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Mods et plugins pour Project Zomboid

60 000+ mods disponibles Source : Steam Workshop ↗

Ce catalogue répertorie 60 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.

Arco e Flecha (Tradução PTBR) – Project Zomboid Mod

Arco e Flecha (Tradução PTBR)

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Adiciona arco e flecha. (Traduzido para o Português (PTBR) e sem a mira verde em cima do Zumbi) Não sei editar os mods muito bem e esse tive que substituir nos arquivos .Lua então não precisa do Mod Original. Se o criador do mod original quiser incluir a tradução pode me chamar. Link do mod original: https://steamcommunity.com/sharedfiles/filedetails/?id=2208315526&searchtext=bow Workshop ID: 2954585844 Mod ID: MandelaBowAndArrow

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Peachey's Distillation & Homebrew – Project Zomboid Mod

Peachey's Distillation & Homebrew

par 76561198120637027

Twelve drinks, four ways to make them. Farm it, ferment it, cut it and run it through a still. Nothing ferments on demand Time is the only thing that turns mash into alcohol. Every batch starts the moment you make it and ferments on its own time, whether it is in your bag or on a shelf. Right click a batch to check how long until the batch is done fermenting. Craft with yeast instead of sugar and it ferments in a third of the time. 1. Distilling Chop corn, potatoes, barley or fruit into a bucket of water and feed it. Rotten produce works fine. A day later the mash has soured into wash, and wash goes through a still. The portable Still Kit needs a live fire under it, i.e. a lit campfire, barbecue, fireplace, powered oven, or antique stove. 2. Brewing Beer, wine and mead never touch a still. They are bottled at the start and ferment straight into the finished drink. - Wort - threshed barley, wheat or rye with hops, in beer bottles. Ale in a day and a half. - Must - crushed grapes or orchard fruit, in jars. Wine in two days. Can age into a finer wine. - Honey Must - honey, and water. Mead in three days. 3. 'Casking' Whiskey and scotch require both the still and time. The still only hands back new make, or raw spirit, and waiting does the rest: five days for whiskey, ten days for scotch. Country Wine works the same way, leave it alone for a week and it will become aged wine. 4. Blending Vermouth and Malort are neither distilled nor fermented, just mixed. Vermouth needs both wine and moonshine, while malort needs sweets, absinthe, and moonshine. Two stations - Moonshine Still - a welded drum with its own firebox, so no campfire needed. Runs three washes at once and its condenser recovers a fourth jar the portable kit misses. Moonshine, vodka, brandy and absinthe, and the only place whiskey and scotch can be started. - Fermentation Cask - The cask is the vessel, so bulk ale, wine and mead at a better return. Two new herbs to forage - Wormwood - roadsides, field edges and waste ground, months 4 to 10. Absinthe and vermouth both need it. - Anise - a garden plant, so farmland and townships rather than deep woods, months 7-10. The drinks - Moonshine - blows the boredom straight out of you. Expect to be drunk, and expect to crash hard about twenty minutes later. - Potato Vodka - clean, double-distilled. Takes the edge off stress and misery. - Berry Brandy - low proof, sipped for the ache. Dulls muscle soreness and pain. - Homebrew Ale - liquid bread. Quenches thirst and has high carbohydrates. - Country Wine - drinkable the day it finishes, or leave it a week and it becomes aged wine. - Aged Wine - the best mood repair in the cellar. Cannot be brewed directly; only patience makes it. - Mead - honey wine, warming, and the one you keep for when you are ill. - Whiskey - corn spirit with five days of waiting. Everything moonshine does for a black mood, without the punishment afterwards. - Scotch - ten days of waiting and the best thing you will pour. Nothing else touches it for boredom, misery or stress. - Absinthe - lifts a black mood further than anything else here, then hands most of it back twenty minutes later. - Vermouth - wine fortified with spirit and steeped with wormwood. Low proof, faintly bitter, and it settles a bad stomach. - Malort - absinthe cut with fruit juice and melted sweets. Genuinely horrible, the only drink here that leaves you unhappier than it found you, and it closes every wound, break and burn on your body. Requires cooking 9, leaves you drunk in one go, and it will not save you from zombification. Also adds - Still Kit, the portable way to distil, just needs a heat source. - Corn, potato, fruit and barley mash, fresh and fermented - Spent Mash, a distilling byproduct usable as compost or animal feed - Empty jars and beer bottles handed back when you finish a drink - A right-click readout on every batch telling you exactly how long it has left Compatibility Built and tested against Build 42.20. Safe to add to an existing save. No vanilla items, recipes or scripts are overwritten, so it sits alongside other food and farming mods without argument. Pairs naturally with Peachey's Biofuel, which runs the same corn through a still for fuel instead of drink. The two share no items and can be run together or apart. Workshop ID: 3784741776 Mod ID: peacheysdistillation Workshop ID: 3784741776 Mod ID: peacheysdistillation

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Z Life Stalker PSA Weapons Pack – Project Zomboid Mod

Z Life Stalker PSA Weapons Pack

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This mod is primarily a repack and changes for the Post Soviet Armoury Weapons as well as some new Stalker Themed Weapons for the Z-LIFE Stalker Roleplay Server. This public version mod was created with Authorisation from Developers over at Project Russia and Post Soviet Armoury. Full credits for these amazing weapons and models to go the Talented guys over there. If you wanna get the original mods, you find the links below. Post Soviet Armoury: https://steamcommunity.com/sharedfiles/filedetails/?id=2891251749&searchtext=Post+Soviet Project Russia: https://steamcommunity.com/sharedfiles/filedetails/?id=2639141128&searchtext=Project This mod was designed to include the weapons from Post Soviet Armoury for compatibility with both my weapon packs, other major weapon packs (VFE and B41 Weapons) as well as fit within the standard Project Zomboid setting. Ammunition types have been changed to ensure intercompatibility with the above mods. Other changes includes minor tweaks including new names and IDs for some of the weapons. Further more I have intergrated the optics from my Eastern Bloc Weapons Pack into this mod, to allow for the use of Soviet Era Optics on the Firearms, particularly on the AK74 and AK47 variants. At the same time, the mod also integrates the PSA Silencers to work on Eastern Bloc Weapons Standard Sandbox options have been changed to stop Soviet Weapons spawning within Police or Military Spawns as well as on the Zombies of American Authorities (Police), however this can be changed with Sandbox settings with you want to use this mod on the Project Russia map, or you simple want to increase loot spawns of these weapons by reopening the Military Spawns for them. Unique Weapons This mod will include weapons specially made for the Z-LIFE Stalker Roleplay Server, including the Item 62 Gauss Rifle, with more coming in time. Workshop ID: 3133895337 Mod ID: ZLifeStalkerPSAPublic

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[COS] GHOST_SUIT – Project Zomboid Mod

[COS] GHOST_SUIT

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How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission

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New Music - Cyberpunk 2077 – Project Zomboid Mod

New Music - Cyberpunk 2077

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New Music - Cyberpunk 2077 Generated with New Music Builder Volume 1 Side A 01 Delicate Weapon 02 I Really Want to Stay at Your House 03 Ponpon Shit 04 User Friendly 05 Blind 06 Come Close 07 Bruzez (feat. Johnny Gr4ves) 08 With Her 09 Who's Ready for Tomorrow 10 Night City Volume 1 Side B 01 Worlds 02 Circus Minimus 03 Reaktion 04 Dishonor 05 Hello Good Morning (feat. S-God) 06 High School Bully (feat. Cidro Onetoo, Perry Porter & Imp Ra) 07 Isometric Air 08 Major Crimes 09 Pain Volume 2 Side A 01 Chippin' In 02 I Won't Let You Go 03 Never Stop Me 04 Selva Pulsátil 05 To the Fullest 06 Trauma 07 Warning Shots (feat. Perry Porter & Cidro Onetoo) 08 X Volume 2 Side B 01 Adaptive Manipulator 02 Black Terminal (Upgrade) 03 Dead Pilot 04 Friday Night Fire Fight 05 Kill the Messenger 06 Makes Me Feel Better 07 Night City Aliens 08 Resist and Disorder 09 Suffer Me Volume 3 Side A 01 Antagonistic 02 Delirium 2 03 Drained 04 Follow the White Crow 05 History 06 My Lullaby for You 07 Pilling in My Head 08 Real Window 09 Simple Pleasures 10 Subvert 11 Violence Volume 3 Side B 01 Darkretro 02 Dirty Roses 03 Flying Heads 04 Harm Sweaty Pit 05 Kill Kill 06 On My Way to Hell 07 Practical Heart 08 Run 09 Stackoverflow 10 Surprise Me, I'm Surprised Today Volume 4 Side A 01 Blouses Blue (feat. Cidro Onetoo & Perry Porter) 02 When It's War 03 Clip Boss (feat. Johnny Gr4ves & Anak Konda) 04 The God Machines (feat. Paul Senai & KraKow) 05 Go Blaze (feat. Chanarah, Cidro Onetoo & G'Natt) 06 Tatted On My Face (feat. 37 Heartbreak) 07 Heave Ho (feat. Frawst) Volume 4 Side B 01 Only Son (feat. 37 Heartbreak) 02 NBOM (feat. Cidro Onetoo & Perry Porter) 03 Hole in the Sun (feat. COS & Conway) 04 Problem Kids (feat. Taelor Yung) 05 Suicide (feat. Zeale) 06 Likewise Volume 5 Side A 01 Westcoast Til I Die (feat. Cerbeus) 02 Serpant (feat. Cerbeus & Johnny Gr4ves) 03 Bamo (feat. Tonoso) 04 Dagga (feat. Cerbeus & Johnny Gr4ves) 05 Barrio (feat. Frawst) 06 Hood (feat. Awrath) 07 Dinero (feat. Cerbeus) 08 Muerto Thrash (feat. Blackheart NC) 09 Muévelo 10 RATATATA Volume 5 Side B 01 Run the Block (feat. Taelor Yung & Gully Foyle) 02 Bigger Man (feat. Taelor Yung) 03 Day of Dead (feat. Taelor Yung) 04 Gr4ves (feat. Johnny Gr4ves) 05 Maniak 06 Frost (feat. Frawst) 07 Pluck U (feat. Ded Stark & Gun-Fu) 08 No Save Point 09 Metamorphosis Workshop ID: 3755229856 Mod ID: NewMusicCyberpunk2077

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Browning Auto 5 Shotgun (Outdated) – Project Zomboid Mod

Browning Auto 5 Shotgun (Outdated)

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The mythical Browning Auto 5 Automatic Shotgun now available!!! *Full Auto. *5 cartridges capacity. *It can be found in gun stores and other places. *Low chance of finding it in zombies. *The mod is standalone, it is compatible with any weapon mod. This shotgun is much better than the JS2000 so it is more difficult to find, but it will be worth it... good luck!! Ya está disponible la mítica escopeta automática Browning Auto 5!! *Full Auto. *Capacidad de 5 cartuchos. *Se puede encontrar en armerías y otros lugares. *Poca probabilidad de encontrarla en zombies. *El mod es independiente, es compatible con cualquier mod de armas. Esta escopeta es mucho mejor que la JS2000 por lo que es más difícil de encontrar, pero valdrá la pena... buena suerte!! Workshop ID: 2997451847 Mod ID: Auto5

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RestrictedXP – Project Zomboid Mod

RestrictedXP

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V 0.7.1 Parche de Maioneida, ahora los mecánicos pueden aprender sastrería para arreglar los asientos. Añadido un par de recetas para crear cuadernos con clips o arrancar hojas de un cuaderno. Mod para que los personajes sólo puedan aprender perks relacionados con su profesión. Desempleado: Cocina, Sastrería Bombero: Rebuscar Policía: Caza, Artillería Forestal: Pesca, Caza, Rebuscar, Trampas, Carpintería Obrero: Carpintería Guardia de seguridad: nada Carpintero: Carpintería Ladrón: Electrónica, Rebuscar Cocinero: Cocina, Caza, Rebuscar, Sastrería Reparador: Electrónica, Mecánica, Metalistería, Carpintería Granjero: Agricultura, Pesca, Rebuscar Pescador: Pesca, Rebuscar, Sastrería Médico: Primeros auxilios, Electrónica Veterano: Cocina, Caza, Artillería Enfermera: Primeros auxilios, Electrónica Leñador: Rebuscar Monitor: nada Aprendiz de cocina: Cocina, Caza, Rebuscar, Sastrería Electricista: Electrónica Ingeniero: Electrónica, Artillería Metalúrgico: Metalistería Mecánico: Electrónica, Mecánica, Metalistería Armero: Artillería También añadimos recetas para hacer helado con chocolate, fresa o café cuando todo esté perdido. Y ahora gratis con el mod un boost de un 5% por cada pieza de ropa que el jugador tenga en el inventario relacionada con la profesión. Gracias a Leissar por las ideas del mod. Workshop ID: 2927495437 Mod ID: recetaHelado Mod ID: HojasCuadernos Mod ID: restrictedXP

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Anthro Survivors - Xochi's Customs [B42] – Project Zomboid Mod

Anthro Survivors - Xochi's Customs [B42]

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Xochi's Customs B42 Play as your own custom fursona in B42.20 Stable! Commissioned by the community, this mod hosts 100+ personalized playable creatures. THIS MOD IS MADE WITH THE MOD MAKER CREATED BY WUFFWICK AND JAQL. This mod requires "Anthro Survivors" in order to work. Copyright 2026 xochiescuincle (EarDogXochi). This item is not authorized for posting on Steam, except under the Steam account named xochiescuincle, or with the copyright holder's explicit permission. Do not pull models or textures from my mod and use them for your own personal gain. Redistribution of this mod without explicit permission from the original creator is prohibited under any circumstances. This includes, but not limited to, uploading these mods to the Steam Workshop or any other site, distribution as part of another mod or modpack, and distribution of modified versions. I, EarDogXochi/Xochiescuincle reserve the right to DMCA any uploads that violate the aforementioned ruling. This mod is shared with the public in compliance with Steam Workshop Policy on paid/commissioned work. Custom Work Looking to get a retexture or model of your own? Make your way to my Discord or VGen to get notified when I open next! (links available in Discussions: WHERE TO FIND ME) Porting From B41 To save on space and create a smaller file size, I have only ported over those who have filled out the first transfer request form and archived the rest of the fursonas currently available in B41. If you previously had your model made and used in B41 and would like to port over please fill out this form on Google: (Go to Discussions) I can port any model at any time in addition to new models being added. Talk with me in my Discord if you have more questions or need further clarification. Known Issues -Modded clothing may cause seams or body parts to go invisible -Vanilla hoodies will hide snouts and make them invisible (use Spongies Open Jackets to bandaid fix this issue) Mod Incompatibility: - ANY B41 Workshop content Copyright (est. 2023) Portions Copyright (C) 2026 The Indie Stone. All rights reserved. Portions Copyright (C) 2026 Wolf and Jackal. All rights reserved. Portions Copyright (C) 2026 EarDogXochi. All rights reserved. Portions Copyright (C) 2026 Dreamworks. All rights reserved. Portions Copyright (C) 2026 Pokemon Inc.. All rights reserved. Portions Copyright (C) 2026 Capcom Inc.. All rights reserved. Portions Copyright (C) 2026 to ArenaNet. All rights reserved. Portions Copyright (C) 2026 to Bandai. All rights reserved. Portions Copyright (C) 2026 to Bethesda. All rights reserved. Portions Copyright (C) 2026 to Combat Cat Studio. All rights reserved. Portions Copyright (C) 2026 to Respective Owners. All rights reserved. Workshop ID: 3778832646 Mod ID: XochisCustomBFT

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True Music Addon: Meteora - Linkin Park – Project Zomboid Mod

True Music Addon: Meteora - Linkin Park

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Listo para terminar con los zeds de manera épica? Añade el álbum completo Meteora de Linkin Park, contiene: 1. Dont´t Stay 2. Somewhere I Belong 3. Lying from You 4. Hit the Floor 5. Easier to Run 6. Faint 7. Figure.09 8. Breaking the Habit 9. From the Inside 10. Nobody´s Listening 11. Session 12. Numb Puedes encontrar los cassette's y discos de vinilo, además contiene el álbum completo en un disco de vinilo con su respectiva pasta! Compatible en SP y MP. Workshop ID: 3391985674 Mod ID: Meteora_LinkinPark

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[RE-UPLOAD] Lab Complex Alpha (build 41) – Project Zomboid Mod

[RE-UPLOAD] Lab Complex Alpha (build 41)

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Find out where the elevator at the secret base goes... ...and come to regret investigating it. DANGER: This is an extremely hardcore map that will likely trap and kill your character. REMEMBER THAT YOU WERE WARNED! Also for anyone looking to find this map. It can be found via the vanilla Secret Military Base. Use the elevator with a keycard and you will be transported to the Lab. Because of the way this mod works (and limitations of B41), you dont actually go underground, but are teleported elsewhere on the worldmap The cells it occupies conflicts with Kingsmouth, KY as well as Echo Station. I.e. its in the middle of nowhere on the top left side of the map. Coming back to that limitation, this is likely why the OG mod was removed from workshop. Considering basements are being added to B42, and that this mod was essentially trying to simulate a basement. My guess is that the OG author (an IndieStone dev) chose to remove it since maintaining it and being heckled by others about where to find it (and why he won't fix it) is counterproductive to actually developing the game. If you enjoy this mod feel free to drop an upvote and an award! Copyright 2022 planetalgol. Workshop ID: 3324986716 Mod ID: labs_alpha Map Folder: Keycard

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[b41/b42] Visible Zombie Indicator – Project Zomboid Mod

[b41/b42] Visible Zombie Indicator

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You can see zombies you can see! Essentially this is meant to solve the issue of zombies sometimes hiding behind buildings where your character would be able to see, but the player cannot due to the isometric viewpoint of the game. I made this because I absolutely despise walking up to a building that I think looks like there are no zombies at it, and then suddenly when the building walls disappear, there's a zombie right in front of my character! The solution in this mod is that there are lines drawn pointing from your character to the 5 closest zombies. This now also has a feature for indicating trees when you get close to more than one of them! This can make navigating through thick forests much easier, since you won't need to guess where the trees are. Update 2026-01-25: -Added mod settings section entry to allow persistent settings adjustment -Removed Home key bind for changing modes -Fixed issue where you could not use the ground selection system when zombies were marked by the system (eg. when trying to destroy squares, check crops, etc) Update 2026-01-26: -Added more mod options, including custom colours for indicator ranges, and adjustable sizes for indicators -Added tree indicator when you get near more than one tree (handy for navigating thick forests) Workshop ID: 2839122571 Mod ID: VisionDirectionIndicator-b42

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Game night 简中汉化 – Project Zomboid Mod

Game night 简中汉化

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都汉化了。 有问题请指正。 放置在原mod下面。 感谢作者Chuckleberry Finn的制作。 原模组地址:https://steamcommunity.com/workshop/filedetails/?id=3058279917 Workshop ID: 3346678473 Mod ID: gamenight_Catan_CNJF Mod ID: gamenight_Monopoly_CNJF Mod ID: gamenight_Uno_CNJF Mod ID: gamenight_CNJF

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Benewah County Aplha 0.1.4 – Project Zomboid Mod

Benewah County Aplha 0.1.4

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Welcome to Benewah County! Here you are waiting for you without extreme expanses of the county, the prototype of which is the real existing Benewah County in the state of Idaho. On this map the emphasis is on the exploration of forest and rural areas, you start your survival in one of three small towns on the main road, two of them have an exit deep into the forest, there you will find: camps, lonely farms, abandoned churches, BUNKERS and much more. The map is huge and is separate from the main map. Its size is 20 by 20 squares, but only 6 by 6 squares are ready to play, the unfinished parts of the map are closed by roadblocks on the main road. The map is constantly being updated and expanded. Keep an eye out for updates. The map was created with the builds from this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2790726238&searchtext=Building+Pool+V3 Workshop ID: 3002135155 Mod ID: BenewahCounty Map Folder: BenewahCounty

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Lynyrd Skynyrd Music | Album: Second Helping – Project Zomboid Mod

Lynyrd Skynyrd Music | Album: Second Helping

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Lynyrd Skynyrd Music | Album: Second Helping Generated with New Music Builder Second Helping Side A 01 Sweet Home Alabama 02 I Need You 03 Don't Ask Me No Questions 04 Workin' For MCA Second Helping Side B 01 The Ballad Of Curtis Loew 02 Swamp Music 03 The Needle And The Spoon 04 Call Me The Breeze Workshop ID: 3756530263 Mod ID: 2SkinAlbum

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KD6's Stiletto Switchblade – Project Zomboid Mod

KD6's Stiletto Switchblade

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This mod adds a switchblade. Item has a chance to spawn in various locations and on zombies. Works with build .41+ and MP compatible. Workshop ID: 2972249268 Mod ID: KD6STSB ------------------------------------------------------------------------------------------------------------------------- Ask for permission This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod.

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Dead Magic [B42] – Project Zomboid Mod

Dead Magic [B42]

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Dead Magic introduces a full-featured spellcasting system to the zombie apocalypse. Craft grimoires, learn spells, perform rituals, and enchant your gear. Grimoires are equipable spellcasting weapons: store multiple spells, cycle between them, and cast on the move. Progress a custom Magic perk through 5 volumes of skill books, grimoire crafting tiers (Apprentice → Master), per-spell mastery, meditation, and rare relic artifacts with unique built-in effects. A full casting system: spellbooks found in world loot, spell cooldowns, endurance costs, and visual effects. Higher progression reduces costs and improves consistency. Timed ritual casting with powerful, long-duration effects paid for in fatigue and health. Rituals require remaining stationary while channeling. Most unlock by reading ritual manuals; Arcane Cache unlocks via Magic level. Enchant weapons, jewelry, clothing, footwear, gloves, and containers via the crafting menu or context menu. Bonuses scale with your Magic level. Convert eligible books and manuals into Research Points, then unlock permanent upgrades across a 24-node tree. Individual spells also improve as you cast them, and meditation offers level-scaled recovery benefits. - Enable the mod and start/load a character - (If needed) Find and Read the Magic Talent magazine to gain magical affinity - Craft a grimoire which contains Mage Bolt for free, and/or find at least one spellbook - Right-click spellbook → Add Spell to Grimoire - Equip the grimoire and cast your first spell. Active spell can be selected via Grimoire context menu, or via holding hotkey (Default R). - Read a ritual manual to unlock your first ritual - Open Review Grimoire via Context menu or Hotkey and begin a ritual while standing still - Start enchanting gear once your Magic level increases via the crafting menu or Context menu for appropriate items Multiplayer is supported and actively tested. If you hit an issue, please post in the Bug Report thread. For server hosts — add to your server config: WorkshopItems=3686883520 Mods=DeadMagic - Fatigue costs and minimum cost floor - Ritual cast time multiplier - Meditation gain/recovery multipliers - Mastery gain and enchantment quality multipliers - Artifact drop rate multiplier - Why can’t I cast? You may be on cooldown, out of endurance/fatigue, or missing an active spell in your equipped grimoire. - Why is a ritual locked? Read its ritual manual first (except Arcane Cache, which is level-based). - Why does a ritual fail mid-cast? You moved or were interrupted; rituals require staying on the same square while channeling. - Why can’t I research an item? Research only works on supported items in your main inventory. - Can I change keybinds? Yes, all Dead Magic controls are rebindable. - Can I add this to an existing save? Yes — enable the mod and load your save. Find and read the Magic Talent magazine if needed, then craft a grimoire to get started. - Can I remove it mid-save? Not recommended. Like any mod that adds items and a skill, removing it will leave missing-item errors on that save. - Is it compatible with other mods? No known hard conflicts. Even More Traits can log harmless console errors while aiming with a grimoire equipped. - Current focus: cleanup, visual improvements, and quality-of-life work - After that: more spells, relics, and enchantments - Suggestions welcome in the comments and discussions Found a bug? Post it in the Bug Report thread with what you were doing and, if possible, the relevant errors from your console.txt (found in your %UserProfile%\Zomboid folder). Workshop ID: 3686883520 Mod ID: DeadMagic

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Turkish Armed Forces Infantry Uniform - Ultraviolet – Project Zomboid Mod

Turkish Armed Forces Infantry Uniform - Ultraviolet

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This mod adds the standard TAF Infantry equipment clothings: A Jacket, Pants, Fieldgear/Vest, Helmet and a Backpack. These clothing spawn in military zones and especially in the containers where you can find vanilla Veteran clothing inside. I hope you like it. Please don't forget to leave some feedback and write your suggestions, opinions, complaints or compliments. Workshop ID: 3233327933 Mod ID: UVTRArmyUniform

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Light Tools (Weightless) – Project Zomboid Mod

Light Tools (Weightless)

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Stop whining about updating mods to B42, i will not do that. Have you ever felt like you had a list of essential tools that you must have at all times? I put together a small mod that makes the tools needed for professions weightless, not adding those that are not always used. And those that are not used skill (such as a sledgehammer) Edited weight on: Hammer Screwdriver - bugged and don't work Saw Wrench Jack Lug Wrench Tire Pump Frying Pan Empty Cooking Pot Trowel - bugged and don't work Scissors - bugged and don't work Needle - bugged and don't work Propane Torch - bugged and don't work Welder mask Workshop ID: 3086400403 Mod ID: lighttools

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Touch Grass – Project Zomboid Mod

Touch Grass

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The earth shuddered like some great beast lanced in the heart, a truly immersive roleplay experience was born. TOUCH GRASS Features Several real time actions such as kneeling down and touching grass! Inspect your future grave. Leaving the safety of your home to go outside and touch grass! Restore your sanity by admiring the beauty of the world around you! Surely zombies won't attack you while you're outside touching grass! '88 Volkswagen Golf Mk2. Harnessing several thousand lines of code on over 12 years of engine development, hosted on a remote computer in a fortune 500 companies data center, and processed by the most advanced piece of technology ever crafted by man, and a whole multiplayer mod just to tell you to touch grass! Feeling nature Workshop ID: 2787748269 Mod ID: TouchGrass

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Accurate Brush Tools Fix [B42] – Project Zomboid Mod

Accurate Brush Tools Fix [B42]

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Server-authoritative fix for vanilla Brush Tools on B42 MP. Places and destroys persist after chunk unload / leave chunk / relog. Keeps the normal Brush Tool Manager UI (no second menu). Mod ID: BrushTools_AccurateFix. Do not stack with Hornet Admin Building Tool or Stormster BrushToolSaveFix. Workshop ID: 3780397765 Mod ID: BrushTools_AccurateFix

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Addon [M&S] - Star Wars Episode I VHS & Poster – Project Zomboid Mod

Addon [M&S] - Star Wars Episode I VHS & Poster

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🟢 Addon - Star Wars: Episode I - The Phantom Menace (1999) This is an Addon mod that brings the classic sci-fi epic Star Wars: Episode I - The Phantom Menace (1999) to the Project Zomboid universe! 🎬 Movie Details []⏱️ Duration: ~136 minutes (2h 16m) []🗣️ Audio: English 📦 What's included? []📼 Playable VHS Tape: A Star Wars tape that you can find in the world, insert into televisions, and actually watch! []🖼️ Decorative Poster: A movie-themed poster (also found as loot) to hang on your wall and decorate your base. ⚠️ IMPORTANT WARNING ⚠️ For those who might miss it: THIS MOD DOES NOT WORK ON ITS OWN! This is strictly a media pack. You ABSOLUTELY MUST be subscribed to and enable the base framework mod Movies & Series (listed in the requirements section) for the tape to work on the TV. support me by rating the mod! :) Workshop ID: 3686158849 Mod ID: StarWarsEPIms

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Looped TV – Project Zomboid Mod

Looped TV

par 76561199228846864

I don't want to be a weirdo who still has to watch TV on time when the apocalypse comes. This mod makes it possible for TV programs to play endlessly. It also works great on multiplayer servers, ensuring all players have a fair chance to watch TV. Workshop ID: 3395689797 Mod ID: LoopedTV Mod ID: LoopedTV

1,179 téléchargements Détails →
Anthro Survivor - Brinwulf – Project Zomboid Mod

Anthro Survivor - Brinwulf

par 76561198253186837

Add's Pesky's OC Brinwulf! Updated for B42 Workshop ID: 3341873341 Mod ID: Brinwulf

1,169 téléchargements Détails →
Small Town First Responders - Greenport – Project Zomboid Mod

Small Town First Responders - Greenport

par 76561198833978028

This is Greenport support. Requires Greenport! Credits: Code: Jack, albion. Textures: soze, Jan2004p, Bill, evansmine8, Emma, Henry, Racer, FoxInABeret. Special thanks to Guardian, Frozen and Doe! HUGE thanks to shark for letting us use the Police Belt model from his law enforcement mod. Though we did make our own textures for it. And thanks to StarFireReaper for making the 1987 GMC armored truck model for us. HUMONGOUS thanks to Albion for her extremely helpful support of the mod. Seriously, she's a legend! A MASSIVE thanks to Greywolf for some of the VVE textures. The STFR community is great. The STFR community: Being Awesome. Comments are locked because all feedback and questions should go to the new discord. https://discord.gg/usJNRbKq5Z Workshop ID: 3381600020 Mod ID: STFRGreenport Mod ID: STFRGreenportSpongie

659 téléchargements Détails →

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