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Barotrauma Mods & Plugins
Ammo Penetrate Corpse
76561199360402534 द्वारा
This mod is fork of No Firendfire SIG but with feature that makes all the projectiles to ignore corpses of monstres. Now you won't nuke yourself because of hammerhead spawn stuck in your railgun IMPORTANT! This mod requires client side lua mod to be installed, you can use this mod instead of No Friendly Fire SIG mod because this is fork of it, you can also enable and disable certain features of this mod by editing them in steamapps/workshop/content/602960/3543916066/CSharp/Shared/Bmsmod.cs if you found bugs please create issue on github. https://github.com/Gotve1/Barotrauma-APC this is a fork of mod No Friendly Fire SIG https://steamcommunity.com/sharedfiles/filedetails/?id=3479693949 By Diemoe and HDC https://steamcommunity.com/profiles/76561198180773961 https://steamcommunity.com/id/HDC_with_Rika
JanitorPlus
76561198020062858 द्वारा
Want to punish a careless assistant or make your own life more difficult? This mod adds a janitor's toolbox to the game—a mop and a water bucket. Now no one will stop you from doing this useful and tedious task! To use the mop, you need a bucket filled with water—you can collect it from the ballast, for example. Wet your tool by placing it in the bucket and wait a bit! Now you're ready to clean! The cleaning area is marked by a special mop icon. Don't forget to change the water. Please leave any ideas or other tips for the mod in the comments.
V-1999 Remastered MK.II [BENZIN Corp.]
76561198083827532 द्वारा
V-1999 Mk.II, is an upgraded version of the V-1999 Cold War Era Special Deep Diver Submarine with external and internal hulls. UPDATED for "Hoist The Sails" update: Submarine tier set to 3 Flagship of the entire BENZIN Corp. fleet Made by Vortokua / Benzin, inspired by Russian Losharik deep diving submarine. What is new? Gameplay wise, not much has been changed. An entirely new section added; Living Quarters (This section is mostly for roleplaying purposes) . A new bottom airlock (with moon pool feature) added to make wreck salvaging much more easy. An intruder system added in case of hull breach. Bunch of new cosmetics added to create a more clustered submarine interior look. USE THIS SUBMARINE IF FPS IS NOT A PROBLEM COMPLETELY BOT FRIENDLY This sub works better with the mod: Let Them In Max. ascending speed: 19km/h - 12mp/h Max. descending speed: 18km/h - 11mp/h Max. horizontal speed: 30km/h - 18.6mp/h Dimensions, Length: 58 meters / 190 feet Height: 10 meters / 32 feet Featuring Fabricator, Deconstructor, Medical Fabricator, Research Station, Mine Scanner, 4 coilguns, 1 railgun, 7 ballast pumps (for each room) and a double engine system which makes the sub really agile for every direction. It can carry 12 crates, it has 18 bilge pumps for draining flood + 12 duct vents. Designed for campaign, 3-8 people. There is also 4 planters on top of the platform in the medical section, it's not really ideal but better than nothing. How does the external and internal hull system work?: -Each section is protected by a regular submarine hull. Sections are filled with air and the area between the walls of the sections and the outer hull is filled with water. This means that the outermost hull of the submarine can protect against Monsters, Gunfire etc. However it is filled with water and it is necessary to wear diving suit+use an airlock to access this area. This downside provides an amazing ability: since the place between outer hull and interior hull is filled with water, taking any kind of damage to the outer hull does not sink the sub. You can kill the monsters while they are chewing the outher hull — if they chew trough, you still have a double layered interior hull! And the hole on the outer hull cannot effect the sub’s performance. In fact, repairing the outer hull is not necessary, since it only plays a shield role. Compact version of this sub, V-2008 WARNING: Do not access the filler area (the place between the external hull and internal hull) while submarine is moving, you will get pinned to a wall. Outer hull repairs must be done when stationary (however like said before, outer hull repair is not really necessary, so you dont need to stop the sub everytime the outer hull gets damaged). For those who wonder about enemy AI's pathfinding: They can in fact find their way in and damage the internal hulls (with the exception of tiger threshers and bone threshers, they do damage the external hull but it seems they cannot damage the internal hull at the moment). This submarine is not invincible: https://i.imgur.com/S0lCgz5.jpg https://i.imgur.com/6D8VqDj.jpg https://i.imgur.com/bIMqEEO.png https://i.imgur.com/yfQabYl.jpg https://i.imgur.com/0ZL5rKo.png UPDATE: -Did some balancing. Submarine was too overpowered, external hull hp lowered by 40%, internal hull hp lowered by 50%. This makes the submarine much more fun to play rather than just sit in an indestructible vessel. The nerf might seem to much but the submarine still takes bunch of damage before sinking -Added intruder alert system. All rooms now have a text display that flashes "DANGER" with red light if an intruder breaches through the external hull. -Now all diving suit lockers in access points are powered and refill oxygen. -Added text displays that shows the fuel percentage of the reactor to the reactor room and command room. -Airlock and Docking port tunnels are now labeled to prevent confusion. -Now secure stell cabinets should be accessible by captain as well. -Added some crafting items to the fabricator. -Added some essential medical supplies to the medical section. -Price of the submarine raised from the default 5,700 to 7,500 Other submarines of BENZIN Corp: X-1989 ICEBREAKER Chark-1989 Chark-1989 W.T. Enjoy!
Ssparky's Reduxed Wreck Collection
76561198246394496 द्वारा
Reduxed version of my old wreck collection, now with all the wrecks functional and of generally higher quality. Feel free to report any issues if you encounter any (there are likely to be some issues as of the latest update where I've added structure rotation to the wrecks).
toomanybaro
76561198097812958 द्वारा
Tired of having to alt tab and check the wiki ? Scrolling and hovering every craft in the Fabricator looking for possibilities ? Are you just starting and are already lost in the crafting ? This mods is for you ! Hover an item in an inventory slot and press 'O' (Letter o , like in open) And VOILA ! You can use left click on any item in the menu to focus this one and his craft. Click Close or press Right Click to quicly close the window ! I recently discovered the game and fell in love with it, especially the wiki and engineer; but even more WITH CRAFTING AND LOOTING. But having to search in the wiki mid game when anything can happen is not the best plan. That's why I created this mod that i didn't find before, maybe there is, somewhere.. This mod is inspired by too many item from Minecraft , an OG mod that allowed you to see crafting recipes and usage from an item. Of course my mod is nowhere near any kind of standard. I'm doing my best and I'm absolutelly not a game programmer or UI artist. If you have any idea of things that could be added to better the mod i'm ready to listen ! But beware i'm no professionnal, i wont be making this fulltime. It took me 2 days so if you really need something i wont do, maybe you could do it yourself ! Ready to help, but beware i might not respond if you just tell me "not working". Console, crash logs etc. often write the exact problem allowing a quick fix, no developper is a geni and know what went wrong on YOUR computer, it always works on his :) Hope it helps people discover the game or play have a smoother gaming experience ! YOU NEED LUACs, It's a C# mod and needs the LUACS. It needs to be up to date and cs mods have to be activated in the main Menu once LUACS is installed. nothing crazy, just follow the LUACS installation. You should have a command to put as startup option of your game to update the mod and have mods working. - CLIENT SIDE - WORKS WITH MODDED ITEMS Guide to install : https://steamcommunity.com/sharedfiles/filedetails/?id=3473979190 There is an option menu of the bottom right when you open the UI and there is currenly 3 settings : - Refresh speed for subingredient {in milliseconds} : how fast the UI will swap between possibles ingredients - Reopen on recipes {Checked / Unchecked} : If not checked the UI will open on the last tab you were, if CHECKED everytime you press the keybind it will open on the recipes. - Keybind {Mouse or keyboard} : the key to open the UI ! The mod support all these language : - English (@kouzouke) - French (@kouzouke) - Spanish (@kouzouke + IA) - Chinese (@寄) - Russian (IA) If there is a mistake in a language or if you wish to add a new one you can contact me by adding me on steam or finding me the barotrauma modding discord.
Portable Storage
76561198018175951 द्वारा
Sailors prefer to have storage choices when they are carrying things for their tasks and this modpack addresses the issue by introducing the medic bag, attaché case, security pack and wire basket all with the same storage capacity as the default toolbox. The medic bag can be crafted from organic fiber & plastic. The security pack can be crafted from ballistic fiber & plastic. The wire basket crafts from iron. The attaché case crafts from aluminum. At the request of Commanding Officers the attache case can be locked to a specific class id should sub designers do so during the building phase. NOTE: This mod is not compatible with the standalone "medic bag" mod as it's already incorporated into the pack.
Lasgun Warhammer 40K
76561198351141670 द्वारा
Lasgun & Laspistol Warhammer 40K - M36 Kantrael Pattern Lasgun, uses medium battery cells as ammo and fires in full-auto, packs a punch and holds a large amount of ammo in a single battery cell. - Accatran Pattern Mark II Laspistol, with slower fire rate but increased stun duration. Fires in semi-auto. - Small Battery Cell powers the Laspistol the same way a Medium Battery Cell powers the Lasgun. Both weapons spawn frequently on the sub's armory, and can be bought at various merchants. Keep in mind they won't spawn in armories in the already saved games, and in player-built subs with preset armory items. Chance to spawn on abandoned and pirate subs. 𝕿𝖍𝖊 𝖕𝖑𝖆𝖓𝖊𝖙 𝖇𝖗𝖔𝖐𝖊 𝖇𝖊𝖋𝖔𝖗𝖊 𝖙𝖍𝖊 𝕲𝖚𝖆𝖗𝖉 𝖉𝖎𝖉, 𝕮𝖆𝖉𝖎𝖆 𝖘𝖙𝖆𝖓𝖉𝖘.
The Stromson
76561198869159825 द्वारा
Stromson Prime: https://steamcommunity.com/sharedfiles/filedetails/?id=3445970446 The Stromson Background: The Stromson (EUCO-2788) is part of The Europa Coalition's newest line of TRCC-8G2B attack class vessels. Built-in the year 2381, The Stromson is the pinnacle of military submarine design. Sporting eight turret hardpoints, the Stromson's firepower is superior to that of other attack vessels. Important: Make sure that the sub is updated to the newest version for everyone in multiplayer mode Stromson Sounds is not required, If you can't select the sub in multiplayer, go to Multiplayer Lobby --> Game Settings --> Select Submarine --> Voting then select Stromson Features: -Includes a backup engine in case of a primary engine failure. -A moonpool is positioned at the bottom of the vessel for diving operations. -If captured, the captain may initiate the reactor detonation sequence using code 2788 at the bridge terminal. -An extensive deconstruction and fabrication setup. -A shipwide alarm system to alert the crew of any intruders or general emergencies. -Equipped with discharge coils for close encounters - Includes a dynamic reactor that can be set to performance mode, power mode, or both (auto reactors nerfed in a recent update) -Depth charge tube located on the underside of the vessel -Shipwide camera system on the interior and exterior -Fire and flood alert system to inform crew of fires and flooding -Button for captain to call crew to bridge -Motion detector to alert crew of approaching threats -Airlock positioned at the top of the vessel -Prison for holding dangerous individuals Credits Workshop Items Used: The Stromson uses multiple other workshop items in its design, including: -Random number generator by Fatal_Foxtrot252 -Security cameras by BoomMicGuy -Nuclear detonation command by Datda -Advanced airlock by zuff Creators: -Sub design: Kitoxine -Wiring: Treymur -Sub concept: RyGuy317 -Emotional support: Burgerpebis -Workshop art: Kitoxine This sub will no longer receive updates unless issues are brought to my attention.
Meaningful Upgrades [RU]
76561198821720149 द्वारा
Русский перевод мода Meaningful Upgrades Все переведенные мной моды переведены на 100% Оригинальный мод на английском - https://steamcommunity.com/sharedfiles/filedetails/?id=2183524355&searchtext=meaningfuls+upgrades Описание ==================== Мод, который улучшает существующую систему улучшения и добавляет новые. Стоимость обновления более линейно зависит от того, за что вы платите. Больше стимулов для увеличения максимальной категории обновления вместо покупки другой субмарины. Некоторые предметы могут быть улучшены до +50% или +100% эффективности. Максимальное количество уровней было увеличено или уменьшено, сжимая предметы с ненужными уровнями в меньшее количество обновлений и расширяя предметы, у которых не хватало уровней. Добавляет уникальные улучшения для: Дальности действия сонара, Скорости стрельбы турели, Дальности действия разрядной катушки и эффективности разрядной катушки. Насосам и двигателям были даны очень высокие максимальные пределы, это для облегчения некоторых типов подводных лодок. Если вам удастся максимально модернизировать подводную лодку, которая "уже модернизирована", она будет крайне повреждена. - Пожалуйста, обновляйте ответственно.
Hunter's Husk Job - Chimera Remake
76561198027060856 द्वारा
Hunter's Husk Job - Chimera Remake This mod is a work in progress, some skills and talents are subject to change. Requires Server & Client-side LUA. This mod makes Hunter's Husk Job compatible with Chimera Remake. Don't think the load order matters, prove me wrong!
Acacia
76561198294929856 द्वारा
ENG Contrary to expectations about the weak armament of scout submarines, R-12 "Acacia" is capable of causing trouble for any opponent caught under fire by an extremely powerful laser. Although the main trump card of this submarine is its silent engine with the possibility of short-term acceleration. Price: 8000 Class: Scout Crew: 2-4 Dimensions: 23x5 Detailed documentation for the submarine in Russian and English is in the right bunk drawer, in an orange case. Survey periscope: switch camera - LMB. Airlocks: Requires a water drain (pressure equalization) until the process is complete, the internal hatches are closed. The process is accompanied by a blinking orange light. Locking does not occur if the adjacent compartment is flooded. RUS Вопреки ожиданиям о слабой вооруженности разведывательных субмарин, R-12 "Акация" способна доставить неприятностей любому оппоненту, попавшему под огонь чрезвычайно мощного лазера. Хотя всё же главным козырем этой субмарины остается её бесшумный двигатель с возможностью кратковременного ускорения. Цена: 8000 Класс: Разведывательная Экипаж: 2-4 Габариты: 23x5 Подробная документация по субмарине на русском и английском находится в правом ящике койки, внутри оранжевого кейса. Обзорный перископ: ЛКМ переключить камеру. Воздушные шлюзы: требуется слив воды (выравнивание давления), пока процесс не завершен внутренние люки будут закрыты. Процесс сопровождается миганием оранжевой лампочки. Шлюзование не происходит если соседний отсек затоплен. Приветствуем русскоговорящих в нашем дискорде, посвященному строительству субмарин для игры! Там вы сможете скачать как версии моих субмарин с описанием и корректно выровненными надписями на русском, так и работы других авторов. Ссылка: https://discord.gg/vNKnmchVZv
The Thingy!
76561198204050811 द्वारा
THIS MOD REQUIRES A ROLEPLAYING CREW, AND MUCH ADMINING UNTIL FURTHER UPDATES, CREWMEMBERS MUST BE PREPARED TO BECOME A "THING PLAYER" AND ASSIMILATE THE OTHERS! IMPORTANT!!!: LUA FOR BAROTRAUMA REQUIRED commands: !transform !things f to attack
[DS] Skilled Crew
76561198027973811 द्वारा
Description It's really hard to craft masterwork items in Barotrauma. Especially if your crew members are not playing regularly or dying from time to time. That's why this simple mod allows you to fabricate "The Sailor's Guide" skillbook. As an ingredient it uses capitan's medal. You will have two recipes in fabricator: - One "The Sailor's Guide" book from one "Coalition Commendation" medal. - Three "The Sailor's Guide" books from one "Coalition Medal". Compatibility This mod doesn't modify anything and as result it is compatible with any other mod. This mod just simply adds a copy of "The Sailor's Guide" book and slightly increases it's effect (+5 for each skill instead of +4). Translation This mod doesn't need translation, because it uses native localization from the game. Performance This mod is super lightweight. It will not create any problems not in game and not during joining to game. Hope you will enjoy it and hope you will have a masterwork items ;) Check out my other mods: - Gather Resources Quickly - Are you bored by collecting ores and plants? Do you think that hanging on every bush of elastine for 5 seconds is not fun? Do you want to reduce annoying routine of Barotrauma to focus on more fun aspects of the game? If your answer is YES - than this mod is for you!
[AP] Salut11
76561198031436001 द्वारा
One of the rejected variants of the Typhon submarine with increased combat potential. Old guns, a voracious reactor, low speed combined with high survivability, a large number of guns, reliable and proven systems, a "Kleber" class shuttle will allow you to travel in the waters of Europa in a relatively safe environment as possible... Role: Transport (tier 3) Dimensions: 64x19 Price: 25000 Recommended Crew: 7 - 16 Cargo space: 40 Recommended Crew Experience: Intermediate ═════════════════════════════════════════════ Один из отклонённых вариантов подводной лодки типа "Тифон" с повышенным боевым потенциалом. Старые орудия, прожорливый реактор, низкая скорость в сочетании с высокой живучестью, большим количеством орудий, надежными и проверенными системами, челноком класса «Клебер» позволят вам путешествовать по водам Европы в относительно безопасных условиях. Класс: Транспортная (уровень 3) Габариты: 64x19 Цена: 25000 Рекомендуемый размер команды: 7 - 16 Грузоподъемность: 40 Рекомендуемый опыт команды: Бывалые
IO Storage
76561198380639299 द्वारा
Features = Data Storage Box & Data Storage Terminal = 1. Various containers can now be configured as "IO Storage Boxes" via XML. This allows multiple different items to be converted into data cards as a single entity, significantly optimizing client and server performance. Example: Pushing items to a data card that already contains similar deconstructed materials. 2. Added a Data Storage Sorting Terminal, which supports storing items by consuming power. Compatible with most modded fabricators; simply link them to read internal items. Supports parameter tuning in the submarine editor. When returning from a scavenging run, simply put your data cards and various containers into the terminal to quickly read and sort the internal items. Note: When switching submarines, the terminal will automatically be transferred to the new sub. = Virtual Stacking = 1. Various containers can now be configured with virtual stacking functionality via XML, meaning massive item stacking no longer drains performance. Example: Deconstructor use case with virtual stacking. 2. When holding a container that supports virtual stacking, you can quickly transfer the entire stack of items. 3. One-click transfer of items from the held container to a fixed container. (Requires IO Storage - Item Push Button) 4. ALT + Left Double Click allows you to take out a full stack of items from the virtual count, bypassing the item entity limit. 5. When the virtual stacking container's maximum reserved item entity limit is set to 1, a vanilla-like mode will be activated. (IO Storage - Cabinets) Note: When switching submarines, virtual stacked items inside fixed containers on the sub will automatically be packed into disposable data cards and boxed up for transport to the new sub. 6. Virtual Stacking Tuner Allows you to adjust the lower and upper limits of exposed items for virtual stacking in real-time while in-game, accommodating various needs. The above features are all compatible with Fabricator/Deconstructor read/write, and NPC Shops/Outpost upgrades And of course, Item Finders = QOL Improvements = Fabricators will now display materials that you have but are in insufficient quantities. (can recognize items inside data cards/storage terminals) Planning to expand with more storage-related features in the future, stay tuned for... a bunch of bugs! Recommended for use with Item Profiler . Not compatible with single-player mode. If you want to play alone, please use the "Create Server" function. Known Issues: There is a small chance that some items may be lost during conversion when the server is lagging. (not reproducible) Sub-mods: IO Storage - Item Push Button IO Storage - StackBox Virtualizer IO Storage - Sample Variant IO Storage - Cabinets IO Storage - Cabinets IO Storage - Belt Texture/Code reference: TGM Database IO If you just want to bypass the inventory management and cheat, use this in-game console command to spawn a terminal that requires absolutely zero power: "spawnitem IOStorageTerminalFixedDebug inventory" This mod was designed for personal use. However, if you encounter any problems or have suggestions, feel free to leave a comment or send a private message.
Enhanced Armaments DynamicEuropa Patch UPDATED
76561198385268946 द्वारा
An updated version of the patch made by Micheny, should stop throwing error now Tested on my run and didn't see any problem but let me know if there are any Put this patch above EHA and DE to work. Also is safe to replace the old patch mid-game
Old Earth Armory
76561198139598424 द्वारा
**Very WIP** This mod aims to add various "modern", current day weapons and attachments. Currently included: - Sig Sauer MPX - Sig Sauer MCX - B&T MP9 Suppressed (Added July 11th 2021) - FN P90 (Added July 11th 2021) - FN Five Seven (Added July 12th 2021) - FN SCAR-H (Added July 12th 2021) - AK-47 (Added July 13th 2021) - FN FAL (Added July 14th 2021) - Glock 19 (Added July 20th 2021) Click here for the spawnlist! (Thanks Viper for letting me know Google Docs links aren't allowed anymore!) As of July 10th 2021, expect near daily updates as this mod is still very much in development. Be sure to restart after installing to avoid any possible issues, such as weapons showing up as magazines or not appearing at all!. Please feel free to drop any suggestions you might have down in the comments, whether it's new weapons you want me to add or changes you want me to make!
Clown Rework - Eldritch Diver
76561198801409691 द्वारा
Always smirking or carrying a tune, the clown is the enemy of all seriousness on board the submarine. His strange antics and colorful attire amuse the more relaxed crew while ticking off control freaks to no end. What causes him to be that way? Why does the jester not implode under the horrific pressure of Europa? How did he manage to fit 4 times the puff into a smaller fire extinguisher? You can end up asking these questions if you install the Eldritch Diver mod! Featuring a completely overhauled assistant skill tree, the Eldritch Diver mod makes the clown strangely in tune with water. What you can do with Eldritch Diver: - Make a small fire extinguisher that propels you much faster than scooters - Honk to make your mining team work faster - Go abyss diving in a newly reworked and buffed Funbringer 3000 and much more! So what are you waiting for? Download this mod today and make your jester a terrifying force of nature! Check out my ships as well: https://steamcommunity.com/workshop/filedetails/?id=2931253435
Spoon's Pirate Vessels Expanded
76561198156253000 द्वारा
The Alyesbury Coalition lives on! After months of hiding, pirate vessels return to Europan seas to terrorize the Coalition and Separatists. This mod re-adds pirates as a third party to fight. Pirates will spawn with customized version of most vanilla submarines and have some custom loadouts. Credits to Marchman for making the very well made Pirate version of the Berilia!
Guardian of the Depths
76561199510759896 द्वारा
Lore: **Guardian of the Depths** The depths of Europa's ocean are more than just water and darkness. They are a world where every shadow could be an ancient horror, and every sound a harbinger of doom. Here, in the eternal darkness, patrols the Guardian of the Depths, a submarine built not for war, but to contain what humanity cannot understand. Its mission is to protect, explore, and destroy. It houses SCP-939, a predator whose voices can deceive even the most experienced. Its containment chamber is the heart of the submarine, but also its weakest point. Despite multiple layers of armor, suppression systems, and constant monitoring, one mistake and it will break free. But SCP-939 is far from the only threat. There is more lurking in these depths. Signals that should not exist, blurred shapes in the water, strange noises that defy analysis. Sometimes, when the boat is frozen in stealth mode, static appears on the screens, as if something is watching the crew. Something that has not been recorded in any Foundation report. And yet, the Guardian of the Depths continues on its way. This is not just a boat. It is the last bastion of sanity in a world where madness reigns supreme. --- Description: 1. **Access card system** Multi-layered protection, thought out to the smallest detail. Each crew member has access only to their own areas, and the captain controls everything. In standard mode, the doors work automatically, opening and closing as needed. 2. **SCP-939's chamber** The heart of the boat is SCP-939's containment chamber. Multi-layered armor, suppression systems and constant monitoring. But even this does not guarantee safety. The predator is always waiting for the moment to break out. 3. **Voice Alert** The cold, emotionless voice of the alert system sounds like a death sentence. It warns of threats, reports on the status of systems and reminds: in these waters, a mistake costs lives. 4. **Auto-targeting systems and laser cannons** The boat is equipped with advanced auto-targeting systems that scan the environment and instantly react to threats. Laser cannons hidden in the hull destroy enemies with surgical precision. Nothing escapes their sights. 5. **Operating modes** - **Automatic doors**: normal operation of all systems. Doors open and close automatically. - **Enhanced security**: additional security measures are activated. Doors close and open only at the press of a button. A protective turret opens on the upper deck. - **Lockdown**: All doors are locked and systems are set to maximum security. - **Engine Modes**: - **Stealth**: The boat moves almost silently, allowing it to avoid detection. - **Normal**: Standard speed and power consumption. - **Afterburner**: Maximum speed, but with an increased risk of engine overheating, as well as the ability to make a sharp forward jerk. Thanks: Without **Husked Captain**, this project would have remained just a dream. His technical genius became the basis for the creation of **Guardian of the Depths**. I was responsible for generating the idea and partially participated in the technical process. Together, we created not just a submarine - we created a legend. The original boat was used as a basis: https://steamcommunity.com/sharedfiles/filedetails/?id=2825908918 Don't forget that you can always visit my SCP and Barotrauma project: https://steamcommunity.com/sharedfiles/filedetails/?id=3161713434
Backpack CN Patch
76561198264302063 द्वारा
汉化包简介 由老虎脱粒机汉化组汉化 Backpack 的外挂汉化包,要连同本体一起订阅。仅包含 Backpack 汉化,不包含其他。 如果发现问题,请告诉我们,我们会即时修改。 以下为 Mod 原简介汉化版 哈哈,摸了,明天再写
Nipi fix
76561198130414866 द्वारा
Attention: All characters become women! This is a corrected version of the mod, taking into account the actual version of the game. I hope the author won't mind! Put a "like" or subscribe to his mod to support the author: https://steamcommunity.com/sharedfiles/filedetails/?id=2789780772 installation steps! ! ! ! ! ! installation steps! ! ! ! ! ! installation steps! ! ! ! ! ! Attention, please! ! ! ! ! ! Attention, please! ! ! ! ! ! Attention, please! ! ! ! ! ! 1. After downloading the mod from the workshop, first enable the mod in the settings, and then exit the game. 2. After restarting the game, the mod will work fine, and the actions of the characters in the game will be normal (I do not know what happened to the new bug, stupidly)
ExtinguisherComponent
76561198036872424 द्वारा
Adds craftable component that can hold single fire extinguisher. (2 Copper) When powered and activated by signal, sprays surrounding area in 3 directions to kill any fire in area. Now also contains Flamer Component, acts as mounted flamer. Same price and crafting costs.
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