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Mods et plugins pour Project Zomboid

52 000+ mods disponibles Source : Steam Workshop ↗

Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.

Mysterious Stranger – Project Zomboid Mod

Mysterious Stranger

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A Mysterious Stranger may help you in time of need. Details - This is a trait. - Trait cost is +3. - When you are attacked by a zombie, your guardian angel has a chance to shoot it. - Chances is 100% by default, configurable via sandbox options. - Once your guardian angel has shot an enemy, there is a delay before it occures again. - Delay is 24 hours by default, configurable via sandbox options. - Remaining time to wait for the recharge can be visualised from character trait tooltip. - Mysterious Stranger shot does not attract zombies. - Makes the game easier in vanilla by giving you a kind of joker. Other details - Can be added to / removed from any save. - Works in solo and in multiplayer (but Zombies hit by the mysterious stranger are expected to desync). - Works for B42.13.1 and further versions. - Use this other mod for B41 and previous versions. - If you still have questions, ask on Official PZ Discord: mod_support channel. On Lockdown This mod cannot be modified by anyone else, for anything else, at all, ever. Even if the user disappears, he or she would much rather you didn't touch the fruits of their hard labour. Workshop ID: 3641840927 Mod ID: MysteriousStranger

1,546 téléchargements Détails →
SilencersPatch for Guns of 93 – Project Zomboid Mod

SilencersPatch for Guns of 93

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What is SilencersPatch This standalone patch adds unique real life's suppressed shot sounds for every gun, and reduces their Sound Radius to 0 (Zombies won't hear gunshots, this might change in the future for balance). Basically, all guns are suppressed by default. It doesn't add silencer attachments, this was a temporary solution while the original mod creator worked at his own silencers. Now that his silencers are out, I'll still keep this mod active for those who want unique sounds for their guns! This mod is independent from Guns of 93 Don't use the original mod while using this one. Special thanks to: @Marrok for giving his permission and supporting this Patch! UPDATE NOTES: v1.0.0 -Release. Semi Auto Pistols have their own suppressed shot sounds added, these 34 guns are: 1911 Commander Model, 1911 Government Model, 1911 Officer Model, Beretta 21 Bobcat, Beretta 83 Cheetah, Beretta 92FS, Browning Buck Mark, Browning Hi Power, Calico M590 Pistol, Colt 1908 Pocket Hammerless. Colt Delta Elite, AMT Longslide, AMT Javelina, Davis Ind. P380, Glock 17, Glock 20, Glock 21, Glock 22, HK P7M13, HK P7M8, HK USP40, HK USP9, IWI Desert Eagle, IWI Uzi, Jennings J22, MAC-10, Raven 25, Ruger Mark II, Ruger P89, Ruger P90, S&W 4006, S&W 4506, S&W 5906, Sig P226, Sig P228, TEC-9, Walther PPK and CZ-75B v1.0.1 -Fix: Sound radius from all the guns was reduced to 0. -Fix: Due to a typo inside the code, the game wasn't able to load a script file properly in the previous version. v1.0.2 -Fix: Due to a typo inside the code, the game wasn't able to load a sound file properly in the previous version. v1.0.3 -Fix: All typos inside the code were fixed. v1.0.4 -Fix: Error box notification when firing a gun was fixed. v1.0.5 -Revolvers have their own suppressed shot sounds added, these 14 guns are: Colt Anaconda, Colt Detective Special, Colt Python, Colt Single Action Army, Ruger GP100, Ruger GP101, Ruger Security-Six, S&W Model 10, S&W Model 17, S&W Model 29, S&W Model 586, S&W Model 65, S&W Model 625 and S&W Model 36 v1.0.6 -Shotguns have their own suppressed shot sounds added, these 16 guns are: Beretta 682, Browning Citori, Savage Fox Model B, Stoeger Uplander, Winchester Model 37, Ithaca Model 37, Mossberg 500, Mossberg 590, Remington 870, Winchester Model 12, Winchester Model 1200, Winchester Model 1200 Defender, Lakefield Mossberg L395K, Browning Auto-5, Winchester 1400 and Remington 1100 v1.0.7 -Rifles have their own suppressed shot sounds added, these 43 guns are: Springfield M1903, M1917 Enfield, Mauser Kar98K, Remington 700 .223 Rem, Remington 700 .30-06, Remington 700 .308, Remington 788 .308, Remington 788 .223 Rem, Ruger M77 .223 Rem, Ruger M77 .30-06, Ruger M77 .308, Winchester M70 .223 Rem, Winchester M70 .30-06, Winchester M70 .308, Remington 760 Gamemaster .30-06, Remington 760 Gamemaster .308, Remington 760 Gamemaster .223, Marlin 336 .44 Magnum, Marlin 336 .30-30, Marlin Model 39A, Winchester Model 1894 .357 Magnum, Winchester Model 1894 .45 Colt, Winchester Model 1894 .30-30, AKM, AR-15, AR-15 Carbine, ArmaLite AR-180, Browning BAR .30-06, Browning BAR .308, Calico M900 Carbine, HK91, M1 Carbine, M1 Garand, Springfield M1A, Marlin Model 60, Marlin Camp .45 Auto Carbine, Marlin Camp 9mm Carbine, Ruger Mini-14, Ruger Mini-30, Ruger 10/22 Carbine, SKS, Winchester Model 7400 .308 and Winchester Model 7400 .30-06 v1.0.8 -Fix: Sound radius modifier from compensator attachments was reduced to 0. v1.0.9 -Fix: When sawed off, guns will now maintain their suppressed shot sounds and Sound radius. -Fix: When using attachments, guns will now maintain their suppressed shot sounds and Sound radius. -Fix: When folded, guns will now maintain their suppressed shot sounds and Sound radius. v1.1.0 -Exclusive Police guns have their own suppressed shot sounds added, these 5 guns are: Remington 870 Police, Ithaca Model 37 Riot Gun, HK MP5, Benelli M3 and Colt Model 635 -Exclusive Military guns have their own suppressed shot sounds added, these 11 guns are: M16A2, M14, Colt Model 733, Colt Model 723, M870, M590, M249, M60, M24, M1911A1 and Beretta M9 -Remaining Rifles have their own suppressed shot sounds added, these 4 guns are: FN FAL, Norinco Type 56S, Winchester Model 69 and Winchester Model 61 v1.1.1 -Fix: Minor code fixes. Workshop ID: 3176665423 Mod ID: SilencersGuns93

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Corn Farm [No Corn Edition] – Project Zomboid Mod

Corn Farm [No Corn Edition]

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Welp, that's just a big farm house without a corn field. Corn Edition: https://steamcommunity.com/sharedfiles/filedetails/?id=1847175810 ACTIVATE ONLY ONE! Workshop ID: 1847185829 Mod ID: FarmHouseNoFieldMatrioshka Map Folder: Farm house

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OSRS Weapons B42 – Project Zomboid Mod

OSRS Weapons B42

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⭐ Completely reworked from the ground for B42 Unstable - B41 Version HERE ⚔️ ᴅᴇsᴄʀɪᴘᴛɪᴏɴ ⚔️ This mod adds 𝟷2 weapons from OldSchool Runescape into Project Zomboid. It also adds the Party Hat in 𝟾 different colors The weapons can be found in typical weapon cache & loot locations. Partyhats may be obtained by finding and pulling an OSRS Christmas Cracker, which is dropped by zombies or in clutter spawns. ✨ Weapon List ✨ - Scythe of Vitur - BarrelChest Anchor - Dharok's Great Axe - Obsidian Maul - Dragon Halberd - Zamorakian GodSword - Granite Maul - Darklight - Ghrazi Rapier - Steel Dagger - Dragon Scimitar - Dragon Dagger ⚠️ MOD INFO ⚠️     Workshop  ID     3415859337     Mod  ID     OSRSWeapons42     Version     1.0   ⛔  PERMISSIONS  ⛔ This mod's permissions fall under TIS's policy 'ᴀsᴋ ғᴏʀ ᴘᴇʀᴍɪssɪᴏɴ' This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. Workshop ID: 3415859337 Mod ID: OSRSWeapons42

1,504 téléchargements Détails →
Health Bars (for Build 40) – Project Zomboid Mod

Health Bars (for Build 40)

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あなたは今自分が空腹か、喉が渇いているか、息切れしているか分かりませんか? 分かるでしょう? - これはHealth Bars (for Build 41)から体温バーを取り除いたものです。 久々にBuild 40をプレイしましたが、やっぱりないと不便だったので持ってきました。 詳しくはそっちを見てください。 - もっと前のバージョンでも動くかもしれませんが、試していません。 Don't you know your own physical condition such as hungry, thirsty, short of breath? You should already know those. - This is Health Bars (for Build 41) with the temperature bars removed. I played Build 40 after a long time, but I brought it because after all it was inconvenient. Please see that for details. - Earlier versions may work, but have not been tried. Workshop ID: 2008035565 Mod ID: HealthBars40

950 téléchargements Détails →
Wooden Trolley – Project Zomboid Mod

Wooden Trolley

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Adds wooden trolley (ADDON) Credits to the originals authors. More info in https://discord.gg/p8bewUdcDg DONT MODPACK WITHOUT PERMISSION Workshop ID: 3355187324 Mod ID: Wooden_Trolley

1,065 téléchargements Détails →
Slow Jam / Pete's Song (Lifestyle music addon) – Project Zomboid Mod

Slow Jam / Pete's Song (Lifestyle music addon)

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Lets you play the Slow Jam emote, and Pete's Song from Super Animal Royale, when using an acoustic guitar Slow Jam will consecutively loop 20 times (~16 minutes) or until stopped/interrupted * Super Animal Royale is property of Pixile, music/audio by Jake Butineau Workshop ID: 3104902837 Mod ID: PetesGuitarLifestyleAddon

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Heist Bag – Project Zomboid Mod

Heist Bag

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Adds a heist bag (black duffle bag) that can only be carried in primary or secondary slots. Intended to be carried in and out of looting zones in players hands only. (It cannot be equipped on your back.) It can only be acquired via crafting. Recipe is found under the survivalist tab. Tested in multiplayer. I made this for personal use on a private server. Capacity: 200 Weight: 0 Weight Reduction: 100 Craft Recipe - Create Heist Bag: * 1x Needle (not consumed on craft) * 2x Sheets * 4x Ripped Sheets * 1x Small Metal Sheet * 4x Thread Requires: Pick Up Exceed Capacity Item (for Build 41) by RH4DB4. To allow you to pick up a full bag into your primary and secondary slots. (Technically its not required but if you drop a 200kg bag on the floor you will not be able to pick it back up.) Workshop ID: 2874790068 Mod ID: HeistBag

1,368 téléchargements Détails →
[B41] Advanced Tickets – Project Zomboid Mod

[B41] Advanced Tickets

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Advanced Ticket — Project World The Advanced Ticket mod was created for the Project World server. Use on Other Servers If you would like to install this mod on your server, please contact us through Discord first: Project World Discord Server Important Information Do not include this mod in modpacks, server collections, or other projects without prior notice and permission from the authors. On Lockdown This mod, as well as any part of it, may not be modified, redistributed, reused, or included in other projects by anyone, under any circumstances or for any purpose. Workshop ID: 3343335897 Mod ID: AdvancedTickets

759 téléchargements Détails →
Fast Forward Speed Bump -- [41.65+] Obsolete – Project Zomboid Mod

Fast Forward Speed Bump -- [41.65+] Obsolete

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Automatically stops fast forwarding when all queued tasks or actions are complete or cancelled so you don't accidentally leave it on while your character is idle or get tired of constantly hitting the play button and losing in game minutes from not hitting it fast enough : - This mod will render "Options > Accessibility > Resume normal speed when timed actions complete" obsolete and will have no effect while this mod is enabled - You can move while fast forwarding by right clicking the ground and clicking "WalkTo" then click around to move (only works on x2 speed) : - When nearing completion of all queued tasks fast forward speed will fade down to real time instead of abruptly resuming real time Workshop ID: 2557950527 Mod ID: FFSB

1,072 téléchargements Détails →
Happy House – Project Zomboid Mod

Happy House

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养老快乐屋,地图中心,位于西部森林废弃停车场左边,长春藤湖镇上方 The location is above the Lake Ivy Township Position in center of map (from Google Translate) Workshop ID: 2906797169 Mod ID: Happy House Map Folder: Happyhouse

1,092 téléchargements Détails →
Better Lockpicking ONLY for 10Years Professions – Project Zomboid Mod

Better Lockpicking ONLY for 10Years Professions

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This mod is the Better Lockpicking just for the 10Years Professions Mod This is Copy from Better Lockpicking (Profession Framework SP/MP) https://steamcommunity.com/sharedfiles/filedetails/?id=2721728993 Be sure to use this !!! only !!! with 10 Years Later Professions and Occupations by Harry https://steamcommunity.com/sharedfiles/filedetails/?id=2856961307 Workshop ID: 2860884639 Mod ID: BL10YPFIX

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More Skill Books – Project Zomboid Mod

More Skill Books

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This mod adds skill books for the skills that do not have them. The skill books should be found in the usual places you would find skill books: libraries, bookstores, and homes. This is based on the mod All Skill Books. The main differences are that this mod gives all new skill books the same multiplier as existing skill books and uses the same naming convention as existing skill books. The reading speed of these books can be altered in sandbox options. Thanks to All Skill Books for showing how to add new skill books and Arithmechicks Speed Reading for showing how to change reading speed. Workshop ID: 2910276426 Mod ID: CMMoreSkillBooks

1,385 téléchargements Détails →
Random Sound Events - Mourning Doveoid – Project Zomboid Mod

Random Sound Events - Mourning Doveoid

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The ULTIMATE mourning dove sound pack for Random Sound Events. ACCEPT NO SUBSTITUTES. Feel free to do whatever you want with this mod. Workshop ID: 3292806185 Mod ID: MourningDoveoid

1,087 téléchargements Détails →
[B41] MazeRunner Laberinto – Project Zomboid Mod

[B41] MazeRunner Laberinto

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Se intenta recrear la experiencia del laberinto de la película "Maze Runner" cuando Toma sube a la superficie. El área está equipada con todo lo necesario para sobrevivir dentro de los muros. La Historia cambia un poco, ya que no hay penitentes. Al parecer este es un laberinto previo al visto en Maze Runner. En el condado de Knox estaba buscando una cura, a la infección zombis, pero parece que el personal fue infectado antes de completar la construcción total del laberinto. Los líderes de la organización CRUEL han decidido liberar en el área al último sujeto de prueba, dándole algunas indicaciones para que intente salir del laberinto. Así que tu aventura comienza cuando las puertas del un ascensor se abre en la superficie, sin ningún recuerdo de su identidad, excepto su propio nombre. Al llegar a su destino, se encuentra en "El ÁREA", un espacio abierto rodeado por gigantescas paredes de un laberinto. Has sido colocado en este lugar misterioso sin recuerdos de su vida anterior. Tienes todos los recursos necesarios para sobrevivir en este lugar o arriesgarte en ir en búsqueda de una salida. DATOS: El laberinto consta de dos anillos, El anillo interior, te mantendrá dando vueltas en círculos sin llevarte a ningún lado. Y la sección externa se divide en 8 áreas, cada una con un laboratorio, donde deberás explorar y encontrar notas y objetos que te ayudarán a salir... Al parecer haya infectados subiendo a estos laboratorios, Así que ten en cuenta que cada hora que demores en explorar el laberinto seguramente se estarán llenando algunas áreas de infectados. Workshop ID: 3025333772 Mod ID: 3025333772 Map Folder: MapLaberinto

1,297 téléchargements Détails →
Simple Silencers Foldable Survival Rifle Patch – Project Zomboid Mod

Simple Silencers Foldable Survival Rifle Patch

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A simple Patch mod for use with the Foldable Survival Rifle mod and Simple Silencers. Please note that this mod requires both these mods to function. This patch tweaks the model list for Simple Silencers so that the Foldable Survival Rifle can use the retail suppresor. The makeshift suppressor can not be used, as this is considered too maladroit attach to the lightweight foldable rifle. B42MP: As soon as Survival Rifle is updated, this should work without issue for SP. Assuming the others work for MP this should too. Please let me know Workshop ID: 3517364358 Mod ID: SimpleSilencersFoldableSurvialRiflePatch

1,397 téléchargements Détails →
Riverside Mansion – Project Zomboid Mod

Riverside Mansion

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Riverside Mansion A luxurious mansion east of Riverside with everything you need to survive an apocalypse. Update: Now you can choose from three versions of the mansion when you start your game. - Riverside Mansion (fully furnished and with the loot you have configured in your game). - Riverside Mansion - No Loot (fully furnished, but every container inside the mansion spawns empty). - Riverside Mansion - Empty (completely unfurnished: no furniture and no containers at all, just the empty building). Cell 28,20 As far as I know, does not cause conflict with any other map mods. If you like the mod you would make me very happy by giving me a👍 MULTIPLAYER SERVER SETUP These lines go in your server .ini. Pick ONE of the three Mods= lines. WorkshopItems=3781991849 Map=riversidemansion;Muldraugh, KY 1) Normal mansion - furnished, with loot: Mods=RiversideMansionMod42 2) No Loot - furnished, but every container spawns empty: Mods=RiversideMansionMod42;RiversideMansionMod42NoLoot 3) Empty - no furniture and no containers at all: Mods=RiversideMansionMod42;RiversideMansionMod42Empty - Map= Place riversidemansion before "Muldraugh, KY" - Mods= It always needs the base ID RiversideMansionMod42. The No Loot and Empty mods declare it as a dependency. - Never enable No Loot and Empty together. They are marked as incompatible. - If you want the mansion to be selectable as a spawn point, add this line to <servername>_spawnregions.lua: { name = "riversidemansion", file = "media/maps/riversidemansion/spawnpoints.lua" }, Take a look at my other mod: Workshop ID: 3781991849 Mod ID: RiversideMansionMod42Empty Mod ID: RiversideMansionMod42 Mod ID: RiversideMansionMod42NoLoot Map Folder: riversidemansion

2,775 téléchargements Détails →
Cirno Fumo Tshirt – Project Zomboid Mod

Cirno Fumo Tshirt

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BAKA Die looking Funky! Workshop ID: 2717452718 Mod ID: FumoTshirt

1,316 téléchargements Détails →
[B42] Craftable Baseball Bat – Project Zomboid Mod

[B42] Craftable Baseball Bat

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Craftable Baseball Bat Features • Allows crafting of the vanilla Baseball Bat. • Uses a custom recipe with realistic components. Notes • Designed for Build 42. • Safe to add or remove from existing saves. • Focused on convenience and practical use – not meant to be lore-friendly or balanced for all players. Check out my other Mods Craftable Machete Craftable Metal Bat Craftable Katana Craftable Sledgehammer Faster Reading Become Desensitized Instant Item Transfer Instant Map Opening Smart Hand Wash Antique Swords Post Apocalyptic Weapons Workshop ID: 3462462620 Mod ID: Craftable Baseball Bat

1,761 téléchargements Détails →
遊戲聯合公國【繁中字型】 – Project Zomboid Mod

遊戲聯合公國【繁中字型】

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警告!本系列非原版 原始模組1:組建41 繁體中文翻譯增強模組 原始模組2:Traditional Chinese Fonts (!請勿和原版一起使用!) .安裝方法(非Steam版): 訂閱之後請到 「Steam\steamapps\workshop\content\108600\2882591090\mods\MidnightPops_TChinese_Fonts」 這個目錄複製到 %Username%/Zomboid/mods 並在遊戲主選單「模組管理」啟用。 .安裝方法(Steam版): 請訂閱,並在遊戲主選單「模組管理」啟用。    1.更改開頭字體為「明朝日文字型」。    2.替換預設的小、中、大字體為「思源字體」。    3.2x3x4x字體為「古靈精怪的字型」。    4.替換主選單的字體為「古靈精怪的字型」。    5.替換製作群的字體為「古靈精怪的字型」。    6.替換對話的字體為「古靈精怪的字型」。    7.替換手寫字體為「古靈精怪的字型」。 <= 加入我們Discord 疆毀伺服器 遊戲聯合公國 Workshop ID: 2882591090 Mod ID: MidnightPops_TChinese_Fonts

1,639 téléchargements Détails →
MarzGuns Sound Overhaul – Project Zomboid Mod

MarzGuns Sound Overhaul

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This is a sound overhaul for Marz guns and includes its suppressed variants. Haven't been able to update the vanilla sounds but otherwise, I will continue to update the mod as Marz adds new weapons. Sound sources from the original Gun Sound Overhaul mod from B41 (credit: exit1423). https://steamcommunity.com/sharedfiles/filedetails/?id=3339143387 That said, I will attempt to do an overhaul for Guns of '93 and once Gael's guns gets another hefty update, I will take a stab at it too. Let me know if you have any problems and if you liked, please upvote! 23/08/2026: Updated for compatibility with the new Guns of Marz — the mod now requires the current GoM version instead of the old one. Fixed the suppressor detection so it properly checks GoM's actual attachment slot again (this also fixes the crash some of you hit when firing certain GoM weapons, and suppressed sounds not applying). Bumped overall gunshot volume slightly and reduced the environmental reverb on all clips, per feedback. Note: the mod's internal ID changed (was MarzGunsSoundOverhaul, now GoMSoundOverhaul) to fix a naming conflict that was preventing it from working alongside the old GoM version. If you're on an existing save, you may need to re-enable it in your mod list under the new name after this update. 16/06/2026: Fixed two Lua errors causing console spam — one from getCanon() being called on non-firearm items, one from the equip hook firing on bags/tools. Sounds unchanged. Workshop ID: 3745222978 Mod ID: GoMSoundOverhaul

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Enable Reset Lua Button – Project Zomboid Mod

Enable Reset Lua Button

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Compatible from Build 41.78 up to Build 42.20.x Enable Reset Lua Button enables the hidden “Reset Lua” button on the main title screen without requiring debug mode. This is a small quality-of-life tool for mod users, testers and modders. It lets you quickly reload Lua files from the main menu, which can be useful after subscribing to a mod, updating a mod, changing mod load order, or testing Lua changes without fully closing Project Zomboid. How to use - Subscribe on Steam. - Enable the mod from the main screen → MODS menu. - Return to the main title screen and use the Reset Lua button. - If you subscribed while the game was already open, restart Project Zomboid first. Important notes - This mod only affects the main title screen. - Enabling or disabling it inside a saved game has no effect. - It does not add a Reset Lua button to the in-game ESC pause menu. - It does not change gameplay, saves, items, recipes, traits, maps or server settings. Compatibility - Lightweight, UI-only mod. - No known conflicts so far. - Works with Build 41 and Build 42. - Tested on Build 41.78 and Build 42.12–42.20.x. Quick troubleshooting - Make sure the mod is subscribed and enabled from the main screen MODS menu. - In the MODS list, search for the exact name: Enable Reset Lua Button. - If the button does not appear after subscribing, restart Project Zomboid and Steam. - If something still seems wrong, try with only this mod enabled. - You can also verify game files: Steam Library → right-click Project Zomboid → Properties → Installed Files → Verify integrity. More mods & feedback My other Project Zomboid mods If you find Enable Reset Lua Button useful, please consider leaving a thumbs up and adding it to your favorites. Feedback, compatibility reports and suggestions are welcome. Bug Reports If you hit errors or see odd behavior, please post the details in the Bug Reports discussion. Please include: - Project Zomboid build. - Mod version. - Steps to reproduce the issue. - Console errors or logs, if available. - Mod list/load order, if relevant. Thanks! ESPAÑOL Compatible desde Build 41.78 hasta Build 42.20.x Enable Reset Lua Button habilita el botón oculto “Reset Lua” en la pantalla principal sin necesidad de usar el modo de depuración. Es una pequeña mejora de calidad de vida para usuarios de mods, testers y modders. Permite recargar rápidamente los archivos Lua desde el menú principal, algo útil después de suscribirte a un mod, actualizarlo, cambiar el orden de carga o probar cambios Lua sin cerrar Project Zomboid por completo. Cómo usarlo - Suscríbete en Steam. - Activa el mod desde la pantalla principal → MODS. - Vuelve a la pantalla principal y usa el botón Reset Lua. - Si te suscribiste con el juego ya abierto, reinicia Project Zomboid primero. Notas importantes - Este mod solo afecta a la pantalla principal. - Activarlo o desactivarlo dentro de una partida guardada no tiene efecto. - No añade el botón Reset Lua al menú de pausa dentro de la partida. - No cambia la jugabilidad, partidas guardadas, objetos, recetas, traits, mapas ni opciones de servidor. Compatibilidad - Mod ligero y solo de interfaz. - No hay incompatibilidades conocidas por ahora. - Compatible con Build 41 y Build 42. - Probado en Build 41.78 y Build 42.12–42.20.x. Comprobaciones rápidas - Asegúrate de estar suscrito y de activar el mod desde el menú MODS de la pantalla principal. - En la lista de MODS, busca el nombre exacto: Enable Reset Lua Button. - Si el botón no aparece después de suscribirte, reinicia Project Zomboid y Steam. - Si algo sigue fallando, prueba solo con este mod activado. - También puedes verificar los archivos del juego: Biblioteca de Steam → clic derecho en Project Zomboid → Propiedades → Installed Files → Verify integrity. Más mods y feedback Mis otros mods de Project Zomboid Si te resulta útil Enable Reset Lua Button, considera dejar un me gusta y añadirlo a tus favoritos. Los comentarios, reportes de compatibilidad y sugerencias son bienvenidos. Bug Reports Si ves errores o comportamientos extraños, deja los detalles en el hilo Bug Reports. Por favor, incluye: - Build de Project Zomboid. - Versión del mod. - Pasos para reproducir el problema. - Errores de consola o logs, si están disponibles. - Lista de mods/orden de carga, si es relevante. ¡Gracias! Workshop ID: 3487511907 Mod ID: EnableResetLuaButton

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Special Ops Squad – Project Zomboid Mod

Special Ops Squad

par 76561198028158560

Special Ops Squad - Build 42 Turn your survivor into a highly trained operator and take on the Knox Event with specialized skills, tactical gear, and powerful role-based abilities. Special Ops Squad adds seven unique occupations designed for different playstyles: aggressive close-quarters combat, stealth, precision shooting, field medicine, demolition, and squad support. Choose Your Operator - Squad Leader - Support your team with command abilities and a powerful squad aura. - Rifleman - A mobile firearms specialist built for fast, aggressive combat. - Marksman - A precision shooter with improved aiming and high-damage abilities. - Breacher - A close-quarters specialist designed for entering dangerous spaces. - Combat Medic - Keep yourself and your squad alive with advanced field treatment. - Demo Engineer - Use explosives, electronics, repairs, and controlled breach charges. - Scout / Ghost - Move unseen, detect threats, and survive through stealth and reconnaissance. What You Get - Seven specialized Special Ops occupations with unique strengths and weaknesses. - More than 40 exclusive traits, abilities, and role specializations. - Tactical clothing, starting equipment, weapons, ammunition, and medical supplies. - Optional role-based loadouts for different approaches to survival. - Special Ops suppressors and laser modules for advanced weapon customization. - Breach charges for opening doors and windows in dangerous situations. - Field-repair recipes for weapons and equipment. - Optional Special Ops Dropzone spawn. - Rare dead operators carrying specialist equipment and supplies. - Single-player and multiplayer support. Customize Your Experience Use Sandbox settings to adjust: - Profession points and starting-kit level. - Ammunition and medical supplies. - Suppressor sound reduction. - Combat ability strength. - Breach-charge timing and noise. - Scout and Ghost detection ranges. - Endurance, fatigue, pain resistance, and medical treatment. Build anything from a lightly equipped survivor with a few specialist advantages to a fully supplied tactical operator. Compatibility - Requires Project Zomboid Build 42.20+. - Requires Unified Carry Weight Framework. Load it before Special Ops Squad. - Firearm overhauls may conflict with SOS weapon parts, sounds, or attachment models. Workshop ID: 3776289474 Mod ID: SpecialOpsSquad For bug reports, include your game build, single-player or multiplayer status, reproduction steps, and relevant console errors. Workshop ID: 3776289474 Mod ID: SpecialOpsSquad

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pzpzpz fail – Project Zomboid Mod

pzpzpz fail

par 76561198063138807

desactualizado, no sirve Workshop ID: 3419916874 Mod ID: EerieCountry Map Folder: Eerie A Map Folder: Eerie B Map Folder: Eerie C Map Folder: Eerie Country Map Folder: Eerie D

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