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Mods et plugins pour Project Zomboid
Ce catalogue répertorie 60 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
Small Dot Cursor
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Updated for Build 41.54! Attention This mod does nothing! You will need to manually move the file to your Project Zomboid Directory. Features This mod changes the default mouse cursor in game. I have included a Green, Red and Blue mouse cursor. Simply choose which one you want, rename the file and overwrite the original. Note The pictures above do not fully show the proper color of the mod. Must be my screen capture software. The True colors are: Green 0, 255 ,0 Red 255, 0, 0 and Blue 0, 0, 255. Also you may have some trouble with losing the location of the cursor in the video. While playing I did not have that problem. How to install: Step 1 Subscribe then navigate to the mod install directory \Steam\steamapps\workshop\content\108600\2413030042 be sure to include the hard drive location ie; C: "108600" is Project Zomboid's App ID "2413030042" is this mod's ID The files are located in the \media\ui folder. Step 2 Select what color you like and rename that file the following: cursor_white.png Step 3 Navigate to the Project Zomboid Directory and drop the file into \media\ui \Steam\steamapps\common\ProjectZomboid\media\ui Step 4 Select yes to overwrite. To uninstall grab the backup copy I have included in the mod. The file name is "cursor_whiteBACKUP.png" simply rename it "cursor_white.png" and drag it into the \media\ui folder in the Project Zomboid Directory. I have also included a how to install video in the gallery view. Check out my other mods Mod Info Workshop ID: 2413030042 Mod ID: PZ_Cursor
Fallout 4 Death Sound
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Replaces the death music with the ominous Fallout 4 death sound effect. Workshop ID: 2924180726 Mod ID: FO4DeathMusic
VGR Config for Brita's Weapon Pack
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Config de Britas para VinculoGamer(VGR) Workshop ID: 2896208323 Mod ID: VGRConfigforBritasWeaponPack
DWTB Spirituality v3.45.0 (B42.20.2)
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Current version: v3.45.0 - B42.20.2 Ready Lore - Keep the faith When the dead walk and the radio has gone quiet, some things still steady a shaking hand: a worn Bible, a crucifix around the neck, the hush of an empty chapel. This mod turns that comfort into something you can lean on. Bow your head, say a prayer, and let the fear loosen its grip - just long enough to keep moving. What it does - Pray - right-click a Bible, crucifix, rosary or religion book and choose Pray. Your survivor kneels, recites a scripture aloud, then panic, stress, fear, unhappiness and boredom all ease. You can also pray empty-handed inside a church, a consecrated room, or next to a cross. - Steadiness window - for a while after praying (about 30 minutes of real time by default) your panic, fear, unhappiness and stress are held well down, so faith keeps you steady when the dead press in. - Faith - praying makes you faithful; faith lapses if you do not pray for about a week (in-game). Every passive blessing below only works while you are faithful, and you have no faith until you pray. - Carried faith - while faithful, carrying faith items keeps your worst moods in check. Carrying BOTH a scripture (Bible/religion book) AND a cross (crucifix) gives the full effect (about half as strong as praying); just one gives half of that. - Holy places - churches, and any room you consecrate with a cross, gently restore your nerves over time and let you pray empty-handed. - Movable crosses & shrines - walk up to a wall cross or crucifix and it becomes movable furniture. Carry it home, hang it, and the room becomes a consecrated safe zone. - Spoken prayers - a random voiced scripture (Joshua, Matthew, 2 Corinthians, a Psalm) plays when you pray; nearby players can hear it. - Preacher occupation - a new selectable Preacher occupation (and matching trait) at character creation. You can also EARN the Preacher trait by praying often (about 25 prayers). To preach, a Preacher must hold a Bible and wear a crucifix; then right-click the ground and Give a Sermon. - Sermons & the Blessed buff - a Preacher delivers one of 20 voiced "fire-and-brimstone" sermons at random (each a real scripture); as it ends it blesses every faithful survivor in range (including the preacher) with the Blessed buff - deeper, longer calm than a prayer, a morale lift, and refreshed faith. The preacher cries "Amen" and the blessed answer back. - Miracles - there is a small chance (1% by default, a sandbox option) that a survivor blessed by a sermon is miraculously healed: their Knox (zombie) infection is cured and their deafness is lifted. Faith can pull someone back from the brink. - Not without cost - a Preacher can only give a sermon every so often (a cooldown), a survivor can't be blessed twice in a row until their own cooldown passes, and preaching leaves the preacher a little tired and thirsty. - Moodles - with MoodleFramework installed, an "At Peace" (or "Blessed" after a sermon) moodle shows during the steadiness window and a "Faithful" moodle while you carry faith. All shade green to amber to red as they run down. How to use - Players Pray. Carry a Bible, crucifix necklace, rosary or religion book, right-click it and pick Pray - or right-click the ground in a church, a consecrated room, or next to a cross to pray empty-handed. Praying instantly calms you and starts a steadiness window; keep praying every few in-game days to stay faithful so the passive blessings (holy places, carried faith) keep working. Become a Preacher. Choose the Preacher occupation at character creation, or just pray often - after about 25 prayers you earn the Preacher trait automatically (your survivor will announce it). Preach a Sermon. As a Preacher, hold a Bible and wear a crucifix necklace, then right-click the ground and choose Give a Sermon (if greyed out, the tooltip tells you what is missing). When it ends, every faithful survivor nearby - including you - gets the Blessed buff (the strongest calm in the mod). Blessed replaces the prayer buff rather than stacking, so save a sermon for when the group needs it. Consecrate a room. Walk up to one of the crosses inside a church, right-click it and choose Carefully Pick Up the Cross - it comes off the wall and a Wooden Cross goes into your bag. Carry it home, right-click where you want it and choose Install the Cross Here, then pick where it sits: Wall - Facing North/West (a high, hanging cross) or Floor - Facing North/West (a standing cross on the ground) - that room becomes a calm, pray-anywhere safe zone. No crafting needed - you relocate the crosses that are already out in the world, and both pick-up and install work on dedicated servers with no admin rights. How to use - Server admins Every strength, timer, cap and toggle is a sandbox option under the DWTB Spirituality page (see below). Turn off any layer you do not want. How to use - Dedicated servers Add DWTB_Spirituality to your server's Mods and WorkshopItems lists, then restart and force the server to re-download the item after each update. Effects apply to each player's own survivor. MoodleFramework is recommended (for the moodles) but not required. Server admin / sandbox options - Enable (master toggle) - Pray relief: Panic / Stress / Unhappiness / Boredom / Fear - Pray action length; steadiness window (in-game minutes) and emotion cap; cooldown - Faith duration (in-game days before faith lapses) - Calm zone strength; per-source toggles: churches / shrines / carried faith - Make world crosses movable - Spoken prayer & sermon audio; "Male voice only" (the clips are male-voiced; female characters pray silently by default) - Preacher/Sermon: enable, action length, range, Blessed duration & cap, prayers to earn the trait, sermon cooldown, listener re-bless cooldown, preacher fatigue & thirst, miracle chance - "At Peace" moodle / "Faithful" moodle (need MoodleFramework) - Debug logging + a "Log Nearby Sprites" tool (matched rooms, items, shrine sprites, calm sources) Sermons included 20 sermons, voiced by an "explosive passionate announcer," play at random - each a scripture of strength and courage (Philippians 4:13, Joshua 1:9, Isaiah 40:31, Romans 8:31, Psalm 91:5-7, Revelation 12:11 and more). Compatibility Built for / compatible with Project Zomboid Build 42.20.2. No hard dependencies. Uses base-game props (Bible, religion books, crucifix necklaces, church buildings and crosses). Optional: with the MoodleFramework mod, praying and carrying faith show colour-coded moodles; without it, everything else still works. Changelog (recent) - v3.45.0 - Silent (female) prayers/sermons now show floating text; Preacher kit & debug faith items are real items in multiplayer (no more ghosts). - v3.44.0 - Wooden Cross pickup fixed (+ no admin Item List Viewer crash); MP calm now sticks (no moodle flicker); new "Male voice only" option. - v3.43.0 - MP install fix (no ghost cross) and clearer Wall/Floor install labels. - v3.42.0 - MP fixes: cross no longer vanishes on pickup; faith saves across logout. See the in-game Change Notes for the full version history. B42.20.2 Ready Workshop ID: 3781127365 Mod ID: DWTB_Spirituality
W900 Semi-Truck (Brazilian Portuguese)
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Translation to Brazilian Portuguese the mod W900 Semi-Truck. (This mod needs the original mod to work). Making it clear that I have no intention of stealing the credits of the original creators is just a way I found to bring it to our language, that is, the rights go to all the original creators of the mod: @Lexx @Wipe Workshop ID: 3025980999 Mod ID: W900 Semi-Truck (Brazilian Portuguese)
N.W.A. Music | Album: Efil4zaggin
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N.W.A. Music | Album: Efil4zaggin Generated with New Music Builder Efil4zaggin Side A 01 Prelude 02 Real Niggaz Don't Die 03 Niggaz 4 Life 04 Protest - Interlude 05 Appetite For Destruction 06 Don't Drink That Wine - Interlude 07 Alwayz Into Somethin' 08 Message To B.A. - Interlude 09 Real Niggaz Efil4zaggin Side B 01 To Kill A Hooker - Interlude 02 One Less Bitch 03 Findum, Fuckum And Flee 04 Automobile 05 She Swallowed It 06 I'd Rather Fuck You 07 Approach To Danger 08 1-900-2-COMPTON - Interlude 09 The Dayz Of Wayback Workshop ID: 3754043131 Mod ID: 4NWAAlbum
Hobbies: Lifestyle Devcatt Moodle's Patch Non Cat
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This is a patch for Lifestyle: Hobbies so the default 30x moodles are replaced with 64x moodles that match Devatt's Furry Moodles. I made this coz I use Devcatt's Furry Moodles coz the new vanilla ones are awful, and cats are awesome. Lifestyle: Hobbies has 30x moodles by default, but this mod has options for x64 (default for the patch) and x128 versions. Please note that this is for the current version of Lifestyle: Hobbies, not the legacy version. New Non Cat version for those who aren't true cat lovers D: Workshop ID: 3493441501 Mod ID: LifestyleHobbiesDevcattMoodlePatchNonCat
Flaming Sprinters
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Burn the zombies, but they fight back. Does the life of a fire-wielding survivor lack challenge? No more - Give zeds a chance to turn into sprinters when set ablaze! Features This mod adds a chance to make zombies start sprinting when they are on fire. Compatibility Should be compatible with all mods and ongoing saves. As always, please backup your world before using any new mod. Specific Mod Compatibility - Zambies - Action Playback Bug reporting Please report bugs under the Bugs (or similar) thread. Like what I do? If you enjoy what I do, consider supporting me on Ko-fi! A little support goes long way! Workshop ID: 3455397831 Mod ID: ZombieFireRun
Zona Vip Mapa
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Mapa da Zona Vip Zumbilandia Discord: linkme.bio/zumbilandia Workshop ID: 3169117793 Mod ID: ZonaVipZumbilandia Map Folder: ZonaVipMapa
气球
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6种气球,只能在僵尸身上找到! 它们没有任何属性!0负重!只是服装! Workshop ID: 3153709691 Mod ID: balloon
Zomboid Marketplace
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Market mode for Zomboid Latam Server. https://discord.gg/kQtnuHQUaF. Workshop ID: 2737351406 Mod ID: ZOMBOID_MARKETPLACE
真实电脑 [B42.20]
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真实电脑 让末日里的原版台式电脑真正“能用起来”。靠近有电的电脑,右键开机后会播放开机动画与音乐,随后进入带 1990 年代 CRT 显示器边框的桌面(边框复古,画面保持清晰)。每个功能都以桌面软件图标呈现,单击即可打开;关机同样有动画与音乐收尾。 主要功能 - 聊天室 — 微信风格的会话界面,读写均对接原版聊天系统。可查看原版聊天记录,发出的消息也会同步到游戏聊天;可用频道随单机 / 多人原版规则变化。 - 五子棋 — 15×15 标准五子棋,玩家执黑对战电脑。获胜可减轻无聊与忧郁,失败则会加重,适合在安全屋里打发时间。 - 围棋 — 19×19 棋盘,采用中国规则与白贴 6.5 目,支持提子、禁自杀、打劫、连续停一手数子;可快速匹配、创建自定义房间,也可随时与电脑棋手对弈。 - 21点 — 经典庄家 17 点停牌规则,A 自动按 1 或 11 点计算。支持双人快速匹配、自定义牌桌,以及随时与电脑庄家对战;联机牌局由服务器权威发牌与结算。 - 德州扑克 — 1000 筹码娱乐局,盲注 10 / 20,支持沙盒可调的 4–10 人快速匹配与人机对战,以及真人/AI 合计 4–10 人均可开局的 10 人自定义房间;房主每次点击只添加一名 AI,可自行决定牌桌人数。包含翻牌前到河牌的完整下注轮、全下、摊牌、平分底池与边池;联机发牌、行动与结算全部由服务器裁决。 - 狼人杀 — 使用独立月夜村庄美术,支持沙盒可调的 6–10 人快速匹配与本地人机对战,并可创建真人/AI 混合房间。完整流程包含狼人夜袭、预言家查验、女巫解药/毒药、依次公开发言、投票放逐与滚动行动记录;联机身份、夜间目标和行动结果均由服务器保密裁决,断线座位自动交给 AI 托管。 - 斗地主 — 支持人机对战,以及多人下的自定义房间与匹配。当前为娱乐模式(不扣款、不结算金币):主要影响无聊 / 忧郁,且牌局倍数越高,情绪变化越大。对局中离开会判负;断线等情况下可进入托管,由 AI 代打继续。 - 收藏图鉴 — 同时启用“砂糖的收集品”后出现。上交随身收藏品会消耗该物品并永久点亮对应档案;每名玩家进度独立,支持五档一次性奖励与服务器管理员自定义多物品奖励。 沙盒选项 可在沙盒中调整是否允许超级加倍、人机开关、AI 难度、小游戏对情绪的影响、斗地主思考时间、德州扑克/UNO/狼人杀匹配与人机人数、是否允许在电脑外使用交易站、原版全局聊天,以及开关机时长等。 使用方法 - 启用本模组(需要交易站功能时请同时启用文末列表中已支持的交易模组) - 靠近有电力的原版台式电脑 - 右键选择「开机」,等待开机动画结束 - 在 CRT 桌面上单击软件图标使用功能;用完后可从桌面关机 目前支持的交易/经济模组 Supported economy / trading mods - 幸存者交易站 (YeseMarket) — 交易入口已对接;启用后桌面会出现交易站图标,主界面改为只能通过本电脑打开,世界中原有直接打开入口会被拦截(不影响存钱等其它相关物品功能)。 权限声明 / Permissions 您可以在个人用途和非商业多人服务器上自由使用该模组,但不能在模组包中使用!未经许可,请勿在其他地方重新分发或重复使用此模组的文件。 本模组仅可在获得原作者明确许可的前提下进行添加与扩展。获得许可后,必须在模组文件内以及该模组在网络上出现的任何地方注明原作者署名。 若未获得许可,不得对本模组进行任何修改。 You may freely use this mod for personal use and on non-commercial multiplayer servers, but it may not be included in modpacks! Without permission, do not redistribute or reuse this mod's files elsewhere. This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received, you may not alter the mod. Workshop ID: 3778732163 Mod ID: RealComputer
Vampiro vs Zombies
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Vampirism – Survive as a Creature of the Night Step into the apocalypse as something more than human… This mod lets you experience Project Zomboid as a true vampire, trapped between eternal hunger, fragile blood reserves, and the dangers of a dying world. In this update, blood is no longer just something you drink — it is something you must manage, protect, and sometimes risk. Core Features - Blood Thirst HUD (v2.0): A redesigned gothic interface that tracks your blood level — a constant reminder that hunger never sleeps. - Feed on the Dead: Drink directly from zombie corpses (once per body) to survive the night. - Blood Storage System (NEW): Extract blood into transfusion bags to save it for later — but stored blood is fragile. - Blood Degradation: Blood spoils over time if not refrigerated, transitioning through Fresh → Coagulated → Rotten. - Risk-Based Feeding: Old blood causes unhappiness; rotten blood can make you sick — just like spoiled food. - Animal Feeding: Hunt and feed on animals, including baby animals (Build 42 entities). - Unpredictable Blood Extraction: You never know how much blood a corpse will give — like siphoning fuel from a wreck. - No Human Food: Bread, cans, and crops are useless to you. Blood is your only sustenance. - Low-Blood Consequences: Severe debuffs at low blood levels; death awaits at 0%. - Weakness to Sunlight: Daylight burns your flesh. The night is your ally. - Night Power: Stronger at night, weaker during the day. - Sandbox Customization: Adjust thirst decay, sunlight damage, healing, extraction balance, and more — from casual to hardcore vampirism. - Vampire Profession (Build 42 Ready): Start as a vampire directly from character creation, fully integrated with the new profession system. Blood Is Not Power — It Is a Resource Being a vampire does not make you invincible. Blood can be: - Fresh: Safe and effective. - Rancid: Still usable, but unpleasant. - Rotten: Dangerous — drink at your own risk. Fail to refrigerate your supplies, and your reserves will betray you. Plan poorly, and hunger will force desperate choices. Survival is no longer about feeding once — it’s about planning ahead. Traits Your vampirism is not a single curse, but a combination of strengths and burdens. Choose how you endure the night — and the day. - Blood Thirst: The core curse of all vampires. You no longer feed on normal food — only blood can sustain you. - Sun-Tolerant: Allows limited survival under direct sunlight. Solar damage is reduced and burns are prevented, but the sun remains deadly over time. - Night Hunter: Feeding and recovery are more effective at night, but daylight becomes even more punishing. - Night Thirst: Blood Thirst consumption increases during the night, demanding constant feeding to maintain stability. - Day Torpor: Your blood slows during daylight. Blood Thirst consumption is reduced while resting, encouraging a more cautious daytime rhythm. Ascension – The Lord Vampire Path When a vampire masters the art of killing, a darker power awakens. At 1500 zombie kills, you ascend and gain unique passive abilities: - Controlled Thirst: Blood decay slows by 25%. Hunger becomes easier to manage. - Carnal Dominion: +15% melee damage while well-fed (above 50% blood). “The Lord Vampire does not fear hunger; he commands it.” Immersion & Compatibility - Atmosphere: Feeding includes subtle sound cues — dangerous in crowded areas. - Build 42 Compatible: Fully adapted to the new animal and profession systems. - Multiplayer Ready: Feeding, blood storage, traits, and HUD sync correctly across clients. - Performance Friendly: No global scans, no heavy loops — optimized server-side logic. - Mod Interactions: Compatible with most gameplay mods; may conflict with mods that heavily replace corpse context menus or core timed actions. Enhanced Solar Visuals Compatibility If SCP-001 “When Day Breaks” is installed, Vampiro vs Zombies automatically defers visual solar effects to SCP-001 while keeping its own solar damage, burns, and vampiric mechanics active. It only works on B42.12.X Legacy or earlier. Build 42.13 version uses a new internal vampire system. Build 42.12 remains supported as legacy and will be deprecated over time. Recent Update Highlights – v2.0 - Introduced the Blood Storage System with transfusion bags. - Added blood degradation states and refrigeration mechanics. - Implemented unpredictable extraction RNG — no corpse is the same. - Added risk-based feeding effects (unhappiness & sickness). - Redesigned the Blood Thirst HUD with a darker gothic style. - Improved multiplayer stability and server authority. “Eternal hunger. Fragile blood. Burning daylight. In Knox County, immortality is not a gift — it is a challenge.” Credits - 3D models, system design, UI, and implementation by MasterGG This mod's permissions fall under TIS's policy Ask for permission This mod can only be added to and extended with the express permission from the original creator. Having received permission, credit must be given to the original creator, both within the files of the mod and wherever the mod roams online. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. The only exception is that servers may freely include this mod in their modpacks, with the freedom to alter it or make modifications as they see fit, as long as credits are properly given to the original creator. Support the Mod Support the Project If you enjoy this mod and want to support future updates and new systems: Your support helps expand the project and keep development active. Every contribution makes a difference. Thank you for your support! ❤️ A like or favorite helps a LOT! Workshop ID: 3543913011 Mod ID: VampirovsZombie
True Music Addon: Fallout Lite (Only the good ones)
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57 songs, you get what you get. Yes, you MUST use the 3 required mods, do not cry if this suddenly breaks your save if you fail to download them. Mod is provided as is, don't complain. Workshop ID: 3306748861 Mod ID: truemusic_addonFalloutLite
1963 Mercury Monteray
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1963 Mercury Monteray commission requested by peacefulltreasure He wanted his real life car in game and this vehicle is modeled to the full size sedan scale which 1950s - 1970s cars coming up in my car pack mod 15/11/23 Model and script updated This mod is waiting approval and will likely change from the feed back given by the commissioner of this mod If you would like a commission, please message me for a price on my steam profile or add me as a friend. Workshop ID: 3047030412 Mod ID: 63monteray
Monkey's PZ Dungeons - Official MrAtomicDuck MMO MMO Setup
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Monkey's PZ Dungeons - Official MrAtomicDuck's MMO Setup Dungeon Maps by Simon_MD. Full credits go to him. This mod just contains the setup for the dungeon instances, which require an upload of the maps. I do mod commissions - Discord: _mon.key Workshop ID: 3017069543 Mod ID: PZDungeons-AtomicDuckMMOServer Map Folder: burnedvillagedungeonmap Map Folder: undergroundlabdungeonmap
Resident Evil - Raccoon City Vehicle Collection
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RACCOON CITY - VEHICLE COLLECTION (B42 STABLE) "There isn't going to be any rescue, we have to get out of here!" Equip your survivors with the iconic civil and emergency fleet of Raccoon City! The Raccoon City Vehicle Collection brings high-detail, lore-accurate service vehicles directly into Project Zomboid. Faithfully inspired by the classic vehicles seen in Resident Evil 2 & 3 (1998/1999) as well as the Resident Evil 2 & 3 Remakes and Resident Evil ORC, this mod overhauls and expands the city fleet—including ambulances, fire trucks, taxis, and news vans—with crisp textures and custom models, bringing pure survival horror nostalgia to the roads of Knox County. VEHICLES INCLUDED - Ambulances: Base game ambulances replaced with high-definition Raccoon City Hospital emergency units. - Fire Trucks: Vanilla fire trucks overhauled into authentic Raccoon City Fire Department vehicles. - Taxis: Replaced base game taxis with classic Raccoon City yellow cabs. - News Vans: Overhauled news/utility vans into official Raccoon City news reporting vehicles (such as Raccoon News). PERFORMANCE & GRAPHICS SETTINGS - Performance Friendly: Highly optimized model meshes and lightweight texture mapping ensure smooth FPS even during intense chase scenes or crowded hordes. ⚠️ IMPORTANT TEXTURE REQUIREMENT: All vehicle textures in this mod are created in optimized 1024x1024 resolution. For the vehicle decals to render sharply and correctly in-game, please set your game's "Maximum Texture Size" setting to 1024 (or higher) in the graphics menu. Selecting lower options may cause textures to appear slightly blurry. KEY FEATURES - HD Graphical Overhaul: Crisp 1024x1024 textures and realistic service decals, designed specifically for Build 42. - Photorealistic Textures: All vehicle textures have been meticulously crafted with a photorealistic look in mind, pushing the visual boundaries of Project Zomboid. - Authentic Vehicle Details: This collection aims for true immersion by featuring real-world vehicle characteristics, including specific car model details and accurate manufacturer logos. - Custom Wrecked Models: Every vehicle in this mod includes a custom-made burnt/wrecked model that spawns destroyed along roads and highways, seamlessly blending into the apocalyptic scenery. - Classic & Remake RE Aesthetics: Faithfully recreates the iconic look and feel of Raccoon City service units across both original classics and remakes. ⚙️ COMPATIBILITY - Singleplayer & Multiplayer: Fully tested and operational on both SP and dedicated MP servers. - Mid-Game Saves: Safe to add to existing saves—any existing vanilla service vehicle in your world will automatically update to the new version. - Vanilla Vehicles Animated: Fully compatible with Vanilla vehicles animated. - Other Vehicle Mods: Should be compatible with virtually any other vehicle mod, as it only replaces vanilla emergency, taxi, and news vehicles. - Other Vehicle & RPD Mods: Designed to pair perfectly with the Raccoon City Police Uniforms HD, Raccoon City RPD Vehicles Collection, and my Resident Evil Weapons Collection. If you like my mods, please consider supporting me with a coffee Workshop ID: 3770556335 Mod ID: Resident Evil - Raccoon City Vehicle Collection Workshop ID: 3770556335 Mod ID: Resident Evil - Raccoon City Vehicle Collection Workshop ID: 3770556335 Mod ID: Resident Evil - Raccoon City Vehicle Collection
Lynyrd Skynyrd Music | Album: 1991
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Lynyrd Skynyrd Music | Album: 1991 Generated with New Music Builder 1991 Side A 01 Smokestack Lightning 02 Keeping the Faith 03 Southern Women 04 Pure and Simple 05 I've Seen Enough 1991 Side B 01 Good Thing 02 Money Man 03 Backstreet Crawler 04 It's a Killer 05 Mama (Afraid to Say Goodbye) 06 End of the Road Workshop ID: 3756531430 Mod ID: 5SkinAlbum
Fixable Crowbars
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Ever tired of losing that crowbar you've been using for the past 2000 zombies? Say no more! With this mod you can fix your crowbar if you have some metalworking skills! Just cram some scrap metal or a metal pipe into the crowbar and the problem's fixed! Fix your crowbar using either Metal pipes, Metal bars, Or Scrap Metal. Metalworking level 8 required. Note: This mod IS COMPATIBLE with Paintable Crowbars. And can be added/removed mid-playthrough. Workshop ID: 2967094232 Mod ID: fixableCrowbars
Diablo Sandwich
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Updated for B42.20.4! Introducing the Almighty Diablo Sandwich! Pairs well with a Dr. Pepper! Workshop ID: 3190717496 Mod ID: DS77
CoxisShopEnhancement
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使用O键打开内置商店菜单,新角色建立时获得 2000 金钱,死亡后创建的角色继承上一个角色的金钱,击杀一个僵尸获得 5 金钱,每活过一天奖励 总金额 * 0.025 的金钱。物品出售价格为原价的 10% (考虑到部分道具仅靠百分之十的售价售卖不合适比如钱和香烟,可以在CoxisShopSettings中配置指定物品的指定售价,在售卖时会优先考虑指定售价),注意如果出售的是“背包”,请一定要事先取出背包内的物品,不然背包售出后物品会全部丢失!! 杂项物品栏可以花费1000金钱购买MOD专属物品“背包扩容(10kg)”,该物品放入到任何一个容器里面即可扣除10kg的使用重量。 技能物品栏可以升级技能,这里购买的技能可以正常记录到技能日志里面。 特殊物品栏可以: 1、花费5000金钱完全治愈自己(治愈一切伤痛病包括尸毒感染,回满全部状态)。 2、花费2000金钱修复右手装备耐久(不消耗修复次数,注意右手装备指的是右手持握或者双手持握的装备)。 3、花费2000金钱获得当前所在车的车钥匙。 4、花费4000金钱修复当前所在车(满改装+配件满耐久+油加满)。 5、花费4000金钱复制右手装备(满状态,右手装备定义同上)。 6、花费1000金钱进行传送(使用传送功能填写坐标时一定要慎重!!!不要填不清楚的坐标!坐标地点可以参考在线地图 https://map.projectzomboid.com/ )。 7、花费4000金钱根据物品代码获取指定装备,比如Base.Money,主要是可以获取未预先添加的其他MOD的物品。 8、花费4000金钱习得全部配方(包括MOD添加的配方)。 若想去除这些功能可以直接在CoxisShopSettings配置中删除指定功能字段即可。 具体数值以及商店购买内容可以自己在MOD目录下media/lua/client/CoxisShopSettings.lua文件内进行修改。MOD物品也是可以自定义添加到本内置商店里面购买的,具体注意事项可以参考配置文件。建议手动保存一下自己配置的CoxisShopSettings.lua文件,避免因为MOD更新而丢失了自己的配置。 注意:多人模式使用本MOD可能会有未知问题。 Workshop ID: 2795784291 Mod ID: CoxisShopEnhancement
Chaos Events Standalone
par 76561198255324415
🧟♂️ Chaos Events Standalone Does your server need more action, territorial disputes, and high-stakes loot? Chaos Events Standalone injects dynamic and organic events specifically designed for Hardcore and PvP Multiplayer servers. Surviving is no longer just about scavenging for canned food; it's about fighting for control, hunting bosses, and securing supplies before other players (or the horde) reach you. 🔥 MAIN FEATURES (3 DYNAMIC EVENTS) 📦 1. Tactical Airdrops Supply crates will drop randomly in different regions of the map (Muldraugh, Rosewood, West Point, Riverside, and Louisville). Thematic Loot: Packages can be Medical, Tactical, Engineer, or Survival types. The server will globally announce which type of crate is on the way. High Security: Each Airdrop is heavily guarded by thematic zombies (e.g., military, doctors, police). Anti-Tracking: The instant a player takes a single item from the bag, the marker disappears from the global map. First come, first served! Smart Rotation: The system remembers the last affected city to ensure supplies are distributed across the entire map. ⚡ 2. Power Zones (King of the Hill) A zone on the map will be marked in green. If a player manages to stay alone within the perimeter, they will begin to earn passive Experience in a wide variety of skills (combat, crafting, and survival) and receive progressive Loot directly into their inventory. The Price of Glory: Dominating the zone activates an "invisible siren" that attracts zombies within a massive 500-tile radius. You will have to defend the territory with your life. Active PvP: If two or more players step into the zone at the same time, it will become "CONTESTED" and no one will receive rewards until only one is left standing. 🏃♂️ 3. The Runner (Loot Boss) A special, high-health zombie (Spiffo by default) will randomly spawn near a connected player. Blind Hunt: Its location is NOT marked on the map to protect players' secret bases. Piñata Mechanic: Don't kill it too fast! If you deal light damage (like shoving), The Runner will drop stacks of money, snacks, cigarettes, and other valuable items on the ground. ⚙️ ADVANCED CONFIGURATION (LUA FOLDER) For admins and server owners looking for total control, the mod automatically generates a dynamic configuration file in your server's root folder (or the user's Lua folder) called: 📄 ChaosEvents_CustomConfig.lua From this file, you can easily edit the core of the mod without needing to restart the server: Loot Tables: Define exactly what items drop in the Airdrops, what the Runner piñata drops, and what rewards (Trash, Common, and Rare) the Power Zone grants. Custom Coordinates: You can add your own spawn points for Airdrops and Power Zones, adapting them to any modded map you have on your server. Skills: Choose which skills receive an XP bonus when dominating a zone. 🛡️ OPTIMIZATION AND ADMINISTRATION (MP SAFE) This mod was programmed from scratch with Build 42.17 stability in mind: Zero Desyncs: Strict Client/Server architecture. Experience and item rewards are authoritatively injected by the server, making it 100% compatible with Project Zomboid's native Anti-Cheat systems. Immune to Map Wipes: Radar drawings (halos, airdrops, and zones) use high-layer PostUIDraw rendering, meaning admin tools like PhunTools won't delete your events when cleaning the map. 100% Configurable: Adjust event frequency, Runner health, XP amount, number of guardian zombies, and cash directly from the Sandbox Options. Admin Menu: Admins can summon Airdrops, Runners, or force Power Zone rotation in real-time by right-clicking on the ground. Workshop ID: 3645481705 Mod ID: ChaosEventsStandalone
喵服任务系统
par 76561198352649250
喵服任务系统,会根据服务器需求随时调整奖励名单以及任务强度 Workshop ID: 3494914910 Mod ID: TaskSystem Miao
[B42] KR SolarOS - Portable Solar Panel Generator, Solar Panel Charger & Custom Flashlights/Batteries
par 76561198140501718
KR SolarOS Harvest the sun. Own the night. A complete off-grid power system for Project Zomboid. Two solar chargers, a battery-powered portable generator, and a line of purpose-built batteries — charge by day, run your base all night. No fuel, no noise, no fumes. KR SolarOS is the full evolution of the original KR Solar Charger, rebuilt from the ground up as a portable power grid you carry in your backpack. ☀️ The Core Promise Sunlight in. Power out. Nothing burned in between. Drop a charger or the generator on the ground and it acts as a silent generator — fridges hum, wall switches work, lights come on — across a full vanilla generator radius. Charge batteries by day, stockpile them, and run the grid through the night. 📦 Devices DeviceFunction KR Solar Charger MLarge solar array + grid emitter. Charges car batteries and KR Solar Batteries from sunlight or grid power, with a built-in reserve to bridge the gaps. KR Solar Charger SUltraportable panel for everyday batteries. Also emits grid power, backed by a smaller internal reserve. A pocket-sized base starter. KR Portable GeneratorEmits grid power with NO sun — anywhere, day or night, indoors. It never charges: it drains the batteries in its bay to feed a large internal reserve. KR Solar Battery M / T / LPurpose-built battery banks in three sizes. The T doubles as a cone flashlight, the L as a soft work light. Chargeable in the field. ⚙️ How It Works - Harvest — Place a charger under open sky and it turns real daylight into charge — the brighter the sky, the faster it fills. Grid power or a running generator charges it at full rate, day or night. - Store — Fill the bay with car batteries and KR Solar Batteries. Every full battery is stored power, ready to travel. - Power — On the ground, the chargers and the Portable Generator act as silent generators — full vanilla radius, zero fuel, zero fumes. 🌦️ Sun & Consumption Nothing runs on a fixed timer. Solar charge follows the real daylight: a bright noon fills fast, an overcast morning barely trickles, a storm gives almost nothing — so weather and season decide your harvest, not the clock. Drain is 100% vanilla. A placed charger or generator only spends as fast as the appliances, lights and furniture in its radius actually demand — exactly like a real generator. Power a single fridge and a battery lasts for ages; light up a whole base and it empties faster. You plan around your load, not a stopwatch. 🖥️ Built-in Monitor Left-click any unit for a live panel: real-time solar input and power draw, grid-power detection, internal battery, and — on the generator — Solar Link status, reserve count and a one-click standby switch. No numbers to memorize — it answers "is it working, and why" at a glance. 🧩 Optional Add-ons (Care Packages) Expand SolarOS without touching the base — mix and match: - KR SolarOS — Fuel — A gasoline charger and generator for the days the sky won't cooperate. - KR SolarOS — Lights — Placeable solar lamps with a color menu and emergency-light effects. - KR SolarOS — Lab — An experimental test-bench — first up, a backpack that turns you into a walking generator. Check out my other mods! 🔧 Compatibility - Build 42 (42.20.2) ✔ - Singleplayer ✔ - Multiplayer ✔ - Requires KR CoreOS (1.2.1+) - No known mod conflicts Steam Workshop ID: 3771709541 Mod ID: KRSolarOS Mod Version: 1.2
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
Louer un serveur Project Zomboid – guide multijoueur
Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
Serveur Project Zomboid avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Project Zomboid