- Mods
- /
- Squad
Squad Mods & Plugins
このカタログには、Steam Workshop の 301 件の Squad プロジェクトが掲載されています。項目はサーバー側、クライアント側、またはその両方で必要になる場合があり、マップやその他のユーザー生成コンテンツを含むこともあります。インストール前に、リンク先のソースページ、ゲームバージョン、依存関係を確認してね。
HitMarkers
76561198318977306 作
Adds Hit Markers and Sounds. Hit markers change color based on team affiliation and wound state of the damaged player. Server Operators - Simply add "/HitMarkers/Gameplay/BP_Ruleset_HitMarkers.BP_Ruleset_HitMarkers_C" to the rulesets section of /Saved/ModLoader/ModLoader.json
Invasao_ao_Iraque
76561198280459325 作
REFORPAC
76561198268228172 作
[DMH] Events Mod [SQ 8.2]
76561198032448305 作
Events mod provided to Dead Man's Hand (DMH). Please join us at Https://discord.gg/DMH
Event Map from Вожатый
76561198146000857 作
This is my first official SQUAD map.
76561198010813708 作
This Map is the result of years of experience and studies, for me it has great value and I hope you like it and encourage me to continue, Thank you!
Kea_mod
76561198051045660 作
COMBINE
76561199349358754 作
Rolly ACE Heli
76561198811233966 作
Modified UH1Y CAS heli for dueling or fun. Has a mounted KORD, UB32, and 120mm AP tank cannon. Modified flight characteristics, removed rotor collision, and reduced crash damage to be more arcade-y. Press Q to ADS. Spawn Commands: AdminCreateVehicle /ACEspecial/Vehicles/ACE/BP_ACE.BP_ACE_C AdminCreateVehicle /ACEspecial/Vehicles/ACE/BP_Lore_Accurate_ACE_Pilot.BP_Lore_Accurate_ACE_Pilot_C
YuJun
76561198268228172 作
【Map】 DLC - CF Boat
76561198213287081 作
地图类型:DLC 适用引擎:UE4 地图代码:RM_PacificProvingGrounds_AAS_v1 地图描述:仿 热门竞技地图 运输船。 地图特色: - 指挥官技能无冷却限制。
SCI_Mini
76561198162108239 作
Vehicle Showcase
76561198145443223 作
Rotating Platform for Vehicles This project is designed to showcase vehicles, providing a rotating platform for video. Use button to destroy the old vehicle in front of you, use AdminCreateVehicle command to create a new vehicle. Only one vehicle can be controlled at a time. Usage Can only be run in single-player mode • Enter the game's main menu • Press the ` key (to the left of 1) to open console • Type AdminChangeLayer VSC_Showcase then press Enter • After respawning, press I key to open control panel • If you encounter an issue that cannot be resolved, open console, type AdminRestartMatch to restart Contact QQ Group: 814024113 Discord: https://discord.gg/U2B7mzRuPK
Project Re:balance
76561197965335219 作
Canceled for Squad due to UE5 being absolute garabage, continuing as standalone UE4 project. Feel free to contact me if you want to help out. ❤RIP ✞ Squad 2025 Forever missed ❤ An attempt at recreating Project Reality in Squad, or rather how I remember Project reality 15 years ago. Following in the steps of Squads creators, working with vanilla assets and making simple changes expanding on Squads core concepts, teamwork, coordination and realism. Focusing on areas accessible to people new to modding, small balancing changes, repurposing existing assets, creating new- layers, factions, faction setups, roles, weapons. Balancing changes aims to give a slower pace with a better sense of continuity throughout rounds and making teamwork an absolute necessity. Changelog - Marksman kits are disabled. - All non-medic kits and mainSL kits have reduced amount field dressings to 1, with no free refills on respawn. - Increased spawn delay on HABs and Rallypoints to 90sec. - Nametags are only visible up to 25m. - HABs must be placed within a 50m radius of radios. - Teams are restricted to 4 active FOBs(radios). - New faction types for ADF, BAF, IMF, INS, MEA, USMC. "Early", Loosly based on 80's-90's gear. No magnifying scopes, infantry focused, no heavy vehicles. All roles have been altered in some way. Maps/Layers - Revamped insurgency gamemode with new mechanics for arrests to gain intelligence points and a new civilian role. - Changed the river on Mutaha to have deep water along it's whole length. - Revived Flooded Narva layer for Narva. - New level specifically designed to be playable with few players 2vs2 and up. WIP Weapons. - G3 family have new variants with foregrips for less recoil and a version with bipod. HK51 gets modified sound effects and a larger muzzleflash. Added unused version GA4K short, short carbine. - ADF early gets back their previuosly removed F88 rifles, aka Steyr AUGs. - Added PMA-2 AP mine for IMF, new role gets 6 with a total of 12 mines available to be placed. Small explosive power with base damage of 80 not enough to kill player with full health, ragdolls victim. - New ammunition type for MGL, non-lethal beanbags, ragdolls victim with 10 base damage. Available for coalition forces in insurgency. Insurgent team gets throwable rocks, 15 base damage but only ragdolls victim for headshots. If you think this sounds cool make sure to subscribe, favorite or join my discord, just so I know there's interest. https://discord.gg/C7gjjWDVAK
Territory Control Invasion
76561198072528533 作
TC but invasion. I think it works (might cook servers lol). What's different: - No ticket bleed - Hexes lock when there are two adjacent locked hexes - Attackers gain 10 tickets when a hex locks Includes amphibious invasions Current Layers: AlBasrah_TC_Invasion_v1 BlackCoast_TC_Invasion_v1 BlackCoast_TC_Invasion_v2 BlackCoast_TC_Invasion_v3 Fallujah_TC_Invasion_v1 Mutaha_TC_Invasion_v1 Known Issues: - There's a chance that hexes will not lock immediately if it has a new locked adjacent hex. Will update the next time a hex's state changes.
SHDW_TESTMODE
76561198037057208 作
07.02.25 Добавлен режим AAS , но с некорректным названием под RASS , имеются не значительные графические артефакты на некоторых поверхностях , не работают края зоны , смещение по мини-карте , смещена иконка мейн-базы(команды 2) , отсутствие звуков статического огня . В последующем планирую всё это исправить вместе с ванильным освещением , который в бинокле хочет выжить ваши глаза . Жду обратной связи от вас дорогие игроки . Для запуска карты используйте команду в лобби игры ` > AdminChangelayer_ruins_raas_v1 09.02.25 Исправлены килзоны(края карты) , исправлено смещение на карте мейн-базы(команды2).Необходимо доработать настройку прорисовки для оптимизации и освещение . 25.03.25 обновление графическое(не техническое)
SquadZombieMode
76561198017419966 作
Private test build of SquadZombieMode with zombie Skirmish and Seed rotation layers.
TestModdedMissions
76561198318523932 作