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Mods et plugins pour Project Zomboid
Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
Sensible Loot Adjusted
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Adds a small chance for the zombies to have some loot. Keep in mind, small. Based on Dylan's Sensible Zombie Loot. Workshop ID: 2723846525 Mod ID: SensibleLootAdjusted
Cant Grab This [B41+ MP]
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Your players got tired of somebody stealing containers from loot spots, such as military shelves and crates? Not anymore! Usage - Start game or server to generate default sandbox variables - Add/replace sprites in variables. How it works? Mod performs a timed checks and disables "Pick Up" and "Disassemble" action for specified sprites by one these conditions: - You are NOT inside safehouse areas - You are inside of non-residential building - You are outside (NOT in a building) How to find sprites? - Run game with -debug startup parameter - In-game press F2 and look over "objects on tile" section - Click any desired object or tile to see details as below to get the sprite name WARNING! Each object can have up to 4 facings (sprites), so you need to consider adding all of them at once. Contribute Workshop ID: 2927605405 Mod ID: cantgrabthis
Donkey-驴服-自杀
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1 Workshop ID: 3669144550 Mod ID: LV-Suicide
Dakimakura (trop stylé)
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Beannnnnnnnnnnz Jeanne : Jeanne (alt) : Shiki : Workshop ID: 2838734123 Mod ID: Dakimakuras_(trop stylé)
Homemade Recipes
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Homemade Recipes for playthrough focused on no-loot world settings. Created by nheve, for Ricksdetrix request (following Ricksdetrix' vision and suggestions for the mod). Made specifically to work together with mods: The Workshop, Real Metalworking, Dynamic Mining, Homemade Pickaxe (For Dynamic Mining), Essential Crafting, Food Preservation Plus, Lantern - List of added recipes: Make Nails, Make Screws, Make Trowel, Make Tongs, Make Scissors, Make Glass Bottle, Make Glass Jar, Make Cooking Pot, Make Blowtorch, Make Empty Propane Tank, Make Lighter (Empty), Make Gas Lantern, Refill Gas Lantern, Make Metal Cutter (Real Metalworking), Make Bioplastic Bottle, Retrieve Sand from Dirt Sack (1 dirtbag gives half of sandbag), Make Brown Paint, Make Black Paint, Make 5 Pieces of Broken Glass, Light Candle with Empty Lighter "Real Metalworking" and "The Workshop" both have their own Metal Cutter, so i transformed it in this mod to use only the Metal Cutter from "Real Metalworking" (SpoonMetalCutter), while being compatible with remaining "The Workshop" recipes for Metal Cutter. If you play with no-loot settings, you shouldnt be able to obtain version of the Metal Cutter from "The Workshop", but just in case i created a recipe to transform this Metal Cutter into SpoonMetalCutter: "Prepare Metal Cutter for Forging". - You can contact me on discord under username: nheve. My youtube channel: https://www.youtube.com/@nheve My ko-fi page, if you would like to support me (thank you!): https://ko-fi.com/nheve - Workshop ID: 3328859427 Mod ID: Homemade_Recipes Workshop ID: 3328859427 Mod ID: Homemade_Recipes
Tradução Português Brasileiro Pacote KI5
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Brazilian Portuguese Translation KI5 Vehicle Package This is a mod that translates all vehicle mods made by KI5 and Containers. Here you can find all the vehicle mods made by him: https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997 Discover my other Translations Contact/Support: Workshop ID: 2727089252 Mod ID: TradPTBR-KI5Vehicles
Minimal UI
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Compatible with version 42.20.0 and 41.71 (solo & multiplayer). This mod strips away most of the UI without sacrificing functionality (open inventory with hotkey or by moving mouse, oscillating heart when taking damage, enter Pick Up mode with Tab, etc.) Features - press Apostrophe (') by default to toggle Minimal UI - bind the "Toggle Show Inventory" key to easily show/hide inventory, or move the cursor to the top of the screen - close inventory by clicking anywhere else on the screen, or binding the "Toggle Show Inventory" key - hold B to display Building menu (B42 only) - press Tab to enter Pick Up mode - Left Click a foraged item to pick it up - a Heart icon will appear when you take damage (similar to the oscillating Heart icon in the left menu in vanilla) Compatible with: - Equipment UI - Inventory Tetris (B42) - Inventory Tetris (B41) Enjoy! Workshop ID: 2823283090 Mod ID: BLTMinimalUI
Black Mesa Security Force
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"Hey, catch me later, I'll buy you a beer." Adds a Black Mesa Security Vest and Helmet into the Game. Simple retexture from Shark's and Peach's Military Uniform Improvements (GREAT MOD!) It doenst have any spawn right now, can be equiped through the "all clothes unlocked" function. Check out my Half-Life Headcrab Zombie Mod: https://steamcommunity.com/workshop/filedetails/?id=2723551862 If you like my work let me know! Workshop ID: 2725425916 Mod ID: BlackMesaSecurityForce
[B42] Pathology [BROKEN in 42.13 MP]
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Pathology Mod commissioned by CacheValue Turn fear and pain into survival strategy. Pathology adds unique traits that make every injury and medical decision matter CHECKOUT MY OTHER MODS - Vanvival - Build's 42 Nomadic Experience - Occupations Rebalanced - Infirmities Disclaimer This mod might be incompatible with other mods that alter any medical core function such as taking pills, applying bandages, suturing etc... Update 1.1.0 - Fixed bug that every healing item can only be detected in the main inventory Features - Fear of Needles: Terrified of sharp objects? You won’t be stitching wounds anytime soon. - Fear of Doctors: Medical actions take longer and consume extra supplies, making every treatment a tense experience. - Test Subject: Embrace the pain! Cut or burn yourself to gain medical experience. - Masochist: Strategic self-injury reduces unhappiness and improves morale—pain has its perks. Each trait is carefully balanced to provide risk-reward gameplay. Some traits are mutually exclusive, encouraging thoughtful character creation and roleplay. Recommended for: Players who love deeper roleplay and challenging mechanics. I really appreciate your support — every coffee helps keep the mods alive! © 2025 Twuben. Credit appreciated! Copyright & Permissions Notice You are not allowed to modify or redistribute this mod in any way. This mod is commissioned and On Lockdown You are allowed to: - Use this mod on your personal server. - Include it in public collections without altering it. Please give proper credit if you do any of the above. You are not allowed to: - Modify, extend, or adapt this mod. - Re-upload or redistribute it under your own name. - Use the assets or code in other projects. Mod Permissions According to This Policy Workshop ID: 3565992124 Mod ID: twbPathology
Cut Sheets B42
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Adds a single new crafting which allows to cut sheets which takes 1/3 of the time of ripping sheets. you need a sharp tool - it can't be dull. translated to all languages. I made it because I find knives sometimes in the kitchen you spawn in, and ripping sheets takes too long - I made it for CDDA runs Very lightweight mod for B42. Workshop ID: 3392856906 Mod ID: RipFaster
DaBaby "Lets Go" LVL Up Sound
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Ever feel like Project Zomboid is missing something? That one unique gameplay element that could change everything; down to the core gameplay elements? Workshop ID: 2575299387 Mod ID: FortLVL
MA Organized Item Names B41 v7
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This is a OIN (Organized Item Names) mod Decided to keep my current Skillbook names, even though base game added its own version! for now at lest. Re-Tweaked Magazine's names Example, - makes the recipe Mag's not stack anymore. - "Electronics Mag.4: Generators" as a Example Some other item Example's - "(SkillBook) Vol.1: Beginner" - "Paint: (Color)" - "LightBulb: (Color)" - "Seed: (Name)" - "Seed: (Name) Packet" - "Bandage (Sterilized)" - "Bandage (Dirty)" - "Strips: Cloth (Sterilized)" - "Strips: Cloth (Dirty)" - "Band-aid" So as you can see should help with item sorting! Workshop ID: 2042752621 Mod ID: MA_OIN_B41 Mod ID: MA_OIN_B41_Manga_is_Literature
[B41/B42] Monty Python TV 24/7
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---- I'm afraid I will have to remake the mod since the game changed how it handles the files. It will not happen soon, but will happen eventually. ---- Nobody expected a Monty Python TV mod! BUILD 42: need to investigate why the channel stops broadcasting in B42 with the other vanilla channels after a few days. - A new TV channel - Monty Python TV 24/7 - 35 of my favourite skits and songs (34 for B41) playing randomly (Mostly from The Holy Grail and Life of Brian) - Custom TV screens - The channel has a chance to play a skit every even hour (excluding 10 PM / 22:00 hrs - mod limitation) - Audio is fully subtitled (but if you speed up time in singleplayer when the audio is playing, subtitles and audio will not match) - The TV channel will keep playing even deep into the apocalypse Huge thanks to Azakaela for tips and help with creating this mod! Workshop ID: 2922940329 Mod ID: MontyPythonTV
Disable Boredom [B42]
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Simply disables boredom. Commissioned by Mitsurugi2424 Workshop ID: 3388035245 Mod ID: DisableBoredomB42
Badgers Weightless Shinies
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Little mod to update the weight of all jewelry from 0.1 to 0. Being used for a kleptomaniac run so I can loot infinitely, shouldnt affect the overall balance at all. Workshop ID: 2809011637 Mod ID: weightlessshinies
Trunks Space x5 (pz41)
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Not-so-Simple trunks space mod to add capacity. Fully redesigned. Now with sandbox settings. This version use LUA code (override for car spawning) that does look for Trunk and TruckBed parts and multiply weight if original one is less than 165 (configurable). This should make it work for cars and trailers - vanilla and modded. Works on newly spawn cars (and re-initialized if using things like necroforge). Default values are good for all vanilla cars (and trailer mod) so they will be able to drive fully loaded. However for use of some modded cars (like '80 KAT) it will mean that flat-bed truck is same capacity as mentioned KAT. Increasing pre-multiplier limit to 800 to allow big-trunks be also affected, will resuld with capacity over 3000. This will cause that truck to dive into ground (and not move). This is why Hard limit exists. That said, it can be disabled, so vehicles can be used as stationary storage. If You do play with vehicles that do have bigger trunks by design, consider dropping multiplier (to like 2.5-3), increase sof limit to 800+. This will give some benefit and some balance. PS - more space, means more items, means more mass, means more wear and tear on car - this is base game mechanic. Will not be making engine more powerfull, suspention more firm, tires/hud/lights more durable and so on, as all this is affected by increased mass. Workshop ID: 1923025954 Mod ID: ttrTrunksSpaceX5
[B41] Exercise Enhancements
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Seems to be compatible with B41 full release, nothing changed in the functions this mod replaces as far as I could see. ¯\_(ツ)_/¯ At a glance: Check your protein, check your regularity for item-dependent exercises, reminder icon for encumberance, exercise with items in hand/bag on back and exercise from sitting on ground. Adds an icon to check your potein levels to see if you're getting the strength xp bonus. When you have more than 50g of protein and less than 300g, you get a 1.5x bonus to strength xp gain. The bonus is in the base game, the mod lets you read when it's active at a glance. Exercising when carrying too much uses more stamina. This malus is in the base game, just giving you a reminder because... Exercise while holding items or wearing backpacks. If you want to do pushups with a hiking bag full of rocks, ok! Start exercising when sitting on the ground. Too lazy to stand up? Me too, me too. Originally planned to have many more features but lua and I don't get along. Workshop ID: 2515534936 Mod ID: exerciseenhancements
M67 Grenade
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It's my first mod for PZ so please be patient. It should work for B42.13, it is MP (limited testing). B42.12.3 version included. Grenade and box should spawn in military locker, stash and military truck bed. sandbox Spawnmultiplier and chance revisited Thank and have fun. Workshop ID: 3625125321 Mod ID: M67grenade Mod ID: M67grenade
Sock Sniffer
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Remember to like the mod It's the apocalypse and there are few sources of pleasure anymore and even less judgmental people that you may as well embrace your own degeneracy and start sniffing Socks. You do you, no judgment; however there is no guarantee that the Socks are fresh. Each pair of socks is randomly assigned a clean or dirty value and the majority of the time you'll simply sniff them and move on with your life. 10% of the time your character may enjoy the process or be disgusted by their own actions of degeneracy and it'll affect their happiness slightly. Very rarely (~1%) your degeneracy will reach an all time high and you'll shout out in absolute pleasure or agony. BUT WHY???? Pretty much cause I found the previous mod "Panty Sniffer" a fun joke mod So when I was scrolling through the mod I saw someone comment "now make a mod that allows you to sniff socks" and I found it hilarous. So I researched a bit on how code works in Project Zomboid and I scalvaged most of the code in "Panty Sniffer" and repurposed it into this. I hope whoever commented that finds this meme mod lol. It should work for all clothing items that can be worn as socks or listed as "Socks" in the code. Even modded socks work too I believe. No Judgement. Enjoy the Apocolypse. Enjoy your Feet scent...Simply,Enjoy Usage Breakdown Any Clothing Item that attaches to the Body Location "Socks" should work Every item in-game has an ID assigned when it is spawned. If the Socks has an even IDs the mod considers it to be good/fresh, and if it is an odd ID, we consider it to be rotten/bad. Completely arbitrary. 90% of the time, fresh/rotten doesn't matter. No bonuses are applied and just a random text is placed above your head to denote you have sniffed the socks. 9% of the time your character will really get into it and your happiness is slightly increased or decreased (between 1 and 5 units) depending on freshness. The "REACT" lines are used with up/down arrows above your head to denote happiness changes 1% of the time your character will strongly react to the process and SHOUT out loud and either get a little tipsy or a little queasy depending on the Sock's freshness. The "CRIT" lines are used with up/down arrows. Each pair of Socks can only be sniffed once an hour to avoid spam sniffing for happiness farming. This is accomplished by logging a mod data datestamp to the Socks when they are sniffed. The UI Translations contain 5 lines for each Neutral, Good Reaction, Bad Reaction, Good Crit and Bad Crit Works in both Single and Multiplayer though the MP testing was very basic at best. May be some issues where you can't sniff socks someone else has already sniffed within the last hour. Safe to add mid-game or remove at any time. steamcommunity.com/sharedfiles/filedetails/?id=2854335350g Workshop ID: 2973016066 Mod ID: SockSniffer
Louisville SpawnPoints
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This mod adds two new spawn locations: -Downtown Louisville -Outskirts of Louisville Each location has occupation-specific spawn points to make things more interesting. Workshop ID: 3380874851 Mod ID: Louisville SP Map Folder: Louisville, KY Map Folder: Louisville, KY downtown Map Folder: Louisville, KY outercity
Lifestyle Preference Ticket (41)
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New SP/MP module added to allow players to craft the Ticket from Ripped Sheets or Dirty Rags, enable LSTicketCraft in addition to LSPreferenceTicket Designed for multiplayer to let players pick their musical preferences frim the Lifestyle mod. Step 1: Give your players a Preference Ticket, the ID is PreferencePicker.PreferenceTicket. This can be done via the admin panel, or you can add it to the server's INI file (line 43 by default, SpawnItems=PreferencePicker.PreferenceTicket). Step 2: Players can right click a Preference Ticket to add or remove whatever likes or dislikes they want (be forewarned, they can add lots of likes or dislikes) Step 3: Profit Workshop ID: 3224041214 Mod ID: LSPreferenceTicket Mod ID: LSTicketCraft
Mentats XP Boost
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Mentats by Chibuike As seen in the Fallout series! Mulitplayer Compatible Once consumed it will provide a temporary XP boost for the player. The duration and XP multiplier can be changed in sandbox settings, by default the multiplier is 2 and the duration is 120 minutes. Now features a Moodle when the effect is active Mentats can be found in medical locations such as Pharmacies. Note - If a player disconnects, the Mentats effect will be removed TODO: - Need to add a world model for it (using painkillers model right now) Please comment/discuss any issues with the mod, incompatibilities or any suggestions Workshop ID: 3328767348 Mod ID: MentatsMod
Carwanna Addon: Autotsar Pack
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Add supports for Autotsar vehicles Created via script, report if there's missing vehicle Workshop ID: 3258389832 Mod ID: cwAutotsar
Ahu'S Weapon Pack
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Warning! This mod conflicts with Brita's refresh, using this mod will cause Brita's or this mod to be unable to refresh firearms properly This mod may have some outdated weapons. If you don't like these weapons, you can skip using this mod What is the content of this mod? This mod has added a total of 28 shotguns, 12 9mm firearms, and 20 melee weapons. All shotguns can be replaced with ammunition such as Dragon Breath shells and high explosive shells, while some melee weapons, except for pipe wrench, have the same functions as their original counterparts. In addition, the mod has added new refresh lists and added some new zombies based on the original clothing. For example, you can see some police zombies wearing masks and gloves in the game, or survivor zombies wearing thick and fully armed clothing, which may carry the newly added weapons of the mod. Future plans I will continue to update this mod until it has all the firearms corresponding to the original game bullets, and based on this, introduce more variants of the original bullets, as well as some new bullets and their corresponding firearms. In addition, I will try to make some post apocalyptic weapons and add related craft skills and related content to these weapons. The next plan is to update some firearms that use. 45ACP bullets. Thanks Thank you to the 布偶旧猫 for supporting the action of the lever gun! Other My laptop has been working for me for 5 years. Recently, she stopped working for a period of time due to a hard drive issue, and all of my mod source files were lost as a result, including the part of the. 45ACP firearm model that this module is currently working on (you can cheat to flash out those firearms in the game, but they still cannot install accessories). Therefore, I spent a long time preparing everything related to it. I am still using this laptop at the moment, and I don't know when it will stop working again for any reason. If you like this mod, you can generate power in my love https://afdian.net/a/Ahu115 I will use this money to purchase a new computer for better mod updates with the support provided above. Workshop ID: 3133910007 Mod ID: Ahu'sWeaponPack
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
Louer un serveur Project Zomboid – guide multijoueur
Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
Serveur Project Zomboid avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Project Zomboid