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Mods et plugins pour Project Zomboid

60 000+ mods disponibles Source : Steam Workshop ↗

Ce catalogue répertorie 60 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.

Lynyrd Skynyrd Music | Album: Street Survivors – Project Zomboid Mod

Lynyrd Skynyrd Music | Album: Street Survivors

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Lynyrd Skynyrd Music | Album: Street Survivors Generated with New Music Builder Street Survivors Side A 01 What's Your Name 02 That Smell 03 One More Time 04 I Know A Little 05 You Got That Right Street Survivors Side B 01 I Never Dreamed 02 Honky Tonk Night Time Man 03 Ain't No Good Life 04 Georgia Peaches 05 Sweet Little Missy Workshop ID: 3756531148 Mod ID: 4SkinAlbum

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The Last Of Us Main Menu with Music (B42) – Project Zomboid Mod

The Last Of Us Main Menu with Music (B42)

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TO MAKE THIS WORK ON VERSION B42.15 PLEASE FOLLOW RYUKU THE AUTHOR OF MMF'S INSTRUCTIONS: B42.15 NOTICE Unfortunately, due to changes in B42.15, you now need Reflection Enabler. Reflection Enabler link: https://steamcommunity.com/sharedfiles/filedetails/?id=3682136459 I understand installing a Java mod to play custom music in the main menu is overkill, but, that's the way it is at present. When/if this changes, I'll update the mod to support a non-Java solution. ----Description---- B42 version! B41 version HERE The Last Of Us themed main menu! Replaces the game's original main menu with my custom PZ/TLOU logo, a choice of 3 different 16:9 art/comic style backgrounds and also choose which version of the TLOU 1 theme track you want to play (OG or Piano Cover). You can enable both of the music sub-mods if you want them to play at random. -REQUIRES: - MUSICAL MENU FRAMEWORK - BACKGROUND FRAMEWORK After enabling the mod, go into the games options and under the mod category you will find the Background Framework and Highlight Switchers, choose your preferred background, logo position and highlight colour then accept the changes. No need to reset. This mod is also included in my mix and match pack: HD Main Menu Suite Also did you know you can use all MMF based main menu mods together? Just load any of my menu mods last to add other mods music tracks to the playlist... They will of course play at random. Check out the other standalone mods in this series: - Shaun of The Dead Main Menu with Music - Speed Demon Main Menu with Music - A Journeys End Main Menu with Music - Dead Island Main Menu with Music - We are F*cked Main Menu with Music - False Hope Main Menu with Music - Hope is Lost Main Menu with Music - Left 4 Dead Main Menu with Music - The Walking Dead Main Menu Remix - 28 Days Later Main Menu with Music - An Alternative Main Menu - Days Gone Main Menu with Music - Dying Light Main Menu with Music - DayZ Main Menu with Music - Refashioned Main Menu Remix - Xirszo Main Menu Remix - MaDeInCCCP Main Menu Remix Want a cleaner main menu? Then check out my other main menu mods: - Main Menu Watermark Remover (B42) - Main Menu Credits Disabler (B42) Serious massive thanks to Ryuku for his framework, support and help with most of the coding! Please go and like/favourite his Framework! Another massive thanks to Blessed Mother for thier highlight code and UnCheat for his Background Framework! Credits to Gustavo Santaolalla for the original version of the TLOU theme track. Credits to Laura Platt for her piano cover of the TLOU theme track. Workshop ID: 3489585555 Mod ID: TLOUMM_BASE_B42 Mod ID: TLOUMM_MUSIC-PIANO_B42 Mod ID: TLOUMM_MUSIC-THEME_B42

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Small Town First Responders - LVIA – Project Zomboid Mod

Small Town First Responders - LVIA

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This is LVIA support. Requires LVIA OR LVIA10YL! Credits: Code: Jack, albion. Textures: soze, Jan2004p, Bill, evansmine8, Emma, Henry, Racer, FoxInABeret. Special thanks to Guardian, Frozen and Doe! HUGE thanks to shark for letting us use the Police Belt model from his law enforcement mod. Though we did make our own textures for it. And thanks to StarFireReaper for making the 1987 GMC armored truck model for us. HUMONGOUS thanks to Albion for her extremely helpful support of the mod. Seriously, she's a legend! A MASSIVE thanks to Greywolf for some of the VVE textures. The STFR community is great. The STFR community: Being Awesome. Comments are locked because all feedback and questions should go to the new discord. https://discord.gg/usJNRbKq5Z Workshop ID: 3381602173 Mod ID: STFRLVAirport Mod ID: STFRLVAirportSpongie

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DEFINITIVE PONCHOS – Project Zomboid Mod

DEFINITIVE PONCHOS

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I have collected all the ponchos, nerfed them, and added all the recipes. More info in INVASIÓN Z RP - DISCORD: https://discord.gg/p8bewUdcDg All the credits to the original authors. DONT MODPACK WITHOUT PERMISSION Original mods: https://steamcommunity.com/sharedfiles/filedetails/?id=2629286881&searchtext=poncho https://steamcommunity.com/sharedfiles/filedetails/?id=2727063344&searchtext=poncho https://steamcommunity.com/sharedfiles/filedetails/?id=2858828646&searchtext=poncho Workshop ID: 3365224108 Mod ID: DEFPONCHOS

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[COS]klukai_Girls_Frontline (B41) – Project Zomboid Mod

[COS]klukai_Girls_Frontline (B41)

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Main Original Skin Link: https://steamcommunity.com/sharedfiles/filedetails/?id=3540839416&searchtext= Thanks to @CreamPie for allowing make B41 Version! Workshop ID: 3563212256 Mod ID: klukai_Girls_Frontline_B41

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True Music Addon: Синдром Восьмиклассника – Project Zomboid Mod

True Music Addon: Синдром Восьмиклассника

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Содержит в кассетах: Abyzzboy - Плёночный шум Альберт Кабуу - Керосиновые тучи Альберт Кабуу - Лучший день Альберт Кабуу - Меня не услышат Альберт Кабуу - Ваш социум мне отвратителен Синдром Восьмиклассника - 999 Синдром Восьмиклассника - Чем то большим Синдром Восьмиклассника - Декадент Синдром Восьмиклассника - День ото дня Синдром Восьмиклассника - Дробовик Синдром Восьмиклассника - Галлюцинации Синдром Восьмиклассника - Гранж Синдром Восьмиклассника - Как мы Синдром Восьмиклассника - Керосин по моим венам Синдром Восьмиклассника - Мне больно и грустно Синдром Восьмиклассника - Насквозь Синдром Восьмиклассника - Ничего Синдром Восьмиклассника - Никотин Синдром Восьмиклассника - Петля Синдром Восьмиклассника - ♥♥♥♥♥♥♥♥♥♥ на моё лицо Синдром Восьмиклассника - Розы Синдром Восьмиклассника - Сила в правде Синдром Восьмиклассника - Снафф-порно Синдром Восьмиклассника - Спасибо, что живой Синдром Восьмиклассника - Таскаю за собой свой труп Синдром Восьмиклассника - Я ненавижу себя Синдром Восьмиклассника - Я пытался быть как вы Синдром Восьмиклассника - Я смотрю на небеса Синдром Восьмиклассника - Закрой за мной дверь 19/07/20 Workshop ID: 3273905318 Mod ID: TrueMusicAddonSindromVosmiklassnika

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鲨鲨交易-但是没有骰子 – Project Zomboid Mod

鲨鲨交易-但是没有骰子

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烧猪服专用鲨鲨交易 Workshop ID: 2961368635 Mod ID: TER

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True Music Addon:  Sacred Music – Project Zomboid Mod

True Music Addon: Sacred Music

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Requirements: True Music, found here: https://steamcommunity.com/workshop/filedetails/?id=2613146550 Tsar's Common Library, found here: https://steamcommunity.com/workshop/filedetails/?id=2392709985 TCCacheMP, found here: https://steamcommunity.com/workshop/filedetails/?id=2688809268 This is an addon for True Music containing ten sacred chants from the Catholic Tradition: -Kyrie Eleison ( https://www.youtube.com/watch?v=Civlo_P20tw ) -Gloria ( https://www.youtube.com/watch?v=6ewg4yVAnlY ) -Agnus Dei ( https://www.youtube.com/watch?v=GAx4rXCodHU ) -Ave Maria ( https://www.youtube.com/watch?v=dyfZqJb_J5M ) -Anima Christi ( https://www.youtube.com/watch?v=8blfr7Kj3Wc ) -Da Pacem Domine ( https://www.youtube.com/watch?v=M0d4qM7gCH8 ) -Miserere ( https://www.youtube.com/watch?v=H3v9unphfi0 ) -Pater Noster ( https://www.youtube.com/watch?v=1hWE52zsOaA ) -O Salutaris Hostia ( https://www.youtube.com/watch?v=HOl8bpyYVV4 ) -Dies Irae ( https://www.youtube.com/watch?v=NCCivVL6W2Q ) All chants are in Latin. Workshop ID: 2829289053 Mod ID: sacred_music

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[COS] frog – Project Zomboid Mod

[COS] frog

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How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission

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StigsHotkeyForTrigger – Project Zomboid Mod

StigsHotkeyForTrigger

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Hotkey for triggering with remote control instead of menu "Trigger" option. For use to trigger any linked Bombs with Remotes within their range from main Inventory only. Can be considered as a Bugfix for Trigger option in multiplayer until it works again Workshop ID: 2722980055 Mod ID: StigsHotkeyForTrigger

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[COS] Boothill – Project Zomboid Mod

[COS] Boothill

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How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission Workshop ID: 3307986670 Mod ID: Boothill

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[B42] monstersauce simple mod – Project Zomboid Mod

[B42] monstersauce simple mod

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A collection of simple mods. Contains: +Drainable Uses; Shows the number of uses for drainable items. +Skillup Displays; Shows Current level (Axe 3/10) instead of (+1 Axe) +Replace Battery; Quickly swap out batteries. +Item Merge; Merge drainables; threads; soaps; spices and stuff. +empty out containers; empty out wallets, lunchbags, etc. +read & walk; read while walking. +keyring options; because there is so many keys now, help quickly fetch them. +weapon compare; tooltip to compare weapon with equipped +clothes compare; see above. +Item marker; if you favorite a screwdriver, it will affect some recipes, so now you can just mark the item and be not favorited. +add option to open car hood anywhere, faster +add option to show tooltip for hotbar +doctorview; see if you are still bleeding +woodfuel; campfire helper +carhood; opens car hood faster +carexp; shows if you will recieve exp from parts uninstall/install (+off road ratings) +player loot filter +zombie loot filter +player status; work in progress; see wake up time, bleeding time, calories, weight, more coming. +recipes: pack garbage bags pack/unpack (plastic bags,matchbox,matchbook, pills and stuff) Workshop ID: 3386806552 Mod ID: msauce.simple

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cosplay商店自用 – Project Zomboid Mod

cosplay商店自用

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删除了商店高级魔药合成配方,适合服务器运营使用 Workshop ID: 2900529844 Mod ID: Cosplay De

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cheat Menu V2.9.1 – Project Zomboid Mod

cheat Menu V2.9.1

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This is an example mod with two worlds. You can use this as a template for your own map mods. The first world has a single 300x300-tile cell. The second world adds cells all around the first world. Workshop ID: 2827194825 Mod ID: ModTemplate Map Folder: ModTemplateWorld1 Map Folder: ModTemplateWorld2

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Survival_pack – Project Zomboid Mod

Survival_pack

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Mod for playing on a private server with friends Workshop ID: 2756252782 Mod ID: Survival pack

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Refashioned Main Menu Remix (B41) – Project Zomboid Mod

Refashioned Main Menu Remix (B41)

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B41 version! B42 version HERE A Refashioned version of the main menu with a 16:9 HD background, also comes with Daniel Grusuk's and RAREWAY's Refashioned main theme remixes that will play randomly. -REQUIRES "MUSICAL MENU FRAMEWORK" -RESET YOUR GAME TO SEE ALL CHANGES This mod is also included in my mix and match pack: HD Main Menu Suite Also did you know you can use all MMF main menu mods together? Use my Menu Suite as a base! Check out the other standalone mods in this series: - We are F*cked Main Menu with Music - False Hope Main Menu with Music - Hope is Lost Main Menu with Music - Left 4 Dead Main Menu with Music - The Last Of Us Main Menu with Music - The Walking Dead Main Menu Remix - 28 Days Later Main Menu with Music - Project Zomboid Main Menu HD - Days Gone Main Menu with Music - DayZ Main Menu with Music - Dying Light Main Menu with Music - Xirszo Main Menu Remix - MaDeInCCCP Main Menu Remix Serious massive thanks to Ryuku for his framework, support and help with most of the coding! Please go and like/favourite his Framework! Also thanks to Zodiac for his logo code and dannyboy for allowing me to use his mod as a base. Credits to Daniel Grusuk and RAREWAY for their Refashioned remixes! Workshop ID: 3182557258 Mod ID: RefashionedMM

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卜卜0.2.4 – Project Zomboid Mod

卜卜0.2.4

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说来话长,游戏里有个道具叫《乘霄乌鹭集》,打开它有一些介绍。 Workshop ID: 3474805635

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Egg List Lifestyle – Project Zomboid Mod

Egg List Lifestyle

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Canciones Varias Para Guitarra acústica Algo está cambiando - Julieta Venegas Hard Rain - Left 4 Dead 2 La Playa - La Oreja De Van Gogh Shake It Off - Taylor Swift Stay With Me - Miki Matsubara Wish You Were Here - Pink Floyd Todas de nivel principiante en guitarra Workshop ID: 3107464457 Mod ID: EggckUserMaatReSongs

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[B41] MoreSkills - Dexterity [DEV] – Project Zomboid Mod

[B41] MoreSkills - Dexterity [DEV]

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This is a DEV Version! A much better done mod is a better alternative to this one, check it out! There can be incompatibilities if the code modifies the ISInventoryTransferAction without recalling the vanilla code. What does this mod do? Dexerity is the trait that allows you to transfer items quicker. The opposite Trait is All Thumbs, making you transfer much slower. I had the idea to convert this into a skill. So the basic player would not have All thumbs (level 3 of dexterity). Since v0.1.2: - The amount of XP when throwing things on the floor will be 0.25xp per kilo. If you are moving from/to other containers you will gain 1xp per kilo. - As an antiexploit method, now the xp will gain a multiplier based on the amout of weight moved that day. At level 5 you will gain max of 7,5 as a multiplier, once you have moved 1000 kilos. Once this peak is reached, the multiplier will go gradually down until you have moved 2000 kilos. After that it will be base XP (1xp per kilo moved).- - Now when you die, you will get the intended base 3 levels of Dexterity, unless you choose All Thumbs or Dextrous as Trait. P.S: These numbers might differ, and will give the ability to choose your own numbers once I get the mod to a state I like. There are a lot of features to come! Gaining a peak XP multiplier based on the amount of weight moved each day. Also you would lose XP if you don't "Train" your skill after some time. You will no longer lose your gained XP and levels if the mod is deactivated by mistake (Coming in next update) And more... Other mods I've done: Workshop ID: 2893136035 Mod ID: MoreSkills-Dexterity

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Cwinge's Skinblend – Project Zomboid Mod

Cwinge's Skinblend

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meowdy, this is a personal blend/edit of micheal's female skin retexture, mystic's face, n pll/ahz's added make-up options :3 if any mod authors want me to take it down pls lmk okay byee Workshop ID: 2990202757 Mod ID: cwinge

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Atomic Summer (OUTDATED) – Project Zomboid Mod

Atomic Summer (OUTDATED)

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I'm too lazy to update this mod. This mod make world hot as hell. Original mod by path link https://steamcommunity.com/sharedfiles/filedetails/?id=2210760610. Temps around +40C and +90C. Update: added easy mode with temps +25C and +56C Workshop ID: 2710940046 Mod ID: AtomicSummer Mod ID: AtomicSummer-Easy

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Cannibalism in Zombie Apocalypse – Project Zomboid Mod

Cannibalism in Zombie Apocalypse

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B42 Rework — Complete Overhaul This is a full rewrite of the mod for Build 42. Almost everything has been rebuilt from scratch to work with B42's new systems. What's New Cannibal Trait - Costs 8 points — a perk, not a flaw. You chose this lifestyle. - Automatically grants Hearty Appetite - Incompatible with Light Eater - B42 trait system with proper registry integration Craving System - Without human meat, Stress builds up over time the longer you go without it - Stress escalates gradually — Tense → Anxious → beyond - Eating cooked human meat relieves the craving and reduces stress - Different cuts of human meat relieve the craving by different amounts — bigger cuts satisfy longer Butchering - Right-click any human corpse with a knife to Butcher Corpse - Animations with sound during butchering & slicing - The corpse is consumed in the process and leaves behind Human Bones — usable as a blunt melee weapon Crafting & Cooking - Slice Human Meat → Rashers of Human Meat (requires knife) - Slice Human Meat Rashers → Bits of Human Meat (requires knife) - Recipes appear in the Cooking category with animation and XP - All three cuts work as ingredients in vanilla evolved recipes — Stew, Soup, Pizza, Pasta, Rice, Stir Fry, Sandwich, Taco, Burrito and more. Right-click a pot of water or any compatible container to add them just like regular meat. Nutrition & Cooking - Raw meat is dangerous — cook it first or suffer the consequences like everyone else - Realistic nutrition values (+20% vs vanilla meat) - Happiness and boredom bonuses only apply to cooked meat, and only for cannibals - Stays fresh for 4 days, totally rotten after 8 — refrigeration and freezing slow spoilage as usual Nutrition Table Item Weight Hunger Calories Protein Fat Unhappiness Boredom Craving Relief Human Meat 0.5 −72 432 60.0g 16.8g −15 −10 High Rashers of Human Meat 0.25 −22 138 19.2g 8.4g −5 −4 Medium Bits of Human Meat 0.1 −10 54 7.2g 3.0g −2 −2 Low Removed / Changed - Old B40 scripts fully replaced — not compatible with previous saves - Stress system reworked: now uses B42's native stat pipeline instead of hacked values - Fixed missing butchering sound effect - Corpses no longer simply vanish when butchered — they now leave Human Bones behind Workshop ID: 1518390504 Mod ID: CZA

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STALKER - Blind Dog Alpha – Project Zomboid Mod

STALKER - Blind Dog Alpha

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Meatballing issue : Enable the mod, then restart the game fully, or the models would have issue to load. This is an issue with the base game i can't do anything about it Blind Dog brings the S.T.A.L.K.E.R. mutant to Project Zomboid: a pack of predators that cannot see you at all. They hunt by sound and by smell. Why This Mod Exists This mod is a test framework that allows me to develop and experiment with S.T.A.L.K.E.R. mutants, as well as future Metro 2033 mutants. The Fight - Committed attacks; the dog stops, plants itself and lunges. The bite lands mid-leap, so backing off during the wind-up makes it snap at air - They bite at one tile, the same reach the game gives its own aggressive animals. A wall or a closed door stops the bite - Real vanilla damage; bites run through the engine's own animal damage path, so clothing protects you and wounds bleed and lacerate properly. An animal bite cannot give you the Knox infection - They can knock you down, but only sometimes; a pack that floored you on every bite would never let you back up - Hit them and they break off; a weapon sends them reeling, bare fists barely register - They die like any other animal. Blades, blunt weapons and firearms all work, and a wounded dog bleeds - Packs of two to four, and never two packs within eighty tiles of each other Blind, Not Deaf Crouch and stay still and a pack will prowl right past you. Walk and you are heard at ten tiles, sprint and it is twenty-seven. Fire a gun and every pack within the weapon's own sound radius converges on the spot the shot came from not on you. Go quiet and they arrive, find nothing, sniff around and leave. Bleeding gives you away even in silence. What They Do When You Are Not There - They feed on corpses. Zombie, animal or player, they will find the nearest body and tear at it. Nothing is consumed; the corpse and its loot are left alone - Packs roam together in short legs with rest stops between them, at a walk. A pack that is running has heard something Where They Live Packs roam wild ground: forest, deep forest, scrub, farmland, ranches, trailer parks and the roads between them. They are four times more likely around warehouses, factories, labs, military ground, storage, junkyards and prison yards. The Animal - Custom model with five skins - Twelve animations; idles, walk, run, four attacks and a death sequence built for this rig - Forty-six sounds; attacks, growls, groans, hurt, death, feeding, panic, paw-steps, and howls that carry eighty tiles when a pack is far away - Butcherable; small animal meat and bone, with skinning XP. No leather and no trophy head, because nothing in the vanilla tables belongs on a mutant Sandbox Options A dedicated page, set when you create the world. - Population; the equivalent of the zombie population setting, from zero to five times the default. It scales how often packs appear and how many may live at once - Base chance per sector; the roll before the population multiplier - Simultaneous pack limit - Pack size, minimum and maximum - Chase speed, 50% to 300%. Their patrolling walk is not affected - Hearing acuity; lower it to make stealth more forgiving - Maximum gunshot range; caps how far a shot can pull a pack Languages 🇫🇷 French - 🇬🇧 English - 🇩🇪 German - 🇪🇸 Spanish - 🇷🇺 Russian - 🇵🇱 Polish German, Spanish, Polish and Russian are translated, but not by native speakers. Corrections very welcome Compatibility - Project Zomboid Build 42.20 - Multiplayer support is in, and experimental. It has not been through a long session with several players yet reports welcome - Safe to add to an existing save. Sandbox settings are chosen at world creation, so on an existing save they stay at their defaults - Fully standalone; no dependency on any other mod - Compatible with Companion Dogs - Safe alongside vanilla wildlife; every animation node the dogs use is tagged and named for this mod alone - New models and animations need a full game restart after enabling the mod, or they will not load correctly This Is An Alpha It plays, and it plays the way it is meant to. What is missing: - No flinch when a dog takes a hit. It yelps and reels, but the animation itself is not in yet - Six animations still absent; the flinch, lying down (three clips) and fence climbing (two). They have to be animated, not just exported - Multiplayer has not had a proper multi-player session Coming Next - The flinch animation - Fence climbing - A proper multiplayer pass Lore inspired by the S.T.A.L.K.E.R. universe by GSC Game World. Original assets belong to GSC Game World. Feel free to ask any addition Workshop ID: 3790659148 Mod ID: BlindDog

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True Music Addon: ZUTOMAYO pack – Project Zomboid Mod

True Music Addon: ZUTOMAYO pack

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Some ZUTOMAYO music List: - MILABO - Can't Be Right - Cat-reset - Dark and Black - Glittering Killer - Gray Intuition - Hanaichi Monme - It's painful to have good intuition - Machine Oil - Mirror Tune - One's Mind (Smoke in My Chest) - Remaining Lives - Running till the end - STUDY ME - The Cracker on the Back of my Mind - The Expeditionary Force of Dozing Off - The second hand of the clock moves - They're All in a Class Reunion - Though I'm not Stupid - Time Left - Underactive bolt if you want to add some songs feel free to dm me Workshop ID: 3021561382 Mod ID: zutomayo_musicpack

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