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Mods et plugins pour Project Zomboid

60 000+ mods disponibles Source : Steam Workshop ↗

Ce catalogue répertorie 60 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.

[41] Buildings are not visible on map – Project Zomboid Mod

[41] Buildings are not visible on map

par 76561198073717195

Better mod here https://steamcommunity.com/sharedfiles/filedetails/?id=3018369299 - It works for all the maps below (map=), and probably others, I use it for my server for a hardcore experience, I share it. - Know that you will never see a building on any map, just roads, grass and forest. (see the picture) - I don't certify this mod but I know it works in SP and MP, and if there is a problem, it is surely a map that will take priority and display the buildings. - This mod is to be put in priority, so last in relation to the maps. - You can safely remove it. Incompatibility with the itemGPS mod ! Map= vehicle_interior; RavenCreek map; west_point_expansion; researchbase; researchbaseroad; Base in the Archipelago; Chestown;RavenCreek; Bendys Bunker v2; GreenVille; Greenleaf; Lone; Fort Rock Ridge; Trelai_4x4; Trelai_spawns; RabbitHashKY; NewEkron;farmland15x22; Elysium_Island;Refordville; Blackwood;FezNature; FezNature_map; InGameMaps_Main; RavenCreekPDCarsSpawn; RavenCreekPDClothesSpawn; Wildberries;NortthPeak; OverfieldBunker; BedfordFalls; North;South; West; Kingsmouth; Phoenix; Muldraugh, KY i have make this for item GPS mod : https://steamcommunity.com/sharedfiles/filedetails/?id=2877484605 Workshop ID: 2881729797 Mod ID: Buildings_are_not_visible_on_map

495 téléchargements Détails →
Glasses With Gas Masks – Project Zomboid Mod

Glasses With Gas Masks

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Lets you keep prescription glasses on under any full-face gas mask or welding mask. What it does By default, equipping a gas mask or welding mask auto-removes prescription glasses, because the mask's body location is exclusive with the eyes slot. This mod registers two parallel body locations that copy every other exclusion exactly, except the eye-coverage one, and reassigns masks to use them. Compatibility - Works with vanilla gas masks, the welding mask, and any modded mask that uses the vanilla MaskEyes / MaskFull body locations. - Other exclusions are preserved: you still can't combine a mask with another mask, a hazmat suit, or any hat where the base game blocks it. - Build 42 only. Tested on 42.18 Solo/Multiplayer. - Safe to add or remove on an existing save. Caveats - Glasses are not rendered on the face under the mask. The gameplay bonus from prescription glasses still applies. - Modded masks that use a custom body location (rather than the vanilla MaskEyes/MaskFull) are not covered. Most workshop mods reuse the vanilla locations. Workshop ID: 3731723471 Mod ID: GlassesWithGasMasks

1,464 téléchargements Détails →
True Music Addon: canserbero – Project Zomboid Mod

True Music Addon: canserbero

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*write unique description* Workshop ID: 3049033227 Mod ID: canserbero

777 téléchargements Détails →
Taco Bell Bong death sound – Project Zomboid Mod

Taco Bell Bong death sound

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Adds Taco Bell Bong sound upon death. Must have music volume on. ------------------------------------------------------------------------------------------------------ Workshop ID: 2909597911 Mod ID: tacobellMod

953 téléchargements Détails →
Drying Rack – Project Zomboid Mod

Drying Rack

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You can make salted fish, jerky with drying rack. Recipe Jerky : ================ Water = 5 Salt = 1 Drying rack = nearby Coocking skills = 2 All meats except fish Salted fish: ================ Water = 5 Salt = 1 Drying rack = nearby Coocking skills = 2 Fish fillet Drying rack ================= Nails = 10 Sturdy sticks = 4 Rope = 1 Coocking Skills = 2 Workshop ID: 1580596108 Mod ID: DryingRack

661 téléchargements Détails →
Disable Spear Stab – Project Zomboid Mod

Disable Spear Stab

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Tired of death from stab animation when you killing a horde of zombies with your spear? With that mod you can forget about that animation and your next death will be because of your skill issue. WARNING: THIS MOD REQUIRES MANUAL INSTALLATION. Installation: \Steam\steamapps\workshop\content\108600\3092075807\mods\ModTemplate Move directory "zombie" to your game directory with replacement. Works in SP/MP Build 41. That mod doesn't require server side so it can be installed without adding to list of server's mods Workshop ID: 3092075807 Mod ID: disablespearstab

790 téléchargements Détails →
Replace Knife Floor Attack Animation – Project Zomboid Mod

Replace Knife Floor Attack Animation

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Replaces Knives' floor attack animation to the default 1handed one so it won't be so unnecessarily fucking slow for no reason. Everything is the same as vanilla, damage is the same, speed is the same as vanilla 1 handed, and delay before hit is the same as the knife. All it changes is the animation. Knives' floor attack is cool and all but the animator wrongly left the framedata too stretched out. Workshop ID: 3047154197 Mod ID: KnifeGA

656 téléchargements Détails →
Bolts, Bits, & Boomsticks – Project Zomboid Mod

Bolts, Bits, & Boomsticks

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A mod mostly geared toward adding greater customization and acquisition options for firearms, with a few other things here and there. But what *exactly* does it do? Above all, this mod allows players to both disassemble and assemble weapons from different parts. Disassembling a weapon yields a specific set of parts relevant to that weapon. Putting these parts back together will, of course, result in the reassembled weapon. Firearms When a damaged firearm is disassembled, its damage is always transferred to the receiver. Therefore, if a player is particularly fond of a certain weapon and wishes to repair it - but has no duplicate - they can disassemble it and use a similar receiver from another weapon of the same general type (Another Rifle, Shotgun, or Handgun) to reassemble it in tip-top shape. The usefullness of firearm assembly does not stop at repairs, however. Using different parts from multiple weapons can yield a weapon the player did not originally have. For example, disassembling two pump-action shotguns for their barrels and a revolver for its mechanism allows a player to construct a double-barrel shotgun. Going even further, it is possible for players to create weapons that do not even exist in the vanilla game, such as the Heavy Auto Rifle or the Lever-Action Shotgun. Being able to disassemble and reassemble firearms requires knowledge gained from skill magazines scattered throughout Knox County, or meeting the required skill levels in Maintenance, Aiming, and Reloading (1, 4, and 4, respectively). (An example of the *new* Heavy Auto Rifle; the result of slapping together the biggest firearm parts) Firearm Parts Almost all firearms are made up of the same basic set of parts: > A Firing Mechanism - determines the firing type. > A Stock - determines the weapon's weight and recoil. > A Barrel - determines the weapon's range. > A Magwell - determines the ammunition type, capacity, and whether the weapon accepts magazines. > And most importantly, a Receiver - the main frame of the weapon. These parts are just groups of parts, though. For example: there is only one barrel "group", but there are many different types of barrels (ie. Long Barrel, Standard Barrel, Pistol Barrel, Shotgun Barrel, etc). Almost all rifles (and most shotguns) can be assembled with whichever stock you wish. Different stocks excel at different things: > Wood Stock: Best for recoil management and fire rate, but fairly heavy. > Stockless Grip: Very lightweight, but very poor for recoil management. > Polymer Stock: Rare, and something of a comfortable middle ground. (An example of each of the three different stocks being put on an M16 Assault Rifle) Melee Weapons doesn't got any right now maybe later Armor AS OF RIGHT NOW, there is only one piece of armor available: the Hauberk. The Hauberk is made up of chainmail, which itself is made up of wire found in hardware stores. The Hauberk essentially functions as an armored hoodie. It grants 100 bite and scratch defense in relevant areas, but is VERY heavy and restricts combat speed. However, the Hauberk is not unbreakable and can be worn down. Recent Changes / Patch Notes -The M1A rifle seemed to be extraordinarily rare in the newest vanilla update, which was problematic because it was the only naturally occurring source of wide magwells, so its spawn rate was buffed. -Added a recipe to extend or trim down magwells, provided the player has sufficiently high Welding, Aiming, and Reloading skills. -Added a recipe to saw down barrels into shorter variants. -Added a recipe to saw down a wooden stock into a stockless grip, as well as a recipe to carve down a wooden plank into a wooden stock. Other things Does this mod support multiplayer? Yes. Probably. Is this mod compatible with other mods? Sort of. It shouldn't break other mods, but it definitely won't work with their items. You won't be able to disassemble weapons from other mods, for example. It also slightly changes a few weapon stats of vanilla weapons, so it may conflict with mods that alter vanilla weapons. I'll probably add some things like more weapon upgrade parts and whatnot in the future, but I don't wanna do that right now ok? chill out. What's next? Right now, I am mostly prioritizing adding compatibility with other mods, starting with VFE, then moving on to others depending on how difficult VFE was to do. Just one weapon can take a while to make all the variations for, however, so compatibility with a mod as large as VFE will take some time. AAAAAAAAAAAAAAAAA Workshop ID: 3789715556 Mod ID: BB&B

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Vanilla DuffelBag Tweak [B42.20 / B41] [PT-BR] – Project Zomboid Mod

Vanilla DuffelBag Tweak [B42.20 / B41] [PT-BR]

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Este mod adiciona suporte completo ao idioma Português do Brasil para o mod: Vanilla DuffelBag Tweak 📌 O que este mod faz: - Traduzido completamente para idioma português do Brasileiro - Adaptação cultural mantendo o tom original - Compatível com atualizações (Verifique a nota de alteração para saber se foi atualizado) - Compatível no meio do save - Ele não altera a mecânica nem adiciona novos conteúdos. - Apenas tradução, Precisa do mod original 🫡 Créditos para criador original do mod: - Alice 😄 Deixando claro que meus interesses não são de roubar os créditos do(a) criador(a) original. Minha ideia é apenas trazer o Mod para o nosso idioma ⚠️ Como instalar o mod - Inscreva-se na tradução e no mod original - Ative primeiramente o mod original e logo abaixo a tradução - Se divirta 😄 💚 Vamos fazer crescer nossa comunidade BR! Se você gostou do mod, deixe seu joinha para que mais pessoas possam encontrá-lo. E foi assim que você morreu Workshop ID: 3444288975 Mod ID: AlicesMultiWearVanillaPT-BR

739 téléchargements Détails →
YAmusic – Project Zomboid Mod

YAmusic

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黑崎真音- X-encounter 烂兔子,洛天依,言和–四大名妓 乐正绫,Soda纯白,洛天依–白石溪 乐正绫,洛天依–落花雨 洛天依–光与影的对白 洛天依–月下 洛天依,ilem -勾指起誓 洛天依,URUUT -世末歌者 洛天依,言和–风华诀 洛天依,折微微–牵丝戏 南宁7仔–第一次骑摩托 音莱,天依–朝汐 陈小平-加州旅馆 dylanf-卡农 - aLIEz - Avid - Binary Star - Cage <NTv> - CRY - FAKEit - gravityWall - sh0ut - Tranquility Aimer - bL∞dy f8 -eUC- Aimer - RE:I AM Aimer - StarRingChild AmaLee - Styx Helix (从零开始的异世界生活) Amber's - Desire -欲情本能- Capper,罗言 - 雪 Distance Cyua - Grenzlinie〈MODv〉 EGOIST - 名前のない怪物 Paradox(冰海战记) Reol - 第六感 feat.東京ゲゲゲイ Reol - 煩悩遊戯 Reol - 平面鏡 SennaRin - melt THE SIXTH LIE - Hibana THE SIXTH LIE - 融雪(Subscription ver.) Vaundy - 裸の勇者 Vaundy - 踊り子 YOASOBI - アイドル YOASOBI - たぶん YOASOBI - 怪物 YOASOBI - 群青 YOASOBI - 夜に駆ける YOASOBI - 祝福 いとうかなこ - COSMIC LOOPER いとうかなこ - アマデウス 宮本浩次 - 冬の花 黒崎真音 - X-encounter 幾星霜の宇宙 暮肆_Mousse - 2009-2020一年一首动漫神曲燃向串烧(翻自 群星) 水梓-碧蓝档案最终篇 奇迹的始发点OST 泽野弘之 - Dreimon 澤野弘之 - Möbius 澤野弘之 - Splinter Wolf 澤野弘之 - TRACER 澤野弘之 - 大雪海的卡纳KAINA 澤野弘之,Laco - THE ANSWER 澤野弘之,R!N/Gemie - Voices of the Chord Workshop ID: 2989406177 Mod ID: YAmusic

553 téléchargements Détails →
SleepWhileOffline – Project Zomboid Mod

SleepWhileOffline

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Tired to login and see that your character is sleepy despite days passing on while you were not connected? Days where your character presumably have sleeped. This is the mod for you! How does it work? You should put your character to sleep and then you can logout. The mod will keep track of how much time has passed on and, when you'll login again, it will restore an appropriate amount of tiredness. Workshop ID: 3168114494 Mod ID: AATest_SleepWhileOffline

769 téléchargements Détails →
Muffy the Grape Dragon Skin (B42) – Project Zomboid Mod

Muffy the Grape Dragon Skin (B42)

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WIP (This "species" is meant to be played as FEMALE, so playing as male might cause trouble, or maybe not) Muffy the Grape Dragon Skin makes her appearance in Project Zomboid too now! --->Muffy Belongs to CruelDarriel <--- This adds Muffy the Grape Dragon, CruelDarriel's sona! This mod couldn't have been possible without: - Anthro Survivors (the "Furry Mod") for the main mod. - Anthro Survivors - Scalies! (the "Scaly Mod") for the inspiration! so credit goes to them! BUT MOST IMPORTANTLY! This mod couldn't have been possible neither without: - Anthro Survivors - Loong / 龍 / Eastern Dragon by CAESURA for the model! Let me know if Im forgetting anything! Workshop ID: 3184071717 Mod ID: Muffy

729 téléchargements Détails →
Bottomless Mug 无底水杯 – Project Zomboid Mod

Bottomless Mug 无底水杯

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Collect 100 mugs and combine them into bottomless cups that can hold 1,000 units of water or 1,250 units of gasoline, the equivalent of 2.5 buckets, four water dispenser, 40 digesters, ------no need to search for whiskey bottles. 收集100马克杯合成,不需要再去寻找威士忌酒瓶了,能装1000单位水 Workshop ID: 3038881506 Mod ID: bottomlessmug

746 téléchargements Détails →
ORGM Gunmod Edit by Steel V2 – Project Zomboid Mod

ORGM Gunmod Edit by Steel V2

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Gunmod originally made by ORGM and then further edited by myself to remove several things from the loot table, making them admin spawn only. Please check out his original mod here: http://theindiestone.com/forums/index.php/topic/11164-ormtnmans-real-guns-mod-1242-3230/ It deserves all the attention it gets, phenomenal mod. Workshop ID: 856350440 Mod ID: ORGM Edit by Steel IN PROGRESS V2

672 téléchargements Détails →
[B42] Make Fabric Roll from clothes – Project Zomboid Mod

[B42] Make Fabric Roll from clothes

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Make Fabric Roll from clothes Description - This mod adds recipes 1) Make Cotton Fabric Roll from Sheet 2) Make Cotton Fabric Roll from Cotton clothes (require Tailoring Lev 1) 3) Make Denim Fabric Roll from Denim clothes (require Tailoring Lev 1) 4) Make Whole Cotton Fabric Roll from Sheets - Recipes 1?3 each produce only 1 unit. Fabric Roll items are very heavy(10), even if only 1 unit remains. Use the Pour mechanic. Balancing Issues - Low-condition clothes can also be used in recipes. - Small clothes can also be used in recipes. Workshop ID: 3507621137 Mod ID: MakeFabricRoll

831 téléchargements Détails →
Their Bar – Project Zomboid Mod

Their Bar

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Absolutely zero hassle HP bars for other players. Exactly the same as YourBar, except its for them! Them being other players! TheirBar follows their character, is opaque and does not impede mouse clicks. Features: - Multiplayer player - Scales with zoom - Buttery smoothe - Opaque - Does not impede mouse clicks or game visibility - Can be set to require the First Aid trait - Can be set to faction only Definable Sandbox settings: - Require First Aid - Faction Only Configurable Options: - On / Off Workshop ID: 3243974989 Mod ID: TheirBar

731 téléchargements Détails →
Minidoracat 伺服器專用生化危機 – Project Zomboid Mod

Minidoracat 伺服器專用生化危機

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Minidoracat 伺服器專用生化危機 Workshop ID: 2864602544 Mod ID: CatREMOD Mod ID: CatREWMOD

677 téléchargements Détails →
PZ thicc-ener (pear shape clothing patches) UNOFFICIAL B42 Update – Project Zomboid Mod

PZ thicc-ener (pear shape clothing patches) UNOFFICIAL B42 Update

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Unofficial Build 42 Update for PZ thicc-ener (pear shape clothing patches) that just lets you use this mod in Build 42 since the original mods got updated. Includes the S, M, and XL variants. No additional supported apparel was added. All I did was change the mod's existing file structure so B42 can read it. I did remove the in-game dependency because it was broken though, so please be careful when enabling the mod because I have no idea how to fix it. If Celestial Mæow would like me to take this down when the original gets updated, please tell me.

890 téléchargements Détails →
地图整合包(个人用) – Project Zomboid Mod

地图整合包(个人用)

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个人用地图整合 Workshop ID: 2811705238 Mod ID: CONRTF Mod ID: Fort Rock Ridge Mod ID: Fort Waterfront Mod ID: FORTREDSTONE Mod ID: FrankfortKY Mod ID: Glenport Mod ID: Greenleaf Mod ID: klin Mod ID: LittleTownship Mod ID: MRE Mod ID: NewEkron Mod ID: northpeak Mod ID: pz_rosewoodexp_map Mod ID: RedRacer Mod ID: Refordville Mod ID: Seaside Map Folder: CONRTF Map Folder: Fort Rock Ridge Map Folder: Fort Waterfront Map Folder: FortRedstone Map Folder: FrankfortKY Map Folder: Glenport Map Folder: Greenleaf Map Folder: Klin Map Folder: LittleTownship Map Folder: MREX Map Folder: NewEkron Map Folder: NortthPeak Map Folder: pz_rosewoodexp_map Map Folder: RedstoneRaceway Map Folder: Refordville Map Folder: Seaside

486 téléchargements Détails →
Fast Reload Speed [B42 / MP] – Project Zomboid Mod

Fast Reload Speed [B42 / MP]

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No matter how high you push the Reloading skill in Project Zomboid, feeding rounds in and swapping magazines still takes forever. I made this mod to take the edge off that frustration. It lets you set, for yourself, how much faster loading rounds and swapping magazines get with each level of the Reloading skill. Level 1 is someone picking up a gun for the very first time in their life, so I left it at the vanilla numbers. I use a level cap mod called Skill Limiter, which means my Reloading skill can only ever reach 7. So I treat level 7 as a special forces operator who is thoroughly comfortable in a fight, and tuned the per-level increase so that a tactical reload finishes in the low 2 second range. If you'd rather treat level 10 as the true firearms master, lower the per-level increase. Or if you consider the extremely fast loading and reloading you get past level 7 to be acceptable game-y power, feel free to leave it as is. Direct Gun Loading Base Per Level Magazine Swap Base Per Level Magazine Fill Base Per Level Vanilla Build 42 uses Base / Per Level for all three. Set a group back to those numbers if you want it to behave exactly like vanilla. Add Reload XP setting (Vanila Xp setting fix) In the basic version of Zomboid, the gun reload level increases too quickly, but even after reducing the XP multiplier, the level increase speed didn’t decrease, so we added a reload XP multiplier setting EN KO Workshop ID: 3775418723 Mod ID: FastReload

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I Hate Trees – Project Zomboid Mod

I Hate Trees

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NOTE: THIS MOD MIGHT BREAK THE UI, ONLY USE IF NECESSARY LIKE FOR YOUR CAR AND STUFF Singleplayer mod only. Not tested for multiplayer. Are trees always getting in your way? Bushes and shrubs and grass making your skin crawl? Do you crave flat isometric terrain with no details at all? Well the Tree Bomb TM is here to make your day! Just find the relevant skill book and craft a Tree Bomb TM today to make your flat blank empty souless dreams of a world without trees come true! Thanks to the mods "Super Bulldozer" and "Skizot's Riding Mower" for inspiring this mod and also identifying how to recognize trees/shrubs/grass in a lua script! Workshop ID: 2895982711 Mod ID: TreeBomb

634 téléchargements Détails →
YapDollarTV – Project Zomboid Mod

YapDollarTV

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YapDollarTV The brainrot prevails even in the apocalypse Features - 12 different YapDollar sound clips - 3 different images of YapDollar Functions the same as CartoonTV XIAO HONG SHU Workshop ID: 3395815154 Mod ID: YapDollarTV

883 téléchargements Détails →
Spawn in House by the Lake – Project Zomboid Mod

Spawn in House by the Lake

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Spawn in House by the Lake Workshop ID: 2696835351 Mod ID: HBTL Map Folder: HBTL

626 téléchargements Détails →
QP Survivor Tasks - Multiplayer Base Board – Project Zomboid Mod

QP Survivor Tasks - Multiplayer Base Board

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QP Survivor Tasks - Multiplayer Base Board Create and manage shared survivor tasks directly in-game. A multiplayer task-board and base-coordination system for Project Zomboid Build 41 and Build 42. QP Survivor Tasks helps survivors organize supplies, maintenance, security, community jobs, weekly objectives, and shared projects without relying only on Discord, signs, or memory. Safehouse members can create boards inside their safehouse. Administrators can create boards anywhere and optionally enable Public Task Creation or Weekly Community Mode. Join the QP Mods Community Join the official QUESTPAUSE Discord for support, suggestions, testing, translations, and development updates. Features - Create persistent shared Task Boards - Add custom and preset tasks - Create Weekly Community Tasks - Configure Weekly money rewards - Claim and submit tasks - Admin validation workflow - Automatic Weekly reward delivery - Offline rewards delivered when the survivor reconnects - Reputation-enabled tasks - Public Task Creation - See who created, claimed, submitted, validated, or completed a task - Build 41 and Build 42 multiplayer support Weekly Community Tasks Version 0.7.0 introduces Weekly Community Mode for administrator-created boards. Admin Creates Task → Survivor Claims → Survivor Completes Objective → Survivor Submits → Admin Validates → Automatic Reward Weekly Tasks can include a configurable Base.Money reward. - Task creators cannot claim their own Weekly Task - Only the claimant can submit it - Only admins can validate it - Claimants cannot validate their own submission - Rewards are granted only after validation Automatic Weekly Rewards Players no longer need to return to the Task Board to claim their reward. - Online survivors receive the money immediately after admin validation - Offline survivors receive it automatically when they reconnect - Rewards are server-authoritative - Each reward can only be paid once - Reconnecting or reopening the board cannot duplicate rewards - Manual Weekly reward claiming is disabled Weekly Status Weekly Tasks display their current workflow directly on the board. OPEN - waiting for survivor CLAIMED by Survivor SUBMITTED by Survivor - awaiting admin validation COMPLETED by Survivor | Reward pending COMPLETED by Survivor | Reward paid Admins can immediately see who accepted or submitted the task and whether the reward was delivered. Public Task Boards Administrators can enable Public Task Creation. Public players can: - Add preset tasks - Add custom standard tasks - Complete standard tasks Public players cannot create Reputation tasks, remove tasks, clear boards, or change board permissions. Reputation Tasks Optional integration with QP Survivor Reputation. Open > Claimed > Submitted for Review > Validated - Easy: +1 Reputation - Normal: +2 Reputation - Hard: +3 Reputation Supported paths: - Community - Hunter - Explorer - Medic - Mechanic - Builder QP Survivor Reputation is optional. Normal and Weekly Tasks work without it. Quick Presets - Need fuel - Need food - Need medicine - Repair generator - Clear zombies nearby - Area not safe Languages - English - French - Russian - Simplified Chinese - Brazilian Portuguese - Spanish Compatibility Built for Project Zomboid Build 41 and Build 42. Existing boards and standard tasks remain supported. Weekly Community Mode is optional and does not replace normal Safehouse or Admin Boards. Do not enable multiple versions of QP Survivor Tasks at the same time. Dependencies None. QP Survivor Reputation is an optional integration. Version 0.7.0 - Weekly Community Update - New Weekly Community Mode - Admin-created Weekly Tasks - Claim > Submit > Validate workflow - Configurable Base.Money rewards - Automatic online rewards - Automatic offline reward delivery - Duplicate reward protection - Improved admin workflow visibility - Reward pending and paid status - Build 41 dedicated-server reward compatibility - Six-language Weekly status support Testing Version 0.7.0 Weekly Community features have passed dedicated multiplayer testing on both Build 41 and Build 42, including: - Claim and submission workflow - Admin validation - Online automatic payout - Offline payout after reconnect - Duplicate payout protection - Persistence - Admin claimant/submission visibility - Reward status display Mod Information Mod ID: QPSurvivorTasks Workshop ID: 3761337621 Version: 0.7.0 Author: QUESTPAUSE Builds: 41 and 42 Usage Permission You may use this mod in solo, local-hosted, and dedicated multiplayer servers and include the official Workshop item in your server modpack. Do not reupload, redistribute, copy the code, or publish modified versions without permission. More QUESTPAUSE Mods - QP Survivor Contracts - QP Survivor Reputation - QP Supply Requests - QP Vehicle Stealth - QP Vehicle Power Reminder - QP Server Welcome & Rules - QP Loot Memory - QP Container Activity Log QUESTPAUSE Website Support Development on Ko-fi Workshop ID: 3761337621 Mod ID: QPSurvivorTasks

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