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Mods et plugins pour Project Zomboid
Ce catalogue répertorie 60 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
Smoking Sounds Overhaul +LongerFixed
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Just added a missing longer smoke sounds, so it should now work properly and play smoking sounds for 60s with LongerSmokeTime mod. Longer Smoke Time: https://steamcommunity.com/sharedfiles/filedetails/?id=2855493549 Credits to mod author: https://steamcommunity.com/sharedfiles/filedetails/?id=2857762294 Workshop ID: 3295198738 Mod ID: SmokingSoundsOverhaul+LongerFixed
Realistic Endurance
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This mod makes endurance more realistic and balanced. Fight - Increased total consumption during the battle with zombies - Consumption now depends on the weight, length and center of gravity of the weapon. - Consumption will vary depending on whether you get into the air or into a zombie - Increased consumption when pushing zombies (in vanilla, for some reason, it is less than when pushing air) Movement - Slightly increased running consumption - Sprint consumption has been reduced by 1.5 times - Reduced recharging speed when the player is standing - Recharging is slower when player is walking IMPORTANT I understand that the concept of "realism" is different for everyone, so I'll just say this: The main goal of this mod is to make the player save his stamina more, teach him to run less and make sure that he avoids fights with large groups of zombies.
Anthro Survivors - Artemis
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Commission for Artemis of their Raccoon, by Bubbles Workshop ID: 2978310023 Mod ID: Artemis
True Music Addon: La Station
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Here is a pack of old music All music list: 54-46 Was My Number a-ha - Take On Me AI Jarreau - Boogie Down Aquarius Let The Sunshine in Aretha Franklin - I Say A Little Prayer Aretha Franklin - Respect Backstreet Boys - Everybody Backstreet Boys - I want It That Way Barrington Levy - Here I Come Beach Boys - I get Around Belinda Carlisle - Heaven Is A Place On Earth Billy Joel - Why Should I Worry Blackstar - Respiration ft Common Blue Moon Of Kentucky Bob Marley - One Love Bonnie Tyler - If You Were A Woman And I Was A Man Celine Dion - J'irai où tu iras Christina Aguilera, Lil' Kim, Myan P!nk - Lady Marmalade Coyote Ugly - Can't Fight The Moonlight Daft Punk - Digital Love Daft Punk - One More Time Dennis Brown - Here I Come Dick Dale - Miserlou Disturbed - Down With The Sickness DJ Quick - Pitch In On A Party Dr. Dre - Nuthin but a G Thang Funky Cops - Let's Boogie George Benson - Give Me The Night George Duke - Reach Out George Duke - Shine On Gun N'Roses - Paradise City IAM - Je danse le Mia Indeep - Last Night A DJ Saved My Life Ini Kamoze - Here Comes The Hotstepper Jean-Jacques Goldman - Au bout de mes rêves Jean-Jacques Goldman, Michael Jones - Je te donne Jeru The Damaja - Come Clean Jos Feliciano - Feliz Navidad Kenny Loggins - Footloose Kool & The Gang - Celebration Kult - Arahja Limp Bizkit - Break Stuff Lionel Richie - All Night Long Lipps Inc - Funkytown Lordi - Devil Is A Loser Luniz - I Got 5 On It Maggie Reilly - Everytime We Touch Martha and the Vandellas - Heat Wave Mary Jane Girls - All Night Long Michael Jackson - Man In The Mirror Micheal Jackson - Rock With You Miki Matsubara - Stay With Me Mulan - I'll Make A Man Out of You Musical Youth - Pass The Dutchie Nina Simone - Feeling Good Oliver & Cie- Streets of Gold Otis Redding - Sittin On The Dock Of The Bay Patrick Hernandez - Born to Be Alive Patti LaBelle - Love Need and Want You Patti LaBelle - Stir It Up Pete Rodriguez - I Like It Like That Rascal Flatts - Life Is A Highway Rick Astley - Never Gonna Give You Up Rick Astley - Together Forever Robin S - Show Me Love Roxette - Listen To Your Heart Sam and Dave - Hold on I'm coming Sam Cooke - A change is gonna come Sister Sledge - We Are Family Stardust - Music Sound Better With You Stevie Wonder - Superstition Survivor - Eye Of The Tiger System Of A Down - Chop Suey The Beatles - Let It Be The Brothers Johnson - Stomp The Cruel Angel's Thesis The Pointer Sisters - I'm so excited The Pointer Sisters - Jump For My Love The Road To El Dorado - The Trail We Blaze The Weather Girls - It's Raining Men The Whispers - And The Beat Goes On Toots The Maytals - Life Could Be A Dream Toto - Hold The Line Vivo per lei Withney Houston - How Will I Know Whitney Houston - I Wanna Dance With Somebody Bonus track (I promised myself that this will be on the server where I play) : C418 - Subwoofer Lullaby Les Plaines d'Amakna Red Dead Redemption 2 - The Housebuilding Song Techno Syndrome (Mortal Kombat) Workshop ID: 3042129176 Mod ID: station_zik
Laval-Montreal
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My first map ever made THIS IS AN UNFINISHED MAP!!!! LOTS OF DETAILS MISSING This map is a standalone and work with 10 years later which make the map less empty, I recommend it. Laval and Montreal are two cities located in the province of Quebec, Canada. Laval is a smaller city situated just north of Montreal, while Montreal is the second-largest city in Canada, located on the island of Montreal. Both cities offer a unique blend of French and English cultures, with a vibrant arts and culture scene, diverse culinary options, and numerous outdoor attractions. While Laval is more suburban and residential, Montreal is known for its bustling city life and historic charm. Overall, these neighboring cities offer a wealth of opportunities for exploration and discovery. Workshop ID: 2975913601 Mod ID: Laval-Montreal Map Folder: Laval-Montreal
Godzi Kill bridge Fix
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Fix for ashem MP and spawn fixes for Armagedon z Workshop ID: 3774192889 Mod ID: GodziIPPJKillBridge
Better Flashlights Fix
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Fix error for Better Flashlights table null on BetterFlashlights_Adjust.lua Workshop ID: 3547848407 Mod ID: BetterFlashlightsFixMaster
True Music Addon: Usedcvnt
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Музыка Usedcvnt, всегда хотел по херачить зомби под breakcore что играет из моей тачки (Сборка ultraviolent(обновил на новые 2 трека)) Workshop ID: 3224176919 Mod ID: Usedcvnt
Kino Lifestyle Addon B42(DOESNT WORK)
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This is a unnoficial reupload of Kino lifestyle addon from 41 Let me know if it works mod should be fine Workshop ID: 3493360142 Mod ID: KinoLifestyleAddonB42
aMOOzon
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aMOOzon Delivery Service Working for ALL future b42+ MP this is a custom livery for the stepvan Workshop ID: 3402604488 Mod ID: aMOOzonDeliveryService Side note: i would Love it if you checked my MOOOsic on youtube ^-^ https://www.youtube.com/@a_cow_says THX MOO Workshop ID: 3402604488 Mod ID: aMOOzonDeliveryService
Show Container Contents On Hover
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Hover over any square in the world to see the contents of its containers displayed in a panel. Simply toggle the 'hover to show contents' tickbox on any container inventory to activate its effect. Instructions: - For those that like to keep the contents of new containers a surprise, this feature can be 'opted in' on an individual basis! - For those that would prefer to harness an all-seeing power, there is a tickbox on the player's inventory that acts as an 'override'. When this is set to active, you will be able to see the contents of every container in the game. Mod compatibility includes: - Rename Containers mod - Search Containers mod Please note: in order to condense the content in these panels, duplicate items are not shown. Modding is hard! If you'd like to use parts of this code to understand how to mod for yourself please feel free to - just make sure you credit this mod with a link in your mod description if you end up publishing any of it. Workshop ID: 3004064681 Mod ID: showContainerContentsOnHover
Project Fallout: [Pip Boy 3000]
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A Project Fallout: B42 Stable Release The Rob-Co™ Pip-Boy™ 3000 Rob-Co's™ Finest, Portable Information Processor Recreates the Pip-Boy™ and Various Features from the fallout Games for you to enjoy Enjoy Your Pip-Boy™ UI Colour: As you Wish Now in RGB+! The Rob-Co™ Pip-Boy™ Has The Following Functional Features: - when the player wears a pipboy, and hits 'TAB' the pipboy will appear onscreen with its animation playing on the char. - Working Radio, 3 Stations, & Proper non Repeat Music Functions - Radio Station 3, is now used for Custom Player Provided Music! Use the Template mod released after this to see how to do so. - Radio Station 1 & 2 are used for FNV lyric or ambient music - Animated UI, Health, Conditions, Etc, All Change How Vault™Boy™ Reacts - Draggable, Hide-Able, Clickable, Customise it, hide it, Wherever you wish - UI Scaling Feature, In Pip-Boy™ Screen for X1 & X2 Scaling - Live Updated UI Ingame, No Need for health mods etc, A Rob-Co™ Pip-Boy™ Is All You Need if you dont wish to go scavenge one. best use the sandbox option when making a world to allow all clothing. and give yourself the pipboy there The Rob-Co™ Pip-Boy™ Must Be Found! - Generally Found in the following places: Albeit quite rarely. - ArmyHangarOutfit - ArmySurplusOutfit - SafehouseArmor_Late - ArmyBunkerMedical - BinHospital - HospitalLockers Project Fallout: Pip-Boy™ Dev Team & Credits - Ash: Project Fallout: Team Co Lead, Design, Code, Scripting, Modeling, Sound Team Lead, WorkShop Design & implementation - Pallontras: Project Fallout: Team, Overall Head Lua & General Code / ~ Design / UI Team & Dev Staff - CosmicEngineer: Project Fallout: Team, Overall Head Lua & General Code / ~ Design / UI Team & Dev Staff - Drew: Project Fallout: Team, Code repairs, ~ Lua & General Code Project Fallout: And its Content May Not be Released By Any Non Authorised Team Member On The Workshop And Follows PZ Permissions Listed Below: IE ask for permission Project Fallout & All Similar Mods Charge No Monetary value for development & is and always was, Completely. Free. The Project Fallout Discord Workshop ID: 3784275640 Mod ID: PFO_PipBoy3000
Mario Kart
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A fully drivable and functional Mario Kart! Includes custom startup, engine, and idle sounds! Not tested in single player, but works perfect in multiplayer! **Must be spawned in using debug or admin mode. Couldn't get map spawning to work but am working on it! Workshop ID: 3424368121 Mod ID: Mario Kart
Fuel API + Tread Fuel Type Framework Patch
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Fuel API + Tread Fuel Type Framework Patch Workshop ID: 2940765818 Mod ID: FATFTFP
Winchester Model 70 [B42]
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Winchester Model 70 – The Rifleman’s Rifle This is the kind of gun you can trust when everything else is falling apart. The Winchester Model 70 comes with a built-in 8X scope, so you’re ready for long-range work right away. It’s accurate, dependable, and rugged — exactly what you need when ammo is scarce and every shot has to count. Accurate and powerful, perfect for hunting or dropping zombies from a distance. The 8X scope is already attached, no upgrades needed. Bolt-action means it’s slow but reliable, with no risk of jams. Holds up in rain, mud, or blood — it just keeps working. If you’re looking for a rifle that feels steady, dependable, and almost comforting to have in your hands during the end of the world, the Winchester Model 70 is it. Workshop ID: 3564481675 Mod ID: JSTRDFTHR
Wolf Extraction Quest [JP]
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This mod adds Japanese language files compatible with “Wolf Extraction Quest” by WolfShine. It does not include any data from the original mod, but only adds the translation files to the base game. This mod is a Japanese translation of “Wolf Extraction Quest” by WolfShine. All credits go to the original creator. Workshop ID: 2992446656 Mod ID: WolfExtractionQuestJPs
New Music - F桑自用歌单-1
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FMG1 这是一个测试用的歌单,可以正常听,不与其他歌模组冲突 MADE FOR: NEW MUSIC GENERATED BY: NEW MUSIC BUILDER Media Mix 1 Mixtape Full Album 01 BANGBANGBANG 02 BANGBANGBANG 03 那天下雨了 04 湘女多情 05 夏 06 红宝石戒指 07 出航 08 All My Ex's Live In Texas 09 烧酒歌 Workshop ID: 3778443736 Mod ID: FMG1
10YL - Custom Tiles Overlays [B41 ReUpload]
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This is a reupload of the original 10 Years Later - Custom Tiles Overlays mod created by Dane This is a lightweight vegetation overlay mod for modded maps, adding vegetation overlay to maps that are not officially supported by 10 Years Later. ONLY COMPATIBLE WITH B41! Credits to Dane for creating such amazing mods! Workshop ID: 3640771011 Mod ID: 10YL_HIGH_CS Mod ID: 10YL_LOW_CS Mod ID: 10YL_MEDIUM_CS
ExtraBooks Colored
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Description: This mod adds books that grant experience multipliers for melee weapons, firearms and other skills, now with different colors for each. Sprites: - Fitness: - Strength: - Sprinting: - Lightfooted: - Nimble: - Sneaking: - Axe: - Long blunt: - Short blunt: - Long blade: - Short blade: - Spear: - Maintenance: - Aiming: - Reloading: Requirements: - Extra Books Installation: - Subscribe to both mods. - Restart the game to apply the changes. Compatibility: This mod is compatible with most mods that do not alter the game's base books. Feedback: Your comments are welcome. Please leave your suggestions and bug reports in the comments section. Workshop ID: 3286471916 Mod ID: ExtraBooksColored
La Station - Animations Patch
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Blupbpbpbppbpbpbppbpbp Workshop ID: 2896402789 Mod ID: AuthenticAnimationsPatch
We are experiencing down time!
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Adds a new radio station that is always on down time! 91.8MHz Downtown Radio - Plays the same song forever - Cycles through several "stand by" messages - Listening on repeat helps de-stress ⚠ This song is copyrighted and unsafe for streaming! Here's a Copyright free alternative Known Issues: - Sometimes it takes a cycle (30m) for it to start playing music, be patient - The song resets it's volume on repeat, not sure if it's cosmetic or impacting the game - Seems to work only half the time in Multiplayer - Incompatible with my other mod Dawn Time * I am unfortunately not skilled enough to fix the radio issues, I'll gladly take solutions and fixes Workshop ID: 2714573233 Mod ID: DownTime
Minidoracat MiniMap - AutoDrive for B42
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🚗 Minidoracat MiniMap - AutoDrive for B42 By Minidoracat ✨ What is this Item-driven vehicle navigation and autodrive: plan routes with a GPS Navigator, then let the Autopilot Module drive along the road network 🚀 Quick start - Get a GPS Navigator and an Autopilot Module (loot, or craft with Electrical 3 / 6) - Stand next to your vehicle, right-click the vehicle → "Install Autopilot Module" (needs a screwdriver, a vehicle battery and Electrical 1). Installing the GPS is optional - it also works from your inventory with a battery - Open the world map and pick a destination to plan a route - Sit in the driver's seat and press Engage Autodrive on the panel above the dashboard. Touch the controls at any time to take over 🧰 Features - GPS Navigator: loot or craft one, then pick a destination on the world map to plan a route along the road network - Autopilot Module: install it into a vehicle to drive along the planned route automatically and stop on arrival - Driver HUD: shows autodrive state, speed, cruise limit, gear, slowdown reason, power and fuel; start/stop or change gear directly. Four themes (metal, glass, family card, side wings - two panels beside the dashboard that never cover the road, each foldable), plus compact and collapsed modes; style, hide, voice and volume are one click on the HUD itself - Speed gears and Insane mode: switch between 30 / 50 / 70 km/h and Insane (vehicle max speed). For the initial release, Insane deliberately shares the stable path-following, cornering and obstacle-safety logic, so its main difference is the cruise cap; a future update will rework it into a more aggressive, genuinely wild driving style - Take over anytime: steering, throttle or braking immediately returns control to the player; autodrive resumes only after the controls stay idle - Keep right and dodge obstacles: drives on the right by default, naturally separates oncoming traffic, finds passable gaps around parked vehicles and returns to its lane - Blocked-road recovery and rerouting: tries another gap and reverses out when stuck; on a fully blocked road it waits and the HUD shows a Reroute button that asks navigation for an alternative route around the blockage (or enable "Reroute automatically when blocked" in the options); only when no route exists does it hand control back with a notice - Voice prompts: one line each for start, stop, blocked ahead, reversing out, handing back, arrival and reroute found / not found - audible to you only; follows the game language (Chinese / English / Japanese) or a chosen voice pack, with an on/off toggle and volume slider on the HUD - Risk-aware slowdown: adjusts speed for bends, heading error, zombies, corpses, moving vehicles and unloaded areas; HUD tooltips explain the active policy - Future trajectory: translucent blue for the normal route and yellow for committed dodges; toggle it and choose line width in MOD Options or the new MiniMap AutoDrive category - Item availability: both devices can be crafted or found in world loot, with separate crafting and spawn toggles for GPS and autodrive - Power and fuel costs: GPS and autodrive each have independent 0–500% power and extra-fuel settings that stack; at 100%, active GPS navigation adds 5% fuel use and autodrive adds 25% - Map mod support out of the box: the road network comes from the game's official street data, so subscribed map mods just work - Three ways to learn the recipes: read the dedicated Electronic Navigation Repair Manual; reverse-engineer without consuming the device—a GPS teaches its recipe at Electricity 3, while an Autopilot Module teaches the GPS recipe at 3 and its own at 6; or auto-learn at Electricity 6/8. Crafting still requires Electricity 3/6. The manual appears only in electronic, computer-book, library, and magazine containers whose loot has not yet generated; existing containers are not backfilled ⚠️ Requirements - Requires the base mod: Minidoracat MiniMap for B42 - Requires the UI framework: Minidoracat UI Library for B42 - Incompatible with Navigator (both use the area above the vehicle dashboard) 🔗 Mod Series - Minidoracat MiniMap for B42 (base mod, required) - Minidoracat MiniMap Zones 📋 Mod Info - Mod ID: MinidoracatAutoDriveFor42 - Workshop ID: 3792675881 - Supported version: Build 42.20.4+ - Singleplayer / Multiplayer: both supported 💬 Feedback - Discord community - GitHub navigation report: wrong route, stuck or unexpected stop - open an issue and attach the whole Telemetry log folder as a zip (enable "Export autodrive diagnostic log" in the options first; the "Report a navigation problem" button in the options copies this link for you) ☕ Support the author The mod is free and always will be. If you enjoy it, consider buying me a coffee - tips go straight into servers and mod development. Source code is public on GitHub. #Minidoracat
Knox County Power Grid Restoration Event [B42.20]
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KNOX COUNTY POWER GRID RESTORATION - BUILD 42 Restore the grid. Maintain the reactors. Survive the collapse. Repair and fuel green reactors to restore native electricity. After the configured power window, reactors fail sequentially until the grid collapses and the cycle begins again. FEATURES []Server-authoritative multiplayer event []New seven-reactor single-player mode []Native Build 42 grid control []Repeatable restoration cycles []Persistent radiation map markers []Admin electricity and water controls []Self-maintaining Admin Generators []Restart-safe event state - No continuous world scanning NEW SINGLE-PLAYER MODE Enable RestorePowerEventSP for the solo campaign. Seven reactors are located near Louisville, West Point, Riverside, Fallas Lake, Muldraugh, Rosewood, and March Ridge. Locations begin hidden. Finding a reactor permanently reveals its numbered radiation marker. Reactors may be discovered before the native outage, but repairs and fueling remain locked until native electricity fails. After the blackout: []Find all seven reactors []Repair and fuel each to 100% []Restore native electricity []Maintain the grid through sequential failures When all seven reactors fail, electricity shuts off, reactors reset to 0/0, and the next cycle begins. With Debug Mode enabled, the SP Power Event Testing menu provides reactor teleportation, power ON/OFF, Force Event Complete, and Force Full Collapse. Do not enable RestorePowerEvent and RestorePowerEventSP together. MULTIPLAYER MODE Administrators place the configured reactors; the default is 32. Every reactor begins at 0% fuel and condition. Default restoration cost: []2 full gas cans []25 Electronics Scrap Restoring every reactor immediately turns electricity on without requiring an administrator online. Reactors later fail in restoration order. The final failure shuts down electricity and resets the event. Reactor count, costs, action times, power duration, announcements, radio, markers, zombies, and failure timing are configurable. MAP MARKERS Reactors use shared numbered radiation markers on the world map and minimap. Markers persist after discovery and synchronize when players reconnect. They do not use continuous polling or a custom UI overlay. ADMIN GENERATORS The included AdminGenerators module converts vanilla generators into permanent utility generators. []Automatically maintains fuel and condition []Remains connectable and operational []Cannot be picked up []Requires no administrator online - Can be returned to normal by staff Only registered Admin Generators receive staggered maintenance checks. UTILITY CONTROL Authorized staff can turn electricity or water ON/OFF and return either utility to native or event control. Water remains independent from the power event. DREADNAUGHT STATUS Dreadnaught gameplay is temporarily removed for multiplayer testing. This build does not spawn, operate, announce, or play sounds for Dreadnaught enemies. Both wearable Monster Suit variants remain included with: []25 storage capacity []85% weight reduction []Secondary-slot support []Inventory and floor icons - Synchronized wearable visuals Hidden corpse-skin and visual-proxy inventory items have been removed. PERFORMANCE There are no continuous world, chunk, reactor, marker, restoration, or utility scans. State synchronizes only when it changes. INSTALLATION Multiplayer: WorkshopItems=3781809443 Mods=RestorePowerEvent;AdminGenerators Single Player: RestorePowerEventSP Requires Project Zomboid 42.20 or newer. VERSION RestorePowerEvent 42.20.43 RestorePowerEventSP 42.20.41 AdminGenerators 42.20.9 Workshop ID: 3781809443 SUPPORT AND COMMUNITY Join the Arcadia Rising Community Server: 50.5.46.175:16261 Workshop ID: 3781809443 Mod ID: AdminGenerators Mod ID: RestorePowerEvent Mod ID: RestorePowerEventSP
Hardwood's Police Pack - RU | M.U.L.
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🇷🇺 HARDWOOD'S POLICE PACK - RU Русификатор Дочерний мод для (B42) Hardwood's Swat Pack Этот мод добавляет русский перевод для (B42) Hardwood's Swat Pack. Discord ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ⚠️ ВАЖНО! РУСИФИКАТОР НЕ РАБОТАЕТ САМОСТОЯТЕЛЬНО. Для его работы обязательно должен быть установлен и включён основной мод (B42) Hardwood's Swat Pack. 🔧 КАК УСТАНОВИТЬ - 1. Подпишитесь на основной мод - (B42) Hardwood's Swat Pack - 2. Подпишитесь на этот русификатор - Hardwood's Police Pack - RU. - 3. Включите ОБА мода в меню модов игры. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 🔧 Техническая информация Параметр Значение Workshop ID 3715413228 Mod ID HardwoodsPolicePackRU Совместимость Build 42 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 💙 ПРИЯТНОЙ ИГРЫ! Спасибо за подписку и поддержку! Если нашли ошибку в переводе или что-то работает не так - напишите об этом в комментариях.
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
Louer un serveur Project Zomboid – guide multijoueur
Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
Serveur Project Zomboid avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Project Zomboid