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Mods et plugins pour Project Zomboid

52 000+ mods disponibles Source : Steam Workshop ↗

Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.

Mama Gonzalez's Cookbook (Improvised Cooking) – Project Zomboid Mod

Mama Gonzalez's Cookbook (Improvised Cooking)

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Mama Gonzalez's Cookbook (Improvised Cooking) My debut mod that adds almost 40 crafting recipes related to cooking and baking ingredients, with a design philosophy centered around maintaining suspension of disbelief and ensuring the renewability of valuable ingredients, all without making the post-apocalypse a culinary cakewalk. Whether it's the basics like yeast and sugar or the fun stuff like bourbon and rock candy, this mod has you covered for all your late-game cooking needs! Adds recipes for bourbon, brown sugar, butter, cheese, corn flour, fruit jam, ice cream, icing, juice box, ketchup, marinara, mayonnaise, milk, pasta, peanut butter, rock candy, salt, sugar, yeast, wine, vegetable oil, and vinegar. If you have zRe Vaccine ReMod by kERHUS and Functional Appliances , new recipes are unlocked! (Ammonia, baking soda, hydrochloric acid, sodium hydroxide, sulfuric acid) Questions & Answers Who is Mama Gonzalez? - Kendra Gonzalez was one of my first Project Zomboid characters, who conjured many creations that quite convincingly resembled food. Peanut butter and beef jerky stir fry, a roast that is just five heads of cabbage with twelve different spices, and beer and milk soup are among her most iconic and crowd-pleasing dishes! Where can I find a complete list of recipes? - The pinned discussion contains a list of all recipes added by the mod, though I recommend grabbing Craft Helper Continued to look up recipes in-game. How do I obtain more limited/perishable ingredients such as corn, cans of oats, candy, or flour? - For additional vegetables like corn, I recommend Mo' Crops. Corn flour can be made from corn, but regular flour is also available through Vanilla Wheat Farming. Nonrenewable resources like can of oats (needed for oat milk) or candy (needed for sugar) can be obtained through MaD's Awesome Zombie Loot. Credits Shout out to Ulrich for their mod More Craftable Vanilla Food and Condiments, which inspired me to make my own cooking mod. My Other Mods Note: my mods were intended to be private, and have not been thoroughly tested. Immersive Hunting Overhaul (SOTO/SOMW/VFE) - An overhaul of Immersive Hunting, adding cross-functionality with Simple Overhaul: Traits and Occupations, Simple Overhaul: Melee Weapons, and Vanilla Firearms Expanded. Hunting pigs is a good way of getting lots of lard for all your baking needs! Simple Lifestyle Traits - Adds new simple traits to Lifestyle: Hobbies and adjusts the existing traits for a more balanced character creation. Simple Passive Traits - Adds two traits that give -1 or +1 to either Strength or Fitness, made to be used alongside but not requiring Simple Overhaul: Traits and Occupations. Lifestyle Addon: The Nutshack - A Lifestyle: Hobbies music addon that adds The Nutshack theme to keytars. - This is how you died. Vaccine Mod Traits - Adds two traits and one occupation for zRe Vaccine ReMod by kERHUS. Workshop ID: 3198155478 Mod ID: MamaGonzalezsCookbook Mod ID: MamaGonzalezsCookbook_MoCrops

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AZAS Frequency Index – Project Zomboid Mod

AZAS Frequency Index

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AZAS Frequency Index Core runtime controller for AZAS radio stations AZAS Frequency Index is the core controller mod used by radio stations created with the AZAS Radio Tools. It provides the shared runtime systems required for AZAS radio mods to function, including: - Dynamic frequency coordination - Centralized playback control - Unified radio UI All AZAS station mods register their station data with this mod at load time and are played through a single, unified controller. How Frequencies Work Frequencies are assigned dynamically at runtime within their appropriate bands: - Commercial - Amateur - Military This ensures that multiple AZAS stations can coexist without conflicts or load-order issues. No hardcoded frequencies. No collisions. No headaches. Important Notes - AZAS station mods are data-only content packs - They require this mod to function - Without the Frequency Index, AZAS stations will not play - Mods that do not use the AZAS system are completely unaffected 🚨 Known Issues (Please Read) This mod is actively being updated, and while it functions in its current state, there are some important limitations to be aware of: - Multiplayer bugs are currently being stress tested. Stacking / Sync / Music Pool / Scheduling issues are being actively worked on. - Radios inside vehicles do not currently play AZAS stations These issues are known and being actively investigated as the AZAS system continues to mature. Used By Survivor Radio 4 View Survivor Radio 4 on the Workshop Survivor Radio 4 - LOST EDITION View Survivor Radio 4 - LOST EDITION on the Workshop Author Your Own Stations AZAS Radio Tools is a standalone toolkit for authoring radio stations and broadcast mods for Project Zomboid. GET THE TOOLS HERE Community & Support Have questions about the tools? Making a mod and want to share it? Want your station listed here? Join the AZAS Discord: https://discord.gg/mggp3Y6rwF Special Thanks Marshmallow Justice - Thank you for helping me stress test and debug, you're a life saver BlackDog - You the man dawg! Technical Info Workshop ID: 3655362047 Mod ID: AZASFrequencyIndex_RefactorTest

2,702 téléchargements Détails →
Ooey's Military Outpost – Project Zomboid Mod

Ooey's Military Outpost

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My Second ever map so dont expect anything too good and if something wrong with it then oops Was made just to go into a server with my friends like the last map A fenced off small military outpost surrounded by a dense forest on the main highway between Muldraugh and west Point, two small storage buildings, a small armoury, a workshop/garage, and a few other buildings can be found along with a nice lake its in cell 38x25. just south of west point and north of muldraugh, its on the main highway so hard to miss conflicts with Military Checkpoint West Point and Checkpoint South West-Point Workshop ID: 3358388456 Mod ID: OoeyMilitaryOutpost Map Folder: Ooey's Military Outpost

2,440 téléchargements Détails →
魔杖只要好看就可以了-Cosplay – Project Zomboid Mod

魔杖只要好看就可以了-Cosplay

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0.1!0.1!0.1! Workshop ID: 2953350856 Mod ID: Cosplay_Wand_zeropointone

2,091 téléchargements Détails →
Inventory Tetris - Bigger Start Inventory – Project Zomboid Mod

Inventory Tetris - Bigger Start Inventory

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What's the deal with the base inventory in Inventory Tetris? You barely have any room to do anything, let's fix that ! This obviously must load after the base mode of Tetris or it will be replaced by it. Workshop ID: 3296100641 Mod ID: BiggerTetrisStartInv

2,434 téléchargements Détails →
Military Bunker - DayPiva – Project Zomboid Mod

Military Bunker - DayPiva

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Карта военного "бункера" в лесу близ Малдро. В бункере есть / In the bunker: Medical center Living rooms (X3) Armory Storage Garage Operator's room Kitchen Bathroom Libary Bar The bunker occupies a 32x33 cell / Бункер занимает ячейку 32x33 Workshop ID: 3009885933 Mod ID: m_bunker Map Folder: m_bunker

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PZNS NPC Agent Wong – Project Zomboid Mod

PZNS NPC Agent Wong

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This is a sample/example project that requires the PZNS Framework. Framework Steam page https://steamcommunity.com/sharedfiles/filedetails/?id=3001908830 Framework Github https://github.com/shadowhunter100/PZNS Project Github: https://github.com/shadowhunter100/PZNS_AgentWong This will spawn an NPC in the 2nd floor of the Rosewood Fire Department. Agent Wong has her own speech table to add something new to the game. The Outfit is NOT Mine Note: For the special "Agent Wong", you will need to have "ada_wong" mod created/uploaded by "Satispie" installed https://steamcommunity.com/sharedfiles/filedetails/?id=2908872385 The Example should cover the following: - Creating an NPC without a group - Setting an NPC's skills. - Spawning an NPC via in-game events at a set location. - Added Custom Speech Text (2023-07-21) It is becoming less likely that I can continue to devote more time towards PZ modding. If you like to contribute, please make the pull requests on GitHub. Please report your issues at the the github Issues page. https://github.com/shadowhunter100/PZNS/issues ko-fi Support me (and feed my cat) on ko-fi! https://ko-fi.com/cowswg Workshop ID: 3001910188 Mod ID: PZNS_AgentWong

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Metro 2033 - Armory – Project Zomboid Mod

Metro 2033 - Armory

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Metro 2033 Armory brings 19 firearms from the Metro universe to Project Zomboid, from shotguns welded out of scrap in the tunnels to pneumatic rifles you pump by hand and a battery-fed railgun. Overview Ammunition is currency down here, and nothing you carry came off a factory line. A shotgun cut from a pipe. A rifle that runs on compressed air and steel ball bearings. A railgun cobbled together from salvaged capacitors, fed by battery cells you recharge yourself. Every weapon was rebuilt from the original assets, given its own sounds pulled from the games. Features - 19 firearms; assault rifles, shotguns, a light machine gun, silenced rifles, an anti-materiel rifle and a portable gatling gun - Pneumatic weapons; the Tikhar and the Hellsing run on air pressure. Work the pump to build it up, watch it bleed away with every shot - Electromagnetic railgun; the Hellbreath fires on battery cells. Swap them out when they run flat, then recharge the dead ones - Break-action reloads; the Ashot, the Duplet and the Velopal break open, with their own animations - Shared magazines; the AK-74, AK-12, AKSU and RPK all take the 30-round AKSU magazine or the 45-round RPK drum, whichever you are carrying - Standalone ammunition; ships its own 5.45x39 and 12.7x108 round - Attachment support; red dot, laser, gun light, scopes and ammo straps, with optional Post Soviet Armory suppressors and optics - Custom sounds; every weapon has its own firing, reload and racking sounds - Multiplayer safe; pneumatic pressure and battery charge are synchronised server-side The Arsenal - 5.45x39mm; AK-74, AK-12, AKSU, RPK, VSV, Bastard - 12.7x108mm; Preved anti-materiel rifle, VSSK Vychlop, Gatling - Shotgun shells; Abzats, Saiga-12, Uboinik, Velopal, Duplet, Ashot - .44; Padonak pistol - Steel ball bearings; Tikhar, Hellbreath - Steel arrows; Hellsing Crafting Twelve of the nineteen weapons are built, not found. None of them are known from the start: find the schematics, read them, and the recipe unlocks. Schematics for improvised weapons turn up in gun stores, blacksmiths, army surplus and bookstores; the heavy pieces stay in military stashes. - Ashot; Welding 2 - Padonak, Duplet, Uboinik; Welding 3 - Bastard, Abzats, Velopal, Hellsing, Tikhar; Welding 4 - Hellbreath railgun; Welding 5 and Electrical 3 - Preved anti-materiel rifle; Welding 6 - Gatling; Welding 6 and Electrical 2 The Tikhar schematics also teach its magazine, and the Hellbreath schematics teach how to recharge spent battery cells. Steel ball bearings need no schematic; they can be made from scrap metal or a metal bar, with a saw or a blowtorch, once you reach Welding level 1. Sandbox Options A dedicated options page lets you set how often each part of the pack appears, from none at all to five times the default. - Lootable weapons; the seven with no recipe - Craftable weapons; the twelve above. Off by default, so they are earned at a workbench. Raise it if you would rather find them too - Schematics - Ammunition and magazines Languages 🇫🇷 French - 🇬🇧 English - 🇩🇪 German - 🇪🇸 Spanish - 🇷🇺 Russian - 🇵🇱 Polish Compatibility - Project Zomboid Build 42.20 - Multiplayer compatible - Fully standalone; no dependency on any other mod - Optional Post Soviet Armory B42 layer; when both mods are loaded, the 5.45x39 round is unified so you never carry two competing rounds, its magazine fits the Metro AK-pattern rifles, and PSA suppressors and optics fit the matching weapons. Metro rounds convert to PSA rounds with a right-click - If the mod fails to load on an existing save, try starting a new game. Mid-save compatibility is not guaranteed. - No Marz of Gun layer so 5.45x39 round would have no compatibility - No known conflicts with other mods Coming Next - Attachement from Metro 2033 Original assets - Flamethrower - Medved - Throwables & explosives Post Soviet Armory compatibility used with the kind permission of its author. Lore inspired by the Metro 2033 universe by Dmitry Glukhovsky. Original assets belong to 4A Games. Feel free to ask any addition Workshop ID: 3786428136 Mod ID: Metro2033Armory

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Zombie Virus Vaccine [B42] - Русификация – Project Zomboid Mod

Zombie Virus Vaccine [B42] - Русификация

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Русификация Zombie Virus Vaccine Единственный логичный подход к зомби-пандемии - организовать полноценную лабораторию во дворе и начать исследовать заражённую кровь. Что делает мод? • Лабораторные исследования: Создание сомнительного оборудования и проведение вскрытий • Синтез соединений: Создание веществ, которые возможно не должны быть рядом c огнём • Разработка вакцин: Обработка заражённой крови, извлечение лейкоцитов и антител • Опасные эксперименты: Попытки разработать лекарство до того, как доброволец решит вас укусить • Специализированные учебники: Книги по вирусологии и химии в военных исследовательских центрах Ключевые особенности: Глубокие научные механики, опасные эксперименты, реалистичный поиск знаний в опасных зонах. Dear foreign friends, this mod is only a localization of the main mod. If you came here because of the preview or text on it, you can safely go to the modification page itself. Хочу перевод Поддержать переводчика Workshop ID: 3620944455 Mod ID: ZOMVIRVAC

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B42 Resident Evil Pistol Chapter – Project Zomboid Mod

B42 Resident Evil Pistol Chapter

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Update on July 12th: Considering there are a large number of firearms and the magazines are messy, resulting in the situation where magazines can be found but guns cannot be found on the world map. Most of the firearm magazines have been combined into one magazine. The changes are as follows: 1.Large-caliber magazine (10 rounds of.44) Compatible with the original Lightning Hawk, the modified Lightning Hawk (black holster), the improved Lightning Hawk RE6 version, and the Killer7 pistol. 2.Biohazard pistol magazine (18 rounds of.9mm) Matilda pistol, SG-09R pistol, Silver Ghost pistol, Punisher pistol, Billy pistol, MUP pistol, Glock 19 (RE3), Glock 18 (RE3), Blacktail AC pistol, JMB-Hp3 pistol (RE2). 3.Extended pistol magazine (30 rounds of.9mm) Matilda burst-fire pistol, Sentinel Nine pistol, USM-AI (Chris's modified pistol). 4.The rest of the pistols have their own magazines and have not been changed. 5.The firing rate of the Sentinel Nine pistol and the Navy Quick Revolver has been modified. 6.The spawn probability of all magazines in the military base, police station, and gun store has been increased. This mod contains most of the pistols for Resident Evil Each gun in this mod has its own magazine, and some guns can be equipped with accessories (under the flashlight) These weapons can be found on the world map (gun shops, police stations, military bases). The module contains: Matilda pistol Matilda repeating pistol SG-09R pistol Silver Ghost Pistol Sentinel Nine pistol Punisher pistol Red Nine Mauser pistol Lightning Eagle Original Lightning Eagle Modification (Black Holster) Lightning Eagle Improved RE6 version M500 hand cannon Billy Pistol (RE0 Billy used pistol) Samurai Blade (Standard Edition) A pistol in the Samurai Blade (Law Enforcement Type) setting Samurai Blade (Chris-type) Samurai Blade (Gil Type) Samurai Blade (Barry-type) Samurai Blade (Albert type) Hitman 7 pistol MUP pistol Broome HC pistol SLG-60 Standard Edition SLG-60 (Revised) Glock 19 (RE3) Glock 18 (RE3) XM96E1 pistol (used by Wesker) USM-AI (Chris's modified pistol) Blacktail AC pistol JMB-Hp3 Pistol (RE2) M19 Pistol (RE2) S.T.A.K.E. Merlin Pistol Navy Fast Revolver (RE2) Folded wing butterfly revolver Hand cannon PZ Some of the guns in the module have not been added, and they will be updated later (let me rest and rest, thank you) How can you not have these weapons in the zombie world? Come and subscribe now Workshop ID: 3494925616 Mod ID: Resident Evil Pistol Chapter

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"Music for Nuclear Winter" [True Music] – Project Zomboid Mod

"Music for Nuclear Winter" [True Music]

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𝗗𝗘𝗦𝗖𝗥𝗜𝗣𝗧𝗜𝗢𝗡 Hello, survivor! Welcome to the mod page for Project Zomboid, which will turn the cold winter apocalypse into an atmosphere of musical paradise. Our music cassettes will take you back to the times of the past decades and give you cozy memories of winter time. And the music selection is just amazing: 📼 A-ha — "Take On Me" (1985) 📼 Andy Williams — "It's the Most Wonderful Time of the Year" (1963) 📼 Elbow — "Grounds for Divorce" (2008) 📼 Foo Fighters — "Everlong" (1997) 📼 Frank Sinatra — "Fly Me To The Moon" (2008 Remastered) 📼 Gorillaz — "Clint Eastwood" (2001) 📼 Green Day — "Boulevard of Broken Dreams" (2004) 📼 Igor Sklyar — "Komarovo" (1985) 📼 Johnny Cash — "Hurt" (2002) 📼 KINO — "Spokoynaya Noch'" (1986) 📼 Mikko Tarmia — "Overture" (2010) 📼 Pixies — "Where Is My Mind" (1988) 📼 Princess Chelsea — "The Cigarette Duet" (2011) 📼 Queen — "Bohemian Rhapsody" (1975) 📼 Radiohead — "Creep" (1993) 📼 Rammstein — "Sonne" (2001) 📼 Tatiana Daskovskaya — "Prekrasnoe daleko" (1985) 📼 The Cranberries — "Zombie" (1994) 📼 Wham! — "Last Christmas" (1984) If you prefer vinyl records, then we suggest you enjoy these incomparable compositions: 📀 Blue Swede — "Hooked on a Feeling" (1974) 📀 Engelbert Humperdinck — "A Man Without Love" (1968) 📀 Frank Sinatra — "Fly Me To The Moon" (1954) 📀 Igor Sklyar — "Komarovo" (1985) 📀 Johnny Cash — "Hurt" (2002) 📀 Mikko Tarmia — "Overture" (2010) 📀 Muslim Magomaev — "Solnce vzoydet" (1969) 📀 Skeeter Davis — "The End of The World" (1962) 📀 Tatiana Daskovskaya — "Prekrasnoe daleko" (1985) 📀 The Animals — "House Of The Rising Sun" (1964) 📀 The Ink Spots — "I Don't Want To Set The World On Fire" (1941) 📀 The Ink Spots — "I'll Never Smile Again" (1940) 📀 Zemlyane — "Trava u doma" (1983) 🎧 Get comfortable, turn on our mod and enjoy the winter post-apocalyptic mood, surrounded by the sound of beautiful music. Survival has never been so melodious!🎧 Workshop ID: 3117857548 Mod ID: MusicforNuclearWinter

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Respawn Like RPG(像RPG一样重生) – Project Zomboid Mod

Respawn Like RPG(像RPG一样重生)

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1.1新增: 加入出生点设置, 右键点击床可以设置出生点, 数据存储方式改变, 支持多人联机模式, 如果无法使用则自己关闭反作弊设置, 如果不知道该关闭哪一个, 那么全关闭好了 ^沙盒设置里可以设置恢复经验百分比, 默认100(%), 可以设置是否允许设置出生点 ^由于是使用的客户端与服务器通信位置设置, 进入游戏时会有少许延时, 是正常的情况 ^三个新的特质加入: 重生者, 重生者-新特质, 重生者-返还 its work in SinglePlayer and Multiplayer. ^重生者: 继承上一个角色的全部, 包括特质 ^重生者-新特质: 继承上一个角色的全部, 不包括特质 ^重生者-返还: 返还一点点数 ******未保存读书和录像,正在尝试加入,不然可以刷书刷电视****** 单人游戏采用小人的名字保存, 小人名字一样则可以继承, 如果找不到则会继承上一个死亡角色(会自动记录上一个死亡角色名字) 多人联机采用的客户端登入名字(非小人名字) ************************重点******************************* 没有重生者特质的小人不会继承任何东西, 且死亡后会被记录(如果名字相同则会覆盖原有信息) 数据保存在C:\Users\***\Zomboid\Lua RespawnLikeRPG-Save.json RespawnLikeRPG-Sp-Save.json Workshop ID: 2953848205 Mod ID: RespawnLikeRPG

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[B41] New Horizon Tiles – Project Zomboid Mod

[B41] New Horizon Tiles

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This mod adds tiles for the New Horizon. Workshop ID: 2960236350 Mod ID: TilesNH

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Armor Wearing Skill – Project Zomboid Mod

Armor Wearing Skill

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Armor Wearing Skill adds a new passive skill focused on adapting to heavy protective equipment. Survivors can improve their Armor Wearing skill by wearing armor and protective clothing. As the skill increases, the penalties from armor become reduced: - Reduced discomfort from armor - Reduced run speed penalties - Reduced combat speed penalties Train your character, adapt to heavier equipment, and survive longer while wearing protective gear. Features: - New passive skill: Armor Wearing - 10 skill levels - XP gain from wearing armor - Sandbox settings for customization - Support for English and Russian languages Designed for Project Zomboid Build 42. Original Mod Workshop ID: 3776014508 Mod ID: ARMOR_WEARING_SKILL

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CheatM – Project Zomboid Mod

CheatM

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CheatM Workshop ID: 3729468550 Mod ID: CheatM Mod ID: CheatM_Character Mod ID: CheatM_Combat Mod ID: CheatM_Items Mod ID: CheatM_Teleport Mod ID: CheatM_Terrain Mod ID: CheatM_Utility Mod ID: CheatM_Vehicles Mod ID: CheatM_World

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Donkey-驴服修改版本[B42]汐言悦的武器包 – Project Zomboid Mod

Donkey-驴服修改版本[B42]汐言悦的武器包

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感谢“汐言悦”创作了如此出色的武器包模组,为游戏增添了丰富的乐趣与可能性。 本版本仅为个人服务器内部自用,基于原模组进行了一定调整, 修改了合成配方以及移除了部分内容。以适应我们自己的游玩需求。 我们始终尊重作者的原始创作与版权, 如果作者@汐言悦,有任何疑虑或希望我移除修改版本,请随时与我联系,我将第一时间配合处理/下架 再次感谢原作者的付出与分享,也欢迎所有喜欢这个模组的朋友支持原作者的作品! 原模组地址: https://steamcommunity.com/sharedfiles/filedetails/?id=3442077203 不在本服务器玩家不要订阅该模组,配方并不是原版的物品! 不在本服务器玩家不要订阅该模组,配方并不是原版的物品! 不在本服务器玩家不要订阅该模组,配方并不是原版的物品! Workshop ID: 3642583077 Mod ID: LV-Xixi's Weapon Pack

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Rodriguo Framework – Project Zomboid Mod

Rodriguo Framework

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Framework for my mods Under developement Workshop ID: 3311886206 Mod ID: RodriguoFramework

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Ammunition_loader – Project Zomboid Mod

Ammunition_loader

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Endless Survival Loader: The Ultimate Companion in Survival Games In the challenging world of survival games, players' toolkits receive a revolutionary upgrade with the introduction of the Endless Survival Loader. This multifunctional device not only provides traditional weapon support but, with its diverse supernatural features, becomes an indispensable artifact for exploring the unknown and conquering nature. Feature Overview: Infinite Capacity Function: Say goodbye to worries about running out of bullets. In any emergency situation, you're assured a continuous supply of firepower. Automatic Bullet Loading and Weapon Energy Replenishment: Empty weapon? With just a flick, smart sensors will instantly load live rounds or restore energy, allowing you to face successive challenges without interruption. Freshness Restoration for Food: Instantly revert any spoiled food items you carry back to their optimal flavor and nutritional state, always keeping you energized to face the trials of survival. Repair Capability for Damaged Items: From broken tools to malfunctioning equipment, the fully automatic nanotechnology quickly restores them to their original condition, prolonging their value in your hands. Instant Growth to Maturity for Vegetables: When faced with a shortage of food, this function can immediately accelerate the growth of crops, yielding a bountiful harvest in just moments. Automatic Container Filling Function: Is your water bottle empty? Fuel drum dry? Whatever type of liquid resource you need, the Endless Survival Loader can automatically refill your containers, ensuring easy access to essential resources even in harsh environments. The Endless Survival Loader is the ideal choice for every survival game player. Its powerful features significantly expand players' survival abilities and strategic options. Whether struggling against harsh natural elements or competing with other players, it will be your most robust support. With the Endless Survival Loader, the rules of the entire game world will be rewritten, offering you an unprecedented sense of control and enjoyment in your gaming experience Workshop ID: 3103927632 Mod ID: Ammunition_loader Workshop ID: 3103927632 Mod ID: Ammunition_loader

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[COS] TF2 pilot0 – Project Zomboid Mod

[COS] TF2 pilot0

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How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission

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Medieval Armory Resurged – Project Zomboid Mod

Medieval Armory Resurged

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This mod left you forge medieval weapons and a medieval armor. MOD RESURGED FROM THE ASHES! V1.1 Various weapons with the possible to forge them all! And most important! Added the Warrior profession from my other mod. This is like be a medieval warrior or buhurt/mma armory experienced. Added new attack styles for some melee weapons like slash or stab. AND NEW MORE WEAPONS! Details of the mod: Now its necessary make the forge to craft, doing right click on the ground you will see the requirements for the forge table. Traits: Forgeman (4 points of metalworking. It cost 8 points) Berserker (4 strength, 4 fitness, 4 long blade, 3 short blade, 3 spear. It cost 18 points) Crossbowman (2 points on aiming and 2 on reloading. It cost 6 points) WEAPONS (not all weapons can be found in the map): Short Blades: 1-Dagger Long Blades: 2-Saber/Scimitar 3-Knight Sword 4-Estoc sword 5-Sword 6-Warrior Sword 7-Greatsword 8-Zweihander Axes: 9-Axe 10-Warrior Axe 11-Battle Axe Large Blunt: 12-Warhammer 13-Mace 14-Morning Star Spears: 15-Halberd 16-Lucerne Hammer Distance weapons: 17-Wodden Crossbow 18-Metal Crossbow 19-Crossbow (The best crossbow, and can be found on the map like military shop near of rosewood) Bolts (can be crafteable or a Box with bolts found with the Crossbow in the map) Changelog: Fixed missing icon for katzbalger sword and kriegmesser. New method to forge medieval weapons and skills required, now you need tempered steel ingot to forge blade sword, blade dagger, axe head and polearm head, converting vehicles suspension to tempered steel ingot. The brigantine armor now requires metalworking and tailoring high level skill. Notes: I am seeing to add a new armor and some weapons that will be useful like some tools, but haven less damage attack then combat melee weapons. And i am testing the damage of my weapons on pvp (no changing the multiplier damage on server settings). Have fun! Mod ID: MedievalArmoryResurged Workshop ID: 3473442410 Mod ID: MedievalArmory

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Sapph's Cooking [B42] - Русификация – Project Zomboid Mod

Sapph's Cooking [B42] - Русификация

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Русификация Sapph's Cooking Мод значительно расширяет ванильные возможности категории готовки, добавляя сотни новых рецептов, предметов и оружия, связанных с пищевой системой. Что делает мод? • 500+ новых рецептов: Огромное расширение кулинарных возможностей • 500+ новых предметов: Разнообразные ингредиенты и кухонные принадлежности • 40+ видов напитков: Расширенная система напитков • 10+ видов оружия: Кухонное и пищевое оружие • Система фортун-куки: Возможность читать предсказания в печеньях • Новые продукты: Кровяные колбасы, фарш, жареные куриные крылышки Ключевые особенности: Огромное расширение кулинарной системы, реалистичные рецепты, полная интеграция с игровыми механиками. Dear foreign friends, this mod is only a localization of the main mod. If you came here because of the preview or text on it, you can safely go to the modification page itself. Хочу перевод Поддержать переводчика Workshop ID: 3477526931 Mod ID: SCRUS

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Arsenal Upgrades – Project Zomboid Mod

Arsenal Upgrades

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Arsenal Upgrades Upgrade your weapons using zombie kills as currency. Every kill earns an Upgrade Point — spend them to boost your arsenal. ✅ Compatible with B42 Singleplayer Features - Right-click any weapon → select "Upgrade Weapon" to open the upgrade panel - 5 upgrade tiers with configurable point costs (default: 50 → 100 → 100 → 100 → 150) - Per-weapon persistence — upgrades are saved per item. - Upgrade Points reset on character death - Upgrade Effect Multiplier — scale all per-tier stat bonuses globally (default: 100%) - Starting Points — award free points to a new character Upgrade Paths - Melee: Damage • Attack Speed • Crit Chance • Durability • Stamina Cost - Ranged: Damage • Aim Speed • Crit Chance • Stability • Sound Radius Sandbox Options - Tier 1–5 Cost — set kill point cost per tier (0–10000) - Points per Kill — how many points each zombie kill awards (default: 1) - Melee / Ranged Upgrades — toggle entire upgrade categories on/off - Upgrade Effect Multiplier — scale all stat bonuses (1–500%, default: 100%) - Starting Points — free points awarded once per character (0–10000, default: 0) Compatibility - Safe to add or remove mid-game - Upgraded weapons keep their stats permanently in your save Support ko-fi.com/bonkmods Workshop ID: 3751987076 Mod ID: ArsenalUpgrades

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Make Guns LOUD! – Project Zomboid Mod

Make Guns LOUD!

par 76561198005813739

Gunshots are too quiet; make them loud enough to raise the dead! Realistic gunfire audible a kilometer or more away! -Adds sandbox options to expand the range gunshots are heard to realistic levels. -Stacks with the vanilla Firearm Noise Multiplier. -Indoor muffling still applies. -Bows/crossbows unaffected. -lurkus Workshop ID: 3756733472 Mod ID: MakeGunsLOUD

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DeLorean DMC-12 (MP) RARE SPAWN (by MrDanny) – Project Zomboid Mod

DeLorean DMC-12 (MP) RARE SPAWN (by MrDanny)

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The original mod, by MrDanny, has a higher chance of spawning. This mod adjusts the spawn table to make spawn more rare. All credit goes to original modder, MrDanny, for his excellent work. Workshop ID: 2910462321 Mod ID: DMC12RARESPAWN

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