- Mods
- /
- Project Zomboid
Mods et plugins pour Project Zomboid
Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
WaterDispenserReducedWeight
par 76561198075849472
Reduced weight so allowed to fit inside microwave. Full credit is to creator/developer. I have only changed 4 lines to change weight, everything else was KONIJIMA. Workshop ID: 2979419137 Mod ID: WaterDispenserReducedWeight
Custom Start
par 76561197995968948
Custom Start Complete control over your start. Custom Start extends Project Zomboid's vanilla character creation with a dedicated fullscreen setup menu, allowing you to configure nearly every aspect of your survivor before entering the world. Instead of replacing the game's existing character creation, Custom Start adds a new Custom Start button alongside the normal Play button. Use the expanded setup menu or continue using vanilla character creation exactly as before. The dedicated setup menu guides you through your survivor's configuration with a page-based interface while keeping every stage accessible at any time. Features - Extended character setup - Occupation and trait selection - Skill customization - Starting inventory configuration - Equipment and backpack management - Interactive map-based spawn selection - Optional zombie clearing around custom spawn locations - Reusable presets - Complete setup summary before entering the world Dedicated Interface Custom Start uses its own interface designed specifically for survivor setup. The vanilla Sandbox, World, and Character Creation menus remain untouched. Inventory & Equipment Choose exactly what your survivor begins with. Configure: - Starting inventory - Item quantities - Worn backpack - Backpack contents - Primary hand equipment - Secondary hand equipment The Equipment page works together with the Inventory page to make organizing your starting gear quick and intuitive. Spawn Selection Select your starting location directly from an interactive world map. Presets Save complete survivor configurations for future games. Presets store your entire setup, including: - Character - Occupation - Traits - Skills - Inventory - Equipment - Spawn settings Load a saved preset at any time or use it when creating a replacement survivor after death. Summary Before entering the world, review every part of your survivor's setup on a single page. Compatibility Custom Start is designed to work alongside Project Zomboid's existing character creation without replacing it. The normal Play button remains available, allowing players to use either the vanilla setup or the expanded Custom Start workflow. The mod also dynamically detects compatible content added through Project Zomboid's standard systems, allowing traits, occupations, items, and other supported content from compatible mods to appear automatically. Frequently Asked Questions Does this replace vanilla character creation? No. Custom Start adds a new Custom Start button beside the normal Play button. Vanilla character creation remains fully available. Can I still start a normal game? Yes. Simply press the standard Play button. Can I use this for replacement survivors after death? Yes. Custom Start is available both when creating a new game and when creating a replacement survivor. Are presets saved? Yes. Presets are stored and remain available between game sessions. Does this work with other mods? Custom Start is designed to detect and use compatible content added through Project Zomboid's standard systems. Compatible occupations, traits, items, and other supported content will automatically become available within the Custom Start interface.
Fatass Sleepy Moodle
par 76561199421951139
replaces the sleepy moodle Incompatible with other moodles texture replacement mods!!! however this can be patched by deleting the "Mood_Sleepy.png" image in the incompatible mod's folder Workshop ID: 3705309240 Mod ID: fatassmoodle
[DEPRECATED] Propane and Gasoline Balanced
par 76561197995357233
A slightly harder version of making propane and gas products. Adds Gas as a prereq to propane, and sugar to distill gasoline. Its advisable to get a supporting mod to produce sugar. Fixed and balanced for Update 41.78 Distill Propane (Heat the Distiller with Water in the oven and right click on it to Distill Propane): Logs x 1 Water x 20 units (Heated) Gasoline x 1 units Requires a Propane tank and the Distiller nearby OR Planks x 2 Water x 10 units (Heated) Gasoline x 2 units Requires a Propane tank and the Distiller nearby --- Distill Gas (Heat the Distiller with Water in the oven and right click on it to Distill Gas): Logs x 2 Water x 20 units (Heated) Sugar/SugarBrown/Yeast x 1 Requires a Propane tank and the Distiller nearby --- Create Distiller: Pot x 1 Sheet Metal x 1 Metal Pipes x 2 Propane Torch x 5 units of fuel Metal Working 5 Required --- Create Empty Propane Tank: Sheet Metal x 5 Small Sheet Metal x 3 Door Knob x 1 Screws x 12 Propane Torch x 5 units of fuel Metal Working 5 Required Big thanks to the original mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=2651349283 Workshop ID: 2888840260 Mod ID: PropaneandGasolineHarderBalanced
Zomboid Crossing Pigs Pack
par 76561198075099435
Animal Crossing Pigs in Project Zomboid. Featuring: Agnes, Boris, Chops, Cobb, Curly, Gala, Hugh, Kevin, Lucy, Maggie, Pancetti, Peggy, Rasher, Spork, Truffles Workshop ID: 3391376673 Mod ID: ZomboidCrossingPigs Mod ID: ZomboidCrossingPigs
waifu
par 76561199219836238
10%刷新率 伤害正常 模型腿部接缝改了 Workshop ID: 3084811322 Mod ID: waifu zombie Mod ID: sound
[RE-UPLOAD] ZREs - mealZ Ready to Eat (build 41)
par 76561199310235509
Become the ultimate survivalist with these military surplus rations. It's no fun to be spoonfed how to find these, but they'll turn up in places where it would be reasonable for them to be! There's several different entrees, sides and beverages. Unlike the real-life version, the contents of a MRE are completely random, and, to avoid these being too OP, do not contain all of the items you find in the real-life MREs. Special thanks to Paw Low for making the models, sprites and cute icons used in this mod. If you enjoy this mod please consider tipping the creator: ko-fi.com/planetalgol Or subscribe to my Patreon: patreon.com/planetalgol Copyright 2022 planetalgol. This item is not authorized for posting on Steam, except under the Steam account named planetalgol, or with the copyright holder's explicit permission. Redistribution of this mod without explicit permission from the original creator is prohibited under any circumstances. This includes, but not limited to, uploading these mods to the Steam Workshop or any other site, distribution as part of another mod or modpack, and distribution of modified versions. Workshop ID: 2372994639 ( ORIGINAL AND OLD ID, DO NOT USE AND PLEASE OVERWRITE WITH NEW ONE ) Mod ID: ZREs Received from >> GushingGranny << to be re-uploaded! Workshop ID: 3241724256 Mod ID: ZREs
BasedCrowaxe
par 76561198005261007
Adds a craftable "Crowaxe" to the game. Functions as both an Axe and a Crowbar. Does less damage then the Axe, is less durable then the Crowbar. Only craftable, cannot be found in the world. Found under the Metalworking crafting tab. Workshop ID: 2992050231 Mod ID: BasedCrowaxe
TraditionalTurkishFoods
par 76561198410097956
We are serving the traditional turkish foods to especially turkish server players and global players. In this mod 12 new items, 15 recipes and making of milk and yoghurt has been added. Earning cooking Xp from recipes. Added Items - Kebap - Sarma - Baklava - Pide - Lahmacun - Ayran - Boiled Potato (Potatoes for milk making) - Potato Milk - Dolma - Şalgam - Dürüm - Turkish Delight Added Recipes - Make Kebap - Make Food Mix (for making Dolma and Sarma) - Make Dolma - Make Baklava - Make Pide - Make Lahmacun - Make Ayran - Make Boiled Potato - Make Potato Milk - Make Yoghurt - Make Şalgam - Make Dürüm - Make Turkish Delight Workshop ID: 3019654757 Mod ID: TraditionalTurkishFoods
不在服装店 防冲突
par 76561198848481734
删除了超人和吉尔伽美什 Workshop ID: 2999799579 Mod ID: Cosplaywa_miaofu
Lost to Nature - B42
par 76561198006141780
Simon_MDs Lost to Nature B42 Map This is the B42 version of my original Lost to Nature map from B41. Disclaimer! It is highly recommended to use any WORKING ladder mod from the workshop with this map, or else the sewer area will be a pain for you. You have been warned. Also, find a torch. Seriously, get one. Z-level foraging has been removed in the B42 version as it is not working - You'll live without it. Zombie density is lower than on the B41 version. What's new There are new locations to be explored - a broken castle, a fishing dock, a new very dangerous cliff side , the sewer in Marshwood + a lootable sewer map, animals all over the map (you still have to find them) and a lot more details overall. Description Size: 10x11 cells. Be ready for a challenge versus nature on a map where your inner scout and forager is itching - Plays best with water and power turned off. There are plenty of POIs all over the map, a mine shaft, farms, small town and other remnants of society. Vanilla seeds are added to the loot distribution for foraging. You need foraging level 5 at least to be able find them. The map was originally commissioned by MrAtomicDuck: https://www.youtube.com/@MrAtomicDuck and has now been ported to build 42 via request from Ricksdetrix: https://www.youtube.com/.@Ricksdetrix B41 Map The original map can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=3171148131 Used Tiles This mod uses a few other tile sets that are required for this map to work - install all of them: Melos Tiles for Miles: https://steamcommunity.com/sharedfiles/filedetails/?id=2879745353 Perts Party Tiles: https://steamcommunity.com/sharedfiles/filedetails/?id=2837923608 My Tiles: https://steamcommunity.com/sharedfiles/filedetails/?id=2852704777 Workshop ID: 3695954780 Mod ID: SimonMDLostToNatureB42 Map Folder: losttonatureb42
[B42] omnom's Black & Brown Alice Pack & Belt
par 76561198000108494
Added black and brown colour variants of the Alice Suspender Belt and Alice Backpack. These Alice Suspender Belt variants are worn on the belt slot so you can wear a chest rig with it. They can be found in Gunstores, Military Surplus stores and Military zones. Future update : Working to add them into the soldier zombie loot pool. More colour varieties by request. Workshop ID: 3525380133 Mod ID: omnom's Alice Belts & Backpacks
ORGM Expanded [Discontinued / B40.x]
par 76561198022961009
This mod is on indefinite hiatus, at least until such a time that B41 hits multiplayer and is stable, there's just too much work needed to be done to update to B41 that I'm not going to consider it until said build is done and ready. I apollogize for any inconvenience this may cause. I am granting a non exclusive, non transferable license to the PZ community to use limited content within this mod for the purposes of furthering the enjoyment of Project Zomboid. The following content is covered by this license: 3d models, textures, and the config files explicitly concerning the individual weapons themselves. The sounds, and other aspects of this mod are not covered by the license above and may not be used without explicit written permission from the authors of the ORGM mod. Should I continue developing this mod when B41 drops to MP, the license above will cease in effect for any new usage of the contents within this mod at that time, any use prior will still be covered by the license. The revocation of the license will be marked the removal of in the mod page's title. This mod expands upon the selection of ORGM weapons. Build 40.x is required for this mod to work. (I have not tested any other versions so your mileage might vary. It might work, it might not.) This is an ORGM Addon, and thus requires the ORGM base mod to function. Download it here:https://steamcommunity.com/workshop/filedetails/?id=514618604 This mod could never have been created without the generous assitance of Hurley636, Fenris_Wolf, and Filibuster Rhymes. Download their mods here: https://steamcommunity.com/workshop/filedetails/?id=514618604 ORGM https://steamcommunity.com/sharedfiles/filedetails/?id=1510950729 Filibuster Rhymes' Used Cars! This mod is currently in an early stage, expect imbalances, limited, and non functioning content. Workshop ID: 1987186043 Mod ID: ORGMExpanded
Wheelbarrow
par 76561198186790309
A working pushable wheelbarrow to help making moving things easier! A great way to transport heavy materials like Logs and planks! How to use: Craft the wheelbarrow using sheet metal, screws, a hammer, and a screwdriver. Once it is in inventory, equip the wheelbarrow to both hands and roll near the items you need to pick up. Drag the loot from the floor or nearby containers into the wheelbarrow WHILE IT IS EQUIPPED. Push the wheelbarrow to wherever you need to unload. You can unload while it is equipped still or can drop it and unload it as you wish. This wheelbarrow has a capacity of 200 and is an AMAZING way to move around wood and other materials. **If the wheelbarrow is unequipped and you load it full you wont be able to pick it up due to being too heavy, so make sure to load it while it is equipped!!** Tested in both solo and multiplayer and it works great! Workshop ID: 3424572331 Mod ID: Wheelbarrow
999 Capacity Ring Bagpack 42.13
par 76561198287491810
Fixed Now you can equip 4 rings normally. Add 4 space rings (bagkpack). A backpack that can be carried on finger Recipe: Make a ring with 50 RippedSheets.Each ring has a capacity of 999, reducing weight by 100% You can use, modify, and move my MOD, but please indicate where it comes from and provide a link. 已修复 现在已经能正常装备4个戒指了。 增加4个位置为手指的背包。而且不和其他MOD冲突。 配方: 50个RippedSheets做一个戒指。每个戒指容量50,减重100%. 你可以随便使用、修改、搬运我的这个MOD,只要你说明原作者是我。 Workshop ID: 3451831078 Mod ID: Dios Ring Mod ID: Dios Ring
Makeshift Items+
par 76561198090050203
Adds a variety of makeshift items to the game, including a propane torch, makeshift axe, and more. This is My first Ever mod Im still testing here are all the recipes by version 1.0 Makeshift Axe: 4 Unusable metal, 1 Sheet rope, 3 Ripped sheets, 1 Rope 2 Sturdy Stick. Scrapping Unusable Metal from pop cans! You need 1 empty pop can to get 2 unusable metal to make the axe! Bandage: 1 Tissue 2 Ripped sheets More items coming in the future! Stay Tuned (this mod is a little unbalanced) Workshop ID: 2950619430 Mod ID: makeshiftitems+
Asthma mod
par 76561198125800394
This mod introduces a new trait called "Asthmatic", adding a challenging layer to survival by affecting stamina and overall character condition. Asthmatic characters may suffer from breathlessness attacks triggered by stress, panic, extreme temperatures, and other factors. To manage symptoms, an inhaler is included as a temporary relief item. Key Features: - "Asthma" Trait (12 points): - Reduces stamina and increases vulnerability to stress, panic, and extreme temperatures. - Incompatible with the "Smoker" and "Athletic" traits. Asthma Attacks: - Can occur due to low stamina, high stress, panic, or exposure to cold/heat. - Cause coughing, reduce health, and drain stamina completely. Inhaler Item: - Temporarily relieves asthma symptoms during an attack. - Spawns in medical facilities, pharmacies, and other logical locations. - Reduces panic and partially restores stamina. Installation & Compatibility: Works on Build 42. No major conflicts with vanilla gameplay, but caution is advised with other mods affecting traits or medical items. Perfect for players seeking extra realism and survival challenges! Lang: ENG | RUS Discord: https://discord.gg/F7mu3KnxVM SUPPORT If you want to support the author, any encouragement is always welcome... 5208 1300 9668 4653 Alpha (MasterCard) 9112 3880 3498 8027 СберБанк (МИР) 9112 3820 9809 6645 Priorbank (МИР) WARNING! Mod permissions according to MIT License rules: Attribution required. You are free to use, modify, and distribute this mod. You may include it in your modpacks provided that you retain the original copyright notice and give proper attribution in the description of derivative works. Author DocRP © 2017 MLD Workshop ID: 3470657747 Mod ID: mldAsthma
FNAF Window Scare Alert Mod
par 76561198045663440
Replaces the jumpscare violins with the FNAF window jumpscare sound Workshop ID: 2731573425 Mod ID: FnafWindowScare
Craftable Belt
par 76561198139781569
This mod adds a simple recipe to craft a belt RECIPE: - 5 units of Twine - 2 Leather Strips - 3 Paperclips - Needle - Scissors - Workshop ID: 3096314433 Mod ID: MakeBelt
[41] GPS addon
par 76561198073717195
better GPS now !! dont use gps addon mod if you use item gps mod ;) https://steamcommunity.com/sharedfiles/filedetails/?id=2877484605 GPS With these mods, you need GPS for see your red marker position, do you find that normal? logical? me too^^ Incompatibility with the itemGPS mod ! - MiniMap in server/local options can be activated or not. - The vanilla radial menu for toggle mini map is cancelled/inhibited (because hotkey now). - Differents sounds is added. - Constant beep sound when you look your GPS display. Remember - GPS hand equiped, charged, turned on, GPS transmission received = Minimap is auto toggle on. - GPS attached belt, keep pressed "K" key for GPS toggle on, released "K" = GPS toggle off. - GPS turned ON, not equiped and not attached belt, just in your inventory = GPS auto off. - Press "F" or belt hotkey for turn on/off. - Keep pressed "F" for equip GPS in your hand. - Press "C" on interactive map for auto equip GPS to hand. take this mod if you dont want fog hide unvisited in interactive map : Just Region - NoHideUnvisitedArea >> https://steamcommunity.com/sharedfiles/filedetails/?id=2820067727 This addon work with "Just region-No map marker mod" and "PLGR plugger mod" (thx author) Work in: MP/SP/ExistingSave/SafeToRemove good game ;) My related GPS mods PLGR mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2232541659&searchtext=plgr Just region - No map marker: https://steamcommunity.com/sharedfiles/filedetails/?id=2811128354&searchtext=no+map+marker Just Region - NoHideUnvisitedArea: https://steamcommunity.com/sharedfiles/filedetails/?id=2820067727 If you think this mod would be interesting for the community Workshop ID: 2817479963 Mod ID: Just_RegionMap_GPSaddon
Skill Tapes - Video Meister Patch
par 76561198076948732
This patch was made to update the Video Meister mod when used in conjunction with my Skill Tapes series. Currently the majority of skills are supported by Video Meister, but as there are no vanilla VHS tapes that award XP for the new B42 skills, the newer Skill Tapes series are not (you will not see the XP award information for these tapes). This patch mod rectifies that, adding in the new skill information so that Video Meister can do it's job. I have also added the required information for the Combat Tapes mod, and the modded skill tapes for Driving, Scavenging and Woodcutting. Please note, like the Video Meister mod, the tooltip information displayed will remain for any save game that has had the mod enabled, even if the mod is deactivated for that save game. Workshop ID: 3407792681 Mod ID: P4VideoMeisterPatch
Antiserum MP Nicebowl
par 76561198343512988
测试用联机抗病毒-汉化版 Workshop ID: 2931558290 Mod ID: NicebowlAntiserumMP
Fix AEBS Localisation (Save Our Station/Expanded Helicopter Events)
par 76561198027445715
Fix Localisation of AEBS messages This mod fixes a relatively recent bug where the Automated Emergency Broadcast System strings are not localised successfully. If you are using Expanded Helicopter Events or Save Our Station On a server then you want this mod. It serves no purpose for single-player, but it will also not cause any harm. You can enable/disable this mod at will, at any time for new or existing games. If you are using Mod Manager, look for "Multiplayer AEBS i18n Hack" Technical Details At some point in 2022, the server-side code was modified and Translation strings were loaded before mods were. This had the consequence of breaking getRadioText() for localisation strings in mods like Save our Station and Expanded Helicopter Events since the server will never load in their strings. This mod is an incredibly trivial fix, but exists as a workshop item both for the convenience of users who want to fix unmaintained mods, to avoid unnecessary code duplication and unnecessary server load from copying the snippet everywhere and causing the startup process to reload the strings multiple times. As a side-note, because it reloads all strings, it will fix anything localisation related that's server-side. The mod is just titled this way because AEBS is the most common manifestation of the problem. Integrating this fix into your mod 1. Edit your mod's mod.info to include the line require=FixRadioi18n (case-sensitive) 2. Upload it. 3. Edit your workshop item on the Steam website to depend on this workshop item. Workshop ID: 2915954029 Mod ID: FixRadioi18n
Hydroponics
par 76561199269856244
How to Use Hydroponics.... This ain't your normal farming mod ...You must have a generator this is also compatible with the solar mod. Even if the world power is on the lights will not work... Find the Book.. Go to any bookshelf or classroom and hope to find "Plants VS Water"... This book will teach you all about Hydroponic Barrels and Lights.. IT WILL BE CONSUMED AFTER USE! Uses 5 seeds per plant no matter what it is. Hydro Barrel, You will need.. 3 Metal Sheets, 4 Broken Glass, 2 Metal Pipes, 10 Screws. Propane Torch '1 use', Screwdriver, Wrench, Hydro Light, You will need.. 3 Electronic Scrap, 3 Metal Pipes, 3 Light Bulb, 10 Screws. Propane Torch '1 use', Screwdriver, Wrench, Skills Needed.. Electrical 3, Metalworking 3, Farming 5, Place Barrel and Lights in a location, These barrels have many features, You can manually fill them with water in your inventory. The lights must be within a generators radius to work, they cover a 3x3 radius of barrels. The Barrels can be hooked up to rain collectors in a 3x3 radius as well, you do not need to place the collector directly above it can be 8 floors up if you want and will fill the barrels over time. They hold 200 units of water each 'enough for up to 8.5 in game days of water ' '!You do not need to plumb the barrel, that option is there if you would like to drink from the barrel. It is classified as a sink!' Right click the Barrel You should see "Hydroponic System" Hit that and the Menu will pop up 'You must be within 3 Tiles of the barrel to see the menu come up, if you walk away it will disappear. You can only open one menu at a time' Everything can be done from this menu. Buttons.. Harvest Crop... Harvest Crops uses 20% water and resets barrel, becomes available at stage 5. 'gives 5 crop per harvest' Harvest Seeds... Harvest Seed Bearing Crops uses %20 water and resets barrel, becomes available at stage 6. 'gives 5 crops and 5 seeds per harvest' Remove Plant... If your plant dies this will become available, drains all water and resets barrel. Add Water... It will use all water in your inventory to fill barrel when you hit this. Plant Seeds... Plants Seeds in barrel, Uses 5 seeds per plant. will bring up a second panel for selection. Drain Water... Drains all water from barrel The Plants will not die easily they only die when they run out of water or light and they do die slowly. This was made for host or dedicated servers, might work on single player not sure. The barrels should progress when the server runs and no players are online but that is questionable. Seed Compatibility... This mod has been tested and is compatible with.. Vanilla of course Mo' Crops Jigga's Green Fire More Smokes It should in theory work with any seeds from all farming mods. no animation or sound yet maybe in the future. Please do not reupload or alter this mod in any way ^-^ Workshop ID: 3620377809 Mod ID: Hydroponics
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
Louer un serveur Project Zomboid – guide multijoueur
Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
Serveur Project Zomboid avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Project Zomboid