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Mods et plugins pour Project Zomboid
Ce catalogue répertorie 60 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
Kill Milestones (Zombies) B42
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This mod no longer get's updated! I'd highly suggest checking out this other mod made by another developer! https://steamcommunity.com/sharedfiles/filedetails/?id=3660382016 Website: https://wrenchy.org BUILD 41 https://steamcommunity.com/sharedfiles/filedetails/?id=3340134879 By default every 1,000 kills will award you a random positive trait, These traits range from Common, Uncommon, Rare & Very-rare The mod supports the removal of negative & the rewarding of positive traits. The sandbox settings - Set a kill milestone count, 50-100,000 (1,000 by default) - The ability to toggle rewarding positve traits, (On by default) - The ability to toggle removing negative traits, (Off by default) Q1: Does it work on existing saves? A: Yes. It checks your current zombie kills when you load in. If you’ve already passed a milestone without a reward, it’ll give it to you then. Q2: If I have 2,200 kills and the threshold is 1,000, will I get two milestone rewards at once? A: No. It only grants the reward for the highest milestone you haven’t yet received. Once you’re past 2,000, you won’t get the missed 1,000-kill reward. Q3: Does this mod add new (modded) traits? A: It should! if it doesn't please report the issue to me! Q4: If I have 5 Fitness and gain “Athletic” mid-game, do I get the +4 Fitness and its benefits? A: You won’t gain the +4 Fitness retroactively, but you still receive the trait’s innate effects, like ~20% faster running/sprinting and ~20% less endurance loss. Q5: Can I eventually get every positive trait? A: Yes, if adding positives is enabled. By hitting more kill milestones, you can obtain all the positive traits you’re missing. Q6: Will it remove negative traits as well? A: If enabled, once you have all positive traits, each new milestone can remove a negative trait until you have none left. Q7: Do I need to start a new game? A: No, it works fine with existing saves. Q8: What if I change the milestone threshold mid-game? A: The mod checks the threshold at game start. Changes won’t apply until you reload the game. Q9: Can I safely uninstall the mod later? A: Yes, any traits you gained stay with your character. Q10: Does it work in multiplayer? A: Yes, each player’s kills and milestones are tracked separately. Q11: Is there a maximum limit to how many milestones I can achieve? A: There’s no set maximum. You keep getting rewards for each new threshold until you have everything. Q12: What if I already have all positive traits? A: If negative trait removal is enabled, each new milestone will remove a negative trait until you have none left. FAQ CREDIT: https://steamcommunity.com/id/kruserg Workshop ID: 3540255691 Mod ID: KMZB42
Shrigma Mushroom Wojak Hat
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Adds a multicolour shrigma / mushroom wojak hat to the game. The hat can be crafted with one of all 7 generic mushroom types, a needle, and 2 units of thread. Colour will be random. Coding skill issue sorry!!!! Rarely spawns in toy stores and gift shops. Workshop ID: 2802069671 Mod ID: ShrigmaMod
AHZ Clothing [B42] - Русификация
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Русификация AHZ Clothing Мод добавляет стильную современную одежду в стиле стритвир и э-герл, включая 3D-плиссированные юбки с огромным выбором расцветок. Что делает мод? • 3D-плиссированная юбка: Короткая юбка с физической моделью, 34 варианта текстур (клетка, однотонные, с полосками, камуфляж) и 3 перекрашиваемые версии. • Дополнительная одежда: Компрессионные гетры/бра, нижнее белье, кроп-топы и другие стильные предметы. • Совместимость: Протестирован на отсутствие конфликтов с популярными модами на одежду и броню. Модель юбки не пропадает при ношении с другими 3D-предметами. • Где найти: В гардеробах, шкафчиках, магазинах одежды и ванных комнатах по всему миру. Ключевые особенности: Современный стиль, детальная 3D-модель, большое разнообразие расцветок, стабильная работа с другими модами. Dear foreign friends, this mod is only a localization of the main mod. If you came here because of the preview or text on it, you can safely go to the modification page itself. Хочу перевод Поддержать переводчика Workshop ID: 3587405999 Mod ID: AHZCOTHRUS
Knox Event Expanded NPC 野生汉化
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Knox Event Expanded NPC 野生汉化 Workshop ID: 3496415216 Mod ID: Knox Chinese translation
Last Hope Autotsar Spawn Settings
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LAST HOPE ROLEPLAY AutoTsar Supporter Car Spawn Settings. Workshop ID: 3430760450 Mod ID: LastHopeAutoStarSpawns
[B41] Krabi's Vanilla Reloading
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Reload and re-use your spent ammunition! NOTICE: I am planning to update the mod when B42's full release comes out. Until then, it will remain B41 only. For the savvy shooter: The all-new, second edition, Reloader's Handbook! Find out just how you can save yourself hours of headache searching for the right ammo to shoot! Learn how to make the best out of your limited ammunition in an end-of-the-world scenario! Includes easy to follow recipes for homemade gunpowder and primers, allowing full recovery and re-use of up to 80% of fired rounds! - Collect your spent casings - but be wary, some might end up unusable or just get lost! - Find some new primers and gunpowder for your casings - or make your own with the handbook's recipe and common household chemicals! - Recover lead metal and cast new bullets, all in the comfort of your shelter! - Search your local gun store for a copy of the Reloader's Handbook, as well as a reloading press! - And finally: Let it all come together and form brand new, reliable ammunition! Includes built-in compatibility for Vanilla Firearms Expanded, as well as an additional patch for Inventory Tetris to help with large amounts of tiny items. Compatible with any mod that only uses vanilla / VFE ammunition and reload types, not compatible with weapon overhauls (Brita's et al.) Makes use of Lua Timers and Item Tweaker API. Workshop ID: 3035348217 Mod ID: KVReload Mod ID: KVReloadInvTetris
诺克斯交易中心(Build 42)
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世界已经散架了,货架却还能重新摆起来。枪、罐头、新鲜蔬菜和干净绷带,只要你手里还有钞票,这里总能找到一点让明天继续下去的东西。 “诺克斯交易中心”是四个交易模组的完整独立整合版,覆盖货币回收与生存物资购买。 只需要订阅并启用这一个模组,不需要安装任何前置。 2026年9月2日更新:贵重物品自动拾取 新增“贵重物品搜刮”功能。右键地面可立即拾取,或开启持续自动拾取;只扫描身边可访问的僵尸尸体,拾取回收白名单内的金银首饰、珍珠、宝石和信用卡,不会拾取钱包、金锭、金锭托盘及普通物品。功能默认关闭;移动、战斗、附近有活僵尸或正在执行其他动作时会自动暂停。 拾取目标会跟随玩家物品栏当前选中的随身容器:选中主物品栏时放到身上,选中已装备背包时放进该背包;所选容器容量不足时会暂停并提示。 2026年8月29日至31日更新 新增尸体毒气防护装备;钱包兑换可在沙盒选项中开启;加入刮刮乐彩票购买与兑奖;优化货币右键性能;高价商品支持整捆钞票与散钞混合支付;适配Neat Crafting分类名称;新增55种农作物回收及14种原版幼畜购买。 整合内容 整合版包含591条交易配方和20个商品分类: - 货币兑换:信用卡与钞票之间的双向兑换;钱包兑换可在自定义沙盒中开启 - 贵重物品回收:严格白名单内的金银首饰、珍珠、宝石、金锭与金锭托盘 - 农作物回收:55种原版可种植产物,按价值整合为7档批量回收配方 - 动物购买:鸡、火鸡、兔、羊、猪与牛共14种原版品种幼畜 - 武器交易:原版枪械、弹药、弹匣与精选近战武器 - 诺克斯百货:罐头、主食、长期食品、零食、烟草、点火用品与饮料 - 生鲜超市:果蔬、肉类、海鲜、蛋奶、冷冻食品与冰淇淋 - 烘焙食品:面包、袋装面包、百吉饼、牛角面包、甜甜圈、玛芬与甜味烘焙成品 - 医疗中心:创伤处理、药品、医疗工具、医疗容器与尸体毒气防护装备 - 知识类商品:技能教材、关键生存与职业手册、原版配方杂志 - 五金与工业物资:锻造和金工所需的螺母、螺栓、螺丝、耗材、金属材料、工业燃料、锯片与关键工具 所有商品均为当前Build 42原版物品。模组不会修改原版武器属性、食品营养、腐坏时间、药品效果、模型、声音或战利品分布。 货币经济 原版钞票现在拥有完整用途。你可以回收信用卡和符合白名单的贵重物品,再用所得钞票购买需要的装备与生活物资。信用卡的双向固定价值为1000钞票;完整金锭和金锭托盘也支持无差价双向交易。钱包兑换默认关闭,可在自定义沙盒中自主开启。 贵重物品支持一键批量兑换,并会保护佩戴中的饰品及被标记为禁止用于制作的物品。还可通过右键地面立即搜刮或开启自动拾取,将周围僵尸尸体中的白名单贵重物品与信用卡转移到当前选中的随身容器。 黄金交易与收藏 小金锭只能回收,价值500钞票;完整金锭按4000钞票双向交易;原版金锭托盘按120000钞票双向交易,也可用30个完整金锭打包。托盘取金后不留空托盘,地图原有或旧存档里的空托盘仍可按原版方式拆解。回收完整托盘前,需先用家具搬运功能将其收进背包。 生鲜与冷冻商品 冷冻蔬菜、冷冻半成品、冰淇淋和冰棒在购买后会以完全冻结状态交付。离开冷冻环境以后,它们仍会按照原版规则解冻、融化与腐坏。 烘焙食品 烘焙区收录19种完整原版成品,不出售面团、烤盘、拆包后的单个面包、吐司、三明治或其他制作中间状态。大部分面包会继续按照原版规则失去新鲜度并腐坏。 烟草与点火用品 烟草区收录盒装与条装香烟、雪茄和小雪茄,并提供火柴、盒装火柴、一次性打火机、可补充打火机和打火机油。所有商品都保持原版使用次数、消耗方式与补充规则,只增加钞票购买入口。 五金与工业物资 五金区提供螺母与螺栓、螺丝、铁丝、焊条、金属管、丙烷燃料、锯片、钉子、带刺铁丝、金属板、焊接工具和金属剪等16项原版物资,重点补充会阻断锻造与金工流程的稀缺材料。便利性商品采用较高售价;模组只增加购买入口,不修改原版容量、耐久、燃料消耗或加工配方。 知识类商品 技能教材覆盖24项原版技能及五个等级阶段;专业手册包括发电机、草药知识和三类车型维修指南;配方杂志涵盖锻造、护甲、烹饪、电子、工程、农业、渔猎、金工、裁缝和无线电等知识。经验倍率与配方解锁完全遵循原版机制。 购买方式 打开Build 42制作界面即可看到20个交易分类。大部分商品支持连续或批量购买;书籍、活体幼畜及部分高价值物资会关闭批量购买,避免重复购买和误操作。 重要:不要与独立版同时启用 本模组已经完整包含以下四个模组的全部内容,请不要同时启用: - 诺克斯武器交易(ArmsTrade) - 诺克斯百货(KnoxDepartmentStore) - 诺克斯生鲜超市(KnoxFreshMarket) - 诺克斯医疗中心(KnoxMedicalCenter) 如果从独立版切换到整合版,请先关闭上述四个模组,再启用“诺克斯交易中心”。已有钞票、武器、食品和医疗用品全部是原版物品,不会因为切换而消失。 兼容信息 - 适用于Project Zomboid Build 42.20.0及以上版本 - 支持简体中文、繁体中文和英文 - 无任何前置模组 - 全部商品均为原版物品 - 不修改原版物品属性与战利品分布 - 模组ID:KnoxTradeCenter 如果某项交易无法完成,请检查钞票或待兑换物品是否位于角色主库存或随身容器中,以及物品是否被标记为禁止用于制作。 感谢订阅。诺克斯县也许没有明天,但至少今天,柜台后面还有货。 Workshop ID: 3783431545 Mod ID: KnoxTradeCenter
Make Corn Oil
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Now you can make vegetable oil from corn and water. It requires the following ingredients: - 10 units of Water - 30x Corn Additionally, have these items on hand: - Mortar and Pestle - Empty Bowl - Spoon Finally, you'll need at least Level 3 Cooking to produce 1x Vegetable Oil. Dev notes I originally made this mod for my private server and single-player saves, and I had always intended it to be used alongside Mo' Crops and Sapph's Cooking. Should you choose not to use any of those, however, the mod will work just fine - it's just going to be hard getting all those corn! Please do not hesitate to provide feedback regarding balancing, errors, etc. Thank you! Workshop ID: 3338737725 Mod ID: MakeCornOil
Trash_Scavenging [B41/B42]
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🗑️ Risky Trash Scavenging A hardcore, vanilla-friendly trash scavenging system. Searching trash is slow, risky, noisy — and most of the time, not worth it. This mod is designed to make trash scavenging a calculated risk, not free loot. -------------------------------------------------- 🔎 Gameplay You can now search: • Small trash cans • Large dumpsters / containers But: • Searching takes time • It creates noise and attracts zombies • Most attempts give nothing • Good finds are rare and earned Reaching into the trash is a decision, not a habit. -------------------------------------------------- 🎲 Loot System (Hardcore Balance) Small Trash Cans • 20% → Common loot • 20% → Uncommon loot • 60% → Nothing Large Dumpsters • 20% → Common loot • 20% → Uncommon loot • 10% → Rare loot • 50% → Nothing Most searches will fail. This is intentional. -------------------------------------------------- ⚙️ Sandbox Options Fully configurable per world / server: • Cooldown days (small & big trash) • Search time (small & big trash) • Enable trash tiles from other mods • Enable blacklist for specific containers • Hardcore balance by default Works in Singleplayer and Multiplayer. -------------------------------------------------- 🧩 Compatibility ✔ Vanilla-friendly (does NOT overwrite vanilla loot tables) ✔ Multiplayer safe ✔ Compatible with most mods Mod synergies: • Better Lockpicking • Smoker • More Smokes If those mods are installed, their items may appear naturally while scavenging. -------------------------------------------------- 📦 Supported Versions • Build 41 • Build 42 Separate structure per version. No conflicts. -------------------------------------------------- ❗ Important This is NOT a loot mod. This is a risk-based survival system. Search trash at your own risk. ------------------------------------------------- ⚠️ This mod is the property of the author. Re-uploading or modifying it, in whole or in part, is not authorized without explicit permission. ------------------------------------------------- ------------------------------------------------- Workshop ID: 3654972592 Mod ID: TrashScavengingFoxaura -------------------------------------------------
Incubator Egg Acelered [B42.19]
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Use the HotDog machine found around the world to incubate eggs, accelerating the birth of baby birds. The vanilla formula is 1 tick per hour, taking approximately 14 days in-game for the chick to hatch and a little longer for the turkey. The mod formula is 30 ticks per hour of gameplay, taking 3 to 4 days in-game for the animals to hatch. -Now the egg hatches even when it is far from the machine. Future additions: -Configuration of values in Sandbox to make eggs harder or easier to hatch (chance of hatching or not depending on animal experience). -Add basket to transport newborn animals. --This mod has no dependencies and does not break other mods Workshop ID: 3586023097 Mod ID: IncubatorAcelered
Patch + Leo Anthro Survivors
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This adds my character Patch into the game (texture crudely made by oneself, who is not an artist.) Workshop ID: 2943973786 Mod ID: PatchInsert
[TEST] RaccoonCityB42: Biohazard Pickup
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RaccoonCityB42: Biohazard Pickup This is a test release. It is being tested in Build 42 multiplayer and may still need balance adjustments or compatibility fixes. Current test build includes Build 42.19 compatibility fixes for the truck bed, roof rack, original storage-capacity behavior, and Biohazard bumper armor sync. Some vehicles are too good to remain hidden in one corner of the world. Original Mod and Creator All credit for the Biohazard Pickup Truck and its original design, models, textures, items, mechanics, sounds, and functionality belongs to 十叁, creator of RaccoonCityB42. This is only a small companion add-on. It does not contain or redistribute the truck or any other assets from the original mod. Please visit the original Workshop page, subscribe to RaccoonCityB42, and show its creator your support. RaccoonCityB42: Biohazard Pickup brings the original truck onto the roads of Kentucky, where it can be discovered naturally alongside the vehicles already found throughout the world. You may find one waiting in a parking lot, abandoned near a good home, caught in a traffic jam, or slowly rusting away in a junkyard. It is uncommon enough to feel like a real discovery, but no longer tied to the Raccoon City map. The truck keeps everything that makes it special, including its equipment, storage, protection, and unique mechanics. RaccoonCityB42 is required. The Raccoon City map itself is optional. Enable the original mod and this add-on, then leave the map out of your world selection if you only want the vehicle and the original mod's other features. Made for Project Zomboid Build 42 and multiplayer. Workshop ID: 3743161371 Mod ID: BiochemicalPickupWorldSpawn
Organised Categories 42.13+ compatibility patch
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ALPHA TESTERS wanted! A new sorting mod, successor of Better Sorting and Core Categories is under development. if you would like to take part in the testing phase, please register at this form, Testing starts 7th January. Announcement of suspension of support for the patches 42.12 -> 42.13. Due to the ongoing development of my new project (as stated above) I cannot address issues in regard to the patch mods. I therefor grant permission to pick up where I left and rework the patch creations of mine, so long as I get the credit if you publish these reworks. THIS MOD WAS CREATED BY augustaugur The following patch is only a temporary fix. It will not run without the original mod enabled. The patch will be deleted once the author uploads a working version. FAQ Do I need the original mod? Yes. This is only a patch. I fixed the parts of the code that were causing errors after the 42.13 update - that is the only thing I did. You must have the original mod installed. My patch simply makes it work again. Is it multiplayer compatible? I did not focus on MP. It works 100% fine in singleplayer, but I cannot guarantee MP compatibility. If you want MP support, please contact the original author of the mod. Does it work with 42.13.1? Yes. Did it take a lot of work to make this patch? Definitely less than the combined time and effort of everyone who left comments like: "Pls update", "Not working in 42.13", etc. ;D Did you make any changes beyond fixing errors? Yes. In some cases I included small personal tweaks that I had already been using for my own playthroughs. These tweaks are minor, do not alter the core design or intent of the original mod, and do not turn it into a new or derivative work. They exist only where I considered them safe, reasonable, and non-invasive. The original mod remains the original mod. Can you add features or change things in the mod? No. Unless something is clearly broken and must be fixed to preserve basic functionality. This mod is a patch, not my original work. I do not intend to expand, redesign, or creatively reinterpret someone else's creation. I respect original authors and their work. My original mods Mods - patches modID: organizedCategories_core42.13+patch, workshopID: 3631639536 Workshop ID: 3631639536 Mod ID: organizedCategories_core42.13+patch
Make Wood Glue (B41)
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Make your own Wood Glue! Need to find the recipe, cooking lvl 4 and then the ingredients (saucepan, vinegar and leather strips). Workshop ID: 3433684015 Mod ID: MakeWoodGlue
STALKER Food Fix
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Fixes STALKER Food Mod Workshop ID: 2955737773 Mod ID: STALKERFoodFix
Saul Done | Better Call Saul Death Music Replacer
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Replaces the vanilla death music with the end credits theme for the Better Call Saul series finale. I liked how somber and empty the song felt especially seeing as it marked the end of Jimmy Mcgill's story. So why not re-live that pain every time one of your own characters meets their inevitable demise? (First Zomboid mod so if there's any fuck ups, let me know and I'll attempt to fix them.) Workshop ID: 2908700486 Mod ID: SLDNE
RUServerRP
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Данный мод был разработан специально для сервера RUServerRP. Суть данного мода использовать вещи, для которых крафт не придуман. Крафт будем продумывать максимально реалистично. Мод вносит изменения в игру: - Уникальная система заражения. - Новые локации. - Новые предметы. - Новые крафты. - Уникальная система износа вещей. - Уникальная система фракций. - Уникальная система квестов. Группа в ВК: https://vk.com/demidovsky_stream Данный мод включает в себя сторонние моды: Крафт топоров: https://steamcommunity.com/sharedfiles/filedetails/?id=516697908, мод изменен, и взаимодействует с нашим модом, топоры теперь можно затачивать, и другие доработки согласна нашему ЛОРУ. Описание персонажа: Мод PlayerDescription от AiweLeliaThamm написанный изначально для сервера Next Day. Был частично изменен и исправлен баг, из-за которого он не работал на новой версии. Workshop ID: 1378434333 Mod ID: RUServerRP Map Folder: Dungeon
TTRP Poses B42 (Fixata)
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TTRP POSES B42 (FIXED) ## EN (Steam Workshop BBCode) Hundreds of roleplay poses, with fixes to vanilla and TTRP animations. Full Italian translation included. Includes Lua code that automatically and persistently updates the player's collision status depending on whether zombies are nearby. Requires Build 42. Credits This is an Italian fix/translation of the original mod " TTRP Poses" by CrystalChris (Workshop ID: 3404348394, Mod ID: TTRPPosesB42), posted with their permission. All credit for the poses, animations, and original work goes to CrystalChris. If you enjoy the original work, please consider supporting the original author. Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3404348394 --- ## IT (Steam Workshop BBCode) TTRP POSES B42 (FIXATA) Centinaia di pose per il roleplay, con fix delle animazioni vanilla e di TTRP. Traduzione italiana completa. Lua incluso per identificare e aggiornare automaticamente e in modo persistente lo stato di collisione del giocatore in base alla presenza di zombie nelle vicinanze. Richiede Build 42. Workshop ID: 3766533239 Mod ID: TTRPPosesB42FixITA
[LM] Craft Garbage Bins (B42)
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Craft a garbage bin with a metal drum and a garbage bag. Tools are needed to open the drum. Made for wilderness survival gameplay. Known issue: There is no icon when dropping either one of the new garbage bins on the floor without placing it, unlike the regular Green Garbage Bin and I cannot find how or why this happens. If anyone of you knows or finds how to fix it, please hit me up! Workshop ID: 3509158254 Mod ID: LMCraftGabageBin
RZDNB (B41 Banditsv2)
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RaZoDaNiBa I love Bandits by (Slayer) and Random Zombies Day or Night by (Crius)...This now adds in Bandits compatibility allowing for custom sprinter config day, night, or during rain or fog. Confirmed working on dedicated and hosted sessions. Credit to Slayer and Crius. Without their awesome mods this wouldn't have been made. Mod original (not needed)- https://steamcommunity.com/sharedfiles/filedetails/?id=2888099799 Workshop ID: 3452588541 Mod ID: RZDNB
Pacth
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Pacth Workshop ID: 3317189438 Mod ID: firearm_Patch
Zorb & Naos Anthro Survivor Models
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These are the custom anthro survivor models and textures for Zorb and Naos! The artwork was created by @v_a_n_t_a on twitter. Workshop ID: 2985794179 Mod ID: ZorbAndNaos
Sistema Tiendas Pjz Latinoamerica
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Sistema tiendas para uso del server pjz latam , se trate de 3 tiendas colocables en el suelo - no son construcciones- que permiten adquirir una diferente gama de objetos, coches, armas, productos en general, libros , medicina y un cajero para el uso y conversion de billetes Libre uso de código para quien lo necesite. NOMBRE MOD: SISTEMA TIENDAS LATAM PROJECT ZOMBOID LATAM DISCORD: https://discor.gg/vRttsUdBWx DATOS DEL SERVER HOSTEADO EN ARGENTINA Nombre/name: Project Zomboid Latam IP. 190.247.72.94 Port/Puerto: 16261 Duración del día. 2 horas Rareza del loot: Muy Raro Velocidad lectura x 2 Safe Houses sin contraseña Workshop ID: 2787723713 Mod ID: Sistema_Tienda_Latam Workshop ID: 2787723713 Mod ID: Sistema_Tienda_Latam
Metal Recycling
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⚙️ Metal Recycling A full metalworking recycling chain. Hammer Scrap Metal into Nails, Screws, Wire and Bars, forge Steel, strip Pipes/Sheet Metal/Hinges/Padlocks/Cans back into Scrap Metal, and craft Pots and Pans. Vanilla items only, no dependencies. Build 42.20 ready. ✨ What's New — v1.7.1 ⚖️ Balance: sawing Sheet Metal Scrap now yields 1 Scrap Metal (was 2) 🪚 Saw: 2 UnusableMetal → 1 Scrap Metal ✨ What's New — v1.7.0 ⛓️ Chain links now craftable — hammer 2 Scrap Metal over a fire into 1 Heavy Chain Link, and assemble 4 Heavy Chain Links back into a Heavy Chain ✨ What's New — v1.6.0 🔥 Closed all dead ends — melt Pots, Pans, Wire, Nails and Screws back into Scrap Metal over a fire source ✨ What's New — v1.5.0 ⛓️ Added recipe to saw a Heavy Chain with Hook into 4 Heavy Chain Links + 1 Scrap Metal — thanks Oldman for pointing out the dead end! ✨ What's New — v1.4.0 ⛓️ Added recipe to saw a Heavy Chain into 4 Heavy Chain Links (1 Heavy Chain + saw → 4 Heavy Chain Links) — thanks Oldman for the question! Note: vanilla has no plain "Chain" item, only Heavy Chain — so the full path is Heavy Chain → Heavy Chain Links → Scrap Metal, no dead ends. 📜 Added the full recipe list to the mod description (see below) ✨ What's New — v1.3.0 ⚙️ Added recipe to saw Sheet Metal Scrap into Scrap Metal (1 Sheet Metal Scrap + saw → 2 Scrap Metal) — thanks to a community suggestion! ✨ What's New — v1.2.0 ⚙️ Added recipes to recycle cutlery, kitchen tools, wrenches, chain links, and paperclips into Scrap Metal v1.1.0 ⚙️ Added Iron and Steel recycling chains (IronScrap<->IronIngot, IronChunk->IronScrap, IronBlock->IronIngot, SteelScrap<->SteelChunk, SteelBar->SteelScrap) since this mod already covers general metal recycling 📋 What It Does Turns everyday Scrap Metal into essential hardware (Nails, Screws, Wire, Bars) and lets you strip down Pipes, Sheet Metal, Hinges, Padlocks and Cans back into raw Scrap Metal when you need materials more than finished parts. Also covers a full Iron and Steel recycling loop and lets you craft basic cookware. ⚙️ Core Features 🔨 Hammer Scrap Metal into Nails, Screws, Wire and Bars 🔧 Strip Pipes, Sheet Metal, Hinges, Padlocks and Cans back into Scrap Metal ⚙️ Full Iron and Steel recycling chains (Iron Scrap/Ingot/Chunk/Block, Steel Scrap/Chunk/Bar) 🍳 Craft Pots and Pans from recycled metal 📈 Awards Metalworking XP for every recipe 🧩 Compatibility Fully self-contained — uses only vanilla items and does not override vanilla recipes, so it plays nicely alongside other crafting mods. 📣 Feedback Welcome Found a bug, have a recipe idea, or want a feature added? Drop a comment below — this mod is actively maintained and updated for the latest Project Zomboid builds. Join My Discord Server https://discord.gg/kwCADwE4nU 📜 Full Recipe List (Metalworking category, no learning needed) 🔨 Hammer: 1 Scrap Metal → 6 Nails 🔨 Hammer: 1 Scrap Metal → 4 Screws 🔨 Hammer: 2 Scrap Metal → 1 Wire 🔨 Hammer: 4 Scrap Metal → 1 Metal Bar 🔨 Hammer: 4 Scrap Metal → 1 Pot 🔨 Hammer: 3 Scrap Metal → 1 Pan 🔨 Hammer: 2 Metal/Steel Bars → 1 Sheet Metal 🔥 Hammer + fire source: 3 Metal Bars → 1 Steel Bar 🔨 Hammer: 1 Steel Bar → 2 Metal Bars 🔨 Hammer: 1 Iron Ingot → 4 Iron Scrap 🔨 Hammer: 1 Iron Chunk → 2 Iron Scrap 🔨 Hammer: 1 Iron Block → 2 Iron Ingots 🔨 Hammer: 1 Steel Chunk → 4 Steel Scrap 🔨 Hammer: 1 Steel Bar → 4 Steel Scrap 🔥 Melt: 4 Iron Scrap → 1 Iron Ingot 🔥 Melt: 4 Steel Scrap → 1 Steel Chunk 🔥 Melt: 1 Pot → 3 Scrap Metal 🔥 Melt: 1 Pan → 2 Scrap Metal 🔥 Melt: 2 Wire → 2 Scrap Metal 🔥 Melt: 6 Nails → 1 Scrap Metal 🔥 Melt: 4 Screws → 1 Scrap Metal 🪚 Saw: 1 Pipe / Metal Pipe → 2 Scrap Metal 🪚 Saw: 1 Sheet Metal → 4 Scrap Metal 🪚 Saw: 1 Small Sheet Metal → 2 Scrap Metal 🪚 Saw: 1 Sheet Metal Scrap → 1 Scrap Metal 🪚 Saw: 2 UnusableMetal → 1 Scrap Metal ⛓️ Forge: 2 Scrap Metal + fire → 1 Heavy Chain Link ⛓️ Forge: 4 Heavy Chain Links + fire → 1 Heavy Chain ⛓️ Saw: 1 Heavy Chain → 4 Heavy Chain Links ⛓️ Saw: 1 Heavy Chain with Hook → 4 Heavy Chain Links + 1 Scrap Metal ✋ By hand: 1 Hinge → 1 Scrap Metal ✋ By hand: 1 Padlock → 1 Scrap Metal ✋ By hand: 3 Tin/Beer Cans → 1 Scrap Metal ✋ By hand: 4 Forks/Spoons → 1 Scrap Metal ✋ By hand: 2 Kitchen Tools (Spatula/Whisk/Ladle/Grater/Corkscrew) → 1 Scrap Metal ✋ By hand: 1 Wrench (any) → 2 Scrap Metal ✋ By hand: 1 Heavy Chain Link → 2 Scrap Metal ✋ By hand: 10 Paperclips → 1 Scrap Metal Workshop ID: 3776512436 Mod ID: metalrecycling
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
Louer un serveur Project Zomboid – guide multijoueur
Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
Serveur Project Zomboid avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Project Zomboid