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Mods et plugins pour Project Zomboid

52 000+ mods disponibles Source : Steam Workshop ↗

Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.

Better Flashlights [Fixed] ES – Project Zomboid Mod

Better Flashlights [Fixed] ES

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Versión en español del parche hecho por Sennyツ del mod original Better Flashlights de Enobdercas. Este mod es solo una traducción y requiere del mod base para funcionar, además de ser cargado después del mismo. Cualquier error o bug, por favor reportarlo. Todo el crédito a sus respectivos autores. Gracias :) Workshop ID: 3261897676 Mod ID: BetterFlashlightsFixed_ES

1,088 téléchargements Détails →
The Peacekeeper Pack – Project Zomboid Mod

The Peacekeeper Pack

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"As refugees and undead alike flooded the hastily constructed military checkpoints throughout Knox County, it became abundantly clear that international intervention would be required to stem the tide. Days after the exclusion zone is widened, the U.N Security Council approves a new peacekeeping mission in Kentucky. The mission's official goal is to assist the U.S military in stopping the spread of the Knox Virus while also providing humanitarian aid across numerous refugee camps. Thus, the United Nations Interim Containment Force (UNICF) is born. Unfortunately, by the time said force had arrived, it was too late. Like every other poor soul in Knox County, the UNICF found itself cut off from the outside world and surrounded by the undead. Most perished while attempting to complete their assigned mission, but maybe it's not too late for someone else to take up the peacekeeper's mantle." Features - Adds three new outfits (Pants + Jacket): Peacekeeper Officer, Peacekeeper Dress Uniform and Peacekeeper Flecktarn Uniform. The latter two can have their sleeves pulled up or down. - Adds six head pieces: Peacekeeper Helmet, Peacekeeper Beret, Peacekeeper Cap, Peacekeeper Poncho, Peacekeeper Scarf and Peacekeeper Neck Wrap. - Adds one shoulder pad. - Adds two new vests: Peacekeeper K18 Vest and Peacekeeper Light Vest. - All items can be found around military areas or Surplus stores. Sometimes you may find zombies wandering around wearing the outfits aswell. Credits: - Kyne's Peace/ZunaSW: All the mod, code, 3D models, textures. - Oren: Commissioned this mod. Without Oren, this mod wouldn't exist. Oren also wrote the little lore description up there. Bug reports are welcomed. Feedback is welcomed, specially about balance and distribution. If you wish to do a translation of the mod, go to the mod folder and into \media\lua\shared\Translate\EN. Grab ItemName_EN, translate it, and send a link over through my Ko-Fi private messages. I will add you to the credits as translator! Please do not redistribute this mod without permission. This means do not post it anywhere, on Steam, or off Steam. However, feel free to make patches for it. If you put it in a modpack for your server, ask first, and then put me as author in the credits. Feel free to indeed add it to your own servers. If you'd like to support what I do, or commission me for other Project Zomboid mods, feel free to check my Ko-Fi! Workshop ID: 3680716987 Mod ID: ThePeacekeeperPack

3,150 téléchargements Détails →
[B41] New Horizon Helicopter Skin – Project Zomboid Mod

[B41] New Horizon Helicopter Skin

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This mod adds a skin with the New Horizon logo to the Better Helicopter mod and reworks the 3D model and texture of the base version. Workshop ID: 2929870389 Mod ID: HelicopterNH

1,606 téléchargements Détails →
My Little Pony Plushies – Project Zomboid Mod

My Little Pony Plushies

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My Little Pony Plushies - Best Mods are pony mods! About: If Spiffo is leaving a void, this is the mod for you! Six pony plushies to make you feel better in the zombie apolocolypse. Collect the mane six pony plushies! * Applejack * Fluttershy * Pinkie Pie * Rainbow Dash * Rarity * Twilight Sparkle Don't like the ponies!? No problem use a lighter or matches to burn them into charred ponies! Do you have a strange hatred for fans of MLP? Don't worry this mod has features for folks that think just like you! Some of the bronies and pegasisters have already been zombified. Kill the undead incarnation of a brony or pegasister and you too can get a pony of your own! Where to find them: Find them in zombie corpses, toystores and closets. What people have to say about this mod: "No just no. We dont need pony mods for project zomboid." "No, shit pony come in this game, i'm sad..." "Killit... kill it with fire please. dont bronie my favorit game ..." Item Classnames: Use the following names in your serverconfig SpawnItems or add them into your starterkit or write a script to spawn them in! PlushMLP.MLP_Applejack PlushMLP.MLP_Fluttershy PlushMLP.MLP_PinkiePie PlushMLP.MLP_RainbowDash PlushMLP.MLP_Rarity PlushMLP.MLP_TwilightSparkle PlushMLP.MLP_CharredPony Workshop ID: 538825998 Mod ID: PlushMLP

2,555 téléchargements Détails →
Portal Potties – Project Zomboid Mod

Portal Potties

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Every outhouse in Knox County is secretly connected. Step inside, shut the door, and be warped to a random outhouse somewhere else on the map. Tested on 42.20, should be fine. Notes - Teleporting into zombies can be hazardous to your health. - Loading into new areas can sometimes stutter a bit. - A portal with no door can receive but not send, bring snacks. V 2.0 - Deluxe Edition Are you a bad enough dude to control the Portal Potties? - Shut down unwanted portals by barricading, destroying or removing toilets. - Create portals by making small enclosed outdoor bathrooms. - Restore disabled portals by repairing their doors, walls, etc. - Try to make safe this nexus that hurls you into random peril. V 3.0 - LOCK IN Those with forbidden knowledge may control the potties to an advanced degree. - BEWARE. Portals grow unstable over time, evolving into a random cooldown. - LEARN. Teleports earn electrical exp. Interlock requires electrical 4. - LOCK. Place a computer next to a portal and right-click to engage the portal interlock. - REDO. If you don't like your destination you can disengage and try again. - SEE. Interlocked portals glow in darkness, smoke, have a set destination, etc. - STABILIZE. Double-Interlocked portals have no cooldown (computer on both sides) - Do NOT destroy an INTERLOCKED computer. Disengage first. You have been warned. Is this mod safe to add/remove? - Yes. - Upon removal, interlocked computers will emit smoke and return to normal. - You will have KILLED the INTERLOCK (you monster). Compatibility - Project Zomboid Build 42 only. - No dependencies. - Singleplayer and multiplayer. Multiplayer Notes for Admins - Set AntiCheatSpeed=4 (Disabled). This is NOT the default. - AntiCheatSpeed ships at 2 (Kick). - The teleport is a fast move, so repeated jumps will get normal players kicked. - Admins are exempt, so you may not see it happen to yourself. Languages - All 27 languages Project Zomboid supports are included. - It may shock you to learn that I do not speak 27 languages. - They are machine-made best-effort, corrections welcome. Steam Workshop Meta - This mod deserves 500 stars, press: - Check out: my other mods. Workshop ID: 3758321660 Mod ID: Portal_Potties

4,802 téléchargements Détails →
Car Battery Charger Recipe – Project Zomboid Mod

Car Battery Charger Recipe

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Adds a recipe for the Car Battery Charger. If you want an easier or alternative version, check Craftable Car Battery Charger by RTFL. Workshop ID: 3042505609 Mod ID: CarBatteryChargerRecipe

1,835 téléchargements Détails →
[B42] Spawnpoint - Scenic Grove – Project Zomboid Mod

[B42] Spawnpoint - Scenic Grove

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Riverside has 19 spawn points, and each Occupation has a different chance of ending up in Scenic Grove... 0% chance -- Chef, Doctor, Fire Officer, Nurse, Park Ranger, Police Officer 20% chance -- Repairman / Security Guard 22% chance -- Construction Worker 25% chance -- the other 15 occupations Use this mod if you want a 100% chance to start at Scenic Grove. Workshop ID: 3160057290 Mod ID: SpawnpointScenicGrove

780 téléchargements Détails →
Berserk Weapons Pack – Project Zomboid Mod

Berserk Weapons Pack

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Berserk Weapons Pack Raw heaps of iron to cut them ALL down with. Features: • 3 New Weapons • 1 New Clothing / Bag Item • 4 New Crafting Items • A progression through weapons with crafting Additions: Weapons: Hawk Raider Greatsword - The most basic greatsword of the 3, good for a more lightweight usage style. Hawk Captain Greatsword - A mix between the least and most heaviest weapons, for those who can't quite wield the heaviest of the 3 but also want a more damaging weapon than the previous. The Dragon Slayer - The thickest, heaviest and most devastating weapon out of the bunch, requiring the strongest survivor to be wielded, it can wipe out hordes in mere seconds if used correctly and is in the right hands. Clothing: Ragged Black Swordsman Cape - An old ragged cape that can be used as a backpack. Items: Blacksmith Journal Notes I, II and III - Pages of an old journal that can be found and put back together. Godot's Journal - The recovered journal of an ancient legendary blacksmith, it contains the recipes for blades strong enough to kill dragons. Disclaimer, Questions and A Note for Modders: Disclaimer: This is my first mod that I've made for Project Zomboid, I've tried my best to make it a balanced experience that slots in well with the vanilla game, I apologise for any bugs or unbalanced aspects that may be in the mod. Questions: Multiplayer? Multiplayer has NOT been tested for the mod but I don't see any reason it wouldn't work. How do I get the weapons? Try looking for ripped journal pages around the world to craft Godot's Journal. Perhaps places where a blacksmith would reside would be a good place to find them. A note for Modders: The mod was originally going to have Guts' Repeater Crossbow as an additional weapon that players could find the recipe for and craft, but due to bugs and my general misunderstanding of modding Project Zomboid, I ran into too many problems with it so I decided to cut it from the mod. Although, the model, texture, icons and other resources for not only the weapon itself but also ammo for the weapon remains in the mod files, if you wish to use them for your own project please feel free to grab them from the mod, although please credit me if you decide to do so! Workshop ID: 3345914342 Mod ID: BerserkWeaponsPack

3,191 téléchargements Détails →
Sledgehammer from Rainbow Six Siege (Build 41) 01 Replacement – Project Zomboid Mod

Sledgehammer from Rainbow Six Siege (Build 41) 01 Replacement

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Sledge's Sledgehammer from Rainbow Six Siege Replaces Sledgehammer01 02 Replacement here: https://steamcommunity.com/sharedfiles/filedetails/?id=2095076573 Works with all 41.x builds as this only modifies the texture and model: "ProjectZomboid\media\models_X\weapons\2handed" "ProjectZomboid\media\textures\weapons\2handed" Workshop ID: 2095058510 Mod ID: SledgehammerfromRainbowSixSiege

1,660 téléchargements Détails →
Joshua Graham Player Voice [B42] – Project Zomboid Mod

Joshua Graham Player Voice [B42]

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Adds the voice of Joshua Graham from Fallout: New Vegas as a new voice in character creation. THIS MOD IS A WORK IN PROGRESS Workshop ID: 3403737424 Mod ID: VoiceJGraham

2,370 téléchargements Détails →
APEXMAKER – Project Zomboid Mod

APEXMAKER

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A script and support files for creating the ApexMap combined map.PROTOTYPE: Version 0.9.17 - DYNAMIC AXOLOTL PLEASE REPORT ANY ISSUES Tested with Project Zomboid 41.78 What is this? APEXMAKER is a script and additional files which creates a new combined map mod called Apex Map Mod. For a list of included maps, see the collection linked below. Also included is a spreadsheet with details on around 240 maps so far, with a sheet containing the list of maps which are included in the Apex Map Mod, and various other notes (Project Zomboid Maps Analysis.xlxs). The benefits are... - With all the maps combined into a single mod, you no longer have to deal with ordering or map mods to get them working, or having included items conflict with others. - Since this is a new standalone mod, you are no longer tied to the original mods from which it was built. The individual map mods can update and it won't impact you or your ongoing games at all. - Additionally, even if I update this script you are not impacted, because you are using the mod this generates, and not this mod itself. - Finally, while I am sure they would all appreciate your support, by using this as a starting point (when complete) anyone will be able to put together a massive amount of maps without having to track down 100+ people for permission to use their public creations with your friends. INSTRUCTIONS FOR USE This "mod" is primarily a script and some accompanying files which build a combined map mod called ApexMap. NOTE: If your Steam library is elsewhere but C:, manually edit the base path at the top of the script. WARNING: This script is from an unknown person on the internet (me) who you don't know and shouldn't just trust. Open the script in a text editor, have a look for yourself, confirm it isn't doing anything nefarious. Once you've done that and are good to go, proceed. REQUIREMENTS: You must be able to see the hidden file extensions: https://helpx.adobe.com/x-productkb/global/show-hidden-files-folders-extensions.html You will need to be able to get to the command window: https://www.windowscentral.com/add-open-command-window-here-back-context-menu-windows-10 You must be subscribed to everything in this collection: https://steamcommunity.com/sharedfiles/filedetails/?id=2801935760 You must be on Windows 10 or 11 - May work with earlier versions, untested To create the ApexMap Mod - Go to the location of APEXMAKER in your Steam Workshop folder using Windows Explorer. Default: C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\2802508333\mods\APEXMAKER - Rename (or copy) PROCESS_MAPS_0.9.17.txt to PROCESS_MAPS.bat (This will fail if you have hidden extensions turned on) - Open a Command Window to that folder. - Type PROCESS_MAPS.bat at the command line, follow prompts. - Wait a minute or two until it completes. - After the script completes, the resulting mod can be found in your %USERPROFILE%\Zomboid\mods folder. To TEST the Apex Map Mod - Start Project Zomboid - At the main menu, go to Mods - Enable the "Apex Map Mod" mod - and no other mods. - Enjoy the big map. RECOMMENDATION: Once you have generated your custom ApexMap mod, I would zip it up, and back it up somewhere. Why? If you have to re-generate the mod using this version of the script in the future, the authors of the original maps may have made changes to their mods, which may then cause issues when regenerating the ApexMap mod (there was already one instance of a map author renaming the folder their mod was in, causing missing files). If you have backup of your generated mod, you can use it forever. FEEDBACK Please test and provide any feedback you may have. We can only make this better. Many Thanks to the fine artists whose creations are included in the Apex Map Pack: I used to have a nice list of the artists here, thanks to character length limits you must instead check the Attributions.txt included in the mod folder. No dictator, no invader, can hold an imprisoned population by the force of arms forever. There is no greater power in the universe than the need for freedom. Against that power governments, and tyrants, and armies can not stand. I Stand with Ukraine. Workshop ID: 2802508333 Mod ID: APEXMAKER

1,407 téléchargements Détails →
Repair Brita's Melee Weapons – Project Zomboid Mod

Repair Brita's Melee Weapons

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This is an attempt at a mod that allows melee weapons in Brita's Weapon Pack/Arsenal GunFighter Mod to be repairable. Should be compatible with both Arsenal(26)GunFighter and their legacy variant Arsenal(26)GunFighter Note- this does NOT include melee weapons while in thrown mode. You'll need to use their 'Melee Grip' key to convert it to regular melee mode in order to repair it. Requires Brita's Weapon Pack/Arsenal GunFighter Mod Workshop ID: 2816362369 Mod ID: RepairBritasMelee

2,618 téléchargements Détails →
技能日志/遗书 42.20 / Skill Recovery Journal - Build 42.20 Respawn Fix – Project Zomboid Mod

技能日志/遗书 42.20 / Skill Recovery Journal - Build 42.20 Respawn Fix

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Skill Recovery Journal - Build 42.20 Respawn Fix Let a respawned character recover journal XP normally after death. On Build 42.20.1, SRJ's life-bound XP ledger can survive a local character's death and be copied to the respawned character. The journal item still contains the recorded XP and recipes, but SRJ treats that XP as already recovered, so reading the journal silently skips XP while recipes still restore. This patch fixes the issue as an independent compatibility add-on and does not modify any files of the original SRJ mod. What It Fixes - Clears SRJ's life-bound player state (read-XP ledger, flat XP, deductions, starting skill levels) when the player dies. - Resets the matching server ledger for multiplayer deaths. - Performs a one-time cleanup for saves that were already affected before the patch was installed. - Leaves XP and recipes stored in journal items untouched. Installation & Load Order - Install the original Skill Recovery Journal mod first. - Copy the patch into the Zomboid/mods folder. - Enable the patch after Skill Recovery Journal in the mod list. Suggested order: Chuckleberry Finn's Modding Library → Error Magnifier → Skill Recovery Journal → this patch. The first load intentionally clears the affected character's read-XP ledger once; it does not clear again on later loads and does not affect normal reading. Compatibility - Project Zomboid Build 42.20.x - Single-player / Multiplayer - Safe to add to an existing save - Requires: Skill Recovery Journal (and its dependencies) Mod Information Mod ID: SkillRecoveryJournalB4220Fix Version: 1.0.0 Game Version: Build 42.20+

5,261 téléchargements Détails →
菲特酱の家具城 – Project Zomboid Mod

菲特酱の家具城

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糖糖降临,给宅宅们推销各种痛家具 给房间里增加二次元浓度 在未日中也要做一个精致的宅宅 介绍:这是一个家具模组,可以通过代币兑换二次元家具,家电等等 小熊软糖, 3个 换 1个 糖糖币 虫虫软糖, 3个 换 1个 糖糖币 豆形软糖, 3个 换 1个 糖糖币 果胶软糖, 3个 换 1个 糖糖币 糖果包, 1个 换 1个 糖糖币 棒棒糖, 10个 换 1个 糖糖币 薄荷糖, 12个 换 1个 糖糖币 抗抑郁药, 3瓶 换 1个 糖糖币 注意:请勿在拼图地毯上建造其他地板,会导致地毯丢失无法找回 视频介绍请看这里↓ 【僵毁二次元mod!二次元家具模组介绍【僵尸毁灭工程】】 https://www.bilibili.com/video/BV182fqYVEMG/?share_source=copy_web&vd_source=2fcaa29dd227bc5f48523e09d31837d3 武器模组点击超天酱跳转~ Workshop ID: 3405214503

2,490 téléchargements Détails →
[Obsolete] "Remastered Kitsune's Crossbow Mod MP 41.60 FIX" Fixed for real this time – Project Zomboid Mod

[Obsolete] "Remastered Kitsune's Crossbow Mod MP 41.60 FIX" Fixed for real this time

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Use this instead https://steamcommunity.com/sharedfiles/filedetails/?id=2572385719 This is a fix for "Remastered Kitsune's Crossbow Mod MP 41.60 FIX" It now works out of the box without having to do anything. It throws a few errors when loading but works fine when ingame. Thanks to Mrio for the original. Massive thanks to Mauware who told me what to do to get it working. Workshop ID: 2716079880 Mod ID: Remastered Kitsune's Crossbow Mod MP 41.60 FIX Fixed for real this time

1,956 téléchargements Détails →
86 Ford Econoline Lore Friendly Skin Pack – Project Zomboid Mod

86 Ford Econoline Lore Friendly Skin Pack

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86 Ford Econoline Version Slide Lore Friendly Skin Pack UPDATE TEAM A SKIN Hello :) Today I would like to present to you my modification which adds a whole pack of skins to the vehicle 86 Ford Econoline - Slide Version. I hope you like my pack if so leave a thumbs up and add to favorites :D I will mark one thing. Once you subscribe to the modifications in the game you can change the skin to those from my mod by choosing the vehicle 86 Ford Econoline version "SLIDE" and those Fords have my skin pack :D Join to the Reborn Server with NPC System https://discord.gg/FEmUXRnK Check my other Mods! https://steamcommunity.com/sharedfiles/filedetails/?id=3342862332 Thanks Support :) https://ko-fi.com/fran3k Workshop ID: 3358408886 Mod ID: BERBELUCHAXD

1,193 téléchargements Détails →
Edwin's Mountain House Meals – Project Zomboid Mod

Edwin's Mountain House Meals

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Mountain House was founded in 1969 in Albany, Oregon, by Robert and Margaret Traill. The company originally began as a supplier of freeze-dried rations for the military Special Forces, creating freeze-dried meals that offered better taste, longer shelf life, and reduced weight. Can be eaten dry, or rehydrated and made hot for better nutrition. Comes in single pouches or buckets of 10. Can be found around Gigamarts, houses and general stores, as well as "survivors". Workshop ID: 3453182103 Mod ID: Edwin'sMountainHouseMealsMod

1,818 téléchargements Détails →
KelTec PR-57 – Project Zomboid Mod

KelTec PR-57

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A compact, lightweight weapon holding 20+1 rounds. Weighing only 400 grams unloaded it's easy to put it in a pocket (or ankle holster) and forget about it until it's needed. Just be aware of the slow reloading, as you insert rounds one-by-one through the breach into the internal magazine. My goal with weapon mods is to add weapons that fill a niche not readily available; In this case a gun you can use a non-primary weapon that won't take up much of your carry capacity, has a little bit more stopping power and easier handling than an M9 but a drawback that prevents it from being an overly-good primary gun. Credits Weapon design, reference images and main texture by KelTec arms. Parts of the texture are from Keltech PR57 by Brahian SG FAQ Does this mod work in B41? No, B42 only. Is this mod compatible with Rain's firearms? Yes, the PR-57 supports attachments from Rain's Firearms but does not require Rain's Firearms to work. Is this mod compatible with <other firearm mod>? The weapon is built using only vanilla features so probably. Can this mod be added to/removed from existing games? Yes, but when adding the gun will only show up as loot in new map areas. Are you going to add support for stripper clips? No, because that would require too much reworking of the reloading code because the base game doesn't support multiple reload options. I may revisit this once B42 firearms are more stable. Why does this gun use 5.56mm rounds instead of 5.7mm? Because I didn't want to add a whole new ammo type just for one gun. Both rounds use the same diameter bullet and look similar. Sure, a 5.56mm round has approximately four times more kinetic energy... but if "battery" can simultaneously be a AAA and a heavy duty lantern battery then a 5.56x45mm round works as a 5.7x28. (This mod also adjusts the weight of a 5.56mm round from 25 grams to a more accurate 10grams, otherwise the weight of the ammunition ends up higher than the weight of the gun!) Does it fit in an ankle holster? Yes; it can placed in normal holsters, shoulder holsters, ankle holsters and any modded attachment points that support HolsterSmall items. Is this weapon appropriate for 1993? The distinctive reloading system was developed in the 1920s, the PR-57 was developed in the 2020s, so on average this weapon is appropriate for any game set after 1970s. Workshop ID: 3487312468 Mod ID: NepPR57

2,307 téléchargements Détails →
G.E.A.R C.O.R.E PTBR – Project Zomboid Mod

G.E.A.R C.O.R.E PTBR

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Translation for PTBR or Mod G.E.A.R C.O.R.E. Workshop ID: 2962397082 Mod ID: GEARCORE

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Looser Clothes [B42][WIP] – Project Zomboid Mod

Looser Clothes [B42][WIP]

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Do you also feel icky about how skin-tight the vanilla clothes are? Fret not, because so do I, and I finally got the motivation to do something about it! This mod converts almost all t-shirts (and many other clothes) from 2D to 3D, giving a looser, more summer-appropriate look to vanilla fashion. No more battling zombies in the Kentucky summer heat with clothes that look 3 sizes too small! Not what you were looking for? Try these cooler mods from some talented people instead! ^^ - Kiyosheep’s New Clothing Models - Bianca’s Wardrobe - Spongie’s Clothes - Spongie’s Open Jackets Anyway, right now, this mod is still very much WIP, so items are prone to changes as I fix, learn and work around constraints. Do also note that this mod is made from [u[100% vanilla assets, so there are limits to what I can do about smaller imperfections.But on the bright side, any improvements the devs ever make to their models will automatically apply to this mod! :) Q&A: - Does this add new items to the game? No, this mod does not add any new items to the game, it only converts existing items to 3D. :) For new items, check out those mods I listed! - Is this safe to remove from, or add to my save? Absolutely! You can freely enable and disable this mod any time without it affecting your save. ^^ - Why are all the female t-shirts v-necks now? I had to recycle the bathrobe/longcoat model, as that was the only model that would fit the female body like a proper t-shirt. Since the bathrobe model is open-necked, the t-shirt inevitably became open-necked too. This can change in the future as devs add or tweak models! - Can this mod work for b41? Unfortunately not - at least not for now. Most of the assets used to make this mod came from b42. A b41 version would most likely require a total re-build, and in this stage of development, that would be quite wonky. - What are your plans for developing this mod? I hope to expand it a lot over time, as this is a mod I've been wanting for 5 years! However, this is still only the earliest iterations of the mod. But if things go right in my life, I hope to be able to update frequently :) You can always check in on change notes or the "upcoming changes" thread to learn more about what is currently being worked on! Amount of items overwritten so far: 276 and counting! Workshop ID: 3704775324 Mod ID: looserclothes

2,970 téléchargements Détails →
Skill Recovery Journal - Profession Locked – Project Zomboid Mod

Skill Recovery Journal - Profession Locked

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Skill Recovery Journal - Profession Locked Locks skill recovery journals so that characters of a new profession cannot read skill recovery journals of the old profession. Compatibility Utilizing with pre-existing Skill Recovery Journals is supported, and the lock will be applied on next transcription or read. Links Gitlab Workshop ID: 3055098573 Mod ID: SkillRecoveryJournal_ProfessionLock

2,070 téléchargements Détails →
Retextured Hoodie! – Project Zomboid Mod

Retextured Hoodie!

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Replaces the zip-up style hoodie texture with a pullover texture Workshop ID: 2964897028 Mod ID: HoodieRetexture

2,192 téléchargements Détails →
WeightReductionFlattened – Project Zomboid Mod

WeightReductionFlattened

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Changes all Bags that are equipped on the Back to 75% Weight reduction In my opinion, the shape of the bag has little effect to how much items weigh inside it, and found it weird how satchel bags were useless not for that capacity, but weight reduction. The fact a shotgun fits in a satchel makes sense to me, because with how long it takes it seems like your character takes apart the gun partially (barrel and stock) to store it in the bag, and in vanilla you can already do that with small bags anyway. This changes ONLY THE BAGS THAT GO ON YOUR BACK, NO HANDHELD BAGS OR FANNY BAGS INCLUDED THIS WILL NOT AFFECT ALREADY SPAWNED BAGS IN YOUR SAVE FILE, THIS MEANS ONLY FRESHLY SPAWNED BAGS ARE INCLUDED. If i am correct, ANY UNOPENED CONTAINER should contain the new bag version(I tested this, but it could be tile related instead), if you dont want to go through finding your new bag simply use debug mode to spawn in a new bag version. This also means deleting the mod means any present bags in your save with the modded values will keep those values Workshop ID: 2701042143 Mod ID: WeightReductionFlattened

2,737 téléchargements Détails →
Reliant Robin – Project Zomboid Mod

Reliant Robin

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A mod containing the famous Reliant Robin, featuring rollovers. I initially made this mod as a joke, so it may not be suitable for genuine use. If someone experienced with car modding would like to update it then please let me know! As I'm currently unable to work on this. Workshop ID: 2787264814 Mod ID: reliantrobin

2,529 téléchargements Détails →

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