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- Project Zomboid
Mods et plugins pour Project Zomboid
Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
Skill Books Loot Multipliers
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This mod adds loot multipliers to skill books for each zone : bookstores, libraries, residential and more. The default values pretty much fix the skill book spawns of the b42 loot tables. Also affects magazines, to a much lesser extent. I think I've managed to set up the default sandbox settings (as shown in the image) so that the default skill books loot is much higher than in vanilla b42 , but still not not quite as much as in b41 in my opinion. I could easily see raising each of these default values and still considering it balanced. Disclaimer : These loot multipliers don't necessarily directly multiply the loot chances, I've manipulated things behind the scenes, these are not strictly 'loot item multipliers' , but also 'loot table multipliers' , so that the table that spawns Skill Books is much more likely to be chosen than the countless other tables like Fictional Books, Sports Books, Fantasy Books, Crime Books, etc... Increasing the multipleirs for BookStores, Library, Schools, and University Library also has the inverse effect on the Other Books (Recreational books) loot tables , decreasing the weight chance of all their tables. I was really baffled by how much the Skill Books table in Book Stores, Livraries and Schools were nerfed. They are easily 20 times rarer in b42 than in b41 ! Jesus Christ. To give you an idea of how insane the default b42 Skill Books Loot is , compared to b41 : B41 Bookstores shelves : 100 weight chance to spawn Skill Books, 20 weight chance to spawn magazines. That's it. That's an 83% chance to spawn the skill books table. In B42 BookStores shelves : 20 weight chance to spawn Skill Books, 10 weight chance to spawn magazines, and all the other recreational books loot tables (33 of them !) add up to AN ABSURD 1930 Weight Chance ! That's a measly 1.02 % chance to spawn skill books ! Granted, these 33 tables can only spawn once per room, so the chance of skill books increases slightly for each shelve in a book store. But still ! What the hell, man. Note : You don't need to set the multipliers to 80, I've taken care of things behind the scenes. Between 2 and 5 is gonna be balanced I think. Shouldn't be compatible with b41. Workshop ID: 3391930394 Mod ID: SkillBooksLootMultipliers
[B42.13] Key Ring Plus
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We recently learned that community member ProduktFrosch is losing a battle with cancer, and will no longer be updating his mods. He has granted general permission for anyone to update his mods in his absence. Note that this updated version of his mod will only work with version and up. ProduktFrosch, thank you for your contributions to our modding community. You will be remembered and respected. Transform your survival experience with Key Ring Plus! 🔑✨ Features: - Upgraded Key Ring: Organize your essential survival tools with a more functional and enhanced keyring system. 🗝️ - Supported Items: Attach and manage the following tools and items directly on your keyring for quick access: - P38 Can Opener - Can Opener - Can Sealer - Handiknife - Multitool - PenLight 3 in 1(Torch, Pen & Eraser) - MagnesiumFirestarter - Lighter (Zippo) 🔥 - Streamlined Survival: Access your tools quickly without digging through your inventory. Perfect for emergencies and efficient gameplay. 🏃♂️ - Lightweight Design: The upgraded keyring adds no additional weight, making it an essential tool for every survivor. ⚖️ Workshop ID: 3636144819 Mod ID: KeyRingPlus
核能小手电筒挂在皮带或枪套
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不要电池,可把手电筒(小)转化为皮带手电、枪套手电 Workshop ID: 2929264450 Mod ID: Flashlight2onthebelt
(Wear Long Guns) Bore Up [B42]
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I just like how it looks. Don't come at me with debate, thanks. This mod simply turns long guns upside down when worn with a backpack. I thought about editing the attachment transform of the normal rifle_back but couldn't figure out how I wanted it to look if not just the same as with a backpack. But anyways enjoy! ============================= Compatible with everything probably. ============================= Check out my website if you like weird music, digital art, or just wanna follow my work! Workshop ID: 3652535179 Mod ID: boreup
Viet Hoa
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A Workshop ID: 3392279722 Mod ID: BanditsWeekOneVN Mod ID: SOTOVN Mod ID: TheArkVN Mod ID: VietnameseLanguage Map Folder: Lake Fallas, KY Map Folder: Louisville, KY Map Folder: Muldraugh+, KY Map Folder: Rosewood, KY Map Folder: West Point, KY
PDRM Honda Civic
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This mod added Honda Civic Malaysian Police car. - Added B42 Compatibility Selamat mencuba! Sebarang masalah boleh reply di comment. Workshop ID: 3329736021 Mod ID: civicmalaysia
BuildingCraftFR
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Traduction française de BuildingCraft Workshop ID: 3674403274 Mod ID: BuildingCraftFR
Bandits XEROKOPIA RU Translation
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Due to the fact that there is no Russian in the original (although there is a folder and part of the text), I cannot create a discussion so that the original author corrects the translation. Its my edit of the Russian translation of the Bandits mod. I am not author of original mod To install this mod you will need to have this mod Workshop ID: 3456659629 Mod ID: XERO_Bandits_RU
Zed's Fractured Limbs
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Start the game with fractured limb(s) Workshop ID: 3620777428 Mod ID: ZBrokenLimbTraits
Z New Game Plus
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Z New Game Plus : The mod roguelite which make you stronger in the death! Gain bonus creation points (BCP) by several ways - - Time survived: The more time you survived before your last death, the more points you get - - Zombies killed: Destroy them! Kill kill kill! Become a super hero and perform the biggest Zombicid you can! - - Time elapsed: The older the game is, the more points you get These BCP are then added to your usual creation points (vanilla points and extra character free points in server settings) OPTIONS - ZNewGamePlus.isNewGamePlusActive = "Is this system active?", - ZNewGamePlus.daysIntervalForOneSurvivingBonusPoint = "Number of days to survive to get 1 bonus creation point (cumulative; default value=3)", - ZNewGamePlus.maxPointsForSurviving = "Max points you can earn by surviving (default value=26)", - ZNewGamePlus.zombiesKilledForOneKillsBonusPoint = "Number of zombies to kill to get 1 bonus creation point (cumulative; default value=250)", - ZNewGamePlus.maxPointsForKills = "Max points you can earn by killing zombies (default value=48)", - ZNewGamePlus.daysIntervalForOneTimeElapsedBonusPoint = "Number of days elapsed to get 1 bonus creation point (cumulative; default value=7)", - ZNewGamePlus.maxPointsForTimeElapsed = "Max points you can earn by time elapsed (default value=26)", KNOWN ISSUES - To get your BCP, press the "New character" button uppon death or you could never get your BCP PLANNED FEATURES - Add some traits to use your BCP? Maybe in another related mod? - Additionals Traits to spend your BCP Workshop ID: 2944764318 Mod ID: znewgameplus
Jeeve's Zones
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Jeeve's Zones Paint regions onto your map and give each one its own rules. Jeeve's Zones is an admin tool for Project Zomboid Build 42 servers: turn any area of the map into a managed zone with boosted loot, controlled zombie populations and behaviour, build and raid protection, PvP hotspots, danger warnings, and map markers — all from an in-game editor drawn straight onto the world map. Adding & Removing Mid-Save Add to an existing save: Safe. Zones are drawn after the fact, so nothing depends on when the world was created. The mod adds no items, no recipes and no tiles. Remove from an existing save: Safe, with nothing to clean up. Nothing is ever placed in the world. Every zone rule simply stops applying: zombie populations, PvP and build protection revert to your server's own settings. Zone definitions live in the world's global save data rather than in the mod, so re-adding it later brings your zones and templates straight back. Zone Editor Open the editor from the world map and draw a zone the way you would place a marker. Every zone carries its own independent rule set. - Draw on the map — Define zones as one or more rectangles directly on the in-game world map - Per-zone rules — Loot, zombies, protection, PvP and presentation are configured per zone across clean tabbed pages - Templates — Save a zone's rules as a named template and apply it to other zones in one click - Teleport — Jump straight to any zone from the editor - Live sync — Zones and their rules sync to every player in multiplayer Loot Control - Per-rarity tuning — Boost or reduce spawn rates for each loot category (food, weapons, medical, tools and more) - Beat the diminish — Zones bypass the world's loot-diminish curve, so high-traffic areas keep spawning - Fresh containers — Forces containers in the zone to re-roll their contents under the zone's rules Zombie Control - Population control — Hold a zone at a fixed zombie count, or set it as a percent of the server's population (amplify or choke) that scales with the zone's size - Keep it clear — Delete or relocate any zombie that wanders in, for safe hubs and event spaces - Speed — Set a zone's zombies to Random (with a sprinter percentage), Sprinter, Fast Shambler, Shambler or Crawler - Toughness — Make a zone's zombies fragile, normal or tough - Bandit handling — The same controls apply to Bandits2 NPCs in the zone Protection - Build protection — Block construction inside a zone - Anti-grief — Block destruction and dismantling of the world inside a zone - No claiming — Prevent safehouse claiming over a zone PvP Zones - Safe by default — Blanket the whole map non-PvP and carve out PvP pockets — cities, arenas, supply-drop sites — as the only places combat is allowed - Or hot by default — Run a PvP map and carve out safe zones instead - Auto-engage — Optionally drop a player's PvP safety automatically when they step into a PvP zone, and restore it on the way out Note: Per-zone PvP requires the server's PVP setting to be on. The game can only remove PvP from an area, never add it, so PvP zones are hot pockets on a PvP-enabled server. Immersion - Danger moodle — A shield, warning or skull icon warns players of a zone's danger level - PvP moodle — A crossed-swords icon marks PvP zones - Entry banner — An optional on-screen banner announces a zone as you enter - Map overlay — Staff always see every zone on the world map, colour-coded by danger and aligned correctly even on the isometric map; regular players see only zones you publish with the per-zone "Show to players on map" toggle For Mod Authors A small Lua API lets other mods create temporary or permanent zones at runtime. Jeeve's Drops uses it to raise a danger and PvP zone around every supply drop, then tears it down when the event ends. Compatibility Build 42 — Server-side mod with client components for the editor, moodles and map overlay. Six server-wide sandbox options sit alongside the per-zone rules. Jeeve's Integration is not required, but the danger and PvP moodles are drawn by its moodle framework — without it the zones still work and those two indicators simply do not appear. Part of the Jeeves Ecosystem - Jeeve's Integration — Discord relay, player ranks, moodles and server commands - Jeeve's Claims — Safehouse, land and vehicle claim protection - Jeeve's Drops — Airdrop and supply events with guarded loot - Jeeve's Hordes — Scheduled zombie horde night events - Jeeve's Journals — Skill recovery journals - Jeeve's Patches — Compatibility fixes for popular mods - Jeeve's QoL — Quality-of-life improvements bundle - Jeeve's Personal Computer — Computers, arcade games, training disks and skill backup - Jeeve's Build — Buildable walls, frames and fixtures from licensed tile packs - Jeeve's Solar Arrays — Solar power for Build 42 (Immersive Solar Arrays) Workshop ID: 3739941052 Mod ID: JeevesZones
[B42.17-HotFix]v1.91Blue Archive Visual Innovation
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!!!启用mod后,请重新启动游戏!!! !!! Once the mod is enabled, restart the game!! 模组更改了游戏的启动画面、启动音效、主屏幕背景,Logo,音乐及游戏中杂志、报纸和配方书的样式 This mod changes the style of the game's splash screen, starting voice, main screen background art, and in-game magazines, newspapers, and recipes HotFix:修复了无法进入游戏界面的严重问题 暂时禁用音乐播放功能 更新介绍 / Update Log [] 新增 "CloseBAVIMusic" 按钮: 用于修复点击“Force Reload LUA”按钮后产生的背景音乐重叠问题。 使用方法: 有多个背景音乐一起播放时点击即可。 [] 新增内容: = 1 个凯伊 (Kei) 主题界面包 New Features: [] Added "CloseBAVIMusic" Button: Fixes BGM overlapping issues caused by clicking the "Force Reload LUA" button. Usage: Click this button if multiple music tracks are playing at the same time. [] New Content: = 1 Kei (Key) Theme UI Pack 内容介绍 / Features: - 界面扩展包: = 小鸟游星野主题包 = 1 个砂狼白子主题包 + 2 个圣娅主题包 = 1 个凯伊 (Kei) 主题包 = 1 个白洲梓 (Azusa) 主题包 (UI Expansion Packs: Takanashi Hoshino, Shiroko, Seia, Kei, and Azusa) - 死亡界面音乐:FadeOut (Death screen music: FadeOut) - 游戏 Logo 替换:Blue Archive (Game Logo replaced with Blue Archive) - 游戏主题音乐:蔚蓝档案主题曲 (Game theme music replaced with Blue Archive OSTs) - 游戏内杂志、报纸、配方样式修改 (Customized styles for in-game magazines, newspapers, and recipes) - 启动游戏随机语音: 包含白子、星野(泳装)、圣娅、日富美、未花、桃井(女仆)、优香(体操服)、爱丽丝(女仆)、绿、日奈(泳装)、小春、白洲梓。 (Random Japanese voice lines on startup featuring various Blue Archive characters and outfits.) Twitter https://x.com/757739990Azusa BiliBili https://space.bilibili.com/3461578057844891 Workshop ID: 3410321790 Mod ID: BlueTexture42a1 Mod ID: BlueTexture42 Mod ID: BlueTexture42clock Mod ID: BlueTexture42h1 Mod ID: BlueTexture42kei1 Mod ID: BlueTexture42s1 Mod ID: BlueTexture42s2
Wear Saucepan as Hat
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The completion of the kitchen-wear trilogy. The final piece of the holy trinity. Get saucy. Just don't look inside it. Workshop ID: 3177912781 Mod ID: SaucepanHat
더 나은 정렬
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의류 - 머리 - 악세사리 - 팔/손 - 몸 - 발 - 다리 - 목 - 마스크 - 속옷 - 슈트 - 권총집 무기 - 화기 - 창 - 장검 나머지 요소는 업데이트 예정입니다. Workshop ID: 3397579711 Mod ID: BetterCategory
Simple Soap IWBUMS 41
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This mod lets you craft soap. This soap crafting mod is simple like it says in the mod name. If you want a bit more steps till you craft soap - use my other mod (Craft Soap IWBUMS 41). To craft soap mass you will need either pot with water, or saucepan with water and some kind of meat (can be done with any meat/fish except bait fish, ham slice, beef jerky and small insects). Cook soap mass for 2 hours and removed cooked soap with a knife. Workshop ID: 2009645340 Mod ID: SimpleSoap
NSZI
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Load UI for use on NSZ Servers. Workshop ID: 2783047284 Mod ID: NSZI
Custom Categories
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This mod adds a large range of customs categories to items. Updated to IWBUMS 33 Now Requires Item Tweaker API
[B42.20] Morale Patches [Stable]
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B41 version is deprecated and is no longer supported. For backports, use GitHub repo. Feel free to report any issues. Morale Patches is a mod that adds craftable and wearable embroidered morale patches. Attach them to your outfit to further personalize your post-apocalyptic look. Features: - Includes 100 shoulder patches. - Patch variants are grouped under one item to reduce loot clutter. - Compatible with most(?) vanilla and modded clothes. - A dedicated clothing slot on each (new!) shoulder. - Patches can be crafted with any needle, thread, and a binding. - Patches can be found in wardrobes, dressers, and army surplus locations. - View patches up close using a context menu. Added Patches: - State Flag of Kentucky - Flag of the US - The Indie Stone Logo - Project Zomboid Logo - Spiffo Steam banner - Flag of Finland - "Meow" - Arasaka Logo (Cyberpunk) - Blacksteel Logo (Arknights) - Power (Chainsaw Man) - "Say When" - "Whiskey Tango Foxtrot" - Skull and Crossbones - KSP Corp Logo - Kanna (Maid Dragon) - New California Republic (Fallout) - Brotherhood of Steel - Caesar's Legion - Enclave - The Institute - Commonwealth Minutemen - Chaos Insurgency (SCP) - Serpent's Hand - Global Occult Coalition - SCP Foundation - State Flag of Indiana - State Flag of Ohio - State Flag of West Virginia - State Flag of Virginia - State Flag of Tennessee - State Flag of Missouri - State Flag of Illinois - Flag of China - Umbrella Corporation Logo (Resident Evil) - Umbrella Corporation Logo (alt) - TripleS Icon - Flag of CSAT - Flag of Brazil - Flag of Super Earth (Helldivers) - Orbital Precision Strike - Eagle 500kg Bomb - "Helldive" Difficulty Icon - Ghost Skull (CoD) - Duty Emblem (STALKER) - Freedom Emblem - The Military Emblem - The Bandits Emblem - Free Stalkers Emblem - Mercenaries Emblem - Ecologists Emblem - Monolith Emblem - Clear Sky Emblem - Renegades Emblem - UNISG Emblem - Sin Emblem - Turkey :) - Golden Order (Elden Ring) - "Maidenless" - "You Died" - The Imperium of Man (Warhammer) - ABYDOS Logo (Blue Archive) - S.C.H.A.L.E Logo - Half-Life Logo - Black Mesa Logo - "Good Vibes Only" - FEDRA Emblem (The Last of Us) - Flag of Canada - Diamond Dogs Emblem (Metal Gear) - Fox Hound Emblem - Militaires Sans Frontieres Emblem - Flag of America (Command & Conquer) - Flag of GLA - Flag of China - Flag of Brotherhood of Nod - Flag of People's Liberation Army - Longevity Patch (Counter-Strike) - Global Elite Badge - Health Patch - Rhine Lab Logo (Arknights) - Kjerag Emblem - Leithanien Emblem - Penguin Logistics Logo - Yan-Lungmen Emblem - Rhodes Island Emblem - Pinus Sylvestris Knightclub Emblem - Siracusa Emblem - Ursus Emblem - Siesta Logo - Bolivar Emblem - Abyssal Hunters Emblem - Higashi Emblem - Sargon Emblem - S.W.E.E.P. Emblem - Victoria Emblem - Boss Emblem - Yumeko Jabami - Meh - Neko - Wife - Berserk Symbol Known Issues: - As far as I know, there's no way to dynamically adjust models to prevent clipping, which is why the patch sits slightly higher than necessary (especially when worn with thinner clothing). Future Updates: - Dedicated backpack attachment points. Update Logs: - Fix item distribution, version bump, deprecate B41 version. - Added second shoulder slot. B42.16 compatibility and fixes. - Added patch inspection (B42). Content update. - Added crafting recipes (B42). - Content update. - Content update. - Content update. - Content update. Initial patches redesign - Alpha release. My Mods: - Present Wrapping - Pukeko Loading - Morale Patches - Injectors - Project CardZ - Read your Manga - Chonker - Weapon Cases Support My Projects - Commission Mods - Public Development Blog: Consider any membership (free or paid) on my Patreon! I'll appreciate it a lot! :³ GitHub source code. I do not own any patches or emblems featured in this mod. All rights go to their original owners. If you want your content removed, contact me. Workshop ID: 3559106202 Mod ID: MoralePatches
Durex Bagpack And Weapon 42.X
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Adds in a customized green Durex bag with 66 capacity and 99% weight reduction. 6 large capacity homemade backpacks that can be equipped under your belly button without affecting your ability to carry another backpack:) There are 4 types of guns: SIG P322 (. 45), Type 92 (9mm), revolver (. 38), and artifact (9MM). Any handgun can be upgraded with minimal gunfire��. There are 4 types of melee weapons, with simple materials and powerful power. There are also two types of stockings, ordinary stockings can be made for windproof insulation and full body protection. 我的另一个作品,把戒指变成背包。 https://steamcommunity.com/sharedfiles/filedetails/?id=3451831078 算了,用中文写简介吧,机器翻译总是让人尴尬,我也懒得再翻了. 首先,我不承认我在打开杜蕾斯时得到的灵感,谁会在打开杜蕾斯时还在想游戏?!! 背包可以装备在肚脐下面的位置,而且不影响你再背个背包:) 自制背包有2种口味(划掉,是种类),配方不用学(按I,医疗的右边有个bags,配方都在里面),用很多袋子都可以升级成自制背包. PS:42版本直接用10个RippedSheets制作。 最后,枪有5种,SIG P322(.45), 92式(9mm),revolver(.38),神器(9MM),任意手枪都可以升级且枪声微小。第5种是霰弹枪,治疗火力不足症。 升级后的武器伤害为原武器3-5倍。(一刀一个) 近战武器5种,取材简单威力强大。(42版本我只保留了两三种,太多了) 丝袜2种,普通丝袜就可以制作(防风保温+全身防护+防毒面具) 2021.4.21 我又增加了一个自制矛,一个自制刀,和把自制刀装到自制矛上面的加强版的矛. 2021.5.8 我又又又死了,于是我增加了一把SIG P365手枪,以及更变态的升级版(作弊版),还有9mm子弹的制作(作弊,一个线). 2022.3.29 我想把背包变成一个冰箱,这样里面的食物就会腐烂得慢一点,结果失败了,好消息是我把背包的BUG改掉了,勉强挽尊. 2022.6.14我发现9MM子弹总是不够(不作弊的话),所以增加了一把P322手枪,使用.45子弹,当然还有5.56子弹的制作(作弊,一个线). 2022.6.21武器耐久不够的时候如果修理会使弹匣消失,这次改变了MOD的写法,成功了! 2023.1.10 今天我们过节,因为装了猫大的Variable skin(老色匹狂喜)后,发现背包阻碍了我看P股,我把背包外型改成了脐钉和兔子尾巴样式,嘿嘿! 2023.1.14 修改武器的配方,现在所有手枪都可以制作了(以前左轮不行).另外,我发现实际游戏中5.56的子弹实在太少了.是不是应该把P356的5.56的子弹改成霰弹或.45?大家有什么推荐吗?欢迎留. 23.1.20 左轮直接变成半自动手枪有点离谱了,所以左轮变成左轮,半自动手枪只能变成自动手枪,为此新出了把精英左轮手枪,使用点三八弹药(92式9MM弹药,P322用点45弹药)性能和P322一样. 2023.3.5 弓箭MOD习惯后意外好用,我做了个小配方,用小铁片做成2个铁丝,用铁丝制作钉子. 2024.5.1 制作了一种保暖防水防风防咬的丝袜.也许你会喜欢. 2024.8.9 改了兔子尾巴样式(变成耳环),因为尾巴挡我看P股了 :) 2024.9.10 增加了一把单刀,可惜这游戏没剑. 2025.3.22 做了一个42版本. 2025.3.24 透明丝袜不会破了,嗯,无敌 2025.3.28新做的单手刀太强了,到手又太容易,改了一下配方,现在需要一个任意刀片加木手柄才能合成。 2025.3.30 用2个钉子做针,用来修衣服。 2025.4.5 增加用霰弹枪做成的“超级霰弹枪”,强度近乎作弊。 2026.1.20增加了西瓜,猪油,冰淇淋,盐的作弊制造 2026.2.8增加了大力丸的制作 PS:作弊会让游戏难度快速消失,也会让你失去游戏的乐趣,请慎重. Workshop ID: 2480857832 Mod ID: Dios Mod ID: Dios
Dixie, KY Spawn Points
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Selection of spawn points around Dixie, KY trailer park and the crossroads to the north of it. Workshop ID: 1910342854 Mod ID: DixieSpawns Map Folder: Dixie, KY Spawns
中心城:路易斯维尔 The heart of the world:Louisville, KY
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描述 本模组是由喵服社区的玩(hei)家(nu)制作. "我们受够了每次开启新档一群人直奔地图的角落像坐牢一样永远不出来, 我们想让玩家有更多的互动但是抵不过地图角落丰富的物资, 感受我们土木人的愤怒吧" 该地图纯粹把肯塔基州右上角的路易斯维尔搬到了地图中心, 其他方面没有做任何修改.由于仅仅是搬家理论上不会有任何的更新操作, 服务器可以放心食用不用担心重启操作. The map has been moved purely from Louisville in the upper right corner of Kentucky to the centre of the map, without any other changes. Since there are no updates to the map as a result of the move, servers can be used without worrying about reboots. 当前出生点有且只有一个, 位于路易斯地图山上的湖边. There is one and only one birth point, located in the lake on the hill of Louisville map. 另外一个mod用来删除来源的路易斯 Another mod to remove the source Louisville https://steamcommunity.com/sharedfiles/filedetails/?id=3251481123 当前问题: 在单机模式下选择出生点的时候不能正常显示名称而是"See media/lua/shared/Translate/EN/Muldraugh, KY/title.txt" 这个问题目前无法解决 When selecting a birth point in single player mode the name is not displayed properly but "See media/lua/shared/Translate/EN/Muldraugh, KY/title.txt". This problem cannot be solved at the moment Workshop ID: 3251346251 Mod ID: Louisville_miao Map Folder: Louisville_miao
Minidoracat Server Shopx
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Minidoracat 伺服器專用商店 Workshop ID: 2870416458 Mod ID: catShops
PZO Shelters
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Description Have you ever felt that the vanilla safehouse system is terribly poorly designed? Would you like to be able to determine who can access each safehouse separately and not for the entire server? This mod brings the solution. Characteristics: - Add a dropdown in the safehouse interface of the project, to determine who can enter each safehouse you create (Allows three options: Everyone can enter the safehouse, the safehouse can only be entered if any user of the safehouse is online, or no one can enter to the safehouse) - This option can only be changed by server administrators - Works correctly in any vanilla, player-claimed or admin-created safehouse Commissioned by Alfa-Z 343 for Project Zone Online server Permissions: (It is strictly forbidden to upload this mod to any steam account except Alfa-Z 343) Workshop ID: 2953875632 Mod ID: pzoShelters
Russian Big Fonts (41.x)
par 76561198842375422
Великая Мать-Россия заслуживает того, чтобы иметь свой собственный большой шрифт! К сожалению, из-за обструкции злого капиталистического ежа, этот мод в настоящее время поддерживает только расширение текста интерфейса. Если вы знаете, как увеличить другой текст или готовы помочь, пожалуйста, сообщите мне об этом. The Great Mother Russia deserves to have her own big font! Unfortunately, due to the obstruction of the evil capitalist hedgehog, this mod only supports the enlarging of the interface text at present. If you know how to enlarge the rest or is willing to help, please let me know. Workshop ID: 2730133796 Mod ID: RussianBigFonts
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
Louer un serveur Project Zomboid – guide multijoueur
Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
Serveur Project Zomboid avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Project Zomboid