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Mods et plugins pour Project Zomboid
Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
Tsai's Fjord Mustang Skin Extension
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This is a Ford Mustang skin expansion mod I created based on my personal preferences. Mod Contents Series Vehicle ID Theme Snowbreak: Containment Zone ATAMustangSnowbreak Katya&Siris Snowbreak: Containment Zone ATAMustangSnowbreak1 Katya 霓NEO(n) ATAMustangKirali Kirali Spawn Settings Area Spawn Rate parking stall 2% medium 5% good 5% sport 5% trafficjam 1% ranger 5% Acknowledgments ● Autotsar Tuning Atelier - Fjord Mustard mod creators: iBrRus & MrDanny ● Official renders & resources - Snowbreak: Containment Zone - freepik ● Pixiv & Twitter artists and their work links Authorization statement: The following content has been authorized by the original artists for use in this mod. Artist Scope of Use Musei万年 - ATAMustangSnowbreak、ATAMustangSnowbreak1 Trunk Sticker - ATAMustangSnowbreak、ATAMustangSnowbreak1 Door Sticker Orekh坚果 - ATAMustangSnowbreak、ATAMustangSnowbreak1 Engine Sticker ROLL - ATAMustangSnowbreak Hood Sticker 丸子 - ATAMustangKirali Door Sticker KoStarRain - ATAMustangKirali Trunk Sticker ゲツメイウ(月名雨) - ATAMustangKirali Hood Sticker Workshop ID: 3280444874 Mod ID: TsaiMustangEx
[OUTDATED] KR Solar Battery Charger (DISCONTINUED) USE KR SolarOS Instead
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Tarkov B.E.A.R. Voice
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Мод добавляет голос солдата ЧВК «B.E.A.R.» из игры Escape from Tarkov. Workshop ID: 3610819935 Mod ID: TarkovBearVoice
Mel Bunker [B42]
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🟢 BUNKER ──────────────────────────────────── 🟢 Um bunker calmo e relaxante longe dos problemas. 🟢 A calm and relaxing bunker away from problems. ──────────────────────────────────── 🟢 LOCATION Near Ekron. Perto de Ekron. ──────────────────────────────────── 🟠 Supplement for Energy and Water operation ──────────────────────────────────── 🟢 CELL (2,32) (3,32) (2,32) (2,33) ──────────────────────────────────── 🟢 Obrigado a todos que me apoiaram a criar mapas. 🟢 Thank you to everyone who supported me in creating maps. ──────────────────────────────────── Drink Coffee Workshop ID: 3641801982 Mod ID: MelBunker Map Folder: MelBunker
True Music Addon: Blue Archive
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Adds Blue Archive soundtrack songs to the True Music mod. Track list: Aiobahn - BA Railgun Collab OST 137 OST 161 OST 165 Blue New Year Bunny Bunny Carrot GIVE ME CHOCO JACKPOT 777 DOTABATA Battle TOMODACHI SUMMER Trip Trap Train Battle KARUT - After School Dessert KARUT - Ark in the Blood Sky KARUT - Barrier KARUT - Blood Stained Faith KARUT - Crossfire KARUT - Golden Shangri-la KARUT - Goz Battle KARUT - Interface KARUT - Mechanical Jungle KARUT - Neo City Drive KARUT - NRG Field KARUT - Out of Control KARUT - Step of Terror KARUT - Tech N Tech KARUT - Undefined Behaviour KARUT - Virtual Storm Mitsukiyo - Burning Love Mitsukiyo - Coffee Cats Mitsukiyo - Endless Carnival Mitsukiyo - Gregorius theme Mitsukiyo - Morose Dreamer Mitsukiyo - Operation DOTABATA Mitsukiyo - Pixel Time Mitsukiyo - PRST Marching Mitsukiyo - Trip Trap Train Mitsukiyo - Unwelcome School Mitsukiyo - Constant Moderato Nor - Fearful Utopia Nor - Future Lab Nor - GGF Nor - Hello to Halo Nor - RE Aoharu Nor - SAKURA PUNCH Nor - Usagi Flap Workshop ID: 3086817751 Mod ID: BATrueMusicADdonPatosav
WwS's Hair House [41|42.12]
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For now works up to version 42.12 Don't know when, but I will try to update mod to version 42.13 Important ! In mod manager you need manually add FluffyHair mod ! Hello everyone! The set contains 2 hairstyles: -Bunny -Hime -Jeon The hairstyles was adjusted to work with Fluffy Hairs mod. In the future I plan to add new hairstyles. I am new here and this is my first mod. Hope you like it! If there are any problems, let me know in the comments. I will try to fix it. A lot of thanks to Saint Mary! /smirk I am very grateful for teaching and guiding me. If you like the mod, please consider supporting me! Have fun playing! Ko-Fi Contact me via comment section. Check out my other mods here. Please be aware that it is prohibited to republish, copy this content. Workshop ID: 3487028324 Mod ID: WwSHairHouse
MongooseChat
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MongooseChat Proximity-based roleplay chat for Project Zomboid Build 42 multiplayer. 0.9.9 “Babel” This is a raw public test build. If a note shows the wrong text to someone else, or shows nothing at all, please say so in the comments. - Distance-based say, whisper, low, yell, emote, narration, OOC, tell, and dice channels - Written notes left on the ground float their text for nearby readers - Speech bubbles with Character Model or Off portrait modes - Character nameplates, taglines, descriptions, and private player notes - Passive handheld, ground, and vehicle radio transmission with weather/static - Mask- and distance-based roleplay anonymity - Spoken-language barriers, per-listener comprehension, learning through exposure and teaching, and gradual forgetting - American Sign Language with sight/free-hand rules, plus Deaf-trait and lipreading support - Admin language grants, total account-data wipe, name colors, and nameless event narration Install Add MongooseChat to the server and client mod lists. Set DisplayUserName=false in the server INI so vanilla nameplates do not overlap MongooseChat. MongooseChat requires multiplayer and replaces vanilla chat. Other full chat-replacement mods may conflict. Useful commands CommandUse /say /whisper /low /yellChoose a proximity voice /me /do /youAction, scene narration, or self-only mood note /tell <name>Address a nearby character /roll 2d6+3Roll dice into OOC /bio <text>Set your short tagline /hue <color>Set your chat-name color /langView or choose a spoken/signed language /llSwitch back to your previously selected language /lex /compReview your own learned vocabulary and comprehension /forget <language>Preview and confirm forgetting a learned language /mcShow the in-game command reference Character sheets Right-click your own character and choose Character Sheet to edit your tagline and description. View Character Sheet on another visible player is read-only and follows the anonymity rules; personal notes on that sheet are private to the player who wrote them. Operator privacy note Server chat/radio logs are Off by default. When deliberately enabled for a bot or audit workflow, they contain account and character names, message bodies, coordinates, radio details, and sometimes a verified Steam ID. MongooseChat does not rotate or delete those files; operators must define access, notice, and retention. Self-only /you notes are never logged. Structured incident reports remain always-on but do not contain chat bodies. Support Report the exact mod version, reproduction steps, expected versus actual behavior, multiplayer context, and any relevant console stack trace in the Workshop comments or the Mongoose Discord #mongoose-chat channel. Workshop ID: 3625883636 Mod ID: MongooseChat
[MP42.20] Banderas Argentinas
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🇦🇷 Banderas Argentinas Crafteables Decora tu base con una gran variedad de banderas argentinas totalmente crafteables ✅ Actualizado y probado para B42 ❓ ¿Qué agrega este mod? Este mod añade una colección de banderas argentinas decorativas que pueden fabricarse y colocarse en tu base 📜 Banderas incluidas: • Bandera Nacional Argentina. • Bandera de las Islas Malvinas. • Bandera de la Confederación Argentina. • Y próximamente muchas más. 📝 Notas importantes Este es un mod simple y liviano, diseñado para ser compatible con la mayoría de los mods. Multijugador: Compatible. Los comentarios, sugerencias y reportes de errores son siempre bienvenidos. 🌎 Idiomas compatibles Incluye Español e Inglés. ⭐ ¡Mira mis otros mods! ☕ ¡Invítame un café! (Ko-fi) Este proyecto es desarrollado como un hobby personal. El soporte se brindará en la medida de lo posible, priorizando los errores críticos. Workshop ID: 3206852339 Mod ID: BanderaArgentina
[OUTDATED] 1988 Toyota Celica
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Build 42 Version Here! It's hot, 16 valve performance. It's cool, dynamic aerodynamics. The 1988 Toyota Celica. One thing it is not- Dull. Who could ask for anything more? Adds the 1988 Toyota Celica (ST162) to the streets of Kentucky. Updated to add more color variants and a generally better model/texture. Not sure if compatible with B40 but I can make one if yall really want it Workshop ID: 2508901728 Mod ID: ToyotaCelicaB41
True MooZIC : Daft Punk - Random Access Memories (B42)
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📼 Tracklist: 1 - Give life back to music 2 - The game of love 3 - Giorgio by Moroder 4 - Within 5 - Instant crush 6 - Lose yourself to dance 7 - Touch 8 - Get lucky 9 - Beyond 10 - Motherboard 11 - Fragments of time 12 - Doin´ it right 13 - Contact Workshop ID: 3658103424 Mod ID: TM_TrueMoooZICDaftPunkRandomAccessM
Make Electric Clamp for HC
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This is a simple change to add 'electric clamp' as a craftable item. Requires Hydrocraft Workshop ID: 1598886532 Mod ID: electricclamp
Military Scarf
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This simple mod add a military scarf shemagh style in two colors (green and coyote) They spawn randomly in police and military installation and in sport clothing store for now... Workshop ID: 3041341040 Mod ID: militaryscarf
Undead Survivor - PTBR
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THIS IS ONLY A TRANSLATION MOD! The original one is still necessary Esse mod é apenas um mod de tradução. Não adiciona nenhum conteúdo novo, apenas traduz o conteúdo do mod UndeadSurvivor. Créditos: Todos os créditos para o mod e o autor original. Se você gostou do mod, veja meus outros mods! Workshop ID: 2868161963 Mod ID: UndeadSuvivorPTBR
Canned Rat
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Tal's Canned Rat Mod! Allows you to put a rat in a jar forever. UM, WHY? I will give you some backstory. On our initial save, one of the first few things I found was a fresh, dead rat. I decided immediately that I wanted to keep him. In my lack-of-PZ-knowledge, I thought you could just put anything in a jar, so I wanted to jar him so he wouldn't rot. That was not possible… until now. Now you, too, can preserve your critter friends as long as you desire! (Made in 24 hours running on sleep deprivation, if that hands any further perspective.) This is my first mod I've ever finished and published! Please be patient and critique is appreciated. It's really just for gigs but I would love to see it have more use in the future! FEATURES - Can. That. Rat. - You can can do the can can other dead creatures and a couple of choice bugs, as well. I mean, if I'm gonna make a stupid mod, I may as well have it do more things. - Present options: Bird, Mouse, Rat, Rabbit, Squirrel, Cockroach, and Worm. - You can also uncan these horrible taxonimised creations to get all materials back. - You can place and display them! Rejoice! COMPATABILITY Not yet tested for compatibility. Probably not going to be very troublesome with a majority of mods! CREDITS All coding, all assets/textures - kataqasis (me) Cover and icon art - kataqasis Many thanks to Hugo Qwerty, Albion, and members of the PZ Modding Community for your consistent work and support :) Additionally to RenderedNull for being the Supreme rubber duck :) Workshop ID: 3056136040 Mod ID: TalsCannedRat
[COS] Isaac Clarke
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How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission
Factions Confrontation
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Factions Confrontation A standalone faction-based NPC system for Project Zomboid Build 41: living humans, armed factions, bases, patrols, mercenaries, spies, prisoners, the black market, checkpoints, hunters, and a war for territory. Important installation note For the mod to work properly, the ProjectZomboid folder located inside the mod folder must be merged with the main Project Zomboid game folder. Before installation, make a backup copy of the original game files. Installation Subscribe to the mod in the Workshop. Fully close the game and server. Open the downloaded mod folder. Find the ProjectZomboid folder inside it. Copy or drag this folder into the main Project Zomboid game folder. Confirm folder merging and file replacement. For co-op and dedicated servers, all players must use the same mod files and the same merged game files. To roll back, restore your backup or verify the integrity of the game files through Steam. What is this mod? Factions Confrontation adds a living layer of human threat to Project Zomboid Build 41. The world is no longer made only of zombies and random encounters. Armed humans are now part of a larger faction war simulation: they patrol, guard, raid, surrender, retreat, control territory, defend bases, set up checkpoints, and react to the player’s actions. Zombies are predictable. Humans are not. Main features Living human NPCs: bandits, survivors, mercenaries, guards, scouts, hunters, traders, prisoners, commanders, and armed squads. Faction warfare between Red, Green, Blue/Neutral, and Black/Rogue factions, with patrols, bases, commanders, raids, conflicts, and territorial control. Virtual world simulation: squads operate on the global map and materialize as physical NPCs near the player. AI LOD, virtual groups, and optimization for large NPC scenarios. Mercenaries that can be hired, commanded, and used as companions, guards, or bodyguards. Spies, intelligence, sabotage, counterintelligence, radio intercepts, and events connected to faction leaders. Prisoners, surrender, interrogation, rescue, and faction consequences based on the player’s actions. Faction bases, camps, safehouses, patrol routes, guard zones, and fortified positions. Materialized checkpoints with vehicles, barricades, tires, debris, faction guards, and interaction zones. Checkpoints can trigger pursuit after a breakthrough, preserve guard state, and change position over time. Revenge hunters: elite armed squads that move across the global map toward the player and appear from their real world position. Black market system with weapon, ammunition, armor, and medical stashes, documents, tags, passwords, and intelligence data. Black market currency based on gold and silver jewelry. Physical stashes with markers in the world and on the map. Dynamic detection of weapons, ammunition, magazines, attachments, armor, and equipment from enabled mods. NPCs can use weapons, armor, magazines, and ammunition, and can drop the equipment they actually used after death. Morale, discipline, panic, breakdown/desertion states, and limited friendly fire only during a real NPC breakdown. Map markers for NPCs, patrols, bases, checkpoints, hunters, stashes, and purchased intelligence. Contracts, convoys, patrol activity, road scenes, and special faction events. Co-op and server-side logic for payments, marker synchronization, stashes, NPC events, and sandbox balance. Compatibility The mod is intended for Project Zomboid Build 41. Conflicts may occur with heavy NPC, AI, combat, animation, map, and total conversion mods. Testing on a new save is recommended. Supported integrations Firearms B41 Revamped Weapon Condition Indicator Brita's Weapon Pack Arsenal weapon modules Firearms Jay and other firearm packs when loaded correctly Dynamic detection of weapons, ammunition, magazines, attachments, armor, and equipment from enabled mods Compatibility depends on the external mod version, load order, server configuration, and standard Project Zomboid item definitions. Development status Factions Confrontation is in active development. The mod is already playable, but NPCs, faction logic, world events, checkpoints, the black market, balance, and server stability are still being improved. Workshop information Workshop ID = 3720275971 Mod ID = FactionsConfrontation Workshop ID: 3720275971 Mod ID: FactionsConfrontation
WestCoastChillin
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bummerdude Workshop ID: 3396739699 Mod ID: WestCoastChillin
BookMod
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Welcome to BookMod v 0.1! Original concept by Maska_zgz on The Indie Stone forums, the literature mod replaced books as single use items with a wide range of collectible and different books. Regardless, Maska_zgz's list were nicely formatted, and were used as the base on which to build Bookmod, implemented using ItemZed. I reached out to Maska and he appears to have abandoned the project, so I borrowed his material to set up bookmod. Recently, reading was reworked to ease boredom, making the straight boredom modifier largely irrelevant. Rather than providing a specific bonus, the books are now time-passing tools. You can stil become bored while reading, but it is far less than standing around doing nothing. BookMod is meant to turn books into collectible items and can only be used once-- once you've read the book, its useless to you, so you'll need another. The aim is to give you something worth finding in houses even once you've collected your main items of note. Known Issues as of 0.1: Books are still consumed after reading, but at least the pages are global so you'll still be able to fill up your shelves with books. Book weight has no direct correlation to number of pages. I prefer a Title - Author format but preserved Maska's for this first version. Community Feedback Requested: How are the distributions? Do you think bookstores have too many books? Future Updates Planned: Considerable changes are planned for BookMod over time. 0. Magazines and newspapers. 1. Collecting minigame. Each book will reward skill level points, play the reward sound when completed, and hopefully a clickable box (a la skill upgrades) will eventually be implemented. (collaboration welcome) 2. Implement trilogies. Like skillbooks, I aim to make trilogies useless unless completed in order. 3. Challenge Reading. Certain books will someday have hidden effects on the world. Maybe something good, maybe something bad. Workshop ID: 921497970 Mod ID: BookModv0.1
Unjammy
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Press R to unjam! Noob friendly mod. Workshop ID: 2779447869 Mod ID: Unjammy
Toolbar mod
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This is a toolbar to extend the left bar of quick-access icons (inventory, health, crafting, movable furniture). <LINE> Mods can extend this list and players can select which icons they want to have visible. Workshop ID: 507746061 Mod ID: bcToolbar
Usable Fire Pole (Build 42 experimental)
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slide down the poles in fire stations (right click or E). 35% to scratch hands without gloves Climb up poles if wearing shoes + gloves works with current saves Workshop ID: 3630065377 Mod ID: UsableFirePole
Prosvita
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Ukrainian books, VHSs, CDs Workshop ID: 2857659079 Mod ID: prosvita
Survivor Journals
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=============================Description===================================== This mod adds a 100 paged journal, some police logs, and some notes that have a chance to have some writing on it that you can read. More entries and features will be added! As of 42.20.3, it works. This mod has not been tested in multiplayer. Use at your own risk. Workshop ID: 3550304290 Mod ID: SurvivorJournal
Common Sense [B42] - Русификация
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Русификация Common Sense Этот мод добавляет в Project Zomboid множество простых, но важных улучшений качества жизни, которых иногда не хватает в игре. Он постоянно обновляется, добавляя всё больше и больше полезных механик, основанных на здравом смысле. Что делает мод? • Взлом ломом: Открывайте двери, гаражи и багажники автомобилей с помощью лома. • Новые рецепты: Создавайте копья из швабр и метел, открывайте консервы ножом или отверткой, шейте занавески. • Улучшенный ремонт: Ремонтируйте больше видов предметов. • Визуальные подсказки: Цветовые индикаторы состояния аккумулятора и двигателя у автомобилей. • Новые взаимодействия: Опустошайте мешки, когда захотите. Разрывайте одежду острыми предметами. • Маленькие радости: Кусочки пирога теперь дают +5 к счастью. Ключевые особенности: Десятки улучшений качества жизни, реалистичные механики, полная совместимость и постоянные обновления. Dear foreign friends, this mod is only a localization of the main mod. If you came here because of the preview or text on it, you can safely go to the modification page itself. Хочу перевод Поддержать переводчика Workshop ID: 3589666529 Mod ID: COMMSENRUS
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
Louer un serveur Project Zomboid – guide multijoueur
Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
Serveur Project Zomboid avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Project Zomboid