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Mods et plugins pour Project Zomboid

52 000+ mods disponibles Source : Steam Workshop ↗

Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.

Bodily functions Moodles Retexture [B42] – Project Zomboid Mod

Bodily functions Moodles Retexture [B42]

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Replaces Bodily Functions moodles textures with better ones for Build 42 Compatible with preview version Thanks to Higgs Workshop ID: 3428137688 Mod ID: Bodilymoodlesretexture

1,259 téléchargements Détails →
AutoReload Like FPS – Project Zomboid Mod

AutoReload Like FPS

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要使你的弹匣自动装弹,将枪械装备到手上,他就可以自动装填下一个备用弹匣,你需要确保你有足够的弹药 此mod对大多数枪械mod生效 比如贝雷塔的武器包 To make your magazine reload automatically, equip the gun to your hand, and he can automatically reload the next spare magazine. You need to make sure you have enough ammunition This mod is valid for most firearms mods For example, Beretta's weapon bag Workshop ID: 2926309541 Mod ID: AutoReload_FPS

2,087 téléchargements Détails →
ZPotions – Project Zomboid Mod

ZPotions

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I will wait to release this mod for Build 42 when it is stable, this to see how the code behaves and avoid errors This mod adds several types of potions with their respective recipes and workbench as well as sandbox options to customize the spawn of potions and recipes. The potions are as follows: - Hearty Meal 1, 2 and 3. - Stamina Boost 1, 2 and 3. - Instant Health 1, 2 and 3. - Full Health. - Impure Regeneration. - Experimental Regeneration. - Pure Regeneration. - Definitive Regeneration. - Invisibility 1 and 2. - Intangible 1 and 2. - Shine Potion - Jugger-nog Soda. - Extra Damage Potion - Boost Bottle, which will give you an XP multiplier in the skills of Fitness, Strength, Sprinting, Lightfoot, Nimble, Sneak, Aiming and Reloading. - XP Bottle, each bottle will have the ability assigned to give XP points. And you can choose in the sandbox options whether or not you want some potions or their recipes to spawn, this so that you have greater control over which Potions or Recipes you would like to obtain or create in your games. To create Definitive Regeneration you need Impure, Experimental and Pure Regeneration. If you find any errors, do not hesitate to tell me. Good luck survivors. Also try Do you want to support me? I would really appreciate it. No Permission is given under any circumstance to re-post or re-publish this mod in this workshop, whole or in part, to any platform, Steam or otherwise. This item is not authorized for posting on Steam, except under the Steam account named DayTuba07. Do not re-upload by changing the name of the item or changing the texture. Ask for Permissions Workshop ID: 3424597389 Mod ID: ZPotions

2,249 téléchargements Détails →
肯塔基武装国度(精修补充) – Project Zomboid Mod

肯塔基武装国度(精修补充)

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应该不能兼容前作者mod,得取消订阅 补充了之前那个武装国度没补充的MRE 添加了三个商店:刀具商店 补给商店 防具商店(基于Brita的防具包,包含夜视仪等) 修改了回收商店的价格,前作者设定的价格非常不平衡 添加了火箭筒,弩,弓,和弹药(基于Brita) 添加了服装商店,增加了部分套装,基于MRE模组的模型做的套盒可在商店购买。 添加了医疗补给箱 将所有价格大于500的物品转化为信用卡购买,例如某榴弹枪2300,现在为4信用卡加300金钱购买。因为背包过多金钱会导致卡顿所以修改成这样。 后续有需要添加什么的请留言。 Workshop ID: 3004040241 Mod ID: Brita's Superstore

2,203 téléchargements Détails →
Craftable Tires – Project Zomboid Mod

Craftable Tires

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Renewable Tires! With this mod you will be able to rip tires to get rubber, which can be later used to craft tires from scratch. Both the magazine which teaches how to craft the tires and rubber will be found on Mechanic shops. How it works: After obtaining and reading the magazine The basics of Assembling Tires you will learn to craft your own tires, which need a minimum level of welding and mechanics to complete - 🔨 Recipes 🔨 - • Build 41 - Rubber: Any Tire and a sharp knife. If the tire has over 80% you get an additional rubber piece. - Tire: 2 Rubber, 4 Screws, 1 Metal Sheet, a Blowtorch and a Lug Wrench. • Build 42+ - Tire: 4 Tire Piece, 4 Screws, 1 Steel Sheet, a Blowtorch and a Lug Wrench - 🔧 Sandbox Options 🔧 - + Whether the quality of the crafted tires scales with Mechanics/Welding (Metalworking for B41) level and by how much it scales with each skill. + If the crafted tires are always max quality. - 💡 Frequent Questions 💡 - - Works on Singleplayer - Works on Multiplayer - Works in B41, B42.x, and B42.20 - Can be added to existing saves - Can be removed from existing saves Future objectives > Full compatibility for tires from KI5 mods. If you like the mod please consider dropping a rating and a favorite. Do not copy or reupload this mod. If you wish to add it to a modpack, use the Steam Collection feature. Workshop ID: 3378303543 Mod ID: CraftableTires

2,735 téléchargements Détails →
Cooterville Market Update – Project Zomboid Mod

Cooterville Market Update

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Cooterville Market Workshop ID: 3243380739 Mod ID: CVMarket Mod ID: ServerLogging

2,563 téléchargements Détails →
1969DodgeChargerB42 – Project Zomboid Mod

1969DodgeChargerB42

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All credits to MrDanny. Special thanks to Beathoven for helping fix the wheel textures. https://steamcommunity.com/sharedfiles/filedetails/?id=3253691272&searchtext=1969 Guaranteed spawn for the General Lee at the West Point gas station. Workshop ID: 3624436943 Mod ID: 1969DodgeChargerB42

2,358 téléchargements Détails →
New Zombification – Project Zomboid Mod

New Zombification

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Zombie Infection Reworked by Alex Update: 1) in the sandbox you can set everything by your taste 2)now 5 points of infection will be less every day This mod completely overhauls the infection mechanics in Project Zomboid, making the infection process more realistic and intense. Every zombie injury now comes with an infection level that directly impacts your survival. Features - Progressive Infection System: Every scratch, bite, or deep wound adds to your infection level. Once it reaches a critical point, your character either becomes infected or gains unique negative traits like "Sickly," "Asthmatic," or even "Deaf." - Dynamic Infection: Your infection level accumulates with each injury. Upon reaching 100%, your character may either become fully infected or gain new negative traits, making survival even more challenging. - Negative Traits and Stat Reduction: As the infection accumulates, your character's strength, fitness, and other physical attributes decrease. This makes surviving each encounter with zombies increasingly dangerous. How It Works Every injury sustained from a zombie attack adds a certain amount of infection points. Here’s how the infection levels are distributed for different injury types: Injury Type Infection Points Scratch 15 Wound 25 Bite 40 Important Notes This mod introduces a realistic infection system where every injury increases the risk. Once you hit 100 infection points, you either fully turn into a zombie or you have 4% Reset infection points and develop negative traits. Keep a close eye on your health! --- Commissioned by Pakal The mod was created by Alex. Want to commission a unique mod for your server? Join our Discord: Click here! --- Community Support We’re always open to your suggestions and ideas! Leave your feedback in the comments to help us improve the mod. --- **Don’t forget to rate and share the mod with your friends!** Workshop ID: 3341670893 Mod ID: NZIS Workshop ID: 3341670893 Mod ID: NZIS Workshop ID: 3341670893 Mod ID: NZIS

1,917 téléchargements Détails →
(b42.12.3) Velkiel's Reusable Sinks – Project Zomboid Mod

(b42.12.3) Velkiel's Reusable Sinks

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If you don't have any rain collector around to contain water, you'll be able to use sinks and tubs again after the water shutoff! Since 2.0 : you can now fill the container with rain water ! Features : - Plug any sinks or bathtubs to be used as water containers (you don't need anything else than the sink itself, you don't need to find or craft a stopper) - Unplug the water stopper to make it back as a vanillasink or bathtub - Until the water shuts off happens, you have an option to fill the container with water if it's plugged - Add a new right click feature that aims to improve the user experience when trying to click on a sink or bathtub but there's a door or something in the way: if you are standing next to the sink/tub and right click, it will find the closest handled by the mod sink/tub and show up in the context menu notes about this new feature: - It will only work if you are standing next to the sink/tub - It is not mod compatible (unless there's a proper developpement by the author of the mod to handle this) so if another mod add a submenu for the sink, note that their feature won't appear in this sink menu (view this as a new sink context menu) - This feature can be performance costing as it verifies all the nearby tiles to find the closest handled sink/tub. - This option can be disabled in the mod settings if you experience performance issues because of it or don't like it Warning - This works on existing saves, but this mods works with customs tiles for sinks and bathtubs, to give them the ability to look filled in the game, if you unload this mod with some sinks still plugged as water containers, you will make them disappear visually, if you need to remove this mod, unplug all sinks/tubs you plugged in Let me know if you have any issues or suggestions ! Every bits helps ! Paypal Thank you ! Translations : - English - French - German If you want to add some more translation, you can open a discussion about it If you have a request, you can open one in the discussion panel of the mod If you're experiencing issues with the mod, open a discussion about it in the mod discussion panel please Known issues : - When turned into a fluid container, the sink or bathtub in the context menu will have a name without whitespaces; it's a vanilla behavior with fluid containers names that i can't fix yet - Sinks or bathtubs in the fluid transfer menu won't have a name (but still works fine) Changelog: 2.2: - Updated the mod to the 42.12.3 version of the game 2.15: - Fixed somes others compatibility issues with the 42.4.1 game version that had some water/fluid system reworked pre water shutoff -> due to this modifications of the game, because of the new way of the infinite water system is recognized (pre-shutoff) i had to flag the sink and "not piped but can be", as the public function that allowed me to control this has been turned to private, so unusable from a code point of view in LUA So, I wouldn't advise to NOT plumb any sink with stoppers, as this behavior is not wanted but required by the game due to their system as it's in the java code and I can't do anything about it If you wanna plumb that sink or bath later, just remove the stopper beforehand 2.14: - Fixed compatibility issues with the 42.4.1 game version that had some water/fluid system reworked 2.13: - Fixed compatibility issues with the 42.3 game version 2.12: - Added better translations support (English, French, German) 2.11: - Fixed some issues with objects that doesn't have a sprite name causing exceptions with the right click feature 2.10: - Improved the right click on sink/tub behavior to avoid the issue where the sink/tub is not found in the context menu - Fixed the depthmaps for the sinks resulted in the sinks being cut off in some cases - Add a new right click feature that aims to improve the user experience when trying to click on a sink or bathtub but there's a door in the way: if you are standing next to the sink/tub and right click, it will find the closest handled by the mod sink/tub and show up in the context menu notes about this new feature: - It will only work if you are standing next to the sink/tub - It is not mod compatible (unless there's a proper developpement by the author of the mod to handle this) so if another mod add a submenu for the sink, note that their feature won't appear in this sink menu (view this as a new sink context menu) - This feature can be performance costing as it verifies all the nearby tiles to find the closest handled sink/tub. - This option can be disabled in the mod settings if you experience performance issues because of it or don't like it 2.00: - Add the ability to fill the container with rain water by placing it outside and plugging it (If you used the mod previously and put a plugged sink outside, you'll need to remove the plug and put it back to make it work with rain collection) - Balanced the amount of water in some sinks 1.00: - Initial release, give the ability to transforms any sinks or bathtub into a fluid container, by simply... using their water stopper! Workshop ID: 3412147952 Mod ID: velkiel_reusable_sinks

1,449 téléchargements Détails →
Smart Rip Clothes 42.20+ [SP/MP] – Project Zomboid Mod

Smart Rip Clothes 42.20+ [SP/MP]

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ENGLISH Allows you to automatically rip all valid clothing and fabric items within a selection. No more checking each item individually to see what can or cannot be ripped. Simply select everything, right-click, choose “Rip selected clothes,” and you're done. Note: You must have the appropriate tools for certain fabric types (knife, scissors, etc.). ESPAÑOL Permite rasgar automáticamente todas las prendas y telas válidas dentro de una selección. Ya no es necesario revisar una por una para ver cuál se puede rasgar y cuál no. Seleccioná todo, hacé clic derecho, elegí “Rasgar prendas seleccionadas” y listo. Eso sí, necesitás contar con las herramientas adecuadas para ciertos tipos de tela (cuchillo, tijeras, etc.) Check my other mods / Prueba mis otros mods Vanilla+ Hotbar Expansion Smart Book Read HydeCo. AGDoors Button Workshop ID: 3674115561 Mod ID: RipClothes

3,361 téléchargements Détails →
Gun Nut Trait (b41) – Project Zomboid Mod

Gun Nut Trait (b41)

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Adds a trait called Gun Nut that adds 2 Aiming and 1 Reloading levels on start. Player spawns with a 1911 and ammo. Workshop ID: 2211511591 Mod ID: GunNutTrait

1,944 téléchargements Détails →
Elevators – Project Zomboid Mod

Elevators

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Elevators Every office block, hospital and hotel in Knox County has them. Polished steel doors, a call button worn smooth by a decade of thumbs, and a floor indicator frozen where it stopped. You have walked past a hundred of them and taken the stairs every time. The elevators work now. Press the button. Built for Build 42.20+. Works in new games and existing saves. How it works Right-click an elevator door or its call button, pick a floor, wait for the car, and step out. That is the whole mod. - It uses the elevators that were already there. The doors in the vanilla map are recognised on sight. No new tiles, no new items, no map edits, nothing added to the world. - Every floor the shaft actually serves. Floors are read off the building itself and numbered from the bottom of the shaft, so towers, split levels and basements all list correctly. A tower that skips its mechanical floors will skip them in the menu too. - It knows which side the doors open. Some shafts open on one side downstairs and the other side upstairs, and the mod puts you out at whichever doors serve the floor you asked for, in the lobby rather than in the shaft. - No power, no lift. An elevator runs on grid power or a generator, and the whole shaft shares one supply, so a lift you can ride up is always a lift you can ride back down. No getting stranded on the sixteenth floor. - Separate cars stay separate. Where a building has a second car for its top floors, you ride to the transfer floor and walk to it, exactly like the real thing. What it is not There is no elevator car to stand in and no doors sliding open. The doors are scenery the map already had, and the ride is a wait and an arrival. If you want a fully animated lift, this is not that mod. Sandbox options Whether elevators need power at all, how long the car takes to arrive, and how much longer each additional floor adds. Requirements & compatibility - Project Zomboid Build 42.20 or later. No dependencies. - Safe to add to an existing save, and safe to remove. The mod places nothing in the world and stores nothing on your character. - Overwrites no vanilla files and replaces no vanilla functions. - Singleplayer and dedicated server tested. Any issues, drop them in the comments. Workshop ID: 3780306632 Mod ID: Elevators

4,869 téléchargements Détails →
Last Stand v1 – Project Zomboid Mod

Last Stand v1

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Provides 5 locations players can travel between to defend against waves of the undead. -Barricaded Diner/Truckstop -Movie Theatre + Arcade Hall -Scrapyard -Trainyard -Military Bunker It uses Cells 49,27 through 51,29 and requires my other map mod Kentucky Wilds to connect to the Vanilla map. Workshop ID: 3377150042 Mod ID: Last Stand v1 Map Folder: Last Stand v1

2,148 téléchargements Détails →
Pinoy Lifestyle Music Addon – Project Zomboid Mod

Pinoy Lifestyle Music Addon

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Pinoy Life Style Music Addon added pinoy Music and I'll add more music soon I Added 5 music only on Level 1 Acoustic Guitar and Bass Electric Guitar Level 1 Music - Magbalik by Callalily - Jopay by Mayonnaise - Raining in Manila by Lola Amour - Borrowed Time by Cueshe - Rebound by Silent Sanctuary Workshop ID: 3072662324 Mod ID: PinoyMusicAddon

1,669 téléchargements Détails →
Better Gear and Craft - KP Armor Pack – Project Zomboid Mod

Better Gear and Craft - KP Armor Pack

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The mod adds the ability to return to the vests from the KP Armor Pack mod in containers. You can find them on the map or update existing ones. In addition to this, it is also allowed to craft everything that the KP Armor mod adds (backpack, shoes, protections, vests, pants and more). Is it safe to add/remove from a game in progress? Definitely just remember to take out everything that would otherwise be lost. Does it work in multiplayer? I haven't been able to test it, but it shouldn't cause any problems. Issues that may arise or are reported will be fixed. Remember to be kind in the comments and thank you very much for trying the mod. El mod agrega la capacidad de volver a los chalecos del mod KP Armor Pack en contenedores. Puede encontrarlos en el mapa o actualizar los existentes. Adicional a ello, también se permite craftear todo lo que agrega el mod KP Armor (mochila, zapatos, protecciones, chalecos, pantalones y más). ¿Es seguro agregar/eliminar de un juego en curso? Definitivamente solo recuerda sacar todo lo que de otro modo se perdería. ¿Funciona en multijugador? No he podido probarlo, pero no debería causar ningún problema. Los problemas que puedan surgir o que se informen se solucionarán. Recuerde ser amable en los comentarios y muchas gracias por probar el mod. If you liked the mod and would like to cooperate and/or order a modification/map you can contact me through Patreon: patreon.com/Roddo Workshop ID: 3020237973 Mod ID: BGCKPAP

2,120 téléchargements Détails →
Phive Ki5 Vehicle skin pack – Project Zomboid Mod

Phive Ki5 Vehicle skin pack

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Some Vehicle skins I've been messing around with. More to come in the future. This is just a pack of skins, not the actual vehicles. Not all the vehicles are required. Just the ones you want optional skins for. Workshop ID: 3452240226 Mod ID: SkinTest88H

2,420 téléchargements Détails →
Louisville Fort – Project Zomboid Mod

Louisville Fort

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Adding a bastion fort near Louisville Road to fort starts at 13800,1799 Conflicts with other map mods that use a 46x5 cell Workshop ID: 2984063044 Mod ID: LouisvilleFort Map Folder: LouisvilleFort

1,457 téléchargements Détails →
梦梦奈 – Project Zomboid Mod

梦梦奈

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添加了来自兽耳助手角色的服装。 现有梦梦奈。 可能会导致无响应,稍微等一会就好了。 服装需要通过制造栏制作。 Workshop ID: 2970916123 Mod ID: Mimikko_momona_SiMeng

2,428 téléchargements Détails →
MilitaryB – Project Zomboid Mod

MilitaryB

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Este mapa no cuenta con Spawnpoint This map is to set a roleplay server This mod does not contain spawn point Workshop ID: 2895250054 Mod ID: Military B Map Folder: Military B

2,052 téléchargements Détails →
WeldingRods&WelderMask制作焊条与焊接面罩 – Project Zomboid Mod

WeldingRods&WelderMask制作焊条与焊接面罩

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让我们制作焊条与焊接面罩吧!,建议和其他mod配合使用,金属箱子或者其他的子弹mod太需要金工了。Let's make welding rods and welding masks! It is recommended to use with other mods. Metal boxes or other bullet mods require too much metalworking Workshop ID: 2709016456 Mod ID: WeldingRods&WelderMask

2,149 téléchargements Détails →
Lemon's Big Degen Emporium Addon: MiSide – Project Zomboid Mod

Lemon's Big Degen Emporium Addon: MiSide

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Praying for you 🕯️ O Great Mita 💝 - Available for B41/B42 - Multiplayer Compatibility Untested Features: - 19 Total Dakimakuras - Dakimakuras are weapons - Covert to Dakimakura Armor: 1x Daki + 1x Rope - Dakimakuras can spawn on beds - Daki weapons (and world models) can be flipped to the desired side B41 Only - All merchandise can also be purchased from the craft menu with money (optional shop module). However, Alex's Big Degen's Addon is highly recommended to gain sufficient funds via Credit Cards ($50) and Wallets ($5) to purchase the wide variety of goods. Addon Specific Icons for Dakimakuras: Prices: Dakimakuras $200 - Crazy Mita 1 - Crazy Mita 2 - Chibi Mita - Short-Haired Mita - Kind Mita - Cap-Wearing Mita (Cappie) - Tiny Mita - Dummy Mita - Ghostly Mita - Sleepy Mita - 2D Mita - Mila - Creepy Mita - Core Mita - Mita Sailor Black - Mita Sailor Blue - Mita Sailor White - Vampire Mita - Christmas Mita My other Dakimakura Addon(s) - Lemon's Big Degen Emporium Addon: Dakis & Doujinshi Special Thanks: MiSide NalMac Daki Discord Changelog: 27-Jan-25: Release --- Tags: Weeb, Weaboo, Anime, MiSide, Waifu, Dakimakura, Body Pillow, Miside, miside, praying for you o great mita Workshop ID: 3415730549 Mod ID: DakiLemonsBigDegenEmporiumMiSide Mod ID: DakiLemonsBigDegenEmporiumMiSide Mod ID: DakiLemonsBigDegenEmporiumMiSideShop1

1,826 téléchargements Détails →
Project Weeboid V2 – Project Zomboid Mod

Project Weeboid V2

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Custom Texture and Models for female characters. Workshop ID: 2757303173 Mod ID: ProjectWeeboidV2 Additional Tags: Anime, Animu, Texture, Model, Mod, Kawaii, Female, FemaleBody, Female Body, 41.65

1,773 téléchargements Détails →
True Music Addon: Persona 3 OST – Project Zomboid Mod

True Music Addon: Persona 3 OST

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Track List: 20 Originals, 8 Reincarnation Tracks, 30 Reload Tracks, 6 Fan-Made Tracks + Vinyl =Original= Persona 3 OST - A Deep Mentality Persona 3 OST - Afternoon Break Persona 3 OST - Burn My Dread -Last Battle- Persona 3 OST - Changing Seasons Persona 3 OST - Deep Breath Deep Breath Persona 3 OST - During the Test Persona 3 OST - Iwatodai Station Persona 3 OST - Joy Persona 3 OST - Mass Destruction Persona 3 OST - Master of Shadow Persona 3 OST - Master of Tartarus Persona 3 OST - Memories of the School Persona 3 OST - Memories of You Persona 3 OST - Mistic Persona 3 OST - The Battle for Everyone's Souls Persona 3 OST - The Poem for Everyone's Souls Persona 3 OST - This Mysterious Feeling Persona 3 OST - Unavoidable Battle Persona 3 OST - Want To Be Close Persona 3 OST - When The Moon's Reaching Out Stars =Reincarnation= Persona 3 Reincarnation - Burn My Dread Persona 3 Reincarnation - Changing Seasons Persona 3 Reincarnation - Deep Breath Deep Breath Persona 3 Reincarnation - Living With Determination Persona 3 Reincarnation - Mass Destruction Persona 3 Reincarnation - Memories of You Persona 3 Reincarnation - Unavoidable Battle Persona 3 Reincarnation - Want To Be Close Persona 3 Reincarnation - When the Moon's Reaching out the stars =Reload= Persona 3 Reload - Full Moon Full Life Persona 3 Reload - Master of Shadow Persona 3 Reload - Master of Tartarus Persona 3 Reload - Memories of School Persona 3 Reload - Memories of the City Persona 3 Reload - This Mysterious Feeling Persona 3 Reload - Unavoidable Battle Persona 3 Reload - Want To Be Close Persona 3 Reload - When The Moon s Reaching Out Stars Persona 3 Reload - Afternoon Break Persona 3 Reload - Deep Breath Deep Breath Persona 3 Reload - Deep Mentality Persona 3 Reload - During the Exams.. Persona 3 Reload - It's Going Down Now Persona 3 Reload - Iwatodai Dorm Persona 3 Reload - Joy Persona 3 Reload - Living With Determination -Iwatodai Dorm Arrange- Persona 3 Reload - Living With Determination Persona 3 Reload - Mass Destruction Persona 3 Reload - Memories of You -Instrumental- Persona 3 Reload - Memories of You Persona 3 Reload - Mistic Persona 3 Reload - Paulownia Mall Persona 3 Reload - Tranquillity Persona 3 Reload- Aria of the Soul Persona 3 Reload- Battle Hymn of the Soul Persona 3 Reload- Because I Will Protect You Persona 3 Reload - Burn My Dread -Last Battle- Persona 3 Reload - Changing Seasons Persona 3 Reload - Color Your Night =Reload Bonus (_Mosq Arrangement)= Persona 3 Reload Bonus - Persona 3 Reload - Sun (_Mosq Arrange) Persona 3 Reload Bonus - Time (_Mosq Arrange) Persona 3 Reload Bonus - Time (Night Version _Mosq Arrange) Persona 3 Reload Bonus - Wiping All Out (_Mosq Arrange) Persona 3 Reload Bonus - A Way of Life (_Mosq Arrange) Persona 3 Reload Bonus - Persona 3 Reload - Danger Zone (_Mosq Arrange) =Vinyl= Persona 3 Reload Bonus - Persona 3 Reload - Sun (_Mosq Arrange) Persona 3 Reload Bonus - Time (_Mosq Arrange) Persona 3 Reload Bonus - Time (Night Version _Mosq Arrange) Persona 3 Reload Bonus - Wiping All Out (_Mosq Arrange) Persona 3 Reload Bonus - A Way of Life (_Mosq Arrange) Persona 3 Reload Bonus - Persona 3 Reload - Danger Zone (_Mosq Arrange) Workshop ID: 2896929782 Mod ID: persona_three_ost

2,691 téléchargements Détails →
10 Years Later (NO GRASS Interiors) OUTDATED GO TO ORIGINAL MOD FOR DOWNLOAD – Project Zomboid Mod

10 Years Later (NO GRASS Interiors) OUTDATED GO TO ORIGINAL MOD FOR DOWNLOAD

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DOWNLOAD THE ORIGINAL INSTEAD, IT INCLUDES MULTIPLE VERSIONS LIKE THIS keeping this mod up incase people are still using it ORIGINAL 10 YEARS LATER MOD MADE BY DANE HERE - NO GRASS on INTERIOR FLOORS only. ALL THE CREDIT goes to Dane for making this awesome mod. https://steamcommunity.com/sharedfiles/filedetails/?id=2820757649 (Was having trouble getting friends to join when editing the main 10YL veg.lua file so I created this version of Dane's mod on workshop instead) Workshop ID: 2822763886 Mod ID: 10YearsLaterNOGRASSInteriors

1,513 téléchargements Détails →

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