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Factorio Mods & Plugins
Things
door The_LORD_thy_GOD
Things provides advanced entity management capabilities to other Factorio mods. (This mod makes no gameplay changes. WARNING: disabling Things while other mods are using it may break your save!)
NPUtils Redux
door Szentigrade
A huge expansion to Factorio 2.0+ with new machines, generators, accumulators, turrets, poles, pipes, components, and more.
Early Selector Combinator
door Langmans
Moves the Selector Combinator to the basic Circuit Network technology.
Nanobots: Early Bots 3.0
door MikdadAgasiev
Personal construction nanobots with quality support - Enhanced Performance Edition Personal nanobots for construction, repair, and turret ammo delivery - no roboports needed! Features quality support, combat automation, statistics GUI, and megabase optimization. Fully compatible with Factorio 2.0 and Space Age.
ParallelBeltBuilder
door yuna495
Tired of laying down parallel belts one-by-one? Build just one reference lane, and build up to 16 lanes instantly!
Science Difficulty Overhaul: Better Space Science
door Cubickman
Add a bit of complexity to the space science pack, which is otherwise too simple and a bit boring. Also bring back the satellite in a new form :)
Science Difficulty Overhaul: Military MK2 Science Pack
door Cubickman
Add a new military science pack, which is needed in advanced military techs.
Science Difficulty Overhaul: Harder Science Packs
door Cubickman
This mod add more complexity to science packs production. With settings to customize the changes.
Molten Holmium
door Chef_Armstrong
A simple recepie like molten iron/copper for holmium.
Flammable Oils Continued
door cciacona
Fluid-handling entities can catch fire and explode based on their contents. Adds configurable ignition behavior and optional combustible-item fires on belts, on the ground, and in destroyed cargo.
SuperSample
door stickface
A keybind that acts as a smart pipette: picks up items you have, or queues a craft for items you don't. Easy toggle that allows choice of Pipette/Craft or strictly Craft on keybind. Easily adjustable keybinds for multiple crafts.
Tkap's QoL
door Tkap
DeepCore Exile
door Szentigrade
Start underground. The Nauvis surface is hostile and normal surface construction is forbidden; dig out cave space, use shafts, and build your factory below.
No solar power solutions
door orbital917
Creates a closed loop water / steam system to replace solar
Fish Addicts Anonymous Timer
door orbital917
F.A.A.T. where the F stands for factorio. Factorio is a game that eats lives. Aiming to help save marriages and jobs, we're introduce the addiction-timer. The timer defaults to automatically saving and then closing the game after 1hr (configurable) of play time.
I already have one of these
door orbital917
Crusher asteroid recipes to return 5 stone instead of the original asteroid.
Hot Metals Quencher
door orbital917
Quench hot metals with water to produce steam
Batteries Not Included
door orbital917
Adds an accumulator that consumes batteries to create power
Simplified Spidertron Recipe
door orbital917
Simplifies the Spidertron recipe by removing utility science, agricultural science, rocket-turret, and portable fission reactor requirements.
Fulgora Enhanced Scrap
door orbital917
Adds sludge liquid, enhanced scrape, icy tarballs, and modifies Fulgora ocean and recycling mechanics
Personal Power Reimagined
door orbital917
Adds 3 new personal power generators with consumables: burner, nuclear, fusion
Electric Gun Turret
door orbital917
Makes gun turrets require electricity to operate
Cargo wagon mk2
door orbital917
Creates cargo wagons that can be expanded and lightened from exoctic materials.
Enhanced Offshore Pumps
door orbital917
Adds burner and electric variants of offshore pumps with different power requirements and recipes
Factorio Guides
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