mode is a more accomplished and clean remake of my mode on fanny packs. In this version, fanny packs will be lootable on zombies and in certain places on the map unlike the previous version. Only 5 recipes remain: those of improvised pouches. Another mode is under development and will focus on crafting, especially for those who like to play games in the middle of nature with few accessible loots. Fanny pack (for comparison) - Bag Weight : 0.2 - Inventory capacity : 1 - Weight reduction : 50% - Speed ​​modifier : 0.98 Makeshift fannypack (5 recipes et skin) - Bag Weight : 0.3 - Inventory capacity : 2 - Weight reduction : 70% - Speed ​​modifier : 0.98 - Recipe Level : 2 - Need to be learn FannyPack sport (3 visuels différents) - Bag Weight : 0.1 - Inventory capacity : 1 - Weight reduction : 90% - Speed ​​modifier : 1 FannyPack XL - Bag Weight : 0.4 - Inventory capacity : 4 - Weight reduction : 70% - Speed ​​modifier : 0.95 Medical FannyPack/ Toolbelt (2 skin)/ Fashionable FannyPack - Bag Weight:0.2 - Inventory capacity:3 - Weight reduction:90 - Speed ​​modifier:0.95 - Add a trait if worn in front -> may change in the future to no longer give a particular trait but give a speed boost in construction and demolition (Toolbelt) or sewing craft (Fashionable FannyPack) or healing action (Medical FannyPack) Military FannyPack (3 skin) - Bag Weight:0.4 - Inventory capacity:4 - Weight reduction:90 - Speed ​​modifier:0.98 All feedback is welcome. If there are people who want the mode translated into languages ​​other than French and English or have the ability to translate into other languages, feel free to contact me. I'll see what I can do. MAJ: - 29 novembre 2024 : I have decrease the spawn rate of zomboids with my fannypacks (5 to 1) - 5 decembre 2024 : I have decrease the spawn rate of zomboids with my fannypacks (0.06 for the sports fannypacks, 0.02 for the military fannypacks et 0.04 for other) Workshop ID: 3327899013 Mod ID: FediFannyPackModV2

3,621 téléchargements Détails →
Key Fobs – Project Zomboid Mod

Key Fobs

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Build (41.78/42.19+) Should be compatible with existing saves. Multiplayer compatible. Ever wanted to distract zombies easier? Lock/Unlock your cars from distance? Well, you're in luck! This mod turns your regular keys, into key fobs! This technological advancement is quite alright! The distance to lock/unlock or trigger the alarm is 30 tiles, but the mod has a customizable value, so you can decrease, or increase it if you'd like. Disclaimer: Locking/Unlocking makes a pretty loud sound, so be warned. How does it work? Right-click a vehicle key in your inventory. Three options will show up that say: - Unlock Vehicle - Lock Vehicle - Press Panic Button Left-click any of those buttons! If you press the panic button, make sure you start running. Features to be added at a later date - Alarm disabling - Randomized Keys (so not all cars have key fobs) If there are any bugs please let me know, as this is my first zomboid mod. If you enjoy the mod, make sure you like and favorite it! No Generative AI used while making this mod. Workshop ID: 3748935486 Mod ID: KeyFobsMod

5,054 téléchargements Détails →
B42 Raid Bag – Project Zomboid Mod

B42 Raid Bag

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The one big backpack for you! In Game Name - Raidbag Hello, survivors! This is my very first attempt at modding, so I'm learning as I go. Thank you for checking it out! That said, I want to be upfront about a few things: 1.Known Issues: -Due to what seems to be an existing bug in the game, bags (both vanilla and modded) are not functioning as intended. This affects storage capacity and weight reduction. -Additionally, modded bags currently do not spawn in the world as intended. (-From my research, please tell me if im wrong and point me in the right direction-) (: 2.Error 101: My mod throws an Error 101 when loaded, and with my limited knowledge, I have not been able to figure out why. If anyone understands this or knows how to fix it, your help would mean the mod could get better. I'm sharing this mod as part of my learning journey and would love to hear from anyone who has feedback, advice, or can teach me more about modding Project Zomboid. Thank you for your understanding! If this is a mod you would like to use, that's totally fine go ahead! But give me credit for creating it. Workshop ID: 3416055889 Mod ID: raidbag42

3,022 téléchargements Détails →
Clean Your Mess – Project Zomboid Mod

Clean Your Mess

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Clean Your Mess - A Cleaning Mod for Project Zomboid V1.1 is here ! See the "Last Update" section to see what changes ! Are you tired of the messy aftermath after every looting session in Project Zomboid? Do you wish you could tidy up your house to make it feel more like home? Look no further! "Clean Your Mess" is here to help you maintain a clean and organized environment in the midst of the apocalypse. Let your character handle the sorting of all the items you've dropped on the floor. He/She will pick them up and store them in the closest container automatically! Last Update: Latest version: V1.1 What changes ? - THIS MOD NOW REQUIRES MY OTHER MOD RODRIGUO FRAMEWORK TO BE USE - New state machine for better maintenance and update - Added the support of Smarter Storage - Added the support of Better Sorting - Items are now stored from heaviest to lightest - Character won't exceed its own carrying capacity (no more overweighted) - Made a trailer video for the workshop page How to Use: Right-click on the ground of your place and select "Clean the mess". Your character will begin to pick and store all items on the floor (Work only inside building)" Compatibility: You can add/remove this mod on an existing save ! This mod should not have any compatibility issues with other mods. If you find one, please read the Support and Feedback section. This was not tested or approved for Multiplayer use. Use it at your own risks Installation: - Subscribe to the mod on Steam Workshop. - Enable "Rodriguo Framework" in the Project Zomboid mod menu. (before the main mod) - Enable "Clean Your Mess" in the Project Zomboid mod menu. - Start your game and enjoy! Support and Feedback: If you encounter any issues or have suggestions for improvements, please visit the GitHub page to report bugs or provide feedback. You can also leave a comment on the Workshop page. Credits: Developed by KingoRodriguo. Special thanks to the Project Zomboid Modding community for their ongoing support and inspiration. Enjoy a tidier, more organized apocalypse with "Clean Your Mess"! This mod's permissions fall under TIS's policy Ask for permission This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. Copyright 2024. This item is not authorized for posting on Steam, except under the Steam account(s) named KingoRodriguo. Workshop ID: 3301700286 Mod ID: CYM

2,960 téléchargements Détails →
Dislaik's Clothing Pack Knee/Elbow Pads FIX – Project Zomboid Mod

Dislaik's Clothing Pack Knee/Elbow Pads FIX

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In the base modification of Dislaik's Clothing Pack, knee/elbow pad models are selected automatically by the game, based on what the character is wearing. This is somewhat convenient, but completely destroys even hypothetical compatibility with other mods, because they (new items) must be added manually to the list of the script. I took a different approach. Knee pads can now be manually selected, similar to hoodies or jackets from Spongie's Open Jackets. By the way, Spongie's mod is required for this mod to work. Place this fix BELOW the original DCP, otherwise something will 100% break. The mod should be compatible with everything. However, some types of clothing will clip even through "Large" pads. SWAT pants also can be tucked. SWAT zombie outfit were changed, so they should look fine with the new changes (Big pads, pants tucked). Even tho i cannot test it since i fail to spawn even one. Save game compatible. Workshop ID: 3020570315 Mod ID: DCPPF

2,858 téléchargements Détails →
幻想服装-大熊版 – Project Zomboid Mod

幻想服装-大熊版

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原mod为布偶旧猫大佬制作 我只进行适配 可能有穿模等问题 Workshop ID: 3168809822 Mod ID: FantasyWorkshopVS2demo

3,081 téléchargements Détails →
Gore's SVU4 Core – Project Zomboid Mod

Gore's SVU4 Core

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Gore's SVU4 is a vehicle survival and customisation framework for Project Zomboid Build 42.20.2, expanding the vanilla fleet with an armour and upgrade system built around keeping vehicles alive long after the roads have stopped being friendly. Supported vehicles can be fitted with multiple grades of armour, bull bars, plows, engine scoops, filtered air intakes, roof equipment, tire chains, auxiliary fuel storage, Auto Tune radio antennas and selectable wheel-rim styles. The Vehicle Upgrades interface keeps installation, removal, repairs and material requirements together in one place, while the established vehicle-paint system adds another layer of customisation without replacing the underlying vanilla vehicles. The current Vanilla Cars build brings SVU4 support across the supported vanilla vehicle families with family-specific armour and upgrade visuals, Gold armour variants and scoop-cut hood armour where appropriate. This update also includes a substantial visual-routing cleanup for Build 42.20.2: PickUpVan bull bars, plows and scoop hoods have corrected positioning and refresh behaviour, PickUpTruck hood armour has been realigned to the current body model, ModernCar02 and service-vehicle roof equipment use the correct family visuals, and vehicles with factory emergency light bars no longer offer roof racks that would occupy the same space. SVU4 also includes optional survival-focused crafting modules. Vanilla Vehicle Parts Crafting lets players manufacture a broad selection of replacement car parts, now including Old, Regular and Performance mufflers that require a compatible standard, crafted or recharged filter. Spare Engine Parts Crafting provides Old, Regular and Performance fabrication tiers with progressively higher skill requirements and repair efficiency while rewarding Mechanics, Metalworking and Electrical XP. These systems are intended to make long-term vehicle maintenance possible without turning replacement parts into free loot. For larger bases and multiplayer worlds, the optional Industrial Fluid Infrastructure module adds industrial and player-buildable fluid storage with native liquid handling and propane support. SVU4 is designed as a modular package: use the Core framework and Vanilla Cars support as the foundation, then enable the crafting and infrastructure components you want for your world. Existing Workshop and Mod IDs are retained, so this release is a direct production update to the existing SVU4 ecosystem rather than a separate branch. Special thanks to Ross Jackman, Melis_tiles, and 𝓯𝓻𝓮𝓪𝓴𝓪thenorth for their contributions and support during SVU4's development. Finally, a huge thank you to everyone who has tested SVU4, reported bugs and compatibility issues, supplied screenshots, and repeatedly climbed into battered cars to find out whether the armour, plows, bull bars, wheels and assorted bits of welded metal were actually where they were supposed to be. I actively work on my mods with the help of the dedicated players, mod creators and Admin over at the ZomboidZ server, more information can be found at: discord.gg/gs2kQakAkt If you like my work and would like to see continued development of the SVU4 family of mods and new mods in the future please support me at Ko-Fi: https://ko-fi.com/gorebasher3d Workshop ID: 3730070661 Mod ID: GoresIndustrialFluidInfrastructure Mod ID: GoresSpareEnginePartsCrafting Mod ID: GoresSVU4Core Mod ID: GoresVanillaVehiclePartsCrafting

5,630 téléchargements Détails →
Ammo Loot Drop · CJ B42 · Zombies Drop Ammo – Project Zomboid Mod

Ammo Loot Drop · CJ B42 · Zombies Drop Ammo

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Once activated, every zombie you eliminate has a chance to drop ammo, ensuring you're always locked and loaded for the next wave of zeds. No more scrounging for bullets in desperate times Requires the weapon pack, which supplies the ammo itself. This mod only adds it to the zombie loot tables. Two packs, one mod Captain Juezo has retired and CJ Firearm is marked discontinued. Kentucky Rifle Association carries the same guns on under a new name, crediting him as the original author, and renamed every item in the pack on the way. This mod reads the rounds and the guns off whichever pack is installed, so either one works and there is nothing to set. Both at once works too, though the packs themselves are not built to run together. A few calibers belong to the older pack alone, because the new one folded them into vanilla rather than renaming them: its .357 Magnum, which the Python now takes from vanilla, and its 7.62 NATO and .223 Remington, which the rifles now take from vanilla .308 and 5.56. Those switches stay where they are and simply have nothing to hold. That is 17 round types and 13 gun calibers on the old pack, 15 and 11 on the new, and the same 46 guns either way. Three mods in one, enable only the ones you want - Ammo Loot Drop CJ B42 · loose rounds · default rate 3 - Ammo Loot Drop CJ B42 Box · boxes of ammo · default rate 0.3 - Ammo Loot Drop CJ B42 Weapons · the guns themselves · default rate 0.1 Zombies may drop loose rounds and boxes of: - 9mm - .45 Auto - .44 Magnum - .38 Special - Shotgun Shells - .308 - 5.56 - .357 Magnum - 7.62 NATO - 5.45 - 7.62x39 - .22 LR - 7.62x54R - .50 BMG - 9x39 Drop rate Each mod has its own drop rate in the sandbox settings, so you can tune them to your playstyle. Choosing which ammo drops Every round type has an on/off switch of its own next to the drop rate, all on by default. Turn one off and zombies stop carrying it, handy when you have already disabled that caliber in your weapon mod. Choosing which zombies drop Only Armed Zombies Drop Ammo sits next to the drop rate and starts off, so nothing changes until you turn it on. Left off, every zombie carries ammo, uniforms and all. Guns Ammo Loot Drop CJ B42 Weapons puts the 46 firearms the pack adds on those same corpses, across 13 calibers on the CJ pack and 11 on Kentucky Rifle Association. Nothing here is a new item, so a gun off a zombie is the same gun you would have found in a gun store. The 16 vanilla firearms come off corpses here too, so nothing else from the family has to be installed for a zombie to drop an M9 or a JS-2000. The MSR700, MSR788, M1A and the double barrel are the four the pack itself keeps out of the loot tables. On the CJ pack: 12g Shotgun (8) / 5.45x39 (5) / 5.56x45mm (5) / 7.62x51 NATO (5) / 9x19mm (5) / 7.62x51mm (4) / 7.62x39 (3) / .22 LR (2) / .223 Remington (2) / .50 BMG (2) / 7.62x54R (2) / 9x39 (2) / .45 ACP (1) On Kentucky Rifle Association: 7.62x51mm (9) / 12g Shotgun (8) / 5.56x45mm (7) / 5.45x39 (5) / 9x19mm (5) / 7.62x39 (3) / .22 LR (2) / .50 BMG (2) / 7.62x54R (2) / 9x39 (2) / .45 ACP (1) Drop a Magazine With It starts on. Launchers, belt fed and anti-materiel are the exception: they only ever come off soldiers, ghillie snipers and private militia, whichever way that switch is set. Servers and hosted games The server rolls corpse loot, so these must be active on the server, not just in your own list; a hosted game counts as a server. Mods are matched by id, never by folder name, and one with a missing requirement is dropped at startup with only a line in the server log. PACKID and PACKWID stand for the pack you run, since this set cannot name them all. Kentucky Rifle Association is KentuckyRifleAssociation with workshop id 3783504214; the CJ pack's Build 42 id carries its workshop number and reads 2874163136/CaptainJuezo1_WIP_B42, with workshop id 2874163136. Mods=PACKID;AmmoLootDropCJB42;AmmoLootDropCJB42Box;AmmoLootDropCJB42Weapon WorkshopItems=PACKWID;3446619827 Never run out of ammo again (= ^_^ =) If you like this mod, please consider giving it an upvote so that other players can discover and enjoy it as well. Alternate Version Workshop ID: 3446619827 Mod ID: AmmoLootDropCJB42 Mod ID: AmmoLootDropCJB42Box Mod ID: AmmoLootDropCJB42Weapon

3,137 téléchargements Détails →
Unnerving monsters[B42updated] – Project Zomboid Mod

Unnerving monsters[B42updated]

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A mod that changes the zombies we are used to into monsters from your sleepy paralysis, from the bottom of the Internet and your scariest fantasies in the dark At the moment, only the monster textures are ready In the future, it is planned to make (if of course people like the idea of the mod) PERSONAL animations on these monsters, as well as a new bite system (turning into zombies for the player) tags: zombies, zed, monsters, unnerving, horror Workshop ID: 3181018124 Mod ID: 3181018124

2,620 téléchargements Détails →
KS_Guidebook – Project Zomboid Mod

KS_Guidebook

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코리안 서버의 필독 서버 안내서, 신규 유저 안내서, 뉴비섬 안내 지도 패키지 모드입니다. Workshop ID: 3133695219 Mod ID: KS_Guidebook

4,032 téléchargements Détails →
Winter Camo – Project Zomboid Mod

Winter Camo

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This is a retexture of a Green (Woodland Pattern) Camo Jacket and Pants based on Soviet/Finnish plain white winter suits. It is, in fact, completely white. Works with Shark's (and Peach's) Military Uniform Improvements but does not require it. Use SMUI_WinterCamo mod ID to get them working together. Best played with Cryogenic Winter or similar mod. Workshop ID: 2797468324 Mod ID: WinterCamo Mod ID: SMUI_WinterCamo

2,233 téléchargements Détails →
MinimapNavigation(小地图导航) – Project Zomboid Mod

MinimapNavigation(小地图导航)

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Say Goodbye to Getting Lost and Focus on Driving! The Ultimate Personal GPS for Project Zomboid. Are you tired of constantly pressing M to open the main map to check intersections while speeding down the highway, only to crash and die against an abandoned vehicle? With this Mod, you only need to plan your route before setting off, and leave the rest to your minimap! 🌟 Core Features - 📍 Free Planning: Anywhere on the main map, Right-Click -> Add Navigation Waypoint. Supports adding multiple consecutive intersections to draw your own survival route. - 🗺️ Dual-Map Sync: The green navigation line is perfectly synchronized and displayed on both the Main Map and Minimap. No more constant screen switching. - 🚗 Dynamic Retraction (Smooth Experience): The navigation line locks onto the player's current position in real-time. As you move, the route automatically shortens like a real GPS, always pointing from your feet to the next destination! - ✅ Auto-Arrival Detection: When the player gets close to a waypoint (within an 8-tile radius), the system automatically destroys that point and seamlessly connects the navigation line to the next target. Maximum immersion! - 🗑️ One-Click Clear: The right-click menu supports clearing all planned routes with a single click at any time. "Fasten your seatbelt, keep an eye on the minimap, and hope you can drive further in the apocalypse." If you enjoy this mod, you can click this link to buy me a coffee: https://www.ifdian.net/a/AL1001 Workshop ID: 3702548783 Mod ID: NavSysDemo 我所有的mod 小地图路径导航 一键清洗 战术卡牌系统 食物保质期显示

4,121 téléchargements Détails →
New Music - Graves 80's Mixtape Vol.2 – Project Zomboid Mod

New Music - Graves 80's Mixtape Vol.2

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New Music - Graves 80's Mixtape Vol.2 MADE FOR: NEW MUSIC GENERATED BY: NEW MUSIC BUILDER Graves 80's Mixtape Vol.2 1/10 Side A 01 ACDC – Back in Black 02 ACDC – You Shook Me All Night Long 03 Bon Jovi – Wanted Dead or Alive 04 Bon Jovi – Bad Medicine 05 Guns N' Roses – Welcome to the Jungle Graves 80's Mixtape Vol.2 1/10 Side B 01 Guns N' Roses – Patience 02 Van Halen – Panama 03 Def Leppard – Hysteria 04 Def Leppard – Love Bites 05 Scorpions – Rock You Like a Hurricane Graves 80's Mixtape Vol.2 2/10 Side A 01 Iron Maiden – The Trooper 02 Iron Maiden – The Number of the Beast 03 Judas Priest – Breaking the Law 04 Ozzy Osbourne – Mr. Crowley 05 Whitesnake – Here I Go Again Graves 80's Mixtape Vol.2 2/10 Side B 01 Europe – Carrie 02 Foreigner – Urgent 03 Journey – Open Arms 04 REO Speedwagon – Keep On Loving You 05 Asia – Heat of the Moment Graves 80's Mixtape Vol.2 3/10 Side A 01 Michael Jackson – Rock with You 02 Michael Jackson – Man in the Mirror 03 Prince – Kiss 04 Prince – 1999 05 Madonna – Into the Groove Graves 80's Mixtape Vol.2 3/10 Side B 01 Madonna – Papa Don't Preach 02 George Michael – Father Figure 03 George Michael – Careless Whisper 04 Phil Collins – Sussudio 05 Genesis – Invisible Touch Graves 80's Mixtape Vol.2 4/10 Side A 01 The Bangles – Walk Like an Egyptian 02 The Bangles – Eternal Flame 03 Culture Club – Karma Chameleon 04 Cyndi Lauper – True Colors 05 The Cars – Drive Graves 80's Mixtape Vol.2 4/10 Side B 01 Men at Work – Down Under 02 Men Without Hats – The Safety Dance 03 Wang Chung – Everybody Have Fun Tonight 04 Nik Kershaw – Wouldn't It Be Good 05 Belinda Carlisle – Heaven Is a Place on Earth Graves 80's Mixtape Vol.2 5/10 Side A 01 Erasure – A Little Respect 02 Bronski Beat – Smalltown Boy 03 Yazoo – Only You 04 OMD – Enola Gay 05 Ultravox – Vienna Graves 80's Mixtape Vol.2 5/10 Side B 01 Talk Talk – It's My Life 02 The B-52's – Love Shack 03 a-ha – The Sun Always Shines on T.V. 04 Spandau Ballet – Gold 05 Spandau Ballet – True Graves 80's Mixtape Vol.2 6/10 Side A 01 Cutting Crew – (I Just) Died in Your Arms 02 Johnny Hates Jazz – Shattered Dreams 03 Mr. Mister – Broken Wings 04 Starship – Nothing's Gonna Stop Us Now 05 Starship – We Built This City Graves 80's Mixtape Vol.2 6/10 Side B 01 Roxette – The Look 02 Roxette – Listen to Your Heart 03 Fine Young Cannibals – She Drives Me Crazy 04 Terence Trent D'Arby – Sign Your Name 05 Chris Isaak – Wicked Game Graves 80's Mixtape Vol.2 7/10 Side A 01 Whitney Houston – Greatest Love of All 02 Whitney Houston – Saving All My Love for You 03 Lionel Richie – Say You, Say Me 04 Sade – Smooth Operator 05 Anita Baker – Sweet Love Graves 80's Mixtape Vol.2 7/10 Side B 01 Luther Vandross – Never Too Much 02 Bobby Brown – My Prerogative 03 Salt-N-Pepa – Push It 04 LL Cool J – I'm Bad 05 Beastie Boys – Fight for Your Right Graves 80's Mixtape Vol.2 10/10 Side A 01 Simple Minds – Alive and Kicking 02 R.E.M. – It's the End of the World as We Know It 03 The Cure – Lovesong 04 Echo & the Bunnymen – The Killing Moon 05 Siouxsie and the Banshees – Cities in Dust Graves 80's Mixtape Vol.2 10/10 Side B 01 Pixies – Here Comes Your Man 02 Depeche Mode – Personal Jesus 03 The Smiths – There Is a Light That Never Goes Out 04 New Order – Bizarre Love Triangle 05 Talking Heads – Once in a Lifetime Workshop ID: 3765271890 Mod ID: NewMusicG80s2

6,216 téléchargements Détails →
Currency Trade Mod [B41] Agrotsar Farming Company Expansion – Project Zomboid Mod

Currency Trade Mod [B41] Agrotsar Farming Company Expansion

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Description: Adds gold, silver, gems, and pearls which can be traded via high-end hand held radios and all HAM Radios. Gold and silver scraps can be crafted by using a hammer on jewelry. Gems are generated when scraping jewerly that has a gem. Additionally crafting scraps and bars grant a small amount of metal working xp. Radios: Premium Ham Radio Makeshift Ham Radio US Army Ham Radio US Army Walkie Talkie Tactical Walkie Talkie Trades(Require Radios Listed Above): Price(Gems) Options 25x Agrotsar Farming Company Price(Silver Bars) Options 1x Seeder Plate Plowshare Seeder Tank Small 3x Seeder Tank Medium 5x Seeder Tank Large Trades(SINGLE-PLAYER ONLY): Price(Pearls) Options 50x Agroseeder 75x Agroplough 150x Agrotractor Official Expansions: Supported Languages: English - interested in other languages please comment! Workshop ID: 2770224732 Mod ID: CVAFM

2,555 téléchargements Détails →
Cerberus Bandits Integration – Project Zomboid Mod

Cerberus Bandits Integration

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Jusblazm's Cerberus Bandits This mod provides Bandits wearing modded clothing from Cerberus Pack. Updates I plan to release a new update on the 2nd of each month. This update will replace the current batch of bandits with a brand new batch. This will not harm your saves, nor will it affect currently spawned bandits. Freshly spawned bandits will be wearing gear according to the new list. This will provide some, hopefully noticeable change to extended saves. Compatibility Absolutely no mod conflicts with two caveats: - someone uses my naming convention for their own integration. - A unique ID generates a dupe (Wikipedia: the probability to find a duplicate within 103 trillion version-4 UUIDs is one in a billion) Known Issues - Errors appear when opening the clan in Bandits Creator. These errors are harmless, it happens because the bandits are wearing clothing that cannot be displayed in Creator, like custom locations. Do not edit them or you will delete the clothing not being displayed. GitHub Archive I will be keeping an archive of each update's bandits.txt and clans.txt files, so that if there is a set you really like, you can continue to use them even after the mod updates and moves away from them. GitHub Archive Permissions I created a simple extension for Bandits NPC that allows bandits to wear the custom equipment slots provided by Cerberus. The item IDs and BodyLocations belong to TTAJ1bl4's Cerberus and Slayer's Bandits NPC reads the text files. While Cerberus has a free-for-all permission level, Bandits NPC has the default permissions of Credit where it's due, so I am extending permissions to the tightest form. Be sure to credit them for their hard work. Credits The Indie Stone for Project Zomboid Slayer for Bandits NPC and Bandits Creator TTAJ1bl4 for Cerberus Pack Workshop ID: 3478899772 Mod ID: JusBanditsCerberusRANDOM

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Turn off the TV/Radio from the context menu. (for Build 42) – Project Zomboid Mod

Turn off the TV/Radio from the context menu. (for Build 42)

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ただ電源を切るだけのためにあの操作パネルが必要だと私は思わない。 - おまけ:電源を入れることもできます。 - Build 42.1.1で動作確認しました。 他のバージョンで動くかは分かりません。 - このModはシングルプレイヤーモード用に作成しました。 マルチプレイヤーモードで動く保証はありません。 I don't think I need that control panel just to turn off the power. - Extra: You can also turn on the power. - I confirmed the operation with Build 42.1.1. I don't know if it works with other versions. - This mod was created for the single-player mode. There is no guarantee that it will work in multi-player mode. Workshop ID: 3414887551 Mod ID: TurnOffTVRadioFromContextMenu42

2,581 téléchargements Détails →
CDC Rapid Response - Settings - Hardcore – Project Zomboid Mod

CDC Rapid Response - Settings - Hardcore

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'CDC Rapid Response' is required as a base mod for this mod. https://steamcommunity.com/sharedfiles/filedetails/?id=2857296919 Using this mod will override the CDCRR dynamic loot system and will utilize the PZ loot table system. PZ loot tables are much faster - but sandbox settings for loot are disabled. This mod is Hardcore Mode. Loot is reduced. Useful loot only spawns on first-responders, military and hospital staff - with a lower loot chance. Sandbox settings for loot are disabled. Sandbox settings for Hardcore mode still affect packets being opened. Sandbox settings for viral test fake infections are used. Workshop ID: 2869308094 Mod ID: CDCRapidResponseSettingsHardcore

3,002 téléchargements Détails →
Tactical Reload – Project Zomboid Mod

Tactical Reload

par 76561198045678210

Think reloading is just way too easy? Ever find yourself getting bored of just spamming the trigger and watching zombies drop? Wish firefights required more micro managing? Well be careful what you wish for... This mod makes reloading and racking your firearm completly manual: Firearms with magazines: -When your firearm has a magazine, pressing the reload button once will unload your mag. -Pressing the reload button again while unloading a mag will do a mag dump (drop your magazine on the floor, faster than placing it back in your inventory). -With no magazine, pressing the reload once will take a magazine out of your inventory and insert it in the gun. -Pressing the reload button again while inserting a magazine will cancel the action. -If the gun needs to be racked, you must do that manually with the rack button after inserting a magazine. Firearms without magazines: (Shotguns/bolt actions etc..) -Pressing the reload button while your firearm is not full will take 1 (yes 1 single bullet/shell!) out of your inventory and put it in the gun. -Pressing the reload button again while loading will queue another bullet/shell to reload. -For pump/bolt action firearms, you must press the rack button after every shot to chamber the next round. Update 1.1 -Removed restrictions on racking, you can now rack your firearm even with no ammo in it. -Removed ability to queue rack actions to prevent double racking. Workshop ID: 2730898138 Mod ID: tacticalReload

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New Music - Graves 90's Mixtape Vol.2 – Project Zomboid Mod

New Music - Graves 90's Mixtape Vol.2

par 76561199111946290

New Music - Graves 90's Mixtape Vol.2 MADE FOR: NEW MUSIC GENERATED BY: NEW MUSIC BUILDER Graves 90's Mixtape Vol.2 1/10 Side A 01 Nirvana – Lithium 02 Nirvana – In Bloom 03 Pearl Jam – Even Flow 04 Pearl Jam – Black 05 Soundgarden – Spoonman Graves 90's Mixtape Vol.2 1/10 Side B 01 Alice in Chains – Would 02 Stone Temple Pilots – Interstate Love Song 03 Foo Fighters – Monkey Wrench 04 Bush – Glycerine 05 Live – Lightning Crashes Graves 90's Mixtape Vol.2 2/10 Side A 01 Collective Soul – Shine 02 Bush – Machinehead 03 Silverchair – Tomorrow 04 Creed – Higher 05 Korn – Freak on a Leash Graves 90's Mixtape Vol.2 2/10 Side B 01 Limp Bizkit – Nookie 02 Incubus – Pardon Me 03 Rage Against the Machine – Bulls on Parade 04 Nine Inch Nails – Closer 05 Tool – Sober Graves 90's Mixtape Vol.2 3/10 Side A 01 Britney Spears – ...Baby One More Time 02 Backstreet Boys – I Want It That Way 03 Backstreet Boys – Everybody (Backstreet's Back) 04 NSYNC – Tearin' Up My Heart 05 Spice Girls – Wannabe Graves 90's Mixtape Vol.2 3/10 Side B 01 Spice Girls – Say You'll Be There 02 Christina Aguilera – Genie in a Bottle 03 Savage Garden – Truly Madly Deeply 04 Savage Garden – I Want You 05 Take That – Back for Good Graves 90's Mixtape Vol.2 4/10 Side A 01 Boyzone – No Matter What 02 Westlife – Flying Without Wings 03 Hanson – MMMBop 04 Ricky Martin – Livin' la Vida Loca 05 Jennifer Lopez – If You Had My Love Graves 90's Mixtape Vol.2 4/10 Side B 01 Shania Twain – Man! I Feel Like a Woman! 02 Mariah Carey – Fantasy 03 Mariah Carey – Always Be My Baby 04 Toni Braxton – Un-Break My Heart 05 Sarah McLachlan – Building a Mystery Graves 90's Mixtape Vol.2 5/10 Side A 01 Alice Deejay – Better Off Alone 02 2 Unlimited – No Limit 03 Captain Hollywood Project – More and More 04 Captain Jack – Captain Jack 05 Whigfield – Saturday Night Graves 90's Mixtape Vol.2 5/10 Side B 01 Scatman John – Scatman (Ski-Ba-Bop-Ba-Dop-Bop) 02 Technotronic – Move This 03 Reel 2 Real – I Like to Move It 04 Sash! – Encore Une Fois 05 Sash! – Ecuador Graves 90's Mixtape Vol.2 6/10 Side A 01 Dune – Hardcore Vibes 02 Scooter – How Much Is the Fish 03 Scooter – Hyper Hyper 04 Chicane – Saltwater 05 Binary Finary – 1998 Graves 90's Mixtape Vol.2 6/10 Side B 01 Paul van Dyk – For an Angel 02 Underworld – Born Slippy .NUXX 03 Orbital – Halcyon + On + On 04 Moby – Why Does My Heart Feel So Bad 05 Fatboy Slim – Praise You Graves 90's Mixtape Vol.2 7/10 Side A 01 DMX – Ruff Ryders' Anthem 02 DMX – Get at Me Dog 03 Jay-Z – Hard Knock Life (Ghetto Anthem) 04 Jay-Z – Can I Get A... 05 Eminem – My Name Is Graves 90's Mixtape Vol.2 7/10 Side B 01 Eminem – Guilty Conscience 02 Method Man & Redman – Da Rockwilder 03 Busta Rhymes – Woo Hah!! Got You All in Check 04 Missy Elliott – The Rain (Supa Dupa Fly) 05 OutKast – Rosa Parks Graves 90's Mixtape Vol.2 8/10 Side A 01 Blackstreet – Don't Leave Me 02 SWV – Weak 03 Monica – Before You Walk Out of My Life 04 Aaliyah – Are You That Somebody 05 Aaliyah – Back & Forth Graves 90's Mixtape Vol.2 8/10 Side B 01 Destiny's Child – Bills, Bills, Bills 02 Dru Hill – In My Bed 03 Next – Too Close 04 Jagged Edge – Let's Get Married 05 Brian McKnight – Back at One Graves 90's Mixtape Vol.2 9/10 Side A 01 Metallica – The Unforgiven 02 Megadeth – Symphony of Destruction 03 Pantera – Walk 04 Dream Theater – Pull Me Under 05 Blind Guardian – The Bard's Song Graves 90's Mixtape Vol.2 9/10 Side B 01 Hootie & the Blowfish – Only Wanna Be with You 02 Spin Doctors – Two Princes 03 Gin Blossoms – Hey Jealousy 04 Counting Crows – Mr. Jones 05 Semisonic – Secret Smile Workshop ID: 3765719180 Mod ID: NewMusicG90s2

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Smart Rest – Project Zomboid Mod

Smart Rest

par 76561197971599231

Main features: Stop fast forwarding after you rested ( + option to pause). Get "resting" and(or) "rested" message above the characters head New: Out of breath and almost out of breath messages! Many options: Every text line, color,timing and % could be changed NO AI CODE OR ASSETS USED You can combine it with Danger Awareness to complete game events control on fast forwarding My other mods: Workshop ID: 3395035108 Mod ID: smartRest Workshop ID: 3395035108 Mod ID: smartRest

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Craftable Armor – Project Zomboid Mod

Craftable Armor

par 76561199278071716

These armors can only be crafted. To learn how to craft them, you need to find the recipe magazines. The stats and materials: _________________________________ - Light Armor: 65 defense against bites and scratches Metal Sheet : 3 Ripped Sheets: 6 ________________________________ -Heavy Armor: 85 defense against bites and scratches Metal Sheet: 6 Ripped Sheets: 12 ________________________________ The armor covers the entire body including the head, neck and hands. v 2.1 Workshop ID: 2859697673 Mod ID: ARC

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CustomizableGenerator [No longer Maintained] – Project Zomboid Mod

CustomizableGenerator [No longer Maintained]

par 76561198151985825

Note This mod is no longer maintained since developer is busy with work, thanks for your subscription! Note If you installed this mod before Sep 3rd, you need to re-execute the installation process again after updating the mod, otherwise it may cause the new functions won't work. Function Support sandbox configuration, applied to all generators. - Radius, 1-100, the original version is 20. - Floor distance, 0-8, the original version is 3, 0 means it only takes effect on the current floor. Explanation: For example, if the ground or first floor is level=0, in the original version, if the generator was placed on the 5th floor (level=4), then the range is from the 2nd floor (level=1) to the 8th floor (level=7), and there is no electricity on the ground. - Max fuel amount, 10-1000, the original version is 100. You can see the current fuel amount on the generator information panel, for example, set the max fuel amount to 200, and it will display 200% after full fuel. - Considering for realism, the setting is not allowed to be too large. In the future, generators with large settings will be supported in other ways. Installation (very important) Since this need to modify system functions, unlike general mods, the installation of this mod requires the following operations. If you don't know how to find the root directory of Project Zomboid, on Steam click on the LIBRARY -> right click on the Project Zomboid -> Properties -> Installed Files -> Browse to open the root directory of the Project Zomboid, such as D:\Steam\steamapps\common\ProjectZombid or E:\SteamLibrary\steamapps\common\ProjectZombid (if you have moved the game to E drive), then the directory before steamapps is the Steam root directory, For example, D:\Steam or E:\SteamLibrary. How to install - Close the Project Zomboid - Subscribe to this mod - Wait for mod download completely - Open the ${Steam root directory}\steamapps\workshop\content\108600\3022147060\mods\GreaterRangeGenerator - Copy the zombie folder - Open the ${Steam root directory}\steamapps\common\ProjectZombid - Paste and choose to overwrite or replace the file, and files named IsoGenerator.class and IsoChunk.class and more will be overwritten - Start the Project Zomboid - Enable the mod and start the game How to uninstall You can choose to back up the zombie folder before installation, or follow the steps below. - On Steam, click on the LIBRARY -> right click on the Project Zomboid ->Properties -> Installed Files -> Verify integrity of game files - Unsubscribe the mod This method will re-download files that were overwritten during the installation process. Note that if other mods are also installed by the similar method, this uninstallation method may cause them to uninstall together, you can choose to back up the zombie folder to uninstall in this case. Support mode - Passed the test in 41.78 single player. - Passed the test in 41.78 multiplayer. - Support adding this mod to new or existing save. Compatibility with other mods - Some other generator-like item mods, such as Steam Powered Generator and Immersive Solar Arrays (v41, GitHub reupload), because the these 2 mods also utilize the system's generator, their range will also be affected. - Some other display generator information mods, such as Visible Generator Range, since the generator related parameters are hardcoded in this mod, the displaying info maybe different from the actual effect. Update - version 0.0.5 was updated on Sep 3rd. - Fix the issue: real radius is smaller than radius in sandbox configuration. - Maximum of Radius in sandbox config 60 -> 100. - Maximum of Max fuel amount in sandbox config 400 -> 1000. - Support Czech. Thanks for @MeNameDanny's help. - There will be a warning when Java and Lua versions are inconsistent because of no re-installation. Note: This update needs to re-execute the installation method. - version 0.0.3 was updated on Sep 2nd. - Add version check to avoid updating the mod from 0.0.1 to 0.0.2 without re-installation cause error. - version 0.0.2 was updated on August 27th. - Support sandbox configuration, applied to all generators. - Radius, 1-60, the original version is 20. - Floor distance, 0-8, the original version is 3, 0 means it only takes effect on the current floor. - Max fuel amount, 10-400, the original version is 100. You can see the current fuel amount on the generator information panel, for example, set the max fuel amount to 200, and it will display 200% after full fuel. - Considering for realism, the setting is not allowed to be too large. In the future, generators with large settings will be supported in other ways. - Add 2 ways to modify generator settings. - Call generator:setRadius, generator:setLevelDistance, generator:setMaxFuel to modify current generator settings without affecting other generators. - Call generator:setDefaultRadius, generator:setDefaultLevelDistance, generator:setDefaultMaxFuel to modify settings of all generators. Note: This update needs to re-execute the installation method, and since I add some lua scripts, you need to start the game after enabling the mod. It is recommended to re-read the above installation method. - version 0.0.1 was released on August 19th. - Larger range generators, applied to all generators. - Radius 20 -> 40. - Floor distance 3 -> 5. Workshop ID: 3022147060 Mod ID: GreaterRangeGenerator

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D5K Finnish Army Pack (Includes RK-95) – Project Zomboid Mod

D5K Finnish Army Pack (Includes RK-95)

par 76561198444110296

Join my discord for better feedback, sneak peaks and release notifications for new mods and new content! My Discord Check out my other work on Project Zomboid! My collection Adds Finnish M05 Camo pattern to military/camo clothes Adds also Finnish "Rynnäkkökivääri 95" known as "RK-95" RK-95 Is still in WIP but I decided to include it in this pack! Future plans of the mod Fixing RK-95 Muzzle Flash and other visual bugs I'm planning to make the mod independent so it does not replace the vanilla clothing. Workshop ID: 2753494066 Mod ID: DKRK

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