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- Project Zomboid
Mods et plugins pour Project Zomboid
Ce catalogue répertorie 60 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
Silent Hill 2 Level Up noise
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Silent Hill 2 Level Up noise Workshop ID: 3131813841 Mod ID: SH2LevelUp
Grand Theft Auto Vice City Stories Radio
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I'm surprised nobody has done this yet. Great selection of period accurate tracks, with funny commercials/radio personalities to boot. Enjoy! All stations included: Emotion 98.3 Flash FM Radio Espantoso Fresh 105 V-Rock The Wave 103 Paradise FM VCFL VCPR Workshop ID: 2987280841 Mod ID: gtavcs
Mint In Box Revived Mod v.1.6.1
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The Mint In Box Mod replaces the Spiffo icon with a gift box icon, and adds the ability to "Unwrap" the gift box. Using the "Unwrap" function replaces the gift box with one of over a hundred randomly selected Spiffo variants plus a new crafting recipe to make your own Gift Box!. Try to collect them all! All credit goes to Jatta Pake for he was the original author of the mod I just took it and added more spiffos and a new recipe he was the amazing man to start this mod and I simply added on to it. I also would like to thank Onkeen for doing the preview and Zed Head and Cyrrent Eiledoll for making some spiffos for me thanks guys! :D Workshop ID: 501787175 Mod ID: MIBMOD
Main Menu BG Builder
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Note: This is not a mod, it is a script file that will generate the images that you need for a main menu background. Ever wanted to create your own custom main menu screen? Now you can with my handy dandy tool! Long ago you had to manually crop 8 images to very specific sizes, but with this tool, no more! Simply select a PNG for the main image and an optional image for when the lightning strikes. Both PNGs NEED to be 1920 x 1080. (working on adjusting for different sizes) Implemented this! Now you can use any size image! Yes, ANY. You want to use a photo that's 285x67? Who's stopping you? Then select what folder the generated files would go into. (should be <yourmodfolder>/media/ui) To finish off your custom background you'll need to put in a mod.info file inside of <yourmodfolder> and copy in: name=(name of your mod) id=(can be anything without spaces) description=(optional) poster=(preview image of your mod, also optional) Once you've done that you need to move the folder into <youruser>/Zomboid/mods Instructions! Navigate to your steam workshop folder (default for Windows should be something like: "C:\Program Files (x86)\Steam\steamapps\workshop") Then navigate to "content\108600\3311901852\mods\PZ Main Menu Builder" Rename "bgbuilder.zi" to "bgbuilder.zip" (Thanks to iBrRus who created the TrueMusic mod for indirectly giving me that idea!) Extract the files, and the file to run will be bgbuilder.exe. Just double click it and follow the instructions! If you are cautious of running the .exe file, you can look at the source code and then run the .py file straight from the shell if you download Python at python.org as well as Pillow from pypi.org/project/pillow You are free to go through the code to check if its malicious and I very much encourage you to do so for any code you are thinking of running. Never run code if you don't understand exactly what it does. Future Plans - Possibly create the media/ui folders instead of generating only the images Other Stuff Credit would be appreciated if you use this tool but is by no means needed. If there is a black line in the middle of your background, this is a bug with Project Zomboid itself and I can't fix it Massive props to those who made the Python Imaging Library (Pillow) and pyinstaller. This would not have been made without these smarter people making way more complex stuff that would go straight over my head. This is my first time uploading to the workshop so I'm still figuring things out. Please be nice :) Image used for screenshots: Pixabay Workshop ID: 3311901852 Mod ID: menubuilder
Map Legend UI 41.xx
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Adds a legend from town maps to in-game world map! works with any 41.xx Workshop ID: 2802032763 Mod ID: MapLegendUI
Adjustable Unhappiness [42.20]
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Adds a sandbox setting that controls how fast your character gets unhappy. Turn it down a little, or turn it off entirely. Unhappiness in build 42 builds up from being bored, being stressed, eating food your character dislikes, and reading things that depress them. It drives the Unhappy moodle, which pulls your mood down and makes everything else harder to manage. If you find that side of the game more tedious than interesting, this lets you set the rate yourself instead of living with the default. How to use it When you create a world, open Sandbox settings. There is a page called "Unhappiness Rate" with a single option, "Unhappiness Gain Multiplier". - 1.0 is the normal game. Nothing changes. - 0.5 is half speed. - 0 means unhappiness never goes up at all. Anything in between works too. The box takes any value from 0 to 1. It only changes the way up Everything that brings unhappiness back down is untouched. Sleeping it off, reading something you enjoy, comfort food, all of it works exactly as it always did. Set the multiplier to 0 and unhappiness you already have will still fade normally, it just will not climb again. It covers every source Boredom and stress share one rate value inside the game, but food and literature do not go through it. A mod that only changed that value would leave you still getting unhappy from a bad meal. This one watches the unhappiness stat itself and scales any increase, wherever it came from, so the setting means what it says. Notes - Safe to add or remove whenever you like. It writes nothing into your save. - The value is picked when you create the world, the same as any other sandbox option. - This runs on your own game, not the server. In multiplayer it applies to your character. It is not something a server can enforce on everyone. - It affects players only, not NPCs or animals. My other mods and mods I am maintaining - Custom Lights lets you retune every light in the game, item by item and lamp by lamp. - Long Term Preservation adds salting, drying, jarring, pemmican, lard and jam, so you can keep food without a freezer. - Sound Direction Indicator shows you which direction a sound came from, for playing without audio or with it turned down. - Fifth-Wheel RV Trailer is a towable trailer with a full interior you can actually live in. If it does not behave the way you expect, leave a comment and say what you were doing. I would rather hear about it than not. Workshop ID: 3775816001 Mod ID: UnhappinessRate
New Music - Too Hard To Swallow - UGK (1992)
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New Music - Too Hard To Swallow - UGK (1992) See the collection for Super Tight & Ridin' Dirty Check out The Spindoctor's New Music Mixes! MADE FOR: NEW MUSIC GENERATED BY: NEW MUSIC BUILDER Too Hard To Swallow - UGK Side A 01 Something Good 02 Use Me Up 03 Pocket Full of Stones 04 Short Texas 05 Cocaine In The Back Of The Ride 06 It's Too Hard To Swallow Too Hard To Swallow - UGK Side B 01 Cramping My Style 02 Feel Like I'm The One Who's Doin' Dope 03 I'm So Bad 04 Trill Ass Nigga 05 976-Bun B 06 Something Good Workshop ID: 3763317893 Mod ID: NewMusic_TooHardToSwallow
AL14 Map Pack
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Начальная пачка карт Workshop ID: 3667976060 Mod ID: BlackpineCounty Mod ID: BlackpineCounty Mod ID: BlackstoneMapMod Mod ID: BlackstoneMapMod Mod ID: Bunker12 Mod ID: Bunker12 Mod ID: BunkerZero Mod ID: BunkerZero Mod ID: Cathaya Valley 2.0 B42 version highway Mod ID: Cathaya Valley 2.0 B42 version highway Mod ID: dawn_town Mod ID: 42Grapeseed Mod ID: 42Grapeseed Mod ID: Maplewood Mod ID: MelBunker Mod ID: MelBunker Mod ID: Oakshire42 Mod ID: modid Mod ID: modid Mod ID: Taylorsville Mod ID: Taylorsville Mod ID: Willowbrook Bastion! Mod ID: Willowbrook Bastion! Map Folder: BlackpineCounty Map Folder: Blackstone Map Folder: Bunker 12 Map Folder: Bunker 12 Map Folder: bunker0 Map Folder: bunker0 Map Folder: Cathaya Valley2.0 highway Map Folder: DawnTown Map Folder: Grapeseed Map Folder: Maplewood Map Folder: MelBunker Map Folder: Oakshire42 Map Folder: SafeharborGarrison Map Folder: Taylorsville Map Folder: Willowbrook Bastion!
Zombie Chips Logo
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Just replaces the main menu with russian "Zombie Chips" Works on B41, not tested on others. Decided to embody our company's local meme in the form of a satirical re-design of the logo in the game menu. Not a coder, an enthusiast. (At the moment.) Workshop ID: 3550937441 Mod ID: ZombieChipsLogo
{B41} Triceratops, Stop Hiding My Hairs!
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This mod is not work on Upstream B42 version as because upstream removed B41 support, so you may need to wait other peoples re-upload for legacy version. From the creator who patched Kokoa mask ponytail of BinaryDimension to be visible as it should be, now I'll bring you into the madness! Wearing any piece of clothes (or armor, suit, dress, etc., up to you to call then...) from those mod is origanlly is... It's not reasonable to hide your original character's hair, even you just want to wear socks or shoes! This will stop that mess (or make it more mess!?) by remove <m_HatCategory> tagline out of XML files, except mask and hair accessories items because I didn't copy those kind of XML files! They are none of any other contents than those XML files, approximate 263 files and counting, so you need to install original mods, then place this mod below it! For example: mod = triceratops_playermodels, mod = triceratops_stophidingmyhairs, The caveat is, I can't denied about the fact that head acceesories from that mod are designed and suitable for masks of their characters... No preview yet, I think I will do it soon!!! Workshop ID: 3168840597 Mod ID: triceratops_stophidingmyhairs
New Music - Billy Joel
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New Music - Billy Joel Time Period Accurate Billy Joel - 52nd Street Side A 01 Billy Joel - Big Shot 02 Billy Joel - Honesty 03 Billy Joel - My Life 04 Billy Joel - Zanzibar 05 Billy Joel - Stiletto Billy Joel - 52nd Street Side B 01 Billy Joel - Rosalinds Eyes 02 Billy Joel - Half A Mile Away 03 Billy Joel - Until the Night 04 Billy Joel - 52nd Street Billy Joel - An Innocent Man Side A 01 Billy Joel - Easy Money 02 Billy Joel - An Innocent Man 03 Billy Joel - The Longest Time 04 Billy Joel - This Night 05 Billy Joel - Tell Her About It Billy Joel - An Innocent Man Side B 01 Billy Joel - Uptown Girl 02 Billy Joel - Careless Talk 03 Billy Joel - Christie Lee 04 Billy Joel - Leave a Tender Moment Alone 05 Billy Joel - Keeping The Faith Billy Joel - Glass Houses Side A 01 Billy Joel - All For Leyna 02 Billy Joel - Cetait Toi You Were the One 03 Billy Joel - Close to the Borderline 04 Billy Joel - Dont Ask Me Why 05 Billy Joel - I Dont Want to be Alone Billy Joel - Glass Houses Side B 01 Billy Joel - It_s Still Rock And Roll To Me 02 Billy Joel - Sleeping with the Television On 03 Billy Joel - Sometimes A Fantasy 04 Billy Joel - Through the Long Night 05 Billy Joel - You May Be Right Billy Joel - Piano Man Side A 01 Billy Joel - Travelin Prayer 02 Billy Joel - Piano Man 03 Billy Joel - Aint No Crime 04 Billy Joel - Youre My Home 05 Billy Joel - The Ballad of Billy the Kid Billy Joel - Piano Man Side B 01 Billy Joel - Worse Comes to Worst 02 Billy Joel - Stop In Nevada 03 Billy Joel - If I Only Had the Words To Tell You 04 Billy Joel - Somewhere Along the Line 05 Billy Joel - Captain Jack Billy Joel - Storm Front Side A 01 Billy Joel - Thats Not Her Style 02 Billy Joel - We Didnt Start The Fire 03 Billy Joel - The Downeaster Alexa 04 Billy Joel - I Go To Extremes 05 Billy Joel - Shameless Billy Joel - Storm Front Side B 01 Billy Joel - Storm Front 02 Billy Joel - Leningrad 03 Billy Joel - State of Grace 04 Billy Joel - When In Rome 05 Billy Joel - And So It Goes Billy Joel - The Stranger Side A 01 Billy Joel - Movin Out Anthonys Song 02 Billy Joel - The Stranger 03 Billy Joel - Just the Way You Are 04 Billy Joel - Scenes from an Italian Restaurant 05 Billy Joel - Vienna Billy Joel - The Stranger Side B 01 Billy Joel - Only the Good Die Young 02 Billy Joel - Shes Always a Woman 03 Billy Joel - Get It Right the First Time 04 Billy Joel - Everybody Has a Dream Want an Album Comment It! Workshop ID: 3750224340 Mod ID: NMBillyJoel
[B42] The ACTUAL Pancakes Recipe
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Tired of needing a Pancake Mix box to make pancakes? Now you can make them from scratch like a real survivor. Ingredients: - Bowl or Clay Bowl - Flour - Egg - Butter or cooking fat - Sugar - Salt - Cow's Milk Mix everything in a bowl to get Pancakes (Uncooked), then place them near any heat source to cook. Also checkout my other mods! Workshop ID: 3683726393 Mod ID: RealPancakeRecipe
Table Saw [B42] - Русификация
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Русификация Table Saw Мод добавляет циркулярную пилу для обработки древесины, требующую электричества для работы. Упрощает обработку бревен и снижает вес получаемых материалов. Что делает мод? • Функциональная циркулярная пила: Требует электричества для работы, можно найти в определенных помещениях или построить • Система навыков: Шанс потери прочности и травм зависит от уровня плотничества • Снижение веса древесины: Все распиленные бревна становятся легче (настраивается в песочнице) • Строительство: Можно построить через меню строительства после изучения соответствующего журнала Ключевые особенности: Реалистичная обработка древесины, зависимость от навыков, настраиваемая эффективность. Dear foreign friends, this mod is only a localization of the main mod. If you came here because of the preview or text on it, you can safely go to the modification page itself. Хочу перевод Поддержать переводчика Workshop ID: 3603747841 Mod ID: TABSAWRUS
Fast Hands
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Instant Pickup and Dropping of items with trait Fast Hands! Scumbag cam hotwire cars from start! Warrior will get some weapon increases. All plauyres no matter what traits start with Screwdriver, Hammer and Saw! Workshop ID: 2674740858 Mod ID: FastHands
Infected Zombies Spoon Edition
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Just like my previous infected mod, but with spoon's male and female skins with a touch of infection. CREDIT TO SPOON FOR THE ORIGINAL HUMAN SKINS, PLEASE CHECK OUT HIS HUMAN SKINS: http://steamcommunity.com/sharedfiles/filedetails/?id=642278455 http://steamcommunity.com/sharedfiles/filedetails/?id=642677393 I will delete this if requested to by spoon. Again, all the credit to spoon, I just made them infected. Workshop ID: 1179566325 Mod ID: infectedzombiesspoon
Seinar's Extended Professions
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WORKING ON B42.20 Expands character creation with a large, carefully balanced roster of new professions and traits. - 35 professions - 16 positive traits - 5 negative traits - 3 profession traits Professions: - Sales Rep: Sprinting +1, Mechanics +1, Eloquent, Points: 2 - Office Clerk: Patient, Organized, Points: 6 - Artisan: Pottery +1, Glassmaking +1, Crafty, Dextrous, Points: 4 - Accountant: Patient, Fast Reader, Organized, Points: 5 - Teacher: Fast Learner, Fast Reader, Points: 4 - Programmer: Electrical +2, Maintenance +2, Inventive, Points: 0 - Bartender: Cooking +1, Eloquent, Points: 6 - Designer: Tailoring +2, Pottery +1, Inventive, Points: 5 - Hairdresser: Short Blade +2, Maintenance +1, Dextrous, Points: 4 - Factory Worker: Maintenance +3, Mechanics +1, Short Blunt +1, Points: -2 - Veterinarian: Animal Care +4, First Aid +2, Short Blade +1, Points: 0 - Butcher: Butchering +2, Short Blade +2, Maintenance +1, Points: 2 - Lawyer: Eloquent, Fast Reader, Points: 5 - Athlete: Fitness +2, Strength +2, Sprinting +1, Nimble +1, Points: -8 - Paramedic: First Aid +3, Nimble +1, Speed Demon, Points: 4 - Pharmacist: First Aid +2, Inventive, Dextrous, Apothecary, Points: 2 - Trapper: Aiming +1, Butchering +1, Trapping +2, Trap recipes, Points: -6 - Tour Guide: First Aid +1, Foraging +1, Fitness +2, Points: 2 - Stonemason: Long Blunt +2, Maintenance +1, Strength +1, Masonry +2, Points: -2 - Locksmith: Electrical +1, Mechanics +2, Welding +1, Maintenance +1, Points: -2 - Pastor: First Aid +1, Eloquent, Reluctant Fighter, Points: 10 - Postal Worker: Fitness +1, Sprinting +2, Points: 4 - Garbage Collector: Strength +2, Resilient, Points: 2 - Store Clerk: Composed, Organized, Points: 5 - Waiter: Sprinting +1, Lightfoot +1, Dextrous, Points: 5 - Writer: Fast Reader, Creative, Points: 6 - Plumber: Long Blunt +1, Short Blunt +1, Maintenance +2, Points: 0 - Photographer: Electrical +1, Lightfoot +1, Nimble +2, Points: 0 - Journalist: Lightfoot +1, Sprinting +1, Fast Reader, Points: 4 - Gardener: Farming +2, Foraging +1, identify wild plants and knows pest-cure recipes, Points: 4 - Lifeguard: Fitness +1, First Aid +1, Eagle Eyed, Points: 4 - Entertainer: Nimble +1, Eloquent, Creative, Points: 0 - Truck Driver: Mechanics +2, Organized, Intermediate Mechanics recipe, Points: 2 - Combat Medic: First Aid +2, Aiming +1, Reloading +1, Adrenaline Junkie, poultice recipes, Points: 0 - Lab Technician: Inventive, Fast Learner, Chemist, Points: 0 Positive traits: - Marksman: +1 level in Aiming and Reloading, Cost: 6 - Axeman: +1 level in Axe, Cost: 4 - Fencer: +1 level in Long Blade, Cost: 4 - Slicer: +1 level in Short Blade, Cost: 3 - Lancer: +1 level in Spear, Cost: 3 - Bruiser: +1 level in Short Blunt, Cost: 4 - Juggler: +1 level in Nimble, Cost: 4 - Sneaky: +1 level in Sneaking, Cost: 2 - Amateur Electrician: +1 level in Electrical, Cost: 2 - Amateur Welder: +1 level in Welding, Cost 2 - Amateur Carpenter: +1 level in Carpentry, Cost: 3 - Pet Lover: +1 level in Animal Care, Cost: 1 - Snare Crafter: +1 level in Trapping, plus basic trap recipes, Cost: 4 - Patient: Boredom builds up more slowly, Cost 2 - Composed: Stress builds up more slowly, Cost 2 - Creative: Boredom and unhappiness build up more slowly, Cost 3 Negative traits: - Impatient: Boredom builds up faster, Cost: -2 - Anxious: Stress builds up faster, Cost: -2 - Depressive: Unhappiness builds up faster, Cost: -3 - Target Panic: Reduced XP gains in Aiming and Reloading, Cost: -1 - Gambler: Unpredictable XP: 45% chance of gaining XP, 30% chance of losing XP, 15% chance of doubling it, Cost: -6 NOTE: Target Panic and Gambler are unavailable in multiplayer, due to the new anti-cheat mechanisms and the reworked experience handling introduced in B42.20 for MP. Profession traits: - Eloquent: Stays composed under pressure; reduces panic by 70% - Apothecary: Prepares remedies and poultices; identifies medicinal herbs - Chemist: Mixes volatile compounds, pesticides and improvises water filters Languages: - EN - ES Workshop ID: 3765332666 Mod ID: SeinarExtendedProfessions
[B42] Zombies Have Ammo [SP/MP]
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“Is that 1–5 9mm rounds in your pocket, or are you just happy to see me?” Adds a configurable chance for Zombies to drop loose Ammo on death, on top of vanilla drop behaviour. - Ammo type is chosen using a weighted rarity table, ensuring common calibres appear more often than rare ones. - Every calibre has its own Enable/Weight option for fine-tuned control. - Zombies wearing Military, Police, Ranger, or Militia outfits have an increased chance to drop Ammo when the Uniformed Zombie Boost is enabled. - Optional support for Vanilla Firearms Expansion (VFE) - Optional support for Guns of Marz (GoM) - Optional support for B42 Rain's Firearms & Gun Parts - Optional support for Military Toolkit Every Zombie death triggers a single Ammo Roll. - If the roll fails, nothing drops. - If the roll succeeds, the Zombie drops either loose rounds or an Ammo Box, never both. - A second roll determines loose vs Box (if Ammo Packs are enabled). The drop rolls only on the server, preventing item duplication and desync in multiplayer. This Spreadsheet contains the relative rarity weights used to determine which calibre of Ammo drops. These are weights, not percentages. Higher weight = more common. These weights are based on Vanilla Ammo rarity to keep the Mod balanced. All settings are found under the Zombies Have Ammo tab in the Custom Sandbox options screen, split into three sub-tabs. Default Settings: Ammo Drop Chance: 25% Minimum Ammo: 1 Maximum Ammo: 5 Enable Ammo Packs: Off Uniformed Zombie Ammo Boost: Off ** If Minimum Ammo is accidentally set higher than Maximum Ammo, the mod will swap the two values to prevent errors. ** - Build 42+. Not compatible with Build 41. Recommended Build 42.15+, but earlier B42 builds will still work albeit with broken Translations in the Sandbox Settings screen. - Tested in Single Player and Multiplayer environments. All item spawning is handled server-side only. Clients do not run any drop logic, preventing duplication and inventory desync. - Compatible with other loot mods. Does not modify any existing loot tables or distributions. - Safe to add or remove from existing saves. - Includes Translations for all Supported PZ Languages - Add further Gun Mod support (please post what Mods you'd like to see supported in the pinned Discussions thread or via my Discord Server) ** This Mod is actively maintained and updated. If you would like to Report a Bug or share Feedback or Suggestions, please do so via one of the image links below** Want to Support my work? Rating, Liking, Favouriting or Subscribing is more than enough. If you want to go further, you can buy me a Bottle of Bleach or become a Ko-Fi Subscriber via the image below. ♡ I greatly appreciate any and all support for my Work ♡ Workshop ID: 3728283972 Mod ID: ZombiesHaveAmmoB42
Big Weebs Anime and Japanese Music
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Weeb Music Workshop ID: 2921087788 Mod ID: BigWeebMusic
focks_necesare_server_misc3
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Necesare server3 Workshop ID: 3243722981 Mod ID: CRMOID12145
Lin's Admin Bag B42.20 support!
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A backpack and fanny pack with divine energy Backpack: weight reduction is 100 and the capacity is 999 Faanny Pack: weight reduction is 100 and the capacity is 333 B42 COMPATIBILITY (UPDATED FOR 42.20) theres a 50kg capasity limit on bags hardcodeed for some reason, good news is theres a fix for it below, fallow the instructions and have fun! https://steamcommunity.com/sharedfiles/filedetails/?id=2719850086&searchtext=2719850086 Made for the Kentucy Roleplay Staff, but anyone may use it. needs to be spawned in. Workshop ID: 3209806453 Mod ID: Lins_Admin_Pack
Anthro Survivors - Wilder
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Random thing I did while watching a friend play lmao, for Dj_wilder, by Bubbles Workshop ID: 3038824720 Mod ID: wilder
TKJ's Sensible Zombie Loot
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Makes zombies drop basic loot like other survival games. Workshop ID: 2790538574 Mod ID: TKJLootdrops
Fix Damn Lights
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Description Pink, Purple, and Magenta light bulbs all use the same pink light color. Orange light bulb looks yellow. This mod changes them so that each light bulb has its actual color. Information - You don't need to do anything. Just install the bulbs as you normally would. - If you have already installed any of these light bulbs in lamps, you will need to remove and install them again for the new colors to apply. - It's safe to remove this mod mid-game, but you should remove all affected light bulbs from lamps before uninstalling it or those bulbs will keep their modified colors even after you remove the mod. Bug reporting There is a pinned discussion below with more information. Please report any issues there. ------------------------------------- Workshop ID: 3744213079 Mod ID: FixDamnLamps
Yumi's Reapply Maps on multiplayer Hotfix
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🌸 My Discord Server Is Now Open! 🌸 YumiNekoGirl’s Modding Den is a brand-new 18+ community for mod support, questions, and development updates. You’re also welcome to join simply to chat, make friends, or play Project Zomboid together! ❤️ You can follow me to support my work and stay updated. I’ll also be creating an optional donation link soon for anyone who wants to support the time and effort I put into my mods. Join YumiNekoGirl’s Modding Den — Yumi <3 Reapply Maps on Multiplayer Hotfix — Repost Hey survivors! You know that weird multiplayer glitch where your map suddenly decides to stop working correctly, even though you have every map option turned on? Like, you set the server to reveal the map, you enable the world map, you turn on all the right settings… and then after rejoining, the game still acts like you only know the tiny areas you personally explored? Yeah. This hotfix helps with that. So no, you are not going crazy. I have seen this glitch too. (╥﹏╥) Why This Is Being Reposted I originally tried to unlist this mod because this map issue was supposed to be fixed in Build 42.19. However, after hearing from multiple people that they are still getting map errors and map reveal issues in Build 42.19, I decided to bring it back. And then, because apparently I enjoy making my own life harder, I accidentally deleted the original upload... So this is a repost of the same hotfix for anyone who still needs it. What This Mod Does This is a small client-side multiplayer hotfix that reapplies MapAllKnown every time the world map opens. It is meant to help prevent the annoying map_visited_server cache from hiding the full map again after you leave and rejoin a multiplayer server. Why I Made This I ran into a glitch where the server settings were correct, but the map still kept showing only the areas my character had already visited. For me, this started happening while I was getting map-related errors connected to my Customizable Containers setup. I am not saying anything bad about that mod or its creator, because modding is complicated and everyone has a life outside of Project Zomboid. I just wanted a small patch I could use on my own server instead of bothering or begging another creator to fix something immediately. Deleting the saved map cache fixed it temporarily, but the problem kept coming back after rejoining. So I made this hotfix to reapply the full map reveal when the world map opens. Important Notes - This is mainly for multiplayer servers using MapAllKnown. - This does not magically reveal the map unless your server settings already allow it. - This is a workaround for the map cache issue, not a full vanilla code rewrite. - This issue may already be fixed for some people in Build 42.19. - If your map works normally, you probably do not need this. Compatibility - Compatible with Build 42.19 - Originally made for Build 42.18 map issues - Designed for multiplayer - Client-side hotfix Final Notes (´• ω •`)ノ I am a mother of a soon-to-be two-year-old, and I also have a full-time job. I usually play Project Zomboid once I get home, my family is taken care of, and my daughter is asleep. So please bear with me if something is not fixed immediately. I promise I try to get things done as soon as I can when I have the time. If you run into any issues, please let me know and I will look into it as soon as I can. Thank you so much for checking it out. — Yumi <3 Workshop ID: 3739983892 Mod ID: MapRevealReapplyHotfix
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
Louer un serveur Project Zomboid – guide multijoueur
Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
Serveur Project Zomboid avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Project Zomboid