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Mods et plugins pour Project Zomboid

60 000+ mods disponibles Source : Steam Workshop ↗

Ce catalogue répertorie 60 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.

Weapons of the Orient - Eastern Martial Arsenal [B42] – Project Zomboid Mod

Weapons of the Orient - Eastern Martial Arsenal [B42]

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Weapons of the Orient (WotO) A weapon mod adding melee weapons from Japan and China to Project Zomboid Build 42. All models, textures and animations are custom-made for this mod. Update 1.1 - Added the Dadao, a heavy Chinese two-handed sabre - Added the manuscript "Silk and Steel", which teaches how to forge the Dadao's blade, guard and grip - Dadao is assembled from those three parts and can be dismantled back into them - Dadao spawns in the same loot pools as the Kanabō, with the same chances - Nihontō is no longer a hard requirement - it's now just an optional bonus (see below) Weapons Tetsubō A heavy, iron-studded war club. Works one-handed or two-handed depending on your strength. Decent speed and durability, good against smaller groups. Kanabō A massive two-handed oni club. Slow and heavy, but hits hard enough to crush skulls and knock zombies down in one swing. Dadao A heavy, single-edged Chinese sabre, wielded with both hands. High crit chance and can hit multiple enemies per swing, so it's solid against groups. Crafting Fully integrated into the normal Build 42 crafting system, no special workbench needed. - Find the book "Jade and Iron" to learn the Tetsubō and Kanabō recipes - both are crafted from planks, handles and scrap metal - Find the book "Silk and Steel" to learn the Dadao recipes - forge the blade, guard and grip separately, then assemble them into the finished weapon Loot Weapons and books spawn in fitting locations - gun stores, weapon crates, survivor caches - and rarely in a few more ordinary spots too. Nihontō integration (optional) If you also have my other mod Nihontō active, you get two bonuses: equipping the Kanabō or Dadao triggers a custom shoulder-carry animation instead of just holding it out in front of you (Dadao reuses the Odachi carry pose), and the Dadao's blade can be maintained through Nihontō's sharpening system. Nihontō is not required to use this mod - just a bonus if you happen to have both. Check out "Nihontō" here Compatibility - Safe to add to an existing save - weapons and books will show up in newly explored areas - Tested in multiplayer Credits Thanks to my Nihontō subscriber Talyn, who gave me the idea for the Kanabō and Tetsubō in the first place. And thanks to everyone who keeps supporting this project, especially: • Dirty Wizard • Vaiyne • Artica • 考试考试烤乳猪 What's next More Chinese weapons (Jian, polearms) and Japanese additions (Yari, Naginata) are planned. --- Mod ID: WeaponsOfTheOrient Item IDs: WotO.Tetsubo, WotO.Kanabo, WotO.JadeAndIron, WotO.Dadao, WotO.SilkAndSteel Workshop ID: 3735184824 Mod ID: WotO

1,170 téléchargements Détails →
More Traits Fix – Project Zomboid Mod

More Traits Fix

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Patch for the More Traits mod (B42) addressing several long-standing bugs: - Expert/Poor Driver: fixes off-road acceleration compounding through shared VehicleScript modification, and the engine power that drifts to decimal/reduced values after in/out cycles. - Super Immune: actually prevents bacterial wound infections each minute (the original only cleared infections after a zombie bite, contradicting the trait description). - Gym-Goer: fixes the multiplayer-only typo "ProcessBodyPartMechanics" -> "BodyPartMechanics" so exercise fatigue is properly cleared on dedicated servers. - Renames the vanilla Tinkerer trait so it stops colliding with More Traits' Tinkerer in the trait selection screen. - Restores the More Traits Tinkerer description (Korean) that was being overwritten by an unrelated translation pack. - Patches More Traits' required dependency Unified Carry Weight Framework (UCWF) to prevent its divide-by-zero in recomputeTotalCarryWeight, which otherwise propagates NaN into the player's MaxWeight and breaks endurance regen, weight, foraging radius, and food stat displays in MP. Auto-repairs already-affected players without requiring a relog. Load this mod AFTER More Traits and any Korean/translation packs. Workshop ID: 3720406583 Mod ID: MoreTraitsFix_B42_KSM

1,164 téléchargements Détails →
技能书经验倍率提升 – Project Zomboid Mod

技能书经验倍率提升

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减少部分漫长的经验获取时间。主要修改为2-4阶技能书略微增加倍率,不同 技能会有微调。以木工为例,木工:2阶6倍,3阶10倍。 Workshop ID: 3054618090 Mod ID: skill book xp 鎶�鑳戒功缁忛獙鍊嶇巼鎻愬崌

1,038 téléchargements Détails →
驴自用2 – Project Zomboid Mod

驴自用2

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体力 Workshop ID: 3638405494 Mod ID: LVTL

602 téléchargements Détails →
MetalismTrue_Music_Addon – Project Zomboid Mod

MetalismTrue_Music_Addon

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Choose one of the True Music mod required if you meet performance issues,PZ True Music is more recommended 70% metal core、death core、groove/nu-thrash、melodic death、technical death 20%progressive、Djent、Modern Metal 10% melodic black 、power、heavy metal、thrash 0% Brutal Death、black metal、grindcore A carefully-selected Heavy/Progressive music selection Because of my personal taste,so i didnt select too much black metal,death metal,grindcore etc 【Chinese Melodic Death/core/black】including one song is progressive Jazz 【Jpanese Neoclassic/Melodic Death/Power】 【Metalcore/Groove/Nu-Thrash】 around 2010s,good old days,best time of metalcore,and many big names,not only metalcore,also with famous bands like LOG,trivium 【Deathcore/Melodic Deathcore】 【Neo-Classic Death/Technical Death/core/Djent/Modern Metal】 for those who practice guitar 25hrs per day ,although i just practice 25mins per day i still love these JR/KeithMerow/First Fragment/Archspire/ROS/Ophidian I etc... 【Progressive/Djent/Morden Metal/Full Instrument】 for those who practice guitar 25hrs per day lighter version, AJ\Angel Vivaldi,some GenZ Metal,polyphia/unproccessed/Ichika/olly steele etc..... 【Melodic Deathcore】 【old school 】--- match the time period of PZ 【Heavy/Power/Thrash/Other】 【Melodic Black】 【some classic game BGM】 Workshop ID: 3570487458 Mod ID: (not)Total Metalism after 2000s-True Music Addon

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[COS] carver – Project Zomboid Mod

[COS] carver

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How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission Workshop ID: 3364257024 Mod ID: carver

264 téléchargements Détails →
ATM for TraumaSCL Server – Project Zomboid Mod

ATM for TraumaSCL Server

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mod creado para servidor de traumascl mmo de 52 slots. https://discord.gg/PJhx9cYYsD Credits to @Axelllerator (the programmer) and Peter Chambers (3D and texture modeler, and translator). Workshop ID: 3119153565 Mod ID: ATMTRAUMASCL

687 téléchargements Détails →
Peri's Random Scenarios 42.20 (Pillow Fork) – Project Zomboid Mod

Peri's Random Scenarios 42.20 (Pillow Fork)

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Peri's Random Scenarios This is a fork of the Project Zomboid mod "Pillow's Random Scenarios". I have adapted it for Project Zomboid Build 42.20, as it is a mod I use very often and truly enjoy. 👍 Enjoying the mod? If you're having fun with these scenarios, please consider leaving a Like 👍 and adding the mod to your Favorites ⭐. It really helps the mod reach more players and motivates me to continue maintaining and improving it. Thank you for your support! 📜 Latest Updates 2026-08-20 - Updated Hospital Wake Up Challenge spawn locations across West Point, Muldraugh, Rosewood, the isolated clinic, and Fallas Lake. - Added St. Peregrin Hospital as a new starting location. 2026-08-11 - Fixed Prison Challenge zombie spawns for the updated Build 42 prison layout. - Fixed The Test Subject events resetting when continuing a save, preventing cleared areas such as the cafeteria from spawning their zombies again. 2026-08-05 - Fixed Prison Challenge spawn locations. - Fixed "pillow" sandbox preset support. 2026-07-31 - Forked and updated to Project Zomboid Build 42.20 STABLE. ⚙️ Sandbox Presets To start a scenario with custom world settings, simply create a Sandbox preset named "pillow", just like in the original mod. When starting a new game using one of the scenarios, the mod will automatically load this preset. 🎲 Scenarios 🚗 Entering Knox County Challenge You are arriving on the outskirts of Knox County with a random amount of gas in your vehicle. 🏥 Hospital Wake Up Challenge You wake up drugged, hungry, thirsty, groggy, and with a broken bone! You are only wearing a hospital gown, perfect for the modern classic "Wake up after the apocalypse" roleplay. 🩲 (Almost) Naked and Afraid Who knows how you ended up this way, but you wake up with no clothes and you're terrified out of your mind in a vacant property or cabin. 🪖 Abandoned Soldier Your squad never showed up, and all of that gunfire you heard must have attracted a nearby horde. You have decent gear, supplies, and some empty/full magazines in your backpack. 🔒 Prison Challenge Start in your cell with a potentially zombified cellmate and a random tool they smuggled in for you. Escape with your life! 🏢 Last Ditch Security Start in the March Ridge Dormitory on the second floor, with the first-floor stairs removed. ✈️ The Final Flight Start as a crash-landed aircraft pilot with some injuries, but also your emergency supplies. 🔥 Fire Sale Start in the middle of the mall, but several electrical fires break out. The mall alarm may also go off. 🧪 The Test Subject Something doesn't feel right. You wake in a cave, at the bottom of a massive secret military base. A collection of random starting scenarios created as challenges. Original Updates - 2025-01-02 - Adjustments to The Test Subject. Scripting checks stop after 24 hours. Player now starts with a stone in hand. - 2025-01-01 - Build 42 ready. Added The Test Subject scenario. - 2024-12-16 - Fixed sandbox setting issue. - 2024-08-05 - Minor tweaks to settings and Mod Options. - 2024-08-03 - Removed and replaced remote cabins from Naked and Afraid. Workshop ID: 3775191731 Mod ID: PeriRandomScenarios

1,065 téléchargements Détails →
Monkey's Undead Survivor Prepper Vest Fix – Project Zomboid Mod

Monkey's Undead Survivor Prepper Vest Fix

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Makes Prepper Vest from Undead Survivor use the AmmoStrap slot instead of TorsoExtra Commissioned by Mitsurugi2424 Workshop ID: 3250891829 Mod ID: PrepperVestFix

565 téléchargements Détails →
Pogo's Clothing Collection [B42] - Русификация – Project Zomboid Mod

Pogo's Clothing Collection [B42] - Русификация

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Русификация Pogo's Clothing Collection Коллекция стильной повседневной одежды для выживания - просторные худи и свитеры, а также универсальные боди для создания многослойных образов. Что делает мод? • Оверсайз худи и свитеры: Свободного кроя, в разных цветах и стилях. У худи можно поднять капюшон. • Коллекция боди: Разные фасоны (с высоким и низким вырезом, unitards, leotards) для ношения как дома, так и в качестве нижнего слоя под одеждой. • Где найти: Все предметы можно найти на зомби или в качестве лута по всей карте. Ключевые особенности: Уютный стиль, разнообразие вариантов, практичность для наслоения, полное погружение в роль. Dear foreign friends, this mod is only a localization of the main mod. If you came here because of the preview or text on it, you can safely go to the modification page itself. Хочу перевод Поддержать переводчика Workshop ID: 3587383968 Mod ID: POGOCLOTCOLLECRUS

356 téléchargements Détails →
10YL - Grapeseed [B41 ReUpload] – Project Zomboid Mod

10YL - Grapeseed [B41 ReUpload]

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This is a reupload of the original 10 Years Later - Grapeseed map modification created by Dane based on the original Grapeseed map. Original map is not required! MAKE SURE TO DOWNLOAD THE ORIGINAL MAP'S DEPENDENCIES ONLY COMPATIBLE WITH B41! Credits to Dane for creating such amazing mods! Workshop ID: 3640628357 Mod ID: 10YL_Grapeseed Map Folder: 10YL_Grapeseed Map Folder: 10YL_Grapeseed_standalone

642 téléchargements Détails →
[B42] Reduced Walkie Talkie Weight – Project Zomboid Mod

[B42] Reduced Walkie Talkie Weight

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Changes all of the walkie talkie's weight to 0.1 You are not allowed to repack this mod under any circumstances, ever. Workshop ID: 3387607298 Mod ID: ReducedRadioB42

325 téléchargements Détails →
Ammocraft + Inventory Tetris – Project Zomboid Mod

Ammocraft + Inventory Tetris

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A simple mod that add compatibility between Inventory Tetris and Ammocraft B41 It also adds some sandbox options that allows customize some options Workshop ID: 3319001019 Mod ID: ThePub_AmmocraftInvTetrisFix

628 téléchargements Détails →
True Music Addon: – Project Zomboid Mod

True Music Addon:

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Музыка для сервера Workshop ID: 3315144247 Mod ID: True Music

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Fair Spawns – Project Zomboid Mod

Fair Spawns

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This is a simple mod that rebalances the existing spawn points, adds balanced Louisville spawns, and adds some fixed spots, like that house in the walled community at south of Muldraugh, or the Rusty Rifle bar. I have created this mod because in most of my runs I either: Spawn near/inside a police/fire station or store, and have a huge arsenal, hundreds of bullets, and 3 axes by the end of the FIRST DAY. Which causes me to get bored and abandon the game. Or spawn in a terrible home with no loot and that can't be properly defended, forcing me to move to a new place, and usually dying in the first day if I'm playing with sprinters. Or have a 10% chance of spawning in an actually fair and balanced house and actually have fun. With this mod, unless you choose base Muldraugh, you will always spawn inside a 2-floor house that is worth staying inside and defending, but that is reasonably far from good resources. This keeps things more balanced and fair. This mod also adds some locations in Louisville too. They are in the outskirts of the city, you don't have to go through the trouble of traveling from your hometown to it, but you can't simply just walk into the Great Ohio Mall either. It's still going to take you days or weeks to accumulate the tools and combat skills for a trip downtown. And you are just close enough to the center for meta-events to bring large hordes to you. I'm tired of other Louisville spawn mods spawning me inside a huge empty apartment with food that can last forever. Some locations in random remote rural areas are avaiable too. Many players choose moving out of the spawn towns and going to these remote areas, and it sounds easy surviving there when they have full gear and a Pazuzu truck filled to the roof with canned food, seeds, and tools, but spawning on these shitholes with only the food they have in the fridge and maybe a tool or two in the shed is another level of challenge. Greatly recommended fun with mods like Horde Night and Please Don't Feed the Zombies. Want a new challenge? Tired of the same "Spawn in Muldraugh/Rosewood, move to West Point, and then Louisville" gameplay plan? Then choose The Roulette and spawn in any random place, make up a plan in the fly, you gotta make it do with whatever resources you can find. Why moving to some bleak warehouse? You were born in this house, your parents built it, you can't just abandon it. Stay and defend it! Workshop ID: 2945562661 Mod ID: fairspawns

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AutoTsar Datsun SpawnSettings – Project Zomboid Mod

AutoTsar Datsun SpawnSettings

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This is a mod to change the vehicle spawn for the Tsar Datsun mod. Mod adds sandbox settings where you can easily change vehicle spawn chance For solo: 1) Activate Tsar's Common Library 2.0 https://steamcommunity.com/sharedfiles/filedetails/?id=2392709985 2) Activate Autotsar Tuning Atelier - Dadsun 240Z '69 https://steamcommunity.com/sharedfiles/filedetails/?id=2984487137 3) Then activate this mod https://steamcommunity.com/sharedfiles/filedetails/?id=3020665117 4) Launch a new game with sanbox and you will see "Tsar Van DeRumba SpawnList Customization" Tab 4.1) If you want to change spawn settings during the game- you need to have "Change Sandbox Options" mod https://steamcommunity.com/sharedfiles/filedetails/?id=2670674997 Spawn settings will be updated after restarting the game and will ONLY affect spawning in unexplored areas of the map 5) Have fun) For Host/MP: 1) Activate this mod in Main menu-Mods https://steamcommunity.com/sharedfiles/filedetails/?id=3020665117 That will show Spawn Settings in Server configuration menu 2) Add Tsar's Common Library 2.0 to your server https://steamcommunity.com/sharedfiles/filedetails/?id=2392709985 3) Add Autotsar Tuning Atelier - Dadsun 240Z '69 to your server https://steamcommunity.com/sharedfiles/filedetails/?id=2984487137 4) Add this mod to your server https://steamcommunity.com/sharedfiles/filedetails/?id=3020665117 5) Change Spawn Settings in Server Configuration tab before launching the server. 5.1) You can change Spawn Settings ingame from Sandbox Settings in Admin menu, but you need to restart the server 6) Have fun) Be aware, all spawn changes occur during the launch of the game. To change the spawn, change the settings and restart the save/server. Spawn will change only in unexplored parts of the map, nothing will change in already explored parts. If you encounter errors or incompatible mods (although there may be incompatibility only with the original car mod), please comment in the comments, I will try to respond promptly Thanks to IbrRus for great mods and inspiration Workshop ID: 3020665117 Mod ID: ATSS_Datsun

636 téléchargements Détails →
Commandeer - Roleplay Commands – Project Zomboid Mod

Commandeer - Roleplay Commands

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This mod adds a number of roleplay-oriented commands, using the Commandeer framework. It also removes usernames from chat. The commands are as follows: /name, /act - Set your roleplay name. /say, /s - Speak in-character. /shout, /sh - Shout in-character. /all, /ooc, // - Speak out-of-character, to the entire server. /looc, /l - Speak out-of-character, to those around you. /me, /m - Emote/perform an action in-character, visible to those around you. The source is available at https://github.com/MarinaGryphon/Commandeer-Roleplay and is licensed under the Unlicense, making it under the public domain. This mod, and mods developed using Commandeer, shouldn't break due to updates as it doesn't overwrite any core game files. Workshop ID: 2697245018 Mod ID: CommandeerRP

529 téléchargements Détails →
Bushcraft Gear - Traduction FR – Project Zomboid Mod

Bushcraft Gear - Traduction FR

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Traduction Francaise des mods : - Bushcraft Gear - Tools - Bushcraft Gear - Rare Weapons Workshop ID: 3604570327 Mod ID: BushcraftTradFR

889 téléchargements Détails →
[B41] Outdoor SafeZone – Project Zomboid Mod

[B41] Outdoor SafeZone

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Create a Safezone without the need for Builds or Admins 4 Zones sizes: • 5x5 • 10x10 • 15x15 • 20x20 Notes: • Safezone uses the Safehouse mechanics to set up a safe zone without the need to build or claim the entire environment. • Claims the location using the player as the center. • Restricts operation on tiles that are roads to prevent blocking. • Any location can be claimed as long as it doesn't have roads. This mod can be translated. Original Mod: Player Made Safe Zone by WhiskeyNights Workshop ID: 3441674649 Mod ID: OutdoorSafeZone

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Genetic Mutation – Project Zomboid Mod

Genetic Mutation

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Genetic Mutation Info - Characters that survive for at least 7 days will have a genetic mutation (time can be change in sandbox settings) - Each character can only mutate once - Gene mutations will result in 1 random positive gene, and have a rate of 0 to 2 random negative genes. - You can view information about mutated genes in trait info Genetic Mutation full list here: https://docs.google.com/spreadsheets/d/1PrCKSDExzw7f05AoSc_tzkro_cFlMCSx-TdrjeaQJ9Y/edit#gid=0 Multiplayer only Requirements MoodleFramework its safe to add or remove in existing saves Please like and favorite if you like it: Translation - If the language you want is not available, please help me translate if you want. - Ask me in the discord if you need any translation assistance: https://discord.gg/6V5wJR82bt Buy me a coffe? Copyright 2024 QDas This item is not authorized for posting on Steam, except under the Steam account named QDas. Don't add this mod to Server mod packs without my Permission Workshop ID: 3246387988 Mod ID: VLGeneticMutation

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Pillow's Random Spawns Russian Translation – Project Zomboid Mod

Pillow's Random Spawns Russian Translation

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!ОРИГИНАЛЬНЫЙ МОД НЕ ТРЕБУЕТСЯ! Русская версия прекрасного мода, созданного pillow Страница оригинального мода: https://steamcommunity.com/sharedfiles/filedetails/?id=1911132112 Страница на Git: https://github.com/dexd4mn/Pillow-s-Many-Spawns-Pack-RussianTranslation Если найдёте какие-то ошибки или неточности (а они вероятны), пишите - разберусь Все кредиты и респекты создателю оригинального мода - pillow ------------------------------- !NO ORIGINAL MOD REQUIRED! Russian version of a beautiful mod created by pillows Original mod page: https://steamcommunity.com/sharedfiles/filedetails/?id=1911132112. Git page: https://github.com/dexd4mn/Pillow-s-Many-Spawns-Pack-RussianTranslation If you find any errors or inaccuracies (and they are possible), write - I'll figure it out All credits and respects to the creator of original mod - pillow Workshop ID: 3024618849 Mod ID: ManySpawnsLouisville Mod ID: ManySpawnsLouisvilleByNeighborhood Mod ID: ManySpawns Mod ID: ManySpawnsAll Mod ID: ManySpawnsAnywhereBut Mod ID: ManySpawnsLocation Mod ID: ManySpawnsProfession Mod ID: ManySpawnsMP Mod ID: ManySpawnsVariations Map Folder: Many Spawns Louisville Map Folder: Audubon Map Folder: Central Louisville Map Folder: Evergreen Hill Map Folder: Old Louisville Map Folder: Phoenix Hill Map Folder: Many Spawns Casual Map Folder: Many Spawns root Map Folder: Many Spawns All Map Folder: Rosewood Map Folder: Valley Station Map Folder: Dixie Map Folder: Ekron Map Folder: Industrial Zone Map Folder: March Ridge Map Folder: McCoy Logging Map Folder: Muldraugh Map Folder: Riveside Map Folder: Rosewood Map Folder: Valley Station Map Folder: West Point Map Folder: By Profession Map Folder: Many Spawns All Reduced Map Folder: Many Spawns Knox Reduced Map Folder: Knox County Building Inspector Map Folder: Knox County Car Wrecks Map Folder: Knox County Hitchhikers Map Folder: Knox County Patients Map Folder: Knox County Prisoners Map Folder: Knox County Schools Map Folder: Knox County Visitors

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MandoDB  - CEDA Vehicles – Project Zomboid Mod

MandoDB - CEDA Vehicles

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This mod add unspawnable custom vehicle for CEDA Lore Workshop ID: 2997728512 Mod ID: 93townCar_CEDA Mod ID: CEDAVan

541 téléchargements Détails →
Anthro Survivors - Sawians – Project Zomboid Mod

Anthro Survivors - Sawians

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Currently adds the Experiment and Milky. Others might be added in time. I am very new to 3d modeling if there are any bugs please let me know. Current bugs that I know of: -slight clipping issue on the back of neck (looks a bit like a trapezoid) -torso clips through most shirts? The majority of bugs have been fixed thanks to Shizik!!! You can contact me on discord @breadisbest Workshop ID: 3777806418 Mod ID: sawians

1,566 téléchargements Détails →
Project Pride [B42] – Project Zomboid Mod

Project Pride [B42]

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Welcome to Project Pride This whimsical mod is a reimagined version of PookieMouse's B41 Pride flag mod (Thank you so much for allowing me to update and work on this!) It contains all flags from their Original mod and I have plans to update it further with new Silly Flags and maybe even some Clothes / Makeup! <3 If you have any suggestions for new flags to be added I would love to add them <3 Happy Pride! Trans Woman are women!! Trans men are men!!🏳️‍⚧️🏳️‍🌈 Ai Free mod #AiSlopisnotart Workshop ID: 3742249847 Mod ID: PrideFlags

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