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- Project Zomboid
Mods et plugins pour Project Zomboid
Ce catalogue répertorie 60 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
Grandma's Herbal Remedies
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Version: 1.7 (Original name "Grandma's Magic Jelly") Grandma's Magic Jelly Herbal Products started 22 years ago by my grandmother, who let me and my cousin's name it. It is all about enlightening the public about herbal healing and helping people in any way she can. Magic Jelly has been known to heal Ailments such as: Psoriasis/Eczema Dry cracked skin Diaper rash and gaulding Burns of all kinds Brown Recluse Bites Normal and Cystic Acne Dark spots on face, arms, and neck Infections Bug Bites Wrinkles Nail fungus Stop onset of Shingles Repair of skin after skin cancer Moisturizing Shrinking Hemorrhoids Hot Spots/Sun Burn Essiac Tea has been known to help fight cancer, and other illnesses. In the game Essiac Tea helps with cold and flu. You can now forage for herbs to make magic jelly and essiac tea, and find petroleum jelly as well. (Petroleum Jelly is as abundant as Disinfectant) Distributions of Magic Jelly and Essiac Tea are now as rare as Antibiotics. (Previously as rare as Disinfectant) You must find the Grandma's Herbal Remedies Magazine to learn the crafting recipes! (Spawn chance similar to First Aid Books) Workshop ID: 3568959219 Mod ID: grandmasmagicjelly Workshop ID: 3568959219 Mod ID: grandmasmagicjelly
TLOU Government Replacement - FEDRA
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This mod replaces government institutions of the old world (Police, Military) with groups of the new world featured in The Last of Us - FEDRA. Police and army zombies are replaced with FEDRA personnel, with police items being incredibly rare and largely supplanted by FEDRA gear - to emulate the complete shift in production and rarity of pre-infection gear in the TLOU universe. There is also an optional submod that adds FEDRA occupations - a soldier or guard, which are basically like the Military Profession mod or vanilla police profession (and will give you a set of starting gear/uniform and weapon) for roleplay purposes. Police vehicles are reskinned with a FEDRA livery. Professions framework is needed for the profession submod. Vanilla camo gear can still be found on survivor/hunter/etc zombies or places like army surplus stores. Workshop ID: 3347501048 Mod ID: qfedraoccupations Mod ID: tlougovernmentreplacementfedra
[龙服自用]Cosplay商店
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龙服自用 删除了原初之火、方天画戟、神风无影的合成配方,高级魔药制作的价格降为100 添加钞票换信用卡的配方 Workshop ID: 2971164286 Mod ID: LongServerCosplayShop
Read While Walking (B42.20.1 Fix)
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I Just Fixed Workshop ID: 3776449962 Mod ID: SimpleReadWhileWalkingB4220Fix
SpritersGr
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Add sound to sprinters. Workshop ID: 3345510943 Mod ID: SprintersGr
Percent Escape Fix Pack
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Fixes the Build 42.20.1 crash where a literal "%" in a mod's translation text breaks the sandbox options screen and can stop players connecting to a server. What went wrong 42.20.1 started running every translation string through Java's string formatter. A percent sign that isn't part of a valid format specifier now throws an error, and the game only recovers from one specific kind of formatting error -- everything else escapes and aborts whatever script asked for that text. The common case is an option label like "Loot chance (%)" or "Decay Per Read %". The server settings screen builds its options table while Lua is still loading, so one bad percent sign in any enabled mod aborts that script -- which is why it can show up as being unable to join a server rather than as a cosmetic glitch. What this does Repairs the loaded translations in memory before anything reads them. It escapes only the percent signs that would actually crash. Real placeholders are left alone, so text that already works is untouched and still renders exactly as before -- including its arguments. Notes - Works with any set of mods. Load order does not matter. - Does nothing if none of your mods are affected. - No sandbox options, no configuration. - Safe on servers: install it server-side so it is sent to clients, or use it in singleplayer. - It cannot fix a mod that ships genuinely broken Lua; it only repairs translation text. - Dedicated servers: if a sandbox file is left truncated by a crash, the mod moves it aside at startup so the server regenerates a clean file instead of exiting. The broken file is kept as <name>_SandboxVars.lua.corrupt-<timestamp>.bak. The server-side component prints a single 'checking <path>' line on startup so the recovery is visible in the log. Workshop ID: 3778022161 Mod ID: PctFixPack
Mentally Unstable Trait
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Adds a new -7 points perk named Mentally Unstable, which offers a completely different experience for new and old players alike. The perk is mutually exclusive with Adrenaline Junkie, Brave, and Deaf traits. The mod requires game version 42.15+ This mod is a successor of Schizophrenia Trait for B42 mod. Features Player with the trait will occasionally suffer various manifestations of mental disorder: - auditory hallucinations (gunshots, zombie sounds, car alarms etc.), that provoke panic attacks and stress buildup - visual hallucinations in a form of unreal zombies; any contact with a visual hallucination result in nervous breakdown, with possible screaming, falling down, droping items, etc., and depression buildup. - mood swings, that result in depression buildup with no actual reason - jumpscares with no real zombies around - audible talking to self, laughing, or crying - experience imaginary damage in melee combat - nightmares, that will wake the player up - witnessing other players death result in severe emotional distress Stress affects the chance of above effects, so balancing stress is the key. Remedy Frequency and severity of mental disorder attacks can be temporarily reduced by taking chlorpromazine, an antipsychotic medication. - Chlorpromazine has a recommended dose of 1 pill per 24 hours and should not be combined with alcohol; failure to follow recommendations may result in drowsiness/insomnia, dry mouth, excess sweating, lowered endurance, and even losing overall health. - Chlorpromazine has adverse effects - occasionally, thirst, nausea or sweating may occur; the chance of adverse effects is highest right after taking the pill and gradually lowers over time. - Chlorpromazine is added to item distribution lists, and may be found in various medicine-related places and containers as a pack of 8 pills, or a box of 10 packs. What's new since Schizophrenia Trait for B42 - Code optimization and cleanup - New trait icon - Added fake car alarms - Added more variety to hallucination zombies outfits - Added chlorpromazine adverse effects - Redesigned logic of fake building alarms - Redesigned audio hallucinations sound direction logic - Hallucination zombies spawn position check (to avoid spawn pop up) - Implemented B42+ voice system to player vocalizations - Alcohol intoxication affects the chlorpromazine action - Mod options Thanks to: Zenith - for the Schizophrenia Trait for B42 mod. Mistor Love - for the original Schizophrenia Trait mod for B41. Disclaimer Gameplay elements in this mod are not a realistic depiction of any particular mental disorder, does not describe actual effects of using chlorpromazine or other antipsychotics, and made for fun. Workshop ID: 3708836021 Mod ID: MentallyUnstableTrait
42.15 이후 모드 한국어 번역_a43 [42.20.2+]
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- Hx님 번역모드(3040632900)와 함께 사용하세요. - 모드 하단에 배치하세요. - 댓글이 열려있습니다. 문제가 있으면 알려주셔야 제가 인지를 하고 도움을 드릴 수 있습니다. 42.15 모드 한국어 번역_a43_1 : 모드 번역 42.15 모드 한국어 번역_a43_2 : 모드맵 스폰 지역명/설명 번역 <<지원하는 B42 모드 리스트>> 2686624983_Sleep with Friends v2.1 2891170430_Simple Show XP 3402491515_Tsar's Common Library 3577100076_Cold Winters 3586216562_Better Containers 3604080281_Better Clothing Info 3609351095_Better Cooking 3621388762_RPGSkillTree (RPGSkillTree MP와 호환안됨) 3622862558_Faster Actions 3625951765_Simple Slings Mod - Rifle Slings Only 3628736763_Community Tile Pack 3629464135_Customizable Weight Multiplier Continued 3649582861_Better Trapping 3659114772_Numb Trait 3679425994_Find Alice 3690308807_Vehicle Ground Guard 3750253491_Common Sense 2705406713_Military Tool Kit 3393344787_Craft Simple Weapons Without Needing Recipe 3480170652_Make Leather/Thread from Leather Clothes 3432810722_Make stone knife primitive 3631852585_Stone Hacksaw 3391325510_Homemade Things 3401152130_Craft Clay 3405249655_Craft Concrete 3409705897_Craft Plaster 3472334215_Post Apocalyptic Weapons 3402516345_Survival 3448420374_Make Nails from Wood 3470345531_Flat Stone From Big Stone 3529525605_Simple Short Spears 3491431537_Make Rag 3393355941_Easy Thread 3417502641_Make Dried Fruit 3418061837_Make Dried Vegetables 3772779441_Companion Dogs - Chihuahua 3775657408_Companion Dogs - Pomeranian 3781982804_CD: Pembroke Welsh Corgi 2973698541_Asian Style Builds 3035031408_Greenhouse Building Set 2999595757_Wallpapers and More Paint Options 3037854728_Tikitown & PowerPlant 3391349130_Nettle Township 3390753141_Daisy County 3728357493_Haven Fall 3378303543_Craftable Tires 3445346671_Craft Rubber Strips 3638759446_Faster Cooking 2850935956_Boots Expanded 11 3414634809_Spongie's Character Customisation 2761200458_Yaki's Hair Salon 3783094058_Vanilla Outfits Expanded 2875059598_Herbalist 아이템 일부/레시피 1299328280_More Traits 아이템/레시피, Dynamic 샌드박스 3580276809_The Only Cure 레시피 3387110070_They Knew 일부 3750289416_They Knew - 42.19 Fix 아이템/레시피 일부 2335368829_Authentic Z 일부 3650071729_True Action Dancing 일부 3494374578_SecretZ Pandemic (Alpha) 일부 3401134276_Vanilla Gear Expanded 일부 3616536783_Tomb's Wardrobe - Alternative 일부 <<스폰 지역명/설명 지원하는 B42 모드맵 리스트>> 3659676359_AnruisiTown 3482962418_Asakusa lake town 3493916941_Ashenwood 3565649631_Blackpine County 3666566299_BLACKSTONE – Yellowstone Survival Map 3504080284_Camden County 3576150391_Cathaya Valley 2.0 2840889213_Chestown 3703704021_Chinatown 3480990544_Constown 3502623745_Coryerdon 3390753141_Daisy County 3666180085_Dawn Town 3478900814_Ed's Auto Salavage 3712968614_Fred Cooper's The Walking Dead Prison 3490580478_Fort Benning 3486814612_Fort Waterfront 3449473111_Frogtown by TwinCrows 2463499011_Grapeseed 3602388131_Greenleaf 3728357493_Haven Fall 3495993590_榛果庄园Hazelnut Manor 3527113053_Island Z - Wild survival 3498269494_Kingsmouth 3477336014_LittleTownship 2934132344_Louisville Quarantine Zone 2963467990_Louisville River Marina 2963883586_Louisville Riverboat 3045726312_LV International Airport 3391349130_Nettle Township 3535422434_Oakshire 3388468313_RaccoonCity 3527172639_Ranger's Homestead 3484263516_Raven Creek 2959134603_Rosewood Fire Department in West Point 3522517059_Safeharbor Garrison 3533315055_SafeWayHamlet 3662265843_Stab Bunker 3037854728_Tikitown & PowerPlant 3475754603_WestPointExpansion 3479667649_Willowbrook Bastion! Workshop ID: 3690094119 Mod ID: ModsKOTranslation_a43_1 Mod ID: ModsKOTranslation_a43_2
MINEMELODY Status UI
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Add Item or Script For MINEMELODY SERVER Workshop ID: 3680248392 Mod ID: MINEMELODY_Status_UI
[B41] Custom Batteries Life
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A mod that adds sandbox options for batteries lifespan in flashlights, walkie talkies and radio. Sandbox Options The more value, the faster batteries will drain. 0 - Batteries will not drain. 0.5 - Batteries will last twice as long. 1 - Game default. 2 - Batteries will drain twice as fast. Compatibility For B41 only. There is the similar mod for B42 - Extended Battery Life. Mods It won't work with mods on more flashlights, walkie talkies and radio. Only game default ones. Existing saves Flashlight batteries work fine with existing saves but game restart needed to apply changed sandbox options. After some tests it seems that walkie talkies and radio that were existing in the world won't be affected by the mod. The same if you turn off the mod. Workshop ID: 3590781308 Mod ID: customBatteriesLife
Gain Weight Easy [B42]
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The B42.7 update had no effect on this mod. This mod makes it easier to gain weight in B42. In B42, gaining weight is quite difficult due to strict caps on calories, carbs, fat, and protein which are set too low. Anything you consume beyond these limits simply disappears. This mod removes all those caps, ensuring that everything you eat directly contributes to weight gain, with nothing lost. From now on, what you eat is all yours; nothing is lost. This mod does not impact game performance and can be safely added to your existing save files. The only changes made to the hard-coded file are the cap-checking routines; everything else remains untouched. This mod modifies a vanilla Java file, so it requires manual installation. Uninstallation can be done by verifying the integrity of game files through Steam (However, be aware that this process removes ALL mods that modify Java code, "the Java mods", so you’ll need to copy and paste them again afterward for any you want to keep.) This mod does not directly conflict with other mods, but its effects can be nullified or limited by any weight or calorie-related mods that override similar mechanics. To ensure this mod works properly, you must disable all other weight or calorie-related mods. Follow the installation instructions below carefully to install the mod. How to Install 1. Subscribe to the Mod - First, make sure your game version is B42, not B41, and that the game is fully closed. - Then, subscribe to Gain Weight Easy on the Steam Workshop. 2. Locate the Mod Folder In File Explorer, navigate to your Steam Workshop directory, which by default is: C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\3409766590\mods\GainWeightEasy\42 (You may copy and paste the above path into the Windows search bar or File Explorer to quickly open it.) 3. Copy the “zombie” Folder Within the 42 folder, locate a folder named “zombie.” Right-click this folder and select “Copy.” 4. Find the Project Zomboid Installation Directory Open a File Explorer window and navigate to your Project Zomboid installation folder. Typically, this can be found here: C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid Make sure you see an existing “zombie” folder in this directory. 5. Paste and Replace Files Paste the “zombie” folder from Step 3 into your main Project Zomboid folder. When prompted with a warning message indicating that a file named “Nutrition.class” already exists, choose “Replace the file in the destination.” This will overwrite the necessary file. You have successfully installed Gain Weight Easy . Enjoy gaining weight now! Workshop ID: 3409766590 Mod ID: GainWeightEasy Mod ID: GainWeightEasy
unknown store korean
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언노운스토어 한글패치 https://gall.dcinside.com/mgallery/board/view/?id=pzom&no=134027 Workshop ID: 2947557284 Mod ID: koreanstore
More Intense B42 Headsmash SFX
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Not really a fan of the new head smash kill SFX they introduced in B42, they sound a bit soft for my taste I can't tell if I successfully killed a zed sometimes. What this mod does is to replace all of the head smash sounds with a remixed version that sounds crunchier and more intense similar to the original ones found in B41 while putting several new variations into the mix (45 SFX in total). Best heard when stomping zeds to death. Only works for build 42. Doesn't work with long blades and short blade jawstab kill as they have their own dedicated sound effects. Known issues: The new SFX doesn't seem to get affected by all of the volume sliders in the audio option, I'm not sure how to fix that. Workshop ID: 3457315809 Mod ID: HR_IntenseB42Headsmash
BanditsWeekOne모드 번역
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BanditsWeekOne모드 번역 Workshop ID: 3404271221 Mod ID: BanditsWeekOne踰덉뿭
My Christmas Mix
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some christmas classics Jinglebell Rock, Holly Jolly Christmas, Let it snow, and more Workshop ID: 3365591344 Mod ID: christmas_mix
Anthro Survivor - Hane Maxwell
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Add's Hane Maxwell, a radiographer wolf! Updated for B42 Workshop ID: 3270931979 Mod ID: HaneMaxwell
Ze German Translation
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Übersetzt mehrere Mods ins Deutsche. Ich werde jetzt auch die Item Tweaker API benutzen aber hauptsächlich für Tooltips. Es bleibt Optional. Das heißt es wird alles weiterhin funktionieren nur einige Tooltips werden evtl. dann nicht angezeigt. Sollten sich Fehler eingeschlichen haben könnt ihr es in die Kommentare schreiben. Bei einigen Mods sind die Rezepte noch nicht Komplett übersetzt. Bei ARSENAL26-GunFighter fehlt noch bei vielen Waffenmodifikationen die Übersetzung. Ich hoffe das ich in der Liste keine Vergessen habe. Defecation Soul Filcher's Farming Time Dreams M113 APC Reorganized Info Screen Soul Filcher's Relaxing Time SWAT & RIOT PACK Harry's Better Vanilla Weapons Harry's Better Vanilla Melee Weapons Soul Filcher's Exploring Time (IWBUMS) Firearms Immersive CD Players Combat Text Soul Filcher's Dressing Time ARSENAL26-GunFighter Aquatsar Yacht Club Conditional-Speech Save Our Station! Gun Suicide Jagdkommando Has Been Read How Much Fuel Soul Filcher's Turning Time KillCount Soul Filcher's Drinking Time Water Purification Tablets Easy Spare Magazine Reload Fuss's Log Hauling ExtraSauce Quality of Life Wild Fruits Weapon Condition Indicator Gas Barrels - Fuel API Version PZ-ClothingUI Extra Map Symbols Dynamic Traits Sauce Edition Military Tool Kit True Actions. Act 3+. Dancing on VHS Urination They Knew QOF - More tab - Dev version Agrotsar Farming Company More maps Cheat Menu: Rebirth QOF - Equipment tab Recipe Learning Notification Map Symbol Size Slider Radio Frequency Manager Automatic Gate Ladders!? More LockDoor - key system management (Beta) Real Undies What Did You Put In Here? CDDA Zombie Pheromone Video Meister CDDA Zombies Erecting a Sentry Here! Extended Campfire Fix floor Make Paths Compost Material W900 Semi-Truck Greggies Garage Doors Gas & Water In Containers Steam Powered Generator Custom Foraging Settings Reorder Duplicates by Condition Tidy Up Meister Night Vision Goggles Stackable Planks Workshop ID: 2741675132 Mod ID: ze_german_translation
Hosts - Parasite themed reskins.
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Another reskin mod under my belt, this one is inspired by the icky, gross parasitic lifeforms that litter apocalyptic media and games like the recently released Back 4 Blood - arguably worse than the pustule-bloated zombies of my 'Plagued' mod, you REALLY don't wanna let one of these critters slither inside of you! Don't get bit! An update will (hopefully) be coming soon with some help from the modding community that removes the hair on most zombies to fit with the theme and make the infection more visible. Special infected not included - these are just reskins for your normal zeds that'll act according to your sandbox settings. Enjoy! Workshop ID: 2675531670 Mod ID: ParasiteReskin
[B42]Legion Zomboid 42 - UI Framework
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LZGui UI-template API + helper libraries for the Legion modded server, ported to build 42. Provides the LGUI element framework, LZUIManager, and shared helpers. Content added incrementally. Support us on ko-fi https://ko-fi.com/deathlegion Join our discord for more information https://discord.gg/gSZGN6Ggfj Workshop ID: 3774898556 Mod ID: LegionZomboid Mod ID: LZFixes Mod ID: LZGui
pivot fix
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cradit : https://steamcommunity.com/sharedfiles/filedetails/?id=2946812728 Workshop ID: 3263380332 Mod ID: PivotMod fix
Superbagchest
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Superbagchest Workshop ID: 2796690294 Mod ID: Superbagchest
Patch Bandits Bases
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This mod is a simple patch for the Bandits mod (Bandits2 42.20+) the bandit mod normally with check on a circle arround you and if it happens to spawn a bandit group on a tile of a house it woud make it a base, but due to the fact that it checks for unvisited houses for 7d and it checks first for roadblocks and camps they will almost never happen! this fixes the way that the mod calculate bases so they are on a higher priority over roadblocks and camps, and has an aditional method to try find likely bases arround the player, removes the check for 7d and instead uses methods that the original mod already has for robbers to identify player owned houses it also attepts to fix generator placement, loot stocking and litter spawn for bases to make them worth raiding, and later cleaning up any leftover generators and cooldown times to avoid massive base litter! safehouses are also blocked from being claimed as bases in case you wanna make extra extra sure! Notes: Due to some bugs and broken behavior in the Bandits Mod, Bases WILL NOT work without this patch! Requires Bandits2 42.20+. Compatible with the external wanderer spawner from recent Bandits updates. This mod WILL be deleted once the author fixes the issiue! Workshop ID: 3739461062 Mod ID: PatchBandits
PhunLewt Reducer (deprecated)
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USE PART 2! This version is no longer maintained, use the newer, improverd version HERE This is a B41/B42 mod designed to allow admins to reduce the probability of loot spawning (and respawning) in containers depending on admin defined areas. To illustrate, say I want to reduce the global spawning of ammo by 50%, except I don't want any ammo spawning in Rosewood and I want normal spawning in Louisville. To do this I would: - Set the Default zone for ammo to 50 (to reduce the global respawn of all ammo by 50%) - Set the ammo rate for Rosewood to 100 (to reduce respawn by 100%) - Set the ammo rate for Louisville to 0 (to reduce respawn by 0%, effectively overwriting the default setting) IMPORTANT This mod can only reduce the item quantities in a container after the game has stocked the container. If the game doesnt stock/restock the container (depending on your settings), this code will not run for that container! This mod Requires the PhunZone and PhunLib mods Quick Start Right click in the world and choose PhunZones from the menu (you must be in Admin mode), then select the region you wish to change (the Default region is where you edit the "global" values). Click "Edit Region" and scroll to the bottom of the settings window to click the Lewt button. Choose the items and/or categories by clicking the "Edit Item Selection" button. Find the item and/or category of items you wish to change. Double click to adjust. Use a whole number between 0 and 100. 0 will not reduce the item (or category), effectively making it behave as normal (this is so you can override a parent zone, eg the Default zone). 10 will reduce respawn by 10% and 100 will reduce the spawn rate 100% (in other words, it won't spawn) then click OK to save Other settings per zone: - Hours Till Full. This is the amount of hours that need to pass until your reduction comes into full effect. For example, lets say you have Aviator Glasses set to 50 and you set this value to 240 (10 game days). For the first hour, the spawn rate will be unchanged, however by day 5, the effective reduction of the glasses will be 25%. Finally, by day 10, the full reduction will take effect (in this case, -50%). - On Empty Add Item: In instances where everything in the container gets removed after a restock, add this item. This can at least give a visual cue to a player that the container in fact restocked. It needs to be the full name, eg PhunLewt.Dust or Base.Money - Inherit. Untick if you want this zone to ignore any parent or default values. Sandbox settings: - Default Reduction. Reduce all loot spawns by this percentage unless otherwise specified in the zones settings. Requires restart if changed. - Debug: Tick this box to see verbose feedback when PhunLewt is removing stuff from containers. Requires restart. Coded with love for our awesome PhunZoid community. Repo and more info Workshop ID: 3516092704 Mod ID: phunlewt
Trevor's Voice mod
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This mod adds Trevor Philips from GTA V voice lines for some in-game events such as getting biten/scratched by zombies, killing zombies with melee weapons and a few more events. Workshop ID: 2870432376 Mod ID: Trevor
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
Louer un serveur Project Zomboid – guide multijoueur
Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
Serveur Project Zomboid avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Project Zomboid