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Mods et plugins pour Project Zomboid
Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
True Music addon: Russian songs
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Mod works in builds 41 and 42, including multiplayer Track list: - Agata Kristi - Kak na voyne - Alisa - Krasnoye na chernom - Alyans - Na zare - Ariya - Geroy asfalta - Chaif - Rok-n-roll etoy nochi - Chaif - Shalyai-valyai - Chaif i Nastya - Vsemu svoyo vremya - DDT - Chto takoye osen - Gorky Park - Bang - Grazhdanskaya Oborona - Moya oborona - Grazhdanskaya Oborona - Poshli vy vse na - Grazhdanskaya Oborona - Optimizm - Grazhdanskaya Oborona - Russkoye pole eksperimentov - Grazhdanskaya Oborona - Vsyo kak u lyudey - Kino - Alyuminievye ogurtsy - Kino - Kukushka - Kino - Spokoynaya noch - Kino - Vosmiklassnitsa - Kino - Zvezda po imeni Solntse - Krematoriy - Autsayder - Krematoriy - Bezobraznaya Elza - Krematoriy - Klubnika so ldom - Krematoriy - Leprozory - Krematoriy - Musorny veter - Krematoriy - Sexy Cat - Krematoriy - Tanya - Krematoriy - Zombi - Master - Vstan, strakh preodoley - Mongol Shuudan - Pesnya belogo anarkhista - Mongol Shuudan - Pesnya chernogo anarkhista - Nautilus Pompilius - Bednaya ptitsa - Nautilus Pompilius - Mater bogov - Nautilus Pompilius - Skovannye odnoy tsepyu - Nautilus Pompilius - Ya khochu byt s toboy - Piknik - A uchili menya letat - Sektor Gaza - Bomzh - Sektor Gaza - Lirika - Sovetskie pesni - Katyusha - Sovetskie pesni - Marsh artilleristov - Sovetskie pesni - Tri tankista - Vladimir Vysotsky - Militseyskiy protokol - DDT - Plastun - DDT - Dorogi - DDT - Mazhory - Mongol Shuudan - Ne moya zabota - Mongol Shuudan - Ekhali Kazaki - Vladimir Vysotsky - Ya ne lyublyu - Vladimir Vysotsky - Utrennyaya gimnastika - Vladimir Vysotsky - Pismo v redaktsiyu televizionnoy peredachi - Mongol Shuudan - Granata - Mongol Shuudan - Shabash na lysoy gore - Mongol Shuudan - Marusya - Mongol Shuudan - Ne moya zabota - Mongol Shuudan - Moskva - Mongol Shuudan - A pulya znayet tochno - Mongol Shuudan - K vecheru - Sovetskie pesni - Marsh zashchitnikov Moskvy - Sovetskie pesni - Kap-kap-kap (Marusya) - Sovetskie pesni - Svyashchennaya voyna - Mark Bernes - Tyomnaya noch - Zemlyane - Trava u doma - Lyudmila Gurchenko - Pyat minut The mod will be expanded with new music I hope as I have time and motivation Workshop ID: 3085084978 Mod ID: TrueMusicAddon:Russianmusictill90s
Minidoracat Fix HydroCraft MOHCFarming.lua
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Minidoracat 暫時修復 HydroCraft MOHCFarming.lua Workshop ID: 2882930797 Mod ID: CatFixHC
Wolf's Mask Filter Redux
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Description I got extremely frustrated with the rate at which mask filters depleted starting in 42.16. As a result, I've created Wolf's Mask Filter Redux adds a sandbox option to control how long all mask filters last in the game. Set the Filter Lifespan Multiplier anywhere from 1x (vanilla speed) to 100x longer. It also adds two new craftable makeshift filters for when you can't find or recharge the real thing. These last 50% as long as a standard filter at the same multiplier setting. They are better than nothing, but don't rely on them for too long. Compatible with both singleplayer and multiplayer. Note that if the multiplier is changed mid-session, you will need to reload your save or restart the server for the new value to take effect. 4/23/2026 Update - Added an item called Prescription Gas Mask. This must be crafted. It will create a full face gas mask that can be worn by characters with the Short Sighted trait and negate the vision blur, just like the glasses do. Maskeshift Respirator Filter Crafting Recipe In order to craft this, you will need: - 1 Rag - 1 Sponge - 1 Twine or Rubber Band Maskeshift Gas Mask Filter Crafting Recipe In order to craft this, you will need: - 1 Rag - 1 Sponge - 1 Twine or Rubber Band - 1 Charcoal - 1 Pliers Prescription Gas Mask Crafting Recipe In order to craft this, you will need: - 1 Gas Mask - 1 Pair of Glasses that negates Short Sighted - 1 Duct Tape Feedback and Support If you have suggestions or encounter any issues, feel free to leave a comment on the Steam Workshop page. Your feedback is greatly appreciated! Workshop ID: 3708819784 Mod ID: WL_FiltersRedux
True Music Addon: Classical Music
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A True Music Addon for a Classical taste, because who doesn't want to kill zombies to soothing piano? Music List: Antonio Vivaldi - Op. 8 No. 4 'Winter' (1720) Beethoven - Symphony No. 5 In C-minor (1808) Camille Saint-Saens - Carnival of the Animals No. 7 'Aquarium' (1886) Camille Saint-Saens - Op. 40 'Danse Macabre' (1875) Carl Orff - O Fortuna (1936) Chopin - Etude Op. 25 No.11 'Winter Wind' (1836) Chopin - Nocturne in E-flat major Op. 9 No. 2 (1832) Chopin - Op. 66 'Fantaisie Impromptu' (1834) Claude Debussy - Clair De Lune (1890) Dmitri Shostakovich - Waltz No. 2 (1938) Dvorak - Symphony No. 9 Mvmt. 4 (1893) Edvard Greig - Peer Gynt Suite Op. 46 No. 1 'Morning Mood' (1875) Erik Satie - Gymnopedie No.1 (1888) Finnish Folk Song - Säkkijärven polkka (1940) Franz Liszt - Grandes etudes de Paganini No. 3 'La Campanella' (1851) Franz Liszt - No. 3 in A-Flat Major 'Liebestraume' (1850) Franz Liszt - Three Concert Etudes No. 3 'Un Sospiro' (1849) Franz Schubert - Op. 1 'Erlkonig' (1815) Franz Schubert - Standchen (1826) Gershwin - Rhapsody In Blue (1924) Giuseppe Verdi - Dies Irae (1874) Giuseppe Verdi - Il Trovatore Act 2 Scene 1 'Anvil Chorus' (1853) Gustav Holst - The Planets No. 4 'Jupiter' (1917) Haendel - Keyboard suite in D minor No. 4 'Sarabande' (1706) Johann Sebastian Bach - Orchestral Suite No. 3 'Air on G String' (1871) Johann Sebastian Bach - Prelude in C Major (1722) Johann Sebastian Bach - Toccata in D Minor a(1704) Johann Strauss II - The Blue Danube Waltz (1866) John Philip Sousa - The Washington Post March (1889) Julius Fucik - Op. 68 'Entry of the Gladiators' (1897) Luigi Boccherini - String Quintet in E Major Op. 11 No. 5 III. Minuetto (1771) Maurice Ravel - Bolero (1928) Maurice Ravel - No. 3 Une Barque sur L'Ocean (1905) Mozart - Symphony #40 1. Molto Allegro (1788) Mozart - Piano Sonata No. 11 in A major 'Rondo Alla Turca' (1784) Mozart - Requiem in D minor 'Lacrimosa' (1791) Mussorgsky - Night on Bald Mountain (1867) Paul Abraham Dukas - Sorcerers Apprentice (1897) Peer Gynt Suite Op. 46 No. 1 'Morning Mood' (1875) Prokofiev - Romeo and Juliet Op. 64 Act 1 No.13 'Dance Of The Knights' (1935) Puccini - La Bohème Act 2, Scene 2 'Musettas Waltz' (1895) Richard Wagner - Die Walküre Act 3, Scene 1 'Ride of The Valkyries' (1856) Rimsky Korsakov - The Tale of Tsar Saltan Act 3 Scene 1 'Flight of the Bumblebee' (1899) Rossini - William Tell Overture (1829) Sergei Rachmaninoff - Prelude Op. 3 No. 2 in C# Minor (1892) Tchaikovsky - Op. 71 'Waltz of The Flowers' (1892) Tchaikovsky - Op.51 No. 6 'Valse Sentimentale' (1882) Vivaldi - Sonata Op. 1 No. 12 'La Follia' (1705) Workshop ID: 3220742700 Mod ID: TrueMusicClassicalMusic
[COS] Smasher
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How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission
True Music Addon: Spongebob's Classics
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Classic Spongebob music we all know and love Workshop ID: 2868186115 Mod ID: duly
Spawn Map-Objects [b41]
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Modder's note: I lack the time to update this mod and I have not done mapping for a long time now, I cannot provide support but you can give a look and take the code from this and adapt it to your need if you can make it useful! Spawn Map-Objects Utility - Enhance maps What is this mod ? While I was working with the map editor, I got frustrated some items could not be placed using it. For instance, barricades and campfires. So we decided with a friend to solve this problem... Once done we decided to make this mod and make it as generic as possible ! This should allow any mapper to use our object-spawning system to make better maps and any modder to upgrade it with ease. I'm a player, what do I need to know or do ? Nothing. This mod should be a dependency mod for any map that uses the Spawn Map-Objects Utility. One you have this mod installed, it should work without needing you to do anything. I'm a mapper, what is this mod doing precisely and how does it works ? Tell me more about it ! This mod will allow you to place items events within the map editor like campfire, tents, wall frames, zombies... Those placeholders will be converted into their working version inside the map once loaded. This means you will be able to place pick-up-able tents, light-able campfires, thumpables wooden and metal structures, break windows, spawn zombies at precise places and even more ! Interesting... So how do I use it ? The installation is very simple, once you have subscribed and download this mod, locate it's installation folder : \Steam_Installation_Folder\steamapps\workshop\content\108600\974718243\mods\SpawnMapObjectsUtil Once inside the mod folder, you should see a Tiles folder. Open it, and then open the 2x folder. You should see all the placeholders images you will need. Copy all these .png files to the 2x folder of your Tilezed. Now, you should be able to use the placeholders via the tilset list. I usually place those on the Furniture layer but it should work on other layers too. If you want to test the features, check out the building we are using for internal testing : https://rbfi.io/dl.php?key=/0Sol/testmap.tbx Once your map is finished and you are ready to publish it to the workshop make sure to add this mod to the dependencies of your map. So that it will be prompted to the players to install it with your map. Great, but before I install it, can you showcase some features ? Of course, here is the list of what you can do with the current version of Spawn Map-Objects Utility. - Place thumpable walls of all possible quality with adjusted durability (Logs, wood, metal). - Place fences adjusted durability too (Sandbags, wood, metal plates or bars). - Place thumpables and working-properly barricades on windows (1,2,3 or four planks, metal sheet, metal bars) - Place upgradable by player walls frames. - Place weapons, literature, trash and food items on the floor. - Place properly-interactable camping materials (tents, campfires and compost) - Zombies-spawner at specific places (Horde inside a tower away from the city or a lone zombie in a specific room...) - Add water collecting barrels already full of water - Place fishing-nets on your lake or generators in a specific room - Break specific windows on the map (with them still barricadable and full of dangerous shards). - Break and remove glass from windows and keep it barricadeable - Place sheetropes on windows. We also plan to add more to this list with upcoming updates, things like traps, sound events and such. What are those red tiles on your placeholders images ? As said earlier, we are planning to add more tiles to the placeholders. You can use the blue ones, but if you try to place a red one, it won't work. The red tiles are the not-implemented-yet features. But we kept it so that it will be easier to update once done. Please do not use the red placeholder tiles. I'm a modder, you said I could expand your utility ? Even more ! We made functions for you to easily add your own placeholders or remove the default placeholders shipped with the mod. Let me explain. Create your custom placeholder Once you have created the png of your custom new placeholder, you will need to code the replacement function in lua. To do it, you can write your lua file using this template : require "WorldManager/SpawnFromPlaceholder"; MyPlaceholder = {}; MyPlaceholder.replace = function(square, tileObject) -- Your code goes here -- indicate that the method has worked properly -- and the placeholder tile can be removed return true; end -- register and identify the placeholder in the system SpawnFromPlaceholder.Add({ name = "MyPlaceholder" }); Here are the explanations : First, you need to implement the method MyPlaceholder.replace(square, tileObject) which will be called for each object found in each square loaded. This method need to return a Boolean (true or false) to indicate if the method has worked. If the method return true the program will automatically delete the tile placeholder else it does nothing. Be careful of the optimisation of this method because it will be called a large number of times and may produce lag. To avoid bad performances, you should not log messages inside the console (do not forget to remove them after use if you do). Also, make sure tile you are currently checking matches your placeholder name unsing the startString method before doing anything complex. The second step is to register your placeholder in the system with the method SpawnFromPlaceholder.Add(placeholderInfoObj). The parameter expect one important property : - name : the name of your object which contains at least the method replace() Remove default placeholders This mod allow you to remove unused shipped placeholders to save resources and gain performance. To remove the placeholders, you can use this snippet : require "WorldManager/SpawnFromPlaceholder"; SpawnFromPlaceholder.Remove({ "WallsPlaceholder", "ZombiePlaceholder", "..." }); The method will remove the placeholders listed in the array when the event OnGameStart is fired. Shipped placeholders list - BarricadePlaceholder - CampingCompostPlaceholder (campfire, tent and compost) - CarpentryAndConstructedPlaceholder (sandbag, barrel, rain collector, lamp) - DroppedFoodItemsPlaceholder - DroppedTrashItemsPlaceholder - DroppedWeaponsItemsPlaceholder - GeneratorPlaceholder - TrapsPlaceholder - WallsPlaceholder - WindowStuffPlaceholder (smash clean window, sheet rope) - ZombiePlaceholder Workshop ID: 974718243 Mod ID: SpawnMapObjectsUtil
Firefighter Bandits Integration
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Jusblazm's Firefighter Bandits This mod provides Bandits wearing modded clothing from Firefighter Uniform. Updates I plan to release a new update on the 2nd of each month. This update will replace the current batch of bandits with a brand new batch. This will not harm your saves, nor will it affect currently spawned bandits. Freshly spawned bandits will be wearing gear according to the new list. This will provide some, hopefully noticeable change to extended saves. Compatibility Absolutely no mod conflicts with two caveats: - someone uses my naming convention for their own integration. - A unique ID generates a dupe (Wikipedia: the probability to find a duplicate within 103 trillion version-4 UUIDs is one in a billion) Known Issues - Errors appear when opening the clan in Bandits Creator. These errors are harmless, it happens because the bandits are wearing clothing that cannot be displayed in Creator, like custom locations. Do not edit them or you will delete the clothing not being displayed. GitHub Archive I will be keeping an archive of each update's bandits.txt and clans.txt files, so that if there is a set you really like, you can continue to use them even after the mod updates and moves away from them. GitHub Archive Permissions I created a simple extension for Bandits NPC that allows bandits to wear the custom equipment slots provided by Firefighter Uniform. The item IDs belong to Jordanal and Galodar's Firefighter Uniform, the BodyLocations belong to KATTAJ1's Clothes Core, and Slayer's Bandits NPC reads the text files. Both Firefighter Uniform and Bandits NPC have the default permissions of Credit where it's due, so I am extending their permissions. Be sure to credit them for their hard work. Credits The Indie Stone for Project Zomboid Slayer for Bandits NPC and Bandits Creator Jordanal and Galodar for Firefighter Uniform Workshop ID: 3525201214 Mod ID: JusBanditsJGFirefighterRANDOM
Lifestyle 42.20 Compatibility Patch
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Temporary compatibility patch for Lifestyle: Hobbies on Project Zomboid Build 42.20. This is a temporary solution intended for use until the original Lifestyle: Hobbies mod receives an official Build 42 update. Once the original mod is updated and these fixes are included, disable and unsubscribe from this patch. Current fixes: - Fixes overlapping or persistent Lifestyle moodle tooltips. - Restores missing Lifestyle moodle data in multiplayer. Requires Lifestyle: Hobbies. Install this patch after the original mod. This package contains only compatibility code and does not redistribute any files from the original mod. Mod ID: Lifestyle4220Compat Workshop ID: 3774999360 Mod ID: Lifestyle4220Compat
[NPDM] Office Girlie
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Hey! Welcome Back to the Office I heard our New Intern is Cute! Adds A Full Set of OfficeWear For Ava To Wear! All 3D! Works With Project AVA: New Paradigm V3X Specifically Does not fit male. 512x512 Textures Support Free & Open Modding! You can Grab ALL of my mods including ones steam hates or has nuked Etc From report spam On My Discord! The Mod Haven Discord Project AVA V3X Is Found there :P PERMISSIONS. ASK FOR ALL MOD INQUIRIES RELATED TO PERMISSIONS: IE: do not re-upload this Mod under ANY circumstances. Not On the Workshop, or Anywhere. Support the 'Unfair Office Promotion : Official' Release. Workshop ID: 3553756811 Mod ID: NPDM_Business
New Realistic Retexture Female Player Skins
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This modification removes the underwear from the female character. Does this work with multiplayer? this is how the modification works with multiplayer mode Why I created this? I created this modification for the needs of a friend who creates various fiction stories. ATTENTION! I am not the author of the character textures! All textures used in the modification come from older modifications that are no longer supported! if the textures used in the modification belong to you, please contact me to solve any problem Workshop ID: 3136965178 Mod ID: NewRealisticFemalePlayerSkinsRetexture
Wolf Extraction Quest PTBR
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Tradução para PTBR o Mod Wolf Extraction Quest. (Este mod é precisa do mod original para funcionar). Deixando bem claro que não tenho nenhuma intensão de roubar os créditos do criador original é apenas uma forma que encontrei para trazer para nosso idioma ou seja todos os direitos vai para os criador original do mod: @WolfShine Workshop ID: 2988518642 Mod ID: WolfExtractionQuestPTBR
Toggle Mode hotkey fixes
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Various fixes to the 'Toggle Mode' hotkey. No mouse needed anymore! -Press 'Toggle Mode' hotkey to enter 'pickup' mode -Press the 'Toggle Mode' hotkey again to cycle through the various modes -Holding Left Shift while pressing the 'Toggle Mode' hotkey cycles in reverse -Hold the 'Toggle Mode' hotkey to exit all modes Workshop ID: 3624538606 Mod ID: toggle_mode_fixes
Long Term Preservation - Fork
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This is a fork of the original Long Term Preservation mod by Skittles. It adds all the preservation methods of the original but fixes up the bugs introduced by the recent update. At the moment large chunks of meat will be directly salted/cured but will lose about 20% of their calories while retaining their original nutritional count. I've also added compatibility with BLUmountain's Big Size Spice: Bigger Salt & Pepper mod so that larger salt packs can be used. Workshop ID: 3593776737 Mod ID: delayed_fork_LongTermPreservation
Rick's MLC GunLight Patch [B42]
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Patch for the inserting and removing of batteries from the vanilla GunLight. Languages supported:English and (possibly badly translated): Spanish, Korean, Portuguese Workshop ID: 3595628283 Mod ID: RicksMLC_GunLightPatch
TED BEER's Zombie Skin Retexture Fix
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This mod is a fix for TED BEER's Zombie Skin Retexture mod! No more transparent holes in the skins All credit for the original mod goes to TED BEER! Workshop ID: 3035713034 Mod ID: TED BEER`s Zombie Skin Retexture FIX
Donkey-驴服房车空间
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车空间对应指定车型18 Workshop ID: 3716975712 Mod ID: LV42b Map Folder: map_distanciado
Bobby Mackeys Music World
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Bobby Mackey's Music World- The worlds most Haunted Nightclub...now in Knox County!! Tucked off the beaten track, the rundown bar holds many secrets but the ghost of its past are not the only thing you'll have to worry about if you swing by this famous watering hole looking for a drink. --- This map uses cells 39,37 and is not compatible with St. Bernard Hill. Created as an entry for the January 2024 Map Jam competition! Uses custom tiles from the mapping community, including custom tiles of my own! Big thanks to everyone who helped me troubleshoot issues and all the amazing tile makers for their fantastic tiles used in this map! Workshop ID: 3236831200 Mod ID: BobbyMackeys Map Folder: Bobby Mackeys
Resident Evil - UBCS Mercenaries Uniforms
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RACCOON CITY - UBCS UNIFORMS COLLECTION (B42) "Umbrella's Countermeasure Service... We're basically expendable trash to them." Equip your survivors with the iconic tactical gear of Umbrella’s private military force! The Raccoon City UBCS Uniforms brings high-detail, lore-accurate mercenary gear and tactical uniforms directly into Project Zomboid. Faithfully inspired by the classic mercenary outfits seen in Resident Evil 3 (1999) as well as the Resident Evil 3 Remake, this mod expands your survival arsenal with crisp textures and custom equipment, bringing pure survival horror nostalgia to Knox County. GEAR INCLUDED - UBCS Tactical Jacket: Complete mercenary field jacket featuring official Umbrella emblems and patch details. - Black Chest Rig: High-detail tactical chest rig designed for combat efficiency and load-bearing capacity. - UBCS Pattern Pants: Lore-accurate tactical pants tailored to match official UBCS mercenary standards. PERFORMANCE & GRAPHICS SETTINGS - Performance Friendly: Optimized model meshes and texture mapping ensure crisp visuals without impacting performance or FPS. ⚠️ IMPORTANT TEXTURE REQUIREMENT: All clothing textures in this mod are created in optimized 1024x1024 resolution. For emblems, patches, and fabric details to render sharply and correctly in-game, please set your game's "Maximum Texture Size" setting to 1024 (or higher) in the graphics menu. KEY FEATURES - HD Graphical Overhaul: Crisp 1024x1024 textures, realistic fabric details, and accurate corporate patches designed specifically for Build 42. - Private Military Zombie Replacement: All private military zombies (Private Military Outfit) across the map have been reworked to wear full UBCS gear for maximum world immersion. - Classic & Remake RE Aesthetics: Faithfully recreates the iconic look of Carlos Oliveira and the UBCS squads across both original classics and remakes. - Lore-Accurate Tactical Gear: Meticulously crafted gear to provide balanced protection and practical storage for late-game survival. ⚙️ COMPATIBILITY - Singleplayer & Multiplayer: Fully tested and operational on both SP and dedicated MP servers. - Mid-Game Saves: Safe to add to existing saves—wearable items can be looted or spawned dynamically in your world. - Other RE Mods: Designed to pair perfectly with Raccoon City Police Uniforms HD, Raccoon City RPD Vehicles Collection, and my Resident Evil Weapons Collection. 🏆 CREDITS & ACKNOWLEDGEMENTS - Special thanks to Mamalio for helping me fix the issue with the outfits script! If you like my mods, please consider supporting me with a coffee Workshop ID: 3780089423 Mod ID: Resident Evil - UBCS Mercenaries Uniforms
Metal Music V2 for Lifestyles mod
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Plays the whole song not just the instrument like the original mod. Slightly more heavier songs in this list. Ressurect with a Vengeance - Hatesphere A Great Mistake - Black Crown Initiate Hologram - Abstracts Morphogenesis - Scar Symmetry Raise Your Horns - Amon Amarth Stranded - Gojira The Unknowing - Omnium Gatherum Untied - Chiefland Hail The Apocalypse - Avatar Workshop ID: 3111479374 Mod ID: Metal music v2 for lifestyles mod
Vehicle Turn Signals [Build 42]
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PLEASE READ I see all your requests for support for different vehicles and mods. Each vehicle needs its turn signal masks to be made and adjusted individually, so adding support takes quite a lot of time. Please be patient. I’m working through them one by one, and more support will come. Vehicle Turn Signals Adds functional turn signals, hazard lights, dashboard indicators and reverse lights to the vanilla vehicle fleet. All regular vanilla vehicle families were reviewed and adapted. Some vehicles also received fixes for awkward or broken vanilla lighting masks. Controls Default key bindings: , - Left turn signal . - Right turn signal / - Hazard lights All three controls can be rebound in Options > Key Bindings > Vehicle. The dashboard arrows are clickable as well, and Hazard is also available from the in-vehicle radial menu. Options Custom dashboard turn-signal arrows can be enabled or disabled in Options > Mods > Vehicle Turn Signals. Includes synchronized multiplayer behavior and indicator tick/tock sound. Why was this mod made? Honestly, no idea. It started as a small experiment and somehow turned into a full pass over the vanilla vehicle fleet. Maybe it will find its place on RP servers. Workshop ID: 3786008420 Mod ID: VehicleTurnSignals
ATA_mustang_KS
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Automotive Tuning Atelier on iBrRus - Fjord Mustard Mode with added vehicle color. This is a skin for the KS server's factional use. #0 Finally Added Mustang Vehicle Skin from KS Server! This mod was built with permission from the original author iBrRus, and all rights to this mod are in iBrRus. https://postimg.cc/q6w0k6Vh Modified the MOD with the help of iBrRus. You need the original MOD and follow the update of the original mode, so you can use it with confidence. Mode permissions according to TIS policy: Request permissions Redistributing this mode without the explicit permission of the original author is prohibited in any case. This includes uploading this mod to a Steam workshop or other site, deploying it as part of another mod or mod pack, and deploying a modified version. This product can only be posted to Steam through an account named iBrRus. ? ? 2022-2023 iBrRus ORIGINAL MOD : https://steamcommunity.com/sharedfiles/filedetails/?id=2681635926&searchtext=2681635926 version : 5.0 Workshop ID: 2989144823 Mod ID: ATA_mustang_KS
Metallica Music | Album: Metallica
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Metallica Music | Album: Metallica Generated with New Music Builder Metallica Side A 01 Enter Sandman 02 Sad but True 03 Holier Than Thou 04 The Unforgiven 05 Wherever I May Roam 06 Don’t Tread on Me Metallica Side B 01 Through the Never 02 Nothing Else Matters 03 Of Wolf and Man 04 The God That Failed 05 My Friend of Misery 06 The Struggle Within Workshop ID: 3757637749 Mod ID: 5MetallicaAlbum
Urban Foraging
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In a zombie apocalypse, a simple box of nails or a roll of duct tape can save your life. If you want tools and materials, search the streets! What does this mod do? It adds a wide variety of essential survival items to the "Junk" category when foraging in Town Zones and Trailer Parks. What can you find? Survival Essentials: Matches, Lighters, Canned Food. Construction: Nails, Screws, Planks, Sheet Metal. Fixing & Crafting: Duct Tape, Glue, Wood Glue. Tools: Hammers, Saws, Wrenches, Crowbars. The Jackpot: A very slim chance to find a Sledgehammer at high levels. Balance: Loot is gated by your Foraging skill level. Don't expect to find a pristine Crowbar on day one. Keep your eyes peeled, survivor! FAQ: Works on existing saves? YES. Multiplayer compatible? YES. Works with other mods? YES. Game Version: 41.78+ Like the mod? Please click the Thumbs Up button! It helps others find it. Workshop ID: 3639849578 Mod ID: Urban Foraging
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
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Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
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Installez les mods compatibles et pris en charge depuis le tableau de bord.
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