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Mods et plugins pour Project Zomboid

52 000+ mods disponibles Source : Steam Workshop ↗

Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.

Canacrates : Custom Crate – Project Zomboid Mod

Canacrates : Custom Crate

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Marre de vous perdre au milieu des caisses en bois toutes identiques ? Grâce à ce mod, vous pourrez différencier leur contenu, en commençant par quelques caisses différentes, la liste sera enrichie au fil du temps et de vos demandes ! Workshop ID: 3188714481 Mod ID: CanapexCrate

1,042 téléchargements Détails →
Capacity Vest & Ammo Straps Compatibility Fix for VANILLA FIREARMS EXPANSION (B41) – Project Zomboid Mod

Capacity Vest & Ammo Straps Compatibility Fix for VANILLA FIREARMS EXPANSION (B41)

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Fixes an issue where certain weapon magazines could not be inserted into the hunting vest. Hunting vests can still only contain rounds, boxes of rounds or magazines. The Shells Bandolier only stores shotgun shells and the Bullets Bandolier accepts all rounds, except shotgun shells. Original mod by DaNya=^._.^=. Reupload by Qalter Walter. Workshop ID: 3137751593 Mod ID: CapacityVest&AmmoStrapsCompatibilityFix

1,289 téléchargements Détails →
AutoTsar Samara SpawnSettings – Project Zomboid Mod

AutoTsar Samara SpawnSettings

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This is a mod to change the vehicle spawn for the Tsar Samara mod. Mod adds sandbox settings where you can easily change vehicle spawn chance For solo: 1) Activate Tsar's Common Library 2.0 https://steamcommunity.com/sharedfiles/filedetails/?id=2392709985 2) Activate Autotsar Tuning Atelier - Chevalier Samara https://steamcommunity.com/sharedfiles/filedetails/?id=2850439818 3) Then activate this mod https://steamcommunity.com/sharedfiles/filedetails/?id=3020666823 4) Launch a new game with sanbox and you will see "Tsar Samara SpawnList Customization" Tab 4.1) If you want to change spawn settings during the game- you need to have "Change Sandbox Options" mod https://steamcommunity.com/sharedfiles/filedetails/?id=2670674997 Spawn settings will be updated after restarting the game and will ONLY affect spawning in unexplored areas of the map 5) Have fun) For Host/MP: 1) Activate this mod in Main menu-Mods https://steamcommunity.com/sharedfiles/filedetails/?id=3020666823 That will show Spawn Settings in Server configuration menu 2) Add Tsar's Common Library 2.0 to your server https://steamcommunity.com/sharedfiles/filedetails/?id=2392709985 3) Add Autotsar Tuning Atelier - Chevalier Samara to your server https://steamcommunity.com/sharedfiles/filedetails/?id=2850439818 4) Add this mod to your server https://steamcommunity.com/sharedfiles/filedetails/?id=3020666823 5) Change Spawn Settings in Server Configuration tab before launching the server. 5.1) You can change Spawn Settings ingame from Sandbox Settings in Admin menu, but you need to restart the server 6) Have fun) Be aware, all spawn changes occur during the launch of the game. To change the spawn, change the settings and restart the save/server. Spawn will change only in unexplored parts of the map, nothing will change in already explored parts. If you encounter errors or incompatible mods (although there may be incompatibility only with the original car mod), please comment in the comments, I will try to respond promptly Thanks to IbrRus for great mods and inspiration Workshop ID: 3020666823 Mod ID: ATSS_Samara

1,012 téléchargements Détails →
Sigma grindset level up – Project Zomboid Mod

Sigma grindset level up

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Replaces the level up sound with sigma male theme song (Положение) A zombie apocalypse doesn't slow down a real Sigma male's grind. Tai Lopez walked so that Andrew Tate could run Workshop ID: 2899611624 Mod ID: SigmaUp

1,271 téléchargements Détails →
Project Summer Car-中文汉化补丁 – Project Zomboid Mod

Project Summer Car-中文汉化补丁

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summer project car的汉化补丁,需要本体模组作为前置模组,原模组链接:https://steamcommunity.com/sharedfiles/filedetails/?id=3564950449&searchtext=summer+car。 如果原作者要求下架,我会删除这个模组。 If the original author requests its removal, I will delete this mod. Workshop ID: 3685935613 Mod ID: ProjectSummerCar-CN

1,210 téléchargements Détails →
xNils' Faster Fence Lunge Recovery [Stable] – Project Zomboid Mod

xNils' Faster Fence Lunge Recovery [Stable]

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Now it's reuploaded in B42 This mod increases the recovery speed from zombie fence lunges by 40%! Known issues Well, actually, it is not the problem caused by this mod. Because, it seems that Bandits NPC caused zombie fence lunges to fail to hit players. But this is another mod issue. This mod should operate normally. Original author: FaZe Dad I just reupload this mod to B42, and the honor and contribution belong to the original author. I'll delete this once the official mod is updated or if the original author asks me to. Original mod: xNils' Faster Fence Lunge Recovery https://steamcommunity.com/sharedfiles/filedetails/?id=3302604887 And the complete description is also here↑ I found a faster version: https://steamcommunity.com/sharedfiles/filedetails/?id=3416928911 For me, its animation is a bit too fast, making it look a bit uncoordinated. Workshop ID: 3455172937 Mod ID: xNFLR42

729 téléchargements Détails →
True Music Addon: I Really Want To Stay At Your House (Acoustic) & Let You Down – Project Zomboid Mod

True Music Addon: I Really Want To Stay At Your House (Acoustic) & Let You Down

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Song list: Let You Down Break My Heart (Acoustic) I Really Want To Stay At Your House (Acoustic) Workshop ID: 2963191374 Mod ID: Jerr7's_Music

1,273 téléchargements Détails →
[B42] Proximity Inventory Keybind Fix – Project Zomboid Mod

[B42] Proximity Inventory Keybind Fix

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If you’ve been using Proximity Inventory by K1ngKong on Build 42, you probably noticed the Force Selected key isn’t quite right. It’s stuck on NumPad 0, can’t be rebound like it could in the original mod of Build 41, and pressing it just fills the console with errors. I fixed it for my own server so we could keep using the mod without the spam, and figured I’d share the patch in case it helps someone else too. Configure your keybind to whatever is comfortable in the settings (Since we all know Numpad 0 is too far) Press the key to enable (To loot a big pile of zombies without clicking manually on each one) Now press again to disable (If you want to only check the content of your fridge for example) As simple as that! What this patch does • Fixes Build 42 errors when pressing Numpad 0 • Restores proper, configurable Force Selected keybind • Removes console error spam • Keeps Force Selected toggle working as intended • Client-side only, no server scripts Requirements • Requires: ProximityInventory4213 • Addon patch, not a replacement Compatibility • Build 42 compatible, tested on 42.14.1 ✅ • Singleplayer ✅ • Multiplayer ✅ (client-side behavior) • Can safely be added or removed mid-save • Requires: https://steamcommunity.com/workshop/filedetails/?id=3624308198 Load after Proximity Inventory 42.13 Compatibility. Workshop ID: 3671723740 Mod ID: ProximityInventoryKeybindFix

1,438 téléchargements Détails →
Miku Mixtape - NEW MUSIC – Project Zomboid Mod

Miku Mixtape - NEW MUSIC

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Miku Mixtape - NEW MUSIC Generated with New Music Builder Hatsune Miku Collection Side A 01 Miku by Anamanaguchi 02 Popipo Hatsune Miku 03 Hatsune Miku -Ievan Polkka 04 Magical Cure Love Shot - Hatsune Miku 05 Mesmerizer - Hatsune Miku & Kasane Teto 06 Supercell melt Hatsune Miku Collection Side B 01 Static ft Hatsune Miku 02 highlight by Kira feat Hatsune Miku 03 Hatsune Miku - Giga 04 Too real - Danny Baranowsky 05 Hatsune Miku - World is Mine 06 Connect Commune - Flavor Foley Hatsune Miku Collection Vol 2 Full Album 01 Deco27 - Monitoring 02 Kira - Crash the party 03 Deco27 - Cherry pop 04 PinocchioP - Rejected Diva 05 Kira - 4BLOOD Workshop ID: 3752458822 Mod ID: MikuMod

1,843 téléchargements Détails →
TMVINYLCOLLECTION – Project Zomboid Mod

TMVINYLCOLLECTION

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True Moozic VINYL COLLECTION Works for B42.13 and above Album List --------------- ABBA - Arrival Aerosmith - Aerosmith The Beetles - Abbey Road Bruce Springsteen - Born In The USA Creedence Clearwater Revival - Cosmo's Factory Creedence Clearwater Revival - Creedence Clearwater Revival Creedence Clearwater Revival - Green River Creedence Clearwater Revival - Willy and The Poor Boys David Bowie - SpaceOddity Def Leppard - Hysteria Def Leppard - Pyromania Eagles - Hotel California Fleetwood Mac - Mirage Fleetwood Mac - Rumors Fleetwood Mac - Tango In The Night Foreigner - Agent Provocateur Iron Maiden - Seventh Son Of A Seventh Son Journey - Departure Journey - Escape Journey - Frontiers Kansas - Leftoverture Lynyrd Skynyrd - Pronounced Leh-nerd Skin-nerd Lynyrd Skynyrd - Second Helping Pat Benatar - Crimes Of Passion Pat Benatar - Get Nervous Pat Benatar - In The Heat Of The Night Pink Floyd - Wish You Were Here Queen - A Night At The Opera Queen - Jazz Queen - News Of The World Queen - The Game The Rolling Stones - Beggars Banquet RUSH - Moving Pictures Steppenwolf - Steppenwolf Steppenwolf - The Second --------------- Created with the SIMPLE MOOZIC BUILDER WANT TO MAKE YOUR OWN JAMPACK???? ---- Official Discord Workshop ID: 3668406327 Mod ID: TMVC

1,584 téléchargements Détails →
Cignition – Project Zomboid Mod

Cignition

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DISCLAIMER: IF YOU PLAN TO COMMENT / NITPICK ON THE THUMBNAIL / HOW DIESEL WORKS, DON’T. I KNOW, I JUST DON’T CARE. THE THUMBNAIL CONVEYS THE IDEA JUST FINE AND THIS IS WHAT MATTERS. IT’S BEEN UNNECESSARILY DISCUSSED ENOUGH, FURTHER COMMENTS TALKING ABOUT IT WILL BE REMOVED. THANKS FOR YOUR UNDERSTANDING. Watch out where you smoke or things might get quite warm (actual fire). Never been told not to handle gas and smoke? Well, with this mod installed every time you handle gas, you increase the chances of a fire if you smoke within the area; you know, spillage and leaks happens, so watch out. Pro-tip: Don't smoke near gas pumps or generators (or make sure they're empty). Your feedback is valued, things might not be very well balanced and could potentially use some fine tuning Workshop ID: 3266074882 Mod ID: cignition

1,081 téléchargements Détails →
Mark Dynamic Traits Framework (MDTF) – Project Zomboid Mod

Mark Dynamic Traits Framework (MDTF)

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If you're a user Running some mod that makes traits dynamic? Don't know which traits can be earned/lost midgame? At character creation want to pick only static traits? Now achievable (assuming your favorite trait mod added support for this, which is very simple). Features - Marks dynamic traits with . - That's literally it. Supported Mods - Evolving Traits World (ETW) If you're a modder Very simple to use. Use included .lua file that registers base game traits as guidance. One nuance that's not in the example file: if you for example do custom UI and you need to display trait names in there without suffix, there are 2 functions available for that so you don't have to bother with it, example use: local MarkDynamicTraitsFramework if getActivatedMods():contains("MarkDynamicTraitsFramework") then MarkDynamicTraitsFramework = require("MDTF_Main") else return end local characterTrait = CharacterTrait.FIT local traitDefinition = CharacterTraitDefinition.getCharacterTraitDefinition(characterTrait ) local undecoratedUIName = MarkDynamicTraitsFramework.getUndecoratedUIName(traitDefinition) local undecoratedUIName2 = MarkDynamicTraitsFramework.getUndecoratedUIName(characterTrait) local undecoratedLabel = MarkDynamicTraitsFramework.getUndecoratedLabel(traitDefinition) local undecoratedLabel2= MarkDynamicTraitsFramework.getUndecoratedLabel(characterTrait) Works both with CharacterTrait or CharacterTraitDefinition as you can see. GitHub and Discord If you want to submit translation files, make suggestions or report bugs, the easiest way to do it would be on Discord. Afterword and Permission If you like this mod, check out collection on top of page for other mods I made or collaborated on! Rate ups are appreciated, and if you wanna send me a coffee, that's a real homie move, and you can do it here: ⛔ Permissions Redistribution of this mod without explicit permission from the creator is prohibited under any circumstances. This includes, but not limited to, uploading this mod to the Steam Workshop or any other site, distribution as part of another mod or modpack, distribution of modified versions. © 2026 MusicManiac (SteamID64: 76561198152820942) Workshop ID: 3766701843 Mod ID: MarkDynamicTraitsFramework

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Retro Gloom (Custom Zomboid Music) – Project Zomboid Mod

Retro Gloom (Custom Zomboid Music)

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This mod lets you customize the in-game music, and provides a new main menu track as an example. NOTE: This does not automatically install. You need to do some manual installation. It's worth it though. I was interested in changing the main menu music for several reasons and found out it's quite a bit of work. Luckily, I did the research and wrote down all of the steps for you, whether you want to do it yourself, or just vibe to this retro groove I made. Instructions Read the discussion post or open the README.txt file in the mod folder. You can also download this mod from Google Drive. Just follow the link in the description of the YouTube video (Steam doesn't like external URLs). Trivia Did you know that the menu theme choir is literally chanting "Project Zomboid" (phonetically "Proyekt Zombi")? I thought it was pretty cool... until I had to keep listening to it each time I was working on a mod. I got sick of it and composed a track of my own. Besides the intro loading music, I'm not too interested in making more tracks, since I listen to other music mods while in-game, such as True Music or Immersive CD Players. Also, did you know that Bob is actually eating his wife Kate in the main menu? Yeah... Compatibility - Compatible with every mod - Multiplayer compatible & save-game compatible Issues Noticed Long wait times or music cuts out - this is because the files do not match the original track length. The game accounts for how long each track is in separate variables. The main menu track currently has this issue, and I don't know how to fix it yet. It's not a bug, it's a feature. Get out of the main menu! Permission Contact Info You can find me under @Panopticon in the Project Zomboid Discord server. Credits Zach Beever - for making the official remastered soundtrack of Project Zomboid. Big kudos to his talent. Workshop ID: 2935543063 Mod ID: CustomZomboidMusic

356 téléchargements Détails →
HydeCo. Fillable Gas Tanks 42.20.4 – Project Zomboid Mod

HydeCo. Fillable Gas Tanks 42.20.4

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Enhanced fluid storage, passive rain collection, and cookable purification — all inside the game’s standard gas tanks. ❓ What can I fill it with? ✅ Gas tanks can store a variety of liquids, including water & gasoline, and any other fluid accessible via the game's fluid transfer menu. Whether you're hoarding essentials or improvising storage solutions, these tanks have you covered. ❓ Do various liquids affect the weight? ✅ As of now, the tanks retain their base item weight. Feedback from testers on how fluid types influence weight is encouraged and appreciated! ❓ Can tanks gather rainwater? ✅ Yes, tanks should automatically gather rainwater during storms, offering a passive and convenient water storage method. ❓ Can they explode if combustibles are stored and lit on FIRE? Not currently. Explosive configurations aren’t implemented at the moment, but this feature may be explored in the future. ❓ Can I purify water in the tanks? ✅ Tanks are designed to be "cookable," allowing players to potentially purify dirty water by heating it. Testing is ongoing to confirm this functionality. - Store multiple liquid types using the standard fluid‑transfer system. - Passive rainwater collection during storms. - Cook-able tanks for potential water purification. - Compatible with most fluid‑handling mods and vanilla systems. - Place or carry a tank — works in inventory or placed in the world. - Use the fluid transfer menu — fill with water, gasoline, or any supported liquid. - Leave outdoors — tanks will gather rainwater automatically during storms. - Rainwater collection should work automatically; report if you see inconsistent behavior. - Purification is experimental — please share results if you test it. 🎮 Try My Other Mods 🚗 HydeCo. Unlimited Cars https://steamcommunity.com/sharedfiles/filedetails/?id=3438759949 🌟 HydeCo. Automatic Garage Doors + Gates! https://steamcommunity.com/sharedfiles/filedetails/?id=3594285774 🐝 HydeCo. Bees! https://steamcommunity.com/sharedfiles/filedetails/?id=3430224478 🔗 Check Out My Other Mods! 🔗 - HydeCo. Automatic Garage Doors! + Gates! https://steamcommunity.com/sharedfiles/filedetails/?id=3594285774 - HydeCo. Bees! https://steamcommunity.com/sharedfiles/filedetails/?id=3430224478 - HydeCo. Clay! https://steamcommunity.com/sharedfiles/filedetails/?id=3551124480 - HydeCo. Pyromaniac! https://steamcommunity.com/sharedfiles/filedetails/?id=3730972348 - HydeCo. Unlimited Cars https://steamcommunity.com/sharedfiles/filedetails/?id=3438759949 💬 Discord - Join / Support / Updates: https://discord.gg/Xs6xcAPMKG If you enjoy this mod, please rate and favorite — it helps others find it. Dedicated servers — copy exactly, the mod ID is case-sensitive: Mods=hydecofillablegastanks WorkshopItems=3451542660

988 téléchargements Détails →
Gasoline Molotovs – Project Zomboid Mod

Gasoline Molotovs

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Dangalong's simple Gasoline Molotovs mod allows you to create Molotov Cocktails from empty glass bottles you can fill with gasoline. Can use either empty whisky bottles or empty wine/chardonnay bottles plus the gas and ripped sheets to create them. Recipe takes 1 empty liquor bottle, 1 ripped sheet, and x2 gas from a gas can. Vanilla molotov recipe is still usable. New recipe is called "make improvised molotov" and takes slightly more time to craft than the vanilla version, but the end product is the same. http://theindiestone.com/forums/index.php?/topic/19157-gasoline-molotovs/ Workshop ID: 672799014 Mod ID: GasolineMolotovs

1,305 téléchargements Détails →
SCP M998 Addon – Project Zomboid Mod

SCP M998 Addon

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add an SCP foundation texture to the M998. Workshop ID: 3232277538 Mod ID: M998SCP

1,250 téléchargements Détails →
Raven The Wusky skin for Anthro Survivors (the "Furry Mod") – Project Zomboid Mod

Raven The Wusky skin for Anthro Survivors (the "Furry Mod")

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This is a custom-made texture of myself for the Anthro Survivors (the "Furry Mod") Workshop ID: 2943862496 Mod ID: RavenTheWusky

1,224 téléchargements Détails →
MYork`s Customizable Guns CN – Project Zomboid Mod

MYork`s Customizable Guns CN

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York & Gotti自定义枪支模组汉化 Workshop ID: 3167191695 Mod ID: YCG_CN Workshop ID: 3167191695 Mod ID: YCG_CN

1,341 téléchargements Détails →
True Music Addon: Yakuza Karaoke/Disco Mega Pack – Project Zomboid Mod

True Music Addon: Yakuza Karaoke/Disco Mega Pack

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A True Music Addon Mega Pack including every Yakuza karaoke and Disco song (Excluding remixes) for you to enjoy in the apocalypse (Contains 36 songs) Cassette Tapes: Friday Night Koi no DISCO QUEEN Queen of Passion I'm Gonna Make Her Mine I Wanna Take You Home Records: (Yakuza 0) 1. x3 Shine 2. Rouge of Love 3. 24-hour Cinderella 4. Baka Mitai 5. Heartbreak Mermaid 6. Judgement (Yakuza Kiwami) 1. Tonight 2. Moment de la petite Sirène 3. Iji Sakura 2000 4. Otometal My Life 5. EURO de x3 SHINE (Yakuza Kiwami 2) 1. As long as you're happy 2. RING 3. Pride from despair (Yakuza 3) 1. I wanna change myself 2. Kamurocho Lullaby 3. Saturday Night Lover 4. Shooting Star 5. Summer Memories 6. Where has your touch gone (Yakuza 4) 1. Pure Love in Kamurocho 2. Raindrops 3. Maiden Colored Life 4. GET to the Top! (Yakuza 5) 1. Machine Gun Kiss 2. So much more 3. Because i have you 4. Loneliness Loop (Yakuza 6) 1. Brand New Stage 2. Fork in the Road 3. Hands 4. Like a Butterfly 5. Today is a Diamond (Yakuza 7) 1. Spring Breeze 2. The Future i Dreamed Of 3. Hell Stew If you encounter any problems with this mod please let me know! :) Workshop ID: 2802953634 Mod ID: True_Kiwami

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[B42] Advanced SandboxUI Framework – Project Zomboid Mod

[B42] Advanced SandboxUI Framework

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Advanced SandboxUI Framework (ASUIF) Version 0.4.0 | Build 42 What is ASUIF? ASUIF is a client-side UI framework that enhances the Sandbox Options screen with modern, interactive widgets. Originally created for Living Hordes (my zombie migration mod), I'm sharing it so other modders can give their sandbox settings a polished look without reinventing the wheel. Features - Rich layouts — Headers, separators, text blocks, collapsible sections - Enhanced sliders — Color gradients, reset buttons, float/int support - Range sliders — Dual-thumb for min/max values - Proportion bars — Linked values that sum to a total - Live curves — Real-time formula visualization - Profile presets — Dropdowns that lock/unlock related options - Conditional visibility — Show warnings or options based on other values - Live text — Dynamic labels that update as you change settings For Players This mod does nothing on its own. It's a framework used by other mods. If a mod supports ASUIF, subscribing to this will enhance its sandbox options screen with a better UI. Not required! Mods using ASUIF work perfectly fine without it — they simply fall back to the vanilla sandbox UI. For Modders ASUIF is an optional dependency. Your mod works with or without it. Integration is simple: if not ASUIF or not ASUIF.setup then return end ASUIF.setup({ page = { id = "MyMod", sandboxPage = "Sandbox_MyMod", title = "My Mod" }, groups = { { id = "Settings", title = "Settings" } }, elements = { { type = ASUIF.ElementType.Header, text = "My Mod", level = "h1" }, { groupId = "Settings", type = ASUIF.ElementType.OptionIntSlider, sandboxModule = "MyMod", sandboxKey = "Difficulty", label = "Difficulty", min = 1, max = 10, step = 1 }, }, }) Full documentation: COMING LATER Compatibility - Build 42 - Client-side only (no server impact) - Works with any mod — no conflicts - Vanilla persistence untouched — presets and saves work normally Mods using ASUIF - Living Hordes — Persistent zombie migration system Using ASUIF in your mod? Let me know and I'll add it to the list! Credits Created by Belerion Questions, bugs, suggestions? Leave a comment! Workshop ID: 3702670956 Mod ID: AdvancedSandboxUIFramework

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PhunLewt Reducer 2 – Project Zomboid Mod

PhunLewt Reducer 2

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A B41/B42 mod that lets admins customise loot spawning (and respawning) by area and time. This version improves on the original with: - Instead of setting all the values per zone, you now create a configuration that you apply to a zone. This allows for easy setup and reuse - Inherit other configs to make changes easier - Overall, it is just miles better than the previous version IMPORTANT - This mod only reduces loot when the game spawns or respawns items in a container. - It will not reduce loot in containers that are baked into the map (many custom maps ship with loot already in containers). However it will apply once those containers restock (if the map supports it). - It cannot force loot to respawn in custom maps that are missing or have broken forage zones. Basically if the game won't restock the container, this mod won't be able to change that Quick Start It is best to start with a Global Default Configuration. These values apply anywhere no other configuration exists. - Open the PhunLewt editor from the Admin or Debug menu - Click New and give your configuration a name - Double-click any item or category and set the percentage to reduce respawn by (e.g. 10 = 10% reduction) - When done, click OK to save - Now open PhunZones from the Admin or Debug menu - Select - Defaults - (first entry) and click Edit Region - Scroll to the bottom, find Lewt Config, and select your new configuration Any changes to this configuration now apply globally. Configuration Settings SettingDescription NameUnique name for this configuration. DefaultApplies to all categories not explicitly defined here or in inherited configs. Leave blank to ignore. Hours Till FullHow long (in in-game hours) it takes for the full reduction to apply. Example: if Aviator Glasses are set to 50% and this is 240 hours (10 game days), the reduction ramps from 0% → 50% over that time. On Empty Add ItemIf a restocked container ends up empty, this item is added as a visual cue that a restock occurred. InheritInherit values from another configuration (and its parents). Usually, you’ll want to inherit from your Global Default config. Sandbox Settings SettingDescription Default ReductionIf nothing else is specified, reduce loot by this percentage. DebugEnable for verbose logs—very useful for troubleshooting and verifying setup. More Phun Stuff Coded with love for our awesome PhunZoid community. Check out the GitHub repo for more info. Workshop ID: 3606988132 Mod ID: phunlewt2

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'87 ZIL 4331 [B41/B42] – Project Zomboid Mod

'87 ZIL 4331 [B41/B42]

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ZIL-4331 – Soviet Workhorse A rugged, Soviet-era truck built for endurance and utility. The ZIL-4331 comes in two variants: ✅Chassis – stripped down and ready for custom builds or hauling heavy-duty loads. ✅Boxed – equipped with a large cargo box offering exceptional storage capacity for long scavenging runs. Both variants feature 2 front seats, a mounted spare wheel, and the raw power of a classic military-grade engine—perfect for surviving the apocalypse, Soviet-style. Workshop ID: 3472594476 Mod ID: ZIL4

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[42 Stable] Minimal Endurance Bar – Project Zomboid Mod

[42 Stable] Minimal Endurance Bar

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✅ Tested on 42 stable with no bugs or errors. If you encounter any, please report them. 🆕 Updates : ➤ Add Json files to fit the new translation method for options in Options --> Mods ➤ Bar now disappears when inside a vehicle ➤ Bar now disappears when riding a horse ➤ Bar now fades out when full (disabled by default — enable it in the mod options - See picture) 🏷️ Minimal Endurance Bar (Customizable) 1️⃣ What this mod does : -Add a minimal endurance bar so that you can better monitor your endurance at all times -You can change the color of the bar -You can change the height and the width of the bar -You can change the position of the bar -You can lock the bar when you have found the setting that fits your needs -All settings are in options → mod (see video for more details) 🧩🧩 Is this Mod compatible with … ? -This mod is quite simple and doesn’t touch/change anything, so it should be compatible with any other mods. 🧩🧩 Is this mod compatible with multiplayer? Yes ✔️✔️ Is this safe to add in existing saves ? Yes ___________________ ❗ No "ModPacking" please - Respect the time spent in order to make the mod. ❗ This item is not authorized for posting on Steam, except under the Steam account named "Unclear". ___________________ Workshop ID: 3663042099 Mod ID: UnclearMinimalEnduBar

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[Blue Archive] AL-1S Alert Sound[B41][B42] – Project Zomboid Mod

[Blue Archive] AL-1S Alert Sound[B41][B42]

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邦吧卡邦!前面有丧尸哦!老师注意注意! 已适配b42。 This mod will replace the jump scare alert sound with "BanBaKaBan!" from the almighty AL-1S(Blue Archive). No more frightening, ENJOY! B42 ready. Workshop ID: 3044052978 Mod ID: BAAL1SAlertSoundjavascript:ValidateForm()

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