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Project Zomboid Mods & Plugins

51.000+ mod disponibili Fonte: Steam Workshop
Blueberry  蓝莓镇

Blueberry 蓝莓镇

di 76561198309647609

2 cell map 替换两个区块的地图 This is the first map I made, so if you have any questions, you can tell me in the comment section and I will change it. 这是我制作的第一个地图,所以如果有什么问题可以在评论区告诉我,我会去更改它 Blueberry Town is located in the southwestern part of the map, on the corner of Rosewood to Riverside Town. It is a town with beautiful scenery and an average population. But after the virus broke out, it became eerie and terrifying. I heard that none of the people living here survived... 蓝莓镇位于地图西南部,在罗斯伍德去往河畔镇的弯拐处,这里是一个风景优美,人口普通的一个城镇。但是病毒爆发之后,这里变得阴森恐怖,听说住在这里的人们,没有一个幸存... Thanks to Dylan's Tile Pack and throttlekitty's tiles modules for their support! 感谢Dylan's Tile Pack和throttlekitty's tiles模组的支持! Tags:B41 版本:41 Workshop ID: 2671890843 Mod ID: Blueberry Map Folder: Blueberry

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Reduce lag of Crafting menu

Reduce lag of Crafting menu

di 76561198145796765

Function: 1. Greatly reduce the Lag of Crafting menu. It is very suitable for use with Hydrocraft mod. 2. When the search text is empty, Filter All will no longer work. 3. Press "0" to refresh the Crafting menu. Disadvantages: 1. The Favorited and newly learned recipes need to be refreshed by pressing "0" to appear. 2. Recipe that can be Crafted cannot be highlighted and topped automatically. Buy me a coffee :https://ko-fi.com/goldcatball Workshop ID: 2611723883 Mod ID: ReduceLagofCraftingMenu

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Research Facility, KY [B41]

Research Facility, KY [B41]

di 76561197999159052

The Research Facility, KY is a full expansion and redesign of the secret military base that can be found to the west of Rosewood, KY. It's design is inspired by the sprawling complex of Black Mesa from the Half-Life series, as well as from the town of Eureka from the TV show Eureka (2006). [img] https://i.imgur.com/EEVrGqY.gif [/img] The facility conducts advanced research in the areas of high tech aerospace engineering, plant sciences and advanced biomedical research. The facility contains a several large research facilities, a satellite launch facility, a small heliport, a military outpost and a company town to house the employees of the facility. [h1]Gameplay[/h1] The entire facility is surrounded by double wide, unclimbable military grade fence, and at the time of gamestart the facility has been placed on a full lockdown. This means it will be impossible to get past the main gate with a car until you [b] have a sledgehammer [/b] (you can still climb the front gate). The zombie population are very high within the facility, but there are many valuable looting areas and many army vehicle spawns making it a much more attractive late-game looting spot compared to its vanilla counterpart. [b] "The Biomedical & Engineering Facilities are on full lockdown with shutters blocking off all entrance and exits, if the system worked the infection will be contained" (hint: there are ways in/out without a sledge) [/b] You can spawn within the base, but the spawns are VERY high so it will be a very tough start in terms of numbers if playing on normal or above. [b]An optional addon is included that connects the Research Facility to Rosewood via a proper main road (see worldmap image for cells)[/b] [h1]Compatability[/h1] The map uses the cells 18,41 / 18,42 & 19,41 / 19,42. Works well with... [list] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1516836158] Fort Redstone 2.0 [/url] - This mod was specifically designed to support the new incarnation of Fort Redstone, and does not overlap any of its cells at time of writing. [*][url=https://steamcommunity.com/workshop/filedetails/?id=2196102849] Raven Creek [/url] - [b]LOAD Raven Creek AFTER THIS MOD![/b] Tested with this mod and works fine (they come up right against each other but dont overlap) [/list] Incompatible with... [list] [*] Slocan Lake (Sort of works, you must put Slocan Lake (and Raven Creek etc) AFTER Research Facility. [*] Rosewood Access Road (breaks half the map) and is not needed (This map contains its own access road). [/list] [h1]Multiplayer / Server [/h1] Make sure you go into the server settings, map, and then add this map to the list and move it up to the top of the list to ensure it prioritizes generating the new area rather than the base map (not sure why its an issue within this map). [h1]Special Thanks[/h1] DaddyDirk for his tile mod, and his excellent YouTube series that taught me how to map! [h1]Dev News / Update[/h1] - April, 2026 Hi all, updated on this map. While i would love to and have ideas for a B42 version, sadly between work, life and others projects I just dont have time to port the map right now. I cant guarantee the map will ever be ported by me. Any modders/map makers who wish to port it to B42 are more than welcome to, im happy for you to publish it yourself with attribution or I can add you to the modpage here and pending quick review can be updated here. Workshop ID: 2807152393 Mod ID: rbr Mod ID: rbrA2 Mod ID: rbrA Map Folder: researchbase Map Folder: researchbaseroad Map Folder: rbr_road

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Maintenance improves repair

Maintenance improves repair

di 76561198013852709

[h1]What does this do?[/h1] [list] [*] When you repair an item, the % repaired scales with your maintenance skill level [*] Every level of maintenance adds 5% to the total amount repaired, up to a max of 25% additional repair. [*] Gives a small amount of maintenance XP for each repair [/list] [h1]Which repair recipes are changed?[/h1] All weapon and tool repairs. Vehicle repair recipes, for example repairing hood with metal sheet, are [b]NOT[/b] changed. [h1]Customization[/h1] You can configure which items, materials and skills should not be affected with sandbox variables. [h1]Multiplayer[/h1] Works with multiplayer. [h1]Is this compatible with <Mod> ?[/h1] I have not tested this with any other mods, use at your own risk. In theory, it should be compatible with all mods, as it patches the repair recipes on game load. All it does it add the maintenance skill to every repair recipe. To modders: The mod can be configured to skip repair recipes for certain items, repair materials or skills. See top of patchFixers.lua Workshop ID: 2920089312 Mod ID: MaintenanceImprovesRepair

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'86 Chevrolet CUCVs + M101A2 Trailer

'86 Chevrolet CUCVs + M101A2 Trailer

di 76561198089039119

This is one of those packs of vehicles that are all too interesting to pick a favorite, at least for a military fan like me. It covers all the classics and has some civilian bonus vehicles that made sense with the available parts. They share most of the parts, tires and will share parts with other 80s chevys that will get added in the future. Have fun with some iconic military boxes! [b]Main features:[/b] [list] [*]9 Chassis variants with more on the way (K5 Blazer, K5 PD, K5 KSP, M1008, M1009, M1009 MP, M1010, M1028, M1031) [*]Military cargo trailer M101A2 [*]Military variants feature CTI and Gunracks [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to craft and find in the world to make the vehicle truly yours (bumpers, bullbars, window armor, sidesteps, tarps, sun visors etc) [*]Multiple texture variations [*]Armor protection for windows, doors, engine, headlights etc [*]2/4 seats [/list] [b][list] [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of [url=https://steamcommunity.com/id/TLNR/]The Ranger[/url] [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13) Single Player / Multiplayer fully supported Vehicle IDs: 86chevyK5blazer, 86chevyK5ksp, 86chevyK5pd, 86chevyM1008, 86chevyM1009, 86chevyM1009mp, 86chevyM1010, 86chevyM1028, 86chevyM1031, TrailerM101A2cargo Workshop ID: 3428008364 Mod ID: 86chevyCUCV

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jigga's Green Fire (Build 40 & Build 41+ MP/Solo)

jigga's Green Fire (Build 40 & Build 41+ MP/Solo)

di 76561198028723710

⚡ Adds marijuana and loose tobacco (including farming) to the game to spice up smoking in Zomboid. ⏰[b]UPDATES EVERY TUESDAY AND THURSDAY @ 2:00AM PST[/b] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 🔥[u]EXPANSION:[/u] Introducing the [i]Addictions & Withdrawals Mod![/i] Now you can gain and lose both the "Smoker" and "Stoner" traits respectively -- depending on how often you smoke tobacco and cannabis! 🚭It can take several weeks or more to stop smoking. 🚭It takes nearly as long for non-smokers to pick up the habit. 🚭Smokers that have kicked the habit can pick it up again easily. 🧠Habitual use of marijuana can take just as long for tolerances to kick in, and wear off. 🧠The severity of marijuana use can effect this timeline. 🍀The traits "Lucky" and "Unlucky" can shorten or lengthen the time it takes for either user. 🍻 Alcoholism can be acquired and lost depending on alcohol consumption. 💅🏽 [u]This mechanic is purely optional and can be disabled in the mods list.[/u] [u][b]NOTE:[/b] Green Fire Mod [i]must[/i] be enabled for Addiction Mod to work properly.[/u] 🔧[u]TRAITS:[/u] 🌲"Stoner" (2 points) - Players with the "Stoner" trait do not feel increased hunger or sleepiness from smoking weed, but must smoke more for the same positive effects. 🍷 "Alcoholic" (-3 points) - Alcoholics have a higher tolerance to alcohol, but become anxious when they haven't had a drink. 🚬 [u]SMOKES:[/u] ❓ "Mysterious Object" (Right-click dialog menu to unravel the mystery) ❔ "Suspicious Object" (Right-click dialog menu to investigate further) 🔹 Weed Grinders 🔹 Bongs (24 different colors) 🔹 Pipes 🔹 Joints 🔹 Spliffs 🔹 Blunts 🔹 Cigars 🔹 Cannabis Cigars 🔹 Bags of Cannabis 🔹 Kilos of Cannabis 🔹 Kief 🔹 Hashish 🔹 Rolling Papers (Roll your own cigarettes, joints, and spliffs. Contains up to 40 rolling papers.) 🔹 Bags of Pipe Tobacco (contains 100x Tobacco) 🔹 Packs of Cigarettes 🔹 Cartons of Cigarettes (items that can contain 10 Packs of Cigarettes) 🔹 Cases of Cigarettes (combine 50 Cartons of Cigarettes to make a Case) (All smokes trigger the "Smoker" trait's ability, in the same way that cigarettes do.) 🍪 [u]EDIBLES:[/u] 🔸 CannaButter 🔸 Marshmallows 🔸 Brownies 🔸 "Nice Crispiez™" 🌱 [u]FARMING:[/u] 🌿 Grow, Dry, & Cure Weed 🍁 Grow & Cure Tobacco 🔊 [u]SOUND:[/u] 🎼 Unique sounds for consuming smokes 🛠 [u]COMPATIBILITIES:[/u] ⚙ Build 40 (Legacy Multiplayer) ⚙ Build 41+ ⚙ Smoker mod (by Nebula) ⚙ HydroCraft* ⚙ Quit Smoking** ⚙ Dynamic Traits*** ⚙ Snake's Mod Pack (Le Gourmet Revolution)**** ⚙ Never Rot *HydroCraft is known to cause vanilla farming and farming in GreenFire to break, sometimes crashing the game. It is unknown when the HC devs will resolve this issue. **Quit Smoking takes precedence over the Addictions & Withdrawals mod (ie: The time it takes to lose the Smoker trait is changed if you enable Quit Smoking). ***Dynamic Traits' version of Alcoholic takes precedence over Green Fire's version of the trait, but Addiction & Withdrawals' version of the Smoker trait takes precedence over DT's version. ****Because of the order that PZ loads mods in, and because of the way LGR is coded, a separate patch that is loaded after LGR is required: https://steamcommunity.com/sharedfiles/filedetails/?id=2774863690 ⚠ [b][u]NOTE:[/u] Cannabis relieves boredom, unhappiness, and anxiety. A sedative effect occurs when cannabis is smoked, so do not operate heavy machinery while under the influence. Cannabis is also an excellent pain reliever and panic reducer.[/b] [b][u]IF YOU ENJOYED THIS MOD, PLEASE[/u][/b] give it a thumbs up 👍 and a favorite ⭐. Developing and maintaining mods like this one takes time and hard work but I will always provide Green Fire for free. If you are grateful for the effort it took to create this mod, please consider making a small donation (if you are able). Thank you! ☕ https://ko-fi.com/jiggawutt [b][u]BIG THANKS TO[/u][/b] [b]FilibusterRhymes[/b] and [b]planetalgol[/b] for the Bong sound! [b]Nebula[/b] for Russian translation support! [b]Xiivait[/b] for French translation support! [b]Arko Piktuviry[/b] for Spanish translation support! Check out Nebula's "Smoker Mod" (works with Green Fire!): https://steamcommunity.com/workshop/filedetails/?id=2026976958 Check out FilibusterRhymes's Mods: https://steamcommunity.com/id/hahahawaitwhat/myworkshopfiles/?appid=108600 Check out planetalgol's Mods: https://steamcommunity.com/profiles/76561198032164260/myworkshopfiles/?appid=108600 420 blazeit drugs Workshop ID: 1703604612 Mod ID: jiggasAddictionMod Mod ID: jiggasGreenfireMod

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True Actions. Act 3+. Dancing on VHS

True Actions. Act 3+. Dancing on VHS

di 76561198082682625

[url=patreon.com/_tsar][img]https://steamuserimages-a.akamaihd.net/ugc/2047488292130357038/307A1EFBD98F7B63C736466AACD5CF58235FB88A/[/img][/url] Since the release of our Dance magazine, we have received many letters of appreciation from people in our state. But one day we found a videotape in our mailbox. And it was a tape of angry feedback. A resident of a small village near Louisville, lamented that he couldn't read, but really wanted to learn to dance as cool as his neighbor. He asked very strongly for detailed dance video tutorials to be recorded for him and was very persuasive, especially when showing off his axe, chainsaw, and father's shotgun. So we are urgently releasing a collection of 45 VHS containing all the dances you used to find in magazines. We hope you enjoy it. P.s. Somebody take Mr. Tommy the whole collection, and ask him to let our editor-in-chief go. [img]https://steamuserimages-a.akamaihd.net/ugc/1660101375273576639/0C12E325C464F5DC166E5FF2AB70A43581BED64F/[/img] [u][b]Mod commissioned by GR3Y[/b][/u] [url=boosty.to/_tsar][img]https://steamuserimages-a.akamaihd.net/ugc/5071647734847773052/9BE2EEBC53FDD151A5B6DF9290E46BEADC060DDA/[/img] [/url][url=pz.ibrrus.ru/mods/][img]https://steamuserimages-a.akamaihd.net/ugc/5071647734847775404/33396705B3590231ED4B47752B428995037DA72C/[/img][/url] [url=discord.gg/xkCEcwGZMW][img]https://steamuserimages-a.akamaihd.net/ugc/1783982255480129217/A3B05641944B7BE1D25604929C4B7C49663617C5/[/img][/url] [url=steamcommunity.com/sharedfiles/filedetails/?id=2937821982][img]https://steamuserimages-a.akamaihd.net/ugc/2047488292130535928/9877FC0C26815A76FBB15EA3AB9C1C8DEF04574E/[/img][/url] Workshop ID: 2707957711 Mod ID: TrueActionsDancingVHS Mod ID: TrueActionsDancingVHS_MAG

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Tsar's Common Library B42

Tsar's Common Library B42

di 76561198329871201

[h1]Details[/h1] [list] [*]See [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2392709985]B41 mod here[/url] for expected content. [*]I expect bad surprises. (backup your save) [/list] [h1]Maintenance[/h1] [list] [*]If you have questions, bugs, ask on [url=https://discord.gg/theindiestone]Official PZ Discord: mod_support channel[/url]. [/list] [h1]Credits to the Author[/h1] [list] [*][url=https://steamcommunity.com/id/ibrrus]iBrRus[/url] [/list] Workshop ID: 3402491515 Mod ID: tsarslib

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Vehicle Spawn Zones Expanded

Vehicle Spawn Zones Expanded

di 76561198035338496

This mod adds new vehicle spawn zones and spawn lists around KY. These new spawn zones range from adding some vehicle spawns to areas that did not have any, to adding new themed spawn areas that provide a more specific set of vehicles. In total, there are over 1000 new spawn zones scattered around the map. Note: the preview screenshots were all taken with vehicle spawn rate set to High, to better showcase the new spawn areas. [h1]This mod was originally made for my car pack [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2791656602]here[/url] and has support for it.[/h1] Vehicles from the pack are also featured in the screenshots. This started as a means to more reliably find the very rare cars from the pack without increasing their overall spawn rate, and sort of expanded from there into its own mod. Many of the spawn lists here were made for cars in the pack, so they work well together. This mod primarily does 2 things: The first is placing more spawn zones around the map, both vanilla spawn lists and new ones detailed in the next part. These are mostly in areas that didn't have spawn zones already, such as rural houses, small neighborhoods on the outskirts of towns, and other locations that seemingly should have spawn zones. The second is adding new themed spawn lists that provide more specific selections of vehicles. These spawn zones are placed all around the map, and are usually consistent with their respective vehicle themes. Check the discussions for a description of each of the new spawn lists and where you might find some of the spawn zones. Supported Vehicle Mods (For the new spawn lists): [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2788635598]KV's Vehicle Bonanza[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2809058492]1993 American Vehicle Pack[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1510950729]Filibuster Rhymes' Used Cars![/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2759339330]W900 Semi Truck[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2567438952]'89 911 Turbo (930)[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2478247379]'67 Cadillac Gage Commando[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2618213077]'89 Oshkosh M911[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2734164805]P.A.R.C.[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687801932]DeLorean DMC-12[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2771297715]Skizot's Riding Mower[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2768264215]Skizot's Go Kart (manual spawn version recommended)[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2835977984]Marc's Bugatti EB110[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2791656602][img]https://i.imgur.com/RJXyg7i.png[/img][/url] Supported maps (For the new spawn zones): [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2707344076]Redstone Raceway[/url] [b][u]Big thanks to Funnypig for the support for these following mods[/u][/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2783373547]Skizot's Ice Cream Truck (Freezer version)[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2783580134]Skizot's Garbage Truck[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2781895054]Skizot's AE86[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2689292423]'89 Toyota Supra (A70)[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2756615186]'89 Mazda RX-7 (FC)[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2727969941]ZAW Sputnik 26 (Trabant 601)[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2748047915]VW Transporter (T3)[/url] [url=https://steamcommunity.com/id/KI5/myworkshopfiles/?appid=108600]Various KI5 Vehicles[/url] [url=https://steamcommunity.com/profiles/76561198386727404/myworkshopfiles/?appid=108600]Various Mr.Danny and ATA Vehicles[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2282429356]Autotsar Trailers[/url] Various [url=https://steamcommunity.com/id/bls13/myworkshopfiles/?appid=108600]cyt[/url] and [url=https://steamcommunity.com/profiles/76561198004947199/myworkshopfiles/?appid=108600]shark[/url] vehicles [b][u]Big thanks to Panopticon for the support for the following mods[/u][/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2849455153]Special Emergency Vehicles & FBI for Filibuster Rhymes' Used Cars![/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2930796403]Fox's Extra Police[/url] Several more KI5 vehicles [h1]Note about some mod vehicle's spawns[/h1] Some mod vehicles use farm as an alternate spawn zone, particularly military ones since there was no official military/army zone for a while. This mod uses farm spawn zones quite often, so I've included some optional mods that will attempt to disable the farm spawns of some mods. I'll likely try to add more, so please report any odd farm spawns in the discussions or comments. I'll be adding support for other vehicle mods and along the way, and other modders can use these spawn lists in their own vehicle's spawn lists and map mods. Supporting custom maps is also something I would like to implement in the mod. [h1]FAQ[/h1] [b]Q: How does it interact with map mods in Knox Country?[/b] A: It can be used with map mods, but currently there are no new spawn zones for new areas added by maps. As long as the maps don't significantly alter vanilla towns/neighborhoods layouts it should be fine, and worst case scenario is that the spawns will be in odd spots. It will also work with Ekron, since I did not place any spawns in that area. [b]Q:Can it be used with any mod/map, even if it's not on the supported list?[/b] A: Yes! Mods not listed will still benefit from the newly placed zones for vanilla spawn lists, they just will not be in the newly added spawn lists. Maps will still work normally, check the above Q. [b]Q:Does it work with other spawn zone mods (Military Vehicle Spawn Defs, Vehicle Scenes, KES Town Specific spawns, etc.)?[/b] A: Yes, it should work with them. I will adjust any overlapping spawn zones I find, but it should be OK to use with such mods. [b]Q:Where should the map be in the map order?[/b] A: The map (MotoriousExpandedSpawnZones) can be anywhere in the map order, but it might work best just above the base game map (Muldraugh, KY). Addon maps for other map mods should be [b]above the original mod's map[/b] or the zones will not work. Remember though that the base game map should be at the [b]bottom of the in-game map list, or the end of the server .ini map list,[/b] as with all map mods that add to the base map. [b]Q:It says I'm missing a required mod, what gives?[/b] A: [h1][b][u]No other mods are required for this mod to function. Every addon besides the base mod (ID: fhqExpVehSpawn) is optional, and alters certain aspects of the mod or provides compatibility for something else.[/u][/b][/h1] If you don't know what the required mod is, disable the sub mod that requires it. The descriptions for each addon will tell you what they do, and what mods they require if they do, but are [b][u]not[/u][/b] required for the mod to work. Workshop ID: 2793164190 Mod ID: fhqExpVehSpawn Mod ID: fhqExpVehSpawnGageFarmDisable Mod ID: fhqExpVehSpawnM911FarmDisable Mod ID: fhqExpVehSpawnP19AFarmDisable Mod ID: fhqExpVehSpawnNoVanilla Mod ID: fhqExpVehSpawnRedRace Map Folder: MotoriousExpandedSpawnZones Map Folder: VehicleSpawnZonesExpandedRedRace

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'68 Pontiac Firebird

'68 Pontiac Firebird

di 76561198089039119

It's the end of May and it's time to finish strong this month of tribute to Mr. DeLorean and his epic cars. This time I present you The Firebird! One the most beautiful machines of it's time, it comes in 4 variants, they are all unique in their performance and handling feel but share the parts, the tires are compatible with another Pontiacs. Have fun! [b]Main features:[/b] [list] [*]4 variants (350, 400, Ram Air and Ram Air Custom) [*]2 Front bumpers and a rear bumper with 2 tiered protection [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to craft and find in the world to make the vehicle truly yours (bumpers, bullbars, window armor, roofracks, front and rear spoilers, some under the hood extras etc) [*]Multiple texture variations [*]Armor protection for windows, doors, engine, headlights etc [*]4 seats [/list] [b][list] [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of Fearne [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13+) Single Player / Multiplayer fully supported Vehicle IDs: 68firebird350, 68firebird400, 68firebirdRamAir, 68firebirdRamAirCustom Workshop ID: 3258343790 Mod ID: 68firebird

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Radial Menu API

Radial Menu API

di 76561198168480115

[h1]This mod won't be updated to B42. I am merging it into the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2909488957]Community Modding Projects[/url][/h1] Simplifies and extends modding radial menus in the game. This mod is just a framework for other mods to use, by itself it doesn't change or add anything. If you are a modder interested in using this framework check the [url=https://steamcommunity.com/workshop/filedetails/discussion/2735579575/4299250686372462875/]pinned discussion[/url]. [h1] Current Features [/h1] [list] [*]More Ways to Interact with Radial Menus [*]Full Controller Support [*]Simplified Sub-Menu Creation [*]Vehicle Menu Extension [*]Emote Menu Extension [*]Light Source Menu Extension [/list] [h1] Planned Features [/h1] [list] [*]Deleting Slices More Efficiently [*]Extension for All Radial Menus [*]Simplify Custom Menus [/list] [h1] Mods Using This Framework [/h1] [list] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2736032294]Expanded Hotwire[/url] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2762807877]Project Voice[/url] [*]Message Me To Add Your Mod Here! [/list] Workshop ID: 2735579575 Mod ID: radialmenuapi

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Cheat Menu: Rebirth

Cheat Menu: Rebirth

di 76561198119802252

[h1]There is an update for multiplayer users who disabled DoLuaChecksum. Check out the multiplayer section or changelogs for details. https://steamcommunity.com/sharedfiles/filedetails/changelog/2732834772/1644054289/[/h1] [h1]Please [b]READ[/b] this description first [b]BEFORE[/b] using the mod.[/h1] [h1]Please [b]DELETE/UNSUBSCRIBE[/b] [u]YOUR OLD CHEAT MENU MOD[/u] OR [u]ANY CHEAT MENU RELATED PLUGIN MOD[/u] [b]BEFORE[/b] USING THE MOD.[/h1] [h1]THE MOD WILL NOT WORK WITH ANY OTHER CHEAT MENU MODS.[/h1] [quote] [H3][b]Cheat for everything, Cheat for your life.[/b][/h3] [H1]Cheat Menu: Rebirth (CMRB)[/h1] [/quote] [b]Have you been surviving too long and want to do something different, create your own terrain, or safely explore the world of Project Zomboid? Your painstaking character is dying, and you want to bring him back to life? Are you a person who doesn't like debug mode because it's too complicated, so looking for a way to use cheats outside of it? Are you looking for a mod for administrators needed for server management?[/b] If you answered [b]"YES"[/b] to any of the questions above, then this is the mod you are looking for. [h1][b][Description][/b][/h1][quote] Cheat Menu: Rebirth is a redesigned mod that supports the latest version of Project Zomboid (41.65+) and multiplayer. Following Cheat Menu developed by the developer "[url=https://steamcommunity.com/id/123ii854734653463]dude person(ethanwdp)[/url]", I fixed the problems, bugs, and errors reported by numerous users and added various new features.[/quote] [h1][b][How To Use][/b][/h1] [quote] [h3][b]Installation[/b][/h3][olist] [*]Subscribe and enable this mod in the "Mods" window. [*]Disable the original "Cheat Menu" if you installed it.[/olist] [code]If you want to add this mod to an existing save file, please do BACKUP first. And then, on the main screen, click [b]LOAD[/b] -> Select your world -> Click [b]MORE[/b] -> Click [b]Choose Mods[/b] -> Find Cheat Menu: RB and [b]Activate[/b] -> Load your save. [/code] [h3][b]Single-Play, Co-ops[/b][/h3] [*]Once the game has loaded, right-click on the screen to see if there is a "Cheat Menu: RB" menu option. [*]If you see the "Cheat Menu: RB" option, the mod has been installed successfully and is ready to use. Please enjoy :) [/list] [h3][b]Multiplayer[/b][/h3] [*] The user must enable the mod by following the steps [code]Host - manage settings - Edit selected settings (if exists) - Steam Workshop (Depending on your default steam language, the mod name may show as different) https://imgur.com/zsZi9va.png [/code] [*] [u]The server owner does not need to get the admin privilege anymore. (1.0.1a~)[/u] [*] However, other users must have at least the "MODERATOR" privilege. If you are using the lua console, grant permission by entering [i]setAdmin()[/i] or [i]getPlayer():setAccessLevel("<privilege-name>")[/i] [code]If you are a server owner and want to give admin access to you or others, type [i]/setaccesslevel <username> admin"[/i] on chat. For game master, [i]/setaccesslevel username gm[/i], for moderator, [i]/setaccesslevel username moderator[/i]. [u]*IMPORTANT*[/u] Username is case-sensitive![/code] [*][b] [u]*IMPORTANT*[/u] If the server you are trying to join does not enable the integrity check (DoLuaChecksum) option, you [b]MUST UNCHECK[/b] the integrity check option (Default is true) in the CMRB mod option before joining. DoLuaChecksum is an important feature to prevent hacking. However, you may need to disable it in some circumstances.[/b] [*]If the above conditions are met, you can use Cheat Menu: RB. Please enjoy :)[/list] [/quote] [h1][b][Features][/b][/h1] [quote] [*] Old and New Cheat Modes [*] Spawning door key, Unlock/lock door/window, Repairing window glass [*] Various terrain features such as Terraforming, Deletion, Zombie creation & deletion, Fire creation & deletion, Barricade creation & deletion [*] Various combat modes such as Instant Kill (Melee), Infinite ammo, and No Delay Shot [*] Suicide function (Non-Zombify or Zombify) [*] Teleportation: coordinate-based and location-based, over 200+ predefined points of interest [*] In-game time change (single player only) [*] Creating, deleting, controlling, and repairing items and vehicles [*] Character skill level change, recipes learning and forgetting [*] Mood state adjustment [*] Disabling all cheats in use at once [*] Easy to exit from terraforming and selection modes [*] Check privileges and apply & remove cheats depending on changing of status [*] Remove cheats on character death [*] Multi-language (EN, KO, CN, DE, PTBR) [*] More features coming soon...[/list] [/quote] [h1][b][Disclaimer][/b][/h1] [quote] [b]Cheat Menu: RB might cut the fun of Project Zomboid in half[/b]. Using Cheat Menu: RB is not highly recommended to use normal in-game unless you are a mod developer, need to cheat your own world, explore a dangerous area, or have a specific reason (fun, game feature check, etc.) The mod developers (RelationLife and the original developer dude person (ethanwdp)) are [b]not responsible for any problems caused by using this mod on a server or own your save file[/b]. Please be sure to make backups a habit. Permissions are checked using basic security function elements. However, server administrators MUST TEST THIS MOD BEFORE ADDING IT TO THEIR MAIN SERVERS. A way over criticism or "not working" comments without specific explanation will be considered trolling, reported to Steam & Zomboid forum moderators, and permanently deleted. [/quote] [h1][b][Credits][/b][/h1] [quote] Original Developer [url=https://steamcommunity.com/id/123ii854734653463] @dude person [/url] (ethanwdp) Original Mod Link: https://steamcommunity.com/sharedfiles/filedetails/?id=499795221 [/quote] [h1][b][Special Thanks][/b][/h1] [quote] [url=https://steamcommunity.com/id/NoctisFalco] @NoctisFalco [/url] [url=https://steamcommunity.com/profiles/76561198031442339] @Rezistor[/url] - Translation Contributor - Brazilian Portuguese & English Grammar Check by [url=https://steamcommunity.com/id/sutanku/]@Stann0x[/url] Simplified Chinese by [url=https://steamcommunity.com/profiles/76561198206165164]@玉波凌云[/url] German by [url=https://steamcommunity.com/id/FailChapi]@FAIL! Chapi[/url] [/quote] [h1][b][Translation & Other Contribution][/b][/h1] [quote]If you can help with the translation, please contact Discord @RelationLife, DM me, or send me your work through Discord.[/quote] [h1][b][Contacts][/b][/h1] [quote] If you find bugs or problems while using this mod, you can leave feedback on the forum section below, contact Discord @RelationLife, or DM me. I can speak English, Korean, and Japanese.[/quote] [h1][b][Permissions][/b][/h1] [img=http://projectzomboid.com/images/MODS_03.png][/img] [quote]Redistribution of this mod without explicit permission from the creator is prohibited under any circumstances. This includes, but is not limited to, uploading this mod to the Steam Workshop or any other site, distribution as part of another mod or modpack, distribution of modified versions. Copyright © 2022 RelationLife [/quote] [h1][b][Donation][/b][/h1] [quote]Thank you for your kind help. Click the image or link for donation. [url=https://ko-fi.com/relationlife][img]https://imgur.com/3xBoTuy.png[/img][/url] [url=https://strike.me/relationlife][/url][/quote] Workshop ID: 2732834772 Mod ID: CheatMenuRB

516,250 download Dettagli →
'84 Cadillac Gage LAV-300

'84 Cadillac Gage LAV-300

di 76561198089039119

After many months of delays, countless headaches and 2 overhauls, it's finally time to release this fat chunk of metal to the public! LAV-300 is a successor of well known V100 Commando, it shares many features with it, but it has many extras and many surprises. It comes in 2 variants, no the one with the gun is not gonna shoot anytime soon, that would be horrible for game balance, so let's say the gun is broken. They both share most of the parts but also have some unique features. Find them and check for yourself! [b]Main features:[/b] [list] [*]2 Chassis variants (APC and FSV) [*]RunFlat tires with Central Tire Inflation [*]Additional front protection for engine and hood [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to craft and find in the world to make the vehicle truly yours (brush guards, spare tires, roofrack, gas cans, etc) [*]Multiple texture variations [*]Armor protection for windows, doors, engine, headlights etc [*]Driver seat in the front and additional 10 for apc and 8 for fsv [/list] [b][list][*]B41.78+ Single Player / Multiplayer Compatible [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is a thank you to all my supporters here on steam, kofi and all other places, you guys rock and this one is for you, have fun! [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] Vehicle IDs: 84gageV300apc, 84gageV300fsv Workshop ID: 3171184800 Mod ID: 84gageV300

578,295 download Dettagli →
Night Vision API

Night Vision API

di 76561199065348206

[h1] !!!! NOT BEING SUPPORTED !!!! [/h1] I'm not sure about the state of this mod, but I'm no longer supporting it. Thank you for the interest [h1]Introduction [/h1] NVAPI is a Night Vision API designed to help modders integrate night vision capability to their assets. [h1]Features[/h1] * one can see through the darkest night * view brightness is proportional to the amount of ambient light * players around can't see one's visibility cone when activated * 4 filter mods: noiseless, linear blur, infrared and xray * many sound effects * item shatters if it falls to the ground * item can be repaired * item is battery powered * item shutdowns when it runs out of battery charge * item refuses to turn on when there is no charge [h1]Who is using this API?[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2769995104]Night Vision Goggles[/url] [h1]Is it difficult to integrate the API into my mod?[/h1] Not at all. You just tag the item as Night Vision Capable and provide a hotkey to toggle the view. [h1]Usage[/h1] subscribe the mod and open up the file "README.md" for examples Workshop ID: 2776633989 Mod ID: NVAPI

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eris_nightvision_goggles

eris_nightvision_goggles

di 76561197993046686

[h1]eris_nightvision_goggles[/h1] Item artwork by Lith @ TheGoodOldDayz server. Adds working night vision goggles. B41 IWBUMS compatible. Midnight and midday screenshots shown above. Screenshots were taken with maximum nvg brightness setting (100%), default night darkness. [h1]Features[/h1] [list] [*]Item weight 0.7. Equipped weight 0.21. [*]Item weight (with battery) 1.2. Equipped weight 0.36. [*]Battery powered: three game hours per full battery. [*]Adjustable power level (brightness), affects battery consumption rate. [*]Adds head wear overrides. Clothing in head slot can be equipped. [*]Adds loot table entries - (semi-rare) [list][*][spoiler]1 in 10,000 chance in counters - giftstore, departmentstore, electronicstore.[/spoiler] [*][spoiler]1 in 1,000 chance in metal_shelves - police storage.[/spoiler] [*]Random chance for newly spawned item to have battery inside (40%). [*]Spawned battery has random charge amount (0-100%). [/list] [*]Uses PZ's translation data for all text except item name. [*]Item ID (for admin spawn or with necroforge): /additem eris_nvg.nvgoggles [*]Item ID (for build 41): /additem eris_nvg.nvgoggles41 [/list] [h1]Upcoming features[/h1] [list] [*]NV scopes. [B41] [*]3D model. [B41] [/list] [h1]Incompatible Mods[/h1] None yet. -May be incompatible with other mods adding overrides for clothing equip options. [h1]Final Notes[/h1] Other mods: [list] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1651019937]eris_food_expiry[/url] - [i]Food expiration dates and handy freshness bar. See page for more details![/i] [*][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1619603097]eris_minimap[/url] - [i]Minimap mod.[/i] [/list] Join us on [url=https://steamcommunity.com/groups/TheGoodOldDayz]TheGoodOldDayz Server![/url] Workshop ID: 1793461606 Mod ID: eris_nightvision_goggles

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Hats and Glasses Don't Fall

Hats and Glasses Don't Fall

di 76561198052872078

Hats and glasses don't fall to the ground, both for zombies and people! Works on B42! [h1] PayPal for the generous and thankful! [/h1] [url=https://paypal.me/JohnnyDollar28] Donations are very much appreciated! [/url] [h1] Item Tweaker API only needed for optional patches, not vanilla mod [/h1] Are you're tired of hats and glasses lying on the ground everywhere, after you've cleared a large area of zombies? Did you find a pair of snazzy sunglasses, only to have some undead cop slap them right off your face, without a search warrant? What about those cool deputy hats for those special people who like to roleplay as Rick Grimes? They have surely felt the heartbreak of losing their hats in the forest, God knows where, because they stumbled on a ladybug while casually jogging, only to never see their hat again. Today Johnny Dollar brings you this very small and simple quality of life mod that completely disables hats and glasses falling to the ground, meaning you'll never ever have to worry about losing your +7 pair of prescription glasses, cool hats or even clean up after zombies, when your neighborhood looks like an American University at graduation day. Q: I use Authentic Z and hate to lose my cool hats or glasses! A: Not a problem, this mod offers an optional patch for that. But you must install ItemTweakerAPI for this patch to work Q: I use SWAT Riot Pack and I'm always sad when I lose my cool helmet! A: Just like above, that's not a problem! An optional patch for that is also offered with this mod. You also need ItemTweakerAPI for that. Q: Do I need ItemTweakerAPI for vanilla? A: No, luckily only when mods mess with other mods! Q: Why do I need ItemTweakerAPI for the patches? A: It's because some mods have trouble overwriting other mods, so the game can't figure out which mod to listen to. ItemTweakerAPI helps with that! [img]https://steamuserimages-a.akamaihd.net/ugc/819002974403344349/DD18664314A26EA83C62E9B0127FFCB35092B53A/[/img] Enjoy! [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2688151429] Want to be able to tear up underwear or throw them into a fire? [/url] All credits for SWAT RIOT PACK goes to Rileh All credits for Authentic Z goes to Authentic Peach All credits for Brita's armor pack goes to Brita All credits for Shark and Peach's Military Uniform Improvements goes to Shark and Peach All credits for Scrap Armor goes to djvirus Make sure to visit these folks and give them thanks for their work! [url=https://steamcommunity.com/sharedfiles/filedetails/?id=566115016] Link for ItemTweakerAPI if you need it! [/url] [h3] If you are playing B42, the red mods are for B41 ONLY, and is leftover as to not break any multiplayer servers on B41, they are no longer needed in B42 [/h3] Workshop ID: 2423266708 Mod ID: GlassHats Mod ID: GlassHats Mod ID: ModGlassHats Mod ID: ModGlassHats

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BetterFPS

BetterFPS

di 76561198040780708

[h1]This mod is not a LUA mod and require a manual installation by replacing an existing Project Zomboid File[/h1] This mod works on Steam or GOG version Should works on any OS This mod is Client side and is [b]not required to be installed on server[/b] This mod works and have been tested in both [b]SP and MP[/b] [h1]HOW THIS WORKS ??[/h1] Project Zomboid render a 190x190 tiles zone around the player This mod reduce the size of this zone and avoid loading not necessary square This way you can expect 40% to 70% perfs increase [url=https://ibb.co/wdp8Pnr][img]https://i.ibb.co/L09BcTh/Better-FPS.png[/img][/url] [h1]HOW TO INSTALL ON WINDOWS[/h1] - locate your 'Project Zomboid' installation folder (by default should be something like: "C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid") - open the "\zombie\iso" folder [code] ex: Program Files (x86 └───Steam └───steamapps └───common └───ProjectZomboid └───zombie └───iso [/code] - in another window open the mod folder (by default should be: "C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\3022543997\mods\BetterFPS\media\") [code] ex: Program Files (x86 └───Steam └───steamapps └───workshop └───content └───108600 └───3022543997 └───mods └───BetterFPS └───media [/code] - select the most relevant folder for you config (this is just obvious preset, you can use 4k even in 1080p this will still increase FPS): * \PotatoPC\ if you use a resolution lower than 1080p * \1080p\ if your use a 1080p resolution * \4k\ if you use a resolution bigger than 1080p * \Original\ is a recompiled version of the original file Inside each folder there is another folder \zombie\iso\ - copy this folder (or the content) - replace the existing folder (or file) from Project Zomboid ex: replace "C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid\zombie" with "C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\3022543997\mods\BetterFPS\media\1080p\zombie" This will overwrite the original file with patched one [h1]HOW TO INSTALL ON OSX[/h1] - Copy content of this mod archive 'zombie\iso' into your Project Zomboid game folder 'zombie\iso' (replace existing files) - GoToFolder > ~/Library/Application Support/Steam/ [code] Library └───Application Support └───Steam └───common └───ProjectZomboid [/code] - Right-clic > Show Package Content > Open Content [code] Java └───zombie └───iso [/code] - select the most relevant folder for you config (this is just obvious preset, you can use 4k even in 1080p this will still increase FPS): * \PotatoPC\ if you use a resolution lower than 1080p * \1080p\ if your use a 1080p resolution * \4k\ if you use a resolution bigger than 1080p * \Original\ is a recompiled version of the original file Inside each folder there is another folder \zombie\iso\ - copy this folder (or the content) - replace the existing folder (or file) from Project Zomboid - launch the game - Enjoy [h1]Like my mods ?[/h1] [url=https://ko-fi.com/alree][img]https://i.ibb.co/vx0v87X/kofi.jpg[/img][/url] [h1]Let me know if you want more aggressive settings[/h1] Workshop ID: 3022543997 Mod ID: BetterFPS

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Vanilla vehicles animated

Vanilla vehicles animated

di 76561198008617270

[h1](VVA) Vanilla Vehicles Animated[/h1] [h2]What this mod does?[/h2] There are many cool mods that add vehicles with openable doors, meaning the game can handle such animations. But vanilla vehicles remain as solid bricks. This mod fixes that. Vehicle models are reworked - split into multiple objects, and code added to display vanilla vehicles. As a free bonus of it - if a part is removed (or torn off) it would become visually missing, rather than tinted grey. [h2]Why are Dash Roamer, Drive90s and other modded cars no longer animated?[/h2] Trying to keep the mod more focused so since they are not based on vanilla models and not all of them were transitioned to build 42 - that created a bunch of issues making sure stuff got updated correctly. So I made a hard decision to drop them from this mod. I am repackaging all the animated model patches for those vehicles and will publish them as a couple of separate workshop items - for build 41 and 42 separately. But at this moment they are just remived as a hotfix to them getting broken by latest code rafactoring. [h2]B41 or B42?[/h2] Both. This workshop item contains versions both for Build 41 and Build 42. Though I am planning to move Build 42 version to a different workshop item eventually and make this item Build41 legacy only. [h2]Multiplayer?[/h2] By itself only the local player would see animations in action. Remote players would only ubdate parts state when they moved far enough from vehicle and then returned to it so server sends current state for all parts. To fix this issue you need to use a mod that patches in server signals to update parts state when they change For build 42 use https://steamcommunity.com/sharedfiles/filedetails/?id=3685499657 For build 41 use https://steamcommunity.com/sharedfiles/filedetails/?id=2959512313 [h2]Existing save - safe?[/h2] Yes. This mod only changes the way vehicles are displayed and does not interfere with save data in any way. It is safe to add or remove this mod on existing saves/servers. [h2]There are many mods in this item. Which ones I should enable?[/h2] [h3]Vanilla Vehicles Animated[/h3] - Main mod. Nothing works without it. [h3]disable passenger rendering (VVA_cullseats)[/h3] - (optional) - The main mod enables rendering character model in the interior. But animations for characters switching seats, exiting vehicle or aiming a weapon if a window is rolled down, are not set up, so defailts ones (for character standing on ground) are used, resulting in character clipping through vehicle roof. If this bothers you - enable this mod. It will prohibit my mod adding passenger rendering. But if some other mod also enables interior character rendering it might not work. [h3]Standard Vehicle Upgrades Patch (VanillaVehiclesAnimated_SVU)[/h3] - (optional) - If you wand to MadMax your vehicles using armor from Standard Vehicle Upgrades, by default the armor would be rendered static. So an open door would clip through armor plate. Enabling this optional mod patches armor definition scripts to make armor animated too. [h3]ApocalypticallySlowDoors (VVA_slowdoors)[/h3] - depricated - In Build 41 version using Fancy Handwork together with this mod could cause a bug with door close animation being unable to play properly because it was running too fast. This mod slowed all animations down to avoid this bug. [h3]Pikamy's Delighter[/h3] - depricated - Build 42 specific. A little mod created for Pickamy_ (follow her on Twitch!). Changes models and textures for seats of Lady Delighter specialty van to be pink with some embroidery. [h3]Snappy Doors[/h3] Removes animated transitions between opened and closed states so doors/hoods/trunks snap open/closed. Requested for consistency with how building doors are not actually animated in B41, or mods that synchronize animations between different clients actually just synchronize end states. [h2]Just Vanilla Vehicles?[/h2] No. Some mods that add reskins of vehicles based on vanilla models (i.e. Donny's Company Cars) are also supported. And if you know such a mod that is not supported - please let me know and I would gladly cover it in an update. Also Vanilla Vehicle Enhancer (both 41 and 42 versions) are supported, including custom models for all vehicles that match enhanced textures with geometry. [h2]Can a vanilla-model based vehicle mod hook into animations without requiring update to this mod?[/h2] At this point - I feel the code is settled enough, so yes. If you are making a mod that adds more vehicles that are reskins of vanilla models - they can be easily added as long as you don't change shape of windows and headlights. Also if your mod is not based on vanilla models, I am eager to help you set up the models and scripts to have animations on their own. [h2]How many people are working on this mod?[/h2] One. Just me in my free time. If you want to support me - the best way would be to show up to [url=www.twitch.tv/hilvon1984]my Twitch[/url] streams 8am till 1pm GMT on saturdays and sundays. I mostly work on another huge mod adding animations to PZK Vanilla Like Cars pack... You can also support me on [url=https://boosty.to/hilvon1984]Boosty[/url]. Workshop ID: 3281755175 Mod ID: VanillaVehiclesAnimated Mod ID: VanillaVehiclesAnimated_SVU Mod ID: VVA_cullseats Mod ID: VVA_PikamyDelight Mod ID: VVA_slowdoors Mod ID: VVA_snapDoors Mod ID: VVA_transparentWindows

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Pumps Have Propane

Pumps Have Propane

di 76561198029387758

This mod allows propane trucks, tanks and torches to be filled at any working gas pump. if you can 'Take fuel' you should be able to 'Take propane' Filling tanks and torches: simply have a not full tank near a working pump and right click on the pump. To fill a propane truck, right click on the truck when close to a working pump. Support for Snakes Mod Pack Refill Propane tanks has been added. Place a large propane tank next to a pump to refill. Support for The Workshop (new version) has been added, workshop tanks must be in inventory though.... which is a problem since they weigh so much! Support for Propane and Gasoline mod is now working to accept 'Empty Propane Tanks'. Support for Long Term Survival mod is now working to accept 'Empty Propane Tanks'. Support for Hydrocraft Empty Propane Tanks has been added. Uncle Griz Workshop ID: 2739570406 Mod ID: ugPHP Workshop ID: 2739570406 Mod ID: ugPHP

575,503 download Dettagli →
Rename Containers

Rename Containers

di 76561198228604388

[h1] This mod is no longer maintained [/h1] I am no longer working on this mod for the time being, however if you are looking to rename containers (and more) in B42, check out [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2867163008]Everything Has a Name[/url] by [url=https://steamcommunity.com/id/arendameth]Arendameth[/url] [h1]UPDATE[/h1] Due to popular demand and with B42.20 being the stable release, I plan on making a B42 version of this mod once stable is out. I'll release it on a new mod page to allow this version to continue being the B41 page. Will post a link here once I've got it set up. [hr][/hr] [h1]Original Description[/h1] Does what it says on the tin: lets you give containers a custom name. Simply click on the name in the inventory screen to rename. Works in multiplayer! It is safe to add or remove this mod mid-game. [h1]Credits[/h1] [list] [*]Russian translation by [url=https://steamcommunity.com/id/n_demo]?Akrel?[/url] [*]Ukrainian translation by [url=https://steamcommunity.com/id/q587p]q587p[/url] [*]Italian translation by [url=https://steamcommunity.com/profiles/76561198002245033]Viper79[/url] [*]Czech translation by [url=https://steamcommunity.com/id/WatashiDannyDesu]WatashiDannyDesu[/url] [/list] Workshop ID: 2880687295 Mod ID: RenameContainers

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[OBSOLETE] ItemTweaker Extra Clothing Option Addon

[OBSOLETE] ItemTweaker Extra Clothing Option Addon

di 76561198068286957

[h1] Spongie's Open Jackets doesn't require this mode anymore, you can remove it from your modlist. [/h1] [h3][b]But you can still check out my other mods.[/b][/h3] [table] [tr] [th][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3453580134]Right click to wear[/url][/th] [/tr] [tr] [th][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3453580134] [img]https://images.steamusercontent.com/ugc/34446555863374365/9F5AE90D379FFAD58C81B840C0FA3A8A9E6CA141/?imw=268&imh=268&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true.gif[/img] [/url][/th] [/tr] [/table] Workshop ID: 2810800927 Mod ID: ItemTweakerAPIExtraClothingAddon

458,079 download Dettagli →
'82 Pontiac Firebird

'82 Pontiac Firebird

di 76561198089039119

Time for another classic, many grew up watching it on tv and now you can die in it in Kentucky! This Firebird comes in 3 variants: base model, SE with more power, T Top and The Trans Am, with even more power, T Top of course and some unique paint jobs. But that is not all, if you enable the submod, you will also get KITT and KARR variants for all The Hoff fans out there. [b]Main features:[/b] [list] [*]5 variants [*]3 Front bumpers and a rear bumper with 2 tiered protection [*]Fully animated hood, trunk, doors and windows [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to craft and find in the world to make the vehicle truly yours (bumpers, bullbars, window armor etc) [*]Multiple texture variations [*]Armor protection for windows, doors, engine, headlights etc [*]4 seats [/list] [b][list] [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of Caedus [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13+) Single Player / Multiplayer fully supported Vehicle IDs: 82firebird, 82firebirdSE, 82firebirdTA, 82firebirdKITT, 82firebirdKARR Workshop ID: 3320947974 Mod ID: 82firebird Mod ID: 82firebirdKITT

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Skizot's Tiles

Skizot's Tiles

di 76561197979283829

Needed Files for Skizot's Tilesets to work ingame. Dylan helped me get all this crap working. Commander gave me some GREAT ideas. Check out my other mods! [table] [tr] [th][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2781895054][img]https://steamuserimages-a.akamaihd.net/ugc/1858304034528835763/709761D975EBE95E960539A353F9154B23B7BC14/?imw=200&imh=200&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true[/img][/url][/th] [th][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2783580134][img]https://steamuserimages-a.akamaihd.net/ugc/1853801068489992051/122C1B96EB16A54856EF8B8C4647AFADD71126B0/?imw=200&imh=200&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true[/img][/url][/th] [th][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2771297715][img]https://steamuserimages-a.akamaihd.net/ugc/1858304034534190682/2B4E111DFDBC1F2D8E1C2C93DACC4CE3CD7015D8/?imw=200&imh=200&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true[/img][/url][/th] [/tr] [tr] [th][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2768264215][img]https://steamuserimages-a.akamaihd.net/ugc/1858304034534202661/6BBC159A10AE2434D9537C2528D49A851C0C31C8/?imw=200&imh=200&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true[/img][/url][/th] [th][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2768119296][img]https://steamuserimages-a.akamaihd.net/ugc/1858304034534193371/51B4965250036049691AE11BE55587C2F2B43C61/?imw=200&imh=200&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true[/img][/url][/th] [th][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2740919036][img]https://steamuserimages-a.akamaihd.net/ugc/1851544829044275338/73890243E5B3406E87F8CE6FF8914B70400B621C/?imw=200&imh=200&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true[/img][/url][/th] [/tr] [tr] [th][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2780455410][img]https://steamuserimages-a.akamaihd.net/ugc/1858304034534191902/204F31029FAC9042496C6FB9C7C397A0C6F6BA8C/?imw=200&imh=200&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true[/img][/url][/th] [th][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2783373547][img]https://steamuserimages-a.akamaihd.net/ugc/1853801068488221371/0C0476885D8262990CF17E252C29B638CBAF1B68/?imw=200&imh=200&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true[/img][/url][/th] [th][/th] [/tr] [/table] oh and theres [url=Ko-fi.com/skizot]this thing[/url]? Workshop ID: 2740919036 Mod ID: SkizotsTiles

502,035 download Dettagli →
'88 Toyota Hilux

'88 Toyota Hilux

di 76561198089039119

Someone said that you can't have too many trucks and I have to agree, especially when it is the Hilux. It comes in 2 chassis variants, single cab and extra cab, it has two-tiered bumper armor, it is smaller and lighter than most trucks and that can be a good thing when trying to survive in Kentucky. Have fun! [b]Main features:[/b] [list] [*]3 variants (Single cab, Extra cab and Special variant) [*]2 Front and rear bumpers with 2 tiered protection [*]Fully animated hood, trunk, doors, windows etc [*]Visible interior and character (with improved exit/enter/aim animations) [*]All parts have 3d objects you can remove and place in the world [*]Extra parts to craft and find in the world to make the vehicle truly yours (bumpers, bullbars, window armor, sidesteps, rollbar etc) [*]Multiple texture variations [*]Armor protection for windows, doors, engine, headlights etc [*]2/4 seats [/list] [b][list] [*]You can use it in your current save game, just enable the mod in the load menu [*]It can tow and be towed [*]Not recolorable [/list][/b] If you can't wait to find this mod in your game and want to test it right away, use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2634426926]bikinitools[/url] to spawn it, hide the items that your character holds while in vehicle, or for all other good stuff that mod has, go get it! [b]If you like my mods, please consider supporting me with a coffee[/b], so I don't fall asleep while making new mods and supporting old ones :) [url=https://ko-fi.com/ki5mods][img]https://i.imgur.com/2uTskWl.png[/img][/url] Check out my vehicle mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2490220997][img]https://i.imgur.com/1C4iQ6U.png[/img][/url] [b]Credits:[/b] [list] [*]This mod is commission work by request of tekku [*]Thanks to The Indie Stone for making this awesome game and all this possible. [*]Special thanks to bikinihorst for the huge help with code, optimization, and taking care of the multiplayer and part code.[/list] [quote=KI5] Ask for permission This mod can only be added to and extended with the express permission from the original creator. If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'. You are not allowed to repack this mod under any circumstances, ever. [/quote] [b]Compatibility:[/b] ✅ B41 (b41.78.16) Single Player / Multiplayer fully supported ✅ B42 (b42.12) Single Player fully supported ✅ B42 (b42.13+) Single Player / Multiplayer fully supported Vehicle IDs: 88toyotaHiluxSC, 88toyotaHiluxXC, 88toyotaHiluxXCS Workshop ID: 3435796523 Mod ID: 88toyotaHilux

671,890 download Dettagli →

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Noleggia un server Project Zomboid