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Mods et plugins pour Project Zomboid

60 000+ mods disponibles Source : Steam Workshop ↗

Ce catalogue répertorie 60 000+ projets Project Zomboid provenant de Steam Workshop. Les entrées peuvent être côté serveur, côté client ou requises des deux côtés, et inclure des cartes ou d’autres contenus créés par les utilisateurs. Avant l’installation, vérifiez la page source liée, la version du jeu et les dépendances.

Better Bandit Creator Menu Plus [B42] – Project Zomboid Mod

Better Bandit Creator Menu Plus [B42]

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Requires Bandit and Bandit Creator (by Slayer): https://steamcommunity.com/sharedfiles/filedetails/?id=3268487204 https://steamcommunity.com/sharedfiles/filedetails/?id=3469292499 Quality of life for the Bandit Creator menus. Nothing here edits a single file of Bandit Creator: it hooks the screens from the outside and adds behaviour on top, so it should survive most updates of the base mod. Clan screen - Search: filters the clan grid live as you type and reflows the cards, instead of hunting through eighty of them. - Delete: multi-select clans and delete them with their bandits in one go. The confirmation names the clans, because a count alone is too easy to confirm by mistake. - Duplicate: full copy of a clan and every bandit in it. - Content-mod clans are marked: Week One and friends get a blue border and name their mod on hover, and deleting one warns you by name. Files you can trade One Files... button holds all of it, and two different things live in there: - Profile: your whole roster in one file. It is a snapshot: loading REPLACES everything you have, content-mod clans included. Your backup if Bandit Creator ever resets. - Clan file: one clan and its bandits. Importing ADDS it, nothing is lost. This is the file you send to other players. - Export: a button next to Back and Save inside a clan, or several in a row from Files... Result is a small json in your Zomboid\Lua folder. - Import: always lands as a new clan of yours, with new ids, so it can never overwrite what you built. Name clash becomes "Name (2)". - Auto backup: loading a profile has no undo, so the mod saves what you had first, right there in the load list. Bandit creator screen - Extra slots: the creator only had slots for a fixed list of body locations, so anything a clothing mod registers outside it was invisible. This scans the game once and gives you every location that actually has items, grouped by part of the body, with the item icon and a dropdown each. - And the bandit wears it: the base mod dresses a bandit from that same fixed list, so the extra slots would have been decoration. They are applied at spawn too. - Outfit: the character creation "Outfit" dropdown, at the top of the clothing column. It fills the slots, so it saves, travels in an export and the bandit spawns wearing it. - Attachment slots: a Mods button per gun, with one square per real attachment slot of that weapon. Picking replaces what is in the slot, so you cannot stack two parts in the same place. Sights stay out on purpose: those come from the base mod's Sight slider. - Random attachments: a Random button inside the attachments window rolls and saves a loadout. - Random attachments in game: a per-weapon toggle with the same odds. Each bandit keeps its parts for its whole life, two bandits from the same template come out different, and what you picked by hand always wins. - Clear: empties every clothing slot of a bandit, extra ones and makeup included, after asking. - Random buttons: weapon, bag, look, skills and stats. Nothing is a possible outcome too (no bag, no hair, no expertise), stats lean towards the middle and low, and one expertise is the common case. - Better item picker: live search with a match counter and an "Add selected" button, over a cached scan instead of re-reading every item in the game on every keystroke. - Content that used to fall through: a modded firearm the game does not classify goes to the primary list instead of melee, any bag that can be equipped shows up (fanny packs included), and a weapon with broken ammo data is refused with a message instead of killing the screen. - Select clothe variant - Loot Pool Feature: Uses the slayers by default, but now you can change for each clan. Event spawn Bandit Creator rolls dice for every clan every ten game minutes, so a clan you actually want to MEET is a matter of luck. Give it a day instead. - Guaranteed day: the clan shows up on that day, at a random hour inside a window you choose. - One time only: silent until its moment, spawns once, never comes back. A story beat instead of another patrol. - It uses the base mod's own spawn call: group size, zone occurance and the sandbox multiplier all keep applying, and bandits appear at normal distance, never in your face. - The guarantee holds: if you were not playing that day, it fires at the first opportunity after it. And if the game crashes with an event armed, the clan's hourly chance is restored on the next load. - Spawn with player: The selected clan spawns with the player at the beginning of a new playthrough. Only happens once. If friendly = spawns in the same tile, if unfriendly = spawns at least 12 tiles away. Requirements - Bandits NPC + Bandit Creator (Slayer), installed and enabled - Build 42 - Bandit Creator has to load BEFORE this mod in your mod list Known limits, up front - Event spawn is single player: the spawner runs server side and this is a client side mod. - Wanderer clans cannot be force spawned: the base mod handles those in a separate spawner, and the screen says so. Thanks, and where to find me Bug reports and ideas are welcome in the comments. When something goes wrong the console prints a line starting with , and that line is usually the whole answer, so paste it in. If this saved you time and you feel like buying me a coffee: https://ko-fi.com/fernandolpaoli My Steam profile: https://steamcommunity.com/id/olhaogustavolimatchetcherere/ All credit for Bandits NPC and Bandit Creator goes to Slayer. This is only an addon on top of their work. Workshop ID: 3788164661 Mod ID: BetterBanditCreatorMenuPlus Workshop ID: 3788164661 Mod ID: BetterBanditCreatorMenuPlus

1,016 téléchargements Détails →
StatusCheck – Project Zomboid Mod

StatusCheck

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Status Check This mod solves a heath panel problem Whenever characters infected wound gets patched up the health panel no longer shows us the status if the wound is still infected This mods adds the ability to check Infected wounds under bandages as well as show you other status injured, bleeding, infected wound and patched To check right click onto your characters square and hover over Status Check (this is to reduce context menu clutter) Houerly Overhead Alert Shows the infected wound icon every ingame hour when character has an infected wound NOTE: This mod is about wound infection not zombie infection made to work with proper infected wounds! ----------------------- B41 MP / SP B42 SP (untested) can be installed mid save ------------------------ Mod by Glytch3r Commissioned by Cody The REALM Server All my mods are commissioned including this one For custom pz mod commissions Contact Glytch3r via discord discord: glytch3r / glytch3r#7331 https://ko-fi.com/glytch3r Workshop ID: 3462414472 Mod ID: StatusCheck

389 téléchargements Détails →
Old Another Twitch Stats – Project Zomboid Mod

Old Another Twitch Stats

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New: https://steamcommunity.com/sharedfiles/filedetails/?id=3406743202 Workshop ID: 3407289597 Mod ID: oldanotherTwStats

332 téléchargements Détails →
KRBK_test – Project Zomboid Mod

KRBK_test

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KRBK_test Workshop ID: 3340501418 Mod ID: KRBK_AntiCheat Mod ID: KRBK_ARPG Mod ID: 3321010231 Mod ID: 2999967541 Mod ID: 3000005545 Mod ID: 3243853300 Mod ID: 3000005003 Mod ID: 3444020015 Mod ID: 3000258789 Mod ID: KRBK_Playtime Mod ID: 3000000555 Mod ID: KRBK_SpeedFramework Map Folder: Louisville, KY

434 téléchargements Détails →
Charcoal in Cooking Pot – Project Zomboid Mod

Charcoal in Cooking Pot

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Crafting charcoal using sawed wood and cooking pot. You don't loose Cooking Pot in the process. Proportion - Wood:Charcoal - 3:1 Time - 3h cooking on: Fireplace / Oven / Antique oven You can merge Wood Pile up to 100 units (10 weight) Saw is required for most wooden items to make Wood Pile. Twighs and small wooden items don't need saw. Small Parts of Unusable Metal obtained from sawing spiked weapons can be converted (100 units) to Vanilla Unusable Metal. Sawdust is only junk right now. It's my first mod. I hope you will enjoy :D Workshop ID: 3253797397 Mod ID: DrashaCharcoal

379 téléchargements Détails →
Coavins Gun Cleaning – Project Zomboid Mod

Coavins Gun Cleaning

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What does this do? Changes out most scotch tape and duct tape recipes for WD40 and Gun Cleaning Kits. Adds WD40 and Gun Cleaning Kit fixers to all metal parts that didn't have a tape recipe, at a reduced fix rate. The only exception recipes that didn't have a welding option, these are mostly stocks, they kept tape recipes. Does it work with xyz It should, this overrides the base files in coavins, so if it works with coavins, nothing but the above should change. I personally am using gunfighters, but let me know if there are any issues. Load order Load this mod AFTER coavins for it to overwrite the files, otherwise it won't work. Workshop ID: 3118904786 Mod ID: coavinsgunrepair

462 téléchargements Détails →
Fix Traduccion LifeStyle ESP – Project Zomboid Mod

Fix Traduccion LifeStyle ESP

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Mod creado por el servidor Refugio 42 y no debe ser utilizado con otros servidores. Workshop ID: 3557201533 Mod ID: FixTradLifeStyle

706 téléchargements Détails →
全地图分块截屏 – Project Zomboid Mod

全地图分块截屏

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以一种比较粗糙的方式实现了全地图分块截图,节省截图时间,后续需要手动拼合地图 食用方式:点开地图,点击左侧的 FMS 即可,截图过程中请不要操作 过程中会隐藏 ui,ui 重新显示即表示截图完成 C:\Users\{用户名}\Zomboid\Screenshots 中 map_{i}_{j}.png 是截出的各部分地图 一些额外的辅助信息输出在 C:\Users\{用户名}\Zomboid\Lua\sakura_outMapInfo.txt 中 (兼容处理了 MapLegendUI 和 errorMagnifier 的显示,因为这两个模组挡住截图了hhh) Tips: 仅在单人和联机管理员时可用 因为用了一些 debug 相关的选项,懒得往回修正了qwq 另外,模组目录里自带一个用于辅助拼合地图的网页,有需要可以自行取用 For v41.78 Workshop ID: 3157526254 Mod ID: SakuraFullScreenShot

299 téléchargements Détails →
INSURGENT - NERFED STARTING CLOTHES & TRAITS – Project Zomboid Mod

INSURGENT - NERFED STARTING CLOTHES & TRAITS

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- Deleted the option to pick bulletproof vests, helmets, gasmasks and leather/long gloves from the character creation screen. - Made all SPECIALIST traits exclusive so you can pick only one. This is for multiplayer purposes when you have many insurgents in your faction. - Changed the "Experienced Assault Trooper" trait "Base.Sledgehammer" to "Base.Crowbar" so instead of starting with a sledge you start with a crowbar. Works great with the "Common sense" mod. A special thanks to my partner in crime ROMPPAINEN for making these changes possible! He's a coder. I'm just a server admin with a vision. Nothing else has been changed. All credits of this AWESOME mod belong to the original authors Mr. Sunshine & Notloc. KNOWN BUGS: - The specialities duplicate if you deselect them. The same bug is present in the original mod too. Original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2907683021 LONG LIVE RAATOLANDIA! Workshop ID: 3046786924 Mod ID: Insurgent Mod ID: InsurgentBRITAWEAPONS Mod ID: InsurgentEXMILITARY Mod ID: InsurgentFIREARMSB41 Mod ID: InsurgentVFE Map Folder: InsurgentSpawn

344 téléchargements Détails →
Louisville Location – Project Zomboid Mod

Louisville Location

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Agrega la localizacion de Louisville para spawnear, en una zona de casas sin lugares cercanos para que os movais un poco Workshop ID: 2728760421 Mod ID: LouisvilleLocation Map Folder: Louisville Location

501 téléchargements Détails →
The Boss – Project Zomboid Mod

The Boss

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Zombie especial con mecanicas de combate por fases Workshop ID: 3775711424 Mod ID: LMBoss_v2

862 téléchargements Détails →
Military Research Facility Spawns – Project Zomboid Mod

Military Research Facility Spawns

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Lets you spawn in the Rosewood military facility's bunker. 11 regular spawns for all occupations on levels -14, -15, and -16. - 4 spawns: level -14 dormitories - 3 spawns: level -15 recreational area - 3 spawns: level -16 laboratories - 1 spawn: level -17 morgue If you select a soldier job from Goose's Kentucky National Guard Professions or Expanded Professions they have their own set of 7 spawns. Known issues: - Devs fucked up zombie spawn settings so as far as I know zombies will never spawn inside the bunker, only in the surface lab. Nothing I can do about it. - You may or may not spawn with keys for the lab?? It seems inconsistent and I have no way (as far as I know) to force the game to give you keys. Workshop ID: 3704135766 Mod ID: rosewoodlabspawns Map Folder: Military Research Facility, KY

696 téléchargements Détails →
Shout To Remove Stress: Devcatt's Furry Moodles Patch – Project Zomboid Mod

Shout To Remove Stress: Devcatt's Furry Moodles Patch

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Simple "You heard me!" moodle reskin to match style when using Shout To Remove Stress with Devcatt's Furry Moodles. (Must be loaded after Shout To Remove Stress to replace mod asset) Workshop ID: 3581613823 Mod ID: STRSDevcattMoodlePatch

543 téléchargements Détails →
Maji - Striped Hyena – Project Zomboid Mod

Maji - Striped Hyena

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Just a hyena - @Kapkau Workshop ID: 3352634679 Mod ID: SonaMaji

690 téléchargements Détails →
上线提示 – Project Zomboid Mod

上线提示

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上线提示 Workshop ID: 3254471879 Mod ID: ServerMessages_ppsv

294 téléchargements Détails →
DSG_LifeStyleMusicAddon – Project Zomboid Mod

DSG_LifeStyleMusicAddon

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Adds Song - Adds Song - 2033_MetroMusic 28_Days_Later Africa.ogg AgainstTheIonizedOdds_StalkerMusic.ogg alliwantforchristmas.ogg AllStar.ogg ANewDawn_StalkerMusic.ogg astheworldcavesin.ogg Bandoleros.ogg beggin.ogg beginningtolooklikechristmas.ogg BetweenLifeAndDeath_MetroMusic.ogg bigiron.ogg BlindedLights.ogg Blue.ogg bohemianrapsody.ogg Britney.ogg CheekiBreeki_StalkerMusic.ogg ChopSuey.ogg Clocks.ogg ComeAndGetYourLove.ogg CrabRave.ogg D6Sixstring_MetroMusic.ogg DavaiNayarivay_StalkerMusic.ogg DavayNayarivayEpicVersion_StalkerMusic.ogg DawnOfHope_MetroMusic.ogg DirgeForThePlanet_StalkerMusic.ogg Dixie_Eagle.ogg EvenFlowBass_Eagle.ogg EvenFlowGuitar_Eagle.ogg Everlongfoofighters_bistroslifestyleaddon.ogg fallenkingdom.ogg FlightOfIcarus_Eagle.ogg GerudoValley.ogg GoodBadUgly.ogg goodstalker.ogg HeWasAGoodStalker_StalkerMusic.ogg Heytheredelilahplainwhitets_bistroslifestyleaddon.ogg hoistthecolors.ogg Hope_MetroMusic.ogg House_of_the_Rising_Sun.ogg Hypnotizesystemofadown_bistroslifestyleaddon.ogg InTheHouseInAHeartbeat_MetroMusic.ogg jinglebellrock.ogg Kordon_StalkerMusic.ogg lastchristmas.ogg lazysong.ogg letitsnow.ogg LiveToForget_StalkerMusic.ogg Lonely_day.ogg Lose_Yourself.ogg MadWorld.ogg metrolastlight.ogg Mobius_MetroMusic.ogg Mrsandmanthechordettes_bistroslifestyleaddon.ogg Needyounowladyantebellum_bistroslifestyleaddon.ogg NeseHalyaVodu_StalkerMusic.ogg nevergonnagiveyouup.ogg Nevergonnagiveyouuprickashley_bistroslifestyleaddon.ogg NirvanaAneurysm_NirvanaMusicLifestyleAddon.ogg.ogg NirvanaBeenASon_NirvanaMusicLifestyleAddon.ogg NirvanaComeAsYouAre_NirvanaMusicLifestyleAddon.ogg NirvanaIHateMyselfAndWantToDie_NirvanaMusicLifestyleAddon.ogg NirvanaLithium_NirvanaMusicLifestyleAddon .ogg NirvanaMarigold_NirvanaMusicLifestyleAddon.ogg NIRVANASmellsLikeTeenSpirit_NirvanaMusicLifestyleAddon.ogg Nothing_Else_Matters.ogg NumaNuma.ogg Numb.ogg PeacefulEnding_StalkerMusic.ogg pirate.ogg PizzaTime.ogg Pokemon.ogg Polkka.ogg Premonition_MetroMusic.ogg PUK.ogg Rasputin.ogg Rhythm.ogg Roadhouse_Eagle.ogg RumbaFlamenca.ogg Scatman.ogg September.ogg Shady.ogg SilverMountainBass_Eagle.ogg SilverMountainGuitar_Eagle.ogg Simplemanlynyrdskynyrd_bistroslifestyleaddon.ogg SleeplessNight_StalkerMusic.ogg SmashMouth.ogg SouthernNights.ogg StalkersLife_StalkerMusic.ogg Stan.ogg StormSong.ogg SultansOfSwing_Eagle.ogg Swallowedbush_bistroslifestyleaddon.ogg TakeMeOn.ogg TakeOnMe.ogg Tarantella.ogg Teardrops_MetroMusic.ogg TheBrightestTwilight_StalkerMusic.ogg TheFarewell_MetroMusic.ogg TheFerrisWheelOfPripyat_StalkerMusic.ogg thenights.ogg Titanic.ogg TossACoin.ogg Toxic.ogg Toxicity.ogg TrooperGuitar_Eagle.ogg Tsyganochka_StalkerMusic.ogg WalkBass_Eagle.ogg WalkGuitar_Eagle.ogg WalkThisWayBass_Eagle.ogg WalkThisWayGuitar_Eagle.ogg WeAreNumberOne.ogg XGonGive.ogg yesterday.ogg Workshop ID: 3084338917 Mod ID: DSG_LifeStyleMusicAddon

314 téléchargements Détails →
Happy Loot – Project Zomboid Mod

Happy Loot

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This is a test mod for the Happy Land public server. Currenly this is a minimal mod which adds some random zombies like army zombies with some guns or rifles around the map Still very early alpha phase of development. One requirement is VANILLA FIREARMS EXPANSION https://steamcommunity.com/sharedfiles/filedetails/?id=2667899942 If you try it out, be sure to give me some feedback Errors may occur, as Im still learning more about lua and pz modding. Thanks Griever Also The Happy Land server can be joined on ip 51.38.41.66 port 26162 Workshop ID: 2717167651 Mod ID: HappyLoot

434 téléchargements Détails →
SuicidePVP B42.18+ – Project Zomboid Mod

SuicidePVP B42.18+

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Solo apreta la letra L y podras suicidarte, administradores desactibar atributos al suicidarce, contiene una Sandbox donde puedes desabilitarlo, siéntete libre de usarlo dentro de tus Modpacks, sin méritos ni agradecimientos, PROGRAMACION LIBRE Workshop ID: 3668955912 Mod ID: ComandoSuicide

574 téléchargements Détails →
【自用家具】FT – Project Zomboid Mod

【自用家具】FT

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testAFT Workshop ID: 3493722529 Mod ID: fatefurniture2

468 téléchargements Détails →
RU DynamicMonologue Remastered – Project Zomboid Mod

RU DynamicMonologue Remastered

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Описание Так как в оригинальном моде перевод выполнен не полностью, я решил взять на себя ответственность сделать полный перевод всех строчек монолога. Оригинальный мод добавляет кучу реакций персонажа на различные события в мире, такие как дождь, первая встреча с ходячими, находку редких предметов и т.д. Что было сделано Перевод более 1000 строчек полностью на русский язык + небольшое изменение перевода из оригинала. Сначала хотел сделать больше матерных слов, но решил отказаться от этой идеи. Но если такие предложения будут, то обязательно сделаю.) PS Советую сделать настройки: вероятность заговорить - 100 зависимость от профессий - 50 зависимость от характеристик - 50 А то ваш персонаж будет говорить только строчки связанные с его профессией Workshop ID: 3491995372 Mod ID: RUDynamicMonologueRemastered

420 téléchargements Détails →
罐装蔬菜更简便 – Project Zomboid Mod

罐装蔬菜更简便

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众所周知,在末世后的肯塔基,食盐和醋是一种不可再生的调料,且存量稀少。这款MOD能省去罐装蔬菜时所需要的盐和醋,让幸存者们能拥有一种较为简便的长期储存食物的方式 Workshop ID: 3426005202 Mod ID: Moreconvenientcanned Mod ID: Moreconvenientcanned

310 téléchargements Détails →
True Music Addon: NIKKE OST – Project Zomboid Mod

True Music Addon: NIKKE OST

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Track List: 19 Originals, 5 Vinyl Tracks =Original= NIKKE - DAZZLING CUPID NIKKE - Dilemma NIKKE - Give me Chocolate NIKKE - Golden Ship NIKKE - GoodBye For Now (Feat. Jennifer Sumire) NIKKE - HERETIC NIKKE - Lovely Lonely Cat (Feat. Pernelle) NIKKE - Para-DICE NIKKE - Queen´s Order NIKKE - Real Kindness NIKKE - SCHOOL OF LOCK NIKKE - Snow Fairy NIKKE - Snow Festival NIKKE - WE RISE NIKKE - A.C.P.U.! FREEZE! NIKKE - ALONE SURVIVOR NIKKE - BUNNY X 777 NIKKE - Camilla (Feat. STARRYSKY) NIKKE - Cherry Blossom =Vinyl= NIKKE - Lovely Lonely Cat (Feat. Pernelle) NIKKE - WE RISE NIKKE - A.C.P.U.! FREEZE! NIKKE - Camilla (Feat. STARRYSKY) NIKKE - GoodBye For Now (Feat. Jennifer Sumire) Workshop ID: 3174046513 Mod ID: nikke_ost

492 téléchargements Détails →
True Music Addon: The Legend of Heroes Trails In The Sky OST – Project Zomboid Mod

True Music Addon: The Legend of Heroes Trails In The Sky OST

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This Adds Music From The Legend of Heroes Trails In The Sky Games To Project Zomboid. There are a Total of 213 tracks from Trails in the Sky 1-3 and The Animation for both cassettes and Vinyl's. ps. both cassettes and Vinyl's have 213 tracks it's only 213 songs but it's adding 426 items to the game.

304 téléchargements Détails →
CD: Shiba Inu [ALPHA] – Project Zomboid Mod

CD: Shiba Inu [ALPHA]

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Companion Dogs: Shiba Inu A bold, independent hunting companion with quiet confidence. Adds the Shiba Inu as an optional Companion Dogs breed. Compact, alert and famously independent, the Shiba is a dedicated hunting specialist with its own breed trait and companion moodle. Features - Puppy, female, and male Shiba Inu variants. - Custom Shiba-proportioned rig with a complete retargeted Companion Dogs-compatible animation set. - Independent Hunter: the fastest Hunting progression of any breed, early retrieval, and bonus Hunting XP for completed deliveries. - Quiet Confidence: a nearby loyal, healthy, fed, and watered Shiba gradually eases its owner's stress. - Balanced by deliberately slow Obedience progression, a shorter delivery window, and modest direct combat power. - Uncommon strays may be found around houses. Requirements - Companion Dogs is required. - Project Zomboid Build 42.19 or newer. Save note: Do not remove this add-on from a save containing living Shiba Inu dogs. Compatibility Built for the Companion Dogs breed API with a custom Shiba model and a complete Companion Dogs-compatible animation set. Changelog 0.4.1 - Independent Hunter update - Added the Independent Hunter trait with early retrieval and bonus Hunting XP for successful deliveries. - Added a rebuilt Shiba model with improved proportions and Shiba-style curled-tail support. - Updated Quiet Confidence and current Companion Dogs Alpha breed integration. Mod ID: CompanionDogsShibaInu | Workshop: 3769979122

1,025 téléchargements Détails →

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