Aller au contenu

Mods et plugins pour Project Zomboid

60 000+ mods disponibles Source : Steam Workshop ↗

Ce catalogue répertorie 60 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.

Mitsubishi Pajero and L200 [B41] [B42] – Project Zomboid Mod

Mitsubishi Pajero and L200 [B41] [B42]

par 76561198204949371

This mod adds two pajero 1 two doors and four seats with and without safety roll, the safety ring is not only aesthetic, the player takes less damage in case of accident it was improved over time VERSION TEST NOT COMPLETED!! Ce mod ajoute deux pajero 1 deux portes et quatre sièges avec et sans arceau de sécurité ,l'arceau de securité n' est pas que esthétique, le joueur prend moins de dégats en cas d'accident, il cera amelioré avec le temps TEST DE VERSION NON TERMINÉ !! https://steamcommunity.com/sharedfiles/filedetails/?id=3414805788&searchtext=patrol ps ebrardandre et ivar le désossé les boss Workshop ID: 3403963078 Mod ID: pajero

965 téléchargements Détails →
MaDeInCCCP Main Menu Remix (B41) – Project Zomboid Mod

MaDeInCCCP Main Menu Remix (B41)

par 76561198048833753

B41 version! B42 version HERE A remixed version of the main menu with a new 16:9 HD background and MaDeInCCCP's main theme remix. I colourized and upscaled the original image but I still think the original monochrome version looks nice so I've added it as an optional mod! Also added a bonus "graffiti" version which I modified. Only enable one of these at a time. -REQUIRES "MUSICAL MENU FRAMEWORK" -RESET YOUR GAME TO SEE ALL CHANGES This mod is also included in my mix and match pack: HD Main Menu Suite Also did you know you can use all MMF main menu mods together? Use my Menu Suite as a base! Check out the other standalone mods in this series: - We are F*cked Main Menu with Music - False Hope Main Menu with Music - Hope is Lost Main Menu with Music - Hope is Lost Main Menu with Music - Left 4 Dead Main Menu with Music - The Last Of Us Main Menu with Music - The Walking Dead Main Menu Remix - 28 Days Later Main Menu with Music - Project Zomboid Main Menu HD - Days Gone Main Menu with Music - DayZ Main Menu with Music - Dying Light Main Menu with Music - Refashioned Main Menu Remix - Xirszo Main Menu Remix Serious massive thanks to Ryuku for his framework, support and help with most of the coding! Please go and like/favourite his Framework! Also thanks to Zodiac for his logo code and dannyboy for allowing me to use his mod as a base. Credits and thanks to MaDeInCCCP for the awesome theme song and CAcherB for his amazing artwork! Workshop ID: 3188842661 Mod ID: MaDeInCCCPMM_COLOUR Mod ID: MaDeInCCCPMM_GRAFFITI Mod ID: MaDeInCCCPMM_MONOCHROME

399 téléchargements Détails →
[B41] Yaki's Makeshift Clothing - Rip car tires / tag mod tires – Project Zomboid Mod

[B41] Yaki's Makeshift Clothing - Rip car tires / tag mod tires

par 76561197987731931

This is made for official YMC version. For the YMC version without Crafting Enhanced Core requirement, check this submod: https://steamcommunity.com/sharedfiles/filedetails/?id=3253362343 Description Rip car tires into Destroyed tires to be used with Yaki's clothing Armor addon (to get rubber). In original mod you can only find destroyed car tires randomly. Now you can use a knife to destroy any tire. Compatibility Works with any modded vehicle with custom tires, if loaded after it. It slaps "tire" crafting tags on each tire. Load order Other mods Car mods YMC - Rip car tires Technical details It tags all items of DisplayCategory "VehicleMaintenance" that have wheelFriction paramter > 0 as "tires". It creates a new function that can be used in crafting recipes. Workshop ID: 2961166256 Mod ID: YMCdestroytire

706 téléchargements Détails →
Dragons Zombie Loot – Project Zomboid Mod

Dragons Zombie Loot

par 76561197976409671

Description Adds useful loot to zombies, with simple configuration settings that allows for customization of the way these items are added. Mod was inspired by Zombie Loot by Dylan. What is included? The primary focus of this mod is simplicity, versatility, balance and compatibility. I wanted a zombie loot mod that has some sensible presets, but also the ability to configure some aspects, such as which item "groups" to add, and their rarity. The full list of features in this mod are: - Add items to male zombies toggle - Add items to female toggle - Loot chance flat adjustment - Loot chance multiplier adjustment - Add modded items (does nothing yet) - Add misc items - Add food items - Add drink items - Add medical items - Add material items - Add tool items - Add melee weapon items - Add ranged weapon items Check out this discussion thread for base values and which items are added: Flat increases are applied AFTER multiplication, and all settings only apply to items added through THIS mod. Normal sandbox loot rarity settings are also applied on top of the base rarity, so the rarity settings is mostly to make the added items more or less rare than what can already spawn in vanilla. Customization You can configure singleplayer settings through Mod Options. Servers use vanilla sandbox settings. - Install Mod Options. - Open Project Zomboid. - Enable "Mod Options" in the mod menu. - Go to "Options". - Go to "Mods". - Adjust settings for "Dragons Zombie Loot" to your liking. - Apply. NB: If you change settings while a save is loaded, you will have to reload the save for changes to apply. No need to shut down the game though. NB: If you want to change the settings for a server, you need to use the sandbox settings instead. Remember to have the mod enabled if you use the "Host" approach, as the sandbox settings wont show/get added otherwise. Default Settings - Add to Male = true - Add to Female = true - Loot Chance Flat Adjustment = +0 (no changes) - Loot Chance Multiplier Adjustment = +0% (no changes) - Add Modded Items = false - Add Misc Items = true - Add Food Items = true - Add Drink Items = true - Add medical Items = true - Add Material Items = true - Add Tool Items = true - Add Melee Weapon Items = true - Add Ranged Weapon Items = true Compatibility - The mod is entirely self-contained and does NOT: modify loot chance of other mods. - Existing save compatible, though zombies that have already spawned in wont be affected by changes to settings - Keep in mind that if you have mods that remove/replace vanilla items, there could be some issues or unexpected behavior, but that is why the item group toggles are for. Balance It is a bit tricky to balance a mod like this due to how Project Zomboid distributes items into inventories. The main issues is that there is a hard limit on how many items in total that can be added to an inventory. What this means, is that high commonality items take precedence, and will "overwrite" items that are more rare if the amount limit is reached. In theory, this means that the more items you add to the loot table, the less of a chance there is for there to be a "slot" open for a rare item to spawn, thus making them even more rare than what the rarity stat implies. For this reason, I have made an attempt at tweaking the rarity of these added items to be mostly on the more uncommon/rare side, compared to vanilla items. My design philosophy is that the zombie loot should be a nice bonus, but not something that should straight up replace say farming for food, or going to POIs to get weapons or ammo. I have also noticed that some other loot mods only add items to male zombies, but this mod gives you the option to add items to both male and female zombies, which automatically doubles the chances that these items can spawn in, another reason why I would rather be a bit more on the conservative side when it comes to rarity. Known Issues None so far, but let me know if you encounter any. Workshop ID: 3007689043 Mod ID: DragonsZombieLoot

1,095 téléchargements Détails →
Fix Shore Corner – Project Zomboid Mod

Fix Shore Corner

par 76561198329871201

The infamous shore corner will not block your way anymore. This video describes one the addressed problems. I recommended it for Aquatsar Yacht Club B42 (in solo without debug, shores are a problem for swimming) Other details - Safe to be removed / added for any save. - Works in SP & MP, normal & debug. - Works for B42.13 and further versions. - Use this other mod for B41 and previous versions. - If you still have questions, ask on Official PZ Discord: mod_support channel. - Save yourself time, only give feedback with reproduction procedure and error logs. I'm likely to discard the rest. That's it. Why are you still here ? There is nothing more for you here. Go walk the shore ! On Lockdown This mod cannot be modified by anyone else, for anything else, at all, ever. Even if the user disappears, he or she would much rather you didn't touch the fruits of their hard labour. Workshop ID: 3647767723 Mod ID: FixShoreCorner

1,023 téléchargements Détails →
Tenna Loading Icons (DELTARUNE) – Project Zomboid Mod

Tenna Loading Icons (DELTARUNE)

par 76561199000543758

Now instead of zombie dancing in your loading screen, Tenna will do replace them! This mod has 3 options of main animations to choose from: CABBAGE CANE T-POSE Also, this mod changes the animations of sprinter loading screen and the door kicking loading screen. Examples are down below. SPRINTER DOOR KICKER Workshop ID: 3519000231 Mod ID: TennaLoadingScreenCabbage Mod ID: TennaLoadingScreenCane Mod ID: TennaLoadingScreenTpose

1,377 téléchargements Détails →
No Cal Cap – Project Zomboid Mod

No Cal Cap

par 76561198039256021

A mod that remove the vanilla calorie cap of 3,699. Workshop ID: 3407088284 Mod ID: caloriecapremoval

990 téléchargements Détails →
简单交易修改版,服务器联机群597095423 – Project Zomboid Mod

简单交易修改版,服务器联机群597095423

par 76561198162915831

感谢原作者的优秀作品. 删减了富二代与快递小哥 电台重量改为10 简单交易修改版,服务器联机群:597095423 Workshop ID: 2733799507 Mod ID: jiandanjiaoyi_1 Mod ID: jiandanjiaoyikuozhan1 Mod ID: jiandanjiaoyiduanzao1

828 téléchargements Détails →
The Smiths Music | Album: Hatful of Hollow – Project Zomboid Mod

The Smiths Music | Album: Hatful of Hollow

par 76561199258285984

The Smiths Music | Album: Hatful of Hollow Generated with New Music Builder Hatful of Hollow Side A 01 Williiam, It Was Really Nothing 02 What Difference Does It Make 03 These Things Take Time 04 This Charming Man 05 How Soon Is Now 06 Handsome Devil 07 Hand In Glove 08 Still Ill Hatful of Hollow Side B 01 Heaven Knows I'm Miserable Now 02 This Night Has Opened My Eyes 03 You've Got Everything Now 04 Accept Yourself 05 Girl Afraid 06 Back To The Old House 07 Reel Around The Fountain 08 Please, Please, Please, Let Me Get What I Want Workshop ID: 3755145006 Mod ID: 1SmithsAlbum

1,867 téléchargements Détails →
Expanded Starting Loadout [B42] – Project Zomboid Mod

Expanded Starting Loadout [B42]

par 76561199190604499

Choose optional starting equipment directly during character creation. Expanded Starting Loadout Pick starting gear during character creation without editing save files or spawning items manually. Features - Generate themed survivor scenarios: scavenger, first responder, lost tourist, prepared survivor, and robbed survivor. - Trade fair-start points for enforced hardships such as worn gear, hunger/thirst, fatigue/panic, or a rough start. - Dedicated slots for melee weapons, firearms, three backpacks, armor/clothing, and ammunition. - Five searchable inventory slots with quantities. - Put each selected item in the main inventory or any selected backpack. - Configure condition, fluid amount, remaining uses/charge, and firearm loading. - Search by item name, mod/source, category, and full item ID. - Filter by category and mod source, use recent items, favorites, presets, and import/export preset codes. - Generate random kits with category, power tier, and source rules. - Use firearm auto-kits, fair-start points, total weight, slot locking, and rerolling. - View equipment-conflict warnings and detailed item stats. - Use the UI 2.0 layout with separate Build, Scenarios, Presets, and Random modes. Every slot is optional. The first backpack and selected armor are equipped automatically when supported. Changelog / Список изменений (v2.1.0) UI 2.0 - Reworked the main window around separate Build, Scenarios, Presets, and Random modes. - Replaced the plain slot list with richer loadout cards showing category markers, quantity, fair cost, weight, locks, and conflicts. - Added compact catalog row metrics and moved character preview, item settings, and details into one right-side panel. - Moved points, weight, filled slots, hardship, and fair-mode state into a persistent top summary bar. Previous changes / Предыдущие изменения (v2.0.0) Survivor scenarios - Added themed scenario generation for scavenger, first responder, lost tourist, prepared survivor, and robbed survivor starts. - Scenarios use the current validated item catalog, so bans, whitelist, vanilla-only mode, disabled categories, and enabled mod items are respected. - Scenario generation can still use the selected random source filter for mod-focused starts. Fair hardships - Added optional fair-start hardships: worn gear, hunger/thirst, fatigue/panic, and rough start. - Hardships reduce fair-start point cost only after the server applies their consequences. - Worn/rough starts cap item condition, charge, fluid fill, and loaded firearm state server-side. Preset sharing - Added import/export preset codes for sharing builds through Steam or Discord. - Preset codes include selected items, quantities, destinations, item settings, scenario, and hardship. Build 42.19+ Mod ID: ExpandedStartingLoadout Русский: Расширенный выбор стартового снаряжения при создании персонажа: сценарии выжившего, честные недостатки, слоты под оружие, рюкзаки, броню, боеприпасы и предметы инвентаря; выбор контейнера для каждого предмета; состояние/жидкость/заряд/патроны; поиск по моду, категории и полному ID; история, избранное, пресеты, импорт/экспорт кодов, случайные наборы и предупреждения о конфликтах экипировки. Поддерживаются предметы активных модов. Workshop ID: 3744098864 Mod ID: ExpandedStartingLoadout

1,622 téléchargements Détails →
[B42] Captive Zombie / 驯养僵尸 – Project Zomboid Mod

[B42] Captive Zombie / 驯养僵尸

par 76561198841869776

Captive Zombie / 驯养僵尸 末日如此孤独,何不找几只丧尸作伴!捕获、驯服、换装、指挥你自己的僵尸。单机,B42。 The apocalypse is so lonely — why not grab a few zombies to keep you company! Capture, tame, dress up, and command your very own zombies. Singleplayer, B42. Features / 功能 - 捕获 — 推倒一只可爱的僵尸,然后右键选择"捆绑抓捕"。 - 换装 — 把你的僵尸打扮的漂漂亮亮的!我是说,如果不换上可爱的衣服,为什么不养条狗? - 表情动作指挥 — 这些聪明的僵尸能听懂您尊贵的指令!轻按 Q 让他们回到你身旁;长按 Q 开表情轮盘:"停"让她们原地别动,"跟着我 / 跟在我后面"让她们接着紧跟着你,"开火"让她们自由攻击,"辱骂"会让她们羞愧地躺下! 打完一场大仗,满地都是散发着臭味的尸体?用餐时间到了!"拍手"让僵尸享用自助餐! - 隔空召唤 — 小宝贝跟丢了、卡在墙角、还是隔了一层楼?开表情轮盘选"过来"或"来这里",不管多远、哪一层,立刻把跟随中的僵尸唤到你身边(被你安排"待命"的会乖乖守在原地,不会乱跑)。 - 背包驮运 — 末日生活已经如此沉重,为什么还要自己背着沉重的军用背包?把背包交给你的小宠物吧!右键给她们穿上背包,走近即可当作容器打开。 - 吃尸体升级 — 有的僵尸要吃新鲜的脑子,而我们的没那么娇贵!喂它吃尸体,让她们升级,升级会提升她们的移速以便跟上您坚决而矫健的步伐、她们攻击也会更加强大,来帮您清楚末日霸业上所有挡路的杂碎! Features / 功能 - Capture — Knock down a cute little zombie, then right-click and choose "Bind & Capture." - Dress Up — Get your zombie all dolled up! I mean, if you're not going to put cute clothes on it, why not just get a dog? - Emote & Command — These clever zombies understand your esteemed orders! Tap Q to call them back to your side; hold Q to open the emote wheel: "Stay" keeps them rooted in place, "followme" / "followbehind" makes them no longer stay and continue following you, "Attack" lets them strike freely, and "Taunt" makes them lie down in shame! Just fought a big battle and the ground's covered in stinking corpses? It's mealtime! "Clap" to let your zombies dig into the buffet! - Teleport Recall — Your darling fell behind, wedged in a corner, or wandered off a floor away? Open the emote wheel and pick "comefront" / "comehere" — however far, whatever floor, your following captives blink right to your side (the ones you set to "Stay" dutifully hold their post). - Backpack Hauling — Life in the apocalypse is heavy enough — why lug around a bulky military pack yourself? Hand it off to your little pet! Right-click to strap a backpack onto them, then just walk up to open it like a container. - Eat Corpses to Level Up — Some zombies demand fresh brains, but ours aren't so picky! Feed them corpses to level them up — each level boosts their move speed so they can keep pace with your nimble stride, and makes their attacks stronger to help you clear every worthless wretch standing in the way of your apocalyptic conquest! Notes / 说明 在您那张奢华大床上缓解疲惫时,不要让您的僵尸打扰您,让僵尸待命并走远(引擎会把附近僵尸——包括你的——算作威胁)。 While you rest off your fatigue in that luxurious big bed of yours, don't let the zombies disturb you — set them to Stay and step away (the engine counts nearby zombies, yours included, as a threat). 求你了,给个好评吧。你们的好评让我觉得我的人生更有价值。❤ Please, I'm begging you — leave a good review. Your kind words make me feel like it's worth something after all. ❤ v1.1.1 缓解性补丁:生物复制似乎是原版 B42 的 bug,我无法根治;家畜复制还能忍,敌对僵尸复制不能忍——所以现在会定期清除俘虏身边长相完全相同且野生的僵尸作为缓解。 Mitigation: the duplication bug is vanilla B42 and I can't truly fix it. Duplicate livestock is livable; duplicate hostile zombies aren't — so captives now periodically cull identical-looking wild zombies next to them as a workaround. v1.1.0 新增:表情"过来"/"来这里"可把跟随中的僵尸瞬移到你身边(跨楼层、任意距离;待命的僵尸留守原地、不会被传送)。 New: the "Come" / "Come Here" emotes teleport your following captives to your side (across floors, any distance; captives on Stay hold their post and are never teleported). 新增:僵尸不再真正死亡——濒死时受伤倒地,稍后在原地满血复活。 New: captives no longer truly die — at near-death they collapse wounded and auto-revive in place at full health shortly after. 改进:等级决定移动方式——1级普通蹒跚,2~3级快速蹒跚,4级及以上变成跑尸(奔跑),并带多种动作变体;跟随改为纯原生寻路,不再穿墙或跌落。 Improved: level now sets how they move — Lv1 normal shamble, Lv2-3 fast shamble, Lv4+ become runners (sprinting) with varied animations; following is pure native pathfinding now, with no wall-clipping or falls. v1.0.2 修复:俘虏离开视野再回来后,衣服/装扮被随机重置的问题;外观(衣服+肤色/发型)改为持续自动纠正,旧俘虏无需释放重抓即可生效。 Fix: a captive's clothing could be re-randomised after it left and re-entered the loaded area; appearance (clothing + skin/hair) is now continuously restored, and existing captives no longer need a release/re-capture. 同时修复:抓捕/存档时控制台刷屏的 Lua 报错(误用了动物专用的肤色接口)。Also fixed the Lua errors that spammed the console on capture/save (a skin API that only exists for animals was being called on zombies). 同时修复:有高低差时,跟随的僵尸会被加速位移拽下边缘导致摔伤/摔死;现在跨楼层交给寻路,且任何位移前都会检查落脚点是实心地板。Also fixed captives being dragged off ledges (fall injury / death) by the follow speed-nudge near elevation; cross-floor movement now defers to pathfinding and every nudge verifies a solid floor first. v1.0.1 — 修复:俘虏离开视野再回来后,外观(肤色/发型/发色等)可能改变的问题。(旧俘虏需释放后重抓以生效。) Fix: a captive's appearance (skin / hair / color) could change after it left and re-entered the loaded area. (Existing captives: release and re-capture to apply.) v1.0.0 — 首次发布,基于 B42.19 构建测试;不支持 B41。 First release. Built and tested on B42.19; not compatible with B41. Workshop ID: 3760582676 Mod ID: CaptiveZombie

1,964 téléchargements Détails →
New Music - Foo Fighters (1995-1999) – Project Zomboid Mod

New Music - Foo Fighters (1995-1999)

par 76561198824087521

New Music - Foo Fighters (1995-1999) Check out The Spindoctor's New Music Mixes! MADE FOR: NEW MUSIC GENERATED BY: NEW MUSIC BUILDER Foo Fighters - Foo Fighters Side A 01 This Is a Call 02 I'll Stick Around 03 Big Me 04 Alone + Easy Target 05 Good Grief 06 Floaty Foo Fighters - Foo Fighters Side B 01 Weenie Beenie 02 Oh, George 03 For All the Cows 04 X-Static 05 Wattershed 06 Exhausted The Colour and The Shape - Foo Fighters Side A 01 Doll 02 Monkey Wrench 03 Hey, Johnny Park 04 My Poor Brain 05 Wind Up 06 Up In Arms 07 My Hero 08 See You The Colour and The Shape - Foo Fighters Side B 01 Enough Space 02 February Stars 03 Everlong 04 Walking After You 05 New Way Home 06 The Colour And The Shape There is Nothing Left to Lose - Foo Fighters Side A 01 Stacked Actors 02 Breakout 03 Learn to Fly 04 Gimme Stitches 05 Generator 06 Aurora There is Nothing Left to Lose - Foo Fighters Side B 01 Live-In Skin 02 Next Year 03 Headwires 04 Ain't It The Life 05 MIA Workshop ID: 3760152947 Mod ID: NewMusic_FooFighters

2,097 téléchargements Détails →
BROtv911 - TV Screen Image & TV/Radio Sound Upgrades – Project Zomboid Mod

BROtv911 - TV Screen Image & TV/Radio Sound Upgrades

par 76561198030803166

Replaces TV screen and sounds with Emergency, News, SWAT & Military Broadcasts Enhance your Project Zomboid experience with the dynamic BROtv911 mod. This immersive addition integrates realistic radio transmissions from police, SWAT, military, and news broadcasts into your gameplay. Navigate through the chaos of a collapsing civilization with the help of critical updates, survival tips, and live reports conveyed through the airwaves. This mod not only enriches the game environment but also contributes to the unfolding narrative of a society under siege. - GREAT FOR EARLY GAME PLAY! - News Broadcasts about the virus - News Broadcasts with Tips - Emergency Broadcasts on zombie situation - Emergency Broadcasts with CDC recommendations - Emergency Broadcasts System Tests - Emergency Broadcasts on the virus - Emergency Broadcasts on staying alive - Survivor begs for help over CB radio - Horde vs Man with Chainsaw - SWAT Team Gun Battle with Zombies - SWAT Team Radio Conversations - Bad Reception News Broadcasts - Random Weak Signal Broadcasts - Public Announcements on Zombies/Tips/Infections Info - Changing the channel or just pressing "Tune In" on the same channel will play a new clip. - The full audio clips will play in the early game when the TV shows play. - This also applies to Radio channels. - You gain XP normally - All TV's and angles - 21 sound files (24m 52s) - Sound files stop playing when the TV/Radio broadcasts end - VHS tapes will play the sound files before/after the TV/Radio broadcasts end. - Likely will not work with other mods that use RadioTalk or alter Radio/TV. Features - Sound fades in/out with distance - 3D spatial sound Other BROtv Themes: This mod was made for The Battle of BROmageddon dedicated server. Workshop ID: 2992556462 Mod ID: BROtv911

473 téléchargements Détails →
True Music Addon: Doom Eternal OST – Project Zomboid Mod

True Music Addon: Doom Eternal OST

par 76561198090660031

It's just the base game ost for now. True Music https://steamcommunity.com/sharedfiles/filedetails/?id=2613146550&searchtext=True Workshop ID: 2805644029 Mod ID: Doom_OST I don't mind if anything I make is used elsewhere just as long I'm credited

1,055 téléchargements Détails →
Grit [B42][MP] – Project Zomboid Mod

Grit [B42][MP]

par 76561198049030260

Grit Build 42 multiplayer-safe. A passive toughness skill that grows with zombie kills and survival days, reducing panic, pain, infection progression, wound penalties, and unhappiness. Works in multiplayer 42.1.17. Early Access — This mod is in active development. The core effects listed below are functional, but balance and new features are still being refined through playtesting. If something feels off or you have ideas for what Grit should do, your feedback and suggestions are very welcome in the comments. Adds a passive Grit skill (levels 0-10) under the Survivalist category. Grow tougher by killing zombies and surviving days. Effects - Panic Reduction — Reduces panic buildup when spotting zombies (per level) - Pain Tolerance — Reduces initial pain from scratches, bites, and blunt hits (per level) - Infection Resistance — Slows zombie infection progression (per level) - Wound Penalty Reduction — Reduces movement and combat penalties from active wounds (per level) - Unhappiness Reduction — Passive unhappiness reduction at a configurable Grit level (default: level 10) - Wound Hardening — Tracks lifetime wounds. At configurable thresholds, removes Thin Skinned and grants Thick Skinned (1.3x dodge chance) Sandbox Options All settings are fully configurable. Set any option to 0 to disable that feature. XP Settings - XP Per Zombie Kill (default: 1, range: 1-20) — Base XP per kill - XP Per Survival Day (default: 5, range: 1-100) — Base XP per day survived - XP Multiplier (default: 1x) — Overall multiplier: 0.5x / 1x / 2x / 3x Effect Settings - Effect Strength (default: Normal) — Overall effect multiplier: Mild / Normal / Strong - Panic Reduction Per Level (default: 2.5%) — % panic buildup reduced per level. Level 10 = 25% reduction - Pain Reduction Per Level (default: 2%) — % pain reduced per level. Level 10 = 20% reduction - Infection Resistance Per Level (default: 2%) — % infection slowdown per level. Level 10 = 20% slower - Wound Penalty Reduction Per Level (default: 2%) — % less movement/combat penalty from wounds per level. Level 10 = 20% less - Unhappiness Reduction Unlocks At (default: 10, range: 0-10) — Grit level needed for passive unhappiness reduction Wound Hardening - Thin Skinned Removal Threshold (default: 100, range: 0-10000) — Wound score to remove Thin Skinned - Thick Skinned Grant Threshold (default: 500, range: 0-10000) — Wound score to grant Thick Skinned Wound weights: scratch=1, laceration=2, deep wound=3, bite=5. Recommended Companion Mod Pair with Knox Antidote for the best wound hardening experience. Without it, bites are a death sentence — you'll never accumulate enough wound score to reach Thick Skinned. Knox Antidote lets you craft an antidote to cure zombie infections, so you can survive bites and keep building your wound score over a long playthrough. Multiplayer Fully multiplayer-safe. XP syncs via server-side commands. Wound scores and traits persist with save files. Support If this mod helped you push through the pain, help me push out the next update: My Mod Collection This is the list of mods I use on the server I play with my friends: Faitas' PZ MP Mod Collection Workshop ID: 3670404473 Mod ID: PZGritSkillMod

1,510 téléchargements Détails →
Quincy's Electrical Training – Project Zomboid Mod

Quincy's Electrical Training

par 76561197966224624

Adds simple, logical method for levelling electrical skills through study, so budding electrician's don't need to demolish hundreds of appliances. Simply find an electronics magazine to study, something to write with & a piece of paper, and consumable electrical scraps to practice with. You can then create some study notes, and get electrical xp for doing so! If you have an eraser, you can erase the notes and get your nice pristine sheet of paper back. Includes sandbox settings to adjust xp returns, and set how boring study is. Workshop ID: 3287516428 Mod ID: QET

1,165 téléchargements Détails →
Wilderness Survival – Project Zomboid Mod

Wilderness Survival

par 76561198355910215

Ever wanted try those wiilderness survival challanges on youtube? I did and made a map for it. Enjoy. :) Workshop ID: 2825064295 Mod ID: WildernessSurvival Map Folder: WildernessSurvival

924 téléchargements Détails →
Dead grass and dead trees – Project Zomboid Mod

Dead grass and dead trees

par 76561198418020605

Dead_grass_and_dead_trees - change month In other seasons ,grasses and trees maybe not covered in snow even if sonw on ground. This mod frezzing date to December ,so its winter forever, forcing grasses and trees to wither. This will cause date to be invalidated,so I blocked out the date display on watch. If you care about date please use the following texture replacement mods. Dead_grass_and_dead_trees_texture_replace - repalce textures This mod replace all plant textures with winter and has snow type, but it look abnormal if no snow on the ground. Dead_grass_and_dead_trees_texture_replace_trees_no_snow - repalce textures This mod replace all plant textures with winter type, cover of snow is not mandatory, so that maybe there are no snow on some trees outside of winter. Warning After add or remove texture mod you need restart game program, otherwise some texturepacks cant load successful. Don't use these mods at same time, effect will not get better. Others Recommended for use with the following mods: Cryogenic Winter Permafrost Workshop ID: 3131156904 Mod ID: Dead_grass_and_dead_trees Mod ID: Dead_grass_and_dead_trees_texture_replace Mod ID: Dead_grass_and_dead_trees_texture_replace_trees_no_snow

751 téléchargements Détails →
(Requested) 4chan Schizo – Project Zomboid Mod

(Requested) 4chan Schizo

par 76561198104478186

You are fat and you claim to hear voices in your head. Years of living in the basement made you unfit for combat and inflicted constant fear of outdoors. God be with you. Profession framework required. Workshop ID: 2678258177 Mod ID: 4chanschizomod

820 téléchargements Détails →
EUPVPVanilla – Project Zomboid Mod

EUPVPVanilla

par 76561198111123530

EUPVPVanilla Workshop ID: 3023885142 Mod ID: EUPVPVanilla

1,243 téléchargements Détails →
True Music Addon: Red Dead 2 - The Housebuilding Song – Project Zomboid Mod

True Music Addon: Red Dead 2 - The Housebuilding Song

par 76561197972730383

Red Dead Redemption 2: The Housebuilding Song (David Ferguson) YouTube Link Workshop ID: 2769451019 Mod ID: the_housebuilding_song

905 téléchargements Détails →
Large Backpacks – Project Zomboid Mod

Large Backpacks

par 76561198083802252

a very simple mod that adds three new backpads of increasing sizes for all your hauling needs, and a heavy axe for demolition and woodcutting. Backpacks are very rare finds in dead zombies, wardrobes and certain cabinets, while the axe is uncommonly found in storage locations Workshop ID: 1386713294 Mod ID: largebp Note: As I am no longer an active member of the Zomboid community, This item might never be updated again. There are many new features to the game however, and many other mods that do what this mod does in a better way. Thanks for understanding.

981 téléchargements Détails →
Seedy+ Mo'crops – Project Zomboid Mod

Seedy+ Mo'crops

par 76561198399440865

Get seeds from produce. Modded original version https://steamcommunity.com/workshop/filedetails/?id=2852709707. 3 seeds per item (watermel 8; bellpep, corn 6), rotten items now is ok for use. Made for use with Mo' Crops mod https://steamcommunity.com/sharedfiles/filedetails/?id=2762018937 Workshop ID: 3216935272 Mod ID: Seedy+ Mo'crops

1,180 téléchargements Détails →
PARP Zones S12 – Project Zomboid Mod

PARP Zones S12

par 76561198350265095

PARP Zones S12, only for use by PARP Workshop ID: 3543399000 Mod ID: PARPCaches_S12 Mod ID: OZD-PARP_S12 Mod ID: PARP10_distro_S12 Mod ID: PARPcommands_S12 Mod ID: sd6-dynamic-zombiesTEST_S12 Mod ID: PARPSoulForge_S12 Mod ID: PARP5_tweaks_TEST_S12

1,111 téléchargements Détails →

Page 550 sur 2518 (60,418 résultats)

Serveur Project Zomboid avec support des mods

Installez les mods compatibles et pris en charge depuis le tableau de bord.

Louer un serveur Project Zomboid