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Mods et plugins pour Project Zomboid

52 000+ mods disponibles Source : Steam Workshop ↗

Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.

Brita's Helmets Fix – Project Zomboid Mod

Brita's Helmets Fix

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Balance for Brita's helmets Tired of seeing your helmet gives no protection against enemy? Now its fixed! And what is most important (for my server at least) - it works with Tetris Inventory mod (other patches and balances for Brita are kinda breaking it or doesnt work at all on this version) Plans on future: I really want to expand this patch-mod, think about bullet protection balance of helmets, knee pads and else I hope you, guys, need it! Enjoy and report bugs If Mod owners are not happy with it - tell me and I'll delete this mod from workshop ORIGINAL MOD: https://steamcommunity.com/sharedfiles/filedetails/?id=2460154811 Workshop ID: 3113717855 Mod ID: BritasHelmetFixByJanuary

1,469 téléchargements Détails →
HK416 SP+ MP Build 42.20+ 42.19 – Project Zomboid Mod

HK416 SP+ MP Build 42.20+ 42.19

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HK416 "Professional. Reliable. Built to Survive." Bring one of the world's most iconic modern rifles to Project Zomboid. The HK416 Platform is more than just another weapon mod. It's a fully modular assault rifle system designed to blend naturally into the world of Knox Country while delivering a premium gameplay experience. Every detail has been crafted with immersion in mind—from high-quality models and textures to visible attachments and realistic customization. Whether you're scavenging abandoned towns, clearing military checkpoints, or making your last stand against the undead, the HK416 is ready for the challenge. Features ✔ High-quality 3D models ✔ Detailed HD textures ✔ Fully modular attachment system ✔ Functional suppressor ✔ EOTech sight ✔ Laser module ✔ Tactical flashlight ✔ Vertical grip ✔ Multiple magazine configurations ✔ Visible attachments on the weapon ✔ Accurate world models ✔ Custom inventory icons ✔ Multiplayer compatible ✔ Vanilla-friendly balance ✔ Build 42.19 Support Customize Your Rifle Create the HK416 that fits your playstyle. Mix and match attachments to build anything from a lightweight patrol rifle to a fully equipped tactical platform. Every attachment is visually represented directly on the weapon. No fake stats. No invisible upgrades. What you equip is exactly what you see. Built for Immersion Designed specifically for Project Zomboid. The weapon integrates naturally into the game without feeling overpowered or out of place. Every texture, model and attachment has been carefully optimized to deliver both quality and performance. Planned Features • Additional optics • More attachment variants • New magazine types • Expanded customization • Even more tactical accessories Feedback Found a bug? Have an idea? Feel free to leave a comment. Constructive feedback helps improve the mod with every update. ❤️ Support Development If you're enjoying the mod and would like to support future updates, new weapons, attachments and free content, consider buying me a coffee. Every bit of support helps keep these projects alive and allows me to spend more time creating high-quality mods for the Project Zomboid community. Thank you for your support! ❤️ https://ko-fi.com/nein1234 Version Project Zomboid Build 42.19 Workshop ID: 3754947991 Mod ID: HK_416

2,829 téléchargements Détails →
Real Mac and Cheese – Project Zomboid Mod

Real Mac and Cheese

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Are you tired of eating RAW mac and cheese? Well this mod is here to fix that! This mod will allow you to cook mac and cheese in a pot, and add various things to it. You can currently add: - All beans - Cheese - Butter - Margarine - Ketchup - Sausage - Salt - Pepper - Tuna - Beef Pattys - Bugs :) You can also make homemade mac and cheese if you have the skill. Workshop ID: 3064627787 Mod ID: Real_Mac_N_Cheese Workshop ID: 3064627787 Mod ID: Real_Mac_N_Cheese

1,582 téléchargements Détails →
Let's Get Naked – Project Zomboid Mod

Let's Get Naked

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Easily get dressed or undressed to several convenient storage locations. Adds submenus to the right-click context menu to dress from or undress into the: - player inventory (by right clicking in the inventory panel) - a selected container - the floor at the player's feet If the container is far from the player, the character will walk to it. Never removes your belt. Never removes an already worn item of clothing when dressing. Favorited items will be unequipped but remain in your inventory. Current Limitations - Undressing to the floor always happens at the player's feet. - Undressing to inventory only works when right clicking in the inventory panel - Cannot undress to backpacks or other worn or carried containers Credit Inspired by and code initially based on Easy Undressing by MCF. https://steamcommunity.com/sharedfiles/filedetails/?id=2275103198 Workshop ID: 2847567270 Mod ID: LGN

1,823 téléchargements Détails →
Kentucky Cellar – Project Zomboid Mod

Kentucky Cellar

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Kentucky Cellar A small, vanilla-friendly utility mod that adds a functional cellar for food storage without electricity. Build a compact one-tile cellar inside your base and use its separate refrigerated and freezing storage sections to preserve food even after the power shuts down. Features • Build a Cellar through the Farming construction menu • Occupies only one floor tile and can be walked over • Cellar - 100 capacity refrigerated storage • Cold Storage - 50 capacity freezing storage • Works completely without electricity • Freezing is independent of outdoor temperature • Can be dismantled for approximately 75% of recoverable materials • Can also be destroyed with a Sledgehammer • Multiplayer compatible • No dependencies Construction Find the Cellar under: Construction → Farming → Cellar Requires: • 10 Planks • 15 Stones • 5 Long Sticks • 1 full bucket of Concrete or Clay Cement • Mason's Trowel or Wooden Mason's Trowel • Any supported Hammer The trowel and hammer are tools and are not consumed. Storage Cellar provides 100 capacity and keeps food refrigerated. Cold Storage provides 50 capacity and gradually freezes freezable food. Both sections work without electrical power. Dismantling Right-click the hatch and select: Dismantle Cellar Dismantling returns approximately 75% of recoverable construction materials. Consumed Concrete / Clay Cement is not recovered. The hatch is removed completely and the original floor underneath becomes visible again. The Cellar can also be destroyed with a Sledgehammer. Compatibility Kentucky Cellar is a standalone construction and does not modify vanilla refrigerators, freezers, food items, or world generation. Designed to work alongside: Kentucky Iron, Kentucky Mineral Tools, Kentucky Workstation Salvage, Kentucky Cleanup Workshop ID: 3785483068 Mod ID: KentuckyCellar

3,998 téléchargements Détails →
Lit Server Store – Project Zomboid Mod

Lit Server Store

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Lit Server Store. Workshop ID: 2821791981 Mod ID: FireJJAMPONGStore

1,621 téléchargements Détails →
Grendal P10 – Project Zomboid Mod

Grendal P10

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An ultralight pistol holding 10+1 rounds of .380 ACP. Available in both two-tone silver and hot pink, because the marketting department decided we need to sell more guns to women and "make a pink version of smallest gun we sell" was the chosen method of doing this. Like the M1-Garand and PR-57, the P10 is loaded by pressing rounds down through the breech. Can be found anywhere that you find regular 9mm handguns, but much less common. Credits Weapon design by George Kellgren Texture from an image by Redditor Samuel906. FAQ Does this mod work in B41? No, B42 only. Do I activate both NepP10 and NepP10Pink if I want the pink version? Yes, the pink version is a replacement texture so should be active and lower in your mod list than the base P10 mod. Is this mod compatible with Rain's firearms? Yes, but you can't attach anything to the P10 because it's too small. Is this mod compatible with <other firearm mod>? The weapon is built using only vanilla features so probably. Can this mod be added to/removed from existing games? Yes, but when adding the gun will only show up as loot in new map areas. Are .38 special and .380 ACP the same thing? They are now. Does it fit in an ankle holster? Yes. And just like the vanilla .38 revolver it looks like it's about to fall out so wear some baggy pants to hide it. Is making something pink really the best way to sell to women? No, but it's historically accurate for 1990s marketing. Workshop ID: 3489603739 Mod ID: NepP10 Mod ID: NepP10Pink

1,500 téléchargements Détails →
搬运mod修改 – Project Zomboid Mod

搬运mod修改

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修改搬运mod,并且减小搬运mod中的物品重量以及可以放置在室内。 Workshop ID: 2306137977 Mod ID: Play001

1,271 téléchargements Détails →
[汉化]Vac's Drinks – Project Zomboid Mod

[汉化]Vac's Drinks

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对Vac's Drinks中饮料名称的翻译 Workshop ID: 3222500519 Mod ID: vacsdrinksaddon_ZH Mod ID: vacsdrinks_ZH

1,523 téléchargements Détails →
True Music Addon - Russian Songs Part 1 – Project Zomboid Mod

True Music Addon - Russian Songs Part 1

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The cassettes themselves are quite rare to avoid cluttering your entire loot table. The volume wasn't leveled for all the songs, so when using new cassettes, please lower the volume of the boombox/radio/... Song list: 5'nizza - Soldat ( 5'nizza- Солдат) Alexander Novikov - Chansonette (Александр Новиков - Шансоньетка) Bi-2 - Nobody writes to the colonel (Би-2 - Полковнику никто не пишет) Bi-2 - Barbarian (Би-2 - Варвар) Bi-2 - East (Би-2 - Восток) Bi-2 - Heart (Би-2 - Сердце) Bi-2 - Money down the drain (Би-2 - Деньги на ветер) Bi-2 - No one is coming (Би-2 - Никто не придёт) Bi-2 - My friend (Би-2 - Мой друг) Grazhdanskaya Oborona - Bespontovyy pirozhok (Гражданская оборона - Беспонтовый пирожок) Grazhdanskaya Oborona - The road runs far (Гражданская оборона - Далеко бежит дорога) Grazhdanskaya Oborona - Lobotomy (Гражданская Оборона - Лоботомия) For this we drink (За что мы пьём) Just don't tell mom I'm in Chechnya (Ты Только Маме Что Я В Чечне Не Говори) Kino - A Star Called the Sun (Кино - Звезда по имени Солнце) Kino - Gruppa Krovi (Кино - Группа Крови) Kino - Summer Will Soon Be Over (Кино - Кончится лето) Kino - Star (Кино - Звезда) Kino - The last hero (Кино - Последний Герой) Kino - Cuckoo (Кино - Кукушка) Kino - Calm Night (Кино - Спокойная ночь) Kino - I want change (Кино - Хочу перемен) Kino - Pack of cigarettes (Кино - Пачка Сигарет) Kukryniksy - Angel with a dirty face (Кукрыниксы - Ангел с грязным лицом) Kukryniksy - Witchcraft (Кукрыниксы - Колдовство) Kukryniksy - No Problem (Кукрыниксы - Не беда) Kukryniksy - Nobody (Кукрыниксы - Никто) Kukryniksy - By the painted soul (Кукрыниксы - По раскрашенной душе) Kukryniksy - Soldier's Sorrow (Кукрыниксы - Солдатская печаль) Lubeh - Davai Za (Любэ - Давай за) Lubeh - Kombat (Любэ - Комбат) Mikhail Krug- Vladimirskiy Central (Михаил Круг - Владимирский централ) Mikhail Shufutinsky - Moskva-Vladivostok (Михаил Шуфутинский - Москва-Владивосток) Molchat Doma - Kletka (Молчат Дома - Клетка) Molchat Doma - Sudno (Молчат Дома - Судно) Molchat Doma - Tantsevat (Молчат Дома - Танцевать) Nautilius Pompilius - Cage (Наутилус Помпилиус - Клетка) Nautilius Pompilius - Railway worker (Наутилус Помпилиус - Железнодорожник) Nautilius Pompilius - Sky and grass (Наутилус Помпилиус - Небо и трава) Nautilius Pompilius - Wings (Наутилус Помпилиус - Крылья) Sektor Gaza - Walker (Сектор Газа - гуляй мужик) Sektor Gaza - I am tired (Сектор Газа - я устал) Sektor Gaza - Ataman (Сектор Газа - Атаман) Sektor Gaza - Mother-in-law (Сектор Газа - Теща) Splean - No exit (Сплин - Выхода нет) Splean - Paradise in a hut (Сплин - Рай в шалаше) Splean - Romance (Сплин - Романс) Valeriy Petryaev - Afgan (Валерий Петряев - Афган) If there are any other songs you would like to see just let me know! Notice: If there are any issues with the mod, please do write them in the comments. Workshop ID: 3424488447 Mod ID: TinyRusSongs

1,109 téléchargements Détails →
[Archived] [B41] Farming API – Project Zomboid Mod

[Archived] [B41] Farming API

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How does it work? The Farming API mod is a set of tools designed to facilitate the creation of agriculture-related mods. It was developed with the aim of ensuring that different agricultural mods can be used together seamlessly. By providing a unified structure, the Farming API allows mod developers to add new crops and agricultural functionalities in a simple and efficient way, without worrying about potential conflicts with other mods. Additionally, this mod includes various improvements and fixes for the game's agricultural mechanics, making it more robust and enhanced for players who enjoy this aspect of gameplay. Main Features - Standardizes the addition of new crops; - Ensures compatibility among all mods using the "Farming API". - Various automations to add crops to the game, great for those who don't like/know programming but would like to add new crops; - Includes various fixes and expands features related to agriculture. Provides a simple and intuitive interface for mod creators - Function to automatically add growth logic without programming. - Automatically adds seeds, vegetables/fruits, seed packets, and bagged vegetables/fruits to the spawn table. - Various useful functions to add to scripts, such as adding packets where seeds are edible, creating canning jars, creating harvest bagging recipes, and more. Simple and Intuitive Interface - Various functions to automate the process of adding crops; - Automates the process of adding items to the world spawn table and vehicles (in the future to zombies as well); - Various logical functions to implement in item scripts and recipes; - Ready-to-use textures for your projects. Improvements and New Features - Improves some operational logics of the game's base crops; - Adds recipes for all available Food Bags in the game; - Adds a sandbox option to disable the last stage of plant growth, preventing them from progressing to the rotting stage without being diseased; - Adds a sandbox option to customize the operation of canning jars, including whether the lid should return to the player's inventory; - Improves the behavior of the game's base crop sprites; - Adds support for seeds with expiration times in the game's agriculture system. Join the community of mod creators using the "Farming API" to enhance and expand the agriculture experience in the game! This mod is incompatible with... Due to changes in the logic of the base game's agricultural system, compatibility is limited to mods that integrate the Farming API. However, any other mods that do not rely on the agricultural part of the base game's code should not encounter compatibility issues. You are allowed to use this mod as a base to create your own agricultural mods. However, if you wish to modify the main code contained within the Farming API or expand it, you need to obtain permission from the original creator. After receiving this authorization, remember to give credit to the creator in the API files and on all platforms where the mod is used online. Our goal is to unify agricultural mods to ensure compatibility among them. Therefore, it is prohibited to create variations from the Farming API source code that may cause incompatibilities with other dependent mods or with the Farming API itself. Workshop ID: 3250361938 Mod ID: FarmingAPI Mod ID: FarmingAPI_HowToAddMyCrops

1,814 téléchargements Détails →
Common Sense Spear Fix – Project Zomboid Mod

Common Sense Spear Fix

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The Common Sense mod left out denim and dirty strips for crafting spears. This changes that. This mod is intended to work alongside Common Sense but will function fine as a standalone mod. Workshop ID: 3207119222 Mod ID: CS_SpearFix

1,834 téléchargements Détails →
Anthro Survivor - Ja – Project Zomboid Mod

Anthro Survivor - Ja

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Adds Jas's Hyenid Updated for B42 Workshop ID: 3069188089 Mod ID: Hyenid

1,845 téléchargements Détails →
Jolys Filibuster Rhymes' Certified Used Cars Fix (B42.17) – Project Zomboid Mod

Jolys Filibuster Rhymes' Certified Used Cars Fix (B42.17)

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Fixes for Filibuster Rhymes' Certified Used Cars Fix (B42.17) jolys_fr_fix: Fixes vehicle radial menu crash with Filibuster in Build 42.17 This mod fixes V-Menu again. Refueling, Refueling from Container, Towing, Trailer, etc everything seems to work properly :) NEW: Refueling from Fuel-truck now works again as well. jolys_fr_fix_propane: you can now fill propane containers from the propane truck again. 1 fill should withdraw 80l (?) of propane from the truck, as you can fill a torch 8 times from a full propane bottle. (please comment, if that is allright??) Made the propane fix standalone Load after NWBears B42.15 mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3683878228 Works on SP and MP Workshop ID: 3711322572 Mod ID: jolys_fr_fix Mod ID: jolys_fr_fix_propane

2,166 téléchargements Détails →
No Zed Zone – Project Zomboid Mod

No Zed Zone

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Basic mod to remove zeds in defined zone. Open admin menu to set custom zone. Workshop ID: 2934530548 Mod ID: NoZedZone

1,500 téléchargements Détails →
Hot Posters [only 41B] – Project Zomboid Mod

Hot Posters [only 41B]

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Adds 100+ hot posters You can find them in drawers, cupboards, and closets, or create them yourself. Workshop ID: 3658769263 Mod ID: HotPosters

2,122 téléchargements Détails →
[READ-DESCRIPTION] Bandits v2 and TLOU Infected Compability Patch. – Project Zomboid Mod

[READ-DESCRIPTION] Bandits v2 and TLOU Infected Compability Patch.

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Update: *The more the game itself and the Bandits mod gets updated, the more TLOU Infected mod falls behind after being abandoned, therefore it gets harder and harder to keep working on this Compability Patch. I am abandoining this patch, and instead developing the actual TLOU Infected mod voluntarily, which makes everything easier, and allows more modifications to be made to the TLOU infected mod. It is not clear if I will release the patched TLOU mod as a seperate mod, or continue with the existing mod in the steam workshop. You can follow the updates on the discord channel of the TLOU mod*. (No, I won't maintain B41 version of it) Irrelevant as of 1st of January: This is a compability patch for The Last of us Infected and Bandits v2 mod. Since the Bandits v2 mod is on active development by Slayer, this resulted in both mods not being compatible with eachother anymore. This patch fixes three game-breaking bugs: - Bandits spawning as clickers, bloaters, stalkers and runners with bandit equipment - Bandits in inactive chunks turn into zombies with random zombie equipments when the chunk is re-activated. (This was a problem since it meant that you couldn't leave your bandits guard/work at your base since they all turn into zombies when you return back to your base) - Error logs every time a bandit attacks a zombie (Fairly harmless, but annoying) This patch should load after Bandits v2 and TLOU (The Last of us) infected mod. Zomboid Forge should load first. If you see any other problems/incompabilities, please let me know so that I can update this patch. If there is also another mod that you like it to be compatible with either Bandits or TLOU Infected mod, feel free to share that with me too and I will see what I can do. Note: this patch is in active development and test. It is possible that I might just release an overhaul to the original mod since it is now an open-source code. Workshop ID: 3564614319 Mod ID: BanditsPatch

1,011 téléchargements Détails →
KS_STORE for 2 – Project Zomboid Mod

KS_STORE for 2

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KS_STORE for 2 Workshop ID: 3046291294 Mod ID: KS_STORE_2

1,804 téléchargements Détails →
Cheetos Mod [B41] – Project Zomboid Mod

Cheetos Mod [B41]

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Modification adding several packs of "cheetos" chips with different flavors. Features: ✅ Multiple Variants – Classic, Flamin’ Hot, and Cheesy Cheetos! ✅ World Spawns – Check grocery stores, kitchens, vending machines, and even zombie loot. ✅ Multiplayer Compatible – Works in co-op and PvP servers. ✅ Optimized for Build 41+ – Tested and working smoothly! Mod tested and works on build 41 and in multiplayer. Workshop ID: 3537979927 Mod ID: Cheetos mod

2,055 téléchargements Détails →
Gyde's Trait Magazines 中文汉化 – Project Zomboid Mod

Gyde's Trait Magazines 中文汉化

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Gyde's Trait Magazines 中文汉化 Workshop ID: 3345292124 Mod ID: GydeTraitMagsCN

1,422 téléchargements Détails →
Make Pillows – Project Zomboid Mod

Make Pillows

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This mod lets you make pillows! Tired and wanting to make yourself a comfy bed? Have everything you need except the pillows to make a mattress? Struggle no more! Now you can make your own DIY pillows out of some old clothing you tore up. How can you make these comfy pillows? Glad you asked! To get started you must make a bunch of Pillow Fluff. You can further rip up ripped sheets to get pillow fluff. Then you need to combine a lot of pillow fluff with a sheet and some thread using a needle to get yourself a wonderful new pillow. Note: You will need a tailoring skill of 1 to be able to make pillows. You can also now rip apart pillows, resulting in a sheet and a litle pillow fluff back. Both making and ripping pillows will give you a little bit of tailoring xp. Actual Recipes: - 2 Ripped Sheets + 0.25 Units of Thread = 5 Pillow Fluff - 15 Pillow Fluff + 1 Sheet + 1 Unit of Thread = 1 Pillow (Needle or Suture Needle and Tailoring Level 1 Required) - 1 Pillow = 10 Pillow Fluff + 1 Sheet Workshop ID: 2803494251 Mod ID: MakePillows

1,282 téléchargements Détails →
Occult Zombies No Spawn Tweak – Project Zomboid Mod

Occult Zombies No Spawn Tweak

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A tweaked version of Occult Zombies mod that disables the natural spawning of special zombies, but allows admin to spawn them in via admin commands. Workshop ID: 3064515398 Mod ID: OccultZombiesNoSpawn Mod ID: OccultZombiesNoSpawnNoIchor

1,109 téléchargements Détails →
Easy Farming – Project Zomboid Mod

Easy Farming

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You know your crop is ill by just a glance. And you know what illness it has. It doesn't require any farming perks higher than level 0. All you have to do is to walk to it, and click 'info'. If then, why not to make it easier? With this mod, you can see your crops' illness info by indicators. Requirement: any item that has "Gardening" display category Any seedings (packed/unpacked) How to use: 1. right click on your requirement 2. click "Easy Farming" 3. done Effect: With you as a center, any crops around you that has illness will emit indicator, showing what illness it has. This indicator will be shown for 5 seconds. It has a radius of 5 reach + the tile you are standing, resulting 11x11 area of effect. Indicators: Green ! - Insects ('Pest') Grey ! - Mildew ('Fungi') Blue ! - Not enough water ('Scarcity') Warning Sign - Devil's Water Fungi ('DWF') Reason of change in requirement: Sicne the former item filtering was using "Display Category" attribute, any recategorizing mods like Better Sorting (#2313387159) make the context menu inaccessible. I use that mod, so this makes my main save unable to use this mod. Therefore, I changed the requirement to seedings. I am relatively new to modding, so I am unsure if I can attach a custom context menu over cultivation tile. If I can, I will move it to there. Until then, please bear with me. Workshop ID: 2988894891 Mod ID: EF

1,861 téléchargements Détails →
Improvised Armour – Project Zomboid Mod

Improvised Armour

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(Actually on further thought maybe this isn't a very good mod :/ ) (Some people think it's a good idea hmm I meant how I did it is quite knight-in-plate-armour) (Also the artwork looks a bit unrealistic) This adds making armour out of small steel sheets or steel food cans, and attaching chin straps to helmets to stop them from falling off, and also paper + duct tape forearm guards. This could be described as overpowered, and it lacks foot armour. This mod adds an "armor" section to the recipe menu. (For the Beta game version "Build 41" which can be opted into) "Spending most of the day making some zombie-proof invincible scale armour, are you sure that's exactly improvisation?" Yes it is if you're using steel food cans for it technically because you're improvising on what material to use. I reckon if you took a pair of scissors to a toaster you could make some forearm guards that would stop bites and scratches. Steel food cans seem strong enough too, and they are very light. If you want to wear something to protect you from zombies there are going to be some considerations. You will need things that are not noticeably damaged by teeth and nails and bone. On parts of your body that can fit in a zombie's mouth you can have something rigid so your aren't hurt and bruised by the jaw muscles. To stop zombies peeling the rigid material off by the edges you could cover it tightly in cloth or duct tape. You would want to avoid wearing something baggy or with parts that could be grabbed too firmly. The Project Zomboid lore says that there are some materials zombies can not bite through, those being what helmets are made of. To avoid the armour being noisy you could put something soft like cotton between the segments. You will want the armour to restrict your movement minimally, and be light, and not make you too hot. You could install ventilation. One concern would be the time it would take to make the armour when making it carefully to be protective and flexible. I made this mod where you can make arm guards out of paper and duct tape, though they can be broken, and limb armour out of steel food cans, and also armour made of small steel sheets though it's heavier, and also body armour though it takes a lot longer to make, and also chin straps to put on helmets to stop them falling off. Some problems or odd things: .When being attacked on the armour, the character's clothing under it can get damaged. .The armour has a lot of wind and water resistance, but still he seems not to overheat when wearing it, so maybe sweating still works when wearing clothing like that. .Although I've not tested it, the thing where the person gets surrounded and shouts and falls over and gets up as a zombie probably still happens. .This mod does not have any foot armour. .You can't make a piece of body armour out of multiple materials, or wear it when it's partly made. Perhaps this could be redone in such a way that this is possible. .Though this adds armour made of A and B and partly of C, it does not add any of D or E. . How the artwork looks. Workshop ID: 2548949192 Mod ID: MandelaImprovisedArmour

1,338 téléchargements Détails →

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