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Mods et plugins pour Project Zomboid
Ce catalogue répertorie 60 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
JH Made - skin for Fordmustang
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This is the Mustang Skin Mode that is decorated with JH's preference! Workshop ID: 3352865633 Mod ID: JH_Fordmustang
New Music - Creedence Clearwater Revival
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New Music - Creedence Clearwater Revival Time Period Accurate Creedence Clearwater Revival - Cosmo's Factory Side A 01 Creedence Clearwater Revival - Before You Accuse Me 02 Creedence Clearwater Revival - I Heard It Through The Grapevine 03 Creedence Clearwater Revival - Long As I Can See The Light 04 Creedence Clearwater Revival - Lookin' Out My Back Door 05 Creedence Clearwater Revival - My Baby Left Me 06 Creedence Clearwater Revival - Ooby Dooby Creedence Clearwater Revival - Cosmo's Factory Side B 01 Creedence Clearwater Revival - Ramble Tamble 02 Creedence Clearwater Revival - Run Through The Jungle 03 Creedence Clearwater Revival - Travelin' Band 04 Creedence Clearwater Revival - Up Around The Bend 05 Creedence Clearwater Revival - Who'll Stop The Rain Creedence Clearwater Revival - Creedence Clearwater Revival Side A 01 Creedence Clearwater Revival - Get Down Woman 02 Creedence Clearwater Revival - Gloomy 03 Creedence Clearwater Revival - I Put A Spell On You 04 Creedence Clearwater Revival - Ninety-Nine And A Half Creedence Clearwater Revival - Creedence Clearwater Revival Side B 01 Creedence Clearwater Revival - Porterville 02 Creedence Clearwater Revival - Susie Q 03 Creedence Clearwater Revival - The Working Man 04 Creedence Clearwater Revival - Walk On The Water Creedence Clearwater Revival - Green River Side A 01 Creedence Clearwater Revival - Bad Moon Rising 02 Creedence Clearwater Revival - Commotion 03 Creedence Clearwater Revival - Cross Tie Walker 04 Creedence Clearwater Revival - Green River 05 Creedence Clearwater Revival - Lodi Creedence Clearwater Revival - Green River Side B 01 Creedence Clearwater Revival - Sinister Purpose 02 Creedence Clearwater Revival - The Night Time Is The Right Time 03 Creedence Clearwater Revival - Tombstone Shadow 04 Creedence Clearwater Revival - Wrote A Song For Everyone Creedence Clearwater Revival - Pendulum Side A 01 Creedence Clearwater Revival - Born To Move 02 Creedence Clearwater Revival - Chameleon 03 Creedence Clearwater Revival - Have You Ever Seen The Rain 04 Creedence Clearwater Revival - Hey Tonight 05 Creedence Clearwater Revival - Hideaway Creedence Clearwater Revival - Pendulum Side B 01 Creedence Clearwater Revival - It's Just A Thought 02 Creedence Clearwater Revival - Molina 03 Creedence Clearwater Revival - Pagan Baby 04 Creedence Clearwater Revival - Rude Awakening 05 Creedence Clearwater Revival - Sailor's Lament Creedence Clearwater Revival - Willy and the Poor Boys Side A 01 Creedence Clearwater Revival - Cotton Fields 02 Creedence Clearwater Revival - Don't Look Now 03 Creedence Clearwater Revival - Down On The Corner 04 Creedence Clearwater Revival - Effigy 05 Creedence Clearwater Revival - Feelin' Blue Creedence Clearwater Revival - Willy and the Poor Boys Side B 01 Creedence Clearwater Revival - Fortunate Son 02 Creedence Clearwater Revival - It Came Out of the Sky 03 Creedence Clearwater Revival - Poorboy Shuffle 04 Creedence Clearwater Revival - Side o' the Road 05 Creedence Clearwater Revival - The Midnight Special Want an Album Comment It! Workshop ID: 3751895099 Mod ID: NMCCR
Addon [M&S] Star Wars: Empire Strikes Back
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After the Empire overpowers the Rebel Alliance, Luke Skywalker begins training with Jedi Master Yoda, while Darth Vader and bounty hunter Boba Fett pursue his friends across the galaxy. Second movie! The next will follow soon. Side note: All files Ive used for the movies are original theater released versions from their respective release years. This means no extra CGI addons that George Lucas or Disney did later on. This makes these significantly more lore friendly and accurate. Workshop ID: 3688331751 Mod ID: EmpireStrikes
Apo Books
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Agrega Libros De Fuerza Y Estado Fisico Y Talvez Algunos Mas!. Workshop ID: 3004562706 Mod ID: ApoBooks
Julien's Rucksack
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Juliens Backpack Mod Mit dieser Mod erhältst du beim Erstellen eines neuen Charakters automatisch einen hochwertigen Rucksack. Features - 49 Inventarplätze für maximale Lagerkapazität - 100% Gewichtsreduktion – trage alles ohne Einschränkungen - Voll kompatibel mit Singleplayer und Multiplayer - Der Rucksack kann zusätzlich auch in der Welt gefunden werden Kompatibilität Version 42.13 English Julien’s Backpack Mod With this mod, you automatically receive a high-quality backpack when creating a new character. Features - 49 inventory slots for maximum storage capacity - 100% weight reduction — carry everything without limitations - Fully compatible with singleplayer and multiplayer - The backpack can also be found in the world Compatibility Version 42.13 WorkShop ID: 3629678458 Mod ID: /UltraBackpack
Doggy's Hunting Mod 简中汉化
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有问题请指正。 排序在原MOD下面。 感谢作者Sir Doggy Jvla的制作。 原模组地址:https://steamcommunity.com/sharedfiles/filedetails/?id=3351307837 Workshop ID: 3351679861 Mod ID: DoggyHuntingMod_CNJF
'89 Isuzu Trooper PATCH
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This mod adds Isuzu Trooper, SUV from 1989 PATCH , ADD CRAFT TIRE,DOORs Workshop ID: 3182184071 Mod ID: 89trooperpatch
Street Smarts - Spanish
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Traduccion completa del mod Street Smarts al Español para B42. Workshop ID: 3667391914 Mod ID: StreetSmarts_Spanish
Support Goods Mega Mod_CN
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Support Goods Mega Mod - UNSTABLE 的中文化 主要方便合集自用 -------------------------------------------------------------------------- 这个模组是包含-支援部队拓展包https://steamcommunity.com/sharedfiles/filedetails/?id=3409836763 的组合,是一个更新比较勤,正在测试的不稳定版本 在原版的基础上新增了许多物品(比如农畜用品、蜂蜜、酿酒等),以及简单的商店交易 --------------------------------------------------------------------------- For non-Chinese users, you don't need this. Workshop ID: 3435013790 Mod ID: Support Goods Mega Mod_CN
1969 Kekistan Dodge Charger
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This mod replaces texture number 1 of the mod 1969 Dodge Charger by MrDanny. You need to have the original mod installed. Workshop ID: 3256496102 Mod ID: 1969KekistanDodgeCharger
Harnas
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Ten mod dodaje piwo Harnaś z modelem 3D do gry Project Zomboid! Prawdziwy dzwięk jakby to twój stary go sam pił na kanapie. Workshop ID: 2394722169 Mod ID: HAR
Additional Kill Counters - v0.8.0
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Additional Kill Counters (AKC) The Additional Kill Counters mod adds three additional counters to an in-game window which are able to track kills that the game wouldn't in vanilla (i.e. fire, falling, double-kills). Designed for Single Player, it's been tested on Build 41. If you're playing on IWBUMS, you'll want the version of the mod found at this link, https://steamcommunity.com/sharedfiles/filedetails/?id=2451245497 . Features You can restore / hide the AKC window using a keybind. By default this is bound to right-control, but you can remap it in the in-game settings. The window is pinnable too, so you can keep it open to watch those counters track in real-time. Kill Counter Descriptions - Total - The sum of Weapons + Other - Weapons - Anything tracked by the vanilla game - Other - Kills not tracked by vanilla (i.e. fire, falling, double-kills) Known Issues - Occasionally, the game fails to register an event correctly, which means there's no event to pass to the counter for it to update. However, the mod has checks in place to periodically update the counters to catch those that have been missed which run every in-game hour. You may see numbers occasionally jump as a result of this. Future Updates - Tranlation Support - Remember Pin State Feedback Find us on GitHub to report issues. (https://github.com/CaveDann/AKCPZ)
[OBSOLETE] Irrigation Pipes for Rollback Rain Collector Barrel
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Irrigation Pipes for Rollback Rain Collector Barrel 원본 모드 Irrigation pipes for farming and water supply Added Vertical pipe to Irrigation pipes Mode Workshop ID: 3406994721 Mod ID: IrrigationPipes Mod ID: IrrigationPipesAddedVerticalPipe
MoreHolster
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More Holster Adds More Holster Textures 15 hip holster textures 6 thigh holster textures requires "Visible Holster (Basic Mod)" by _moryan_ requires "PLLoot" by Paw Low ------------------------------------------------------------ Suggested mod: Dual Pistol Wield https://steamcommunity.com/sharedfiles/filedetails/?id=3174698197 ------------------------------------------------------------ Mod by Glytch3r Commissioned by Truth1130_TTV For custom pz mod commissions contact me discord: Glytch3r#7331 / glytch3r https://ko-fi.com/glytch3r Workshop ID: 3188483226 Mod ID: MoreHolster
Pokemon Cards
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Important This mod is updated for version 42.20.4 - Fully compatible with Multiplayer - Controller support is not currently available - Pokemon Cards Framework is required for this mod to function Overview Pokemon Cards brings the Pokemon Trading Card Game into Project Zomboid. Open booster packs, collect hundreds of authentic Pokémon cards, complete your binders and hunt for the rarest cards while surviving the apocalypse. Locations Booster Packs can be found in convenience stores, bookstores, toy stores, schools, gigamarts and residential houses. Binders can be found in bookstores, schools, offices and residential houses or can be crafted using a notebook. Contents - EX : Dragon Frontiers cards and binder Plans - New Pokemon sets - New Pokemon binders Workshop ID: 3771462406 Mod ID: PokemonCards Originally posted by test but modified and adapted for B42.20.4 by Ahnon. Redistribution of this mod without explicit permission from the original creator is prohibited under any circumstances. This includes, but not limited to, uploading this mod to the Steam Workshop or any other site, distribution as part of another mod or modpack, distribution of modified versions.The product can be published on Steam only through an account with the name Ahnon. © 2026 Ahnon Workshop ID: 3771462406 Mod ID: PokemonCards
LongHe No Vanilla Vehicles B42
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LongHe No Vanilla Vehicles B42 Removes vanilla vehicle spawns and restores vehicle stories and profession events with a curated KI5 collection. Build 42.20+ - Multiplayer compatible - No required mods What this mod does - Removes vanilla cars, vans, trucks, trailers, emergency vehicles and burnt variants from vehicle spawn distributions. - Preserves custom vehicles registered by other mods. - Disables burnt-vehicle fallback spawning on the zones it filters. - Reuses the surviving modded parking pool in specialized zones that would otherwise become empty. - Restores hardcoded vehicle stories and regional profession events with curated KI5 equivalents. - Repairs profession tables overwritten by KI5 E-150, Step-Van and Suburban expansions. - Fire street events use only the F-350 FD Utility, F-350 Crew Cab FD, F-350 Ambulance, Suburban FD and Silverado FD, with no sedans. - Keeps the civilian '59 Cadillac and its burnt ECTO-1, but excludes the '59 ambulance from ambulance events. - Uses the '89 Volvo 200 Series wagon as the station-wagon story replacement. - Treats every KI5 pack as optional: what is not installed is skipped, and that category keeps its vanilla vehicle instead of breaking. - Never empties or disables a spawn zone. A zone with no modded vehicle available simply stays vanilla. - Does not delete vehicles that have already spawned. Recommended vehicle mods (none are required) As of v1.4.0 this mod declares no hard dependencies, so a missing or outdated vehicle mod can no longer stop it - or your save - from loading. Coverage scales with what you install: with the full list below, no vanilla vehicle survives anywhere. Install a subset and only the uncovered zones stay vanilla. - that DAMN Library - '59 Cadillac Miller-Meteor + ECTO-1 - '91 Range Rover Classic - '92 AM General M998 + M101A3 Trailer - '86 Ford Econoline E150 - '88 Chevrolet S10 - '89 Ford Bronco - '90 Ford F350 Ambulance Type 1 - '92 Ford Crown Victoria Police Interceptor - '69 Chevrolet Camaro - '93 Ford Mustang - '91 Geo Metro - '93 Ford F-Series - '93 Ford Taurus - '93 Chevrolet Suburban / Silverado - '92 Jeep Wrangler YJ - '89 Volvo 200 Series - Trailers! - '91 Ford LTD Crown Victoria - '84 Jeep XJ Cherokee - '85 Chevrolet Caprice / Impala - '91 Ford Ranger - '89 Land Rover Defender - '84 Cadillac DeVille - '85 Chevrolet Step-Van - '70 Ford Escort - '84 Chevrolet Corvette For the cleanest result, start a new save. On an existing save, the change mainly affects vehicles generated in unexplored areas. Load order No manual load-last placement is required in the current Build 42 version. The patch runs at the distribution-merge stage, after vehicle definitions have been assembled. Keep each KI5 base vehicle before its own KI5 expansion, as required by those vehicle mods. Mod ID: LongHeNoVanillaVehiclesB42 Workshop ID: 3765090227
[B41+B42] Wide Jeans+
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This is a separate version and patch for the Wide Jeans mod. What does this patch add? - Makes jeans very baggy. - Increases stats: Bite Resistance = 100, Scratch Resistance = 100 - Jeans are now rarely found in houses. Workshop ID: 3530631478 Mod ID: WideJeansPlus
True Music Addon: Pantera
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Adds every song from every pantera studio album. Should be compatible with other music mods. Workshop ID: 3037407343 Mod ID: every_pantera_studio_album
Valhalla_Framework
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Mods usados no servidor Project Zomboid Valhalla. Workshop ID: 2978326884 Mod ID: BTSE_Base Mod ID: BTSE_Chat Mod ID: BTSE_Economy Mod ID: BTSE_Examples Mod ID: BTSE_Farming Mod ID: BTSE_Locks Mod ID: BTSE_TileProtect Mod ID: BTSE_Tools Mod ID: AdminLogs Mod ID: buffygenerators Mod ID: ChunkList Mod ID: BB_CommonSense Mod ID: ContainerProtection Mod ID: CraftHelperContinued Mod ID: BB_Days_Survived_Board Mod ID: death-thunder Mod ID: BB_Deathboard Mod ID: DisplayRolesInChat Mod ID: DRAW_ON_MAP Mod ID: AkyFingersFem Mod ID: FixSurvivorKillsMP Mod ID: improvedhairmenu Mod ID: RiskyInspectWeapon Mod ID: invisibledenimpatches Mod ID: invisibleleatherpatches Mod ID: invisiblesheetpatches Mod ID: QNW_Ladder Mod ID: M14_Attachment_fix Mod ID: AkyFingers Mod ID: MapContextControl Mod ID: 50%metalweight Mod ID: modoptions Mod ID: New Era KillScore Mod ID: Anim_HandTorch Mod ID: player-death-logging Mod ID: Poncho2 Mod ID: QNW_QNWLibrary Mod ID: radialmenuapi Mod ID: RainCleansBlood Mod ID: ReducedWoodWeight2x41 Mod ID: REORDER_THE_HOTBAR Mod ID: UniversalRepairAnything Mod ID: SearchModeAPI41 Mod ID: SimpleReadWhileWalking41 Mod ID: TheStar
"Akimbo Swords" Modpack
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It's my Modpack, a one click install for all my mods that are good to have on a playthrough. With this I'm going to take a break from modding PZ, more on this below, because you're here for mods! This modpack includes 8 mods I've made: -(Achieve the Apocalypse) https://www.youtube.com/watch?v=ZynwFEQjP2w -(Pre Apocalypse Notes) https://www.youtube.com/channel/UCiyYHYKooCAjKD3c5kIeKzA -(Adventure Books. Interactive) https://www.youtube.com/channel/UCiyYHYKooCAjKD3c5kIeKzA -(Starter Battle Card Game) https://www.youtube.com/watch?v=VsE82RJeCew -(QuickChat) https://www.youtube.com/watch?v=ZEvNnLqIEXc&t=9s -(AkimbosWeed) https://www.youtube.com/channel/UCiyYHYKooCAjKD3c5kIeKzA -(Lil Bit of Fallout) https://www.youtube.com/channel/UCiyYHYKooCAjKD3c5kIeKzA -(Playable Musical Instruments) https://www.youtube.com/watch?v=xgf5W17Kb4w I left out some mods I've made like the Menu Mods and VOXU as these don't fit this pack, check the collection above if you want one of those. Now I will be adding more mods I create to this down the line as long as long as it improves gameplay. If you want any of these mods by themselves they'll be in the collection above. Spiffo Goodness for all. So yeah, I'm gonna take a break from modding PZ. It's crazy to think last year I uploaded my first mod and was so shy putting it out there and now I'm pretty fine posting to you all. Not 100% but still progress x3 Now this isn't goodbye or anything it's just that I don't have that much free time anymore and want to work on other projects. So it's a potential Goodbye! Modders disappear all the time I'm just trying to address it. Big thank you to my Followers and all the Nice Comments you really pushed me. Indiestone you're good people, keep working on this fine game also if you ever start selling those spiffo T's. Let me know. Goodbye Community <3 I'll possibly be back at somepoint, no ETA's!! (pz joke) Workshop ID: 918920369 Mod ID: AkimboSwordsModpack
playable OP Bar Room Games
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Build 42 standalone collection featuring Pool, Darts, OP Air Hockey, Snake, Maze Chase, Tetris, OP Star Defense, and Pinball. Additive v0.10.41 merge includes craftable and four-direction furniture placement while preserving existing saves, credits, leaderboards, multiplayer behavior, and power support. gameplay and adds a four-level sandbox option for vanilla Pool Cue and Dart availability in thematic bar and sports loot. Includes persistent server-wide leaderboards and multiplayer paid-play support. Pinball, air-hockey and the arcade machine need power to run them to be able to play and all the games require one dollar The pool table needs a dollar and a pool cue per person. And then darts need three darts per person plus a dollar and air-hockey needs puck, paddle and $1 to be in your main inventory Do not combine without compatibility testing: Project Arcade — can replace the vanilla arcade and pinball machines OP uses. Droids Arcade & Gambling — overlaps vanilla arcade cabinets and PAWS Pinball. Playable Pool — overlaps both pool and darts. Usable Pool Tables — attaches a separate pool game and multiplayer system to the same tables. Arcade Machines — adds competing interactions to vanilla arcade and pinball machines. Tetriz – Arcade Minigame — replaces every Kaboom cabinet, preventing OP Arcade from recognizing those machines. Dr. Oids cabinets should remain available. Legacy Build 41 arcade mods should also not be enabled with the Build 42 release: Playable Arcade Machines for 41 Play Modded Arcade Machines works for sp and mp Workshop ID: 3790170013 Mod ID: OPBarRoomGamesPool
Proximity Inventory - Smart Store [B42]
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Proximity Inventory - Smart Store Requires Proximity Inventory to work. This is an add-on that gives the Proximity Inventory panel the one thing it is missing: the ability to drop items into it. What it does With Proximity Inventory you can already see and take items from every nearby container at once. With this add-on, you can also drag items onto the Proximity Inventory panel (or its button) and they get sorted into the nearby containers automatically. No more opening each crate one by one to put things away. How it decides where things go For each item, in order of priority: - Top up existing stacks - a container that already holds that exact item. - Keep categories together - a container that already holds items of the same category. - First container with room - if nothing matches. It respects weight/capacity, skips containers locked to other players, skips active appliances (stove, washer, dryer) so it won't interrupt cooking or drying, and never auto-stores your favorited items. How to use - Enable both Proximity Inventory and this mod. - Open a container near other containers so the Proximity panel shows up. - Drag items from your inventory onto the Proximity Inventory panel or button. If nothing nearby has room, the item stays with you and you get a quick on-screen notice. Compatibility - Made for Project Zomboid Build 42. - Hard dependency on Proximity Inventory. - Multiplayer: includes guards for locked containers, but not yet tested in MP. Credits All credit for the proximity inventory feature itself goes to the author of Proximity Inventory. This mod only adds the smart-store behavior on top of it. Found a bug or have a suggestion? Drop a comment below. Workshop ID: 3747943463 Mod ID: ProxInventorySmartStore
Weapon Smithing - Stat Upgrade System
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Weapon Smithing - Stat Upgrade System: Mod for Project Zomboid (B41) In the demonstration video, the weapon modification action appears faster due to the Efficiency Skill mod. Description WSS Upgrade System is a mod for Project Zomboid that allows players to upgrade and modify the stats of any weapon. The system includes: - Intuitive interface to view and modify weapon stats - Probability system based on resources and skills - Extended skill system up to level 20 for the WeaponModding skill - Full compatibility with any weapon - Ability to rename weapons Modifiable Stats Melee and ranged weapons: StatMin ValueMax ValueRequired Level MinDamage0.11510 MaxDamage0.1155 CriticalChance01009 MinAngle0105 MaxAngle0105 ConditionMax110010 Condition01008 ConditionLowerChance110003 DoorDamage11000 Melee weapons only: StatMin ValueMax ValueRequired Level MaxHitCount11010 TreeDamage11001 MinRange0.164 MaxRange0.166 SwingTime0.1104 MinimumSwingTime0.1107 PushBackMod0103 EnduranceMod0103 Ranged weapons only: StatMin ValueMax ValueRequired Level ReloadTime1506 ProjectileCount11008 MaxAmmo18010 JamGunChance01005 AimingTime15010 RecoilDelay15010 SoundRadius12002 How to Use Required tools: - Hammer (in primary hand) - Blowtorch (in secondary hand) - Welding mask equipped Materials usable for upgrades: - Metal Sheet (20% base chance) - Metal Tube (10% base chance) - Metal Bar (5% base chance) - Small Metal Sheet (5% base chance) - Nail (0% base chance) Upgrade Multipliers You can choose different upgrade levels, with success chance penalties based on the multiplier: MultiplierValueSuccess Penalty Normal1x0% 2x2x-5% 3x3x-10% 4x4x-15% 5x5x-20% 6x6x-25% 7x7x-30% 8x8x-35% 9x9x-40% 10x10x-45% Success Chance Factors that influence the chance of success: - The material used for the upgrade - Weapon Modding level (+3% per level) - Presence of the anvil - Selected multiplier Steps to use the system - Build a workbench - (Optional) Build an upgrade anvil and place it on the bench - Interact with the bench with the required tools - Drag a weapon and materials to the interface - Select the stat to upgrade and the desired multiplier - Click "Modify Stat" to attempt the upgrade Extended Skill System - Levels 1-10: normal Weapon Modding skill - Levels 11-20: extended skill with greater benefits - XP is earned based on successful upgrades Included Skill Books The mod includes all 10 volumes of Weapon Modding skill books, each corresponding to a level range. These books work like in the base game: they grant an XP multiplier when read. Volumes 6 to 10 are part of the extended system. Beta Version Notice Some features of the mod are still under development. Upcoming features and fixes: - Multiplier arrows for levels 11-20 of Weapon Modding (multiplier works, UI is incomplete) - Firearm magazine modification - Custom tooltips for Weapon Modding books (volumes 6-9) - Tooltip to show compatible materials - Character traits related to Weapon Modding - Bug fixes (still in testing phase) - Stat calibration: max and min values - Sandbox options - Some weapons may break if you set their maxCondition value too high. You can fix the weapon, but it's annoying Workshop ID: 3492939980 Mod ID: WeaponSmithingStatUpgrade
ED_Shopsx
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ED_Shops. Workshop ID: 3324526958 Mod ID: ED_Shopsx
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
Louer un serveur Project Zomboid – guide multijoueur
Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
Serveur Project Zomboid avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Project Zomboid