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Mods et plugins pour Project Zomboid
Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
[B41] Rags and Bandages Need Cleaning Products
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Build 41 Only. Adds the requirement of a cleaning product (any of: soap, bleach, cleaning liquid, bottle of disinfectant) before a dirty rag or dirty bandage may be washed. It is important to note that once clean, you can sterilise the rag in the same vanilla manner. Sadly the vanilla game does not have any noticeable penalties for bandaging with dirty bandages or keeping the dirty bandage on, so I recommend you use a mod like Severe Non-Lethal Infections or Disinfect or Die, or any other first aid/medicine overhaul to add some depth to the game mechanics. I personally haven't seen any that made acquiring clean bandages a bit harder in the first place, hence the creation of this mod. Extra Notes & Plans: -Update the mod for Build 42 when the time comes. In the game (B41), bleach is set to be a 'food' item and it was not possible to change how much of bleach is used to clean the rags as it did not have HungerChange, and it was not possible to add HungerChange to this item for some reason... so using bleach would consume the entire bottle. I hate this game sometimes. Permissions: Please do not mod-pack or reupload this mod anywhere else, just share the link to this page. I hope you enjoy this mod. Permissions update: as I would not return to modding Build 41, you are welcome to update (for functionality, or e.g. to make compatible with Build 42), and adapt this particular mod and its assets for your own use and for upload to Steam Workshop. Consider giving credit and link to the original page. If my mod is deleted you are welcome to reupload to Steam Workshop only. Thanks. Workshop ID: 3300489106 Mod ID: RagsBandagesCleaningProducts
Ariexe's Valhalla Community Tiles
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This is a series of tiles made for the Valhalla Community server. These tiles may not fit your server or world. If you're interested in checking out the server, you can find more information here <discord.gg/valhallacommunity> Workshop ID: 3108322780 Mod ID: ariexe_val_community_tiles
Rosewood Research Lab Upgrade
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Increases the loot and modifies the layout of the military building in the middle of the woods by rosewood. Made this because I felt that going through hordes of zombies on a slim road just to be given less loot than a small town police station was pointless. This map uses cell 18x41 so any map mods that use that tile are incompatible such as Research Lab, KY. Workshop ID: 2823658967 Mod ID: militarybaseupgrade Map Folder: militarybaseupgrade
Zombies spawn with no clothes (sometimes)
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Simple mod that makes zeds have a chance to spawn with no shirt or no shirt and no pants. Once they are killed they will still have shirts and pants on their bodies as loot. 1 in 10 chance of spawning with no shirt. 1 in 50 chance of spawning with no shirt and no pants. Workshop ID: 972947406 Mod ID: ZedCloth
Nested Containers [TRANSLATES]
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This mod is a copy of the Nested Containers mod, but with translations. Run only 1 version of the mod, if you want a translation to appear in your language, translate it in the discussion Translations: EN - Yummy EN - Yummy UA - Yummy ES - reulloamregistro CN - Noreen_Allen Thanks to Sioyth for creating the original mod: Nested Containers: https://steamcommunity.com/sharedfiles/filedetails/?id=2946221823 Workshop ID: 3017582985 Mod ID: NestedContainers Workshop ID: 3017582985 Mod ID: NestedContainers
[MT] Night Vision [ ON UPDATE ]
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𝖒𝖚𝖙𝖎𝖑𝖆𝖙𝖊𝖉 Вы хотели base я дал вам фуру Night Vision Addon Include 4 NightVision ( same stats ) Craft with semi-hard logic --------------------------------------------------------- Аддон для мода Night Vision Включает 4 вида очков ночного видения ( статы одинаковые ) Крафт с отосительно хардкорной логикой ✅ RU ✅ ENG ✅ 42 Build ✅ Can use transmog ✅ Work ONLY with my Female Framework https://steamcommunity.com/sharedfiles/filedetails/?id=3472993929 🙏INSTALL 🙏 1 - Subscription 2 - Enable mod in game @mod@ menu 3 - Re-launch game Use transmog - its only one way to change Color Type or hide some equp details if u craft item in game --------------------------------------------------------- Используйте любой трансмог мод - это единственный способ изменить текстуру и цвет одежды, либо скрыть её части если вы ее скрафтили в игре If u use Inv.Tetris&EquipUI and icons rage you - use fix in my workshop ( he force 32x32 icons ) --------------------------------------------------------- Если используете Inventory Tetris и EquipUI и вас раздражаются гиганские иконки в UI - используйте фикс в моей мастерской, он заменит иконки на дефолтные 32х32 ( пострадает качество, но иконки придут в норму ) Subscribe n Like make this my work faster ❤️ --------------------------------------------------------- Подпишитесь и поставьте лайк, это делает мою работу капельку наполненным смыслом ❤️ U can support me: https://boosty.to/oppsy Before leave comment - suggest check post on Boosty Workshop ID: 3566734010 Mod ID: Night Vision
Shops改
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源自“贴吧服商店”。 取消官方商店面板与容器转换商店。仅保留一套交易系统。 葱橘服自用。 Workshop ID: 2920408331 Mod ID: ZAlbionPlayerShops_C Mod ID: nshops_C Mod ID: Shops_Exts_C
True Music Addon : GTA:SA Radio Mixtapes
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This addon adds music from some of the GTA: San Andreas radios into the game as mixtapes (tapes only, no vinyl). Enjoy listening to Kentucky DUST, Radio Downtown Louisville, Kentucky ROSE, K-JAH WEST, SmithField Underground Radio and Kentucky Radio X! (few more stations possibly coming later on) As San Andreas happens in 1992, this music mix is completely lore friendly! Contents: Kentucky DUST : K-DST (1h12m50s) Kentucky Rose : K-ROSE (46m04s) Smithfield Underground Radio : SFUR (1h05m09s) Downtown Louisville : Los Santos (1h53s) Kentucky-JAH West : K-JAH West (58m) Kentucky Radio X : Radio X (1h01m47s) Tried to keep the files as small as could be (hence low audio quality, but it is more or less consistent with a mixtape) Known issues: Inconsistent item names - should be "Cassette MixTape: #ITEM#" Low volume of some tapes (soz) Will be changed soon. Workshop ID: 2985490684 Mod ID: TMA_SA_Radio_Mixtapes
Eliaz Better Canning & Jarred Food B42
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Built for version 42 This mod add 10 new Cans/Jars for vegetables introduced in B42. The vanilla Jars are reworked to be less annoying. Preserving fresh vegetables is better than ever ! => New vegetables you can put in Jars : Cauliflowers, Corns, Cucumbers, Kales, Onions, Soybeans, Spinaches, Sweet Potatoes, Turnips and Zucchinis => Making vanilla and modded jars doesn't need lids and vinegar but still need an empty Jar, salt and water => Opening jars gives back all vegetables and an empty jar => Jars contain more vegetables than the vanilla ones for same weight => Jars doesn't need to be cooked => Jars last longer in fridges and freezers => All recipes of this mod are in the crafting menu under the category "Better Canning MOD" Rework of vannilla Jars : Bell Peppers : contain 12 units instead of 6 Broccoli : contain 11 units instead of 5 Cabbage : contain 8 units instead of 2 Carrots : contain 12 units instead of 5 Eggplants : contain 6 units instead of 3 Leeks : contain 8 units instead of 4 Potatoes : contain 5 units instead of 3 Radishes : contain 33 units instead of 15 Tomatoes : contain 8 units instead of 4 New Jars added : Cauliflowers : contain 11 units Corns : contain 7 units Cucumbers : contain 10 units Kales : contain 12 units Onions : contain 20 units Soybeans : contain 20 units Spinaches : contain 10 units Sweet Potatoes : contain 5 units Turnips : contain 5 units Zucchinis : contain 10 units Spoil times : => Without Fridge : 60 days to stale, 90 days to rot => In Fridge : 300 days to stale, 450 days to rot => In Freezer : almost infinite WARNING : => Only Jars crafted with this mod will give you back vegetables, not the vanilla ones => Only Jars crafted with this mod will contain more vegetables and doesn't need lids and vinegar => Vanilla Jars are named "Jar of", the modded ones are named "Can of" => It means it's totally safe to add this mod to an existing save and craft modded jars, it won't interact or alter vanilla jars => There is no way to convert vanilla jars to modded ones My Other B42 Mods : Eliaz Better Bags & Backpacks B42 => Bigger capacity and weight reduction for many bags and backpacks Eliaz More Skill Books & Magazines B42 => More skill books and magazines in many locations Eliaz Nutritionist Magazine B42 => Add a Nutritionist magazine that gives you the Nutritionist Trait if you read it Eliaz No More Rotting Crops B42 => Plants rotting disabled, your crops will stay forever at their seed-bearing/blooming phase Workshop ID: 3425502668 Mod ID: EliazBetterCanningJarredFoodB42
PZ Mockingbird
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PZ Mockingbird B42.20 CELL 34x43 (New coord 39.8x50.3) Emblematic buildings in a little map. Buildings: - Ghostbusters Headquarters - Munsters Mansion - Simpsons House - Kame House - CJ House - and more Edificios emblemáticos en un mapita. Buildings: - Cuartel de los cazafantasmas - Mansión de los Munsters - Casa de los Simpsons - Kame House - Casa de CJ - y más All languages supported. You can support my work here: Xolo Studios. Workshop ID: 3649786938 Mod ID: Mockingbird Map Folder: Mockingbird
A Better Main Menu
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This mod adds a new and better main menu background. Workshop ID: 2871393080 Mod ID: ABetterMainMenu
空间法宝 CultivationStorageArtifacts
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📜 Kentucky Cultivation Secret Arts: Relics of the Old Era & Spatial Mysteries The spiritual workings of Heaven and Earth have gone silent, and all arts have fallen into dust. Spatial artifacts that once stored mountains and seas, folded weight, and contained all things now lie scattered among the ruins, corpse hordes, and forgotten corners of Kentucky. They no longer belong to immortal sect vaults. They have fallen into the hands of survivors, becoming the most precious legacy of the apocalypse. In the old inheritance, artifacts were never mere containers or ornaments. They were external cave-dwellings, protective formation anchors, and portable spiritual treasuries refined by cultivators through the Laws. Though the Qiankun Bag, Storage Ring, Twenty-Four Bridges on a Moonlit Night, Bracelet of Boundless Heart, and Soul Chain differ in form, they all belong to this class of relic: each seals a fragment of spatial law within itself, allowing mortal objects to enter a crevice outside the present world. Kentucky’s apocalypse has no spiritual veins to nourish these artifacts, and relics will not open their gates to mortals for no reason. The holder must first establish a new spiritual power cycle: using Spirit Stones as the source and the Spiritual Power Hub as the furnace, reconnecting the dried artifact meridians. Only then will the relics cease to be remnants of legend and become a true foundation of secret arts that survivors can rely on. ⚡ Core Mechanism: Spiritual Power Drive & Energy Hub Artifacts require spiritual power, but Kentucky has no spiritual veins and Spirit Stones are scarce. The Spiritual Power Hub converts mortal energy into usable spiritual power, keeping relics alive when true resources run low. - Spirit Stones: Stable and ideal for normal artifact operation. - Batteries: Substitute energy of the Dharma-Ending Age. Regular batteries are short-lived; car batteries are heavier but better for protective formations. - Interaction: Manage the Spiritual Power Hub through the right-click menu, including bulk insertion and removal. ⚒️ Three Divine Powers & Their Law Costs Divine PowerManifestation of LawSpiritual Power CostRestrictions & Aftereffects Mass Folding (item mass folding; not the same concept as vanilla weight reduction)Spatial law folds an item's mass into a crevice outside the present world, leaving only part of its weight behind. Higher-grade artifacts fold mass more strongly. Example: a weight 2 item becomes 0.02 inside the Bracelet of Boundless Heart.One-time cost when an item enters the artifact and compression takes form.If spiritual power runs out, already folded items enter “spatial stasis” and will not immediately restore their weight. Newly inserted items can no longer be folded. Item Nourishment (automatic repair and purification)The artifact periodically nourishes stored items: repairing durability, restoring sharpness, mending clothing, removing blood, dirt, and wetness, restoring food condition, and purifying dirty bandages or rags into usable supplies.Low cost. Each nourishment cycle consumes a small amount of spiritual power.Nourishment does not take effect when spiritual power is insufficient. Protective Formation (active defense)Press to activate a formation that pushes away nearby hostile targets. Higher-grade artifacts are stronger; the Bracelet of Boundless Heart and Soul Chain can knock targets down.Extremely high cost. Spiritual power is consumed continuously while active.To resist a corpse horde, prepare enough Spirit Stones or durable substitute energy sources in advance. 📜 Artifact Catalog: Five Great Inherited Relics Note: all five artifacts have a base capacity of 50. Their differences lie in mass folding effect, formation strength, duration, knockdown capability, and appearance. GradeArtifactEquipment FormCapacityWeight 2 Item After FoldingProtective Formation Mortal GradeQiankun BagWaist Bag502Basic pushback, 30 minutes Earth Spirit GradeStorage RingRing501Stronger pushback, 30 minutes Heaven Origin GradeTwenty-Four Bridges on a Moonlit NightBelt500.2Mid-grade pushback, 30 minutes Immortal Spirit GradeBracelet of Boundless HeartBracelet500.02Powerful pushback, can knock down, 60 minutes Divine GradeSoul ChainNecklace500.002Strongest pushback, can knock down, 120 minutes ⚠️ Secret Art Restrictions & Restoration - Barrier of Blades and Slaughter: Weapons carry Geng Metal killing aura. Weapon-type items cannot be folded and have been forcibly excluded. - Tribulation of Rootless Fluids: Liquids possess chaotic properties. Liquid containers cannot be compressed. - Return to the Mortal World: Spatial law is released, and original weight is restored, only when items are moved to the player backpack or dropped on the ground. 🛡️ Sect Coexistence & Sandbox Customization - Full-Realm Compatibility: Deeply adapted for the B42 multiplayer environment. - Sandbox Customization: Feel that spiritual power is not enough? Adjust “Spiritual Power Consumption Multiplier” in sandbox settings. Set it to 0.0 to enable infinite spiritual power mode. The Spiritual Power Hub is still required. - Authoritative Sync: Weight validation is handled uniformly by the server. Even if an item is hidden inside layers of nested containers, it can still be synchronized accurately. 🌟 Survivor Secret Records 📝 The Detective’s Secret Inheritance “Some say there are treasures hidden in the Rosewood Police Station. Those things that look like tactical belts... if you can attach a fully charged car battery to one, you’ll understand what it means for one man to hold the pass against ten thousand corpses.” 📝 The Scavenger’s Confession “Don’t use regular batteries to activate the formation. That’s what wastrels do! Regular batteries are for daily scavenging. Use them sparingly. That little bit of charge is enough for you to empty half of West Point.” - Use it as fate allows; do not force it: This mod follows my personal taste and gameplay experience. If you enjoy it, our Dao affinity is aligned; if not, simply unsubscribe and move on. By entering this cultivation realm, please respect its rules. If you cannot accept them, let us part ways without concern. ⚠️ Known Issues & Community Feedback - Mod Conflict: Pinyin Search - Bug Reports & Discussion: Please join the Discord discussion group ✨ Acknowledgements - Thanks to @一 for the original code. Workshop ID: 3612676363 Mod ID: CultivationStorageArtifacts
Neat Ingredients List
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Groups duplicate ingredients into a single option for each type in the list. Update 1.1 - Food ingredients are now sorted from most to least uses; spices are sorted from least to most uses. - Now filters by different food statuses (cooked, frozen, uncooked, etc.) so they can be chosen for the recipe if available. Works on Stable Version If you can and would like to support me by buying me a coffee, I'd greatly appreciate it - but most of all, I hope you enjoy the mod! Workshop ID: 3490768151 Mod ID: NeatIngredientsList
Seedy+
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Get seeds from produce. Modded original version https://steamcommunity.com/workshop/filedetails/?id=2852709707. 3 seeds per item, rotten items now is ok for use. Looking for mo'crops compabiltiy? https://steamcommunity.com/sharedfiles/filedetails/?id=3216935272 Workshop ID: 3216692252 Mod ID: Seedy+
Ranking PVE Fix Reward(Reupload)
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A module that ranks based on the number of zombies killed and provides specific rewards. I am not the original author of this module. The purpose of re uploading is to facilitate the use of existing servers. If the original author requests me to remove it, I will delete it at any time. Workshop ID: 3159143752 Mod ID: Ranking_PVE_Fix_Reward
Building Queue
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Tired of single-click building? Queue up multiple placements while one is still in progress. While the build window is open, every click reserves a queued placement instead of being rejected. When the current build finishes, the next queued action runs automatically. Designed for Project Zomboid Build 42. Features: - Configurable maximum queue size (default 5, range 1-20). - Cumulative material check - clicks are only admitted if you have enough materials for the new placement plus every already-queued placement. - Surface validation - queued tiles are blocked from each other so you cannot stack a crate on a pending crate. - Vanilla validity respected - clicks fall through to vanilla isValid before being queued. - Floor highlights for queued tiles plus a compact 'Build queue: N' HUD count (both toggleable in Mod Options). - Vanilla server-side validation remains authoritative; the queue is admission/feedback only on the client. - Queue clears on player death and on disconnect; closing the build window lets in-flight builds finish naturally. Built and statically validated against the local Build 42 Lua source. In-game multiplayer feedback welcome. Workshop ID: 3724301960 Mod ID: BuildingQueue
Ellis Player Voice [B42] [WIP]
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Adds a new player voice profile with voice lines from Ellis from the game Left 4 Dead 2. Play as everyone's favorite yapping hillbilly! This is my first mod on the steam workshop, so there might be some issues. Just lmk and I'll try my best to fix them! This mod is a work in progress and I'll likely update it and add more voicelines once I'm able to splice them. Workshop ID: 3399395227 Mod ID: ellisVoice
UV's Old Guns
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Old Guns, relics of the past, first of their kinds and groundbreaking designs. Who likes the overrated metal pieces of mass production when you have a good-old and powerful gun that smells like the history rather than some kind of carbon alloy? This mod intends to add weapons particularly from WWI and WWII eras and with loyalty to vanilla. Guns use ammo from the base game with a logic that makes sense (Kar98 fires .308 rather than 9mm) List of Current Weapons: - Fallschirmjägergewehr 42 - Karabiner 98 Kurz - Sturmgewehr 44 - Maschinenpistole 40 This mod hopefully will be updated over time and new weapons from various nations will be added. Please use comments section for complaints, recommendations and feedback. Feel free to add me if you want to discuss something. This mod goes well with my other mods: - Workshop ID: 3054670341 Mod ID: UVOldGuns
Glenn Rhee - Season 2 Jacket from The Walking Dead
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The infamous jacket that Glenn wears on the second season of The Walking Dead TV Show is now available in Project Zomboid! The perfect piece for roleplaying Glenn! Where can I find the jacket? The jacket can be found inside wardrobes, clothing shops and lockers. If you want you can wear it from the start by using the mod "Fashion Montage - Begin with any outfit". You can find it inside the "Jacket" tab in character creation by the name "Glenn S2 Jacket"! There is no hoodie or open jacket option. My other The Walking Dead Mods! Glenn S2 Yellow T-Shirt - https://steamcommunity.com/sharedfiles/filedetails/?id=3179757406 Glenn S2 Blue T-Shirt + Cap - https://steamcommunity.com/sharedfiles/filedetails/?id=3176638382 Rick Grimes CRM Jacket - https://steamcommunity.com/sharedfiles/filedetails/?id=3181258786 Rick Grimes Commonwealth of Virginia Law Enforcement Uniform - https://steamcommunity.com/sharedfiles/filedetails/?id=3247341641 Rick Grimes Murder Jacket - https://steamcommunity.com/sharedfiles/filedetails/?id=3185544130 Rick Grimes Season 2 Jacket - https://steamcommunity.com/sharedfiles/filedetails/?id=3195231754 Rick Grimes King County Sheriff Uniform - https://steamcommunity.com/sharedfiles/filedetails/?id=3245827102 Carl Grimes Atomic Paw T-Shirt - https://steamcommunity.com/sharedfiles/filedetails/?id=3173845020 Shane Walsh Police Cap - https://steamcommunity.com/sharedfiles/filedetails/?id=3177687013 Shane Walsh Sheriff T-Shirt - https://steamcommunity.com/sharedfiles/filedetails/?id=3175257570 Sophia Peletier Rainbow T-Shirt - https://steamcommunity.com/sharedfiles/filedetails/?id=3174943761 Carl Grimes TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3143511778 Rick Grimes TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3143510398 Daryl Dixon TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3143513805 Shane Walsh TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3148577212 Michonne TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3165045380 Eugene Porter TWD Voice Sound Effect - https://steamcommunity.com/sharedfiles/filedetails/?id=3164314300 The Walking Dead 30 Songs Pack - https://steamcommunity.com/sharedfiles/filedetails/?id=2934759628 The Walking Dead Comics - https://steamcommunity.com/sharedfiles/filedetails/?id=3174374087 Workshop ID: 3179623177 Mod ID: Glenn S2 Jacket (TWD)
[BFW B42] Anime Backgrounds
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⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Recommendation BFW mod settings Logo: None (or select either 'ublock2' or 'ublock32' if you want to move game menu onto upleft) Note: this mod seems incompatible with any mods that change background and logo early without relying BFE mod, in case if you want to use custom logo or remove it out of title screen, please avoid enable those mods. ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ EDITThanks to the original author, this mod will be updated every X time. UPDATE 24/05/2025 I added more backgrounds and some extra logos Workshop ID: 3458245171 Mod ID: bfw-b42-anime-backgrounds
Zomboid Detran
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Version 0.62 Project Detran No more 90 in road, we want curve in the roads. For now it change the road in a few curves. Example: 5285x6504 and 6963x5916. EDIT: Mod was for build 40, since b41 is obsolete, they changed curve. Thanks to The Indie Stone for creating Project Zomboid http://projectzomboid.com, which made this possible. Workshop ID: 2019525812 Mod ID: ZomboidDetran Map Folder: ZomboidDetran
Checkpoint South Muldraugh Only Checkpoint
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Hi there, This is only Checkpoint South Muldraugh. They're missing a fire department and gun store, pharmacy here, if you are looking for a Checkpoint South Muldraugh with stores and FD here is the link: https://steamcommunity.com/sharedfiles/filedetails/?id=3159578653 This map conflicts with: - Muldraugh Fire Department - Custom Spawn Regions - Rusty Rifle Tavern (Muldraugh) If you want to check out my other stuff or just want to show your support, you can find info on how to here: https://steamcommunity.com/sharedfiles/filedetails/?id=3156342020 I'm always open to ideas and suggestions. Feel free to use this mod in your server, add to builds, or modify it. I've shared the source code for this project for free on my Boosty page. FAQ: - How can I add a map for a place I have already visited? - I made a small post on Boosty, how to add a map if a place has been visited before, you can also delete a map in an already created world in the same way. You can see the link to Boosty in my profile or in my collection of mods. Workshop ID: 3169963564 Mod ID: Only_Checkpoint_South_Muldraugh Map Folder: Road_Block_35x35
True Music Addon: Bohemian Rhapsody
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Just add Bohemian Rhapsody for True Music Respect Workshop ID: 2816579214 Mod ID: bohemian_rhapsody
[B42]New Music: СЕРЁГА ПИРАТ
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Серега Пират - в аквапарке Серега Пират - всем на меня наплевать Серега Пират - прости я не знаю Серега Пират - современный ковбой Серега Пират - Мутанты из канализации Серега Пират - Я не боюсь ошибаться Серега Пират - 911 Серега Пират - World of Dota Серега Пират - АМ ФП Серега Пират - Вайбмен Серега Пират - Гимн Дахака Серега Пират - Гимн Серега Пират - Дедодед Серега Пират - Качалка Серега Пират - Маша Серега Пират - Мой байк Серега Пират - Мой топор Серега Пират - Н...ы извините Серега Пират - На луне Серега Пират - Ну где моя нога Серега Пират - Ну и что, что я вор Серега Пират - Песня в поддержку афроамериканцев Серега Пират - Песня в поддержку китайцев Серега Пират - Почему ты ещё не фанат Серега Пират - Рассел Кроу Серега Пират - ТП на аме Серега Пират - Хейтеры Серега Пират - Я поднимаю свою голову вверх Серега Пират - Я сворую бабки Серега Пират - Я шизоид Серега Пират - Как же он силён Серега Пират - Зомби апокалипсис (feat. qeqoqeq) Серега Пират - Апельсин Серега Пират - Я это я Серега Пират - Извини сегодня праздник Серега Пират - Я взлетаю вверх Серега Пират - А ты? Серега Пират - Внутри меня война Серега Пират - Аниме опенинг Серега Пират - Героин Серега Пират - Картины (feat. Kijin) Серега Пират - Новогодняя Серега Пират - Мой сларк Серега Пират - Тильт Серега Пират - В этой траве Серега Пират - ЧСВ (feat. Lida) Серега Пират - деньгименяют Серега Пират - Наталия Workshop ID: 3629195419 Mod ID: Pirat Mod ID: PiratNM
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
Louer un serveur Project Zomboid – guide multijoueur
Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
Serveur Project Zomboid avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Project Zomboid