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Mods et plugins pour Project Zomboid

52 000+ mods disponibles Source : Steam Workshop ↗

Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.

True Music Addon: Radiohead - Ok Computer (Album) – Project Zomboid Mod

True Music Addon: Radiohead - Ok Computer (Album)

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I thought it would be great to discover new albums while playing Project Zomboid. I'm planning to add albums from other artists as well to create a rich library. There are 4 tapes. Each tape contains the following songs. The songs can be found on vinyl or cassette. A Airbag Paranoid Android Subterranean Homesick Alien 15:37 B Exit Music (For A Film) Let Down Karma Police 13:47 C Fitter Happier Electioneering Climbing Up The Walls 10:34 D- No Surprises Lucky The Tourist 13:32 Workshop ID: 3600112144 Mod ID: radiohead_ok_computer Mod ID: radiohead_ok_computer

1,614 téléchargements Détails →
Rewarding Night Time Combat - Dying Light night sound – Project Zomboid Mod

Rewarding Night Time Combat - Dying Light night sound

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This is an override of the mod "Rewarding Night Time Combat to replace the night sound with the one on the Dying Light videogame Workshop ID: 2818851546 Mod ID: RewardingNightCombatServerOptionsDyingLightsound

950 téléchargements Détails →
惊吓声变成你干嘛~ Startle sound becomes "你干嘛" – Project Zomboid Mod

惊吓声变成你干嘛~ Startle sound becomes "你干嘛"

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搞笑MOD+1 这个MOD将玩家受到惊吓的音效替换成了坤坤的“你干嘛,哎呦” Funny MOD+1 This mod replaces the frightened sound effect of the player with CXK's "what are you doing, whoops" CXK is a Chinese network meme Workshop ID: 3002661602 Mod ID: cxk_ngm

1,542 téléchargements Détails →
Vauxhall Corsa B – Project Zomboid Mod

Vauxhall Corsa B

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(WORKS FOR 42.20) Vauxhall Corsa B 1993 The Vauxhall Corsa B (1993–2000) is a practical, lightweight car known for its rounded, friendly styling and nimble city handling. Available as a 3 or 5-door hatchback, it offered affordable motoring with a range of small petrol and diesel engines, making it incredibly popular for daily commuting. Features: - 2 variations - Transparent windows (Thanks to MrDanny!) - Fully armorable - Fully animated -Roof storage - Spare tire Notes: - This vehicle can be found in : traffic jams, trailerparks, junkyards and parkingstalls - This mod shouldnt cause any issues if added mid-save Wanna buy me an energy drink, or perhaps youre interested in commission? All support is greatly appreciated! https://ko-fi.com/xerdes Credit: - This vehicle mod is a commission work by the request of Alpha_Team_Stars - To MrDanny for his amazing Red Library which makes transparent windows possible! - To Hilvon for his animation knowledge and frequent and helpful tutorial streams on twitch! - To the modding community, which is keeping the game alive and fresh! - To Indie Stone for making such a great game like this! - To iBrRus and Tchernobill for amazing Tsars Library! [Copyright 2026 <Xerdess>. This item is not authorized for posting on Steam, except under the Steam account named <Xerdess>. Workshop ID: 3735119808 Mod ID: VauxhallCorsaB

2,181 téléchargements Détails →
[B42]更多物品属性显示Item stats display – Project Zomboid Mod

[B42]更多物品属性显示Item stats display

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!!!此mod为硬性移植,非喵球官版,Bug未知!!! !!! This mod is a hard port, not the official version by 喵了个球, bugs unknown!!! 更新说明: Update description: ==修复了引用未被正确初始化或未定义的物品属性导致不断报错的Bug. ==Fixed a bug where referencing uninitialized or undefined item attributes caused continuous error reports. 更多物品属性显示mod的b42移植版(牢喵好像忘记了自己还有这个mod) B42 version of Item stats display 如何使用?HOW TO USE? ==鼠标指向物品按下键. ==Press while hovering over an item. 你再也不用去Wiki页面查看武器的属性了,这个模组让所有玩家都能看到一些重要但隐藏的武器数据.此外,还为枪械提供了一些额外数据. 显示你的武器技能如何影响武器属性. 显示模组武器的属性 暂不兼容其他修改物品提示的模组(例如 Show Clothes Material) 已知问题: 在腰带/背部快捷栏或靠近屏幕底部时可能无法完全生效 No more checking the wiki for weapon stats—this mod reveals important but hidden weapon attributes for all players. It also provides additional firearm-specific data. Shows how your weapon skills affect weapon performance. Displays stats for modded weapons. Currently incompatible with other tooltip mods (e.g., Show Clothes Material). Known issues: May not work properly on belt/back hotbar slots or near the bottom of the screen. DeepSeek提供翻译支持. DeepSeek provides translation support. Workshop ID: 3457215975 Mod ID: Showstatsofsomeitems

1,332 téléchargements Détails →
True Music Addon: Vertigo Chile: Elotillo's Playlist – Project Zomboid Mod

True Music Addon: Vertigo Chile: Elotillo's Playlist

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Vertigo Chile: Elotillo's Playlist Workshop ID: 3062006557 Mod ID: Vertigo Chile: Elotillo playlist

1,254 téléchargements Détails →
[COS] EXO – Project Zomboid Mod

[COS] EXO

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How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission

1,265 téléchargements Détails →
AVCS Vehicle Claim Porting for B42.13+ – Project Zomboid Mod

AVCS Vehicle Claim Porting for B42.13+

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Another Vehicle Claim System – B42 Port | ITA Translation Porting per Build 42 dello storico Another Vehicle Claim System, con traduzione italiana integrata originariamente per il server LA RESISTENZA. La mod permette di gestire i veicoli reclamati dai giocatori, rendendo più chiara e organizzata la proprietà dei mezzi in multiplayer. Attenzione: può andare in conflitto con altre mod che gestiscono il vehicle claim. Usarne solo una alla volta. Aggiornata per B42.13.2 Traduzione italiana Mod mantenuta e adattata da Hypno197. Description Another Vehicle Claim System – B42 Port Build 42 port of the classic Another Vehicle Claim System. This mod helps manage player-claimed vehicles, making ownership clearer and more organized in multiplayer environments. Warning: may conflict with other vehicle claim mods. Use only one at a time. Updated for B42.13.2 Italian translation included Maintained and adapted by Hypno197. Original mod and credits: https://steamcommunity.com/sharedfiles/filedetails/?id=2957935793 Thank you so much!! Workshop ID: 3623312955 Mod ID: AVCSB42LaResistenza

1,332 téléchargements Détails →
[B41] Sensible Balance: Clothing Protection Values Overhaul – Project Zomboid Mod

[B41] Sensible Balance: Clothing Protection Values Overhaul

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This is a mod for Build 41, the Build 42 version is released as Clothing Protection: Rebalanced. Rebalances all vanilla (and some modded) clothing in-game for protection values, weights, and adds missing insulation, wind resistance, and water resistance where they are appropriate. Makes changes without incompatibilities with other mods. Contains two optional small sub-mods. See changelog for mod support information. Detailed Description: PROBLEM: In the vanilla game the utility of clothing as a means of defence is rather marginal as a great fraction of items do not offer even scratch protection. A lot of clothing also carries penalties to combat speed and movement speed, however due to one reason or another, Build 41 does not apply the movement speed penalty. You have to ask, is it worth using heavy clothing which is prone to overheating the player and affects combat speed in order to get the desired percentages of protection - bearing in mind that most clothing receives holes upon damage (and all layers of clothing on that body part receive holes if a zombie successfully injures the player) which renders that area of the body unprotected from scratches, bites, and thermal insulation of the clothing items. If you are curious, here is someone on reddit explaining how the injury system works. SOLUTION: All clothing has been rebalanced by hand. A lot of encumbrance values have been modified in the process (e.g. a t-shirt is certainly lighter than a pair of jeans, surely), missing insulation values (and wind and water resistances) have been corrected, and so on. Even the very basics will offer some sort of scratch and bite protection, and it now makes sense to layer up. This does mean it is possible to achieve protection for 100% on a part of a body with several basic thick layers. What does this mean for tailoring? In the default game, the patches offer little protection until one can get higher levels of tailoring. Does this make the skill useless? Does it make clothing in general overpowered? No. I would like to change the % offered by patches, however I found no easy way to do so. In the vanilla game tailoring fixes a hole on an item if your skill is at 8 or above if you are using the right material (e.g. leather strips for leather jacket). This way it is possible to mend your favourite outfit to keep your character in top condition through the later game. Also consider that you may be wearing a highly protective item on the outer layer which can only withstand one scratch or bite, dropping your resistance from 80% to e.g. 30%. Don’t forget that zombies will drag you down as a group regardless of what you are wearing. A very small selection of items can no longer receive holes (e.g. bulletproof vests and firefighter jackets) and therefore act as ‘passive’ protection for the relevant parts of the body as long as they are worn, until their condition bar is depleted down to zero. It may not be 100% true to life that a bulletproof vest is resistant to this type of damage, however it does mean that it can now block more than 1 scratch, or 1 bite, or 1 bullet, before your entire upper torso is somehow exposed due to a ‘hole’. Two additional sub-mods: Optional - Glasses Fall Chance: Lowers the chance of glasses falling in an attack (to 20% of the vanilla) and removes the probability of goggles falling during a zombie attack completely. Makes changes without incompatibilities with other mods. Optional - Bags Balanced: Rebalances the bags, a major change is to offer a combat speed penalty, as Build 41 does not have code to apply clothing or bag run speed penalty EDIT: Bags run speed is the only run penalty the game currently applies! No other clothes apply the run/movement penalty. The combat speed penalty ranges from 1% to 4% (0.99 to 0.96 combat speed modifier) which is subtle, though may affect the speed more significantly when paired with heavy clothing. E.g., the schoolbag, small hiking bag, and satchel have a 1% combat speed penalty, whereas larger bags 2% and the military/largest backpacks a 4% penalty. The run speed modifier now matches the combat speed penalty, e.g. 4% for the run penalty on the large backpack. The weight reduction percentage follows 50% for satchels and duffel bags (one strap), 60% for school bag, and 70% for all intentionally comfortable bags e.g. hiking bag, large hiking bag, large backpack, military backpack. Fanny Packs have an 80% reduction (and no movement/combat penalty). This means that the player's strength plays a greater role to their encumbrance than just their bag, and reaching for a larger backpack may not always be the best idea given the slight combat/run speed penalty (up to 4% for large/military backpack), so the 'linear upgrade of bags' part of gameplay is no longer necessary. When in doubt, pick up a small hiking bag (1% penalty). Larger bags do just that - allow for greater capacity, as in, physical volume of things, not for greater weight reduction. A few handheld bags/containers now have higher reduction, e.g. at least 20% to make them at least a little useful compared to holding items in your main inventory. The bags have also been slightly reweighed to account for their bulk, e.g. storing a bag within your inventory or another bag will be more cumbersome. Makes changes without incompatibilities with other mods. Permissions: Please do not mod-pack or reupload this mod anywhere else –just share the link to this page. I hope you enjoy this mod. Permissions update: If my mod is deleted you are welcome to reupload to Steam Workshop only. Thanks. Workshop ID: 3287628235 Mod ID: sensiblebalanceclothingbags Mod ID: sensiblebalanceclothingprotection Mod ID: sensiblebalanceclothingglassesfall

1,356 téléchargements Détails →
Save Our Station - 10 Years Later Cars and Wrecks – Project Zomboid Mod

Save Our Station - 10 Years Later Cars and Wrecks

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A simple mod that changes the textures for the Save Our Station vehicles! SAVE OUR STATION: https://steamcommunity.com/sharedfiles/filedetails/?id=2398274461 10 YEARS LATER CARS AND WRECKS: https://steamcommunity.com/sharedfiles/filedetails/?id=2824543895 10 YEARS LATER: https://steamcommunity.com/sharedfiles/filedetails/?id=2820757649 All the credit to this mod really goes to the maker of 10 years later cars and wrecks, Dikkiekloot, and the makers of Save Our Station, Spacew00t and YoshiWoof22. I just simply overlayed their textures over one another. If the textures do not appear, reset your game and it should be fixed. I'm not smart enough to work around that issue... Workshop ID: 3140373372 Mod ID: saveourstationcarsandwrecks

950 téléchargements Détails →
[NewMusic]S4nya's 60-90s Music Mixtape – Project Zomboid Mod

[NewMusic]S4nya's 60-90s Music Mixtape

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"A collection of 138 music tapes — left behind by some unlucky mdfk from West Point Town before he died. The tracklist includes songs in English, Cantonese, Mandarin, Japanese, Russian, plus one German song and one Hungarian song." I tried to keep most of the music within the ‘60s to early ’90s era (pre-1993) to preserve that authentic 1993 retro vibe — though I did make a few exceptions for songs released after ’93. Most of those are tracks that really capture the spirit of the ’90s, along with a couple of songs I personally love. I mainly went with English-language music, but I also threw in some Russian, Mandarin, and Cantonese tracks for variety. The genres range from city pop, rock, metal, Synth-pop to new wave and pop, among others. I actually left out some of the super mainstream, ultra-iconic bands (e.g. Pink Floyd, Metallica, and Radiohead), because you can always subscribe another True Moozic mod pack made by someone else to fill in those gaps. The Mixtapes are compilation collections organized by the language of the songs. Anyway, hope you guys can enjoy it. Here’s the tracklist: Generated with Simple Moozic Builder S4nya's S4nya's 60-90s Music Mixtape Song List #Track500 - Norwegian Wood(CH) 伍佰 - 挪威的森林 a-ha - Take On Me ABBA - Dancing Queen ABBA - Gimme! Gimme! Gimme! (A Man After Midnight) ABBA - Lay All Your Love On Me Aerosmith - Dream On Alexander O'Neal - Criticize Alphaville - Big In Japan Bill Withers - Just The Two Of Us Black Panthers - Stood Abashed(CH) 黑豹乐队 - 无地自容 Bruce Springsteen - Born in the U.S.A Bruce Springsteen - Dancing In the Dark Bruce Springsteen - I'm on Fire Chaif - Don't Hurry(rus) Чайф - Не спеши Civil Defense - Everything Is Going According To The Plan(RUS) Гражданская Оборона - Всё идёт по плану Civil Defense - The road runs far, There is much fun ahead(RUS) Гражданская Оборона - Далеко бежит дорога (Впереди веселья много) Creedence Clearwater Revival - Bad Moon Rising Creedence Clearwater Revival - Fortunate Son Creedence Clearwater Revival - Green River Creedence Clearwater Revival - Run Through The Jungle David Bowie - Five Years David Bowie - Space Oddity Deep Purple - Smoke on the Water Duran Duran - INVISIBLE Eagles - Hotel California Earth, Wind & Fire - September Egor Letov - Everything Is Going According To The Plan(RUS) Егор Летов - Всё идёт по плану Fleetwood Mac - Dreams Fleetwood Mac - The Chain Fleetwood Mac - Thrown Down George Michael - Careless Whisper Grasshopper - Alliance of the Brokenhearted(CH) 草蜢 - 失恋阵线联盟 Grasshopper - Half a heart(CH) 草蜢 - 半点心 Huey Lewis,The News - Hip To Be Square Ini Kamoze - Here Comes the Hotstepper (Heartical Mix) Jeff Chang - Too far(CH) 张信哲 - 过火 Jim Morrison,The Doors - An American Prayer John Denver - Take Me Home, Country Roads kino - Gruppa Krovi Кино - Группа крови Kris Phillips - Cloud Of Hometown(CH) 费翔 - 故乡的云 Laura Branigan - Self Control Led Zeppelin - Stairway to Heaven (Remaster) Lionel Richie - Say You Say Me Lipps Inc. - Funkytown Lynyrd Skynyrd - Free Bird MACROSS 82-99 - 82.99 F.M MACROSS 82-99 - dance! ! ! Mariya Takeuchi - Count What You Have Now 竹内まりや - 幸せのものさし Mariya Takeuchi - Plastic Love (New-Remix) 竹内まりや - プラスティック・ラヴ Michael Jackson - Bad Michael Jackson - Beat It Michael Jackson - Billie Jean Michael Jackson - Smooth Criminal Mickey Newbury - Just Dropped In (To See What Condition My Condition Was In) Mötley Crüe - Kickstart My Heart Miki Matsubara - stay with me(JP) 松原みき - 真夜中のドア〜stay with me Na zare(rus) Альянс - на заре Nautilus Pompilius - I Want to Be with You(rus) Наутилус Помпилиус - Я хочу быть с тобой New Order - Blue Monday New Order - Ceremony New Order - True Faith Oasis - Stand by Me Oasis - Talk Tonight Patti Smith - Because the Night Peter Schilling - Major Tom (Coming Home) Peter Schilling - Major Tom (Vollig Losgelost) Phil Collins - Another Day In Paradise Phil Collins - I Don't Care Anymore Phil Collins - In The Air Tonight Philip Bailey,Phil Collins - Easy Lover Pixies - Where Is My Mind Promise Queen - Bohemian Rhapsody Rick Astley - Never Gonna Give You Up Righeira - No Tengo Dinero Russ Ballard - Voices Salt-N-Pepa - Push It Boston - Peace of Mind Billy Idol - Rebel Yell (1999 Digital Remaster) Boston - More Than a Feeling The Clash - Rock the Casbah (Remastered) Dead Kennedys - Holiday in Cambodia Suede - Beautiful Ones The Smashing Pumpkins - For Martha Misfits - Die Die My Darling The Smashing Pumpkins - Luna Omega - Gyongyhaju Lany The Smashing Pumpkins - Bullet With Butterfly Wings The Smashing Pumpkins - For Martha Fra Lippo Lippi - Shouldn't Have to Be Like That Sandy Lam - admiration(CH) 林忆莲 - 倾慕 Survivor - Eye of the Tiger Talking Heads - Road to Nowhere Mariya Takeuchi - Plastic Love (TARA Bootleg) Taylor Dayne - Tell It to My Heart Tayu Lo - The way you are(CH) 罗大佑 - 你的样子 Tears for Fears - Everybody Wants to Rule the World Tears for Fears - Mad World Technology - Click the Button(RUS) Технология - Нажми на кнопку Teresa Teng - Sweety(CH) 邓丽君 - 甜蜜蜜 Teresa Teng - The Moon Represents My Heart(CH) 邓丽君 - 月亮代表我的心 The Animals - House of the Rising Sun The Cranberries - Zombie The Doors - Riders on the Storm The Doors - The End The Rolling Stones - Gimme Shelter The Rolling Stones - Paint It, Black The Smiths - There Is A Light That Never Goes Out Theme of Laura TRONICBOX - Somebody That I Used To Know (80s Remix) Yakami Jyunko - Dawn's Bay City(JP) 八神純子 - 黄昏のBay City Zhang Yu - Blame It on the Moon(CH) 张宇 - 月亮惹的祸 Zheng Zhi Hua - Sailor(CH) 郑智化 - 水手 Zheng Zhi Hua - Starry Lights 郑智化 - 星星点灯 Kino - Calm Night Кино - Спокойная Ночь Hitomi Tohyama - CATHY(JP) 当山ひとみ - キャシィ Ruriko Kuboh - Otoko(JP) くぼう るりこ - “男” Shizuka Kudo - Metamorphose(JP) 工藤静香 - メタモルフォーゼ Keiko Utsumi - Dare ni mo Wakaranai Watashi no Itami(JP) 宇都美慶子 - 誰にもわからない私の痛み Taeko Onuki - CARNAVAL(JP) Nakamori Akina - Fin(JP) onakaski - Kasane Teto - Tears For Fears - Everybody Wants To Rule The World My Bloody Valentine - when you sleep Jeff Healey - I Need to Be Loved Jeff Healey - River of No Return Benton Falls - All These Things Radiohead - Street Spirit (Fade Out) Areknuteknyterne - Untitled Felt - The Stagnant Pool Ashley Johnson - True Faith Inner Circle - Bad Boys Nirvana - Heart-Shaped Box Nirvana - Stay Away Nirvana - Something In The Way Nirvana - You Know You're Right Skeeter Davis - The End of the World Sting - Shape Of My Heart Drylids - Everyone dies Signal In - Heaven's Night but it's Grungegaze (Silent Hill) Workshop ID: 3755889787 Mod ID: S4nya's 60-90s Music Mixtape

1,815 téléchargements Détails →
Black Mesa Source Soundtrack but you're HECU dropping in (IFAKs gone) Main menu music replacer (B42) – Project Zomboid Mod

Black Mesa Source Soundtrack but you're HECU dropping in (IFAKs gone) Main menu music replacer (B42)

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As the title says, replacing the main menu music. SEMPER FI Workshop ID: 3415081262 Mod ID: BlackMesaSourceMainTheme

967 téléchargements Détails →
Cooterville Raceway – Project Zomboid Mod

Cooterville Raceway

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A large 2 Cell map (27,25 and 28,25) with two routes and a dirt track. Will be adding additional buildings. Workshop ID: 3300598921 Mod ID: CVRaceway Map Folder: Cooterville Raceway

1,450 téléchargements Détails →
[B42.20+] Add Iron Ore to Map – Project Zomboid Mod

[B42.20+] Add Iron Ore to Map

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Works on B42.20 SP and MP. I believe they may have changed how worldgen happens which has resulted in iron ore being much more rare, but it does spawn. This mod adds the new iron ore tiles to the boulder table during world gen. It doesn't replace boulders but is just added in so should just make it spawn randomly. Also includes a new smelting recipe that correctly returns crucible with iron instead of steel. 42.12 fixed this so I removed the iron smelting recipe. It shouldn't interact with other mods since it's only used during world generation and doesn't change any other functionality. Workshop ID: 3555102864 Mod ID: AddIronOreToMap

1,388 téléchargements Détails →
Xnertot Farmable Trees-果树种植 简体汉化 – Project Zomboid Mod

Xnertot Farmable Trees-果树种植 简体汉化

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原模组新增多种可种植果树:苹果、香蕉、樱桃、柠檬、橙子、桃子及菠萝。 果树的种植方式与其他农作物相同,并支持多人联机。 与 Hydrocraft(水电工艺) 模组不兼容。 此mod仅包含汉化mod 请订阅原mod。 Workshop ID: 3565646993 Mod ID: Xnertot Farmable Trees_124CN

1,838 téléchargements Détails →
Let Me Dig – Project Zomboid Mod

Let Me Dig

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Adds tag "DigPlow" to items, so we can use Axes, Spoons, Branches, etc to dig soil Made with help of NoctisFalco Works in Multiplayer Workshop ID: 2684937054 Mod ID: LetMeDig

1,083 téléchargements Détails →
Survival Kit – Project Zomboid Mod

Survival Kit

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Added a survival kit with the "Survival kit" trait. Workshop ID: 2727084528 Mod ID: Survivalkit

1,340 téléchargements Détails →
AutoLootFix – Project Zomboid Mod

AutoLootFix

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作者很懒什么都没有留下 Workshop ID: 3707275246 Mod ID: AutoLootFix

1,862 téléchargements Détails →
Propane Torch Stack – Project Zomboid Mod

Propane Torch Stack

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Now you can refill your propane torch with others. Workshop ID: 2898873494 Mod ID: PropaneTorchStack

1,539 téléchargements Détails →
HNServer Board – Project Zomboid Mod

HNServer Board

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HNServerBoard Original : https://steamcommunity.com/sharedfiles/filedetails/?id=2859492251&searchtext=server Workshop ID: 3071749229 Mod ID: HNServerBoard

1,747 téléchargements Détails →
Girls' Last Tour Clothing & Equipment [B42] – Project Zomboid Mod

Girls' Last Tour Clothing & Equipment [B42]

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"It's almost like we're the only people in the world." Adds the clothes that Chito and Yuuri wear from Girls' Last Tour All models and textures were created by me :) This mod is a WIP so expect bugs and changes Includes: Chito's Jacket ("Service Jacket" In-Game) Chito's Helmet ("Brodie Helmet" In-Game) Yuuri's Parka ("Service Parka" In-Game) Yuuri's Helmet ("Stahlhelm Helmet" In-Game) Girls' Shirt ("Service Shirt" In-Game) Girls' Pants ("Service Pants" In-Game) Girls' Boots ("Service Boots" In-Game) Girls' Backpacks ("Rucksack" In-Game) Type 38 Arisaka Rifle 6.5x50mm ammunition for the Type 38 3 Flavors of Calorie Mate Ration Blocks ("Ration Bars" In-Game) It is recommended to spawn clothes and equipment in. The clothes, helmets, and rucksacks can spawn in surplus stores and are made intentionally rare. The Type 38 and its bullets can spawn in pawn shops or rarely in military storage box or surplus stores. 6.5mm Arisaka is a really exotic caliber for 1993 Kentucky so save your bullets. The rations can spawn in grocery stores and can sometimes be found in gas stations. Only tested with the female model. I haven't checked for clipping when mixing other clothes since it's not really made to be worn with other clothes. Wearing satchels breaks the clipping for some reason. If you are experiencing weird textures, try setting the maximum texture size to at least 512px and disabling texture compression. Untested in multiplayer but there shouldn't be any issues since this mod only add items, Possible plans for the future: Crafting recipes Fix the male models Ability to modify and convert the Type 38 from 6.5mm to 7.62mm Update some textures Custom Chito and Yuuri hairstyles More gear and equipment Compatibility with other mods Sakana Right now I have no plans on adding the kettenkrad as it's way beyond my skill range, I barely scraped together this mod. Recommended to go with this mod: Cold Winters https://steamcommunity.com/sharedfiles/filedetails/?id=3577100076 Try playing with no zombie population for the authentic post-post-post-post-post-apocalyptic feel This is my first mod so please report any bugs or issues you find. Feel free to add to or edit this mod. Just make sure to credit me if you do so. No AI was used in the making of this mod. Tags:Girls Last Tour, GLT, Shoujo Shuumatsu Ryokou, Chito, Yuuri, Winter, Coat, Jacket, Parka, Gear, Brodie, Stahlhelm, Helmet, Anime, Manga, Military, World War II, WWII, WW2, German, Surplus, Roleplay, RP Workshop ID: 3699216742 Mod ID: gltclothes

2,076 téléchargements Détails →
Lynx Pack Temp – Project Zomboid Mod

Lynx Pack Temp

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Temp reupload Workshop ID: 3470423862 Mod ID: LynxPackTemp

1,329 téléchargements Détails →
[B41] Sensible Balance: Food and Drink, Nutrition, and Water Weight – Project Zomboid Mod

[B41] Sensible Balance: Food and Drink, Nutrition, and Water Weight

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Mod for Build 41. Fixes all food item nutrition discrepancies (calories, carbs/fat/protein) based off real-world (NCCDB) values. Optional fix for water containers. Optional file to make salt, pepper, etc. more common. Items reweighed, some had their 'hunger reduction' values changed, so some (like butter, salt, coffee) can be used more times before they are depleted. Some can dehydrate the player (dry or overly salted goods), strong alcohol dehydrates, more happiness from alcohol and less from sweets (the player is not a child). Player-created pickled goods in jars last much longer (120 days to go stale, 400 to spoil, vs 30 and 90 default). Added a penalty of unhappiness for boring, 'easy mode' foods like farming and eating raw cabbage should carry the unhappiness debuff - the game already applies this to plain unseasoned boiled pasta and rice which are far more palatable in real life to eat than a whole raw cabbage. Go and make some soup, it nullifies the penalty. Some items cannot be eaten directly (e.g. teabags, salt, also dried beans that are toxic unless cooked in real life), nutritional differences between rice/pasta in pot vs when placed in bowls corrected, wild foraged herbs can eventually go stale and spoil, can freeze milk (not sure why it had a "CantBeFrozen" tag, etc... Ensures compatibility with other related mods, even those which affect these items. Note when installing upon an existing save, the items that you already have will still have their old values. This sadly is a game limitation, discover more of the map or harvest more. Optional - Water Weight: Fixes the weirdness with the game's interpretation of water containers, e.g. holding a larger volume of water in a glass bourbon bottle somehow encumbers the player less than a plastic bottle holding less. Also changes the water containers such as cooking pots of water to be more cumbersome to carry around to simulate inconvenience (how do you fit that in your backpack anyway?). Overall, it rebalances the water availability (e.g. vanilla: plastic water bottle 10 units = 100 thirst recovery, nobody cares and everyone always picks the High Thirst trait. Modded: 5 units). Larger containers like the wine bottle are more cumbersome but you can store more water. This way the water scarcity aspect of the game should hopefully be taken more seriously. Optional - Food Spawns: Improves the ProceduralDistribution (container spawns) of various food items to enhance player immersion. Some items are now more common such as salt and pepper, which is expected, and vinegar and sugar, which makes the preservation mechanic more useful. Overall, the variety of food loot is slightly increased where appropriate. There is also more alcohol, and foraged herbs such as basil may appear in refrigerators, etc. Does not conflict with other mods, cooking-related or otherwise, adding to the ProceduralDistribution of items, and being vanilla items, chances are heavily dependent upon the custom settings for loot. I personally play at insanely low settings for food, but I have tested my mod at default ‘apocalypse’ settings as well. I can't imagine what the game looks like when you increase the loot above that. Optional - Fishing: As I was editing all the fish item values I could not figure out why nothing was changing in-game. The entire hunger reduction/calories/weight, etc. were all assigned through the fishing menu script files! For compatibility's sake, if you're using any fishing mod, this is likely to conflict, so I am keeping it separate. All the fish now restores an appropriate amount of hunger for their calories (vanilla: hunger restoration was very little so fishing was mainly a way to get fat), much lower encumbrance both raw or filleted, have more realistic world model size when dropped. 'Trash' items no longer just include socks or shoes alone, but twigs, plastic bags, dirty rags, scrap wood, unusable metal, and any other objects one may commonly expect to encounter whilst fishing. Fishing being an idle fast-forward session of the game is somewhat more difficult now as a whole, with general sizes of each fish caught being smaller to compensate for the increases in hunger reduction values. You also will encounter a greater proportion of bait fish when you catch something, however the bait fish (minnow) now has been expanded as a 'lure' to all the larger fish as in real life, not just the pike as in vanilla code. Save your tackle and use it as bait. It is a little bit more difficult to fish with a spear now, and generally the abundance for all sandbox 'Nature Abundance' settings is very slightly reduced. Winter also has a bit more of an effect on fishing. If you are fishing during dawn and dusk (4-6AM, 6-8PM as defined in vanilla code), you will receive a larger boost than before, so you can overcome the described increased penalties. Optional - Food Miscellaneous Recipes: Ability to craft cracker dough to make crackers. Requires no skill or previous recipe knowledge, and only requires flour and water. This is to avoid a scenario which I encounter on occasion where you are somehow going hungry if you don't have salt/yeast or recipe knowledge but you have bags of flour. This yields less hunger reduction and calories per 'unit' of flour than a bread. Future Plans: -Update the mod for Build 42 when the time comes. Extra Notes: In the vanilla game, you cannot use items as bait in traps if they have less than 5 hunger reduction, which is why a lot of the insects had -5 hunger when eaten. I have reduced this to an appropriate amount, however this does not affect trapping because these insects have a zero chance of catching animals anyway! I highly recommend this mod, Advanced Trapping, to fix this, - it will allow you to use bait with less hunger reduction and they will actually catch something. Permissions: Please do not mod-pack or reupload this mod anywhere else, just share the link to this page. I hope you enjoy this mod. If my mod is deleted you are welcome to reupload to Steam Workshop only. Thanks. Workshop ID: 3287678031 Mod ID: sensiblebalancefoodnutrition Mod ID: sensiblebalancefoodnutritionfishing Mod ID: sensiblebalancefoodrecipes Mod ID: sensiblebalancefoodspawns Mod ID: sensiblebalancefoodwater

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[B41]More LZs – Project Zomboid Mod

[B41]More LZs

par 76561198006465244

03May2023 Update: In support of further Alpha Team deployments in the Kentucky Quarantine Zone, you and your team now have the option of inserting together on the Mall in Northeast Louisville. Extraction will not be possible. 26Apr2023 Update: Added Rooftop LZs for Downtown Louisville. You'll have a moment to yourself as you land on one of the many high rises and buildings in the downtown area before you must fight your way through the infested levels of the building... Just to make it out to the streets as you begin your fight for survival More LZs is a standalone addon for the Outside Spawn Points & Insertions mod. It started life as a way to give Panopticon more LZs but I figured I'd save him the trouble. It's fairly simple to use, when chosing your spawn location you will be presented with an abundance of choices, from completely random spawns all around the map, to slightly more focused town selections (similar to vanilla), to "Alpha Team" spawns that are a single point on the map (for anyone wishing to do ops with friends). If you'd like to suggest more Alpha Team spawns let me know in the discussion thread. A note on B42: Due to many map changes that have already happened in Unstable and the probability of more incoming, a new mod will be made with the same theme, starting with the outdoor spawns and bringing in the rooftop spawns when the map changes have been finalized. Thx Future plans: Raven Creek LZs Bedford Falls LZs Workshop ID: 2964109650 Mod ID: MoreLZs Map Folder: LouisvilleLZs Map Folder: LouisvilleRooftopLZs Map Folder: LouisvilleStaticLZ Map Folder: LouisvilleStaticRooftopLZs Map Folder: MuldraughLZs Map Folder: MuldraughStaticLZ Map Folder: RandomLZs Map Folder: RiversideLZs Map Folder: RiversideStaticLZ Map Folder: RosewoodLZs Map Folder: RosewoodStaticLZ Map Folder: WestPointLZs Map Folder: WestPointStaticLZ

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