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- Project Zomboid
Mods et plugins pour Project Zomboid
Ce catalogue répertorie 60 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
Yakuza - Nishikiyama 10 Years in the joint Jumpscare Sound
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Replaces the default jumpscare sound with 10 YEARS IN THE JOINT MADE YOU A FUCKING PUSSY This mod works well when paired with the 10 years after mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2820757649 And any mod that can spawn you in Rosewood prison, such as this: https://steamcommunity.com/sharedfiles/filedetails/?id=1911132112 UPDATED FOR BUILD 42 Workshop ID: 2919607457 Mod ID: 10yearsjumpscare
NextDays Extended BackPack
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Určeno pouze pro servery Next-Days ------------------------------------------------- Intended for Next-Days servers only ------------------------------------------------- 1.5x větší prostor v batohu. Workshop ID: 2851495296 Mod ID: NextDaysExtBP
Visual Seasons B41&42
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Leave a place alone long enough and it grows over. Grass pushes up through the asphalt, ivy climbs the walls, roads crack, and the forest slowly takes the town back. This mod makes that happen - and unlike the alternatives, it actually works on a dedicated server. Purely visual. No temperature changes, no extra grind. Just a world that feels lived in, and then left behind. Why this one exists The popular season and overgrowth mods lean on the vanilla erosion overlay trick - and that quietly breaks in multiplayer. This one was built server-side from the start. Everything is created on the server and synced to players as normal world objects, so anyone joining later just sees it through the usual chunk streaming. That is the whole reason it exists. Seasons you can actually see - Spring - blooming bushes and fresh growth - Summer - lush, deep green overgrowth - Autumn - orange bushes, fallen leaves on the ground and across the streets - Winter - bare, dead bushes (snow stays vanilla's job) All of it uses the game's own tiles. No texture pack required. A world that ages Over time - about 200 days to full by default - the town stops looking abandoned and starts looking reclaimed: - Overgrowth - bushes, weeds and tall grass spread across lawns, road edges and straight up through the pavement - Cracks - open up on streets and building walls - Ivy - creeps up the outside of buildings - Litter - collects on streets and sidewalks - Interiors rot - grime, blown-in leaves and roots on the floors of abandoned buildings - Roofs - grow moss, cracks and leaf cover - Cars rust - a car you find on day 150 is in far rougher shape than one you found in week one - Windows shatter - in buildings nobody has entered yet, letting in the cold and the zombies - Real trees grow - choppable ones, right on the lawns, as the forest reclaims the streets And it does not spread evenly. The outskirts go first - the forest pushes in from the edges and works its way toward the centre, so the city core holds out longest. Different areas overgrow at different speeds, exactly the way a real town would fall. Once something has grown in, it stays. Distant areas age too: when a chunk finally loads it catches up on everything it missed. A town you reach for the first time on day 150 looks just as overgrown as your own backyard. Your base stays safe Any safehouse a player has claimed is left completely alone. No dirt, no cracks, no vines at home. This requires player safehouses to be enabled on the server, and players to actually claim their house. Settings There is a full sandbox page called "Visual Seasons and Decay". Set the mode, the days until the world is fully overgrown, and how much ground growth, cracks and vines you want - plus when cracks and vines start appearing. Running Mod Options as well? Then you get a live admin menu: an admin can change all of it in-game and it applies server-wide immediately. On a dedicated server the values live in servertest_SandboxVars.lua, or edit them through Host > Manage Settings and upload the file. Changes apply after a restart. It runs fine on defaults. Configuring is entirely optional. Nice to have For the richest look, grab the JUST TEXTURES version of Project Seasons - not the full one. It only swaps textures: this mod places the tiles, that pack repaints them. Nothing to set up, they just work together. Project Seasons - that item contains several versions; pick the B41 JUST TEXTURES one. For server admins Mod ID: VisualSeasons Workshop ID: 3765777494 Everything is decided on the server and pushed out as normal world objects, so clients need no special handling beyond having the mod. No new save required - it works in existing worlds. Good to know - Build 41 - singleplayer and dedicated servers. - Plays nice - it only ever touches its own objects. Your builds, the vanilla bushes and real vanilla erosion are left alone. - Permanent on purpose: broken windows and rust. - Clearable: overgrowth, cracks, litter and trees. - Free firewood - the city trees are choppable. If that bothers you, there is a switch to turn trees off entirely. Give a town a year alone and you should not recognise it. Now you will not. Workshop ID: 3765777494 Mod ID: VisualSeasons
Spongie's Clothing (No Updates)
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We all love Spongie, but yknow what we hate? Workshop items not auto-updating. This is a really good plugin for Server Owners until an auto updater is implemented, I'll update this periodically as Spongie adds new features until Multiplayer workshop content has been fixed. Workshop ID: 2697653392 Mod ID: SpnCloth
The MRE Chronicles
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In this mod, you will find a wide Variety of MREs And by wide variety, I mean a total of 96 functional MREs All MREs are fully custom with new custom made items ============================================== There's sanbox settings to enable / disable the MREs you want / don't want. Every theme has it's own settings = 11 themes in total = 96 MREs in total. So, if you only want the Military MREs to spawn, disable all other themes. If you only want the Neo-Noir and Post-Apocalyptic MREs to spawn, make sure that only those 2 themes are enabled. Etc. Toggle for The Straw of Life and toggle for the Medical MRE In case you only want those 2, or just the Water Straw. ----------------------------------------------- Themes include - Military (Normal MREs like we all know) Nature Inspired (Most meals and drinks will be natural items, no chemicals, etc.) Vault-Stasis (Cryo-Preservation, Food that lasts for centuries) Neo-Noir (Bright Neon and Futuristic, and sometimes drab and dreary) Post-Apoc (This is the stuff that keeps the Wasteland fueled) Deep-Space (Rations that are "Out-of-this-World") Deep-Sea (Ocean floor scraps and Underwater meals you never knew existed) ElderScrolls (Elder Scrolls inspired) Tarkov (Everybody knows Takov) Eerie (Spooky Spectral themed) Misc. (This includes a Roman MRE, Japanese MRE and a 100% Vanilla-Friendly candy pack) Books (Books to raise some skills and make you happier while reading) ---------------------------------------------------- The Straw of Life This mod includes a Water Straw, to drink tainted water safely. When you have the straw and a tainted water container in your inventory, you will get the option to "Drink with Water Straw". That means you can use the straw to drink the tainted water directly out of the container, which purifies as you drink. So that's clean, safe water just like that. The straw has 20 uses. That's 20 sips of 100ml water each time used. One straw supports 2L of clean, purified water before it dissappears. The straw sometimes spawns in the world in Medical containers, but the only other place to find it, is in the Medical MRE. (Military spawns and Medical spawns) There's also some new Water Purification items. Some can be used as a spice in your meals as well. Your choice what you want to use it for. ------------------------------------------------------- The Flameless Ration Heater (FRH) We all adore our ration heaters. MREs are not complete without this beauty. So yes, this mod includes a working FRH, to heat those cold scraps again. Just note, not all MREs will include an FRH, only the ones with relavent meals will include one. It kind of seems silly to warm dried food or a loaf of bread, etc. You just need a bit of water in your inventory, fresh or tainted, and the FRH, along with the meal you want to heat. If you opened a meal before warming it up, don't worry though, you CAN heat the opened meals as well. You are welcome. ------------------------------------------------------- Now, the Condiment saga This mod includes a LOT of condiments. That includes Sauces, Spreads, Coffees, Teas, Sugars, Salts, etc. All the lovely little Accessory packet trinkets you'll find in MREs. All of them are cross-referenced with all MRE meals. That means, you can use the normal Military HotSauce / Ketchup / etc. in all other themes of MREs, and vice versa. Want a Space age sauce on your Roman bread? Go ahead and spice up that toothbreaking brick. Want your Apocalyptic slurry in your Algae sludge? Mix up that *sheet* and see if your eyes can handle what you just concocted. --------------------------------------------------------- The Accessory Packets All applicable MREs will give you an accessory packet with all the precious goodies to help you cope and survive another 24 hours in this forsaken world of pixels and stupid crazy zombies. It's like opening a Birthday present after opening the Xmas present. --------------------------------------------------------- The Books of Survival This module includes 6 books that raises certain skills when read. One time use per book. Each book covers 3 skills. 18 skills total. Each book is linked to a certain type of MRE theme, so the skills will raise according to the each certain theme. They will spawn in the according spawns for the skills they cover. They will also boost your happiness and lower boredom while being read. ---------------------------------------------------------- So now, let's see, your MRE will include a Main meal, a Side, a Snack / Sweet and a Drink. Sometimes more items as well. IF applicable, it will also include the FRH and an Accessory Packet. One MRE can have up to 20+ items included when opening the Accessory packet as well. That's a damn good deal for a Dead world. An insane amount of time and work went into making this mod. I mostly did it because I am a true MRE lover, and this is something that I have wanted to do for a very long time. All items are completely custom. The color schemes will be off here and there, but 95% of the items will be correct, and everything is 100% functional. Now, understand please, this mod contains over 700 items split across all MREs, and I did put in a lot of effort to make everything custom, to be unique and have never-seen-before items. No loose spawns to clutter the world, except a few medical items, like the Water Straw, Superwater, and medicines to help you survive. All food items will only be found in the MREs, nowhere else. So no, there will be no unnecessary clutter taking over spawn locations. I will continue working on it to make sure everything stays in good working order, and from time to time I will add new MREs / items as well. Keep your rations dry, your matches lit, and your eyes on the horizon. May your water be boiled, your seal stay airtight, and your calories stay high. Peel carefully, eat well, and live to scavenge another day. May your next pouch be freeze-dried gourmet and your heater pad never fail. Left you the last pouch from my haul. It’s mostly hardtack and bitter root paste, but it’ll keep your belly from screaming across the next stretch of badlands. Watch your back out there. The patch is only needed if you use both this mod and MRE XIII MRE Compat Patch ________________________________________ ⚙️ Compatibility & Settings - Save Game Compatible: Yes! Safe to add to existing saves. (Items only spawn in unvisited cells). - Multiplayer Support: Not sure if this is compatible with MP servers, cannot see why it won't be though. - Conflicts: Does not overwrite baseline item definitions. Compatible with all major map and item mods. 📜 Credits & Permissions - Coding and Design by Cyanide MG - Please do not re-upload or include this mod in public modpacks without permission. Cyanide MG If you want to Translate the mod, you are very Welcome to do so. Just link your Upload back to this one. Thank you for understanding and supporting my Creation. Drop a cap, spare a bullet, or just leave some loose screws - every bit keeps the generators running. Workshop ID: 3782393792 Mod ID: MGsMRE
Safe Login by Gus Puffy
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Protects players for up to 10 seconds after spawning with invisibility and god mode.\n\n If the player moves before the timer expires, protection is cancelled immediately.\n
PPServerSetting
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This mod only for Server Project Pemuda Workshop ID: 3630937093 Mod ID: 10YLProfessions Mod ID: ProjectPemudaServerTrait Mod ID: PPServerSetting
True Music Addon: Team Fortress 2
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This is a True Music multiplayer addon that adds 54 new cassettes from the TF2 Soundtrack by Mike Morasky. Songs include tracks from Fight Songs, along with CYOA versions, as well as extra tracks, including Magnum force, Do You Believe in Magic?, and a recreation of Meet the Sniper by Ram99 on YouTube. DISCLAIMER: I am not Mike Morasky, I did not create this music, and I do not own the rights to its usage. Workshop ID: 3274202157 Mod ID: TM_TF2
Tamer's Server Metadata
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A mod to provide more server metadata in the logs for Project Zomboid Workshop ID: 3032038926 Mod ID: TamersServerMetadata
Postal 2 Dude Taunts, Text & Voicelines
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Stop whining about updating mods to B42, i will not do that. This mod is based on Duke Nukem Taunts, Text & Voicelines. Re-edited all voicelines, so it have 169 unique lines. Video from what i cropped audio is attached. Workshop ID: 3364879123 Mod ID: postal2dude_taunts
True Music: Kino + CHizh & Co
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Kino + Chizh & Co: This mod contains 54 tracks on cassettes: 41 by the band "Kino", 12 by the band "Chizh i Ko", and 1 Easter egg cassette. Enjoy and listen to your heart's content. Viktor Tsoi (Band "Kino") Tracklist: - Алюминиевые огурцы (Aluminum Cucumbers) - Апрель (April) - Атаман (Ataman) - Дальше будем действовать мы (We'll Act Further) - Электричка (Commuter Train) - Генерал (General) - Город (City) - Группа крови (Blood Type) - Хочу перемен (I Want Changes) - Игра (Game) - Когда твоя девушка больна (When Your Girlfriend Is Sick) - Кончится лето (Summer Will End) - Красно-желтые дни (Red-Yellow Days) - Кукушка (Cuckoo) - Легенда (Legend) - Мама, мы все тяжело больны (Mom, We Are All Seriously Ill) - Мама-анархия (Mom-Anarchy) - Место для шага вперед (Place for a Step Forward) - Мне не нравится город Москва (I Don't Like the City of Moscow) - Муравейник (Anthill) - Мы хотим танцевать (We Want to Dance) - Нам с тобой (For You and Me) - Ночь (Night) - Пачка сигарет (Pack of Cigarettes) - Печаль (Sadness) - Песня без слов (Song Without Words) - Попробуй спеть вместе со мной (Try to Sing With Me) - Последний герой (The Last Hero) - Сказка (Fairy Tale) - Следи за собой (Watch Yourself) - Спокойной ночи (Good Night) - Стук (Одно лишь слово) (Knock - Just One Word) - Стук (Knock) - Уходи (Go Away) - В наших глазах (In Our Eyes) - Восьмиклассница (Eighth-Grader) - Война (War) - Время есть, а денег нет (There Is Time But No Money) - Я ухожу, закрой за мной дверь (I'm Leaving, Close the Door Behind Me) - Звезда по имени Солнце (A Star Called Sun) - Звезда (Star) Band "Chizh & Co" Tracklist: - Атаман (Ataman) - Бомбардировщики (Bombers) - Эрогенная (Erogenic) - Фантом (Phantom) - На поле танки грохотали 2 (Tanks Were Rumbling on the Field 2) - На поле танки грохотали (Tanks Were Rumbling on the Field) - Нечего терять (Nothing to Lose) - Пригородный блюз (альтернативная версия) (Suburban Blues - alternative version) - Рожден чтобы бежать (Born to Run) - Тучи над городом встали (Clouds Have Risen Over the City) - Вечная молодость (Eternal Youth) - Пригородный блюз (Альтернативная версия) (feat. Русский размер) (Suburban Blues - Alternative Version feat. Russkiy Razmer) All music rights belong to the following authors: Viktor Tsoi (Band "Kino") and the guys from "Chizh & Co" (Thanks for the childhood) Google Translate Workshop ID: 3105353296 Mod ID: kino_and_chizh_i_ko
More Headphone Types Support
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Makes it easier to add more usable headphones to the game, made for v41.78. Any item with tag "Headphones" can be used as headphones for Radios. It is safe to add and remove in existing saves, only drawback is you will get earbuds instead of the item you used after the mod is disabled. Should work in both single player and multiplayer games, vanilla and true music UI. You can report issues on GitHub or contact me on discord (poltergeist_ix), you can find me on the official Project Zomboid server or PZ Modding Community server. Workshop ID: 2998526012 Mod ID: MoreHeadphoneTypes
True Music Addon: DOOM 2016 OST
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The Doom 2016 Soundtrack. These are the key battle music and some ambiance. If any are missing that wants to be added or if there are any problems, let me know. Workshop ID: 2933063982 Mod ID: Doom_2016_OST
Remornia - The Living Blade
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"Within this animated blade a dark presence screams to be released." Adds a very rare melee weapon that sometimes talks and has "very family friendly" voice lines (2% chance of spawning on any zombie). If you find 2% to be waaaay more inconvenient, you will want to navigate to the mods folder/media/lua/shared/Definitions and open the "Remornia_AttachedWeaponDefinitions" file. Change the "chance" value to whatever you like. Special credits to: PIN2;Raillu!, AuthenticPeach and Gabester for helping me make my wet dream come true! This mod is © 2025 Try Honesty. Reuploads, edits, or redistributions are not permitted without explicit permission. Only the Steam account "Try Honesty" is authorized to host this mod on the Steam Workshop. If you'd like to support my work, buy me a coffee! <3 Workshop ID: 2899883280 Mod ID: Remornia
New Project Zomboid Theme
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This replaces the dark toned Smith family image with something... lighter. Sources: Hukergoes and Buld0wzer images on r/projectzomboid on reddit. This mod goes well with Music Mod DarkWood + No More Room in Hell made by CrazyTV Made from Akimbo Swords Custom Main Menu mod Workshop ID: 2594743274 Mod ID: NewPZtheme
New Music - Garage Inc. - Metallica (1998)
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New Music - Garage Inc. - Metallica (1998) Check out The Spindoctor's New Music Mixes! MADE FOR: NEW MUSIC GENERATED BY: NEW MUSIC BUILDER Garage Inc. Vol I - Metallica Side A 01 Free Speech For The Dumb 02 It's Electric 03 Sabbra Cadabra 04 Turn The Page 05 Die, Die My Darling 06 Loverman 07 Mercyful Fate Garage Inc. Vol I - Metallica Side B 01 Astronomy 02 Whiskey In The Jar 03 Tuesday's Gone 04 The More I See 05 Helpless 06 The Small Hours Garage Inc. Vol II - Metallica Side A 01 The Wait 02 Crash Course In Brain Surgery 03 Last Caress Green Hell 04 Am I Evil 05 Blitzkrieg 06 Breadfan 07 The Prince Garage Inc. Vol II - Metallica Side B 01 Stone Cold Crazy 02 So What 03 Killing Time 04 Overkill 05 Damage Case 06 Stone Dead Forever 07 Too Late Too Late Workshop ID: 3760162798 Mod ID: NewMusic_GarageInc
KILLING FLOOR KNIFE (LEGACY 41 EDITION)
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i forget put this melee weapons in the KF WEAPON PACK but you can consider this as a EXTRA WEAPON FOR THE PACK this mod contains a 1 weapon the KNIFE ENJOY WITH THIS WEAPONS AND FEEL LIKE WHEN YOU ARE PLAYING IN KILLING FLOOR WITH PERK 5 BERSERKER you can found this knife in police station gigamart and other locations Workshop ID: 3250776939 Mod ID: KFknife
Wells Construction RU FIX
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Действительно рабочий перевод мода Wells Construction Workshop ID: 2907881690 Mod ID: wellsConstructionRUFIX
True Music Addon: Cumbia 100% negra y sucia
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Lista de temas : Rulo verde 100% lucha Baja Palabra - La Comisaria (normal y saturado) el payaso plin plin - corre guachin (normal y saturado) De la calle - re loco (normal y saturado) El dipi - soy soltero (normal y saturado) El perro - te escapas de mis brazos Eminem - deja de llorar El wachichorro - tu novia turra El wachichorro - el triki triki La piedra urbana - sentado en la esquina Supermerk2 - la resaka (normal y saturado) Los turros - el coche del pimbal Mc caco - boca yo te amo (normal y saturado) Mc caco - la cajita feliz Mc caco - Suena mi bajo cumbiero (normal y saturado) MC caco - El grandote (normal y saturado) Los chabelos - negros de mierda Nestor en bloque - una calle nos separa Yerba brava - pibe cantina (normal y saturado) Yerba brava - la cumbia de los trapos Pibes chorros - somos 5 amigos El wachichorro - que pongan otra cancion Supermerk2- el avion Supermerk2- la gorda (normal y saturado) Supermerk2 - la lata (normal y saturado) Supermerk2 - que calor Workshop ID: 2849223760 Mod ID: write_unique_id_use_any_letters
Trench Foot - Shoes Break From Stomping
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Inspired by "A stomp nerf mod" by nigel https://steamcommunity.com/sharedfiles/filedetails/?id=2708581561 This mod expands on the concept in build 42. Do note, shoes do naturally take damage from stomping in vanilla. This is considered a nerf for a reason! Trench Foot - Stomp Properties Makes stomping zombies degrade shoes/socks based on the footwear stats, and your Maintenance/Tailoring Skill. Also adds a chance to get foot pain from stomping without socks, and/or with broken shoes. Socks are less likely to be damaged when wearing good condition shoes. Gives an overhead notification when shoes/socks break Adds a clothes ripping sound when shoes/socks break. Trench Foot - Discomfort Adds 0.1 discomfort to boots, nothing else. Trench Foot - Achievements Does everything Stomp Properties does, but with the addition of achievements for Braven's Achievements https://steamcommunity.com/sharedfiles/filedetails/?id=3051277957 I really recommend "Low Quality Zombie Clothing" by itsmars to truly appreciate the condition of your footwear https://steamcommunity.com/sharedfiles/filedetails/?id=3156717285 No tips needed, but are appreciated! https://ko-fi.com/verysaltyoreos Workshop ID: 3419268636 Mod ID: TrenchFootAchievements Mod ID: TrenchFootDiscomfort Mod ID: TrenchFootStompProperties
[COS] codi
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How Do I Use It? - You can go to the link below to see how to use it. - Link Recommended mode - Fashionoid - Gear Transmog - Hide All Attached Items - Clipping animation Fix How to use COS mode in build 42. - Navigate to the path where the mod is installed. - Create a 42.0 folder. - Create a common folder. - Paste the media folder / mod.info / preview.png into the 42.0 folder. The recipe code writing method has been changed in 42Build. Since COS (Costume) mode has approximately over 200 modes, converting to 42Build's recipe code is an extremely laborious task. In 42Build, you cannot create costumes in (42 build) the crafting tab. There are two methods: Spawn items in cheat mode. Select items in the clothing selection screen when creating a character. Like My Mode? - Join Our Discord If You Want Commission
Frockin 系列服装 中文汉化
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📌 Frockin 系列服装 · 简体中文汉化 · Build 42 👗 Frockin 系列服装 简体中文汉化 🛑 【使用说明 · 请务必先看】 本模组为 GanydeBielovzki 创作的 Frockin 系列服装模组提供 简体中文 文本,不包含 原版服装资源与机制。 请 同时启用 你需要游玩的 对应原版 Frockin 模组 与本汉化(Frockin_clothing_CN),并将游戏语言设为 简体中文 🌏 若原版更新后物品 ID 或文案键发生变化,可能出现部分条目未翻译或显示异常,请先 关闭本汉化 待更新后再启用。🙏 🎮 模组描述 本模组为 Frockin 系列服装扩展在 Build 42 下提供 简体中文 界面与文本 ✨ 覆盖物品 DisplayName 与 Tooltip、右键 ContextMenu、相关 UI / IG_UI 等玩家可见字符串;在保留原版机制、数值与联机兼容的前提下,不改变 游戏逻辑与网络同步行为 🛡️ 💬 问题反馈欢迎在 Steam 创意工坊评论区 留言~ 📦 已覆盖原版模组 请按需订阅并启用对应原版,再启用本汉化: - GanydeBielovzki's Frockin Splendor! - GanydeBielovzki's Frockin Splendor! Vol.2 - GanydeBielovzki's Frockin Splendor! Vol.3 - GanydeBielovzki's Frockin Shirts n Ties - GanydeBielovzki's Frockin Splendor! Vol.4 - GanydeBielovzki's Frockin Wiseguys - GanydeBielovzki's Frockin Splendor! Vol.5 - GanydeBielovzki's Frockin Stompers! 🙏 致谢 额外感谢汉化模组 Frockin passer Translation CN 的参考与帮助。 感谢原作者 GanydeBielovzki! Workshop ID: 3741538649 Mod ID: Frockin_clothing_CN
Zurrupios Restart
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MOD de Restart de Zurrupios Land. Discord: discord.gg/KVryPCUTPy Workshop ID: 3664298979 Mod ID: ZurrupiosRestart
Dying Light Ayo Night Announce
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This Mod adds the famous Ayo Night Announce from Dying Light. Feel free to join our Discord Server This Mod is a part of the Apocalypse Modpack Workshop ID: 3324602191 Mod ID: DyingLightAyoNightAnnounce
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
Louer un serveur Project Zomboid – guide multijoueur
Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
Serveur Project Zomboid avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Project Zomboid