- Mods
- /
- Project Zomboid
Mods et plugins pour Project Zomboid
Ce catalogue répertorie 52 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
28 Days Later Main Menu with Music (B42)
par 76561198048833753
TO MAKE THIS WORK ON VERSION B42.15 PLEASE FOLLOW RYUKU THE AUTHOR OF MMF'S INSTRUCTIONS: B42.15 NOTICE Unfortunately, due to changes in B42.15, you now need Reflection Enabler. Reflection Enabler link: https://steamcommunity.com/sharedfiles/filedetails/?id=3682136459 I understand installing a Java mod to play custom music in the main menu is overkill, but, that's the way it is at present. When/if this changes, I'll update the mod to support a non-Java solution. ----Description---- B42 Version! B41 version HERE A 28 Days Later themed main menu! For all you crazy's who play with runner zombies XD Replaces the game's original background and music with a 16:9 comic image and 2 epic tracks from the movie's OST and now with an awesome "28DL x PZ Mashup" courtesy of MaDeInCCCP! With a separate mod for each track! They will play randomly when enabled together, so you may hear the same track twice in a row every now and then. I also changed the flavour text to reflect the 28 Days Later theme when you start a new game :) The tracks included are: In the House, in a Heartbeat - John Murphy Godspeed You Black Emperor (FenScree Edit) - East Hastings 28 Days Later x Project Zomboid Theme REMAKE - MaDeInCCCP -REQUIRES THE "MUSICAL MENU FRAMEWORK" -RESET YOUR GAME TO SEE ALL CHANGES This mod is also included in my mix and match pack: HD Main Menu Suite Also did you know you can use all MMF main menu mods together? Use my Menu Suite as a base! Check out the other standalone mods in this series: - Shaun of The Dead Main Menu with Music - Speed Demon Main Menu with Music - A Journeys End Main Menu with Music - Dead Island Main Menu with Music - We are F*cked Main Menu with Music - False Hope Main Menu with Music - Hope is Lost Main Menu with Music - Left 4 Dead Main Menu with Music - The Last Of Us Main Menu with Music - The Walking Dead Main Menu Remix - An Alternative Main Menu - Days Gone Main Menu with Music - Dying Light Main Menu with Music - DayZ Main Menu with Music - Refashioned Main Menu Remix - Xirszo Main Menu Remix - MaDeInCCCP Main Menu Remix Serious massive thanks to Ryuku for his framework, support and help with most of the coding! Please go and like/favourite his Framework! Another massive thanks to Blessed Mother for her highlight code! Also thanks to Zodiac for his logo code and dannyboy for allowing me to use his mod as a base. Image courtesy of Dan Mumford check out his art here! Credits to MaDeInCCCP for the awesome 28DLxPZ mashup track. Workshop ID: 3487470445 Mod ID: 28DaysLaterMM_GODSPEED_B42 Mod ID: 28DaysLaterMM_HEARTBEAT_B42 Mod ID: 28DaysLaterMM_MICCCP-B42
M&H Firearms Attachments Addon
par 76561198201235917
With the permission of the creator DayTuba07 Add attachments to MH Firearms. ALL GIVEN CREDITS TO HIM AND HIS CREATION Workshop ID: 3442902899 Mod ID: M&HgunsAttachments
Traducciones Beavermods
par 76561198057850443
Traducciones para: that DAMN Library Tsar's Common Library 2.0 Mod Options Server poins (Puntos requiem) bikini tools bikini tools server SNAKE MOD PACK Faction Safehouses With Friends Auto updater restarter Udderly Safe Login Rain Cleans Blood Server tweaker errorMagnifier Reduce lag of Crafting menu Vehicle Blacklist Sleep With Friends v1.2.1 Alternative Inventory Rendering MandoDB - Custom Icon URL with Link Definitive Zombies Improved Hair Menu Another Vehicle Claim System Shops Map extra symbols Weapon Condition Indicator Better Sorting Equipment UI - Paper Doll Equipment Interface - CONTROLLER SUPPORTED! UI: ExtraSauce Item Merge (B41) Craft Helper Continued Map Symbol Size Slider Take Any Amount Mini Health Panel Inspect Weapon KillCount Smarter Storage Container Tooltips Proximity Inventory Noir's Attachments SafehouseNameIndicator AutoMechanics Load All Magazines item GPS itemGPS Radial Wheel Button Radial Medicine Menu GSBQoL Rankings Building Menu Authentic Z RV Interior PACK: SNAKE WarHead's Hazardous Zones Susceptible Trait - Airborne Infection Susceptible WarHead's Hazardous Zones - Overhaul Advanced Trajectory's Realistic Overhaul Journal Dynamic Traits Lifestyle: Hobbies Primeros Auxilios Ampliados Machines! Crafting Enhanced Core Crafting esencial Authentic Animations True Crawl Read While Walking Undead Survivor (Stalker) Fitness & Workout Overhaul True Actions. Act 3 - Dancing Water Dispenser The Workshop Gasohol Snow is water Ladders!? Tidy Up Meister True Music Skizot's Carryable Everything Grab and Drop Boots and Clothes Expanded 10.6 Frockin’ Splendor! Scrap Weapons! Scrap Armor! Commonwealth Armor Pack New Horizon Uniforms Wasteland Canid's Tactical Pack Immersive Solar Arrays (v41, GitHub reupload) Military Ponchos Siowar's Guns Automatic Gate Motors Sleeping Bags! Noir's Rifle Slings ahz clothing Pocket Kittens Better Masks DIY Engine Parts! Refillable Lighters Light Switch Plus Eliaz Better Bags & Backpacks B41 Fridges Off! Peinados Spongie's Hair Workshop ID: 3314420201 Mod ID: TRA
Immersive Spawns & Loot
par 76561198280907285
Immersive Spawns & Loot Immersive Spawns & Loot improves loot coherence and vehicle variety in Project Zomboid without turning the game into a loot fest. The mod is not meant to make survival easy. Its goal is to make the world feel more logical, more readable, and more immersive. What the mod does - Increases loot quantities in the right places. - Makes locations feel more coherent based on their purpose. - Improves early-game progression without breaking balance. - Increases generated vehicle variety. - Gives modded vehicles a stronger presence. - Does not aim to heavily increase total vehicle quantity. Locations and loot improved The mod affects many places and containers in the game, including: - Houses: kitchens, bathrooms, bedrooms, wardrobes, dressers. - Garages and industrial areas: tools, improvised weapons, useful utility items. - Pharmacies, hospitals, ambulances: more coherent and more useful medical supplies. - Bars, restaurants, groceries, gas stations: food, alcohol, cigarettes, magazines, and everyday items. - Clothing stores: more useful clothing, shoes, belts, and bags. - Vehicles: gloveboxes, trunks, truck beds, police vehicles, ambulances. - Zombies: better chances to carry actually useful items, and sometimes weapons. - Police, military, gun store, and other specialized areas: more firearms, more ammo, and more believable loot. Vehicles The mod mainly improves vehicle variety. - More diversity between cars, vans, utility vehicles, small trucks, campers, and specialized vehicles. - Modded vehicles appear more often. - Vanilla vehicles still remain relevant to preserve overall coherence. - The goal is to make the world feel more alive, not to flood it with more vehicles everywhere. Configuration The mod is designed to feel good right after installation. - You do not need to configure it to benefit from its improvements. - The default setup is meant to already provide a better experience. - Sandbox options are mainly there for fine-tuning if needed. In short: - install the mod - start playing - and you should already notice the difference without touching dozens of settings My other mods: Workshop ID: 3702122771 Mod ID: ImmersiveSpawnsLoot
[B42] MKI Armored Doomsday Motorhome Fix
par 76561197974792967
This mod fixes and enhances the Doomsday Armored Motorhome MKI (Armored MH) for Build 42.15. Tired of fighting your motorhome just to get in? This fixes that. Get in and out of your armored motorhome similar to other vehicles and RVs. No more janky right-clicking or context menus to get into the driver or passenger seats--or inside (plus other fixes). Controller friendly. __________________ What this mod fixes Interior Access Enables entering the MKI’s native interior directly from outside Removes duplicate/conflicting interiors from RV Interiors Smart Compatibility Prevents RV Interiors from overriding the MKI interior Keeps both mods usable together without conflict Controller & Interaction Fixes Fixes passenger-side seat entry Restores reliable green-box boarding Improves interaction positioning so entry feels natural Positioning Improvements Better alignment for: entry points exit positions interaction zones Localization (B42 JSON) Fixes broken IGUI_ text Updates translations to modern JSON format ______________ Build 42.15+ Compatible Requires: MKI Armored Motorhome Compatible with: Project RV Interiors Load order: Load this mod after MKI RV Interiors optional _______________ What this mod does NOT do Does NOT replace the MKI interior Does NOT alter vehicle performance or stats Does NOT modify unrelated vehicles Technical Notes Uses vehicle script tuning (no invasive Lua overrides) Preserves original mod structure wherever possible Designed for stability and minimal conflicts Credits Original MKI Motorhome mod author(s) RV Interiors author(s) Community fixes and testing ______________ Version 1.0 – Initial Release Added B42.15 JSON localization support Fixed broken vehicle part names (IGUI strings) Removed RV Interiors conflict with MKI motorhome Enabled native MKI interior entry from outside (radial menu) Fixed passenger-side seat entry issue Restored and aligned green-box interaction zones Improved entry/exit positioning for both sides Maintained compatibility with RV Interiors: If you are using Project RV Interiors, it will historically add a second interior to this vehicle (empty, colossal size). The MKI already comes with a prefabricated two-story interior. This will remove the Project RV Interior option from the radial menu, suppressing the icon when both inside and outside of the vehicle. Instead, there is now the option to enter the MKI native interior from both inside and outside of the motorhome. Workshop ID: 3691369848 Mod ID: MKI_B42_RV_COMPAT
Unemployed Returns
par 76561198086124633
Unemployed Returns A simple mod that renames the custom occupation back to Unemployed like it was in B41. I originally did this just for myself because I'd rather my character be unemployed than custom occupation, that just looks bad to me. Also, being jobless means you don't have the cool little icon next to your character's name so I made a new one (this is just the alarm clock item that I edited) Features - Renames Custom occupation → Unemployed - Adds a new icon to character creation and character panel info (a no-icon version is included if you don’t like it) - Should work in multiplayer without issue Versions The mod comes in two versions, with and without new icon. Pick only one. Credits Mods used in preview image : - Tomb's Player Body Overhaul Workshop ID: 3636637445 Mod ID: SauceUnemployedReturns Mod ID: SauceUnemployedReturnsNoIcon
Grapeseed Loot Map English version
par 76561198814040752
Work to 41.56 4 cards of different quality of Grapeseed. The map is enlarged and worked out. 1 paper 2 old 3 faded 4 photocopy. + added ADDON to dirty maps (optional). Contains 5 stained cards, three of which you can try to wipe off in different ways: a bottle of water, a rag, a towel, a wet towel, a rag, and a wet rag. It is also possible that survivors' notes will be added indicating interesting places (in the plans). PS: Thanks to Jifantroop for editing the fonts and translating Same way: Thanks to modders DarkSlayerEX, Trash Queen, PARANOID and AFRAID for their work. Workshop ID: 2664187924 Mod ID: AddonGrapeseedLootMapEn Mod ID: GrapeseedLootMapEn
Cat Economy Core
par 76561197964026972
Shared utilities and items for the Cat economy mods. Required by Cat Shop System and Cat Banking System. Workshop ID: 3729545233 Mod ID: Cat_EconomyCore
12345
par 76561198173293063
123455 Workshop ID: 3162204826 Mod ID: fm12
Vision Impariment Zero
par 76561198062695591
Removes all VisionModifier figures, including mod outfits. It is compatible with existing saves Workshop ID: 3407030107 Mod ID: VisionModifierZero
Resident Evil - RPD Vehicles Collection
par 76561198124164193
RACCOON CITY - RPD VEHICLES COLLECTION (B42 STABLE) "It was Raccoon City's last chance. My last chance. My last escape." Equip your survivors with the iconic fleet of the Raccoon City Police Department! The Raccoon City RPD Vehicles Collection brings high-detail, lore-accurate police emergency vehicles directly into Project Zomboid. Faithfully inspired by the classic vehicles seen in Resident Evil 2 & 3 (1998/1999) as well as the Resident Evil 2 & 3 Remakes, this mod overhauls and expands the police fleet with crisp textures and custom models, bringing pure survival horror nostalgia to the roads of Knox County. VEHICLES INCLUDED - Vanilla Police Cruisers: All base game vanilla police vehicles have been replaced with high-definition R.P.D. police cruisers. - Ranger & Sheriff Vehicles: Vanilla Ranger and Sheriff vehicles have been reworked and reskinned to authentic Arklay County Sheriff/Ranger units. PERFORMANCE & GRAPHICS SETTINGS - Performance Friendly: Highly optimized model meshes and lightweight texture mapping ensure smooth FPS even during intense chase scenes or crowded hordes. ⚠️ IMPORTANT TEXTURE REQUIREMENT: All vehicle textures in this mod were created in optimized 1024x1024 resolution. For the vehicle decals to render sharply and correctly in-game, please set your game's "Maximum Texture Size" setting to 2048 in the graphics menu. You can select 1024x1024 too, selecting lower options may cause textures to appear slightly blurry. KEY FEATURES - HD Graphical Overhaul: Crisp 2048x2048 textures and realistic police decals, designed specifically for Build 42 STABLE. - Photorealistic Textures: All vehicle textures have been meticulously crafted with a photorealistic look in mind, pushing the visual boundaries of Project Zomboid. - Authentic Vehicle Details: This collection aims for true immersion by featuring real-world vehicle characteristics, including specific car model details and accurate manufacturer logos. - Randomized Unit Numbers: Includes a dynamic system that randomly generates different police unit numbers for spawned vehicles, ensuring every Cruiser feels unique. - Classic & Remake RE Aesthetics: Faithfully recreates the iconic look and feel of Raccoon City law enforcement response units across both original classics and remakes. ⚙️ COMPATIBILITY - Singleplayer & Multiplayer: Fully tested and operational on both SP and dedicated MP servers. - Mid-Game Saves: Safe to add to existing saves—any existing vanilla police vehicle in your world will automatically update to the new version. - Other Vehicle Mods: Should be compatible with virtually any other vehicle mod, as it only replaces vanilla police vehicles. - Vanilla Vehicles Animated: Fully compatible with Vanilla vehicles animated. - Other RPD & RE Mods: Designed to pair perfectly with the Raccoon City Police Uniforms HD mod and my Resident Evil Weapons Collection. HONORABLE MENTIONS & CREDITS - Special thanks to Abdullah for sending over the Arklay County logo! If you like my mods, please consider supporting me with a coffee Workshop ID: 3769909413 Mod ID: Resident Evil - RPD Vehicles Collection Workshop ID: 3769909413 Mod ID: Resident Evil - RPD Vehicles Collection Workshop ID: 3769909413 Mod ID: Resident Evil - RPD Vehicles Collection
[B42] Shout To Remove Stress [DEPRECATED]
par 76561198008387517
🗣️ Shout To Remove Stress (Tarzan Mode) Stressful day in the apocalypse? Scream it out! This mod lets your survivor reduce stress by shouting. Whether you're panicking, cornered, or just really need to scream into the void… now it actually helps. Because sometimes, mental health means going full jungle mode. How to Use • SHOUT — press Q (default key) ‣ Reduces stress by 0.03 (Sandbox customizable) ‣ Wait 20 in-game minutes until it's effective again • TARZAN YELL — hold . (period key, or your rebound key) for at least 2 seconds ‣ Reduces stress by 0.1 ‣ Wait 30 in-game minutes https://github.com/pavel-voronin/pz-shout-to-remove-stress Workshop ID: 3493062213 Mod ID: shoutToRemoveStress
任务系统(TaskSystem)
par 76561198419748977
开发测试中。。。(暂停开发) 欢迎反馈bug和提出有趣的任务建议 新增任务系统 每日任务(每天1点刷新3个)--已完成20 随机任务(随机刷新)--已完成1 Workshop ID: 2808853334 Mod ID: QNWTaskSystem
True Music Addon: The Boys Pack
par 76561198128854092
Music from artists such as: Zack Fox Cameo Comethazine Kanye West London Yellow GIANI NYC feat. Dirty Sanchez, YL, & Jab Rav Airospace Scuare Rob Zombie Guns n' Roses Slipknot Alexisonfire Roddy Rich Run The Jewels Radiohead ScHoolboy Q Lil Darkie Nirvana Capital STEEZ Cherub A Tribe Called Quest ASAP Ferg DMIZE Estelle Justice Terror Reid Tyler the Creator Yung Gravy Shakewell Slayer Wiz Khalifa Nate Dogg Usher The Strokes TrippyTheKid The Offspring Biggie Jimi Hendrix The Isley Brothers The Cranberries Talking Heads Sublime Steelers Wheel Smash Mouth Ski Mask the Slump God Shaggy Elton John Earth Wind and Fire Dr. Dre Doja Cat Your Favorite Martian Dj Scheme Diddy Denzel Curry David Bowie Cyndi Lauper CYBERPUNK 2077: Edgerunners OST Crumb Creedence Clearwater Revival Clutch Clairo Bob Dylan Bill Withers Billie Elish Adele Abba 2pac Riff Raff Ramirez Rage Against the Machine Raekwon Powers Pleasant Pouya Outkast NWA Mild High Club Mike Jones MF DOOM Metric Men I Trust Megadeth Matt Watson Marvin Gaye Mac Miller Pat Benatar Kill Bill the Rapper Kid Cudi Kavinski Joey Bada$$ Ice Cube Sons of the Forest OST Gloria Gaynor Freddie Dredd Elton John Adele Abba Workshop ID: 2944646744 Mod ID: True_Music_THE_BOYS_
MalayaZServerDependencies
par 76561198069747945
MalayaZ server mods Workshop ID: 3741960532 Mod ID: MalayaZServerDependencies
Left 4 Dead Main Menu with Music (B41)
par 76561198048833753
B41 version! B42 version HERE A Left 4 Dead themed main menu! Replaces the game's original main menu with a custom PZ/L4D logo, 3 different 16:9 art/comic style backgrounds to choose from and also comes with both the L4D 1 & 2 theme tracks that will play randomly. -REQUIRES MUSICAL MENU FRAMEWORK -RESET YOUR GAME TO SEE ALL CHANGES -ENABLE ONE SUB-MOD AT A TIME This mod is also included in my mix and match pack: HD Main Menu Suite Also did you know you can use all MMF main menu mods together? Use the Menu Suite as a base! Check out the other standalone mods in this series: - We are F*cked Main Menu with Music - False Hope Main Menu with Music - Hope is Lost Main Menu with Music - The Last Of Us Main Menu with Music - The Walking Dead Main Menu Remix - 28 Days Later Main Menu with Music - Project Zomboid Main Menu HD - Days Gone Main Menu with Music - Dying Light Main Menu with Music - DayZ Main Menu with Music - Refashioned Main Menu Remix - Xirszo Main Menu Remix - MaDeInCCCP Main Menu Remix Serious massive thanks to Ryuku for his framework, support and help with most of the coding! Please go and like/favourite his Framework! Also thanks to Zodiac for his logo code and dannyboy for allowing me to use his mod as a base. Workshop ID: 3214075592 Mod ID: L4DMM_V1 Mod ID: L4DMM_V2 Mod ID: L4DMM_V3
AutoTsar Mustang 66 SpawnSettings
par 76561198072602765
This is a mod to change the vehicle spawn for the Tsar Mustang 66 mod. Mod adds sandbox settings where you can easily change vehicle spawn chance For solo: 1) Activate Tsar's Common Library 2.0 https://steamcommunity.com/sharedfiles/filedetails/?id=2392709985 2) Activate Autotsar Tuning Atelier - Fjord Mustard '66 https://steamcommunity.com/sharedfiles/filedetails/?id=2984482062 3) Then activate this mod https://steamcommunity.com/sharedfiles/filedetails/?id=3020666568 4) Launch a new game with sanbox and you will see "Tsar Mustang 66 SpawnList Customization" Tab 4.1) If you want to change spawn settings during the game- you need to have "Change Sandbox Options" mod https://steamcommunity.com/sharedfiles/filedetails/?id=2670674997 Spawn settings will be updated after restarting the game and will ONLY affect spawning in unexplored areas of the map 5) Have fun) For Host/MP: 1) Activate this mod in Main menu-Mods https://steamcommunity.com/sharedfiles/filedetails/?id=3020666568 That will show Spawn Settings in Server configuration menu 2) Add Tsar's Common Library 2.0 to your server https://steamcommunity.com/sharedfiles/filedetails/?id=2392709985 3) Add Autotsar Tuning Atelier - Fjord Mustard '66 to your server https://steamcommunity.com/sharedfiles/filedetails/?id=2984482062 4) Add this mod to your server https://steamcommunity.com/sharedfiles/filedetails/?id=3020666568 5) Change Spawn Settings in Server Configuration tab before launching the server. 5.1) You can change Spawn Settings ingame from Sandbox Settings in Admin menu, but you need to restart the server 6) Have fun) Be aware, all spawn changes occur during the launch of the game. To change the spawn, change the settings and restart the save/server. Spawn will change only in unexplored parts of the map, nothing will change in already explored parts. If you encounter errors or incompatible mods (although there may be incompatibility only with the original car mod), please comment in the comments, I will try to respond promptly Thanks to IbrRus for great mods and inspiration Workshop ID: 3020666568 Mod ID: ATSS_Mustang_66
Shark and Cytt's Kentucky Car Overhaul RUS Translite
par 76561198083570610
Перевод на русский глобальной замены автомобилей в Кентукки 1980–1990-х годов. Версия перевода от 30.07.2023 На перевод в стиме подписываться НЕ надо !!! Сам перевод находится тут https://drive.google.com/file/d/12QAaZWmfqA0c_8Bpacbhwa9ZymM528FF/view?usp=sharing Workshop ID: 2965234768 Mod ID: SCKCO_RUText
More Builds Tradução PTBR
par 76561198863475370
Project Zomboid more builds Mod. <BR> author: ProjectSky <BR> Date: September 10, 2015 <BR> Contact: [email protected] O credito é total ao Lordben-wan pela Tradução mas como o criador não atualiza o mod vou deixar esse ativo até a atualização depois apago. Workshop ID: 2954821360 Mod ID: MoreBuildsBR
Extra Electrical Traits
par 76561198065811595
Adds two new traits. Geek adds +1 Electrical for 4pts and tinkerer is +2 Electrical for 6pts. Learn from: Svarog Gun Enthusiast trait All art assets by JP on Barkys Discord @JP#8882 https://discord.gg/0wggZXTxxT8R7IsH Workshop ID: 1219571595 Mod ID: ExtraElectricalTrait Created for the |1911| Project Z Server on Barky's Discord: https://discord.gg/0wggZXTxxT8R7IsH
Wring All Clothes
par 76561197984895506
Description Tired of manually clicking every single piece of clothing to wring them out? This mod adds one convenient button to your Character Info screen! Features - Wring All: Automatically queues up actions to wring out every piece of wet clothing you are currently wearing. Compatibility 42.X.X Languages: EN, PT-BR, RU Workshop ID: 3682274042 Mod ID: WringAllClothes
Limitless Jaw Stab Insta Kills [B42]
par 76561198410133704
The updated version for B42.7 has been released. Please unsubscribe then resubscribe, enable the mod and copy-paste the zombie folder, as usual. Sandbox option settings have changed. Due to the recent vanilla update, the previously set maximum values for "Condition Lower Chance One In" and "Condition Max" no longer work as intended, resulting in significantly reduced maximum allowable values for the melee weapon durability. The corresponding sandbox option settings also no longer take full effect either. Therefore, a new "Indestructibility" checkbox has been introduced, preventing melee weapons from losing condition and sharpness. This option is disabled by default. At last, this mod lets you add the jaw-stab insta-kill to your arsenal. Jaw stabbing is the only silent insta-kill move and has one of the coolest animations in PZ, yet hardly anyone uses knives as their main weapon due to the following issues, which this mod addresses: * The jaw stab won't trigger in real combat situations with zombies, because the game automatically disables it when more than one zombie is chasing you. The distance doesn't even matter. No matter how high your stabbing weapon's critical hit chance is, it won't trigger neither. * If your short blade skill is low, there's a high chance your knife will get stuck in your victim's body after performing a jaw stab, suddenly leaving you empty-handed and vulnerable in the middle of the fight. * The jaw stab can be somewhat risky when facing multiple zombies because stabbing weapons have a short range, forcing you to get dangerously close. * Besides knives, although there are numerous other stabbing weapons capable of performing a jaw stab, such as pens, pencils, spoons, forks, compasses, glass shivs, scissors, scalpels, stakes, letter openers, smashed bottles, old-style tin openers, and carving forks, etc., their durability is usually far too low to be practical. Features * A jaw stab can be triggered when multiple zombies are chasing you. (In Vanilla, this is impossible) * Knives no longer get stuck in the victim's body. However, if you'd prefer to keep the vanilla knife-sticking feature, copy the zombie folder from the following directory, rather than the one specified in the next instruction: C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\3455626548\mods\LimitlessJawStabInstaKills\42\Version retaining VANILLA knife-sticking feature (high probability of sticking) Or, If you want knives to stick less frequently than in vanilla, copy the zombie folder from the following directory: C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\3455626548\mods\LimitlessJawStabInstaKills\42\Version retaining low probability of knife-sticking feature (NONE VANILLA) * In very close-range combat with zombies, your ability to defend yourself against bites has improved, but only when directly facing the zombie (to trigger the self-defence mechanism, you need to face the zombie directly from the front, not from the side) and holding a knife, not a pen, a fork, or any other objects. * The range and durability of stabbing weapons has increased and can be adjusted through Sandbox Options or mods. * This mod can be safely added to existing saves as well as new games. How to Install This mod modifies a vanilla Java file, so it requires both a subscription and manual installation. Follow the installation instructions below carefully to manually install the mod. Uninstallation can be done by verifying the integrity of game files through Steam (However, be aware that this process removes ALL mods that modify Java code, "the Java mods", so you’ll need to copy and paste them again afterward for any you want to keep.) 1. Subscribe to the Mod - First, make sure your game version is B42, not B41, and that the game is fully closed. - Then, subscribe to and enable Limitless Jaw Stab Insta Kills on the Steam Workshop. 2. Locate the Mod Folder In File Explorer, navigate to your Steam Workshop directory, which by default is: C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\3455626548\mods\LimitlessJawStabInstaKills\42 (You may copy and paste the above path into the Windows search bar or File Explorer to quickly open it.) 3. Copy the “zombie” Folder Within the 42 folder, locate a folder named “zombie.” Right-click this folder and select “Copy.” 4. Find the Project Zomboid Installation Directory Open a File Explorer window and navigate to your Project Zomboid installation folder. Typically, this can be found here: C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid Make sure you see an existing “zombie” folder in this directory. 5. Paste and Replace Files Paste the “zombie” folder from Step 3 into your main Project Zomboid folder. When prompted with a warning message indicating that 2 files already exist, choose “Replace the files in the destination.” This will overwrite the necessary files. You have successfully installed Limitless Jaw Stab Insta Kills . Now you can play as Tiny, the Green Beret from the Commandos series. Tips 1. If you're using low-damage weapons like pens or pencils, a jaw stab might not result in an instant kill, but it will definitely knock the zombie down. Always use a knife when you can. 2. The same thing applies to moodles. When there are many negative moodles on screen, even performing a jaw stab will often only knock the target down rather than kill them. 3. If you're having trouble with close combat, try using these mods: * Slow-Mo Fast-Mo: Limitless Game Speed Change : https://steamcommunity.com/sharedfiles/filedetails/?id=3437810600 * Slower Zombie Bite : https://steamcommunity.com/sharedfiles/filedetails/?id=3391320013 * How Many Zombies on Your Tail? : https://steamcommunity.com/sharedfiles/filedetails/?id=3354928605 * Resurrect Character : https://steamcommunity.com/sharedfiles/filedetails/?id=3433579563 Credits The following mods were used to create the screen shots and GIFs for the posters: * Character models: VSkin v2 https://steamcommunity.com/sharedfiles/filedetails/?id=3444516315&searchtext= * Hair models: Ash & Mae's Hair Salon: New Frontier V6 https://steamcommunity.com/sharedfiles/filedetails/?id=3026307069&searchtext=ash+%26+mae * Zombie models: 【B42】 Waifu Zombie https://steamcommunity.com/sharedfiles/filedetails/?id=3389203112&searchtext=waifu Waifu Zombie Re-Textured https://steamcommunity.com/sharedfiles/filedetails/?id=3434803060 Super Girl Zombie (B42 only) https://steamcommunity.com/sharedfiles/filedetails/?id=3402496217 Workshop ID: 3455626548 Mod ID: LimitlessJawStabInstaKills Mod ID: LimitlessJawStabInstaKills
UFP - Wild Fruit Farming Patch
par 76561198131954636
Adds general compatibility between Wild Fruit Farming and Ultimate Farming Patch . Workshop ID: 3222593314 Mod ID: UFPWFF
NEELY's Item Categories
par 76561198030657723
New Item Categories Include: - Cleaning - Clothing - Accessory, Arms, Bag, Body, Chest, Feet, Hands, Head, Jewelry, Legs, Shoulders, Tail, Underwear, Webbing - Crafting - Ammo, Carpentry, Carving, Electrical, Glassmaking, Knapping, Masonry, Metalworking, Mechanics, Smithing, Pottery, Tailoring, Welding - Drugs - Electronics - Radio - Food - Alcohol, Beverage, Non-Perishable, Perishable - Key - Literature - Cartography, Entertainment, Recipe, Skill, Writing - Mechanics - Media - CD, VHS Home, VHS Retail - Survival - Camping, Fishing, Trapping - Weapon - Ammo, Magazine, Broken, Explosives, Firearm, Melee, Part F.A.Q Can I remove or add this mod to an existing save? Yes! Removing or adding this mod should not hurt your save. Want to play PZ together? This is me asking you! I will be hosting a PZ server for B42 (I also did for B41) and am always looking for more survivors to join in on the fun. Come check out our discord,The Neutral Ground. Workshop ID: 3391112754 Mod ID: NEELYsItemCategories
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
Louer un serveur Project Zomboid – guide multijoueur
Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
Serveur Project Zomboid avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Project Zomboid