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Mods et plugins pour Project Zomboid
Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
[WYD] VHS Skill Tapes: Metalworking
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This is a rework of my skill tape series, with all new original code, and for the B41 skills, dialogue. The mod series serves to add VHS sets for the new skills added in B42. The VHS tapes can be found primarily in VHS stores, but also in homes and such in the game. B42 added six new skills to the game, including Carving, Glassmaking, Knapping, Masonry, the new version of Metalworking (Blacksmithing) and Pottery. This is the Metalworking (Welding) set. The series also recieved an adjustment, so it falls in line with the majority of the vanilla VHS series. Assuming your character has no skill buffs, watching a single VHS will award enough XP to complete tier one of the related skill. There are 6 VHS in each series. Watching the entire set for a skill will award enough XP to push complete tier 3, he default maximum for media based XP gains. Workshop ID: 3683576528 Mod ID: SkillTapesMetalwork42
Cries of the Infected
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IMPORTANT: THIS IS FOR B42.20 USERS ONLY For those looking for the B42.19 version, use this link instead. Changes the sounds of zombies to various zombie sounds from other games. Includes reaction sounds for pushes, zombie deaths etc. How to use the mod - READ THIS CAREFULLY. 1. Go to steam/steamapps/workshop/content/108600/3626294647/mods/Cries of the Infected/B42.20/media/sound/banks/desktop/Zomboidsound.bank 2.Cut or copy the file. Make a copy of the original file, just in case. 3. Go to Steam/steamapps/common/ProjectZomboid/media/sound/banks/desktop and replace the file. If you're looking for a mod that makes amendments to the vanilla game soundtrack, check out my other mod. I personally think it complements this pretty well. Workshop ID: 3626294647 Mod ID: Cries of the Infected
Tsarlib B42 Español – K Edition
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📦 Tsar's Common Library B42 - Traducción al Español 📋 Descripción Traducción completa al español del mod Tsar's Common Library B42. 📌 Mod Original: Tsar's Common Library B42 ✅ Contenido Traducido - Todos los textos del juego - Descripciones de objetos - Nombres de recetas - Menús e interfaces ⚙️ Instalación 1. Suscríbete al original (enlace arriba) 2. Suscríbete a la traducción 3. Activa ambos mods en el juego, la traducción después del origininal 4. ¡Disfruta del mod en español! 🔧 Herramienta de Traducción Esta traducción fue realizada con Kasual Translate, una herramienta gratuita para traducir mods de Project Zomboid. 🔗 Descarga Kasual Translate aquí ¿Quieres traducir tus mods favoritos? ¡Prueba esta herramienta! 📝 Notas - Requiere el mod original para funcionar - Compatible con la última versión del juego - Si encuentras errores, repórtalos en los comentarios 💖 Apoya al Autor Original Recuerda dar like y comentar en el mod original. Todo el crédito del contenido va para Tchernobill. Workshop ID: 3576148011 Mod ID: KTsarslibES
'80 Kawasaki Kz1000 Police RU
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Перевод мода ( '80 Kawasaki Kz1000 Police ) на Русский язык Workshop ID: 2832240070 Mod ID: 80kz1000RU
ARIMOD
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공개 서버인 아리오크 서버를 즐기기 위한 필수 설치 모드 입니다. 아리오크 서버를 즐기기 위한 여러 모드들이 통합되어 있습니다. 구독하시면 싱글로도 아리모드의 기능을 사용하실 수 있습니다. 한글 채팅 패치는 창작마당 모드에 첨부가 불가능 합니다. 카페에 방문 하시면 한글 채팅 패치를 설치 하실 수 있습니다. 카페 주소 : http://cafe.naver.com/indiss Workshop ID: 660819592 Mod ID: ARIMOD
DIY Mouse Trap
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This mod adds recipe to make makeshift mouse trap from empty can, ruber band and some wire. Idea for this recipe was suggested by Reddit user u/030helios. At this point there is no requirements to craft this trap, later I may add, that recipe should be learned from The Hunter Magazine Vol.1. Workshop ID: 1977186658 Mod ID: DIYMouseTrap
Li Shiya's Safehouse & Jefferson Hills Villa District
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The mod files are missing. Please go to shturl.cc/cKkOr1uI4m0qXMGxRmHBoqEYD05xtXJqTpismrjEwxCP7H4ljaMdbBj to subscribe to the latest version. My apologies for the trouble with your save file.
Renault Kwid
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This mod is for who loves Renault Kwid Workshop ID: 3046891831 Mod ID: kwid
Military Ponchos: RELOADED (B42 Legacy)
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Working version for anyone playing prior to B42.13 (Multiplayer Update)! Find the current version working with multiplayer here: Military Ponchos: RELOADED CURRENT Military Ponchos: Reloaded is a comprehensive overhaul of the popular Military Poncho’s mod by Akyet, expanding the variety, balance, and distribution of military-style ponchos able to be worn in 4 different ways! Please comment if you want me to add in any other colors or patterns! Compatible with Build 42 Multiplayer. ??What’s New? ?Expanded Selection – Now featuring a variety of new poncho styles: - M81 Woodland - Vietnam Tigerstripe - 3-Color Desert - 6-Color Desert (Chocolate Chip) - German Flecktarn - Red - White - Blue - Green - Coyote Tan - Brown - Black - Yellow - Pink - Purple ? Rebalanced Protection – Adjusted stats for 20% bite resistance and 25% scratch resistance, keeping ponchos useful without being overpowered. (Ponchos are equipped in the 'Scarf' slot to allow you to wear jackets, headgear, & more at the same time) ? Updated Loot Locations – Ponchos can now be found in a wider variety of locations across the game world, making them more accessible while maintaining immersion. Workshop ID: 3627662262 Mod ID: MilitaryPonchosRELOADED
[COS] Scipio
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How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission
The Journal Mod, B41.71
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Excerpt from the journal of Solomon Koltek, recovered from the Knox Exclusion Zone, dated 7 May 199X: Here's another quick survival tip from a seasoned survivor: If you're going to be wandering the Zone, it's in your best interest to keep a journal. Trust me, when you're knee deep in the muck and the dead, you're gonna lose track of what you're doing, where you're going real quick. So how do you keep track of stuff? With a journal. Call it whatever you want, a diary, a logbook, whatever. Point is, it's gotta be fairly durable, with plenty of blank pages to write stuff down on. Use it to write down your thoughts, observations. Make notes, keep an inventory. Heck, even keep a kill count, if you're one of those psycho types. And if it comes down to it, you can leave a note for the next guy, who comes along to pick over your corpse. ---------------------------------------------------------------------------------------------------- In brief, this mod adds a handful of new Journal items. Mostly they're just recolors and reskins of the base Journal item. Mainly intended for roleplay. Tested on B41.71. C&C is greatly appreciated. Tags:B41,Items,Books,Literature,Misc,Realistic Workshop ID: 2816868574 Mod ID: TheJournalMod
生化危机爆率修改版,服务器联机群597095423
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感谢原作者的优秀作品 把宝石的爆率修改正常了. 服务器联机群:597095423 Workshop ID: 2733801847 Mod ID: REMOD1 Mod ID: REWMOD1
[WYD] VHS Skill Tapes: Butchering
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This is a rework of my skill tape series, with all new original code, and for the B41 skills, dialogue. The mod series serves to add VHS sets for the new skills added in B42. The VHS tapes can be found primarily in VHS stores, but also in homes and such in the game. B42 added six new skills to the game, including Carving, Glassmaking, Knapping, Masonry, the new version of Metalworking (Blacksmithing) and Pottery. This is the Butchering set. The series also recieved an adjustment, so it falls in line with the majority of the vanilla VHS series. Assuming your character has no skill buffs, watching a single VHS will award enough XP to complete tier one of the related skill. There are 6 VHS in each series. Watching the entire set for a skill will award enough XP to push complete tier 3, he default maximum for media based XP gains. Workshop ID: 3680648880 Mod ID: SkillTapesButcher42
Immersive Roleplay Descriptors
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Addon to Roleplay Descriptors that lets players create them more easily and shows popups in-world. This mod requires Roleplay Descriptors in order to function! New Menu Options Create Exlamation / Investigation - This menu option is available to all players and lets them create a new exclamation or question mark RP descriptor. - It opens up the text editor and then immediately lets them place the scene descriptor into the world. Investigate Scene - This option is a shortcut and more immersive title for the act of "reading" a roleplay descriptor. - It exists both on the item as well as in-world, so players do not have to go into the inventory to read a descriptor but can do so by just right-clicking in-world. Scene Options - Roleplay Descriptors can be deleted easily through a menu option. - For editing a descriptor, it forces it to be picked up into the player's inventory first, to work around the PZ bug where in-world changes to notebooks/descriptors are not properly saved. New Popups Scene Popup - Roleplay Descriptors will now display their title as a popup message above your character once the character is close enough and facing towards it. - This makes it easy to determine what a descriptor is in regards to without having to first "read"/investigate the scene. Contact Our Roleplay Server: https://my.selene.world/scpn/ Discord: https://discord.gg/S7maQVRRa9 Patreon: https://www.patreon.com/BlayTheNinth Source Code: https://github.com/SelenePZ/ImmersiveRoleplayDescriptors Permissions: https://mods.twelveiterations.com/permissions/ Workshop ID: 3120687527 Mod ID: ImmersiveRoleplayDescriptors
True VRO
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Fix ver Workshop ID: 3632620457 Mod ID: VRO_42131
传送石碑服务器用
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删除合成配方,只有管理员能在itemlist里刷出来哦! Workshop ID: 3046490878 Mod ID: PZwaystone_kaola
Ride that Animal! [BETA] [MP]
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✦・At long last... we can finally ride animals in Zomboid!・✦ ✦・this is a community API for building on the Animals System! it introduces a new interactive riding system for all animals by default!・✦ ・ Introduces: ・ Interactive Riding Mechanics! ・ Riding Skill! ・ New Trait! ・ Mounted Combat! ・ New Animal Abilities! ・ MP Compatibility by Design! ・ FAQ: ・Q: How do I ride that animal? ・A: simply right-click the animal and select "Mount"! ・Q: How do I dismount an animal? ・A: pressing the "E" key will end the riding state :) ~ change-able keybind coming soon! ・Q: What does Riding Skill do? ・A: higher skill means better riding ability! you can even unlock new abilities for mounted animals! at lower levels, there's a chance for the animal to throw you off x_x ・Q: Is this MP compatible? ・A: Absolutely! I wrote the entire mod to make it work with MP and be optimized so servers with lots of players can run it! with this being said however... MP can be a little unpredictable with the Unstable Build. it may require a few updates to fully work out the kinks. if you run into any issues, please drop a bug report! pov: riding skill lvl 10 in action😂 Multiplayer is a bit quirky at the moment... As of 42.13.2, there's some wonkiness with MP which has been reported by the community. With the game being unstable, TIS might release an update which breaks certain parts of this mod. In the event of any bugs occurring, I will work to update it ASAP! Are you a modder? Do you love animals? :3 you may be interested in making some awesome stuff with our framework! we've got some super cool features in the pipeline! ✦・Please DM or ping @Freylith in the Official Discord if you would like to request permission to use this mod in any of your own projects, or otherwise if you'd like to create a patch involving this mod・✦ ✦・Ride that Animal is a genuine passion project・✦ Creating mods for zomboid takes an immense amount of time, patience & dedication. If you enjoy the mod, please check out my kofi page. every little bit of support genuinely means the world! <3 ~ Credits: Freylith ~ programming, lead development We have a community! Come join our Discord! :3 PERMISSION OF USE: ASK FOR ALL MOD INQUIRIES RELATED TO PERMISSIONS: IE: do not re-upload this Mod under ANY circumstances. Not on the Workshop, or Anywhere Else Do Not reverse engineer, edit, take code from, or otherwise modify this project WITHOUT FIRST receiving explicit consent from the original creators if TIS releases an update for the game which breaks any functionality in this mod; do not create a patch for it UNLESS first granted permission all mod inquiries can be made to @Freylith on Discord for any bug reports, please use the discussion thread ❤️ V: 1.0.1 (BETA) Workshop ID: 3652776274 Mod ID: RIDINGAPI
10 Years Later (Atualizado em Português Brasileiro)
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Translation to Brazilian Portuguese the 10 Years Later mod. (This mod needs the original mod to work). Making it clear that I have no intention of stealing the original creator's credits is just a way I found to bring it to our language, that is, all rights go to the original creator of the mod: @Dane Workshop ID: 3016464013 Mod ID: 10YL_HIGHPTBR Mod ID: 10YL_KINGSMOUTHPTBR Mod ID: 10YL_LAUNCHERPTBR Mod ID: 10YL_LOWPTBR Mod ID: 10YL_MAPSPTBR Mod ID: 10YL_MEDIUMPTBR Mod ID: 10YL_RCPTBR Mod ID: 10YL_RFPTBR Mod ID: 10YL_SAVEYOURSTATIONPTBR Map Folder: KS10YL Map Folder: 10YL Map Folder: RC10YL Map Folder: RF10YL Map Folder: SOS10YL
UFP - Green Fire Patch
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Adds general compatibility between Green Fire and Ultimate Farming Patch . Workshop ID: 3301235877 Mod ID: UFPGF
Cereal with Fruit
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Add fruit and sugar to your bowl of cereal. Once you've made your bowl of cereal you can now add various fruit and sugar, similar to a bowl of oatmeal. You can also make a bowl of cereal using yogurt. Compatible with Grant's dried fruit mod. https://steamcommunity.com/sharedfiles/filedetails/?id=3237805744 Supports adding it to an existing save and has translations for all languages. Workshop ID: 3266203557 Mod ID: CerealWithFruit
[WYD] VHS Skill Tapes: Mechanics
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This is a rework of my skill tape series, with all new original code, and for the B41 skills, dialogue. The mod series serves to add VHS sets for the new skills added in B42. The VHS tapes can be found primarily in VHS stores, but also in homes and such in the game. B42 added six new skills to the game, including Carving, Glassmaking, Knapping, Masonry, the new version of Metalworking (Blacksmithing) and Pottery. This is the Mechanics set. The series also recieved an adjustment, so it falls in line with the majority of the vanilla VHS series. Assuming your character has no skill buffs, watching a single VHS will award enough XP to complete tier one of the related skill. There are 6 VHS in each series. Watching the entire set for a skill will award enough XP to push complete tier 3, he default maximum for media based XP gains. Workshop ID: 3683575894 Mod ID: SkillTapesMechanic42
Olfurinars Plasma Blade - the Lightsaber re-invented
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Adds lightsabers to your anti-zombie arsenal Workshop ID: 2924399191 Mod ID: Plasmablade41.68
Sound Direction Indicator [42.20]
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Gives you a VISUAL indication of the direction and volume of nearby world sounds. A coloured arrow flashes around your character pointing toward the sound; colour and flash rate indicate distance. This is an updated build 42.20 port of Nolan Ritchie's original Sound Direction Indicator. All credit for the mod itself goes to the original author. What was fixed Build 42 removed the old HasTrait("Deaf") string API in favour of the CharacterTrait enum, so the mod threw an exception on every single world sound and no indicator ever appeared. The trait checks now use hasTrait(CharacterTrait.DEAF / KEEN_HEARING / HARD_OF_HEARING). Also fixed: the arrow now re-aims as you move while it is on screen (the original had a dot-vs-colon call bug that silently disabled this), a leftover debug keybind on the Home key was removed, and the player reference is now resolved live so death and respawn no longer leave the arrow aiming from your old position. Accessibility If you play without sound, this is the mod that makes ambient audio cues legible. Deaf, Hard of Hearing and Keen Hearing traits all scale the detection radius as intended. Notes Do not run this alongside the older Sound Direction Indicator uploads or you will get stacked arrows. Workshop ID: 3774243294 Mod ID: SoundDirectionIndicator4220
SolarFloodlight Battery Pack
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Companion mod for Solar Floodlight by alexander.ronin13. Extends solar floodlights with car batteries, motion sensors, and lightbulb slots. Never modifies Solar Floodlight files. Safe to add or remove mid-save. Credits All credit for Solar Floodlight goes to its original author, alexander.ronin13. This is a companion add-on only — it does not include, modify, or redistribute any Solar Floodlight code. Solar Floodlight on Steam Workshop Features Extended Batteries — Car batteries, lighter batteries, and ISA mod batteries work in floodlights. Drain scales with capacity (car batteries last multiple nights). Condition-based degradation. Larger batteries boost light radius (+2 to +6 tiles). Condition preserved on removal. Motion Sensor — Install a motion sensor for proximity-activated lighting. Configurable detection radius, detection targets (players/zombies/both), and optional passive drain. Requires Electrical skill (configurable). Lightbulb Slot (off by default) — When enabled, floodlights require a lightbulb to operate. Accepts any vanilla lightbulb. Bulbs degrade over time and eventually burn out. Condition preserved on removal. Operating Modes — ON (always on), OFF (always off), AUTO (night only). All parameters fully configurable via sandbox options. Custom battery and bulb types can be added without a mod update. Full multiplayer/dedicated server support. Quick Reference — Nights to Empty (8h nights, 100% condition) - CarBattery1 (50 Ah): ~3.4 nights — sustainable ~4 PZ months - CarBattery3 (75 Ah): ~4.2 nights — sustainable ~5.4 PZ months - CarBattery2 (100 Ah): ~4.8 nights — sustainable ~6.4 PZ months - DeepCycleBattery (200 Ah): ~6.8 nights — sustainable ~9.5 PZ months - SuperBattery (400 Ah): ~9.7 nights — sustainable ~13.5 PZ months Setup 1. Subscribe to this mod and Solar Floodlight 2. Add both to your server's mod list (this mod loads AFTER Solar Floodlight) 3. That's it — works automatically Server Config WorkshopItems=3680577450;3683488496 Mods=SolarFloodlight;SLBatteryPack Sandbox Options Battery: CondLossPerNight (1.5), CondLossOnZero (3.0), ConditionMin (0), EnableRadiusBonus (on), ReferenceAh (2.5), BatteryTypes (registry string) Sensor: SensorSkillLevel (4), SensorRadius (15), SensorPassiveDrain (0) Bulbs: EnableBulbs (off), BulbLifespanMult (1.0), BulbTypes (extra types string) See the README in the mod folder for detailed descriptions, scaling formulas, tuning guides, and technical documentation. ISA Battery Support ISA batteries (WiredCarBattery, DeepCycleBattery, DIYBattery, SuperBattery) are supported out of the box. Capacity is read from ISA's ModData when available. Mid-Save Safety Safe to add or remove mid-save. All data is stored in Solar Floodlight's own ModData and is simply ignored without this mod. Workshop ID: 3683488496 Mod ID: SLBatteryPack
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
Louer un serveur Project Zomboid – guide multijoueur
Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
Serveur Project Zomboid avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Project Zomboid