- Mods
- /
- Project Zomboid
Mods et plugins pour Project Zomboid
Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
Reasonable Crime Preventation Alarm (for Build 41)
par 76561198006033053
既に開いていたり鍵がかかっていないドアや、開いてたり割れている窓がある家の防犯アラームを無効化します。 - ドアが開いているのに作動するなんて、そんなのただの意地悪! そして窓が開いていたり割れているなら既に作動した後のはず。 と思ったロールプレイヤー向けのModです。 - ただし鍵がかかっていない窓は対象外とします。 それを無効化対象に含めるとほぼ全ての防犯アラームが無効になってしまうので。 - ゲームのアップデートにより建物の新しい生成ルールが追加されているため、処理に漏れが生じている場合があります。 このModを過信せず、これまで通り通り警戒してください。 - 車の防犯アラームにも対応しました。 不要な場合はこのツールのフォルダーにあるファイル「settings」を開き、「vehicle_enabled」を0に設定することで無効にもできます。 - 意外と多くの警報が無効化されるので、サンドボックスモードでは警報を多めに設定するのがおすすめです。 - Build 41.78で動作確認しました。 他のバージョンで動くかは分かりません。 - このModはシングルプレイヤーモード用に作成しました。 マルチプレイヤーモードで動く保証はありません。 Disable house alarms for houses that have open or not locked doors or open or smashed windows. - It works when the door is open, it's just mean! And if the window is open or smashed, it should have already been worked. This mod is for those role players who think so. - However, windows that are not locked are excluded from the disable condition. If include that, almost all house alarms will inevitably be disabled. - Since the advent of this mod, there have been some omissions in the processing of this mod due to new building generation rules added by updates to the game. Don't be overconfident about this mod and be vigilant as always. - Support for car burglar alarms has been added. If you do not need it, you can disable it by opening the "settings" file in the folder of this mod and setting "vehicle_enabled" to 0. - Surprisingly, many house alarms will be disabled, so it is recommended to set more house alarms in sandbox mode. - I confirmed the operation with Build 41.78. I don't know if it works with other versions. - This mod was created for the single-player mode. There is no guarantee that it will work in multi-player mode. Workshop ID: 1967450889 Mod ID: ReasonableHouseAlarm
A.N.D_DontBeScared_D-N
par 76561198016933594
Modified/expanded for day/night, additional creepy sounds/day sounds. Birds, Squirrels, mice, crickets, dogs and cats plus more! (40+ night sounds and 30+ day sounds) Workshop ID: 2962952983 Mod ID: A.N.D_DontBeScared_D-N
Stronger Leather Clothing [42.20]
par 76561198400492853
Stronger Leather Clothing Dying in a leather jacket is rock’n’roll, but surviving in one is legendary. This mod boosts the protection values of all leather clothing items to realistic levels, bringing them in line with firefighter gear. In real life, leather garments are known for their durability and abrasion resistance—widely used in motorcycle racing and animal handling. In an apocalyptic scenario, leather shouldn't just be about looking cool; it should be a viable survival choice. REBALANCED STATS All vanilla leather items now feature: - Scratch Defense: 70 - Bite Defense: 50 MAIN FEATURES - Realistic Protection: Increases the protective stats of all vanilla leather clothing items to match real-world durability. - Viable Defense: Makes leather outfits a serious option for survival, not just for fashion. - Lightweight Mod: No new items or assets added; just a clean rebalance of existing stats for maximum performance. COMPATIBILITY Fully compatible with popular clothing and customization mods, preserving all their original content while enhancing the viability of leather gear: - Spongie's Clothing - Spongie’s Open Jackets - More Jackets B42 Workshop ID: 3495592213 Mod ID: strongerleatherclothing
Bodily Functions - Tomb's Player Body Overhaul
par 76561198273014565
💀 Bodily Functions – Tomb's Player Body Overhaul 💀 Updates the urination / defecation overlays to better work for Tomb's Player Body Overhaul. ⚠️ Disclaimers - Addon Mod: This is a compatibility patch for Tomb's Player Body Overhaul. 📦 Requirements - Bodily Functions - Release OR - Bodily Functions - Preview AND - Tomb's Player Body Overhaul 💡 Installation Notes - Load **below** both Bodily Functions and Tomb's Overhaul in your mod list. Should be done automatically though. - If overlays still appear wrong, check mod order. 💖Discord & Donations Feel free to join this Discord server for my game, software, and mod development, as well as a community with similar interests. Any donations would be greatly appreciated. Not much of the work I do gets any monetary gain, and I usually feel like I'm being extremely unproductive, so even $1 would make me feel a lot better about it :) Workshop ID: 3494552627 Mod ID: BodilyFunctionsTPBO
Instant Aim and Longer Range
par 76561198258460453
-Near-instant aim time -Increased firearm accuracy -Drastically extended firearm range -Compatible with most mod weapon packs -Works in multiplayer Workshop ID: 2943683340 Mod ID: AIMFR
ExtraWeight+5
par 76561198291828152
+5 Extra Base Carrying Weight Workshop ID: 2954526091 Mod ID: ExtraWeight+5
排行榜 自定义
par 76561198408285292
前8名可获得奖励。奖品在沙盒设置设定。 基于https://steamcommunity.com/sharedfiles/filedetails/?id=2800327994 洛里斯杨远。 Workshop ID: 2913084713 Mod ID: PaiHangBang_DCM
Animal Gender Fix [42.18] (fixed in 42.19)
par 76561198438774367
There's a known bug in 42.18 causing all male animals to display as female. { UPDATE : TIS has addressed this and next week this mod will be not needed } THIS MOD IS NOW OBSOLETE :) Navigate to C:\Program Files (x86)\Steam\steamapps\workshop\content\108600 and find the folder for workshop ID 3725305817 Copy the zombie folder found inside the mod's 42 folder Paste it into your game directory — usually C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid Launch the game — no need to enable anything in-game For Dedicated Multiplayer Servers: Follow the same steps, then also copy the zombie folder into your server's Project Zomboid directory. This must be installed client-side as well. NOTE FOR MULTIPLAYER USERS: Under certain conditions animals may occasionally revert — that's a known limitation under certain conditions that are outside of my control, overall world animals not spawned in debug 90 percent of the time are fixed in multiplayer. Single player remains 100% working. Save Compatibility: Works on both new and existing 42.18 saves New saves are strongly recommended for best results Saves upgraded from .17 to .18 will only see fixes in chunks you haven't visited yet — unfortunately transferred saves aren't something I'm able to support right now Once the next update releases, just delete what we added and you're all set! I unfortunately had to turn off comments because of people posting low effort responses / did not read my instructions, so you can contact me on the official Project Zomboid Discord server, but PLEASE read my instructions before doing so. https://discord.gg/theindiestone Workshop ID: 3725305817 Mod ID: Animal Gender Fix
[B41-B42] Week One - FR - Doublage & Traduction
par 76561198082272783
Traduction du mod Week One Interagissez avec les PNJ en français! Ils vous répondrons en français ! Ils parlent en français ! Attention par contre à ne pas utiliser d'accents qui ne sont pas acceptés dans le codage. Attention à respecter l'odre de chargement : Bandits, Bandits WeekOne, Week One FR Maj N'hésitez pas à me faire vos retours si vous trouvez qu'il y a des interactions manquantes et si vous voulez en suggérer de nouvelles ! N'hésitez pas à aller voir les discussions, vous y trouverez des informations complémentaires ! N'hésitez pas à checker les notes de changements lors des mises à jour ! A NOTER : Les scénarios Protection et Prisonnier présentent des dysfonctionnements lancés en Bac à sable, privilégiez le lancement en Apocalypse, Survivant ou Bâtisseur. Merci à Mr.Patates pour sa contribution à la traduction. Merci énormément à tous les doubleurs qui ont prêté leurs voix ainsi qu'a MisterPacoThai pour l'idée du doublage! Pour la radio - MisterPacoThai - The Fab's Insight N'hésitez pas à soutenir son travail avec un ko-fi dans sa formation aux voix-off ! Pour les civil(e)s : - Pycsou - Kahuette - Daveslap - Ausragoon - Osace - Foxlo - Barrik - Xianah Pour les bandit(a)s : - Danouna - BotaLeaf - Cassandre - Zakiou - Popoche - Stopiax - Popi - Monsieur Poney Pour l'hélico : Mecadub Workshop ID: 3514503850 Mod ID: WOFRMAJ
KeyRinger - Wallet and KeyRing logical storage
par 76561198305001531
Adds in the ability to: Put various items in wallets and on key rings. Spawns you with a wallet that your ID and such go inside of on character creation. New misc items that can go on key rings: Magnesium Firestarter Locket PenLight Cosmetic Monocle Military Medal Prescription Monocle Paper Clip Jig Lure Minnow Lure Bobber Padlock Combination Padlock Scissors Medical Shears Safety Scissors Necklaces Chokers Bracelets Rings New misc items that can go in wallets: Magnesium Firestarter Locket Tweezers Alcohol Wipes Buttons Pills Comb Scalpel Eyeshadow Foundation 3D Glasses Cosmetic Monocle Military Medal Pocket Watch Prescription Monocle Dog Tags Handiknife Keychain Bottle Opener Chewing Tobacco Cigarette Rolled Cigarette Cheroot Tobacco Pouches Disposable Lighter Lighter Matchbox Dried Tobacco The "Snax" version adds various snack sized foods to the wallet and keychain list. If you have any suggestions for things you feel should fit in/on wallets/keychains then let me know and I'll probably add them! Feel free to recommend items to add to these lists! No tips needed, but are appreciated! https://ko-fi.com/verysaltyoreos Workshop ID: 3430771934 Mod ID: SaltyKeyRinger Mod ID: SaltyKeyRingerFood
Archery Nexus [Fixed] (B42)
par 76561198299596157
Fork con fixes de Archery Nexus (Ash, ID 3617854007) para B42. Arco de caza y arco improvisado, flecha unica de madera, carcaj y recetas de fletching. --- CAMBIOS DE ESTA ACTUALIZACION --- Bugs corregidos: - Flechas del arco improvisado ahora se recuperan igual que las del arco de caza - Traduccion de las 6 recetas del mod corregida (salian en ingles) Cambios de materiales: - Flecha: material principal cambiado de rama a vara de madera - Arco de caza: nueva lista de materiales (cuchillo, brote, hueso pequeño, retales de tela, tiras de cuero, chatarra, manguera de goma) - Arco de caza: ahora requiere Tallar 5 (antes 3) Creditos originales: Ash (Archery Nexus V2, ID 3617854007) Fork y fixes: Feldons, Mulita 🐺 TIERRA DE LOBOS | Comunidad Hispana · ➜ discord.gg/zKRxRStzBF Workshop ID: 3731579266 Mod ID: ArcheryNexusFixed
Spike's RuneXP Rework! [1.1: LIFESTYLE UPDATE]
par 76561198109593077
INTRODUCING LIFESTYLE SUPPORT! Watch your various lifestyle skills grow with this 1.1 Update! Redesigns broface's awesome Runescape XP mod to feature skill icons more suited to Zomboid! I love the RuneXP mod, one of my favourite QOL mods, but I wanted to change the icons to better reflect the tone/art of Zomboid. This mod currently supports all vanilla skills, but modded skills will appear blank or as a question mark. If you have any skill mods you wish to see added then I'll see what I can do! Credit again to broface's awesome original mod, you can find it here: https://steamcommunity.com/sharedfiles/filedetails/?id=2758443202 Workshop ID: 3417655393 Mod ID: SPIKES-RUNEXP-REWORK
Most Genres True Music
par 76561198242147498
Adds 350 multiple styles lore-friendly songs from the '50s to '90s, none will go above 1993. Song list on the discussion tab. Workshop ID: 2785695233 Mod ID: mostly_true_music
Forest Multicam Bandits Integration
par 76561198096995823
Jusblazm's Forest Multicam Bandits This mod provides Bandits wearing modded clothing from Forest Multicam Uniform. Updates I plan to release a new update on the 2nd of each month. This update will replace the current batch of bandits with a brand new batch. This will not harm your saves, nor will it affect currently spawned bandits. Freshly spawned bandits will be wearing gear according to the new list. This will provide some, hopefully noticeable change to extended saves. Compatibility Absolutely no mod conflicts with two caveats: - someone uses my naming convention for their own integration. - A unique ID generates a dupe (Wikipedia: the probability to find a duplicate within 103 trillion version-4 UUIDs is one in a billion) Known Issues - Errors appear when opening the clan in Bandits Creator. These errors are harmless, it happens because the bandits are wearing clothing that cannot be displayed in Creator, like custom locations. Do not edit them or you will delete the clothing not being displayed. GitHub Archive I will be keeping an archive of each update's bandits.txt and clans.txt files, so that if there is a set you really like, you can continue to use them even after the mod updates and moves away from them. GitHub Archive Permissions I created a simple extension for Bandits NPC that allows bandits to wear the custom equipment slots provided by Forest Uniform. The item IDs belong to Jordanal's Forest Multicam Uniform, the BodyLocations belong to Jordanal's Forest Multicam Uniform and KATTAJ1's Clothes Core, and Slayer's Bandits NPC reads the text files. Both Forest Multicam Uniform and Bandits NPC have the default permissions of Credit where it's due, so I am extending their permissions. Be sure to credit them for their hard work. Credits The Indie Stone for Project Zomboid Slayer for Bandits NPC and Bandits Creator Jordanal for Forest Multicam Uniform Workshop ID: 3486024444 Mod ID: JusBanditsJGForestRANDOM
<<== MAPS ==>>
par 76561198014036706
This is mod is merely for organizing and categorizing your mod collection lists, it does not alter or affect gameplay in any way. When editing your workshop collections you can put this, and the other icons I've made, anywhere in the list and use it as a header to indicate the category which it describes. This can help create more oversight in your list of mods, happy sorting! Workshop ID: 3368339553 Mod ID: ModTemplate
大背包
par 76561198284658845
修改系统背包容量和减重率 书包,军用双肩包,腰包,大背包。 修改黑色钱包减重-50 版本41.77.9 Workshop ID: 2882819776 Mod ID: BackpackModification
Prepper Profession
par 76561198032145554
Start as a Prepper who has been preparing thier whole life for the end of the world. Mod has been nerfed! added some skills, removed traits. Check the picture for more details. Workshop ID: 788921049 Mod ID: PrepperProfession
The Engineer's Bomb rebalance
par 76561198148247268
A rebalance patch for the Engineer mod by Spoon. Changes the IED skill requirements so its very difficult to craft. Also changes the range of the explosion. Meant for hardcore RP servers. Remember to load after the main Engineer mod. Workshop ID: 3231634933 Mod ID: EngineerBMBRebalance
[B41/B42] BloxburgTV
par 76561198374120897
Just a little mod I made that changes the TV/Radio mumbling to that of the old roblox bloxburg news tv mumbling. Workshop ID: 3196414468 Mod ID: BloxburgTV
[COS] Mace
par 76561199178116693
How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission
[B42] GodMode
par 76561199675671722
Perfect for testing builds, exploring maps, or just having fun without worrying about survival mechanics. Workshop ID: 3593356777 Mod ID: godmodeba
Hide Backpack
par 76561198358762030
Change the large backpack texture to transparent. Change list: 1.Big Hiking Bag 2.Normal Hiking Bag 3.Large Backpack 4.Military Backpack Workshop ID: 2726695052 Mod ID: HideBackpack
More Long Sticks
par 76561198028159902
More Long Sticks Adds a simple but useful carving recipe to create Long Sticks from a wider variety of wooden items. ------------------------------------- ✨ Features New Recipe: Carve long sticks from planks, tree branches, saplings, hockey sticks, and more. Tool Requirement: Must use a sharp object in decent condition. Skill Integration: Awards Carving XP when used. ------------------------------------- 📜 Crafting Recipe You can now carve Long Sticks from: Plank Tree Branch Sapling Ice Hockey Stick (normal & barbed wire) Rake / Leaf Rake Requires: Sharp item with >10% durability. ------------------------------------- 🛠️ Compatibility Built for Project Zomboid Build 42. Safe to add/remove mid-save. Should work with other crafting mods unless they override the same recipe IDs. ------------------------------------- Workshop ID: 3558162562 Mod ID: morelongsticks
Caution Bandits Integration
par 76561198096995823
Jusblazm's Caution Bandits This mod provides Bandits wearing modded clothing from Caution Uniform. Updates I plan to release a new update on the 2nd of each month. This update will replace the current batch of bandits with a brand new batch. This will not harm your saves, nor will it affect currently spawned bandits. Freshly spawned bandits will be wearing gear according to the new list. This will provide some, hopefully noticeable change to extended saves. Compatibility Absolutely no mod conflicts with two caveats: - someone uses my naming convention for their own integration. - A unique ID generates a dupe (Wikipedia: the probability to find a duplicate within 103 trillion version-4 UUIDs is one in a billion) Known Issues - Errors appear when opening the clan in Bandits Creator. These errors are harmless, it happens because the bandits are wearing clothing that cannot be displayed in Creator, like custom locations. Do not edit them or you will delete the clothing not being displayed. GitHub Archive I will be keeping an archive of each update's bandits.txt and clans.txt files, so that if there is a set you really like, you can continue to use them even after the mod updates and moves away from them. GitHub Archive Permissions I created a simple extension for Bandits NPC that allows bandits to wear the custom equipment slots provided by Caution Uniform. The item IDs belong to Jordanal's Caution Uniform, the BodyLocations belong to Jordanal's Caution Uniform and KATTAJ1's Clothes Core, and Slayer's Bandits NPC reads the text files. Both Caution Uniform and Bandits NPC have the default permissions of Credit where it's due, so I am extending their permissions. Be sure to credit them for their hard work. Credits The Indie Stone for Project Zomboid Slayer for Bandits NPC and Bandits Creator Jordanal for Caution Uniform Workshop ID: 3485860447 Mod ID: JusBanditsJGCautionRANDOM
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
Louer un serveur Project Zomboid – guide multijoueur
Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
Serveur Project Zomboid avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Project Zomboid