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Mods et plugins pour Project Zomboid

60 000+ mods disponibles Source : Steam Workshop ↗

Ce catalogue répertorie 60 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.

Argentina-Futbol T-shirts (port b42) – Project Zomboid Mod

Argentina-Futbol T-shirts (port b42)

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Actualizacion del mod de 1R4KY para que funcione en b42 Workshop ID: 3732909580 Mod ID: Arg_Tshirtsb42

1,350 téléchargements Détails →
Spiffo Girl Title + Logo – Project Zomboid Mod

Spiffo Girl Title + Logo

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At the moment, for the mod to work on Build 42.20, you need to disable "Video Effects" in settings. This will be fixed. New title and logo in the main menu! ^^ Artist: DipFanken This Spiffo design was created by g4bby and DipFanken for the PZ community. After enabling the mod, you may need to restart the game. Workshop ID: 3715201257 Mod ID: SpiffoGirlTitle

967 téléchargements Détails →
Monkey's Undead Survivor Prepper Vest Fix – Project Zomboid Mod

Monkey's Undead Survivor Prepper Vest Fix

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Makes Prepper Vest from Undead Survivor use the AmmoStrap slot instead of TorsoExtra Commissioned by Mitsurugi2424 Workshop ID: 3250891829 Mod ID: PrepperVestFix

566 téléchargements Détails →
Pogo's Clothing Collection [B42] - Русификация – Project Zomboid Mod

Pogo's Clothing Collection [B42] - Русификация

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Русификация Pogo's Clothing Collection Коллекция стильной повседневной одежды для выживания - просторные худи и свитеры, а также универсальные боди для создания многослойных образов. Что делает мод? • Оверсайз худи и свитеры: Свободного кроя, в разных цветах и стилях. У худи можно поднять капюшон. • Коллекция боди: Разные фасоны (с высоким и низким вырезом, unitards, leotards) для ношения как дома, так и в качестве нижнего слоя под одеждой. • Где найти: Все предметы можно найти на зомби или в качестве лута по всей карте. Ключевые особенности: Уютный стиль, разнообразие вариантов, практичность для наслоения, полное погружение в роль. Dear foreign friends, this mod is only a localization of the main mod. If you came here because of the preview or text on it, you can safely go to the modification page itself. Хочу перевод Поддержать переводчика Workshop ID: 3587383968 Mod ID: POGOCLOTCOLLECRUS

356 téléchargements Détails →
[B42] Reduced Walkie Talkie Weight – Project Zomboid Mod

[B42] Reduced Walkie Talkie Weight

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Changes all of the walkie talkie's weight to 0.1 You are not allowed to repack this mod under any circumstances, ever. Workshop ID: 3387607298 Mod ID: ReducedRadioB42

325 téléchargements Détails →
Ammocraft + Inventory Tetris – Project Zomboid Mod

Ammocraft + Inventory Tetris

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A simple mod that add compatibility between Inventory Tetris and Ammocraft B41 It also adds some sandbox options that allows customize some options Workshop ID: 3319001019 Mod ID: ThePub_AmmocraftInvTetrisFix

629 téléchargements Détails →
True Music Addon: – Project Zomboid Mod

True Music Addon:

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Музыка для сервера Workshop ID: 3315144247 Mod ID: True Music

663 téléchargements Détails →
Bad Common Sense – Project Zomboid Mod

Bad Common Sense

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Bad Common Sense Version 1.20.1 - Build 42.20 Stable Bad Common Sense is a quality-of-life survival logic mod for Project Zomboid Build 42.20. It adds practical interactions that feel like they should be possible with the right tools, time, risk, and consequences. The goal is not to make the game easy, but to reduce awkward friction in places where the survivor clearly has a sensible option. This mod was heavily inspired by the original Common Sense mod made by Braven. Bad Common Sense is a separate work-in-progress project and is not an official continuation of Common Sense. Main Features Lockpicking - Pick locked doors with lockpicks. - Craft makeshift and better makeshift lockpicks. - Find rare professional lockpicks as loot. - Success chance, break chance, action time, and loot rate can be tuned in sandbox settings. Crowbar Prying - Pry open locked doors with a crowbar. - Pry locked or stuck windows. - Pry vehicle doors and trunks, including locks that are already broken. - Use the V key vehicle radial menu to pry the nearby vehicle door or trunk. - Prying can make noise, drain endurance, grant Strength XP, and fail depending on settings. Door Hinge Removal - Remove hinges from open doors with a screwdriver. - Carpentry requirement and recovered hinge count can be configured. Propane Refills - Refill propane tanks at gas pumps. - Refill blowtorches / propane torches at gas pumps. - Fuel cost and refill time are configurable. Vehicle Salvaging - Salvage regular vehicles. - Supports normal cars and trailers. - Drops stored vehicle contents onto the ground before removal. - Skill requirements, noise, action time, and salvage yield are configurable. Repacking Supplies - Pack loose nails, screws, cigarettes, nuts, and bolts. - Add loose items to partial boxes or remove items from boxes. - Pack all loose matching supplies into boxes from the context menu. Bundling Materials - Bundle planks, logs, branches, metal pipes, lead pipes, metal bars, metal sheets, and small metal sheets. - Bundle from player inventory, nearby ground items, or nearby containers. - Use rope, sheet rope, twine, wire, sheets, or ripped sheets as binding material. - Bundle weight reduction can be tuned in sandbox settings. - Vanilla log bundles are not replaced; this mod adds separate bundle options. Rip/Cut All Clothing - Right-click rip-able clothing to batch rip/cut matching nearby clothing. - Checks player inventory, nearby ground items, and nearby corpses. - Skips worn clothing, favorite items, and inventory items marked unusable in recipes. - Uses vanilla eligibility checks and vanilla handcraft actions. - Cotton clothing currently groups by exact in-game item type. - Denim and leather group by fabric type and still require the vanilla cutting tool. Magazine Batch Actions - Load all compatible magazines of the selected type using available matching ammunition. - Unload all magazines of the selected type. - Uses vanilla magazine timed actions so normal timing, ammo handling, and Reloading behavior are preserved. How It Works Most actions are added through normal right-click context menus. Vehicle prying is also available through the vehicle radial menu when the target is close enough. The mod tries to respect vanilla rules wherever possible. Batch actions queue vanilla-style timed actions rather than instantly converting items, and clothing ripping/cutting relies on vanilla recipe eligibility. Nearby item features generally look in your inventory, on nearby ground tiles, and in nearby containers or corpses where that makes sense for the feature. Sandbox Settings Most major systems can be enabled, disabled, or tuned from sandbox settings. - Enable or disable lockpicking, crowbar prying, window prying, vehicle prying, hinge removal, propane refills, vehicle salvaging, repacking, and bundling. - Adjust success chances, break chances, action times, noise ranges, endurance drain, skill requirements, loot rates, salvage yield, XP, and bundle weight reduction. Multiplayer Status This mod has been tested on a multiplayer dedicated server. This version targets Project Zomboid Build 42.20 stable. Test before adding this to an important save or public server. Use At Your Own Risk Back up your saves, test carefully, and expect balance or compatibility changes over time. Workshop ID: 3736950356 Mod ID: BadCommonSense

1,188 téléchargements Détails →
10YL - Grapeseed [B41 ReUpload] – Project Zomboid Mod

10YL - Grapeseed [B41 ReUpload]

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This is a reupload of the original 10 Years Later - Grapeseed map modification created by Dane based on the original Grapeseed map. Original map is not required! MAKE SURE TO DOWNLOAD THE ORIGINAL MAP'S DEPENDENCIES ONLY COMPATIBLE WITH B41! Credits to Dane for creating such amazing mods! Workshop ID: 3640628357 Mod ID: 10YL_Grapeseed Map Folder: 10YL_Grapeseed Map Folder: 10YL_Grapeseed_standalone

644 téléchargements Détails →
Fair Spawns – Project Zomboid Mod

Fair Spawns

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This is a simple mod that rebalances the existing spawn points, adds balanced Louisville spawns, and adds some fixed spots, like that house in the walled community at south of Muldraugh, or the Rusty Rifle bar. I have created this mod because in most of my runs I either: Spawn near/inside a police/fire station or store, and have a huge arsenal, hundreds of bullets, and 3 axes by the end of the FIRST DAY. Which causes me to get bored and abandon the game. Or spawn in a terrible home with no loot and that can't be properly defended, forcing me to move to a new place, and usually dying in the first day if I'm playing with sprinters. Or have a 10% chance of spawning in an actually fair and balanced house and actually have fun. With this mod, unless you choose base Muldraugh, you will always spawn inside a 2-floor house that is worth staying inside and defending, but that is reasonably far from good resources. This keeps things more balanced and fair. This mod also adds some locations in Louisville too. They are in the outskirts of the city, you don't have to go through the trouble of traveling from your hometown to it, but you can't simply just walk into the Great Ohio Mall either. It's still going to take you days or weeks to accumulate the tools and combat skills for a trip downtown. And you are just close enough to the center for meta-events to bring large hordes to you. I'm tired of other Louisville spawn mods spawning me inside a huge empty apartment with food that can last forever. Some locations in random remote rural areas are avaiable too. Many players choose moving out of the spawn towns and going to these remote areas, and it sounds easy surviving there when they have full gear and a Pazuzu truck filled to the roof with canned food, seeds, and tools, but spawning on these shitholes with only the food they have in the fridge and maybe a tool or two in the shed is another level of challenge. Greatly recommended fun with mods like Horde Night and Please Don't Feed the Zombies. Want a new challenge? Tired of the same "Spawn in Muldraugh/Rosewood, move to West Point, and then Louisville" gameplay plan? Then choose The Roulette and spawn in any random place, make up a plan in the fly, you gotta make it do with whatever resources you can find. Why moving to some bleak warehouse? You were born in this house, your parents built it, you can't just abandon it. Stay and defend it! Workshop ID: 2945562661 Mod ID: fairspawns

691 téléchargements Détails →
[COS] carver – Project Zomboid Mod

[COS] carver

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How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission Workshop ID: 3364257024 Mod ID: carver

264 téléchargements Détails →
AutoTsar Datsun SpawnSettings – Project Zomboid Mod

AutoTsar Datsun SpawnSettings

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This is a mod to change the vehicle spawn for the Tsar Datsun mod. Mod adds sandbox settings where you can easily change vehicle spawn chance For solo: 1) Activate Tsar's Common Library 2.0 https://steamcommunity.com/sharedfiles/filedetails/?id=2392709985 2) Activate Autotsar Tuning Atelier - Dadsun 240Z '69 https://steamcommunity.com/sharedfiles/filedetails/?id=2984487137 3) Then activate this mod https://steamcommunity.com/sharedfiles/filedetails/?id=3020665117 4) Launch a new game with sanbox and you will see "Tsar Van DeRumba SpawnList Customization" Tab 4.1) If you want to change spawn settings during the game- you need to have "Change Sandbox Options" mod https://steamcommunity.com/sharedfiles/filedetails/?id=2670674997 Spawn settings will be updated after restarting the game and will ONLY affect spawning in unexplored areas of the map 5) Have fun) For Host/MP: 1) Activate this mod in Main menu-Mods https://steamcommunity.com/sharedfiles/filedetails/?id=3020665117 That will show Spawn Settings in Server configuration menu 2) Add Tsar's Common Library 2.0 to your server https://steamcommunity.com/sharedfiles/filedetails/?id=2392709985 3) Add Autotsar Tuning Atelier - Dadsun 240Z '69 to your server https://steamcommunity.com/sharedfiles/filedetails/?id=2984487137 4) Add this mod to your server https://steamcommunity.com/sharedfiles/filedetails/?id=3020665117 5) Change Spawn Settings in Server Configuration tab before launching the server. 5.1) You can change Spawn Settings ingame from Sandbox Settings in Admin menu, but you need to restart the server 6) Have fun) Be aware, all spawn changes occur during the launch of the game. To change the spawn, change the settings and restart the save/server. Spawn will change only in unexplored parts of the map, nothing will change in already explored parts. If you encounter errors or incompatible mods (although there may be incompatibility only with the original car mod), please comment in the comments, I will try to respond promptly Thanks to IbrRus for great mods and inspiration Workshop ID: 3020665117 Mod ID: ATSS_Datsun

637 téléchargements Détails →
Commandeer - Roleplay Commands – Project Zomboid Mod

Commandeer - Roleplay Commands

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This mod adds a number of roleplay-oriented commands, using the Commandeer framework. It also removes usernames from chat. The commands are as follows: /name, /act - Set your roleplay name. /say, /s - Speak in-character. /shout, /sh - Shout in-character. /all, /ooc, // - Speak out-of-character, to the entire server. /looc, /l - Speak out-of-character, to those around you. /me, /m - Emote/perform an action in-character, visible to those around you. The source is available at https://github.com/MarinaGryphon/Commandeer-Roleplay and is licensed under the Unlicense, making it under the public domain. This mod, and mods developed using Commandeer, shouldn't break due to updates as it doesn't overwrite any core game files. Workshop ID: 2697245018 Mod ID: CommandeerRP

530 téléchargements Détails →
Bushcraft Gear - Traduction FR – Project Zomboid Mod

Bushcraft Gear - Traduction FR

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Traduction Francaise des mods : - Bushcraft Gear - Tools - Bushcraft Gear - Rare Weapons Workshop ID: 3604570327 Mod ID: BushcraftTradFR

891 téléchargements Détails →
Magic the Gathering Mod – Project Zomboid Mod

Magic the Gathering Mod

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This adds magic the gathering packs and starter decks throughout Knox county featuring cards from the Beta set. Why Beta? It's lore accurate to 1994 and includes volcanic island which was missing from Alpha. Also includes three binder styles to store your cards. Massive shoutout the Pokemon mod. I learned how to write zomboid mods by reading that mod and this obviously takes huge inspiration. Packs can be opened one at a time or all at once and contain 11 commons, 3 uncommons, and 1 rare. Decks are opened all at once and contain 45 commons, 12 uncommons, and 3 rares Just like a real MTG Beta pack, there is a chance your cards are replaced by basics (or island for the rare) You may also find old collections in binders. Please provide feedback on spawn rates and locations. Find MTG cards anywhere toys spawn, or the Irvington "Wizards Keep" store. I will not write a B41 version, but anyone has permission to port it if they wish. AI disclaimer - AI was used to help me research how zomboid mods work, analyze existing mods to help me document functions and understand spawning, and wrote code and helped parse debug logs. No AI was used in the creation of assets. For that I thank Scryfall APIs and a script to make them low-res. I will not consider writing any MTG gameplay. I will not consider full-res MTG cards. I will not consider adding MTG cards printed after 1994 (Arabian Nights expansion?). Workshop ID: 3559131622 Mod ID: MTGBeta42

459 téléchargements Détails →
[B41] Outdoor SafeZone – Project Zomboid Mod

[B41] Outdoor SafeZone

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Create a Safezone without the need for Builds or Admins 4 Zones sizes: • 5x5 • 10x10 • 15x15 • 20x20 Notes: • Safezone uses the Safehouse mechanics to set up a safe zone without the need to build or claim the entire environment. • Claims the location using the player as the center. • Restricts operation on tiles that are roads to prevent blocking. • Any location can be claimed as long as it doesn't have roads. This mod can be translated. Original Mod: Player Made Safe Zone by WhiskeyNights Workshop ID: 3441674649 Mod ID: OutdoorSafeZone

794 téléchargements Détails →
Genetic Mutation – Project Zomboid Mod

Genetic Mutation

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Genetic Mutation Info - Characters that survive for at least 7 days will have a genetic mutation (time can be change in sandbox settings) - Each character can only mutate once - Gene mutations will result in 1 random positive gene, and have a rate of 0 to 2 random negative genes. - You can view information about mutated genes in trait info Genetic Mutation full list here: https://docs.google.com/spreadsheets/d/1PrCKSDExzw7f05AoSc_tzkro_cFlMCSx-TdrjeaQJ9Y/edit#gid=0 Multiplayer only Requirements MoodleFramework its safe to add or remove in existing saves Please like and favorite if you like it: Translation - If the language you want is not available, please help me translate if you want. - Ask me in the discord if you need any translation assistance: https://discord.gg/6V5wJR82bt Buy me a coffe? Copyright 2024 QDas This item is not authorized for posting on Steam, except under the Steam account named QDas. Don't add this mod to Server mod packs without my Permission Workshop ID: 3246387988 Mod ID: VLGeneticMutation

612 téléchargements Détails →
MandoDB  - CEDA Vehicles – Project Zomboid Mod

MandoDB - CEDA Vehicles

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This mod add unspawnable custom vehicle for CEDA Lore Workshop ID: 2997728512 Mod ID: 93townCar_CEDA Mod ID: CEDAVan

542 téléchargements Détails →
Viet Hoa – Project Zomboid Mod

Viet Hoa

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This is an example mod with two worlds. You can use this as a template for your own map mods. The first world has a single 300x300-tile cell. The second world adds cells all around the first world. Workshop ID: 2973542676 Mod ID: ModTemplate Map Folder: ModTemplateWorld1 Map Folder: ModTemplateWorld2

1,000 téléchargements Détails →
小腾的洋文汉化 – Project Zomboid Mod

小腾的洋文汉化

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汉化模组: -------------------汉化----------------------- Spongie Open Jackets —— 海绵的开放式夹克 Plumbing —— 管道工程 Small Town First Responders - Main Mod —— 小镇响应者主MOD Small Town First Responders - RavenCreek Support —— 小镇响应者渡鸦港版本 Bianca Boxes —— Bianca的容器 -------------------补全----------------------- Customizable Containers —— 自定义背包(补全) CommonSense —— 常识(补全) Authentic Z - Lite—— 真实Z - Lite版(补全) Build Menu —— 建造菜单(补全) -------------------纠正----------------------- ClothesBOX —— 服装盒(纠正) 纠正了一个 分类中武器显示成武器T 的错误 ****************提示***************** 如果想启用我的汉化文本,把我的汉化模组放在模组顺序最底下 感谢 @等仗打完了就回老家结婚 为我制作贴图 Workshop ID: 3169881051 Mod ID: TenG'sTranslation

471 téléchargements Détails →
Weapons of the Orient - Eastern Martial Arsenal [B42] – Project Zomboid Mod

Weapons of the Orient - Eastern Martial Arsenal [B42]

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Weapons of the Orient (WotO) A weapon mod adding melee weapons from Japan and China to Project Zomboid Build 42. All models, textures and animations are custom-made for this mod. Update 1.1 - Added the Dadao, a heavy Chinese two-handed sabre - Added the manuscript "Silk and Steel", which teaches how to forge the Dadao's blade, guard and grip - Dadao is assembled from those three parts and can be dismantled back into them - Dadao spawns in the same loot pools as the Kanabō, with the same chances - Nihontō is no longer a hard requirement - it's now just an optional bonus (see below) Weapons Tetsubō A heavy, iron-studded war club. Works one-handed or two-handed depending on your strength. Decent speed and durability, good against smaller groups. Kanabō A massive two-handed oni club. Slow and heavy, but hits hard enough to crush skulls and knock zombies down in one swing. Dadao A heavy, single-edged Chinese sabre, wielded with both hands. High crit chance and can hit multiple enemies per swing, so it's solid against groups. Crafting Fully integrated into the normal Build 42 crafting system, no special workbench needed. - Find the book "Jade and Iron" to learn the Tetsubō and Kanabō recipes - both are crafted from planks, handles and scrap metal - Find the book "Silk and Steel" to learn the Dadao recipes - forge the blade, guard and grip separately, then assemble them into the finished weapon Loot Weapons and books spawn in fitting locations - gun stores, weapon crates, survivor caches - and rarely in a few more ordinary spots too. Nihontō integration (optional) If you also have my other mod Nihontō active, you get two bonuses: equipping the Kanabō or Dadao triggers a custom shoulder-carry animation instead of just holding it out in front of you (Dadao reuses the Odachi carry pose), and the Dadao's blade can be maintained through Nihontō's sharpening system. Nihontō is not required to use this mod - just a bonus if you happen to have both. Check out "Nihontō" here Compatibility - Safe to add to an existing save - weapons and books will show up in newly explored areas - Tested in multiplayer Credits Thanks to my Nihontō subscriber Talyn, who gave me the idea for the Kanabō and Tetsubō in the first place. And thanks to everyone who keeps supporting this project, especially: • Dirty Wizard • Vaiyne • Artica • 考试考试烤乳猪 What's next More Chinese weapons (Jian, polearms) and Japanese additions (Yari, Naginata) are planned. --- Mod ID: WeaponsOfTheOrient Item IDs: WotO.Tetsubo, WotO.Kanabo, WotO.JadeAndIron, WotO.Dadao, WotO.SilkAndSteel Workshop ID: 3735184824 Mod ID: WotO

1,162 téléchargements Détails →
B42 Lightspeed Reading – Project Zomboid Mod

B42 Lightspeed Reading

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Channel: Read all skill books and magazines at blazing speed (mod-added books included). Reading time is set to 0.01 – that’s 100 times faster than vanilla (only 1% of the original time). If you subscribe, please give the mod a thumbs up; Steam awards are also greatly appreciated! ⚠️ Warning: This mod does not work in multiplayer mode. Multiplayer has its own fast-reading setting, which must be enabled by the server admin. Keywords: reading, reading speed, read, instant read, fast read Workshop ID: 3777910842 Mod ID: Miaodu

1,496 téléchargements Détails →
Resident Evil 4 Remake Main Menu and Music [b41/b42] – Project Zomboid Mod

Resident Evil 4 Remake Main Menu and Music [b41/b42]

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If you like this mod, or have any suggestions, leave a comment or give it a thumbs up! This mod uses edited clips of music from RE4R and JJBA. When this mod is enabled it will change the menu background, loading screen, and death song when you die in game. In order to change the menu music you will need to follow the steps below 1. On your windows desktop, open the "Run" program. You can search for it by clicking on the windows start button in the bottom left corner of your screen. 2. Copy and paste the entire line of text below, and change the hard drive letter to the one where your Steam files are. A new window will open with a readme file and 2 .bank files. Keep this window open. E:\Steam\steamapps\workshop\content\108600\2974221035\mods\Enhanced Menu Theme\media\OPEN FOR README AND FILES 3. In the "Run" program, copy and paste the entire line of text below. This will open a new window and you should have 2 windows open now. Remember to change the letter of the hard drive again. E:\Steam\steamapps\common\ProjectZomboid\media\sound\banks\Desktop 4. You can create a backup of the 2 original files you're going to replace if you wish. In the first window you opened with the 2 .bank files, copy and paste them into the new window you just opened. 5. You can now close everything and start Project Zomboid. Enable the mod and restart your game for everything to take affect. Workshop ID: 2974221035 Mod ID: enhancedmenu

528 téléchargements Détails →
MONOBETA 63 Beetle Texture Patch – Project Zomboid Mod

MONOBETA 63 Beetle Texture Patch

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This is a texture patch that only replaces the textures of the “63 Volkswagen 1300 Beetle” (63beetle) mod with variants inspired by the streamer MONOBETA: https://www.youtube.com/c/monobeta It does not modify scripts, models, or gameplay; its purpose is purely visual. This work is created for recreational purposes only, with no intent of intrusion, improper redistribution, or appropriation of the original content. Credits Original vehicle: ki5 Required framework: damnlib Requirements & Installation You must have the following mods installed and enabled: damnlib 63 Volkswagen 1300 Beetle (63beetle) Load this patch after the original mod so the textures apply correctly. Make sure to add the required library links, especially for Build 42.13+: damnlib: https://steamcommunity.com/workshop/filedetails/?id=3171167894 63 Volkswagen 1300 Beetle: https://steamcommunity.com/sharedfiles/filedetails/?id=3005903549 Example (.ini configuration) Mods=\damnlib;\63beetle;\monobeta_63beetle_texture_patch WorkshopItems=3171167894;3005903549;3642265289 Workshop ID: 3642265289 Mod ID: \monobeta_63beetle_texture_patch

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