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Mods et plugins pour Project Zomboid
Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
Inventory Tetris Overhaul [B41]
par 76561198025036026
Inventory Tetris is one of my favorite mods for Project Zomboid but I've always found it clunky with the Diablo 2 esque grid rules applied to a game with literally hundreds of different items to carry. I've added new features and fixed some things such as: Sort by category, swap item placement, stacks fixed, new changes to organized traits, along with making every item restricted to 1x1 cells to drastically reduce screen clutter. In the future I may adjust items such as 2h weapons logs, metal sheets, and high quality military equipment to occupy more cells. ❗️ Major New Features ❗️ 1️⃣ 1×1 Cell Grid System Every item now occupies 1x1 cells, similar to MMO-style inventories. Enjoy cleaner modernized container management. 2️⃣ Sort by Category Organize containers by item category by right clicking items and selecting 'Sort by Category'. 3️⃣ Drag and Drop Swapping Drag and drop an item onto an occupied grid cell to swap positions. Works both within player inventories pages and across loot pages. 4️⃣ Trait Integration Refined Organized / Neutral / Disorganized traits now directly affect stacking and sorting behavior: • Organized: Full stacking and sorting. • Neutral: Sorting allowed but reduced to half the stack size of Organized. • Disorganized: Sorting disabled entirely; items must be manually arranged. ⚙️ Compatibility ⚙️ • Works with Build 41 • Can be safely added or removed mid-save (items may drop if space is insufficient). • Multiplayer tested • Works with most additional modded items (Britas, AuthenticZ) • Works as an independent mod, no need for any other Inventory Tetris mods. • Requires Equipment_UI mod Workshop ID: 3583334046 Mod ID: INVENTORY_TETRIS_OVERHAUL Tags: Gameplay, UI, Overhaul, Inventory, Multiplayer, B41 🏅 Special Thanks 🏅 Notloc - Original Inventory Tetris modder dbert - Assistance with Equipment UI JaeDogg - Feedback, suggestions, and testing Maudiis - Balance suggestion Mr Sunshine - Moral Support MayoMiu - Moral Support Rizz Lily - Writing a guide on using the dev tools
Stealth Camo
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Overview : * Kept you waiting.. huh? * Add the new item "Stealth Camo". Confirmed to work with Build 41/42 Stable, Single-Play only. The concept of this mod is not to make play easier, but more like role-playing where you have to go through a lot of trouble to get cheat-grade items. I'm sure it will be hard to get the items, but I hope you will enjoy the process. Features : Add the new item "Stealth Camo" and related items. - Stealth Camo - Renders the user optically transparent, making visual detection next to impossible. - Can be used while held in hand or when attached to a belt or holster, and activates its effect when powered on. - Available in four grades (Lv.1-Lv.4), each offering different Effect Duration and Shock Durability. - Rechargeable using batteries; a voice notification alerts the user when power is low. - Gunfire or other strong impacts may temporarily disrupt the effect. - Emits a constant noise while active, potentially attracting nearby zombies. - Stealth Camo Blueprint - A top-secret development document containing technical information about the device. - Annotated Map - A map containing clues about where to obtain the device and its development blueprint. - It seems something happened in Rosewood, start by checking out the police station. - There might also be clues hidden in the military dormitory at March Ridge. Options : These options are available with Mod Options in B41. - Low Battery Alert : Can specify whether to enable or disable. - Sound Volume (Stealth On) : You can adjust the sound volume when stealth is on. - Sound Volume (Stealth Off) : You can adjust the sound volume when stealth is off. - Sound Volume (Alert) : You can adjust the sound volume for stealth alert sounds. - Sound Volume (Charge-out) : You can adjust the sound volume when stealth charge-out. - Transparency During Stealth : You can change the character's transparency when stealth is active. (Only B42) - Easy to Find : When the check box is turned ON, Stealth Camo and Blueprints can be found in the Police Departments of select towns across the map. Once it's turned ON, the placement cannot be undone. Known Issues : - Nothing Future plans : - Bug fix (if exists) Release Notes : - v2.3 - Added support for Build 42.20. - v2.2 - Hotfix for Build 42.15. - v2.1 - Hotfix for Build 42.13. - v2.0 - Compatible with Build 42. - v1.9 - Added sound options. Please refer to "Change Notes" for the older history. If you enjoy this mod and would like to support its development, donations through Ko-fi are greatly appreciated. Donations help cover the cost of a dedicated server for MP testing and AI services used during development. Thank you for helping me continue maintaining and improving my mods! Workshop ID: 2762398967 Mod ID: P4StealthCamo
Additional Skill Books 2 [w/o Chapters] (41.65)
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This is an unofficial extension of the Addiotional Skill Books 2. Original Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2209099061&searchtext=skill I like this mod a lot but I didn't like the chapter system so much as it seemed a bit overpowered to me. In this mod every single book has to be found. If the mod creator wants me to take this mod down so let me know.
Low-Tech Reservoir Planter
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저수식 생태순환 재배기 Low-Tech Reservoir Planter A vanilla-friendly, low-tech farming support mod. This planter uses a 15L water reservoir, compost, fertilizer, and worms to automatically support watering, nutrient supply, and early crop growth without electricity. Features: * Automatic watering from a 15L reservoir * Automatic compost and fertilizer application * Growth acceleration during crop stages 1-6 * Creates a normal vanilla furrow on the same tile when built * Supports indoor farming and above-ground farming * Sandbox options for watering, growth speed, seasons, winter penalties, materials, and required skills * Supports moving and dismantling the planter Important: This mod uses the vanilla farming system. The furrow created with the planter is a normal vanilla furrow, so sowing, harvesting, disease treatment, crop removal, and digging new furrows follow vanilla farming rules. If a planter behaves strangely after an mod updated, destroy that planter and build it again. How to Use: 1. Build the Low-Tech Reservoir Planter from the Farming category. 2. Sow seeds in the furrow on top of the planter. 3. Fill the reservoir with water. 4. Store compost and fertilizer in the internal container. 5. After harvesting, remove the old crop, dig a new furrow, and plant again. Workshop ID: 3713058437 Mod ID: Low-Tech Reservoir Planter Workshop ID: 3713058437 Mod ID: Low-Tech Reservoir Planter
Zuxico KO 한글 번역
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사용에 앞서 - 모든 번역은 아래 4개 번역 모드를 함께 사용하는 것을 기준으로 번역하였습니다. - 저는 위에서 부터 아래 순서로 넣고 씁니다. - 신 한국어 번역 - PZ B41 Korean Language Translation Fix - 모드 한국어 번역팩 - 프로젝트 좀보이드 갤러리 모드 번역 - Zuxico 한글 번역을 위 4개 번역 모드와 함께 사용 시 앞에 넣든 뒤에 넣든 순서 상관없이 사용 가능하며, 함께 사용하는 것을 권장합니다. 사용 - 이 모드를 구독하고 Mod ID: Zuxico_KO를 활성화 하면 아래 번역 목록에 있는 모드의 통합 번역이 적용됩니다. - 원하는 번역만 골라서 추가하고 싶으면 아래 표에 있는 개별 번역 모드를 추가하면 됩니다. 번역 목록 및 개별 번역 모드 - 통합 번역 업데이트: 2023년 11월 23일 오후 5시 16분 원본 모드 링크 번역 링크 원본 업데이트 Container Item Finder 링크 2022년 8월 15일 오전 1시 14분 Easy Outfits 링크 2023년 4월 25일 오전 7시 00분 Easy Spare Magazine Reload 링크 2021년 9월 1일 오후 5시 11분 ExtraSauce Item Merge (B41) 링크 2023년 3월 21일 오전 3시 10분 LittleYoschi's Skillbooks 링크 2022년 2월 26일 오전 1시 15분 Madax's Melee Weapons Pack 링크 2022년 3월 22일 오전 1시 54분 Manage Containers 링크 2023년 4월 13일 오전 9시 19분 Show Clothes Material 링크 2020년 6월 23일 오전 8시 36분 Unpack 링크 2022년 7월 14일 오전 7시 41분 Draw On The Map - Free Hand Drawing 링크 2023년 1월 17일 오후 1시 58분 PZ-ClothingUI - Clothing items grid view 링크 2022년 1월 3일 오후 5시 26분 Tactical Sheaths 링크 2023년 5월 27일 오후 11시 17분 Monmouth County 링크 2023년 4월 9일 오전 8시 58분 Vac's Drinks + Addon 링크 2022년 12월 7일 오전 1시 11분 Xnertot Farmable Trees 링크 2021년 12월 14일 오전 3시 07분 Lantern 링크 2023년 1월 10일 오후 12시 20분 E. Chocolate Pack 링크 2023년 11월 2일 오후 7시 07분 Fallout Food Mod 링크 2023년 9월 26일 오전 10시 28분 Bière Dodo De La Réunion 링크 2023년 3월 29일 오후 8시 51분 Energy Drinks 링크 2023년 7월 24일 오전 4시 11분 - Tread's Paint Symbols - What Did You Put In Here? Workshop ID: 2932149843 Mod ID: Zuxico_KO Workshop ID: 2932149843 Mod ID: Zuxico_KO_ncif Mod ID: Zuxico_KO_DRAW_ON_MAP Mod ID: Zuxico_KO_EasyOutfits Mod ID: Zuxico_KO_EasySpareMagazineReload Mod ID: Zuxico_KO_esIC Mod ID: Zuxico_KO_ISA_41 Mod ID: Zuxico_KO_LY_Skillbooks Mod ID: Zuxico_KO_Max Mod ID: Zuxico_KO_manageContainers Mod ID: Zuxico_KO_myclothinguimod Mod ID: Zuxico_KO_showmaterial Mod ID: Zuxico_KO_TKS Mod ID: Zuxico_KO_TreadsPaintSymbols Mod ID: Zuxico_KO_Unpack Mod ID: Zuxico_KO_vacsdrinks Mod ID: Zuxico_KO_vacsdrinksaddon Mod ID: Zuxico_KO_WDYPIH Mod ID: Zuxico_KO_XnerTree Mod ID: Zuxico_KO
Build 42 en Español [42.9.0]
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------- Lee la discusión de parches para más información ------- Traducción parcial al español neutro para la beta build 42 sin IA ni traductores automáticos. Es un trabajo en progreso, por lo que si encuentras algún error, por favor, infórmalo y ten paciencia. Debido a las limitaciones para acceder al código y a la falta de herramientas para modders, muchas traducciones solo tienen sentido en inglés debido a la sintaxis con la que fueron programadas. Por ello, intentaré que sean al menos legibles en español y que, al mismo tiempo, mantengan coherencia. Estas traducciones pueden ser notoriamente incongruentes con el contexto del juego. Si alguien sabe cómo solucionarlo, se lo agradecería. Contenido traducido: - Todos los objetos generados en contenedores, suelo y similares (los objetos tomados del mundo, como animales muertos, solo se mostrarán traducidos si han sido generados después de instalado el mod). - Tooltips (descripciones de objetos y habilidades; también he modificado y agregado descripciones a objetos que creo pertinentes). - Líquidos y recipientes (debido a que no se puede acceder al código que determina cómo se traducen estos objetos, he tenido que ajustar la traducción al español para adaptarla a la sintaxis por defecto en inglés). - Objetos movibles (como cuadros, muebles y demás objetos nuevos). - Menú contextual (está traducido en su mayoría, solo quedan unos retoques). - Spawns (la descripción de ciudades o zonas de aparición ha sido traducida y ajustada). - Recetas (se han traducido todas las recetas de los menús de elaboración y construcción). - Menú de elaboración y construcción (gran parte de la interfaz se ha traducido). - Recetas de revistas (se han traducido todas). - Animales (se han traducido gran parte de los menús contextuales, todos los nombre de animales, paneles de información y objetos relacionados. El resto está en progreso). NOTA: DEBIDO A QUE ES UNA TRADUCCIÓN MANUAL ES POSIBLE QUE HAYAN ALGUNAS REDUNDANCIAS, ERRORES Y DEMORAS Se incluyen estos mods por el momento: Disable Build 42 Welcome Panel Se incluyen estas traducciones de mods por el momento: Aquí puedes estar al tanto de las actualizaciones base del juego: https://theindiestone.com/forums/index.php?/forum/35-pz-updates/ Se irán subiendo líneas traducidas con cada actualización. ¡Gracias por tu apoyo! Workshop ID: 3388148206 Mod ID: Build42_ES Mod ID: Mejoras42_ES Mod ID: Respaldo42_ES Mod ID: Traducciones42_ES
DoomsdayPreparers3.0
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随着世界末日的爆发,你匆匆赶到地下避难所,所有的物资都在你身上 由于世界的混乱,物资极其匮乏 你几乎可以在超市里找到一个罐头 祝你好运 幸存者很感激你是世界末日的准备者 那些曾经嘲笑你的人已经为此付出了代价,但你必须活下去 With the outbreak of the end of the world, you hurriedly arrived at your underground shelter where all the supplies were on you. Due to the chaos of the world, supplies were extremely scarce You can almost find a can in the supermarket. Good luck to you. Survivors are grateful that you are a doomsday preparer. Those who used to mock you have paid the price for it, but you must live Challenge 挑战 More preparation materials have been added 增加了更多的准备物资 Added a new one.difficulty 增加了一个新的难度 开局你出生在一个地堡 如果你想活下去就必须使用初始物资 普通模式初始物资有 消防斧 木工书等级1 木工书等级2 大型登山包 一把锤子,一把螺丝刀,两个罐头,一瓶水 发电机使用指南 和破墙大锤 困难模式有 锯子 螺丝刀 锤子 两个单手斧 一把棒球棒 行李袋 一瓶水 普通模式:短跑运动员比例15% 地狱模式:短跑运动员比例15% 开局停水停电 大灾变7个月 僵尸可开门 At the beginning, you were born in a bunker. If you want to survive, you must use the initial supplies. In normal mode, the initial supplies include a fire axe, woodworking book level 1, woodworking book level 2, a large mountaineering bag, a hammer, a screwdriver, two cans, a bottle of water, a guide for using a water generator, and a wall breaking hammer. In difficult mode, there are saws, screwdrivers, hammers, two one handed axes, a baseball bat, a luggage bag, and a bottle of water. In normal mode, the proportion of sprinters is 15%. In hell mode, the proportion of sprinters is 15%. In the beginning, there was a water and power outage. In the Great Cataclysm, which lasted for This translation is machine translated. Please understand Workshop ID: 3454097107 Mod ID: DoomsdayPreparers
Medieval Zombie Outfits [B42]
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Zombies in medieval clothing and armor by Burunduk Armor and shields from the 'Medieval Z' mod by Nik Not all zombies are in medieval clothing. Sometimes you may encounter them in modern armor, but I don't know how to fix it. If anyone knows how to fix it, please contact me. Не все зомби в средневековой одежде. Иногда вы можете встретить в современной, но я не знаю как это исправить. Если кто то знает как это исправить, то свяжитесь со мной Workshop ID: 3663789729 Mod ID: MedievalZombieOutfits
darlak's Axolotl Mod
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Axolotl BackPacks Adding two axolotl-themed backpacks to the game. Axolotl BackPack Axolotl BackPack Plushie Axolotl Plushie How to add a cute theme without its respective stuffed animal, for an adorable creature. Axolotl Plushie You can only craft the themed backpack, not the stuffed animals, these are found. Workshop ID: 2877082046 Mod ID: AxolotlMod
No water
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A simple mod that removes water from faucets, toilet barrels and other places where it remains after the central water supply is turned off. WORKS IN SINLEPLAYER AND MULTIPLAYER!. This mod can be added and removed from your saves with no issues. Workshop ID: 3161711698 Mod ID: NoWater
Make Screws [B42MP]
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Make Screws Adds three new Blacksmithing recipes: - Forge Threading Die Set - Forge Screws (requires the Threading Die Set) - Forge Nuts and Bolts The Threading Die Set can also be found in places where you would commonly find tools (garages, tool storage, workshops, etc.). Languages - English - German Machine translated - Spanish - French - Korean - Portuguese (Brazil) / PT-BR - Russian - Turkish Workshop ID: 3638921584 Mod ID: MakeScrews Workshop ID: 3638921584 Mod ID: MakeScrews
ApocalipseBR Projeto Nemesis
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ApocalipseBR - Projeto Nemesis Build 42 - Multiplayer Compatible A Resident Evil–inspired boss zombie mod that brings the relentless Nemesis to Project Zomboid. He will find you. What Does This Mod Do? This mod adds a boss-tier zombie wearing the iconic Nemesis outfit that the server automatically spawns near players using an escalating pressure system. The longer you survive without encountering him, the more inevitable his arrival becomes. It works by converting a zombie inside a range to the infamous Nemesis, and he's not like any other zombie: - Sprinter - he runs. Always. - Superhuman toughness - takes up to 10 hits to bring down (configurable). - Hawk vision & pinpoint hearing - he detects you from far away. - Long memory & navigation - he remembers where you are and pathfinds toward you. - Active redirect - even if distracted, he re-targets the nearest player every few seconds. - Doors and barricades - Nemesis does an icreased damage to doors and barricades, there's no stopping him. Also includes the Mr. X outfit as a secondary visual variant. Mr. X is slightly less armored but still uses the same boss module stats. Players cannot equip the Nemesis or Mr. X suits - the mod blocks wearing them from context menus, drag-and-drop, and as a safety net on clothing update events. Pressure Spawn System The server runs a background pressure loop every in-game minute: - Pressure increases by a configurable amount each minute (default: +3). - When pressure reaches the threshold (default: 30), a spawn roll is attempted. - The roll has a configurable success chance (default: 10%). - If the roll succeeds, Nemesis spawns 30–45 tiles away from a random eligible player. - On spawn or failed roll, pressure resets to zero and the cycle begins again. - There is no limit on how much Nemesis can be active at a time - too frequent spawn chances in the sandbox and you may be getting swarmed by Nemesis. With default settings, expect roughly 10 minutes of calm before the first threshold hit, and then it's a dice roll each cycle. Tension builds because you know he's coming - just not exactly when. Sound Design Nemesis has a full 3D positional audio system. All vanilla zombie sounds are suppressed on Nemesis-outfit zombies and replaced with custom ones: - Theme music - a looping ambient track audible within 60 tiles. You'll hear him before you see him. - "S.T.A.R.S." voice line - plays when Nemesis first detects you (40-tile range). Unmistakable warning. - Roars - periodic roars (3 variants) on an 8-second cooldown with a 40% chance per cycle, audible up to 80–100 tiles away. - Grunts - plays when Nemesis takes a hit (2 variants, 50% chance), audible within 40 tiles. New features (14/08/2026) Nemesis roars also create an AI sound pulse that can attract nearby zombies, making the fight messier, and harder to ignore. All sound ranges, cooldowns, and chances are configurable through Sandbox Options. You can tune or mute any layer. Boss Corpse & Loot When Nemesis dies: - Nemesis can roll up to 3 bonus loot items from a weighted loot table. - Ammo boxes, magazines, weapons, Resident Evil gear, and rare ammo cartons can appear depending on the roll. - Ammo cartons have the lowest drop chance because they are the rarest reward tier. Optional Bonus Drops Some loot entries are soft-integrations with other ApocalipseBR mods. These mods are not required. If you do not have them installed, their item IDs are skipped safely and Nemesis simply rolls from the items that exist in your mod list. - If you have Raccoon City B42, Nemesis can also drop items such as Samurai Edge magazines, Adapter Clips, Resident Evil backpacks/suspenders, and special Raccoon City weapons. - If you have ZVirus Vaccine / LabItems, Nemesis also drops biological lab loot: one high-quality infected human brain and 3–10 infected blood samples. This keeps Projeto Nemesis compatible with servers that do not run those extra mods while still rewarding players with thematic crossover loot when they are installed. Sandbox Options Everything is tunable from the server sandbox settings page: OptionDefaultDescription Pressure Per Minute3How fast spawn pressure builds Pressure Threshold30Pressure needed before a spawn roll Spawn Roll Percent10%Chance to spawn when threshold is reached Spawn Min/Max Distance30–45How far from the player Nemesis appears Boss Max Hits10Number of hits to kill Nemesis Detection Range80How far Nemesis detects players Theme Range60Audible range of the theme loop S.T.A.R.S. Range40Audible range of the detection voice line Roar Cooldown8sMinimum seconds between roars Roar / Grunt Chance40% / 50%Probability of each sound playing Redirect Seconds5sHow often Nemesis re-targets the nearest player Boss Cooldown Cycles3Pressure cycles to skip after a Nemesis dies Cooldown Scale by PlayersOffAdd extra cooldown cycles per online player DebugOffPrint spawn/pressure logs to server console What to Expect - A slow-burn tension loop that keeps you on edge throughout your session. - Audio cues that let you gauge distance and react - or panic. - A genuine threat that forces you to think about escape routes, weapon durability, and positioning. - Works on dedicated servers with multiple players - Nemesis picks a random target each spawn. - Fully configurable difficulty - dial him up for horror, or tone him down for a manageable challenge. - A genuine pure rush of adrenaline, specially when it comes unexpected. Known Issues - Nemesis zombies can get stuck attacking doors and windows easily. - He breaks doors and barricades despite roleplay state - Nemesis may fail to pathfind correctly when spawned too far away from the target player. - I've limited the maximum range in sandbox to an acceptable value to avoid missconfiguration - In roleplay zones where door attacks do not deal damage, zombies attacking doors can still be converted into Nemesis, causing Nemesis to get stuck inside those roleplay areas. - the same fix of Nemesis getting stuck on doors and windows easily apply here No knwon issues are in place anymore, if you have any issue feel free to share! Future planned features - Rare item drop table: guns, ammo, magazines, optional crossover loot, and rare cartons. - Nemesis corpse cleanup: keeps the boss suit and removes immersion-breaking underwear/clothing. - Nemesis roar attraction: roars can pull nearby zombies through the game's AI sound system. Credits - Original B41 ResidentEvilNemesis assets: Nemeth Workshop ID: 3706463588 Mod ID: ApocalipseBrProjetoNemesis
SG's Simple Occupations
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SquareGrail's Simple Occupations Hello! I am SquareGrail and this is my mod of simple occupations. This is my first ever mod on any game. I fell in love with Project Zomboid last year and wanted to give something back to the community. Please keep in mind, this mod was created for people like myself. People who wish to have a balanced experience without any crazy overpowered or game-breaking traits or occupations. Please leave a thumbs up, favorite, and award if you enjoy my mod! It helps with my exposure. - This mod uses version 42.19.1 & 42.20.3. - Works in Singleplayer & Multiplayer. - Recommended to be used in a fresh game. Using in an ongoing run may cause bugs. - Translations for this mod are in EN & RU. Features This mod doesn't come with a lot of occupations or traits, but it comes with simple, lore-friendly traits and occupations that add more variety to the game while still keeping it balanced. This mod comes with five different occupations for you to play and three traits that can be purchased: Occupations: - Private Eye A nocturnal sleuth, skilled in guns and staying light on their feet. - Wanderer A battle-hardened nomad proficient in venturing the wilderness, and an expert of spear combat. - Pizza Courier Proficient in pizza cutter combat, and faster driving. - Football Player Adept in running, fitness, and melee combat. - Researcher An astute observer trying to understand the world and the oddities of the Knox Virus, they wield knowledge in first aid and are great at absorbing information. Traits: - Skulker +1 Sneaking - Ranch Hand +1 Animal Care - Speed Loader +1 Reloading - High Striker +1 Short Blunt - Welder Knowledge +1 Welding & Additional Recipes This is an all-in-one mod. You do not need any other mods or anything else to make it work. Possible Incompatibilities 10 Years Later Professions and Occupations Occupations Expertises & Balance Mar Traits Compatibilities SOTO More Traits Some What Traits Redundancies Please be aware that this mod was create for a more Vanilla friendly experience. If you play with other trait and occupation mods, you may see additional traits or possible similar occupations that may do the same things that you see in this mod. For example; our mod provides Ranch Hand; which gives you +1 Animal care. SOTO also has a trait called Animal Friend which gives you +1 Animal care. These overlaps do not break the game, just be aware of overlap. Meet the Creators and Artists Absolutely no AI was used in the creation of the art of this mod. The sprite art of all the occupations and traits was done by the_jack. He was the main artist and my partner in helping me create this mod. Court Jester created both the Private Eye Spiffo and Wanderer Spiffo. L0st_illusi0n colored both the Private Eye Spiffo and Wanderer Spiffo. The code for the mod was done by myself, SquareGrail. I am entirely new to coding and this took a lot of trial and error. I used VScode for most of my work and learning. It's not perfect, and I'm sure its flawed in many ways, but it all works and I'm glad I was able to give back to the community in this way. Thank You Support me on Ko-fi! Modpacking or reuploading is not allowed as long as the original version is present. We disapprove of any of the art being taken and put into AI, however we cannot stop you. Otherwise, this mod is open source and can be built upon and code can be used if you wish. I want to thank Somewhatfrog for talking with me about my mod and helping me understand some of the code a bit better. I also want to thank HydetheBooty98 and G00SE_ for their amazing work and inspiring me to try creating something myself. Disclaimer I am new to this community and coding as a whole. Any mod that changes occupations, traits, or overwrites them may cause this mod to be incompatible or possibly throw errors. The mods listed in the compatibilities and incompatibilities are what I know for sure works and what will more than likely will throw errors. Workshop ID: 3773667690 Mod ID: SquareGrailProfession
US Currency Mod
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This Mod adds US Currency into the game. Added Are Ones, Twos, Fives, Tens, Twenties, Fifties, and One Hundreds. You can also bundle and unbundle the bills together for ease of storage. The vanilla wallet was also updated to act as a container. Zombies with wallets on them will now be filled with cold hard cash. Money will also populate in a vareity of places throught the map. Not really sure what your going to buy with that money seeing as how all the shop keepers are dead, but its fun to hoard I guess. Workshop ID: 1169463995 Mod ID: US_Currency_Mod
Extra Point Mod
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You not have enough points to create your character the way you want it? Then is the character Traits Mod is right for you! Features: -4,6 or 10 extra points for you character building -No overpowered point amount -No frustration because you have two or three points not enough Workshop ID: 616370208 Mod ID: TraitsMod
Louisville - 3 Garage Mansion Spawn
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This mod simply adds 2 spawnpoints to the 3 Garage Mansion in Louisville. The mansion itself and the triple garage. About the 3 Garage Mansion The 3 Garage Mansion is, just as its name says, a big mansion with a triple garage. It can be walled off pretty easily, has direct access to the main river for fishing + unlimited water, has its own fireplace and offers enough soil for farming and animals. The triple garage is filled with many storage containers and nice starting loot. Further it provides space for 3 easily parked vehicles or up to 7 densly packed vehicles, making a car mechanics dream come true. The mansion offers many rooms which can easily be repurposed for the Players needs. The surroundings are managable for Louisville terms (as long as you stay on the road along the river) and there is a 4 pump gas station just about 500 meters north the road which is clearable whith enough time, weapons and dedication. Tips: -The Garage is often locked and hard to get into without breaking anything or having it rampaged by zombies already inside. So choosing the Garage as the spawn is recommended if you want to safe yourself from this trouble. -In B42, when spawning you sometimes get a key for the building you spawn in. This is one of the very few chances in B42 to get a direct key to the garage if you choose it. (The Mansion often has keys in the bedrooms and is far easier to get into) -If you made the mansion your base you can use the spawnpoints to restart in it mid-game. Keep in mind the spawnpoint in the garage is the middle parking slot and might be occupied by a vehicle. The spawnpoint in the house is on the ground floor directly infront of the stairs. -If you wall of the area between the neighbouring houses you can improve the safety of the riverside of the base even further. -Beware of the road in the east leading to the horse track. There are more zombies than most starting characters can deal with. Try to avoid unnecessary, excessive noise (Gunshots, Car Horn) -To leave and re-enter Louisville, try to find or make another way through the fence instead of using the main road, since there are (in B42) literally thousands of zombies in the army checkpoint. Translations: English and German Compatibility This mod was made for B42. It could be compatible with earlier builds, since it also contains the mod structures for earlier versions but it is not tested. It should be compatible with any other mod, which does not change the map, because it only adds two spawnpoints to an already existing place. Important Notice Do not remove this mod from an existing save, because then the game refuses to load that save until the mod is reenabled. This mod will be listed as: Spawnpoints - Louisville - 3 Garage Mansion
[COS] ghost3
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How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission
Actually Secure Clothes
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Stop whining about updating mods to B42, i will not do that. A mod that adds some protection to ordinary things (it is made of rags, not paper, right?). In the discussion I added a list of things that have had stats added to them UPDATE: Did little rebalance in clothing + changed script type from rewriting whole cloth info to only changing parameters (Scratch+Bite Defence). ty dtoxic Workshop ID: 3087190475 Mod ID: actuallysecureclothes
[B42]拼音搜索PinyinSearch
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让你的僵毁支持拼音搜索,再也不用切输入法了。 支持原版合成、建筑界面,以及调试菜单的物品列表。 目前支持的模组: 1、Better Dressed-幻化 2、Clean Ui-简洁UI 3、Item Spawn Menu-物品生成菜单 4、Neat Crafting-简洁合成界面 5、Neat Building-简洁建造界面 6、Terminal logistic-物流码头 Workshop ID: 3778019821 Mod ID: PinyinSearch_B42
Vest Pockets!
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Vests have pockets! Hunting and work Vests now function as containers, with a limited capacity but high weight reduction. *UPDATE: Pocketed Vests now use a custom slot, allowing wear with Bulletproof Vests and Aprons.* -The Hunting Vests and the Foreman Vest now all function as wearable containers in a custom clothing slot, over bulletproof vests. -Capacity is limited but weight reduction is high. -HighVis vests also now have some scratch resistance. -Also fixes bug in vanilla where Green Hunting vest is using Military BP Vest texture. *Mod Compatibility: If you have a compatibility request or issue, please post in the discussion topic. -Supports Survival Vests from Expanded Helicopter Events. Ensure this mod loads AFTER EHE. -Currently not-compatible with Spongies Open Jackets ------------------------------------------------------------------ See my other Zomboid Mods here! Enjoy this mod? Please Rate and Share! Ask for permission! This mod can only be incorporated, packaged, added to, or extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. Workshop ID: 3225466626 Mod ID: serellanvests
自动汽油桶(AutoBarrel)
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1:你可以制造金属鼓、桶、自动汽油桶。 2:自动汽油桶开启时会为周围的发电机自动补充燃料,频率是10分钟。 由于获取不到发电机列表,每次游戏退出再次开始游戏,需要回到发电机附近,以让MOD获取发电机对象。如果你在已有存档加入MOD,发电机需要重新接一次线。 1: You can make metal drum, barrel, auto barrel. 2: When the auto barrel is turned on, it will automatically replenish fuel for the surrounding generators, and the frequency is 10 minutes. Since the generator list cannot be obtained, every time the game exits and starts the game again, it is necessary to return to the vicinity of the generator so that the mod can obtain the generator object. If you add a mod to an existing save, the generator will need to be rewired. Workshop ID: 2723475145 Mod ID: QNWAutoBarrel
Fantasy Workshop II NSFW (Heels Edit FIX!)
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This mod adds a new change with more skin colors that match with the skin texture I made for it. Credit goes to 布偶旧猫 lesaber! Heels Fixed: shoe_cat14 gaogen_cat1 Workshop ID: 3351876874 Mod ID: FantasyWorkshopVS2
[B42] Cyberpunk 2077 Guitar Songs & Riffs Lifestyle Addon
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This mod is updated version for B42, thanks to original mod creator tr1ck for permission. Electric Guitar Songs Song Name Level Unknown by Guitar Guy 0 Chipping In by Samurai 0 The Ballad of Buck Ravers by Samurai 0 The Beast of Beuclair by Samurai 2 PONPON SHIT by Guitar Guy 2 Track 10 2 The Rebel Path 2 I Really Want to Stay At Your House 2 Chipping In by Samurai 3 Improvization by Guitar Guy 3 Never Fade Away by Samurai 3 The Ballad of Buck Ravers by Samurai 3 Archangel by Samurai 4 Chipping In By Samurai 4 Kerrys's Song by Kerry Eurodyne 5 Black Dog 6 The Ballad of Buck Ravers 6 Chippin' In 6 Like A Supreme 6 Archangel 6 Never Fade Away 6 I Really Want to Stay At Your House 6 Acoustic Guitar Songs Song Name Level Jackie's Funeral 0 Scooter's Song 0 Jackie's Funeral 2 The Aldecaldos 2 I Really Want to Stay At Your House 2 Suicide Mission 3 I Really Want to Stay At Your House 4 Original Mod (B41): Workshop ID: 3487479170 Mod ID: CyberpunkGuitarRiffsAddonB42
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