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- Project Zomboid
Mods et plugins pour Project Zomboid
Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
MK_Community_Area
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Mateusz_Kim Community Area Map. It's map designed for server player or solo player to start the settled life. ofcourse this map doesn't give out all the thing you/players need. you need to find your own car, food, weapon, decoration from other cities. But still isn't it better to have some place like home? Hire Team Orbit for Custom Mod Commission Great Thanks To Dane Map Request From AriaYamasaki Map Size & Location 2 Cells - Near Muldraugh Workshop ID: 2963834219 Mod ID: MKCommunityArea Map Folder: MK_Community_Area
DeathToAllButMetal
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Metal Pipe weapon, up-gradable to a studded pipe, then again to a Mace. You take a metal pipe, you wrap some Leather Strips for grip. It's good but could you make it any better? Yes weld some screws to the end. This is more like it, but its not the final form: grab a club hammer & weld that hammer head to the end, lets get medieval on this b*ch. SP/MP safe. Save game safe. Not locked behind Profession or Traits.No not Butt Metal Copyright 2022. This item is not authorised for posting on Steam or elsewhere in any format, including modpacks, except under the Steam account named Darkmoriarti Workshop ID: 2660596728 Mod ID: DeathToAllButMetal
Ivy Access Road
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This is an access road that routes near Rosewood,Pitstop and Ivy. If you have the Pitstop mod installed then my mod must go before pitstop The tiles used for this map are as follows; (29,35) (30,35) (31,35) (32,35) (29,36) (29,37) Workshop ID: 2995168250 Mod ID: Ivy Access Road Map Folder: Ivy Access Road
PZ They Knew Addon
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PZ They Knew Addon B42.20 Edit Mysterious Hazmat from They Knew mod. Now we're able to put or remove oxygen tank on mysterious suit. And can active and upgrade! Edita objetos del mod They Knew. Ahora podemos poner o quitar tanques de oxígeno en el traje misterioso ¡Y podemos activarlos y mejorarlos! Questions: Question: Is the They Knew B42 mod needed? / Pregunta: ¿Es forzoso tener el mod They Knew B42 ? R = No. This is a addon and fix. / No. Esto es un complemento y reparador. Question: What happen if I active the mysterious suit? / Pregunta: ¿Que pasa si activo el traje? R = You will get clean air for as long as the oxygen tank is charged. / Obtendrás aire limpio por el tiempo que dure la carga del tanque de oxígeno. You can support my work here: Xolo Studios. Workshop ID: 3520986637 Mod ID: PZTheyKnewAddon
fur model pack
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Adds various anthro models inspired by /fur/ characters, as well as some kemono characters and anything else I sloppily model. Should work in build 42 unless I broke something (again) Workshop ID: 3119666843 Mod ID: FurPack
Refillable Propane Tanks [B42]
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REFILLABLE PROPANE TANKS Put those massive industrial propane tanks to work. A useful world resource Those large white propane tanks scattered around Project Zomboid's industrial locations are no longer just scenery. Supported vanilla industrial tanks and Fossoil bulk tanks now function as persistent propane depots. Default supply: 2,000 / 2,000 propane units per assembled tank. That is enough to completely refill 20 standard propane tanks, with each full base-game propane tank costing 100 depot units. Blowtorches use Build 42's native refill ratio and cost approximately 14 units when filled from empty. How to use it - Carry a partially empty supported propane tank or blowtorch. - Stand beside a supported industrial or Fossoil propane tank. - Right-click any visible body, cap, pipe, or ladder section. - Open Industrial Propane Tank > Refill propane tank or blowtorch. - Select the item you want to refill. The timed action transfers only what the item needs or what the industrial tank has left. Partially depleted targets work correctly, and the context menu shows the expected refill percentage before you commit. New in Beta 1.6 - Added optional The Workshop B42 support for TW.LargePropaneTank and TW.HugePropaneTank. - Preserved The Workshop's fuel ratio: 250 depot units per Large tank and 2,500 per Huge tank. - The Workshop remains optional and is not a dependency. - Added support for all four vanilla Fossoil bulk-tank rotations. - All supported Fossoil body sections can be clicked, including tile location_shop_fossoil_01_91. - Added full support for the longer Build 42 industrial propane tank. - Every compatible section of a multi-tile tank routes to one shared reservoir. - Decorative top fixtures and ladders no longer create duplicate propane supplies. - Custom maps that place an individual compatible tank section remain supported. Gas-pump-style sandbox controls Server owners can tune the system from the dedicated Refillable Propane Tanks sandbox page: - Industrial tank capacity - 100 to 100,000 units; default 2,000. - Infinite industrial propane - refill forever without reducing supply; default Off. - Minimum initial fill - 0.0 to 1.0; default 1.0. - Maximum initial fill - 0.0 to 1.0; default 1.0. - Initial empty chance - 0% to 100%; default 0%. The defaults preserve the promised 2,000 / 2,000 start. Minimum fill, maximum fill, and empty chance are rolled once when a previously uninitialized tank is first loaded, then saved with that world object. If the minimum value exceeds the maximum value, the mod safely swaps them. Infinite supply takes effect immediately and displays Infinite in the context menu. One assembled tank, one refill point The original industrial tank rotations use these functional service sprites: - industry_02_64 - industry_02_66 The longer Build 42 tank is supported through: - industry_02_280 - industry_02_281 - industry_02_282 - industry_02_283 Any of these four sections can be clicked. On an assembled tank, they automatically route to one shared reservoir anchored on the nearby industry_02_281 section. This prevents one physical tank from accidentally providing four separate 2,000-unit supplies. A custom map that places one compatible body section by itself still works safely as an independent refill point. Fossoil bulk-tank support The vanilla Fossoil bulk tanks now dispense propane through these body-sprite groups: - location_shop_fossoil_01_80-83 - location_shop_fossoil_01_88-91 - location_shop_fossoil_01_100-103 - location_shop_fossoil_01_108-111 Every body section is clickable. Each assembled four-piece tank routes to one shared, orientation-specific reservoir. Compatible body sprites placed individually by custom maps remain usable. Body, cap, pipe, and ladder objects are clickable aliases but do not create additional reservoirs. Built for multiplayer - Server-authoritative transfers and validation. - Persistent per-object propane supply through object mod data. - Safe simultaneous use: the final available amount is recalculated when each action completes. - Nested carried-inventory support for eligible refill targets. - Tank state synchronizes between server and clients. - No constant OnTick world scanner. - No map edits or tile-definition replacements. Requirements and scope Project Zomboid Build 42.20 or newer. The mod currently refills: - Base.PropaneTank - Base.BlowTorch - TW.LargePropaneTank when The Workshop B42 is enabled - TW.HugePropaneTank when The Workshop B42 is enabled Finite industrial tanks cannot currently be replenished after their stored supply is consumed. Enable Infinite industrial propane if your server wants permanent refill stations. Workshop ID: 3786849936 Mod ID: ArcadiaRefillablePropaneTanks_B42 Find it. Fuel up. Keep welding. Support Midgar's Project Zomboid Workshop If this mod has improved your game, server, or community, optional support helps fund Build 42 testing, compatibility updates, server infrastructure, artwork, audio production, and continued maintenance. Public fixes and releases remain free and are never paywalled. Join the Arcadia Rising Community Get update news, support, bug-report help, and join our active long-term Project Zomboid RP/PVE server community. Server: 50.5.46.175:16261 Workshop ID: 3786849936 Mod ID: ArcadiaRefillablePropaneTanks_B42
Stone Flint [OLD & UNSUPPORTED]
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--- This mod is very old! I don't recommend installing it on current version. I won't take it down either because it's part of many collections out there. --- ^^^ This mod allows to craft a basic stone flint capable of starting a fireplace. You can find it under "Survivalist" tab. Recipe is Stone + Chipped Stone + Ripped Sheet One flint should last around 50 uses, but it's pretty heavy and it cannot be used with Molotov's coctails and as a light source. Workshop ID: 1827586835 Mod ID: OSFM
Yeast Only
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Cultivate your own yeast with vanilla items either form yeast, potatoes and water or a bread dough. Workshop ID: 2936897076 Mod ID: Yeast_Only
Trap Everything
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Trap Everything is a simple mod that allows for trapping more types of animals. This is Build 42 only. This is also my first mod here, so I am not super sure if I am uploading this completely correctly. Please report any issues ASAP so that I can look into them. I am not super familiar with trapping in real life, so any suggestions to more closely imitate appropriate trapping cycles and baits for the different animals would be welcome. Update 4/19/2025: Updates so that more adult animals can be caught, updated deer to have a dawn trapping period, adjusted some of the rates for different trapping setups to try to make the rates feel more realistic. I still have a ways to go on nailing that down though, so be warned! Pigs: Hours are 0500 - 1900 Traps: Cage, Snare, Box, Crate *Adult pigs can only be caught in snare traps Bait: Carrots, Apple, Lettuce, Bell Pepper, Cabbage, Corn, Banana, Potato, Tomato, Peach, Pear, Smashed Watermelon, Cat Treats, Cat Food Bag, Dog Food Bag, Smashed Pumpkin (despite all their rage they are still just piglets in a cage), Fish Fillet, Venison, Beef, Squash, Zucchini Chickens: Can catch adult chickens and young chickens. Hours: 0700-1800 Traps: Cage, Snare, Box, Crate, Stick *Young chickens can only be caught in stick traps. Bait: Carrots, Apple, Lettuce, Bell Pepper, Cabbage, Corn, Potato, Tomato, Peach, most of the fishing bait critters, Peanuts, Sunflower Seeds, Crackers, Popcorn, Frog Meat Turkeys: Can catch adult turkeys and young turkeys. Hours: 0700-1800 Traps: Cage, Snare, Box, Crate *Young turkeys can only be caught in stick traps Bait: same as chickens Sheep: Hours: 0700-2000 Traps: Cage, Snare, Box *Adult sheep can only be caught in snare traps. Bait: Carrots, Apple, Lettuce, Bell Pepper, Cabbage, Corn, Potato, Tomato, Peanuts Deer: Note that deer cannot be domesticated, so if you pull one from the trap and set it down, it will instantly flee from you. You may want to have a small enclosed area to put it to be able to do anything with it. Hours: 0400-0700 and 1700-2200 Traps: Snare Baits: Carrots, Apple, Lettuce, Bell Pepper, Cabbage, Corn, Tomato, Peach, Sunflower Seeds, Acorn Cow: Only a young cow (calf) can be caught. They are very rare. It has happened in real life that calves escape and get adopted by wild animals, but it is a very rare occurrence. Hours: 0700-1900 Traps: Snare Baits: Apple, Corn, Barley Sheaf, Dried Barley Sheaf, Hops, Rye Sheaf, Dried Rye Sheaf, Wheat Sheaf, Dried Wheat Sheaf. Anyone is welcome to reupload this mod or upload a new version anywhere or put it in whatever modpack they want. Workshop ID: 3463530238 Mod ID: TrapEverything
[RU] Skyler DrugMod
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Перевод модификации Skyler DrugMod на русский язык. Не содержит в себе самой модификации. Оригинальный мод от автора (без оригинального мода локализация работать не будет) : https://steamcommunity.com/sharedfiles/filedetails/?id=2900366269 Original author mod (needed for working) : https://steamcommunity.com/sharedfiles/filedetails/?id=2900366269 Workshop ID: 3015903990 Mod ID: DrugModRU
Gunshot Victim Traits
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Adds 2 traits to the game about being a gunshot victim, both in minor and severe form. Traits: - Minor Gunshot Victim: - Adds 8 Trait Points. - Starts game with 2 Gunshot wounds and Tweezers - Will be panicked when using Firearms. - This trait will be removed when reached Aiming and Reloading Level 7. - Severe Gunshot Victim: - Adds 16 Trait Points. - Starts game with up to 5 Gunshot wounds and Tweezers - Refuses to use any firearms without comsuming betablockers. - Will get serverly panicked if the players tries to equip the gun before dropping. - This trait will be downgraded to a Minor Gunshot Victim when Aiming and Reloading Skills are at Level 5. Are you willing to take Challange? If you have any bug reports, please report them on Github or the discussions. Github: https://github.com/Tofi-Dev/Gunshot_Victim_Mod Workshop ID: 3276415175 Mod ID: GunshotVictimTraits
Chest Rig Has Webbing
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Made on request. A very lightweight addon that adds webbing slots to the Chest Rig. Allowing the attachment of Angled Flashlight, Hunting Knife, or Walkie Talkies. The Default addon provides 1 Slot. There's an additional, optional addon included, which when enabled gives you 2 slots. Save friendly. Workshop ID: 3784322163 Mod ID: ChestRigWebbing Mod ID: ChestRigWebbing_Dual_Slot
Player Stats(Change Trait)
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You can change your skill level and trait. The button is num09 and can be changed from the settings. Workshop ID: 2786404568 Mod ID: Player Stats
[RE-UPLOAD] APOCALYPSE MACHINES I
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Add seven rare "post-apocalyptic" battered and rusted vehicles, including: the Bullet Ant and Galapagos SUVs; the Bandit, Frankenstein and Gyrfalcon sports cars; and the Beast and King heavy-duty trucks. If you enjoy this mod feel free to drop an upvote and an award! Copyright 2022 planetalgol. Workshop ID: 3324993053 Mod ID: Apocalypse Machines I
Cow Print Underwear
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Adds cow print underwear (bra straps/strapless, panties and briefs) to the game. Workshop ID: 3181721446 Mod ID: CowPrintUnderwear
Big Bad Beaver's Merch Mod
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Bring you favorite uniforms from Sgt. Woody's Military Surplus Store into your adventures in Project Zomboid! Workshop ID: 2992410751 Mod ID: BigBadBeaverMerch
Make Burlap
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A small mod that I want to keep small, useful, and somewhat balanced-ish. Allows you to create a Burlap Piece using a Needle: x2 Thread / x3 Grass Cuttings / x1 Twine This is a continuation of my previous mod, SheetsToNails, as a stand-alone for what I consider to be a useful recipe. Many-a-time I felt Burlap-blocked because I had yet to find a Sack to break down. Someone had to make those sacks in the first place, right? Well now you can, too! ... Well, at least the Burlap anyway. compatible. Shouldn't conflict with anything else I don't think. Workshop ID: 3409478949 Mod ID: Om_MakeBurlap Mod ID: Om_MakeBurlap
CS Source Main Menu Background
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Project Zomboid: Source Just a simple mod that replaces the main menu background with my custom artwork. Based on main menu from counter strike Source. Enable in mod menu then restart the game. Conflicts with other mods that change the main menu background Works on existing saves. Multiplayer compatible. Tutorial on how to make main menu replacement Mods: HERE tags: counter strike cs valve global offensive source Workshop ID: 3133024630 Mod ID: Css_bg_Menu
Little Crestwood
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!!! I plan to change the preview picture. Still trying to get a good formatting that's easier to see than my blurry mess. Also working on getting the buildings to show up on the ingame map/mini map !!! Location: West of Muldraugh and shouldn't conflict with any big map mods. I'm trying to keep my stuff small and conflict free. Creators note: This is the first map that I've made with actual gameplay in mind to some level. Its a small town with some hidden secrets and was meant to seem halfway abandoned. Includes most things you'll find in a rural american town. A church, hunting goods store, hardware/garden goods, and plenty of firearm fueled paranoia. I hope people in enjoy it. I've never put this much time into a map. Feel free to leave feedback. :) Lore: Little Crestwood was long forgotten before the start of the infection. Lack of education, funding, and raving paranoia were the real viruses. Is there hope yet for this little backwoods town even after the fall? Workshop ID: 2857125651 Mod ID: LittleCrestwood Map Folder: Little Crestwood
KATTAJ1 Military Pack 简中汉化
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我的第二个汉化模组,有问题请指正。 沙盒进行了汉化。 排序放置在原mod下面。 感谢作者Krolldar、TTAJ1bl4的制作。 原模组地址:https://steamcommunity.com/workshop/filedetails/?id=3079948242 Workshop ID: 3346108928 Mod ID: KATTAJ1_Military_CNJF
SpawnHorseOnStart
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🐴 SpawnHorseOnStart – Your Companion From the Very Beginning Start your journey with more than just your bare hands: SpawnHorseOnStart ensures that every new character begins with their very own horse – fully equipped and ready to ride. ✨ Features 🐎 Automatic horse spawn on game start A horse will spawn near the player within the first in-game minute after character creation. 📍 Smart spawn positioning The horse appears at a realistic distance (6–10 tiles), always outdoors and on valid, walkable ground. 🎲 Randomized horse breeds Each new game gives you a different breed for added variety and immersion. 🎒 Breed-based equipment included You automatically receive: a matching saddle, reins, and saddlebags …all tailored to the spawned horse’s breed (or a default set if none is available). Version 2: You will now also receive a rope at the start so that you can tie your horse to a tree while you fight the zombies. :) Version 3: Tested in B42.20 Added more sandbox settings for more control Workshop ID: 3672339774 Mod ID: SpawnHorseOnStart
True Music: Sector Gaza + DDT
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Sektor Gaza + DDT: This addon contains 78 tracks, where 38 are Sektor Gaza, 42 are DDT. It features the best hits from both bands (the mod's main goal is to spread love and encourage you to listen to Sektor Gaza :)). Play and enjoy! Sektor Gaza Tracklist: - Бомж (Homeless) - Вальпургиева ночь (Walpurgis Night) - Вечером на лавочке (Evening on the Bench) - Видак - Возле дома твоего (Near Your House) - Вой на луну (Howl at the Moon) - ГАИ (Traffic Police) - Голубой (Light Blue) - Гуляй мужик (Go For a Walk, Man) - Демобилизация (Demobilization) - Дурак (Fool) - Еду бабу выручать (Going to Bail Out My Woman) - Из чего же (What Is It Made Of) - Илья Муромец (Ilya Muromets) - Казачья (Cossack) - Колхозная (Collective Farm) - Колхозный Панк (Collective Farm Punk) - Ку-ку (Cuckoo) - Кума (Godmother) - Лирика (Lyrics) - Мертвый в доме (Dead Man in the House) - Мент (Cop) - Ночь перед Рождеством (Night Before Christmas) - Ой ты травушка зеленая (Oh You Green Grass) - Песенка (Little Song) - Русский мат (Russian Swearing) - Самогонщики (Moonshiners) - Сектор Газа (Sector Gaza) - Сельский туалет (Village Toilet) - Туман (Fog) - Частушки (Chatushki) - Чунга-Чанга (Chunga-Changa) - Я — мраз (I Am Scum) - Я устал (I'm Tired) - Ява (Java) - Ядрена вошь (Heck of a Louse) DDT Tracklist: - Агидель (Белая река) (Agidel (White River)) - Актриса весна (Actress Spring) - Апокалипсис (Apocalypse) - Белая ночь (White Night) - Блок рак'ин роллоув (Block Rack 'n' Roll) - В последнюю осень (In the Last Autumn) - Ветер (Wind) - Глазища (Big Eyes) - Гляди пешком (Look, Walking) - Дождь (Rain) - Духи (Spirits) - Еду я на родину (I'm Going to My Homeland) - Жизнь на месте (Life in Place) - Конвейер (Conveyor) - Ленинград (Leningrad) - Любовь (Love) - Мальчики-мажоры (Boys-Majors) - Мертвый город. Рождество (Dead City. Christmas) - На небе вороны (Crows in the Sky) - Не стреляй! (Don't Shoot!) - Ни шагу назад (Not a Step Back) - Ночь (Night) - Пацаны (Guys) - Поэт (Poet) - Правда на правду (Truth on Truth) - Просвистела (It Whistled By) - Революция (Revolution) - Родина (Motherland) - Рожденный в СССР (Born in the USSR) - Российское танго (Russian Tango) - Террорист (Terrorist) - Ты не один (You Are Not Alone) - У тебя есть сын (You Have a Son) - Уровни (Levels) - Фома (Thomas) - Хиппаны (Hippies) - Храм (Temple) - Церковь (Church) - Четыре окна (Four Windows) - Что такое осень (What Is Autumn) - Это все (That's All) - Я получил эту роль (I Got This Role) All music rights belong to their authors: Yuri Klinsky (Sektor Gaza) and DDT Google Translate Workshop ID: 3104876292 Mod ID: sector_gaza_and_ddt
Arc's Superb Stalkers
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This is an addon for Superb Survivors!/Superb Survivors Continued, which allows NPCs to sometimes spawn wearing STALKER outfits. Simple! Please note this mod has not been extensively tested. If you find something amiss with the outfits (missing items in a set, wrong helmet, etc.) then please let me know. Note I cannot control the attitude/equipment/etc. of characters with outfits on my end, so I can't prevent raider/bandit groups from having mixed factions or make it so that bandits are always hostile, etc. etc. Most (if not all) current-at-time-of-creation outfits are supported, including all the way up to exoskeletons as "legendary" tier spawns. In future I may expand this with additional outfit variants and any new outfits added to the main mod. Any version of Superb Survivors Continued should be compatible with the Continued-specific module, though I make no promises. Workshop ID: 2986959696 Mod ID: ArcSuperbStalkers Mod ID: ArcSuperbStalkersContinued
A_Piss and Shit in Toilets Mod
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Piss and Shit in (nearby) Toilets Mod Allows the player to piss and shit in nearby toilets using the defecation and urination mods. Piss and Shit in toilets near you TODAY!!!!!!!! Urination (pissing mod): https://steamcommunity.com/sharedfiles/filedetails/?id=2708312917 Defecation (shitting mod): https://steamcommunity.com/sharedfiles/filedetails/?id=1436878551 This mod automatically checks if one or both of the mods (pee mod and/or poop mod) is enabled and adds the appropriate actions when needed. The new context menu option will check the nearby area (3 meters) for toilets. Bear in mind the limitations of the urination and defecation mod still apply (such as requiring water) This mod was made because sometimes it was really hard to hit the toilet and I was forced to piss and shit on the floor because I was in a hurry and couldn't hit the toilet because the actions wouldn't work. Workshop ID: 2862095900 Mod ID: A_PissAndShitMod
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
Louer un serveur Project Zomboid – guide multijoueur
Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
Serveur Project Zomboid avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Project Zomboid