- Mods
- /
- Project Zomboid
Mods et plugins pour Project Zomboid
Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
Dynamic Mining Patch
par 76561198862578441
Got tired of spending hours getting rocks. Patch for Dynamic Mining that will increase the chances of finding rare ores. Old Chances: | Ore Type | Percentage Chance | |-----------------|---------------------| | Gold Mines | ≈ 0.75% | | Silver Mines | ≈ 0.75% | | Salt Mines | ≈ 4.5% | | Aluminum Mines | ≈ 9% | | Coal Mines | ≈ 12% | | Iron Mines | ≈ 15% | | Rock Mines | ≈ 58% | New Chances: | Ore Type | Percentage Chance | |-------------------|---------------------| | Gold Mines | ≈ 3.1% | | Silver Mines | ≈ 3% | | Salt Mines | ≈ 4% | | Aluminum Mines | ≈ 10% | | Coal Mines | ≈ 10% | | Iron Mines | ≈ 30% | | Rock Mines | ≈ 40% | Workshop ID: 3115786832 Mod ID: DynamicMining(Patch)
LouisVille Spawn Near Large Gated Communty
par 76561198204674115
Spawn Point LouisVille Near Large Gated Communty Supported Languages: - EN - TH How to use mod. - add mod to SteamWorkShop. - add mod to Mods. if use mod manage don't forgot turn on my mod. You can use with other mod Spawn Point LouisVille if mod not work use try set part 1.Enter the folder. C:\Users\"Enter Your Name PC"\Zomboid\Server 2.open file servertest_spawnregions.lua by notepad++, VScode or other program can open file. 3. Set part. { name = "Louisville LGC, KY", file = "media/maps/Louisville LGC, KY/spawnpoints.lua" }, 4. check setting server Map add LouisVille LGC, KY Thank you use my mods good luck and enjoy the game Workshop ID: 3018648750 Mod ID: LouisVille Spawn LGC Map Folder: Louisville LGC, KY
Ghetto Smosh VHS
par 76561198188997647
Adds Ghetto Smosh Episodes as retail VHSs discoverable around the map! Workshop ID: 2994717191 Mod ID: GhettoSmoshVHS
Found Writing
par 76561198063443193
Overview This mod makes most of the items that contain "nothing of interest" actually contain some story/text. If you right-click a supported item you can now choose Read (It isn't red anymore). There's 17 thousand entries that you could find. Context If it's possible, the mod considers where you find the item when picking what content should be written in it. The mod considers both the type of item (I.e. Diaries and notebooks may have multiple pages, index cards are more likely to have shorthand), as well as the type of room, building, and town you find the item in. Some writing is ordinary pre-outbreak life. Some is early Knox Event confusion. Some is later survivor-style writing. Translations Found Writing includes complete temporary machine translations for French, German, Spanish, Simplified Chinese, Japanese, Russian, Brazilian Portuguese, Polish, Korean, Italian, Turkish, Ukrainian, Traditional Chinese, Dutch, Czech, Hungarian, and Thai. The mod follows your global Project Zomboid language setting automatically. Change the Language option in the game's Options menu and restart the game. There is no separate Found Writing language setting. These translations were produced with free offline machine-translation models. They are intended as temporary coverage while human translations are collected, so awkward, overly literal, or incorrect translations are possible. Missing or invalid translated entries fall back to English. Français Ajoute environ 17 000 textes aux notes et journaux. Traduction automatique provisoire; la langue du jeu est utilisée. Deutsch Fügt Notizen und Tagebüchern etwa 17.000 Texte hinzu. Vorläufige Maschinenübersetzung; verwendet die Spielsprache. Español Añade unos 17.000 textos a notas y diarios. Traducción automática provisional; usa el idioma del juego. 简体中文 为便笺和日记加入约 17,000 篇文本。临时机器翻译会跟随游戏语言,可能存在错误。 日本語 メモや日記に約17,000件の文章を追加します。暫定機械翻訳はゲーム言語に従い、誤訳を含む場合があります。 Русский Добавляет около 17 000 текстов в записки и дневники. Временный машинный перевод следует языку игры и может содержать ошибки. Português do Brasil Adiciona cerca de 17.000 textos a bilhetes e diários. Tradução automática temporária; usa o idioma do jogo. Polski Dodaje około 17 000 tekstów do notatek i dzienników. Tymczasowe tłumaczenie maszynowe używa języka gry. 한국어 메모와 일기에 약 17,000개의 글을 추가합니다. 임시 기계 번역은 게임 언어를 따르며 오류가 있을 수 있습니다. Italiano Aggiunge circa 17.000 testi a note e diari. Traduzione automatica provvisoria; usa la lingua del gioco. Türkçe Notlara ve günlüklere yaklaşık 17.000 metin ekler. Geçici makine çevirisi oyun dilini kullanır. Українська Додає близько 17 000 текстів до записок і щоденників. Тимчасовий машинний переклад використовує мову гри. 繁體中文 為便條和日記加入約 17,000 篇文字。臨時機器翻譯會跟隨遊戲語言,可能有錯誤。 Nederlands Voegt ongeveer 17.000 teksten toe aan notities en dagboeken. Tijdelijke machinevertaling gebruikt de speltaal. Čeština Přidává asi 17 000 textů do poznámek a deníků. Dočasný strojový překlad používá jazyk hry. Magyar Körülbelül 17 000 szöveget ad jegyzetekhez és naplókhoz. Az ideiglenes gépi fordítás a játék nyelvét használja. ไทย เพิ่มข้อความประมาณ 17,000 รายการลงในบันทึกและไดอารี่ คำแปลชั่วคราวใช้ภาษาของเกมและอาจมีข้อผิดพลาด Compatibility Mailbox Stories is supported as an optional mod. Mail created and marked by Mailbox Stories is left to that mod's illustrated reader instead of being replaced by Found Writing. Mature Content The corpus includes a Mature Content sandbox option, enabled by default. Turning it off prevents the entries I marked as especially graphic from being selected for items. Further Details about the corpus The mod contains nearly 17 thousand written entries in it, they are almost entirely written by AI, as of right now, they are authored by gpt 5.5. I put a fair amount of effort into trying to get it to produce natural enough sounding writing and interesting stories. In the end I think I generated around 25 thousand entries for this mod, but the first 8 thousand-ish I deemed unusable due to the fact that they had obvious issues with the style of writing. There are definitely still some issues in my opinion, but it's hard not to find issues when you are reading hundreds upon hundreds of ai written stories while specifically looking for issues. I think I've gotten rid of most of the obvious issues that you'll actually feel when playing the game and reading notes / diaries. Sometimes it is really goofy, and sometimes it is really cool and fitting, it's a bit random, but it's definitely a lot of fun! Contributing I would love to continue improving the writing in this mod through better generated writing, human-written entries, and human translations. If you want to contribute, please join the Discord linked above. (images are clickable and bring you to the discord) Workshop ID: 3758534480 Mod ID: FoundWriting
Load/Unload Laundry
par 76561198017597040
Adds context menus to appliances to quickly load and unload laundry. Utilizes the existing appliance context menu for ease of use. Due to safety concerns, John Zomboid won't mass load or unload laundry while the machine is running. Workshop ID: 3392804581 Mod ID: load_unload_laundry
simpleGPS
par 76561198238026430
a simple gps. it shows current coords on top-left of the screen Workshop ID: 3137612736 Mod ID: simpleGPS_Zelta
Weaponized Spatula
par 76561198035338496
This mod modifies the vanilla spatula to be a weapon, along with adding a 3D model and textures. This means that as a result, you can actually decorate your areas with spatulas. In addition, it can be attached to a spear to create the Speartula, a next generation cooking utensil. This serves as an update to my old spatula mod, but can be used alongside it if you wish (though I'd recommend just using this new one) Changes over the old mod include: - A new texture, based on the icon - Uses the vanilla spatula, since they added one in 41.60+ - Different sounds, as some were changed with updates It is save and MP compatible, but unfortunately a possible side effect from changing the item type is that you may lose any existing spatulas you have been holding on to. Workshop ID: 2739945700 Mod ID: WeaponizedSpatulafhq
Safehouse Vehicle Lock (B42.20)
par 76561197960801216
Safehouse Vehicle Lock B42 Lock down your safehouses from vehicle snooping, part tampering, and “drive‑in” trespass griefing. 🛡️🚗 When any vehicle is parked inside a claimed safehouse (including the 1‑tile border), this mod applies safehouse‑style access rules to the vehicle itself — perfect for servers running SafehouseTrespass. 🔒 What it does • Safehouse vehicle protection: Vehicles inside/touching a safehouse border are protected so only the safehouse owner/members can interact (doors/windows/locks/trunk/mechanics/fuel/etc.). Admin/Moderator bypass. 👮 • Key ownership exception (default ON): Non‑members can still interact with a protected vehicle if they possess that vehicle’s key. 🔑 • Client-side blocking: Hides/blocks vehicle context menus and wraps common vehicle actions so unauthorized players get no interaction options. 🚫 • Timed-action enforcement: Blocks part install/uninstall timed-actions when the player isn’t allowed (prevents bypass via alternate UI paths). ⏳ • Server-side container enforcement: Blocks trunk/seat/glovebox/gastank access on the server when the player isn’t allowed. 📦 • Vehicle entry blocking: Non‑members without allowed access can’t enter vehicles in/at safehouses. 🚪 • Vehicle exit blocking: Non‑members without allowed access can’t exit vehicles in/at safehouses and get a warning message. ⚠️ Passenger safety (prevents “stuck passengers”) 🧍🧍 While in/at a safehouse, non‑member passengers may enter/exit passenger seats if the driver is present and either: • is a member of that safehouse, or • has the vehicle key. Hotwired/no‑key non‑member driver behavior remains blocked. SVU / Tuning2 protection 🧰 Blocks SVU/Tuning2‑style upgrade/armor removal for non‑members inside safehouses (key does not bypass). Trailer locking (separate feature) 🪝🔐 Lock trailers to the towing vehicle so unauthorized players can’t detach them. Clear warning message 💬 Unauthorized players are warned with: “You are not a member of this Safehouse. Vehicle Access Denied.” Multiplayer / Dedicated Server friendly 🌐 • Designed for B41/B42 multiplayer safehouses • Client-side UI/action blocking + server-side container access enforcement • Admins and Moderators bypass by default Recommended server setup ✅ Add the mod to both WorkshopItems= and Mods= so clients download it automatically. Notes / Compatibility 🧩 • Built for B41/B42 MP safehouses and common vehicle mods • Mods that add completely custom vehicle interactions may require compatibility patches Modification and distribution or repackaging of this mod is expressly forbidden without the Author's Consent. Workshop ID: 3773953037 Mod ID: SafehouseVehicleLock Support Midgar's Project Zomboid Workshop If this mod has improved your game, server, or community, optional support helps fund Build 42 testing, compatibility updates, server infrastructure, artwork, audio production, and continued maintenance. Public fixes and releases remain free and are never paywalled. Join the Arcadia Rising Community Get update news, support, bug-report help, and join our active long-term Project Zomboid RP/PVE server community. Server: 50.5.46.175:16261
True Vehicle Physics B42 (Discontinued)
par 76561198051303377
True Vehicle Physics is an attempt to completely overhaul the arcade vehicle handling in Project Zomboid Build 42 and introduce a simulation model built on top of detailed physical and mathematical calculations. ⚠️ ATTENTION: Project is now Open Source! I am a beginner modder, and I have hit the technical limitations of the game's built-in Lua engine and the vanilla Java speed regulator. Therefore, I am releasing this project with completely open source code. If you are an experienced modder with knowledge of PZ's Java backend, Bullet Physics wrappers, or bytecode injections — your help is highly welcome! Let's build the ultimate vehicle physics engine together. If you rework or use this code, please just credit me as the original author. 🛑 Project Background & Manifesto Like many of you in the community, I was deeply disappointed by the actions of the author behind the Realistic Car Physics (RCP) mod. Throwing a tantrum at the game developers over unpatched engine bugs, completely deleting a highly requested mod, and hoarding the code to prevent anyone else from ever fixing or improving it is an incredibly selfish move toward the players. This exact situation left the community empty-handed and motivated me to build True Vehicle Physics (TVP) from scratch entirely on my own. I refuse to repeat those toxic mistakes. Even when solo development hits the hard limits of the Java engine, the right choice is never deletion—it’s sharing. I am making my source code completely open to the public. Let everyone see the algorithms, use my framework, fork it, and keep driving the physics scene forward honestly and transparently. This project belongs to the community, not an author's ego. What I attempted to implement under the hood: - Realistic RPM Simulation: A dual-channel RPM system. Engine revs up properly when hitting the throttle in neutral or while stationary, while dynamically calculating based on wheel speed, gear ratios, and final drive when moving. - Drivetrain & Transmission: Multi-gear transmission system with dynamic calculations of Engine Torque, Gear Ratios, and Final Drive. - Slip-Aware Hybrid Traction Control: The engine constantly monitors Wheel Slip Ratio and surface-specific Traction Limits (asphalt, grass, dirt, sand). Where to contribute & Source Code? The full source code, architectural fixes summary, and technical debt documentation are available on GitHub. GitHub Repository: Link (License: MIT. Feel free to use, modify, and fork this project as long as original credit is maintained).* True Vehicle Physics B42 Workshop ID: 3726941355 Mod ID: truevehiclephysics
[OUTDATED] eris_minimap: OldPark Town plugin
par 76561198146214498
NO LONGER UPDATING - MY MAP WORKS WITH VANILLA MINIMAP All credits for code goes to Eris. I just copied the file structure and added my own .png for the minimap. Workshop ID: 2671412435 Mod ID: eris_minimap_parkinglot
TweaksnPatches B41
par 76561198137899832
You can now rip more clothing articles, For example, boots give leather, some hats give sheets or leather. Also you now obtain twine similar to thread upon ripping clothing depending on your tailoring skill. Hammers can be dissasembled for scrap metal with a saw Screwdrivers can also be dissasembled for scrap metal with propane torch and welder mask ---Updated---- Saws are dissasemblable with propane torch same with paintbrush with saw for 1 sturdy stick Looking at adding disassemble options for things such as aluminum (pop) cans + more Let me know if you have any suggestions or something you would like to see added to this mod Workshop ID: 2360424519 Mod ID: TweakMod
None Voice Option
par 76561198324249597
Adds a "None" option to the voice dropdown during character creation. When selected, the player character will no longer make any of the audible verbal noises (e.g. shouting, whispering, grunting, screaming) added with Build 42. Verbal noise text e.g. "Hey!" will still appear above the character and zombies will still hear you. Workshop ID: 3396080943 Mod ID: NoneVoiceOption
Spoiling Liquids
par 76561198063072015
What does this mod do? It introduces spoiling mechanic for part of liquids. Liquid type Outside refrigerator Inside refrigerator In freezer Milk (sealed) 14 days 28 days 56 days Milk (opened) 1 day 2 days 4 days Animal Blood 1 day 2 days 4 days Animal Grease 30 days 60 days 120 days Coffee/Tea 3 days 6 days 12 days Juices (sealed) 1 year 2 years 4 years Juices (opened) 3 days 6 days 12 days Cola/Soda (sealed) 540 days 2,9 years 5,9 years Cola/Soda (opened) 14 days 28 days 56 days What will happen if I drink something spoiled? You will get light poisoning, that can result in dizziness, and a little bit of boredom and sadness. Does it work in Multiplayer? Yes Workshop ID: 3777483891 Mod ID: SpoilingLiquids Workshop ID: 3777483891 Mod ID: SpoilingLiquids
Pinoy Survival Foods [B42][MP]
par 76561198801476014
Pinoy Survival Foods Adds Filipino-inspired canned foods, snacks, drinks, noodles, and survival items to Project Zomboid, featuring custom textures, and inventory icons designed to fit naturally with the vanilla art style. Current Canned Goods - 555 Tuna Flakes in Oil - Ligo Sardines - San Marino Corned Tuna - Maling Luncheon Meat - Argentina Corned Beef - Wow! Ulam Caldereta - CDO Karne Norte - Mega Sardines - PureFoods Vienna Sausage - Hunt's Pork and Beans Current Chips - Jack 'n Jill Piattos — Cheese Flavor - Jack 'n Jill Nova — Cheddar Flavor - Jack 'n Jill V-Cut — Barbecue Flavor - Jack 'n Jill Chicharon ni Mang Juan — Suka't Sili Flavor - Oishi Prawn Crackers — Spicy Flavor - Oishi Pillows - Ube Flavor - KSK Boy Bawang — Garlic Flavor - Moby Caramel Puffs Current Drinks - Red Horse Extra Strong Beer - Alfonso Light Current Pancit Canton - Pancit Canton — Original - Pancit Canton — Calamansi - Pancit Canton — Chilimansi - Pancit Canton — Sweet and Spicy - Pancit Canton — Extra Hot Chili Features - Custom 3D models - Custom inventory icons - Vanilla-friendly art style - Multiplayer compatible - Cookable — use items in stews, rice dishes, sandwiches, and more - Pancit Canton can be prepared and cooked in-game How to Cook Pancit Canton Just like in real life! - Unpack the Pancit Canton. - Add water to a Saucepan. - Add the Pancit Canton noodles. - Place the Saucepan in an oven and cook it. - Add any Pancit Canton seasoning to the cooked noodles. - Eat and enjoy! Any Pancit Canton seasoning from the mod can be used with the noodles. Work in Progress This mod is actively being developed, with more Filipino-inspired food and survival items planned for future updates. - Additional canned foods - More snacks & chips - Filipino condiments - Cooking ingredients - Traditional Filipino dishes and recipes - More Filipino instant noodles Current Progress: Expanding the Snacks, Chips, Drinks, Pancit Canton, & Canned Goods selection! What's New? v1.8.0 — Pancit Canton & Bug Fix Update - Added Pancit Canton — Original. - Added Pancit Canton — Calamansi. - Added Pancit Canton — Chilimansi. - Added Pancit Canton — Sweet and Spicy. - Added Pancit Canton — Extra Hot Chili. - Added Oishi Pillows - Ube Flavor. - Added Moby Caramel Puffs. - Added a complete cooking process for Pancit Canton. - Fixed an issue where canned food could be duplicated when using Open and Eat → 1/2 or Open and Eat → 1/4. - Removed a harmless Lua warning that could appear in the console/logs. Previous Update — v1.7.0: Expanded Update - Added Box of 555 Tuna Flakes in Oil. - Added Box of Ligo Sardines. - Added Box of San Marino Corned Tuna. - Added Box of Maling Luncheon Meat. - Added Box of Argentina Corned Beef. - Added Box of Wow! Ulam Caldereta. - Added Box of CDO Karne Norte. - Added Box of Mega Sardines. - Added Box of PureFoods Vienna Sausage. - Added Box of Hunt's Pork and Beans. - Added Red Horse Extra Strong Beer. - Added Alfonso Light. - Fixed raw item name showing up when cooking canned food. Compatibility Confirmed Pinoy Survival Foods has been tested and confirmed to work with Eat Smart and Vanilla Food Expanded. Disclaimer This mod is a fan-made, non-commercial project created for entertainment purposes only. All product names, brand names, logos, and trademarks referenced in this mod belong to their respective owners. This mod is not affiliated with, endorsed by, or sponsored by any of the brands or companies mentioned. If you encounter any compatibility issues with other food mods, please let me know! I'll look into the issue and make the necessary adjustments whenever possible. Feedback, suggestions, and bug reports are always welcome! Enjoy surviving with a taste of the Philippines! 🇵🇭 Workshop ID: 3777402784 Mod ID: PinoySurvivalFoods
FWO Fix Ru Translate
par 76561198038423617
FWO Fix Ru Translate Workshop ID: 3340580077 Mod ID: FWOBenchPress&TreadmillRUFIX Mod ID: FWOBenchPress&TreadmillRUFIX
Knox Blackout | Core System
par 76561198255324415
🌟 Knox Blackout | Core System (V6.8.5) El ecosistema económico y de supervivencia definitivo para Project Zomboid. Gracias a HypnoToadTrance por su mod More traits, gracias a su trait de "Infatigable" me dio una idea clara para solucionar el problema de las hordas rodeando a un jugador, con esa mecanica de onda expansiva el jugador tiene una segunda oportunidad para escapar. Para esta versión reciente quiero agradecer públicamente a Hypnotoadtrance. ¿Estás cansado de las economías estáticas y los servidores sin un objetivo claro a largo plazo? Knox Blackout transforma por completo la experiencia multijugador, inyectando un sistema RPG de Vidas, un Mercado Global P2P, Cazarrecompensas con Radar GPS militar y un Banco centralizado. Todo esto diseñado bajo una arquitectura de "Código Cero": ¡Los administradores tienen el control absoluto de la economía sin necesidad de saber programar! 🔥 CARACTERÍSTICAS PRINCIPALES 🏦 Banco Central y Cajero Automático (ATM): Los jugadores pueden depositar joyas, metales preciosos y dinero físico para convertirlos en "Créditos VIP", o retirar billetes para comerciar cara a cara. (100% blindado contra exploits). 🛒 Mercado P2P Global (Anti-Estafas): Los jugadores pueden publicar sus propios ítems desde cualquier lugar. El mod lee dinámicamente el estado de los objetos (condición de armas, balas, fluidos en cantimploras y desgaste) para que el comprador sepa exactamente qué paga. Soporta apilamiento de materiales (ej. Clavos x100) e incluye un impuesto del 10% para balancear la economía. 🎯 Oficina de Cazarrecompensas y Radar GPS: ¿Alguien asaltó tu base? Ponle precio a su cabeza de forma anónima. Los mercenarios pueden comprar un Rastreador GPS que secuestra la interfaz del mapa para dibujar una zona de intercepción verde translúcida (indestructible ante otros mods) y cazar a su objetivo en tiempo real. 📢 Anuncios Globales en el Chat: ¡El servidor se siente vivo! Cada vez que alguien publica una oferta jugosa en el mercado o pone un contrato de cazarrecompensas, el sistema envía un anuncio oficial resaltado en dorado directamente al chat global de todos los jugadores. ❤️ Sistema de Vidas Extra y Auto-Rescate: Un sistema RPG donde los jugadores compran vidas. Al recibir daño letal, un campo de fuerza de energía (GodMode temporal con temporizador en pantalla) los salva, dándoles una segunda oportunidad para huir o pelear. 📈 Bono Horario y Ranking de Supervivientes: Recompensas automáticas que pagan a los jugadores por cada hora que sobreviven. Incluye una tabla de clasificación in-game con el Top 7 de supervivientes del servidor. ⚙️ CÓMO CONFIGURAR EL MOD (Para Administradores) Knox Blackout está diseñado para adaptarse a las necesidades de TU servidor. Tienes dos vías de configuración extremadamente sencillas: 1. Panel de Sandbox (En vivo) Desde las Opciones de Sandbox nativas de Zomboid (Pestaña Knox Blackout), puedes controlar todo: Interruptores maestros (apagar/encender módulos), economía (precios, tasas de cambio), y mecánicas (tiempo de invulnerabilidad, cooldown del mercado, tamaño del radar). 2. Archivos Dinámicos del Servidor (Carpeta Lua) Para que no tengas que lidiar con código complejo, la primera vez que el mod se ejecuta, genera automáticamente dos archivos de texto en la carpeta de guardado principal de tu servidor (usualmente en C:\Users\TuUsuario\Zomboid\Lua\). ¡Solo edítalos como un bloc de notas normal! 📁 Knox_ServerMarket.txt: Crea la tienda oficial del servidor. Agrega categorías e ítems con el formato: Nombre Visual | ID.del.Item | Precio. (Ej: Linterna | Base.Torch | 500). ¡Soporta ítems de cualquier otro mod! 📁 Knox_Valuables.txt: Define qué objetos acepta el cajero ATM y cuánto valen. Añade metales, joyas o ítems de mods. (Ej: Base.GoldBar | 2000). 🌍 MULTILENGUAJE NATIVO El mod detecta automáticamente el idioma del jugador y traduce toda la interfaz, los menús, y hasta los mensajes de alerta del chat global. Soporte oficial para: 🇺🇸 English | 🇪🇸 Español | 🇧🇷 Português (BR) | 🇷🇺 Русский | 🇨🇳 简体中文 ⌨️ CONTROLES Puedes presionar el Botón VIP flotante en tu pantalla o la tecla 'O' (configurable) para abrir el KNOX SHOP y acceder a todas las funciones. 🔗 Únete a nuestro Discord para soporte y sugerencias: https://discord.gg/PpH7pPM8E8 Y agradecimientos a Nath, por testear rigurosamente el mod, intentar romperlo de todas las manera y buscarle cualquier glitch. Workshop ID: 3637971827 Mod ID: KnoxBlackout
NoSleep trait
par 76561198277500462
A simple mod that adds the "No Sleep" Trait which removes the need for sleep. Workshop ID: 3052704952 Mod ID: NoSleepMod
True Music Addon
par 76561198094413580
Canciones: Alaska y Dinarama - A Quién le Importa Alaska y Dinarama - Ni Tú Ni Nadie Alaska y los Pegamoides - Bailando Alex & Christina - Chas y Aparezco a Tu Lado Camarón de la Isla - Como el Agua Camarón de la Isla - La Leyenda del Tiempo Camarón de la Isla - Soy Gitano Camarón de la Isla - Volando Voy Camela - Amor Imposible Camela - Cuando Zarpa el Amor Camela - Lágrimas de Amor Celtas Cortos - 20 de Abril Celtas Cortos - Cuéntame un Cuento Dover - Cherry Lee Dover - Devil Came to Me Dover - Serenade Duncan Dhu - Cien Gaviotas Duncan Dhu - En Algún Lugar Duncan Dhu - Esos Ojos Negros Duncan Dhu - Una Calle de París El Fary - Apatrullando la Ciudad El Fary - Carabirubi El Fary - El Toro Guapo El Fary - La Mandanga Estopa - Como Camarón Estopa - El Del Medio de los Chichos Estopa - La Raja de Tu Falda Estopa - Tu Calorro Estopa - Vino Tinto Extremoduro - Decidí Extremoduro - Golfa Extremoduro - Puta Extremoduro - So Payaso Extremoduro - Sucede Hombres G - Devuélveme a Mi Chica Hombres G - El Ataque de las Chicas Cocodrilo Hombres G - Marta Tiene un Marcapasos Hombres G - Voy a Pasármelo Bien Jeanette - El Muchacho de los Ojos Tristes Jeanette - Por qué Te Vas Loquillo - Cadillac Solitario Loquillo - Feo, Fuerte y Formal Los Chichos - El Vaquilla Los Chichos - La Historia de Juan Castillo Los Chichos - Ni Más Ni Menos Los Chichos - Quiero Ser Libre Los Chichos - Son Ilusiones Los Chunguitos - Dame Veneno Los Chunguitos - Me Quedo Contigo Los Chunguitos - Me Sabe a Humo Los Ronaldos - No Puedo Vivir Sin Ti Los Secretos - Déjame Mago de Oz - Fiesta Pagana Manzanita - Gitano Manzanita - La Quiero a Morir Manzanita - Un Ramito de Violetas Manzanita - Verde Mecano - Barco a Venus Mecano - Cruz de Navajas Mecano - Hijo de la Luna Mecano - Maquillaje Mecano - Me Colé en una Fiesta Mecano - Un Año Más Medina Azahara - Necesito Respirar Medina Azahara - Palabras de Libertad Medina Azahara - Todo Tiene su Fin Miguel Ríos - Himno de la Alegría Nacha Pop - La Chica de Ayer Pimpinela - A Esa Pimpinela - Con un Nudo en la Garganta Pimpinela - Olvídame y Pega la Vuelta Pimpinela - Por Ese Hombre Raphael - Como Yo Te Amo Raphael - Mi Gran Noche Raphael - Yo Soy Aquel Seguridad Social - Chiquilla Seguridad Social - Mi Rumba Tarumba Triana - Abre la Puerta Triana - Tu Frialdad Workshop ID: 2958543808
Better Sorting - True Music Period-Accurate Pack
par 76561197967578704
This Patch applies Better Sorting categories to cassettes & vinyls added by a number of True Music add-on mods themed around being 'Period-Accurate.' Includes TCCacheMP sorting as a bonus since that's somehow not covered anywhere else I could find. Mostly took the time on this for my own use, but figured others might want a copy as well! Note that none of the mods are intrinsically required, I've just listed them there for easier reference! It's also safe to add/remove this from a save at your leisure. Be sure to load after the mods in question if you want the categorization to apply correctly. Covers: True Music / TCCacheMP Time-Period Accurate Music (True Music) True Music: Period-Accurate Rock & Classic True Music: Period-Accurate Metal & Industrial True Music: Period-Accurate Pop & Alternative True Music: Period-Accurate Goth & New Wave Workshop ID: 2871821508 Mod ID: BSTM-PAPack
Show Zoom Level
par 76561197969273143
Hide with "SHIFT + Z" Key Displays current zoom level next to the clock (for now, tested at 1080p & 1440p large clock size, I'm experimenting with making it resolution/clock-size agnostic) This is a stupid simple mod I made for myself. Someone else might find it useful.
Food Expiration Date v1.3.1 (Outdated) PZ v31.13 [Legacy]
par 76561198028209982
The players can view the status food before be rotten. Also, with the new trait, the player can knows the exact status of a food. Special thanks to Svarog with her translations in english and Polish and Blindcoder to the german translation How to Use: Only that you need is move the mouse over the food and the new option in the Tooltip tells the status of a food and time left to expire if you have the new trait "Eye to Food" Current Version (v1.3.1) PZ Early Access v31.13 (Outdated) I've posted this mod because I did not find it in the workshop. I did not create it, this mod does not belong to me and I have no relation with the author. All information and credits of this mod are on this link https://theindiestone.com/forums/index.php?/topic/13992-food-expiration-date/ Workshop ID: 1279492539 Mod ID: comRichcppExpirationFood
大背包
par 76561199292171527
1大部分背包容器扩大为原版的30倍 2添加100减重的钱包黑 Workshop ID: 3260281660 Mod ID: BackpackModification
Buskets Drug Mod integration Fix
par 76561198023824231
This mod allows for the use of Jigga's Greenfire mod items (namely bongs) with Krak Inn's weed item. Also allows for simple conversion of KIDM's weed item into Jigga's Cannabis item. This corrects most, if not all, conflicts arising from using both mods versions of Cannabis. If any future conflicts arise, please comment on the Steam Workshop mod page with the item/recipe/mod that was not behaving properly and I will do my best to resolve the issues promptly. -CaptainBusketTTV Workshop ID: 2975167711 Mod ID: BusketsDrugFix
Defensive Floor Spikes
par 76561198445219548
Defensive Floor Spikes Protect your base and automate perimeter defense with craftable, indestructible ground traps! Whether you are defending your stronghold against relentless hordes, securing choke points, or setting up automated zombie farms in Skyblock and Vanilla survival, Defensive Floor Spikes delivers a seamless, balanced, and fully integrated ground defense system for Project Zomboid Build 42. ✨ Key Features - 🪵 Wooden Floor Spikes (Carpentry Lvl 3+): Essential early-to-mid game floor trap made from planks, wooden handles, and nails. Inflicts continuous puncture damage to any zombie stepping on it. - ⚙️ Metal Floor Spikes (Metalwelding Lvl 3+): Heavy-duty welded steel spikes crafted with metal sheets, wires, and blowtorch welding. Delivers lethal piercing damage capable of tearing down heavy hordes. - 📈 Dynamic Skill-Based Damage Scaling: The damage inflicted by each spike scales dynamically according to your character's Carpentry or Metalwelding level at the time of construction! Higher skill = faster kills. - ♻️ Right-click menu with visual outline highlights and tool validation. Recover 50% of your materials whenever you redesign your base. - 🛡️ Safe for Players, Deadly to Zombies: Walk freely across your spike fields without fear—damage is strictly applied to infected enemies. - 🧱 Indestructible Perimeter Traps: Zombies cannot thump, smash, or break these ground spikes, making them perfect for durable perimeter killboxes. 📊 Damage Progression (DPS by Skill Level) Skill Level Wooden Spikes (Carpentry) Time to Kill (1.0 HP Zombie) Metal Spikes (Welding) Time to Kill (1.0 HP Zombie) Level 3 (Min) 0.040 DPS ~25.0s 0.150 DPS ~6.6s Level 5 0.080 DPS ~12.5s 0.320 DPS ~3.1s Level 7 0.120 DPS ~8.3s 0.490 DPS ~2.0s Level 10 (Master) 0.180 DPS ~5.5s 0.745 DPS ~1.3s (Lethal) 🔨 Crafting & Dismantling 🪵 Wooden Floor Spike: - Required Skill: Carpentry Level 3+ - Tools Needed: Any Hammer & Any Knife (Kept) - Crafting Cost: 4 Planks, 4 Wooden Handles, 10 Nails - Dismantling Return (50%): 2 Planks, 2 Wooden Handles, 5 Nails (+3 Carpentry XP) ⚙️ Metal Floor Spike: - Required Skill: Metalwelding Level 3+ - Tools Needed: Welding Mask, Blowtorch (2 uses for craft / 1 use for dismantle), Any Hammer - Crafting Cost: 1 Sheet Metal (or Small Sheet Metal), 15 Nails, 2 Wires (or Barbed Wire) - Dismantling Return (50%): 1 Small Sheet Metal, 7 Nails, 1 Wire (+5 Metalwelding XP) 🌐 Translations Included - English (EN) - Portuguese - Brazil (PTBR) - Portuguese - Portugal (PT) Compatibility: Project Zomboid Build 42+ (Singleplayer & Multiplayer Dedicated Servers). Workshop ID: 3784069594 Mod ID: DefensiveSpikes
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
Louer un serveur Project Zomboid – guide multijoueur
Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
Serveur Project Zomboid avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Project Zomboid