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Mods et plugins pour Project Zomboid
Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
Reload Weapon While Running B42
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just an updated version of this mod - https://steamcommunity.com/sharedfiles/filedetails/?id=2964473017 Workshop ID: 3396222182 Mod ID: Load Weapon And Magazine While Running
Stick Tools
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This is another super-basic mod that allows you to use sturdy sticks in place of tree branches in stone tool construction. Because why couldn't you? It is literally only one file, StickTools which goes into the scripts folder. Because it's so basic, it shouldn't conflict with any other mods. If there is a conflict, please verify that there are no mods with remove or change the Stone Axe, Stone Hammer, Wooden Spear, or Sturdy Stick. If there does seem to be a conflict, please let me know so I can look into it. Thanks! EDIT 2019-01-19: Mod is confirmed to work in the current stable build (40.43). However, because of the version update, you may have to resubscribe & reenable the mod. Workshop ID: 893655341 Mod ID: StickTools
Car Door Open Indicator - No Chime
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Description Really really simple edit by Touchmytoes of this awesome mod by AaronFoley, original: https://steamcommunity.com/workshop/filedetails/?id=2955723750 Adds simple flashing indicators when any Door/Trunk/Hood is open whilst in the drivers seat of a car. Source: https://github.com/AaronFoley/CarDoorOpenIndicator Workshop ID: 3537353422 Mod ID: CDOI
"Anime" Face Retexture
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Simple face retexture for a "Animeish" Female face without those big eyes you see everywhere. WORKS WITH ALL RACES Males coming soon Workshop ID: 2736040951 Mod ID: AnimeFaces
Breaking Bad Challenge
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"Mister White, i think we entered the wrong highway..." A Breaking Bad themed challenge that spawns you with the iconic RV and a hazmat suit. The default sandbox preset is Apocalypse, and for you nerds out there: The challenge would canonically occour after S2 E3, 4 Days Out. Workshop ID: 3129802664 Mod ID: breakingbadchallenge
Darknuage Sword pack
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test Workshop ID: 3155842147 Mod ID: BritaGFKatanastanceFixedbyDarknuage Mod ID: Deadly Katanas FixedbyDarknuage Mod ID: HashiraKatanasFixedbyDarknuage Mod ID: KnifeKatanaSheathremakedbyDarknuage Mod ID: KSFIX Mod ID: SsaulaviFixedbyDarknuage Mod ID: YCKatanaLegacyFixedbyDarknuage Mod ID: ZombieSlayerkatanaFixedbyDarknuage
zReVaccin 3(42.13~14) 한글 fix)
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zReVaccin 3 한글 번역본 저작권은 원작자에게 있음 14에서 정상 작동 확인 https://steamcommunity.com/sharedfiles/filedetails/?id=3643703198 원본 모드 원본모드가 필요합니다. 원본 아래에 배열되어야 합니다. Workshop ID: 3672348449 Mod ID: zReVaccin_3_kor
Ukrainian Translate [B42]
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Цей мод замінює у грі українську, бо та, що є в наявності далеко не повна. Перекладено: - головне меню - меню крафту - меню будівництва - меню керування рідинами - назви нових предметів - керування тваринами - вікно риболовлі - назви нових книжок - назви деяких нових колекційних іграшок - преса, що зустрічається у світі гри (флаєри, буклети, газети, назви книг) - радіо- та відеотрансляції та багато іншого. Також додано переклади для деяких модів, які я сам використовую у виживанні, наприклад мод Common Sense (https://steamcommunity.com/sharedfiles/filedetails/?id=2875848298). Дякую за допомогу з перекладом відеоматеріалів (назви відеокасет та тексти при їх перегляді) Serhii Donkin Це мій перший мод для Project Zomboid, тому сильно не кидайтесь капцями ) Якщо будуть Якось пропозиції щодо перекладу, пишіть у обговореннях нижче. Якщо вас раптом відвідає непереборне бажання подякувати автору, поставте лайк моду, або ж завітайте сюди: https://donatello.to/Survager Workshop ID: 3403974040 Mod ID: Ukrainian Translate B42
[COS]GF2_Vector
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How Do I Use It? - You can go to the link below to see how to use it. - Link Like My Mode? - Join Our Discord If You Want Commission Workshop ID: 3535604456 Mod ID: GF2_Vector
[B42] The Division Occupation
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"Extremis Malis, Extrema Remedia." Desperate times call for desperate measures. When society fell, you didn't. You are an agent of the Strategic Homeland Division (SHD), activated to save what remains. While others panic, you are prepared. While others hide, you hunt. This mod adds a fully fleshed-out Division Agent profession to Project Zomboid, complete with 2 custom traits, which implement specialized loadouts. Proffession Details Cost: -7 Points Passive Trait: Desensitized Skill Bonuses: +3 Aiming +2 Reloading +2 Nimble +2 Fitness Selectable Loadouts Choose your starting gear via custom Traits in the character creation menu. You can only pick one! 1. Standard SHD Gear (2 points) - Standard Military Gear Outfit - M9 Pistol with 3 full clips and ammo box - SHD Bag - Small random amount of food and medical items at the start 2. Advanced SHD Gear (6 points) - Advanced Military Gear Outfit - M9 Pistol with 2 full clips and ammo box - M14 with 4 full clips and 2 ammo boxes - SHD Bag - More random amount of food and medical items at the start Requirements This mod relies on The Division Equipment mod for the visual assets. Compatibility Build 42: Fully compatible. Multiplayer: Yes. Credits: Original mod that inspired me Report any bugs in the comments below. Good luck, Agent. Additional mods for better user expirence Also check out my other mods in my collection! Your support is much appreciated! Workshop ID: 3658672347 Mod ID: TheDivisionAgent
Auto Glass from Sand (41)
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Create Auto Glass from 1 full Sandbag and 10 charges of a Blowtorch under the Metalworking category. Requires Mask. Create Sandbags from 4 Stones and a Empty Sack using a Mortar and Pestle under the Carpentry category. Workshop ID: 2985194160 Mod ID: AutoGlassFromSand
Remove Start Gun
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This mod removes the player’s default starting firearm loadout (pistol, magazines, and 9mm ammo box), ensuring a clean, firearm-free start for every survivor. ✅ Features: Automatically removes starter pistol, clips, and ammo box. Works both on new character creation and respawn after death. Guarantees that survivors begin with no guns by default. Lightweight script: doesn’t alter loot tables, balance, or other mechanics. 🎯 Why use this mod? Creates a more authentic survival experience without free weapons. Ideal for hardcore, realism, and roleplay servers. Prevents players from gaining an early advantage with firearms. Keeps progression tied to scavenging and survival skills. 🔧 Technical Notes: Uses the OnNewGame event to clean up starter equipment. Removes all instances of pistol, clips, and ammo box directly from the player’s inventory. Fully compatible with both singleplayer and multiplayer. No vanilla files are overwritten, ensuring broad mod compatibility. Workshop ID: 3556836481 Mod ID: RemoveStartGun
CootsFish
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Adding some rare fish and items for Cooterville Server! Workshop ID: 3329032164 Mod ID: CootsFishTest
幕府将军Shogun profession
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如果你觉得太强可以试试我做的另外两个shogun mod If you think it's too strong you can try the other two shogun mods I made 将军 ?武士?根本不存在这个时代! 没错幕府将军一直被军方秘密研究复活计划 据说军方曾想制造一个杀戮机器(粗糙的故事()) 对于将军来说有优秀的反应和果断的勇气才能领导好自己的部下们 幕府将军拥有杀人不眨眼和夜间高度警觉 并且自身的剑术高超 麻木不仁 夜猫子 长刀+3 短刀+3 冲刺+1 灵活+1 使用冷兵器攻速翻倍 点数-24 Workshop ID: 2990704468 Mod ID: Shogun
Ica's Craftable Katana(Complex Making Recipe)
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Do you want to own a katana? As the most powerful and rare weapon in the vanilla game, you need to work hard to make a katana - let it become your heirloom weapon! In order to make a katana, you need to read 3 magazines to teach you about forging steel, making handles and making katana. You can find them in bookstores, bedroom cabinets and other places. The main material for forging steel is UnusableMetal, which should be collected as much as possible. Considering that it is difficult to obtain unusable metal after the improvement of metalworking level, I added recipes of using sledgehammer to decompose automobile parts. Go and try it! In addition, making a katana requires some materials that are not often used, such as dirtbags and charcoal. Discover how to get them in the game! Workshop ID: 2869038197 Mod ID: Ica'sCrftableKatana
RGJ Toolkit Bundles
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Tired of carrying a backpack full of heavy tools? The RGJ Toolkit Bundle introduces high-quality, compact alternatives designed for the versatile survivor. This mod has been fully rebuilt for Build 42, utilizing the new tag system to ensure seamless integration with the game's evolving mechanics. 🧰 Featured Tools 1. The 11-in-1 Multitool (Vanilla Multitool Model) The ultimate mechanical companion. It’s a toolbox that fits in your pocket. Functions as: Hammer, Screwdriver, Saw, Knife, Can Opener, Bottle Opener, Scissors, Wrench, Pliers, and Tweezers. B42 Tags: Fully compatible with metalworking, mechanical repairs, and medical needs (removing glass/bullets). 2. The 13-in-1 'Solman' Survival Kit (Vanilla Handiknife Model) A masterwork for the outdoor chef and long-term survivor. Functions as: Fork, Spoon, Whisk, Spatula, Tongs, Paring Knife, Pliers, Awl, and Trowel. Survival Utility: Includes emergency tailoring (Needle/Thread) and gardening capabilities. B42 Tags: Essential for the new culinary and farming depth in Build 42. 🌍 World Distribution You won't just find these sitting on every kitchen counter. They are balanced to be rewarding finds: Spawn Locations: Glove boxes, camping stores, hardware shelves, and toolboxes. Zombie Loot: Rare chance to find the Solman on Survivalist zombies or the Multitool on Construction Worker zombies. 🛠️ Technical Features Belt-Ready: Custom attachment logic ensures the tools appear closed when hanging from your belt for maximum immersion. B42 Native: Built from the ground up using the new Build 42 tag system—no legacy logic to break your game. Lightweight: Designed to save inventory weight without sacrificing utility. First created and published mod! I’m active in the comments—please let me know if you have any issues, balance suggestions, or recommendations for future tools! Workshop ID: 3683617111 Mod ID: ToolkitsBundleMod
[Genesis] Server auto message (MP only)
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Sends preconfigured texts at given times to all clients. Nice for automated messages like "Server restart in 10 minutes" Workshop ID: 3662908365 Mod ID: genesis_server_auto_message
Pole Position Power/Water
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Adds a config for Uncle Dave was a Prepper allowing this location to be fully powered, fully connected plumbing and optional loot, controlled by the Uncle Dave mod. Notes: This is an addon, you can make it your primary spawn (though if you use other addons you will need to load the one you wish to select last in your mod order). If you don't enable all maps in UDWAP you will get the selected map and this map as an addon, meaning both will be active. Extra loot for this location is limited compared to most of the bases in UDAWP. Bonus, supports solar. Workshop ID: 3553734640 Mod ID: DWAPPolePosition Map Folder: DWAPPolePosition
Special Interests Magazine
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Special Interests Magazine Special Interests Magazine adds a curated collection of illustrated magazines to Project Zomboid as collectible literature, naturally distributed world loot, and viewable high-resolution artwork. Version 1.9.1 - Build 41 and Build 42 Build 41 compatibility has been restored while full Build 42 support remains intact. Each game version loads its own isolated compatibility path from the same Workshop item. Features • 55 collectible magazines with the default settings Includes 22 lore-friendly issues and a 33-issue Non-Lore expansion. Disable Non-Lore Issues in the sandbox options to keep only the lore-friendly pool. • Default-on Non-Lore option The expanded edition includes post-cutoff weapons and additional covers. Its 2 distinct alternate covers are special editions that spawn at one-quarter the weight of a regular issue. • High-resolution magazine viewer Right-click any Special Interests Magazine in your inventory and select View Magazine to open the full artwork in-game. • Build 41 and Build 42 support Both builds receive the complete magazine collection, high-resolution viewer, rare loot integration, read-state protection, and placeable poster and framed-magazine decorations. Artwork Credit Magazine cover artwork is by MarcusGrayArts. MarcusGrayArts on X Compatibility Supports Project Zomboid Build 41.78.20 and Build 42.20.2 through isolated compatibility paths. No other mods are required. Permissions Permission status: Ask for Permission Do not reupload, republish, redistribute, repack, modify, extend, port, bundle, or incorporate this mod into another publicly distributed project without explicit permission from the mod author. Private local modifications for personal use are permitted provided they are not uploaded, shared, or redistributed. Server owners may use the unmodified Steam Workshop version on their servers and may include the Workshop item in mod lists or collections. Third-party artwork remains subject to the rights and permissions of its original artist. AI Disclosure This mod was developed with the assistance of AI. AI tools were used to assist with portions of code, documentation, artwork preparation, organization, compatibility research, and development review. Workshop ID: 3318213207 Mod ID: Special Interests Magazines
Vehicle Maintenance Overhaul
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Vehicle Maintenance Overhaul Make vehicle ownership a true survival challenge. This mod introduces immersive mechanical maintenance and fluid systems for Zomboid Build 42, transforming cars from simple transport into valuable machines that require real care. 🔧 Key Features 1. Engine Oil Maintenance - Engine oil degrades slowly over distance (tracked by an odometer). - Dipstick Inspection: Check the oil level by opening the hood and running a dipstick check. - Rag Requirement: Requires a sheet or ripped sheet. If you use a clean sheet, the dipstick UI shows the exact oil level. If you use a dirty sheet, the oil smudges, showing only an approximate level. - Seizure Risk: Low oil causes engine knocking. Running completely out of oil destroys the engine instantly. - Drain Oil: Siphon engine oil into empty bottles from junk cars to save it for your main ride. 2. Radiator & Coolant System - Front-end collisions (zombies, trees) damage the radiator. - A damaged radiator leaks coolant over time. - Emergency Refill: Refill the coolant using proper Chemical Coolant bottles, or use regular water in an emergency (but water boils off/evaporates 2.5x faster!). - Overheating: Low coolant causes the engine to overheat, emit thick steam/smoke, and take damage. 3. Alternator & Electrical Integrity - If the alternator condition drops below 20%, it stops charging the battery. - The battery will slowly discharge when headlights, radio, or heaters are used, eventually leaving the car dead. - Repair the alternator using scrap metal, electric wire, and a screwdriver. 4. Transmission Drive Belt - The belt wears out slowly over distance. - If the belt snaps, the alternator stops charging, and the engine takes catastrophic damage. - Settle new belts using the custom Transmission Belt item and a Wrench. 5. Gearbox & Transmission Restrictions - A severely damaged gearbox caps the max speed (locking out high gears) and disables the reverse gear completely. - Repair the gearbox using metal parts and a Wrench. --- 🛠️ UI Integration - Virtual Parts Display: All custom parts are rendered directly inside the native Vehicle Mechanics panel under "Under the hood". No complex windows or overlays needed! - Odometer: Shows total distance traveled (in km) when inspecting engine oil or belts. - Detailed Tooltips: Displays clear skill, tool, and material requirements in green/red tooltips when trying to service parts. --- ⚙️ Sandbox Customization Fully configure the rates of wear and damage multipliers to fit your server style: - Oil Wear Rate - Coolant Leak Rate - Drive Belt Wear Rate - Gearbox Wear Rate - Alternator Wear Rate Workshop ID: 3772415251 Mod ID: VehicleMaintenanceOverhaul
Hephas Occupations and Traits 中文汉化
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Hephas Occupations and Traits 中文汉化 Workshop ID: 3329192625 Mod ID: Hephas Occupations and Traits_XYCN
【B41Only】RecannedFood
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This module allows for the repacking of harvested crops. It requires the use of a propane torch, sterilized cloth strips, and, of course, an empty tin can. (A certain level of metalworking skill is also needed.) Workshop ID: 3277080084 Mod ID: RecannedFood
OnionJam -VFE Ammo counter / overlay
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Simple ammo counter and jam notification mod for VFE guns that works alongside Item Condition Overlay with added mod settings for font/colour/size etc. Workshop ID: 3660361241 Mod ID: OnionJam
[B42] Craftable Metal Bat
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Craftable Metal Bat Features • Allows crafting of the vanilla Metal Bat. • Uses a custom recipe with realistic components. • Allows crafting of Aluminum Scrap from Aluminum Fragments Notes • Designed for Build 42. • Requires a Simple or Advanced Furnace to craft • Safe to add or remove from existing saves. • Focused on convenience and practical use – meant to be lore-friendly or balanced for all players. Check out my other Mods Craftable Baseball Bat Craftable Katana Craftable Machete Craftable Sledgehammer Faster Reading Become Desensitized Instant Item Transfer Instant Map Opening Smart Hand Wash Antique Swords Post Apocalyptic Weapons Workshop ID: 3462465033 Mod ID: Craftable Metal Bat
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
Louer un serveur Project Zomboid – guide multijoueur
Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
Serveur Project Zomboid avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Project Zomboid