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Mods et plugins pour Project Zomboid
Ce catalogue répertorie 60 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.
[B42] CRM Armor
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Build 42.13.1(SP+MP): THIS IS A UPDATE SO PEOPLE CAN USE CRM GEAR IN 42.13.1 ----- I DO NOT CLAIM CREDITS OR OWNERSHIP OF THIS MOD! ALL THANKS GOES TOWARDS RUSSO! If the original author(aka Russo) request for me to take down the mod I will take it down without hesitation. This is just so anyone who loves the CRM Armor mod can finally use CRM Gear again. All I did was update the item types and minor stuff to make it functional in MP and SP for Build 42 ORIGINAL MOD: https://steamcommunity.com/sharedfiles/filedetails/?id=3210604443&searchtext=crm Workshop ID: 3634811365 Mod ID: CRMOID12145
Working Welding Goggles for CBX
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Makes the Welding Goggles from ClothesBox Redux work in recipes that require a welding mask. A big thank you to Authentic Peach for supporting the original mod. Currently works with most recipes, namely the ones that call on the tag "WeldingMask" May attempt to get it working on modded recipes that ask specifically for the Welding Mask. If anybody knows how to make this possible please let me know. *Shout out to Scroobles McDoodle for the extra ridiculous images! Requires: ClothesBox Redux Workshop ID: 3290377040 Mod ID: welding_goggles_for_cbx
自杀
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服务器自用 Workshop ID: 3053786160 Mod ID: GunSuicide
Vehicle Skin Addon
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test Workshop ID: 3309516188 Mod ID: Vehicle Skin Addon
Better Smokes [RU]
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Русификатор мода Better Smokes. Покормите немного автора, пожалуйста, он тратит личное время на это и не жадничает, делится со всеми. https://www.donationalerts.com/r/desmoond Workshop ID: 3281752008 Mod ID: BetterSmokes_RU
make babies
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you can make babies with this mode if u do it right. If u dont know how to do it i would be glad if u dm me so i can tell Workshop ID: 2988765642 Mod ID: ModTemplate Map Folder: ModTemplateWorld1 Map Folder: ModTemplateWorld2 If u have dc u can add me Mellezz11
True Music Addon: Kpop Pack 1 - SNSD
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Pack of SNSD/Girls Generation tracks. ==Track List== Catch Me If You Can Gee Genie Hoot Into the New World Lion Heart Mr. Mr. Mr. Taxi Oh! Run Devil Run Workshop ID: 2791668963 Mod ID: SNSD_Trackpack_MX
POS ZONES
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Shows (X,Y) coordiantes, current zone and room of the player. Shows tiles count indoor (only to players with claustrophobic trait). Code quality: 98% Workshop ID: 2073296992 Mod ID: POSZONES
Project Zomboid B42 – Türkçe El İlanı Çevirileri
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Project Zomboid Build 42.20.4 sürümü için hazırlanmış Türkçe el ilanları çevirisidir. • Vanilla oyunda bulunan 135 adet el ilanı çevirisi bulunmaktadır. • B42TRFliers-EkPaket: 30 adet yeni, Türkçe el ilanı eklemektedir. Tamamen; mizah ve eğlence amaçlıdır. Vanilla oyun ile bir bağı yoktur. Kullanımı tamamen isteğe bağlıdır. • Kontrol edilen sürümler: B42.12, B42.13, B42.14, B42.15, B42.16, B42.17, B42.18, B42.19, B42.20.4 • Ana oyunun Türkçe çevirisi için bu bağlantıyı kullanabilirsiniz. • +200 moda ait Türkçe çeviri için bu bağlantıyı kullanabilirsiniz. İyi oyunlar, hayatta kalan! Workshop ID: 3679703087 Mod ID: B42TRFliers Mod ID: B42TRFliers-EkPaket
Fools New Containers! [B42] - Русификация
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Русификация Fools New Containers! Workshop ID: 3574449499 Mod ID: UNFOOLSNCRUS
BF_Cat3_Hydrocraft_3
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Minidoracat server Hydrocraft_3 settings. Workshop ID: 2920459512 Mod ID: BF_Cat3_Hydrocraft_3
True Music Addon: Cuarteto De Nos
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Lista de Canciones: 1-Anonimo 2-Apocalipsis Zombie 3-Bipolar 4-Breve Descripcion de mi Persona 5-Calma vladimir 6-Chivo Expiatorio 7-Cinturon Gris 8-Contrapunto para Humano y Computadora 9-Cuando Sea Grande 10-Doble Identidad 11-El Aprendiz 12-El Balcon De Paul 13-El Hijo De Hernandez 14-El Innombrable 15-El Lado Soleado de la Calle 16-El Rey y El As 17-Enamorado Tuyo 18-Frankestein Posmo 19-Gaucho Power 20-Habla tu Espejo 21-Hola Karma 22-Hombre Con Alas 23-Insaciable 24-Invisible 25-La Bestia 26-La Ciudad Sin Alma 27-Lo Malo de ser Bueno 28-Maldito Show 29-Mario Neta 30-Miguel Gritar 31-Mirenme 32-Nada me da Satisfaccion 33-Necesito Una Mujer 34-Nombres 35-Punta Cana 36-Que Empiece el Juego 37-Solo Estoy Sobreviviendo 38-Tiburones en el Bosque Workshop ID: 2911611813 Mod ID: tilines_mod
True Music Addon: Doomerwave mix
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Playlist: https://vk.com/music/playlist/121753787_5_33f7e7c98b2db3f368 Optional recommended mods: https://steamcommunity.com/sharedfiles/filedetails/?id=3100475013 (radio: 92.6MHz 42b) Workshop ID: 3399746171 Mod ID: Doomer_mix
Anthro Survivors - Sammy
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This adds Sammy! THIS DOES NOT WORK WITH FEMALE BODY DO NOT MAKE SAMMY A FEMALE!!!!!!!!!!!!!! :ANGER: Workshop ID: 3301848578 Mod ID: sammybum
Dynamic Zombies
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Welcome to the Dynamic Zombies Mod for Project Zomboid! This mod introduces dynamic stats for zombies, making each encounter unique and challenging. Features: - Dynamic Stats: Zombies have random health, speed, strength, vision, hearing, smell, memory, aggression, and infection spread. - Multiplayer Support: Fully compatible with multiplayer servers, ensuring all players can experience dynamic zombies. - Seamless Integration: The mod hooks into existing game actions to provide a smooth and immersive experience. - Calculates stats in a finer way and in a more weighted way than what base game random functions Workshop ID: 3276545721 Mod ID: dynamiczombiesmod
IOContainer
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IOContainer Workshop ID: 3171490874 Mod ID: IOContainer2
MandoDB - VFE Guns Skins
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You can paint the camo of all guns exept Gold/Funny skins. - CAR15D_BLUE - CAR15D_PINK - CAR15D_NORWAY - CAR15D_M90KSPLINTER - CAR15D_FRALPIN - CAR15D_FLECKTARN - CAR15D_NAVY - CAR15D_URBAN - CAR15D_HYPERBEAST - CAR15D_CRIMSON - FAL_RHODESIAN - FAL_DESERT - FAL_URBAN - FALClassic_GOLDEN - AssaultRifle2_DESERT - AssaultRifle2_FOREST - Revolver_Long_GOLDEN - AssaultRifle_FOREST - AssaultRifle_DESERT - CAR15_FOREST - CAR15_DESERT - SniperRifle_DRAGONLORE - DoubleBarrelShotgun_METAL - MP5_FOREST - MP5_NAVY - AK47_Golden - AK47_Hardened - MAC10Folded_GOLDEN - MAC10Unfolded_GOLDEN I do not accept my skins to be republished. However, I do accept that you use my templates to create your own. All skin requests should be made either on my Discord or in the section reserved for that on the mod page. I will not accept any friend requests. You can pay to have your skins made; however, you can still submit them, and I reserve the right to accept or reject them. FOR MandoDB_VFE_Skin_AR Its an attachment rebalance : - Weapons no longer spawn with scope-type equipment except for snipers. - Scopes only fit on Snipers (Snipers are -> Msr700, 788, M24.) - Pistols (Glock17, M9, Glock18) now spawn with a red pointer, and can now be mounted on them. Workshop ID: 3058658670 Mod ID: MandoDB_VFESkin Mod ID: MandoDB_VFESkin_AR
Indoor Piped Through The Roof Rain Barrels
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Summary: Rain barrels work indoors now. SP & MP working, tested on DDX Resurrection RP server: https://discord.gg/55bBkv9t This changes water collectors to work indoors when raining. You're welcome to imagine pipes leading to the roof that feed it, this is for an RP server with multi story builds so this solves some problems there! Plan to add it's own tank type item in the future to better fit the RP, for now we will box them and keep building upwards! Workshop ID: 2995756834 Mod ID: IPTTRB
Anthro Survivors FoxDeer Joanzxc
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FoxDeer Joanzxc art made by:Joanzxc Workshop ID: 2951311376 Mod ID: zorrociervo
Pencil Eraser
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Adds an eraser to the pencil using the new tag added in 41.69 The code was posted on the forums, but no one uploaded the mod - so here it is :-) - note that this functionality is included in the 4 color BIC pen mod - so if you use that mod you don't need this one - i just posted this for those that just want the pencil to have an eraser - since i personally modified the BIC pen mod so i could have just that feature before TIS added the new tags - but obviously didn't post it since that code belonged to the author of that mod - but since TIS have added this new tag and posted the exact code to do it, this is now pretty much public domain All credit to Batsphinx, who posted the code for this (and a load more code) at: https://theindiestone.com/forums/index.php?/topic/53019-details-on-the-improved-modding-tag-system-in-4169/ Workshop ID: 2846803814 Mod ID: dduPencilEraser
True Music Addon: XiaoDuan's True Music
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no description Workshop ID: 2840530119 Mod ID: xiaoduan_music
I am legend-LightReactiveZombies
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This mod has been updated and split into several separate standalone mods. You can choose to use each mod individually as needed, or combine them in any way you like. All future updates to these mods will be released on their respective standalone pages; this combined mod will no longer receive updates. Zombie Nests – Medium and large buildings in the game will randomly become dangerous zombie nests. https://steamcommunity.com/sharedfiles/filedetails/?id=3784724072 Light‑Sensitive Zombies – Adds a light reaction mechanic to zombies. Sunlight, electric lights, and other light sources weaken zombies, while darkness strengthens them. https://steamcommunity.com/sharedfiles/filedetails/?id=3784724678 Legendary Items – Special legendary items with unique mechanics. https://steamcommunity.com/sharedfiles/filedetails/?id=3784725743 Vanilla Weapon Upgrades – Adds tungsten steel, titanium alloy, and master‑crafted variants for over 80 vanilla weapons, each with different enhancement properties. https://steamcommunity.com/sharedfiles/filedetails/?id=3784718988 Mutations – Adds new mutation enhancement paths for players. Search for different gene mutagens and inject them to gain various buffs. https://steamcommunity.com/sharedfiles/filedetails/?id=3784725366 ----------------------------------------------------------------------------------------------- LIGHT REACTIVE ZOMBIES MAKE KNOX UNKNOWN AGAIN. Light Reactive Zombies is a Build 42.20 gameplay expansion focused on rare Alpha zombies, permanent genetic mutations, unusual weapons, experimental equipment, and unpredictable encounters. It is designed for players who already understand Project Zomboid and want the world to become dangerous, mysterious, and rewarding again. LRZ is not intended to simply make zombies stronger. The goal is to make you look at an infected and ask: "What does that one do?" CURRENT FEATURES - Rare Alpha Zombies with special mechanics - 14 permanent Mutation lines - 3 Mutation tiers per line - 42 Mutagen items - Dedicated Mutations tab inside Character Info - Unique experimental items - Unique weapons with unusual mechanics - Advanced variants of selected vanilla weapons - Light-reactive zombie systems - Long-term survivor progression LIGHT REACTIVE ZOMBIES Light affects the speed and strength of zombies; they are weakened in bright light and greatly enhanced in darkness. This includes both natural and artificial light. Zombies may run fast in the dark, but slow down when they reach outdoor light or artificial light, which provides more strategic options. ALPHA ZOMBIES Most infected are predictable. Alpha zombies are not. Rare Alpha variants introduce special mechanics that can fundamentally change how an encounter should be approached. The goal is not to create ordinary zombies with inflated health and damage. An Alpha should change your decision-making the moment you recognize it. Different Alpha types are designed around different threats, behaviors and tactical problems. Recognize the threat. Change your tactics. Survive the encounter. PERMANENT MUTATIONS Survivors can undergo permanent genetic modification through specialized Mutagens. There are currently: 14 Mutation lines 3 tiers per Mutation 42 different Mutagens Mutations can affect systems including: - Endurance - Movement - Attack speed - Melee damage - Carry capacity - Bleeding - Wound recovery - Pain - Hunger and thirst - Panic - Poison recovery - Temperature regulation - Health recovery - Kill-based survival effects Mutations are permanent character progression. They are not temporary consumable buffs. MUTAGEN GRADES Mutagens are divided into three grades: Low-Grade Mid-Grade High-Grade Every Mutation progresses one tier at a time: No Mutation → Tier I → Tier II → Tier III Higher-grade Mutagens provide safer progression at advanced Mutation tiers. A higher-grade Mutagen will never skip a Mutation tier. Failed attempts can still consume the dose. Tier III is the maximum level. UNIQUE EXPERIMENTAL ITEMS LRZ contains rare items designed around mechanics rather than simple stat increases. Lucky Bottle An auto-recharge bottle capable of producing one of 240 possible outcomes. The result may be extremely beneficial, beneficial, neutral, harmful, or extremely harmful. You will not know until you drink. Atomic Lantern An unusual light source with unusual consequences. Sometimes light attracts more than attention. Worn Car Key A strange old key that may occasionally provide a way out when transportation becomes a problem. Rare equipment in LRZ is designed to create stories rather than simply increase player power. UNIQUE WEAPONS Some LRZ weapons are more than upgraded versions of vanilla equipment. Bloodthirst A unique katana built around aggression, hunger and kill-driven momentum. Certain Death A strange firearm with unusual ammunition behavior... ...and a personality that refuses to remain silent. LRZ also includes advanced variants of selected vanilla weapon families. DESIGN PHILOSOPHY Project Zomboid becomes easier when the player knows exactly what everything does. LRZ attempts to restore uncertainty. New mechanics are built around three ideas: RECOGNITION Dangerous things should be identifiable. DECISION Recognizing a threat should change how you fight. DISCOVERY Rare items and mechanics should create memorable stories. LRZ is not intended to replace Project Zomboid. It is intended to make familiar systems feel unfamiliar again. MAKE KNOX UNKNOWN AGAIN New threats. Permanent progression. Rare discoveries. Unpredictable encounters. COMPATIBILITY Game Version: Build 42.20 Primary Target: Single Player LRZ modifies zombie behavior, character statistics, combat-related systems, unique items and Character Info UI elements. Compatibility with large overhaul mods cannot be guaranteed. If you encounter a compatibility issue, please include: - Game version - LRZ version - Other enabled mods - Whether the save is new or existing - Steps to reproduce the problem - Relevant console.txt output if available FEEDBACK & BUG REPORTS Bug reports, balance feedback and Alpha zombie ideas are welcome. When reporting a bug, please explain: - What happened - What you expected to happen - Whether the problem can be reproduced - Which other major mods are enabled Screenshots and short videos are extremely helpful. ENJOYING LRZ? If you're enjoying Light Reactive Zombies, leaving a Workshop rating helps more Project Zomboid players discover the mod. Thanks for playing. MAKE KNOX UNKNOWN AGAIN.
Decorative dandelions and mushrooms
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I love decorating. Dandelions and Mushrooms make for awesome outside decorations - but they spoil. This mod disables this, plus it gives all seven mushrooms their own unique models. This mod only reworks dandelions and the seven different mushroom types. It should be compatible with all mods that dont change those eight items. Fully savegame compatible. Already existing dandelions and mushrooms will be tagged as fresh/stale/rotten and still rot. Newly foraged ones dont have a freshness tag and last forever. If you just want the mushroom models, but keep spoilage the same, I got you covered: https://steamcommunity.com/sharedfiles/filedetails/?id=3169891853 I spend a lot of time refining my mods for you - so if you want to send me a smile back, leave a comment or like :-) If you want to send me a big smile back: ko-fi.com/dergeissler Workshop ID: 3156429966 Mod ID: DandelionsMushrooms
True Music Addon: Metum Collection Definitive Edition
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Hi! So this is the Definitive Edition of my True Music Mods, including all the 1,586 compressed songs C: Playlist on discussion :3 XD Workshop ID: 3149303002 Mod ID: MetumCollectionDefinitiveEdition Workshop ID: 3149303002 Mod ID: MetumCollectionDefinitiveEdition
Project Zomboid Guides
Installer des mods Project Zomboid - Guide Workshop
Installe proprement des mods Project Zomboid via le Steam Workshop : saisir les IDs, vérifier l’ordre, redémarrer le serveur et corriger les erreurs typiques.
Louer un serveur Project Zomboid – guide multijoueur
Configurer un serveur Project Zomboid : RAM, paramètres sandbox, mods Workshop, droits admin et vérification propre des erreurs typiques.
Serveur Project Zomboid avec support des mods
Installez les mods compatibles et pris en charge depuis le tableau de bord.
Louer un serveur Project Zomboid