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Mods et plugins pour Project Zomboid

60 000+ mods disponibles Source : Steam Workshop ↗

Ce catalogue répertorie 60 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.

自定义-无卡壳,无弹壳 – Project Zomboid Mod

自定义-无卡壳,无弹壳

par 76561198327136125

This is an example mod with two worlds. You can use this as a template for your own map mods. The first world has a single 300x300-tile cell. The second world adds cells all around the first world. Workshop ID: 2918629122 Mod ID: A26 Setting

735 téléchargements Détails →
Anomalous Storm(Reducing Endurance&Health) [没有烧伤的红雾,但会减耐减血] – Project Zomboid Mod

Anomalous Storm(Reducing Endurance&Health) [没有烧伤的红雾,但会减耐减血]

par 76561198408285292

本模组此前出现严重bug,需要重新上传才能解决,旧的工坊物品已经删除。目前已经解决,给各位带来不便非常抱歉。 Players won't be burned when exposed in anomalos storm now. However, the effect is replaced by endurance and health's reducing continuously. 移除了血雨会造成烧伤的效果。但是为了不完全失去代入感,改成了持续性的耐力与血条削弱。所以注意暴露在室外太长时间同样会有危险。 原MOD:https://steamcommunity.com/sharedfiles/filedetails/?id=2779946812&searchtext=anomalous Workshop ID: 2912323347 Mod ID: AStorm_NoBurn

344 téléchargements Détails →
Reasonable Mechanics XP – Project Zomboid Mod

Reasonable Mechanics XP

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This mod makes Mechanics XP gains reasonable, and adds a message showing how much XP you gained when you gain Mechanics XP! Features - All Mechanics XP is 5x - Mechanics XP gains are shown above the player character just like Foraging Workshop ID: 3532173304 Mod ID: reasonableMechanicsXP

1,136 téléchargements Détails →
Lunchly – Project Zomboid Mod

Lunchly

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Lunchlies are changing the grab-and-go game with an innovative approach that prioritizes quality ingredients and delicious flavors! We're here to fuel your fun from the lunchroom to the breakroom by packing every LUNCHLYTM box with a PRIME Hydration and a Feastables Bar. Driven by our commitment to great quality and taste, we're confident there's no better value on the market. Remember, leave no crumbs =). Now introducing the MOLDLY! Our greatest flavor yet! Enjoy the tantalizingly-deadly flavor of MOLD! Found in your local Gigamart OR simply steal your neighbor's! You should rate my mod :) B42 is avaliable here https://steamcommunity.com/sharedfiles/filedetails/?id=3425213160 Do not alter this mod, and treat it as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. Workshop ID: 3358581379 Mod ID: AviLunchly

866 téléchargements Détails →
THY 02 NEW – Project Zomboid Mod

THY 02 NEW

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GGGG

1,058 téléchargements Détails →
Passive skills – Project Zomboid Mod

Passive skills

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This mod allows you to passively gain skills through magazines scattered across the map. Each magazine can grant up to 3 skill points, making progression more immersive and rewarding as you explore the game world. Additionally, if you read books and magazines, you can obtain up to 5 skill points passively. However, you will need to consider the reading time required for books and magazines to fully benefit from them. This adds a strategic element to the game, encouraging exploration and time management for skill development. Workshop ID: 3477846890 Mod ID: Passiveskillskr

822 téléchargements Détails →
Map settings – Project Zomboid Mod

Map settings

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- 挑战模式下,小地图也能启用 - 阅读地图不再需要光线 - 打开地图的时间缩短 - 可以查看更详细的地图 - In Challenge Mode, the mini-map can also be enabled. - Reading the map no longer requires light. - The time to open the map has been shortened. - You can view a more detailed map. Workshop ID: 3462331873 Mod ID: yxjs_MapOptimize

798 téléchargements Détails →
zk_core – Project Zomboid Mod

zk_core

par 76561198297516113

zk系列模组核心,拥有不确定性,可能导致模组加载相关问题,非专业人士不要订阅 Workshop ID: 3054389094 Mod ID: Daisy County Mod ID: Nettle Township Mod ID: FantasyWorkshopVS2 Mod ID: Orchidwood(official version) Mod ID: RaccoonCity Mod ID: Southwood2.0 Mod ID: Walnut_ridge Mod ID: Zeland_Extra Map Folder: Daisy County Map Folder: Nettle Township Map Folder: orchidwood Map Folder: RaccoonCity Map Folder: Southwood2.0 Map Folder: Walnut_ridge

851 téléchargements Détails →
BioHazard Preset Reshade – Project Zomboid Mod

BioHazard Preset Reshade

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"Biohazard Green" Preset for Reshade. ( updated info. 7th dec 2024 ) Where Does This All Go? Manual File Install Info. Workshop ID: 3016238273 <-- Go here, located in SteamLibrary\steamapps\workshop\content\108600 locate the . INI file inside. And copy it. Navigate to Project Zomboid's Game EXE launcher. ProjectZomboid64.exe <---- Paste the INI, here next to the rest :) Installing Reshade? Grab the latest Rehade Platform Here, Be careful where you obtain it? use the original site. for highest safety. https://reshade.me/#download or google reshade, and look around. Open it, and make sure to Choose ProjectZomboid64.exe As its target, Next, Make sure to choose Zomboid's Native Renderer, OpenGL From here, either add the DLC effects, or Finish the install, Boot PZ! Opening the Reshade Menu? Hit, ~ OR hit ' Tilde ' the name for the ~ key. Otherwise, Try the, F10 key. Once the Ui slides open. up top point it to the INI file, and off you go! ( make sure to set a toggle on/off keybind for ease of use in dark spots if needed. ) Happy Days? Workshop ID: 3016238273 Mod ID: RSHDBIOHZRD

418 téléchargements Détails →
Chevrolet Opala – Project Zomboid Mod

Chevrolet Opala

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Esse mod adciona o carro Chevrolet Opala no seu jogo, ele nao remove nenhum carro existente. Criei pois algumas pessoas pediram ae :) Chevrolet Opala da cor azul, amarelo, vermelho e preto mod do Uno com escada: https://steamcommunity.com/sharedfiles/filedetails/?id=2509647861 mod do Uno normal: https://steamcommunity.com/sharedfiles/filedetails/?id=2508582642 mod do Gol Quadrado: https://steamcommunity.com/sharedfiles/filedetails/?id=2511360841

736 téléchargements Détails →
Addon [M&S] Star Wars: A New Hope – Project Zomboid Mod

Addon [M&S] Star Wars: A New Hope

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Luke Skywalker joins forces with a Jedi Knight, a cocky pilot, a Wookiee and two droids to save the galaxy from the Empire's world-destroying battle station, while also attempting to rescue Princess Leia from the mysterious Darth Vader. This is my first mod ever, on any game actually. Given the materials to make it, it was pretty easy. SHOUT OUT MR MAEUL! Workshop ID: 3688217499 Mod ID: ANewHope

437 téléchargements Détails →
Inventory Tetris Search Mode Hotkey – Project Zomboid Mod

Inventory Tetris Search Mode Hotkey

par 76561198142196952

Adds a hotkey to search a container. Default key is F Key can be changed in the settings Workshop ID: 3496500773 Mod ID: TETRIS_SEARCH_HOTKEY

649 téléchargements Détails →
True Music Addon: Hatsune Miku (+ Other Vocaloids) [LEGACY] – Project Zomboid Mod

True Music Addon: Hatsune Miku (+ Other Vocaloids) [LEGACY]

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A tasteful collection of some of my favourite songs from Hatsune Miku (+ other vocaloids) updated mod (add tons more songs and names the cassettes better): https://steamcommunity.com/sharedfiles/filedetails/?id=3029057409 Workshop ID: 2989986877 Mod ID: 270SFD

852 téléchargements Détails →
True Music Addon: Existential crisis inevitable – Project Zomboid Mod

True Music Addon: Existential crisis inevitable

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Songs: Улица Восток - Запомню Молчат Дома - Клетка Smokie - What Can I Do? Scorpions - Humanity The Eagles - Hotel California Willie Nelson - Buddy Willie Nelson - On the road again Looking Glass - Brandy (You're a Fine Girl) Cat Stevens - Father And Son Jim Croce - Time In A Bottle Shawn James & The Shapeshifters - Through The Valley Surf Curse - Freaks Midnight - Gloria Midnight - Days of Thunder John Denver - Take Me Home Country Roads Livin' Blues - Go-Go-Train Wham! - Wake Me Up Before You Go-Go Workshop ID: 2922073291 Mod ID: exist_crisis_ru

683 téléchargements Détails →
WeaponAdopt – Project Zomboid Mod

WeaponAdopt

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Project Pemuda S3 Workshop ID: 3637247101 Mod ID: WeaponPPAdopt

1,007 téléchargements Détails →
Bicycle (Brazilian Portuguese) – Project Zomboid Mod

Bicycle (Brazilian Portuguese)

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Translation into Brazilian Portuguese of the Bicycle mod (This mod needs the original mod to work). Making it clear that I have no intention of stealing the credits of the original creator, it's just a way I found to bring it to our language, that is, all rights go to the original creator of the mod: @RedChili Workshop ID: 3495744798 Mod ID: Bicletas

837 téléchargements Détails →
Barefooter Trait – Project Zomboid Mod

Barefooter Trait

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This mod adds a trait called Barefooter. This does not enable going barefoot with any more ease than the vanilla game. Rather, it adds a trait that gives you some compensation for committing your character to remaining barefoot in virtually all situations, and motivation for eschewing that desire as little as possible. You will still suffer all the normal disadvantages from being barefoot; you'll still cut your feet, scratch them, have relatively little stomp power, need to wear more heavy clothing to compensate in winter, or occasionally even don boots at the cost of unhappiness. +4 Trait Points (bonus in exchange for the limitations inherent in being barefoot in PZ) +2 Lightfooted (because bare feet are much quieter than shoes, and there's no other implementation of that yet) +2 Nimble (because the ability to feel the ground as you move in combat lets you keep your eyes on the target but still move efficiently, a.k.a. better situational awareness through another sensory input path) Constantly gain unhappiness while wearing anything on your feet. Shoes are uncomfortable! Gradually lose unhappiness once you are barefoot again. Ahhh, such relief! Happiness gain and loss are calibrated to be impactful but not over-the-top. You should see the first tier of Unhappy moodle hit within 3-5 minutes real-time, or a couple of hours game-time. I kept the unhappiness loss to a level at which it will help mitigate other sources of unhappiness, but hopefully not make unhappiness an irrelevant thing. May need some further calibration... if so, let me know! Workshop ID: 3234095603 Mod ID: BarefooterTrait

821 téléchargements Détails →
Jumper – Project Zomboid Mod

Jumper

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I am on an indefinite hiatus from Project Zomboid. Feel free to use my code for future mods, and feel free to update my mods for B42. Please do not reuse their exact names or mod id's to avoid confusion and bugs for B41 players. I can only guarantee my mods worked when used alone before B42 dropped. I will no longer be retesting them when people have conflicts. Thanks for the support over the years. Remember countless visited locations (sorted by category) and jump (i.e., teleport) to them on the fly using your context menu. And if any players are within a square of your position, they can be brought with you! Details This mod adds trait called "Jumper" that is required by default in order for players to have this ability. Please enable "Only Jumpers Survived" in your sandbox options if you would like to give everyone this ability. You can also completely disable the ability to bring nearby players with a jumper in the sandbox options, or require players to be part of the same faction in order to group jump if that is more appropriate for your server. Players can use Mod Options in order to adjust various settings in game: 1) Disable Sound Effects 2) Disable Custom Animation 3) Hide Origin Location 4) Hide Recent Locations 5) Prioritize Group Jumping in Menus 6) Limit Group Jumping to Faction Members 7) Activate Single Menu Mode You can also hide various menu options, such as Rename, Move, and Forget. Please visit Mod Options in-game for more details. Please note that other players will not currently hear your sound effect or see your animation. Expanding the animation to other clients may not be realistic and I am honestly unlikely to add this; I will, however, explore ways to play the sound effect for nearby players in a future update. Custom Locations and Categories Feel free to fill your context menu with a range of locations organized by category. Locations in categories are permanent until you choose to forget them. Categories and locations can be freely renamed. Categories inserted within the Category Options menu of another category will appear directly below that category to allow a bit more freedom of organization. Finally, categories and locations can be freely moved up or down in their respective lists. Please note that there is a character limit based on the font size you are currently running when you add new categories or locations (the limit ranges from 19 to 23 characters); if your name gets cut off weirdly, just rename the category or location something shorter. Automatically Remembered Locations This mod will automatically remember where you are when the game first loads you into the game as a jumper (your "Origin"). It will also remember two of your recently visited locations (a "Recent Past" location and a "Distant Past" location); these will appear after you begin exploring, and will be updated automatically as you move around the map. Works in both SP and MP, but local splitscreen with two Jumpers would cause location storage conflicts (I may improve this in the future, but programming for splitscreen will require a significant increase in my code complexity). As far as I know, this mod works with every anti-cheat protection enabled. Please let me know via the comments below if you believe you have discovered otherwise! Jump to Locations on Map Using either G (by default) on a keyboard or Select (also known as Back or Share) on a controller, you can now teleport to your cursor on the world map. Ability must be enabled in sandbox options (as it is not ideal for most PvP servers for obvious reasons). The keyboard shortcut can be rebound in the UI section of Key Bindings in the Game Options menu. This ability is limited the same as any other ability in this mod; to use it, players must be jumpers, and they must have energy if you enable those features. Find Other Survivors Using sandbox options, you may optionally enable the ability for jumpers to randomly jump to any survivor on the map, or, alternatively, any jumper on the map! Costs and Requirements Your wishes have been granted! In large part thanks to Aronai (Arokha), who sent me a significant and well-written chunk of the logic via Discord, Jumper now has sandbox options that allow server owners to establish requirements and costs for jumping. You may now require players to have enough energy before jumping, and you can stop players from jumping if they are too hungry or thirsty or stressed. You can also use these requirements as costs; if you enable Jump Costs in sandbox options, a jump that requires you to have 20% of your endurance will also spend 20% of your endurance. Finally, you can set a pain threshold, beyond which jumpers are in too much pain to use their abilities. Find Zombified Players Have you ever lost a zombified "ancestor" who happened to be carrying a real juicy Skill Recovery Journal? Wanna find that sucker faster? Play on a small server with just your homies who won't mind if you hunt all of their zombified ancestors on their behalf? Then you're in luck. Have the admin enable "Allow Jumpers to Find Zombified Players" in the sandbox options to add a context menu option for teleporting to a nearby "living" zombified player (dead bodies get removed from the search). This will make it much easier to find nearby player-zombies and recover your stuff. Like this mod? Feel free to check out my other mods: Meditation: Sit, cross your legs, and meditate in order to hide, rest, and recover. Dawn of the Zed: Selectively hide UI elements on gamepad or keyboard. Interface Reflexes: Close windows that clutter your screen by aiming or using a shortcut key. Position Breakdown: Show your location (in tile, chunk, or cell terms) in a simple, highly customizable overlay that can be toggled using Dawn of the Zed. Trash Talker: Given a trait, you will talk trash when you kill zombies. Customizable lines. Talking draws zombies. Mobile Reader: Keep walking or driving while you read books or open your map. Legible Mods: Makes the windows for various hosting options larger so that longer names of mods and their locations can be read. Legible Container Headers: Makes your inventory capacity easier to read under various resolutions and font sizes. Workshop ID: 2904523075 Mod ID: Jumper

799 téléchargements Détails →
Draad's Tactical Callouts – Project Zomboid Mod

Draad's Tactical Callouts

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Replaces Q shouts with tactical callouts. Rather than shouting or whispering "Hey!" "Hey you!" "Over here!", your character will shout or whisper "Contact!" "Hostiles!" "Target!". Workshop ID: 2970687825 Mod ID: Draad-Milsim

517 téléchargements Détails →
True Music Addon: Mili – Project Zomboid Mod

True Music Addon: Mili

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What it says on the tin. Feel free to suggest songs. Workshop ID: 2843182061 Mod ID: truemusicmili

633 téléchargements Détails →
Better Server Presentation – Project Zomboid Mod

Better Server Presentation

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📝 Finally give your server a real presentation! 🏆 Better Server Presentation is the first mod available on the Workshop entirely dedicated to improving and customizing the presentation of Project Zomboid servers. It replaces the small vanilla PublicDescription and ServerWelcomeMessage editors with two fully featured modern RichText editors with real-time previews. Easily create a clear and customized presentation for your server, both in the public server browser and in the message displayed in the chat when players connect. ━━━━━━━━━━━━━━━━━━━━━━━━━━ ✨ FEATURES ━━━━━━━━━━━━━━━━━━━━━━━━━━ 📝 Two dedicated RichText editors 👀 Real-time previews 🎨 Colors and formatting 📋 Completely redesigned interfaces 📏 Real-time character counters 🧩 Ready-to-customize templates ↵ Automatic line-break conversion 🔍 Automatic Server Patch detection ━━━━━━━━━━━━━━━━━━━━━━━━━━ 🌐 PUBLIC DESCRIPTION ━━━━━━━━━━━━━━━━━━━━━━━━━━ Edit the PublicDescription option displayed in the public server browser. ✔ Large multiline editing area ✔ Real-time RichText preview ✔ Colors, headings, and formatting ✔ Automatic line breaks ✔ Counter adjusted to the active limit ✔ Saving is blocked if the limit is exceeded 🟢 Vanilla Mode ✔ No additional installation required ✔ Limit of 256 characters 🟣 Extended Mode ✔ Optional Server Patch ✔ Limit increased to 1024 characters ✔ Fully automatic detection ✔ No manual configuration required in the mod The Server Patch is only used to extend the PublicDescription limit. When installed correctly, the editor automatically detects the 1024-character limit. Without the patch, it remains limited to 256 characters. 👉 Download the Server Patch The download includes documentation for Windows, Linux, and hosting providers, a manual installation guide, automatic installers, and SmartServerDescriptionPatch.jar. ━━━━━━━━━━━━━━━━━━━━━━━━━━ 💬 WELCOME MESSAGE ━━━━━━━━━━━━━━━━━━━━━━━━━━ Edit the ServerWelcomeMessage option available in the Chat section of the server settings. This message is automatically displayed in chat after a player connects. ✔ Large multiline editing area ✔ Real-time RichText chat preview ✔ Colors, headings, text sizes, and alignments ✔ Line breaks and paragraphs ✔ Built-in welcome message template ✔ Restore the vanilla message ✔ Character counter and length warnings ✔ 4096-character safety limit 💡 Project Zomboid does not impose any official limit on the vanilla ServerWelcomeMessage option. The 4096-character limit is a safeguard added by the mod to prevent excessively long messages. 💡 The welcome message editor works entirely without the Server Patch. ━━━━━━━━━━━━━━━━━━━━━━━━━━ ⚠️ IMPORTANT INFORMATION ━━━━━━━━━━━━━━━━━━━━━━━━━━ The Server Patch only modifies the startup files to load SmartServerDescriptionPatch.jar. ✔ projectzomboid.jar is never modified or replaced ✔ Modified files are automatically backed up ✔ The server must be stopped before installation or uninstallation ✔ Only use the patch that matches your game version ✔ Check its compatibility after every Project Zomboid update A complete server backup is still strongly recommended. ━━━━━━━━━━━━━━━━━━━━━━━━━━ 🎮 COMPATIBILITY ━━━━━━━━━━━━━━━━━━━━━━━━━━ 🖥️ Windows 🐧 Linux 🌐 Dedicated servers 🏠 Hosting through the Host button 🗄️ Hosted servers Better Server Presentation only improves the editing interfaces for PublicDescription and ServerWelcomeMessage. The vanilla system for saving and loading server options remains unchanged. ━━━━━━━━━━━━━━━━━━━━━━━━━━ 🔒 RIGHTS & DISTRIBUTION ━━━━━━━━━━━━━━━━━━━━━━━━━━ 🏴 Knox MCMXCI - 51.38.43.107:16261 🏴 👉 Available as an open mod. ❌ Any reproduction, modification, reupload, or redistribution without permission is strictly prohibited. For any requests, please contact me. ⬇️ Discord Contact ━━━━━━━━━━━━━━━━━━━━━━━━━━ 💖 SUPPORT ━━━━━━━━━━━━━━━━━━━━━━━━━━ Thank you to everyone who supports Better Server Presentation ❤️ If you enjoy the mod, please leave a thumbs up 👍 And if you feel like it, you can also buy me a coffee ☕ Workshop ID: 3772330860 Mod ID: SmartServerDescription

1,413 téléchargements Détails →
QWE- Dadge Steals RT Twin Turbo v.2.01 [b42.16] – Project Zomboid Mod

QWE- Dadge Steals RT Twin Turbo v.2.01 [b42.16]

par 76561198268483353

Adjusted vehicle spawn rate, engine power and modification duration. Added vehicle skins. The bumper now features the ability to break trees and kill zombies on collision. Update 2026/4/14: 1.Increased storage capacity of modified roof racks and side window bags Roof rack: 285 Rear window rack: 180 Side window storage bags: 150 Side window bags will only appear in the modification menu if the player carries a Backpack, Duffel Bag or Military Backpack. All types provide the same storage capacity after modification; only the in-game vehicle model display differs. 2.Horsepower adjustments Dodge RT - PPG Police Dodge: reduced from 1620 to 1000 Dodge RT - Twin Turbo: reduced from 1570 to 870 3.New vehicle skins added Dodge RT - PPG Police Dodge: Duoduo Toothless Dodge RT - Twin Turbo: Mr.E, Duoduo Toothless Update 2026/4/15: 1.New vehicle skins added Dodge RT - PPG Police Dodge: Tom and Jerry Dodge RT - Twin Turbo: Tom and Jerry Update 2026/4/18: 1.Fixed errors caused by duplicate registration of vehicle magazines and legacy issues in glove box tuning magazine refresh code. Update 2026/5/3: 1. Fixed the issue where installing the police bullbar on a vehicle did not consume the bullbar item from inventory. 2. Increased the capacity of vehicle glove box to 40. 3. Added a new function to the glove box: placing Coldpack inside will slow down the spoilage rate of all food stored in the glove box. Workshop ID: 3703684537 Mod ID: QWEATA_Dadge

1,125 téléchargements Détails →
Sleepy Moodle [B42 / 42.19 / Legacy 41] – Project Zomboid Mod

Sleepy Moodle [B42 / 42.19 / Legacy 41]

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Hi there! Im a bit impatient, so I tried my best to update this mod to work with B42.13. The Original "Sleepy Moodle" mod was made by Totally Not A Skeleton, and still works on B41. There's another fix on the workshop made by 猫子 to work on B42, but it broke when the game code changed due to the B42.13 update. This mod will ONLY work on B42.13+. I did this to not divert subscriptions from the original mod for people still running B41, and for the other fix in case people are also running older B42 builds. I also added 2 things on this version: - I upscalled manually the Moodle Icon, so it wont get blurry on moodle size settings above x32. - Added Brazilian Portuguese translation. I dont know if the Original Mod will ever be updated, but if it does I might delete or private this one to not create redundancy. Original Mod Description: Adds a moodle that appears before the dreaded "Drowsee" moodle to give you ample time to stop fighting. Now hopefully you won't be caught off guard by a surprise -50% damage debuff at 5pm because you went to sleep a little early the night before. Requires MoodleFramework. The original mod that I edited was Monkey's Out Of Breath Moodle which was created by Monkey. I simply edited it to work for fatigue. All credit goes to them, honestly. I have literally no idea what I'm doing otherwise. Workshop ID: 3651953915 Mod ID: SleepyMoodle4213

786 téléchargements Détails →
Poké Balls – Project Zomboid Mod

Poké Balls

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Adds collectible Poké Balls to the world. There are 29 different kinds to find. Collect them all! Every ball is modeled as well, so you can use them as decoration for your home or to display. Each kind of ball spawns in different locations. Poké Balls can be found just about anywhere, Luxury Balls can be found in richer neighborhoods, Heavy Balls can be found in industrial areas, etc. You can also loot just about every kind off zombies. I'm sure at least a few other survivors picked a couple up while scavenging. Feel free to leave any feedback. Rate, like, comment, whatever. Let me know if you think I'm doing a good or bad job. Workshop ID: 3239614866 Mod ID: pokeballs

680 téléchargements Détails →

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